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[bug#52233] [PATCH] gnu: godot: Update to 3.4
From: |
Andy Tai |
Subject: |
[bug#52233] [PATCH] gnu: godot: Update to 3.4 |
Date: |
Sun, 5 Dec 2021 23:27:05 -0800 |
updated patch:
godot built from this can run the master tip of the superstarfighter
git (checked out by itself) successfully
However the superstarfighter in guix still aborts.
So that still needs more investigation as to what is going on there.
I am using Fedora as the host OS, with guix on it.
On Thu, Dec 2, 2021 at 11:25 AM Leo Famulari <leo@famulari.name> wrote:
>
> On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote:
> > I just built superstarfighter with godot 3.4 and I was able to start
> > the game on my PC. So I guess it may run successfully or fail due to
> > difference in hardware configurations. Just a data point.
>
> I'm curious, was that on Guix System? Or Guix on another distro? I
> tested with Guix on Debian.
0001-gnu-godot-Update-to-3.4.patch
Description: Text Data
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/01
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- [bug#52233] [PATCH] gnu: godot: Update to 3.4,
Andy Tai <=
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/09
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/10