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[bug#56852] [PATCH] gnu: Add exult.
From: |
Tobias Geerinckx-Rice |
Subject: |
[bug#56852] [PATCH] gnu: Add exult. |
Date: |
Sun, 31 Jul 2022 12:46:35 +0200 |
* gnu/packages/games.scm (exult): New public variable.
---
Hi Guix,
This started as a series of ‘guix shell’ questions by ncbfg36 in #guix, and as
those tend to turn into packages, especially when you're waiting for Dell
firmware to decide how it's going to fail to boot in 2 minutes, here's one.
gnu/packages/games.scm | 64 ++++++++++++++++++++++++++++++++++++++++++
1 file changed, 64 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index b00bff3e7b..f7b86ae3d5 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3909,6 +3909,70 @@ (define-public extremetuxracer
(home-page "https://sourceforge.net/projects/extremetuxracer/")
(license license:gpl2+)))
+(define-public exult
+ (package
+ (name "exult")
+ (version "1.8")
+ (source
+ (origin
+ ;; The release tarball isn't bootstrapped, and Git is more robust (SWH).
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/exult/exult")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1qfbkz05w8989vafc6dvw1wmdi1mvkr4kkgk3ccixadf4616kcb3"))))
+ (build-system gnu-build-system)
+ (arguments
+ (list #:configure-flags
+ #~(list "--enable-shared"
+ "--disable-static"
+ "--enable-lto"
+ "--enable-exult-studio"
+ "--enable-exult-studio-support"
+ "--enable-compiler"
+ "--enable-mods"
+ "--enable-gimp-plugin"
+ ;; A few lines on stdout can save a lot of head-scratching:
+ "CPPFLAGS=-DDEBUG_PATHS=1")
+ #:phases
+ #~(modify-phases %standard-phases
+ (add-after 'unpack 'patch-game-home-directory
+ (lambda _
+ (substitute* "gamemgr/modmgr.cc"
+ ;; EXULT_DATADIR is in the store where it's rather hard
for
+ ;; users to put game assets. Use a more writable home by
+ ;; default, which users can override in their
~/.exult.cfg.
+ (("<GAMEHOME>")
+ (string-append "<HOME>/.local/share/exult"))
+ ;; …however, this causes a regression: the mods which
we'll
+ ;; install to EXULT_DATADIR are no longer found. So:
don't
+ ;; look for mods alongside the assets by default. This
too
+ ;; can be overridden in users' ~/.exult.cfg.
+ (("game_path( \\+ \"/mods\")" _ +suffix)
+ (string-append "get_system_path(\"<GAMEHOME>/\") + "
+ "cfgname" +suffix))))))))
+ (native-inputs
+ (list autoconf automake libtool pkg-config
+ ;; The following are needed only by the Usecode compiler.
+ bison flex))
+ (inputs
+ (list fluidsynth freetype libvorbis sdl2
+ ;; GTK is needed only by Exult Studio.
+ gtk+))
+ (synopsis "Role-playing game engine compatible with Ultima VII")
+ (description
+ "Exult is an Ultima 7 game engine that runs on modern operating systems.
+Ultima 7 (or Ultima VII) is a two-part @acronym{RPG, role-playing game} from
the
+early 1990s.
+
+Exult is fully compatible with the original Ultima 7, but doesn't require any
+of its data files to be useful. Explore entirely new game worlds---or create
+your own with the included game and map editor, Exult Studio.")
+ (home-page "http://exult.info/")
+ (license license:gpl2+)))
+
(define-public supertuxkart
(package
(name "supertuxkart")
--
2.37.1
- [bug#56852] [PATCH] gnu: Add exult.,
Tobias Geerinckx-Rice <=