Jonathan Kinsey <address@hidden> wrote
on 17/07/2009 18:09:55:
>
> I'm not sure if it was added deliberately, it may have come along
as
> part of the "click board to start playing at the start"
type changes
> (which are fine).
Could be.
> It probably needs a bit more thinking about, especially that if the
> warning is turned off it stops without asking.
Indeed, this is very bad imo.
> Maybe it should be
> the case that if an animation is going on a click on the board stops
> the animation without a prompt and if the computer is thinking the
> message box comes up? This way a user can skip an animation
if they
> want and also get the message if they just aren't sure what is
> happening (thinking in tutor mode for example). The stop button
is
> fine, but users will just click things, hour glass or not and some
> response is helpful I think.
I'm not a fan at all of GUIs without response to user
actions, but I don't see a single software that, while running computations,
responds to a use click with a dialog prompting to stop or
not the ongoing task. Also funny that, when the dialog is shown, gnubg goes
on thinking (or display the animation) and hence, by the time you
hit the yes (or no) button, the thing is already over.
Users will click on things, but I'm not sure they
expect the click to stop whatever is going on. What about a lighter response
? Something like the hourglass becoming a x-shaped cross if a mouse
button (maybe even a key) is pressed ?