> Isn't the renderer implementing a multi-channel SDF scheme?
> I thought I saw multi-channel mentioned in a commit message.
> where the readme seems to imply simple 8-bit single-channel SDFs aren't satisfactory.
No, the rendering implementation is a single-channel SDF. Multi-channel SDF
is a future improvement which I will add after polishing the current implementation.
When compared to multi-channel, single-channel SDF isn't satisfactory. However, even
'msdfgen' outputs 8-bit SDF (both single and multi channel) and they render without
any issues.
Anuj