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Re: [Bug-gnubg] Handling ambiguous checker moves


From: Jonathan Kinsey
Subject: Re: [Bug-gnubg] Handling ambiguous checker moves
Date: Thu, 9 Apr 2009 08:22:41 +0000

I just explicitly enter ambiguous moves, either by dragging twice or using the
left/right mouse buttons. I can't see any problem with gnubg interpreting an
ambiguous drag as a pick-n-pass as that's generally the most likely move in
these cases.

All in my opinion of course,

Jon

Zulli, Louis P wrote:
> In the position
>
> ttsFEAJvzR0AAA:QQnlAAAAAAAA
>
> I roll 2-1 and drag a checker from my 6-point to my 3-point. gnubg
> /automatically/ interprets this as 6/5*/3 rather than 6/4/3. Why? Seems
> to me that when the user makes an ambiguous move it should be flagged as
> such, and not accepted. Perhaps a list of possible interpretations
> (moves) could pop-up, from which the user can select the move he
> intends. But the program should not make a choice for the user.
>
> Is this a new issue?
>
>
>
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