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Re: [Bug-gnubg] GnuBG faring poorly in back games
From: |
Joseph Heled |
Subject: |
Re: [Bug-gnubg] GnuBG faring poorly in back games |
Date: |
Sat, 11 Jun 2005 10:04:05 +1200 |
On 6/11/05, Rod Roark <address@hidden> wrote:
> On Friday 10 June 2005 05:50 am, Øystein O Johansen wrote:
>
> I assume the problem lies with the weights file. How would
> one go about making a better one?
>
The biggest problem I see is where to bootstrap from. For the more
typical style of play, Tesauro pub_eval plays surprisingly well -
where I define well as "rollouts based on play are better than
evaluations" - which means you can incrementally improve your
evaluations, which is basically what I did starting from gnubg 0.0.
Now, can you write a (simple?) playing strategy which plays this
position (both sides) that will not contain too many horrible/obvious
mistakes - i.e such a strategy that we can get meaningful rollouts
from?
-Joseph
> -- Rod
Re: [Bug-gnubg] GnuBG faring poorly in back games, Øystein O Johansen, 2005/06/10