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[Emacs-diffs] Changes to emacs/gc/win32_threads.c [Boehm-versions]


From: Dave Love
Subject: [Emacs-diffs] Changes to emacs/gc/win32_threads.c [Boehm-versions]
Date: Mon, 16 Jun 2003 11:20:09 -0400

Index: emacs/gc/win32_threads.c
diff -c /dev/null emacs/gc/win32_threads.c:1.2.2.1.2.1
*** /dev/null   Mon Jun 16 11:20:09 2003
--- emacs/gc/win32_threads.c    Mon Jun 16 11:19:52 2003
***************
*** 0 ****
--- 1,869 ----
+ #if defined(GC_WIN32_THREADS) 
+ 
+ #include "private/gc_priv.h"
+ #include <windows.h>
+ 
+ #ifdef CYGWIN32
+ # include <errno.h>
+ 
+  /* Cygwin-specific forward decls */
+ # undef pthread_create 
+ # undef pthread_sigmask 
+ # undef pthread_join 
+ # undef dlopen 
+ 
+ # define DEBUG_CYGWIN_THREADS 0
+ 
+   GC_bool GC_thr_initialized = FALSE;
+   void * GC_start_routine(void * arg);
+   void GC_thread_exit_proc(void *arg);
+ 
+ #endif
+ 
+ #ifndef MAX_THREADS
+ # define MAX_THREADS 64
+ #endif
+ 
+ struct thread_entry {
+   LONG in_use;
+   DWORD id;
+   HANDLE handle;
+   void *stack;                /* The cold end of the stack.   */
+                       /* 0 ==> entry not valid.       */
+                       /* !in_use ==> stack == 0       */
+   CONTEXT context;
+   GC_bool suspended;
+ 
+ # ifdef CYGWIN32
+     void *status; /* hold exit value until join in case it's a pointer */
+     pthread_t pthread_id;
+ # endif
+ 
+ };
+ 
+ volatile GC_bool GC_please_stop = FALSE;
+ 
+ volatile struct thread_entry thread_table[MAX_THREADS];
+ 
+ void GC_push_thread_structures GC_PROTO((void))
+ {
+     /* Unlike the other threads implementations, the thread table here        
*/
+     /* contains no pointers to the collectable heap.  Thus we have    */
+     /* no private structures we need to preserve.                     */
+ # ifdef CYGWIN32
+   { int i; /* pthreads may keep a pointer in the thread exit value */
+     for (i = 0; i < MAX_THREADS; i++)
+       if (thread_table[i].in_use) 
GC_push_all((ptr_t)&(thread_table[i].status),(ptr_t)(&(thread_table[i].status)+1));
+   }
+ # endif
+ }
+ 
+ void GC_stop_world()
+ {
+   DWORD thread_id = GetCurrentThreadId();
+   int i;
+ 
+ #ifdef CYGWIN32
+   if (!GC_thr_initialized) ABORT("GC_stop_world() called before 
GC_thr_init()");
+ #endif
+ 
+   GC_please_stop = TRUE;
+   for (i = 0; i < MAX_THREADS; i++)
+     if (thread_table[i].stack != 0
+       && thread_table[i].id != thread_id) {
+ #     ifdef MSWINCE
+         /* SuspendThread will fail if thread is running kernel code */
+       while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+         Sleep(10);
+ #     else
+       /* Apparently the Windows 95 GetOpenFileName call creates       */
+       /* a thread that does not properly get cleaned up, and          */
+       /* SuspendThread on its descriptor may provoke a crash.         */
+       /* This reduces the probability of that event, though it still  */
+       /* appears there's a race here.                                 */
+       DWORD exitCode; 
+       if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
+             exitCode != STILL_ACTIVE) {
+           thread_table[i].stack = 0; /* prevent stack from being pushed */
+ #         ifndef CYGWIN32
+             /* this breaks pthread_join on Cygwin, which is guaranteed to  */
+           /* only see user pthreads                                      */
+           thread_table[i].in_use = FALSE;
+           CloseHandle(thread_table[i].handle);
+           BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
+ #         endif
+         continue;
+       }
+       if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+         ABORT("SuspendThread failed");
+ #     endif
+       thread_table[i].suspended = TRUE;
+     }
+ }
+ 
+ void GC_start_world()
+ {
+   DWORD thread_id = GetCurrentThreadId();
+   int i;
+   for (i = 0; i < MAX_THREADS; i++)
+     if (thread_table[i].stack != 0 && thread_table[i].suspended
+       && thread_table[i].id != thread_id) {
+       if (ResumeThread(thread_table[i].handle) == (DWORD)-1)
+       ABORT("ResumeThread failed");
+       thread_table[i].suspended = FALSE;
+     }
+   GC_please_stop = FALSE;
+ }
+ 
+ # ifdef _MSC_VER
+ #   pragma warning(disable:4715)
+ # endif
+ ptr_t GC_current_stackbottom()
+ {
+   DWORD thread_id = GetCurrentThreadId();
+   int i;
+   for (i = 0; i < MAX_THREADS; i++)
+     if (thread_table[i].stack && thread_table[i].id == thread_id)
+       return thread_table[i].stack;
+   ABORT("no thread table entry for current thread");
+ }
+ # ifdef _MSC_VER
+ #   pragma warning(default:4715)
+ # endif
+ 
+ # ifdef MSWINCE
+     /* The VirtualQuery calls below won't work properly on WinCE, but */
+     /* since each stack is restricted to an aligned 64K region of     */
+     /* virtual memory we can just take the next lowest multiple of 64K.       
*/
+ #   define GC_get_lo_stack_addr(s) \
+         ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
+ # else
+     static ptr_t GC_get_lo_stack_addr(ptr_t s)
+     {
+       ptr_t bottom;
+       MEMORY_BASIC_INFORMATION info;
+       VirtualQuery(s, &info, sizeof(info));
+       do {
+           bottom = info.BaseAddress;
+           VirtualQuery(bottom - 1, &info, sizeof(info));
+       } while ((info.Protect & PAGE_READWRITE)
+                && !(info.Protect & PAGE_GUARD));
+       return(bottom);
+     }
+ # endif
+ 
+ void GC_push_all_stacks()
+ {
+   DWORD thread_id = GetCurrentThreadId();
+   int i;
+   for (i = 0; i < MAX_THREADS; i++)
+     if (thread_table[i].stack) {
+       ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
+       if (thread_table[i].id == thread_id)
+       GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
+       else {
+       thread_table[i].context.ContextFlags
+                       = (CONTEXT_INTEGER|CONTEXT_CONTROL);
+       if (!GetThreadContext(thread_table[i].handle,
+                               /* cast away volatile qualifier */
+                               (LPCONTEXT)&thread_table[i].context))
+         ABORT("GetThreadContext failed");
+ #     ifdef I386
+         GC_push_one ((word) thread_table[i].context.Edi);
+         GC_push_one ((word) thread_table[i].context.Esi);
+         GC_push_one ((word) thread_table[i].context.Ebp);
+         GC_push_one ((word) thread_table[i].context.Ebx);
+         GC_push_one ((word) thread_table[i].context.Edx);
+         GC_push_one ((word) thread_table[i].context.Ecx);
+         GC_push_one ((word) thread_table[i].context.Eax);
+         if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.Esp < (DWORD)bottom) {
+             WARN("Thread stack pointer 0x%lx out of range, pushing 
everything",
+                  thread_table[i].context.Esp);
+             GC_push_all_stack((char *) bottom, thread_table[i].stack);
+         } else {
+             GC_push_all_stack((char *) thread_table[i].context.Esp,
+                               thread_table[i].stack);
+         }
+ #       else
+ #       ifdef ARM32
+         if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.Sp < (DWORD)bottom)
+             ABORT("Thread stack pointer out of range");
+         GC_push_one ((word) thread_table[i].context.R0);
+         GC_push_one ((word) thread_table[i].context.R1);
+         GC_push_one ((word) thread_table[i].context.R2);
+         GC_push_one ((word) thread_table[i].context.R3);
+         GC_push_one ((word) thread_table[i].context.R4);
+         GC_push_one ((word) thread_table[i].context.R5);
+         GC_push_one ((word) thread_table[i].context.R6);
+         GC_push_one ((word) thread_table[i].context.R7);
+         GC_push_one ((word) thread_table[i].context.R8);
+         GC_push_one ((word) thread_table[i].context.R9);
+         GC_push_one ((word) thread_table[i].context.R10);
+         GC_push_one ((word) thread_table[i].context.R11);
+         GC_push_one ((word) thread_table[i].context.R12);
+         GC_push_all_stack((char *) thread_table[i].context.Sp,
+                           thread_table[i].stack);
+ #       else
+ #     ifdef SHx
+         if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.R15 < (DWORD)bottom)
+             ABORT("Thread stack pointer out of range");
+         GC_push_one ((word) thread_table[i].context.R0);
+         GC_push_one ((word) thread_table[i].context.R1);
+         GC_push_one ((word) thread_table[i].context.R2);
+         GC_push_one ((word) thread_table[i].context.R3);
+         GC_push_one ((word) thread_table[i].context.R4);
+         GC_push_one ((word) thread_table[i].context.R5);
+         GC_push_one ((word) thread_table[i].context.R6);
+         GC_push_one ((word) thread_table[i].context.R7);
+         GC_push_one ((word) thread_table[i].context.R8);
+         GC_push_one ((word) thread_table[i].context.R9);
+         GC_push_one ((word) thread_table[i].context.R10);
+         GC_push_one ((word) thread_table[i].context.R11);
+         GC_push_one ((word) thread_table[i].context.R12);
+         GC_push_one ((word) thread_table[i].context.R13);
+         GC_push_one ((word) thread_table[i].context.R14);
+         GC_push_all_stack((char *) thread_table[i].context.R15,
+                           thread_table[i].stack);
+ #       else
+ #     ifdef MIPS
+         if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.IntSp < (DWORD)bottom)
+             ABORT("Thread stack pointer out of range");
+         GC_push_one ((word) thread_table[i].context.IntAt);
+         GC_push_one ((word) thread_table[i].context.IntV0);
+         GC_push_one ((word) thread_table[i].context.IntV1);
+         GC_push_one ((word) thread_table[i].context.IntA0);
+         GC_push_one ((word) thread_table[i].context.IntA1);
+         GC_push_one ((word) thread_table[i].context.IntA2);
+         GC_push_one ((word) thread_table[i].context.IntA3);
+         GC_push_one ((word) thread_table[i].context.IntT0);
+         GC_push_one ((word) thread_table[i].context.IntT1);
+         GC_push_one ((word) thread_table[i].context.IntT2);
+         GC_push_one ((word) thread_table[i].context.IntT3);
+         GC_push_one ((word) thread_table[i].context.IntT4);
+         GC_push_one ((word) thread_table[i].context.IntT5);
+         GC_push_one ((word) thread_table[i].context.IntT6);
+         GC_push_one ((word) thread_table[i].context.IntT7);
+         GC_push_one ((word) thread_table[i].context.IntS0);
+         GC_push_one ((word) thread_table[i].context.IntS1);
+         GC_push_one ((word) thread_table[i].context.IntS2);
+         GC_push_one ((word) thread_table[i].context.IntS3);
+         GC_push_one ((word) thread_table[i].context.IntS4);
+         GC_push_one ((word) thread_table[i].context.IntS5);
+         GC_push_one ((word) thread_table[i].context.IntS6);
+         GC_push_one ((word) thread_table[i].context.IntS7);
+         GC_push_one ((word) thread_table[i].context.IntT8);
+         GC_push_one ((word) thread_table[i].context.IntT9);
+         GC_push_one ((word) thread_table[i].context.IntK0);
+         GC_push_one ((word) thread_table[i].context.IntK1);
+         GC_push_one ((word) thread_table[i].context.IntS8);
+         GC_push_all_stack((char *) thread_table[i].context.IntSp,
+                           thread_table[i].stack);
+ #     else
+ #     ifdef PPC
+         if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.Gpr1 < (DWORD)bottom)
+             ABORT("Thread stack pointer out of range");
+         GC_push_one ((word) thread_table[i].context.Gpr0);
+         /* Gpr1 is stack pointer */
+         /* Gpr2 is global pointer */
+         GC_push_one ((word) thread_table[i].context.Gpr3);
+         GC_push_one ((word) thread_table[i].context.Gpr4);
+         GC_push_one ((word) thread_table[i].context.Gpr5);
+         GC_push_one ((word) thread_table[i].context.Gpr6);
+         GC_push_one ((word) thread_table[i].context.Gpr7);
+         GC_push_one ((word) thread_table[i].context.Gpr8);
+         GC_push_one ((word) thread_table[i].context.Gpr9);
+         GC_push_one ((word) thread_table[i].context.Gpr10);
+         GC_push_one ((word) thread_table[i].context.Gpr11);
+         GC_push_one ((word) thread_table[i].context.Gpr12);
+         /* Gpr13 is reserved for the kernel */
+         GC_push_one ((word) thread_table[i].context.Gpr14);
+         GC_push_one ((word) thread_table[i].context.Gpr15);
+         GC_push_one ((word) thread_table[i].context.Gpr16);
+         GC_push_one ((word) thread_table[i].context.Gpr17);
+         GC_push_one ((word) thread_table[i].context.Gpr18);
+         GC_push_one ((word) thread_table[i].context.Gpr19);
+         GC_push_one ((word) thread_table[i].context.Gpr20);
+         GC_push_one ((word) thread_table[i].context.Gpr21);
+         GC_push_one ((word) thread_table[i].context.Gpr22);
+         GC_push_one ((word) thread_table[i].context.Gpr23);
+         GC_push_one ((word) thread_table[i].context.Gpr24);
+         GC_push_one ((word) thread_table[i].context.Gpr25);
+         GC_push_one ((word) thread_table[i].context.Gpr26);
+         GC_push_one ((word) thread_table[i].context.Gpr27);
+         GC_push_one ((word) thread_table[i].context.Gpr28);
+         GC_push_one ((word) thread_table[i].context.Gpr29);
+         GC_push_one ((word) thread_table[i].context.Gpr30);
+         GC_push_one ((word) thread_table[i].context.Gpr31);
+         GC_push_all_stack((char *) thread_table[i].context.Gpr1,
+                           thread_table[i].stack);
+ #     else
+ #     ifdef ALPHA
+         if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
+             || thread_table[i].context.IntSp < (DWORD)bottom)
+             ABORT("Thread stack pointer out of range");
+         GC_push_one ((word) thread_table[i].context.IntV0);
+         GC_push_one ((word) thread_table[i].context.IntT0);
+         GC_push_one ((word) thread_table[i].context.IntT1);
+         GC_push_one ((word) thread_table[i].context.IntT2);
+         GC_push_one ((word) thread_table[i].context.IntT3);
+         GC_push_one ((word) thread_table[i].context.IntT4);
+         GC_push_one ((word) thread_table[i].context.IntT5);
+         GC_push_one ((word) thread_table[i].context.IntT6);
+         GC_push_one ((word) thread_table[i].context.IntT7);
+         GC_push_one ((word) thread_table[i].context.IntS0);
+         GC_push_one ((word) thread_table[i].context.IntS1);
+         GC_push_one ((word) thread_table[i].context.IntS2);
+         GC_push_one ((word) thread_table[i].context.IntS3);
+         GC_push_one ((word) thread_table[i].context.IntS4);
+         GC_push_one ((word) thread_table[i].context.IntS5);
+         GC_push_one ((word) thread_table[i].context.IntFp);
+         GC_push_one ((word) thread_table[i].context.IntA0);
+         GC_push_one ((word) thread_table[i].context.IntA1);
+         GC_push_one ((word) thread_table[i].context.IntA2);
+         GC_push_one ((word) thread_table[i].context.IntA3);
+         GC_push_one ((word) thread_table[i].context.IntA4);
+         GC_push_one ((word) thread_table[i].context.IntA5);
+         GC_push_one ((word) thread_table[i].context.IntT8);
+         GC_push_one ((word) thread_table[i].context.IntT9);
+         GC_push_one ((word) thread_table[i].context.IntT10);
+         GC_push_one ((word) thread_table[i].context.IntT11);
+         GC_push_one ((word) thread_table[i].context.IntT12);
+         GC_push_one ((word) thread_table[i].context.IntAt);
+         GC_push_all_stack((char *) thread_table[i].context.IntSp,
+                           thread_table[i].stack);
+ #     else
+             --> architecture not supported
+ #     endif /* !ALPHA */
+ #     endif /* !PPC */
+ #     endif /* !MIPS */
+ #     endif /* !SHx */
+ #     endif /* !ARM32 */
+ #     endif /* !I386 */
+       }
+     }
+ }
+ 
+ void GC_get_next_stack(char *start, char **lo, char **hi)
+ {
+     int i;
+ #   define ADDR_LIMIT (char *)(-1L)
+     char * current_min = ADDR_LIMIT;
+ 
+     for (i = 0; i < MAX_THREADS; i++) {
+       char * s = (char *)thread_table[i].stack;
+ 
+       if (0 != s && s > start && s < current_min) {
+           current_min = s;
+       }
+     }
+     *hi = current_min;
+     if (current_min == ADDR_LIMIT) {
+       *lo = ADDR_LIMIT;
+       return;
+     }
+     *lo = GC_get_lo_stack_addr(current_min);
+     if (*lo < start) *lo = start;
+ }
+ 
+ #if !defined(CYGWIN32)
+ 
+ #if !defined(MSWINCE) && defined(GC_DLL)
+ 
+ /* We register threads from DllMain */
+ 
+ GC_API HANDLE GC_CreateThread(
+     LPSECURITY_ATTRIBUTES lpThreadAttributes, 
+     DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
+     LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
+ {
+     return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
+                         lpParameter, dwCreationFlags, lpThreadId);
+ }
+ 
+ #else /* defined(MSWINCE) || !defined(GC_DLL))  */
+ 
+ /* We have no DllMain to take care of new threads.  Thus we   */
+ /* must properly intercept thread creation.                   */
+ 
+ typedef struct {
+     HANDLE child_ready_h, parent_ready_h;
+     volatile struct thread_entry * entry;
+     LPTHREAD_START_ROUTINE start;
+     LPVOID param;
+ } thread_args;
+ 
+ DWORD WINAPI thread_start(LPVOID arg);
+ 
+ HANDLE WINAPI GC_CreateThread(
+     LPSECURITY_ATTRIBUTES lpThreadAttributes, 
+     DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
+     LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
+ {
+     HANDLE thread_h = NULL;
+     HANDLE child_ready_h, parent_ready_h;
+ 
+     int i;
+     thread_args args;
+ 
+     /* allocate thread slot */
+     LOCK();
+     for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
+       ;
+     if (i != MAX_THREADS) {
+       thread_table[i].in_use = TRUE;
+     }
+     UNLOCK();
+ 
+     if (i != MAX_THREADS) {
+ 
+       /* create unnamed unsignalled events */
+       if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
+           if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
+ 
+               /* set up thread arguments */
+               args.child_ready_h = child_ready_h;
+               args.parent_ready_h = parent_ready_h;
+               args.entry = &thread_table[i];
+               args.start = lpStartAddress;
+               args.param = lpParameter;
+ 
+               thread_h = CreateThread(lpThreadAttributes,
+                                       dwStackSize, thread_start,
+                                       &args,
+                                       dwCreationFlags & ~CREATE_SUSPENDED,
+                                       lpThreadId);
+ 
+               if (thread_h) {
+ 
+                   /* fill in ID and handle; tell child this is done */
+                   thread_table[i].id = *lpThreadId;
+                   thread_table[i].handle = thread_h;
+                   SetEvent (parent_ready_h);
+ 
+                   /* wait for child to fill in stack and copy args */
+                   WaitForSingleObject (child_ready_h, INFINITE);
+ 
+                   /* suspend the child if requested */
+                   if (dwCreationFlags & CREATE_SUSPENDED)
+                       SuspendThread (thread_h);
+ 
+                   /* let child call given function now (or when resumed) */
+                   SetEvent (parent_ready_h);
+ 
+               } else {
+                   CloseHandle (parent_ready_h);
+               }
+           }
+       }
+ 
+       CloseHandle (child_ready_h);
+ 
+       if (thread_h == NULL)
+           thread_table[i].in_use = FALSE;
+ 
+     } else { /* no thread slot found */
+       SetLastError (ERROR_TOO_MANY_TCBS);
+     }
+ 
+     return thread_h;
+ }
+ 
+ static DWORD WINAPI thread_start(LPVOID arg)
+ {
+     DWORD ret = 0;
+     thread_args args = *(thread_args *)arg;
+ 
+     /* wait for parent to fill in ID and handle */
+     WaitForSingleObject (args.parent_ready_h, INFINITE);
+     ResetEvent (args.parent_ready_h);
+ 
+     /* fill in stack; tell parent this is done */
+     args.entry->stack = GC_get_stack_base();
+     SetEvent (args.child_ready_h);
+ 
+     /* wait for parent to tell us to go (in case it needs to suspend us) */
+     WaitForSingleObject (args.parent_ready_h, INFINITE);
+     CloseHandle (args.parent_ready_h);
+ 
+     /* Clear the thread entry even if we exit with an exception.      */
+     /* This is probably pointless, since an uncaught exception is     */
+     /* supposed to result in the process being killed.                        
*/
+ #ifndef __GNUC__
+     __try {
+ #endif /* __GNUC__ */
+       ret = args.start (args.param);
+ #ifndef __GNUC__
+     } __finally {
+ #endif /* __GNUC__ */
+       LOCK();
+       args.entry->stack = 0;
+       args.entry->in_use = FALSE;
+             /* cast away volatile qualifier */
+       BZERO((void *) &args.entry->context, sizeof(CONTEXT));
+       UNLOCK();
+ #ifndef __GNUC__
+     }
+ #endif /* __GNUC__ */
+ 
+     return ret;
+ }
+ #endif /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL))  */
+ 
+ #endif /* !CYGWIN32 */
+ 
+ #ifdef MSWINCE
+ 
+ typedef struct {
+     HINSTANCE hInstance;
+     HINSTANCE hPrevInstance;
+     LPWSTR lpCmdLine;
+     int nShowCmd;
+ } main_thread_args;
+ 
+ DWORD WINAPI main_thread_start(LPVOID arg);
+ 
+ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+                  LPWSTR lpCmdLine, int nShowCmd)
+ {
+     DWORD exit_code = 1;
+ 
+     main_thread_args args = {
+       hInstance, hPrevInstance, lpCmdLine, nShowCmd
+     };
+     HANDLE thread_h;
+     DWORD thread_id;
+ 
+     /* initialize everything */
+     InitializeCriticalSection(&GC_allocate_ml);
+     GC_init();
+ 
+     /* start the main thread */
+     thread_h = GC_CreateThread(
+       NULL, 0, main_thread_start, &args, 0, &thread_id);
+ 
+     if (thread_h != NULL)
+     {
+       WaitForSingleObject (thread_h, INFINITE);
+       GetExitCodeThread (thread_h, &exit_code);
+       CloseHandle (thread_h);
+     }
+ 
+     GC_deinit();
+     DeleteCriticalSection(&GC_allocate_ml);
+ 
+     return (int) exit_code;
+ }
+ 
+ DWORD WINAPI main_thread_start(LPVOID arg)
+ {
+     main_thread_args * args = (main_thread_args *) arg;
+ 
+     return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
+                              args->lpCmdLine, args->nShowCmd);
+ }
+ 
+ # else /* !MSWINCE */
+ 
+ LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
+ 
+ /* threadAttach/threadDetach routines used by both CYGWIN and DLL
+  * implementation, since both recieve explicit notification on thread
+  * creation/destruction.
+  */
+ static void threadAttach() {
+   int i;
+   /* It appears to be unsafe to acquire a lock here, since this       */
+   /* code is apparently not preeemptible on some systems.     */
+   /* (This is based on complaints, not on Microsoft's official        */
+   /* documentation, which says this should perform "only simple       */
+   /* inititalization tasks".)                                 */
+   /* Hence we make do with nonblocking synchronization.               */
+ 
+   /* The following should be a noop according to the win32    */
+   /* documentation.  There is empirical evidence that it      */
+   /* isn't.           - HB                                    */
+ # if defined(MPROTECT_VDB)
+    if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
+ # endif
+                 /* cast away volatile qualifier */
+   for (i = 0; InterlockedExchange((LONG*)&thread_table[i].in_use,1) != 0; 
i++) {
+     /* Compare-and-swap would make this cleaner, but that's not       */
+     /* supported before Windows 98 and NT 4.0.  In Windows 2000,      */
+     /* InterlockedExchange is supposed to be replaced by              */
+     /* InterlockedExchangePointer, but that's not really what I       */
+     /* want here.                                                     */
+     if (i == MAX_THREADS - 1)
+       ABORT("too many threads");
+   }
+   thread_table[i].id = GetCurrentThreadId();
+ # ifdef CYGWIN32
+     thread_table[i].pthread_id = pthread_self();
+ # endif
+   if (!DuplicateHandle(GetCurrentProcess(),
+                      GetCurrentThread(),
+                      GetCurrentProcess(),
+                      (HANDLE*)&thread_table[i].handle,
+                      0,
+                      0,
+                      DUPLICATE_SAME_ACCESS)) {
+       DWORD last_error = GetLastError();
+       GC_printf1("Last error code: %lx\n", last_error);
+       ABORT("DuplicateHandle failed");
+   }
+   thread_table[i].stack = GC_get_stack_base();
+   if (thread_table[i].stack == NULL) 
+     ABORT("Failed to find stack base in threadAttach");
+   /* If this thread is being created while we are trying to stop      */
+   /* the world, wait here.  Hopefully this can't happen on any        */
+   /* systems that don't allow us to block here.                       */
+   while (GC_please_stop) Sleep(20);
+ }
+ 
+ static void threadDetach(DWORD thread_id) {
+   int i;
+ 
+   LOCK();
+   for (i = 0;
+        i < MAX_THREADS &&
+        !thread_table[i].in_use || thread_table[i].id != thread_id;
+        i++) {}
+   if (i >= MAX_THREADS ) {
+     WARN("thread %ld not found on detach", (GC_word)thread_id);
+   }
+   else {
+     thread_table[i].stack = 0;
+     thread_table[i].in_use = FALSE;
+     CloseHandle(thread_table[i].handle);
+       /* cast away volatile qualifier */
+     BZERO((void *)&thread_table[i].context, sizeof(CONTEXT));
+   }
+   UNLOCK();
+ }
+ 
+ #ifdef CYGWIN32
+ 
+ /* Called by GC_init() - we hold the allocation lock. */
+ void GC_thr_init() {
+     if (GC_thr_initialized) return;
+     GC_thr_initialized = TRUE;
+ 
+ #if 0
+     /* this might already be handled in GC_init... */
+     InitializeCriticalSection(&GC_allocate_ml);
+ #endif
+ 
+     /* Add the initial thread, so we can stop it.     */
+     threadAttach();
+ }
+ 
+ struct start_info {
+     void *(*start_routine)(void *);
+     void *arg;
+ };
+ 
+ int GC_pthread_join(pthread_t pthread_id, void **retval) {
+     int result;
+     int i;
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf3("thread 0x%x(0x%x) is joining thread 
0x%x.\n",(int)pthread_self(),
+                GetCurrentThreadId(), (int)pthread_id);
+ #   endif
+ 
+     /* Can't do any table lookups here, because thread being joined 
+        might not have registered itself yet */
+ 
+     result = pthread_join(pthread_id, retval);
+ 
+     LOCK();
+     for (i = 0; !thread_table[i].in_use || thread_table[i].pthread_id != 
pthread_id;
+          i++) {
+       if (i == MAX_THREADS - 1) {
+         GC_printf1("Failed to find thread 0x%x in pthread_join()\n", 
pthread_id);
+         ABORT("thread not found on detach");
+       }
+     }
+     UNLOCK();
+     threadDetach(thread_table[i].id);
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf3("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
+                (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
+ #   endif
+ 
+     return result;
+ }
+ 
+ /* Cygwin-pthreads calls CreateThread internally, but it's not
+  * easily interceptible by us..
+  *   so intercept pthread_create instead
+  */
+ int
+ GC_pthread_create(pthread_t *new_thread,
+                 const pthread_attr_t *attr,
+                   void *(*start_routine)(void *), void *arg) {
+     int result;
+     struct start_info * si;
+ 
+     if (!GC_is_initialized) GC_init();
+               /* make sure GC is initialized (i.e. main thread is attached) */
+     
+     /* This is otherwise saved only in an area mmapped by the thread */
+     /* library, which isn't visible to the collector.          */
+     si = GC_malloc_uncollectable(sizeof(struct start_info)); 
+     if (0 == si) return(EAGAIN);
+ 
+     si -> start_routine = start_routine;
+     si -> arg = arg;
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf2("About to create a thread from 
0x%x(0x%x)\n",(int)pthread_self(),
+                                                             
GetCurrentThreadId);
+ #   endif
+     result = pthread_create(new_thread, attr, GC_start_routine, si); 
+ 
+     if (result) { /* failure */
+               GC_free(si);
+     } 
+ 
+     return(result);
+ }
+ 
+ void * GC_start_routine(void * arg)
+ {
+     struct start_info * si = arg;
+     void * result;
+     void *(*start)(void *);
+     void *start_arg;
+     pthread_t pthread_id;
+     int i;
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf2("thread 0x%x(0x%x) starting...\n",(int)pthread_self(),
+                                                  GetCurrentThreadId());
+ #   endif
+ 
+     /* If a GC occurs before the thread is registered, that GC will   */
+     /* ignore this thread.  That's fine, since it will block trying to  */
+     /* acquire the allocation lock, and won't yet hold interesting    */
+     /* pointers.                                                      */
+     LOCK();
+     /* We register the thread here instead of in the parent, so that  */
+     /* we don't need to hold the allocation lock during pthread_create. */
+     threadAttach();
+     UNLOCK();
+ 
+     start = si -> start_routine;
+     start_arg = si -> arg;
+     pthread_id = pthread_self();
+ 
+     GC_free(si); /* was allocated uncollectable */
+ 
+     pthread_cleanup_push(GC_thread_exit_proc, pthread_id);
+     result = (*start)(start_arg);
+     pthread_cleanup_pop(0);
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf2("thread 0x%x(0x%x) returned from start routine.\n",
+                (int)pthread_self(),GetCurrentThreadId());
+ #   endif
+ 
+     LOCK();
+     for (i = 0; thread_table[i].pthread_id != pthread_id; i++) {
+       if (i == MAX_THREADS - 1)
+         ABORT("thread not found on exit");
+     }
+     thread_table[i].status = result;
+     UNLOCK();
+ 
+     return(result);
+ }
+ 
+ void GC_thread_exit_proc(void *arg)
+ {
+     pthread_t pthread_id = (pthread_t)arg;
+     int i;
+ 
+ #   if DEBUG_CYGWIN_THREADS
+       GC_printf2("thread 0x%x(0x%x) called pthread_exit().\n",
+                (int)pthread_self(),GetCurrentThreadId());
+ #   endif
+ 
+     LOCK();
+     for (i = 0; thread_table[i].pthread_id != pthread_id; i++) {
+       if (i == MAX_THREADS - 1)
+         ABORT("thread not found on exit");
+     }
+     UNLOCK();
+ 
+ #if 0
+     /* TODO: we need a way to get the exit value after a pthread_exit so we 
can stash it safely away */
+     thread_table[i].status = ???
+ #endif
+ }
+ 
+ /* nothing required here... */
+ int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
+   return pthread_sigmask(how, set, oset);
+ }
+ int GC_pthread_detach(pthread_t thread) {
+   return pthread_detach(thread);
+ }
+ #else /* !CYGWIN32 */
+ 
+ /*
+  * We avoid acquiring locks here, since this doesn't seem to be preemptable.
+  * Pontus Rydin suggests wrapping the thread start routine instead.
+  */
+ #ifdef GC_DLL
+ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
+ {
+   switch (reason) {
+   case DLL_PROCESS_ATTACH:
+     InitializeCriticalSection(&GC_allocate_ml);
+     GC_init();        /* Force initialization before thread attach.   */
+     /* fall through */
+   case DLL_THREAD_ATTACH:
+     threadAttach();
+     break;
+ 
+   case DLL_THREAD_DETACH:
+     threadDetach(GetCurrentThreadId());
+     break;
+ 
+   case DLL_PROCESS_DETACH:
+     {
+       int i;
+ 
+       LOCK();
+       for (i = 0; i < MAX_THREADS; ++i)
+       {
+           if (thread_table[i].in_use)
+           {
+               thread_table[i].stack = 0;
+               thread_table[i].in_use = FALSE;
+               CloseHandle(thread_table[i].handle);
+               BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
+           }
+       }
+       UNLOCK();
+ 
+       GC_deinit();
+       DeleteCriticalSection(&GC_allocate_ml);
+     }
+     break;
+ 
+   }
+   return TRUE;
+ }
+ #endif /* GC_DLL */
+ #endif /* !CYGWIN32 */
+ 
+ # endif /* !MSWINCE */
+ 
+ #endif /* GC_WIN32_THREADS */




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