bug-gnubg
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [Bug-gnubg] Oddity/Bug in Rollouts?


From: Massimiliano Maini
Subject: RE: [Bug-gnubg] Oddity/Bug in Rollouts?
Date: Tue, 15 Apr 2008 14:28:18 +0200


Jonathan Kinsey <address@hidden> wrote on 14/04/2008 15:18:00:

>
> From: address@hidden
>
> - how can a position be too good for player A and be a take for player B ?
> I thought that, by definition, a position is too good when my (normalized)
> equity is grater then +1.000. In this case, if doubled my opponent should
> drop, losing only -1.000. Too good/take does not exist.
>
>
> I've not looked at the position in question, but tg/take is possible
> in match play, e.g. say the score is 4-away 8-away cube on 2.  If
> player A has lots of gammon chances then the position is too good,
> but if he doubles player B then automatically redoubles to 8 (as A
> only needs 4 points), it's quite possible that player B has more
> winning chances than passing (to 2-away 8-away).

Sounds theoretically true. I tried a bit to setup such a situation but I
didn't manage to get one. Anybody has one example of an eval leading to
a too good/take ?

MaX.
reply via email to

[Prev in Thread] Current Thread [Next in Thread]