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From: | Jarno Malmari |
Subject: | [lwip-devel] [bug #57790] Fragmented UDP packets leads to crash on reassembly |
Date: | Thu, 13 Feb 2020 14:48:17 -0500 (EST) |
User-agent: | Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/80.0.3987.88 Safari/537.36 |
Follow-up Comment #6, bug #57790 (project lwip): > As to the read/write of memory: lwIP *does* write into the payload of received packets. They are *not* readonly. TCP does that (there's a bug that this might need to be changed) and IPv4 reassembly does that, too: it stores reassembly information in the pbuf where the IP header would be (after copying the header once). > This is good to know. I assumed otherwise, so this is something I need to get back to. I won't be able to check it right away so feel free to close this for now. Can you point me to that tcp bug so I can follow up any discussion there? Thanks _______________________________________________________ Reply to this item at: <https://savannah.nongnu.org/bugs/?57790> _______________________________________________ Message sent via Savannah https://savannah.nongnu.org/
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