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Re: Revised SVG stuff
From: |
Werner LEMBERG |
Subject: |
Re: Revised SVG stuff |
Date: |
Tue, 18 Jan 2022 22:38:39 +0000 (UTC) |
>> If I understand this correctly it means that a test for the SVG
>> table is not sufficient. Instead, you have to actually do the call
>> to `driver->clazz->load_glyph`, and if this fails, FreeType should
>> try to load a bitmap font, and if this fails, it should proceed
>> with auto-hinting the glyph from the `glyf` table.
>
> The load_glyph call won't fail even if an OT-SVG glyph is not found,
> I think.
Hmm.
> Instead, it'll resort to whatever type of glyph is found. That's
> the current behavior of cff_slot_load and TT_Load_Glyph.
OK. If necessary, please modify the code! I think the code spoty in
question is the right place to avoid auto-hinting for OT-SVG glyphs.
Werner
- Revised SVG stuff, Werner LEMBERG, 2022/01/03
- Re: Revised SVG stuff, Moazin K, 2022/01/16
- Re: Revised SVG stuff, Werner LEMBERG, 2022/01/16
- Re: Revised SVG stuff, Moazin K, 2022/01/16
- Re: Revised SVG stuff, Werner LEMBERG, 2022/01/16
- Re: Revised SVG stuff, Moazin K, 2022/01/17
- Re: Revised SVG stuff,
Werner LEMBERG <=
- Re: Revised SVG stuff, Moazin K, 2022/01/18
- Re: Revised SVG stuff, Werner LEMBERG, 2022/01/19