[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[PATCH v2] * builds/windows/ftsystem.c: Correctly detect UWP
From: |
Erin Melucci |
Subject: |
[PATCH v2] * builds/windows/ftsystem.c: Correctly detect UWP |
Date: |
Fri, 17 May 2024 16:13:48 +0200 |
This is not the proper way to detect API availability but it's the
least-distuprive change possible to fix building for the GDK (Microsoft Store
for games, Xbox).
---
Changes since v1:
* Added missing backslash
---
builds/windows/ftsystem.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/builds/windows/ftsystem.c b/builds/windows/ftsystem.c
index 3a56834f6..f8b7126ad 100644
--- a/builds/windows/ftsystem.c
+++ b/builds/windows/ftsystem.c
@@ -197,7 +197,8 @@
/* non-desktop Universal Windows Platform */
-#if defined( WINAPI_FAMILY ) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
+#if defined( WINAPI_FAMILY ) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP \
+ && WINAPI_FAMILY != WINAPI_FAMILY_GAMES
#define PACK_DWORD64( hi, lo ) ( ( (DWORD64)(hi) << 32 ) | (DWORD)(lo) )
--
2.44.0.windows.1
- [PATCH v2] * builds/windows/ftsystem.c: Correctly detect UWP,
Erin Melucci <=