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[Bug-gnubg] MacOS 10.5.2 (Leopard) - PPC Update


From: Michael Petch
Subject: [Bug-gnubg] MacOS 10.5.2 (Leopard) - PPC Update
Date: Tue, 08 Apr 2008 05:02:54 -0600
User-agent: Microsoft-Entourage/11.4.0.080122

On my 10.5 Leopard PPC system I have these results with macports:

I downloaded macports built it up, and still have my hang issue on PPC
Leapard (Same as with Fink). I have determined the issue is with the the
Xwindows system on my MAC desktop. Accessing the menu will cause X windows
to shutdown and then gnubg crashes. I have found out if I log in remotely
with SSH and tunnel X11 across it everything works fine (Same thing with
single thread and multithread)

Either this problem is because I did an "Upgrade" of my Mac OS/X (from 10.4
to 10.5) or this is going to happen on all PPC builds. I'm going to try and
find a virgin leapard system that I can try running on and see what happens.

The only PPC issues were as I mentioned before with fink (and what you found
with macports). Had to add before running configure:

export LDFLAGS="-dylib_file
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dyli
b"

Had to Ifdef the __asm command out of multithread.c because it doesn't apply
to PPC and configure with:

./configure --enable-threads --enable-sse=no

SSE has to be turned off explicitly because PPC doesn't support it (We *may*
wish to consider an altivec version in the future).

One difference between your build and mine was that I installed the port
"esound" (which supplies ESD). Gnubg will use ESD for sound if ./configure
finds it installed. I noticed your build output suggests you have no sound
support. Although I installed esound after everything when I run gnu sound
output puts this on the console "unsupported device". Something I'll have to
look at, but I did notice there is an "ESD" variant in macports. You might
want to try esound on your build and see what happens.

Mike

On 4/8/08 12:14 AM, "Achim Mueller" <address@hidden> wrote:

> * Michael Petch <address@hidden> [080408 07:15]:
>> 
>> 
>> On 4/7/08 12:19 PM, "Achim Mueller" <address@hidden> wrote:
>> 
>>> Python supported.
>>> SQLite database supported.
>>> Window system supported.
>>> External players supported.
>>> XML match equity files supported.
>>> 3d Boards supported.
>>> External commands supported.
>>> Multiple threads supported.
>>> SSE supported and available.
>>> dyld: lazy symbol binding failed: Symbol not found: _glXQueryExtension
>>>   Referenced from: /opt/local/lib/libgdkglext-x11-1.0.0.dylib
>>>   Expected in: flat namespace
>>> 
>>> dyld: Symbol not found: _glXQueryExtension
>>>   Referenced from: /opt/local/lib/libgdkglext-x11-1.0.0.dylib
>>>   Expected in: flat namespace
>>> 
>> 
>> 






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