with the recend multi-thread code and
multi-core hardawre, what sould run
faster than before ? Just game/match
analysis and rollouts or even evaluation ?
In other words, gnubg will run game/match
analysis and rollouts faster, but will
it play faster ? Will the tutor be faster
?
My understanding (from previous posts)
is that the answer is no, but since I'd
like the answer to be yes, I want to
be sure :))