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Re: 3d highlights on dark colors
From: |
Miles Bader |
Subject: |
Re: 3d highlights on dark colors |
Date: |
Thu, 9 Nov 2000 00:11:49 +0900 (JST) |
Gerd Moellmann <address@hidden> writes:
> I think it would be better to introduce two variables, say
> top-shadow-contrast and bottom-shadow-contrast. These would replace
> the hard coded constants 1.2 and 0.6 that are currently used to make
> lighter and darker colors.
That would be a good change too, but it wouldn't suffice to deal with
the case I was addressing. You can't use a single multiplicative factor
for all colors, it just doesn't work.
[I've tried a lot of different tweaks to get emacs to generate
good-looking highlights for all colors, and the code I sent is by far
the best I've been able to come up with.]
-Miles
- 3d highlights on dark colors, Miles Bader, 2000/11/06
- Re: 3d highlights on dark colors, Eli Zaretskii, 2000/11/06
- Re: 3d highlights on dark colors, Miles Bader, 2000/11/06
- Re: 3d highlights on dark colors, Miles Bader, 2000/11/07
- Re: 3d highlights on dark colors, Miles Bader, 2000/11/07
- Re: 3d highlights on dark colors, Gerd Moellmann, 2000/11/08
- Re: 3d highlights on dark colors,
Miles Bader <=
- Re: 3d highlights on dark colors, Gerd Moellmann, 2000/11/10
- Re: 3d highlights on dark colors, Miles Bader, 2000/11/10
- Re: 3d highlights on dark colors, Gerd Moellmann, 2000/11/13