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Re: current development
From: |
Philippe Michel |
Subject: |
Re: current development |
Date: |
Sun, 8 Dec 2019 23:47:41 +0100 |
User-agent: |
Mutt/1.12.2 (2019-09-21) |
On Thu, Dec 05, 2019 at 11:31:33AM -0500, Timothy Y. Chow wrote:
> As I recall, in the past, people have tried specifically training neural
> nets on positions like these, as well as "snake" positions where you have
> to roll a prime for a long distance, and the problem was that it seemed to
> degrade performance on other types of positions.
A few hundreds of such positions were added in the training set for
gnubg 1.x. Starting not from pure snake positions, but a relatively
likely forward formation + 6 to 10 checkers far in the outfield playing
against one or two stragglers, then adding the 2 or 3 best moves
according to the previous net and the 2 or 3 that looked most plausible
to me (they often did not overlap...) to the training set.
It made a substantial difference with no obvious degradation on more
standard positions. An example doesn't prove anything, but in your
position, getting :
1. Cubeful 2-ply 18/16 13/7* Eq.: +0.174
2. Cubeful 2-ply 10/4 6/4 Eq.: +0.155 (-0.019)
3. Cubeful 2-ply 18/16 10/4 Eq.: +0.136 (-0.037)
is hardly ridiculous. Either of the first two could easily be better
that the double hit.
- Re: current development, (continued)
- Re: current development, Timothy Y. Chow, 2019/12/05
- Re: current development, Nikos Papachristou, 2019/12/07
- Re: current development, Joseph Heled, 2019/12/07
- Re: current development, Timothy Y. Chow, 2019/12/07
- Re: current development, Joseph Heled, 2019/12/07
- Re: current development, Timothy Y. Chow, 2019/12/07
- Re: current development, Joseph Heled, 2019/12/07
- Re: current development, Timothy Y. Chow, 2019/12/07
- Re: current development, Joseph Heled, 2019/12/07
- Re: current development, Timothy Y. Chow, 2019/12/07
- Re: current development,
Philippe Michel <=
Re: current development, Myshkin LeVine, 2019/12/04