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Re: fringe arrow conflict between compile and gud?
From: |
Miles Bader |
Subject: |
Re: fringe arrow conflict between compile and gud? |
Date: |
Tue, 29 Mar 2005 17:02:27 +0900 |
On Tue, 29 Mar 2005 09:36:52 +0200, Kim F. Storm <address@hidden> wrote:
> IIRC, the redisplay code tries to optimize overlay handling by
> only looking for one arrow in each buffer...
>
> Try removing this line in xdisp.c to see if it has the desired
> effect:
>
> overlay_arrow_seen = 1;
Seems like a fairly pointless optimization anyway -- 99.9% of the
time, it won't ever be triggered because there's no overlay arrow in
the window at all!
-Miles
--
Do not taunt Happy Fun Ball.
- fringe arrow conflict between compile and gud?, JUAN-LEON Lahoz Garcia, 2005/03/23
- Re: fringe arrow conflict between compile and gud?, Nick Roberts, 2005/03/29
- Re: fringe arrow conflict between compile and gud?, JUAN-LEON Lahoz Garcia, 2005/03/29
- Re: fringe arrow conflict between compile and gud?, Kim F. Storm, 2005/03/29
- Re: fringe arrow conflict between compile and gud?, Nick Roberts, 2005/03/29
- Re: fringe arrow conflict between compile and gud?, Kim F. Storm, 2005/03/29
- Re: fringe arrow conflict between compile and gud?, Nick Roberts, 2005/03/30
- Re: fringe arrow conflict between compile and gud?, Kim F. Storm, 2005/03/30
- Re: fringe arrow conflict between compile and gud?, Juri Linkov, 2005/03/31