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[libmicrohttpd] branch master updated: Workarounds for uncrustify bugs
From: |
gnunet |
Subject: |
[libmicrohttpd] branch master updated: Workarounds for uncrustify bugs |
Date: |
Thu, 09 Dec 2021 11:51:58 +0100 |
This is an automated email from the git hooks/post-receive script.
karlson2k pushed a commit to branch master
in repository libmicrohttpd.
The following commit(s) were added to refs/heads/master by this push:
new 32a10057 Workarounds for uncrustify bugs
32a10057 is described below
commit 32a10057ec0ac610ebea4a2869011d1726d68526
Author: Evgeny Grin (Karlson2k) <k2k@narod.ru>
AuthorDate: Thu Dec 9 13:51:49 2021 +0300
Workarounds for uncrustify bugs
---
src/examples/websocket_chatserver_example.c | 55 +++++++++++++++--------------
src/examples/websocket_threaded_example.c | 2 +-
2 files changed, 29 insertions(+), 28 deletions(-)
diff --git a/src/examples/websocket_chatserver_example.c
b/src/examples/websocket_chatserver_example.c
index 70ad6cae..0c39d5f0 100644
--- a/src/examples/websocket_chatserver_example.c
+++ b/src/examples/websocket_chatserver_example.c
@@ -185,13 +185,14 @@
" */\n" \
" function window_onload(event)\n" \
" {\n" \
- " // Determine the base url (for http:// this is ws:// for https:// this
must be wss://)\n" \
- " baseUrl = 'ws' + (window.location.protocol === 'https:' ? 's' : '') +
'://' + window.location.host + '/ChatServerWebSocket';\n" \
+ " /* Determine the base url (for http:/" "/ this is ws:/" "/ for https:/" \
+ "/ this must be wss:/" "/) */\n" \
+ " baseUrl = 'ws' + (window.location.protocol === 'https:' ? 's' : '') +
':/" "/' + window.location.host + '/ChatServerWebSocket';\n" \
" chat_generate();\n" \
" chat_connect();\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This function generates the chat using DOM\n" \
" */\n" \
" function chat_generate()\n" \
@@ -225,7 +226,7 @@
" input.appendChild(inputImage);\n" \
" inputImage.id = 'InputImage';\n" \
" inputImage.type = 'file';\n" \
- " inputImage.accept = 'image/*';\n" \
+ " inputImage.accept = 'image /*';\n" \
" inputImage.style.display = 'none';\n" \
" inputImage.addEventListener('change', chat_onImageSelected);\n" \
" let inputImageButton = document.createElement('button');\n" \
@@ -259,7 +260,7 @@
" socket.onmessage = socket_onmessage;\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This function adds new text to the chat list\n" \
" */\n" \
" function chat_addMessage(text, options)\n" \
@@ -309,7 +310,7 @@
" message.scrollIntoView();\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is a keydown event handler, which allows that you can just press
enter instead of clicking the 'send' button\n" \
" */\n" \
" function chat_onKeyDown(event)\n" \
@@ -318,7 +319,7 @@
" chat_onSendClicked();\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the code to send a message or command, when clicking the 'send'
button\n" \
" */\n" \
" function chat_onSendClicked(event)\n" \
@@ -328,7 +329,7 @@
" return;\n" \
" if(message.substr(0, 1) == '/')\n" \
" {\n" \
- " // command\n" \
+ " /* command */ \n" \
" let match;\n" \
" if(/^\\/disconnect\\s*$/.test(message))\n" \
" {\n" \
@@ -370,7 +371,7 @@
" }\n" \
" else\n" \
" {\n" \
- " // regular chat message to the selected user\n" \
+ " /* regular chat message to the selected user */ \n" \
" let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
" let selectedUserId = parseInt(selectedUser.getAttribute('data-user')
|| '0', 10);\n" \
" if(selectedUserId == 0)\n" \
@@ -381,7 +382,7 @@
" document.getElementById('InputMessage').value = '';\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the user hits the 'image' button\n" \
" */\n" \
" function chat_onImageClicked(event)\n" \
@@ -389,14 +390,14 @@
" document.getElementById('InputImage').click();\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the user selected an image.\n" \
" The image will be read with the FileReader (allowed in web, because the
user selected the file).\n" \
" */\n" \
" function chat_onImageSelected(event)\n" \
" {\n" \
" let file = event.target.files[0];\n" \
- " if(!file || !/^image\\//.test(file.type))\n" \
+ " if(!file || !/^image\\/" "/.test(file.type))\n" \
" return;\n" \
" let selectedUser = document.querySelector('div#Users >
div.selected');\n" \
" let selectedUserId = parseInt(selectedUser.getAttribute('data-user') ||
'0', 10);\n" \
@@ -407,7 +408,7 @@
" reader.readAsArrayBuffer(file);\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the user selected image has been read.\n" \
" This will add our chat protocol prefix and send it via the
websocket.\n" \
" */\n" \
@@ -424,7 +425,7 @@
" socket.send(resultByteData);\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the user clicked a name in the user list.\n" \
" This is useful to send private messages or images without needing to
add the /m prefix.\n" \
" */\n" \
@@ -438,7 +439,7 @@
" newSelected.classList.add('selected');\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This functions returns the current id of a user identified by its
name.\n" \
" */\n" \
" function chat_getUserIdByName(name)\n" \
@@ -452,7 +453,7 @@
" return null;\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This functions clears the entire user list (needed for
reconnecting).\n" \
" */\n" \
" function chat_clearUserList()\n" \
@@ -472,7 +473,7 @@
" return null;\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the socket has established a connection.\n" \
" This will initialize an empty chat and enable the controls.\n" \
" */\n" \
@@ -486,7 +487,7 @@
" document.getElementById('InputImageButton').disabled = false;\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the socket has been closed.\n" \
" This will lock the controls.\n" \
" */\n" \
@@ -498,7 +499,7 @@
" document.getElementById('InputImageButton').disabled = true;\n" \
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the socket reported an error.\n" \
" This will just make an output.\n" \
" In the web browser console (F12 on many browsers) will show you more
detailed error information.\n" \
@@ -509,7 +510,7 @@
" chat_addMessage('The socket reported an error!', { type: 'error' });\n"
\
" }\n" \
"\n" \
- " /**\n" \
+ " /**\n" \
" This is the event when the socket has received a message.\n" \
" This will parse the message and execute the corresponding command (or
add the message).\n" \
" */\n" \
@@ -517,7 +518,7 @@
" {\n" \
" if(typeof(event.data) === 'string')\n" \
" {\n" \
- " // text message or command\n" \
+ " /* text message or command */ \n" \
" let message = event.data.split('|', 3);\n" \
" switch(message[0])\n" \
" {\n" \
@@ -578,29 +579,29 @@
" }\n" \
" else\n" \
" {\n" \
- " // We received a binary frame, which means a picture here\n" \
+ " /* We received a binary frame, which means a picture here */ \n" \
" let byteData = new Uint8Array(event.data);\n" \
" let decoder = new TextDecoder();\n" \
" let message = [ ];\n" \
- " // message type\n" \
+ " /* message type */ \n" \
" let j = 0;\n" \
- " let i = byteData.indexOf(0x7C, j); // | = 0x7C;\n" \
+ " let i = byteData.indexOf(0x7C, j); /* | = 0x7C;*/ \n"\
" if(i < 0)\n" \
" return;\n" \
" message.push(decoder.decode(byteData.slice(0, i)));\n" \
- " // picture from\n" \
+ " /* picture from */ \n" \
" j = i + 1;\n" \
" i = byteData.indexOf(0x7C, j);\n" \
" if(i < 0)\n" \
" return;\n" \
" message.push(decoder.decode(byteData.slice(j, i)));\n" \
- " // picture encoding\n" \
+ " /* picture encoding */ \n" \
" j = i + 1;\n" \
" i = byteData.indexOf(0x7C, j);\n" \
" if(i < 0)\n" \
" return;\n" \
" message.push(decoder.decode(byteData.slice(j, i)));\n" \
- " // picture\n" \
+ " /* picture */ \n" \
" byteData = byteData.slice(i + 1);\n" \
" chat_addMessage(byteData, { type: message[0], from:
connectedUsers.get(message[1]), pictureType: message[2] });\n" \
" }\n" \
diff --git a/src/examples/websocket_threaded_example.c
b/src/examples/websocket_threaded_example.c
index 3f94cbd8..b3c7f111 100644
--- a/src/examples/websocket_threaded_example.c
+++ b/src/examples/websocket_threaded_example.c
@@ -36,7 +36,7 @@
"<title>WebSocket chat</title>\n" \
"<script>\n" \
"document.addEventListener('DOMContentLoaded', function() {\n" \
- " const ws = new WebSocket('ws:// ' + window.location.host);\n" /* \
+ " const ws = new WebSocket('ws:/" "/ ' + window.location.host);\n" /* \
" const btn = document.getElementById('send');\n" \
" const msg = document.getElementById('msg');\n" \
" const log = document.getElementById('log');\n" \
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