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Re: which language you would use for X11-less macOS graphic framework?


From: Hin-Tak Leung
Subject: Re: which language you would use for X11-less macOS graphic framework?
Date: Thu, 2 May 2024 15:04:31 +0000 (UTC)

Quartz seems to have CGBitmapContextCreate/CGBitmapContextCreateImage ... just reading random bits of Just's python code.

On Thursday, 2 May 2024 at 15:57:47 BST, Alexei Podtelezhnikov <apodtele@gmail.com> wrote:


Xlib uses XPutImage.
Windows uses SetDIBitsToDevice.
What does macOS use?


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