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[Adonthell-commits] [ksterker/adonthell] 51a696: FIXED character floatin
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[Adonthell-commits] [ksterker/adonthell] 51a696: FIXED character floating in midair when hitting a ... |
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Thu, 4 Aug 2011 15:32:24 -0700 |
Branch: refs/heads/master
Home: https://github.com/ksterker/adonthell
Commit: 51a69689b00819aa3aa3f340be99b20f5b902aff
https://github.com/ksterker/adonthell/commit/51a69689b00819aa3aa3f340be99b20f5b902aff
Author: Michał Kaliński <address@hidden>
Date: 2011-08-04 (Thu, 04 Aug 2011)
Changed paths:
M src/world/character.cc
Log Message:
-----------
FIXED character floating in midair when hitting a ceiling during a jump.
Jumping speed is set to 0 after the character is stuck with the same
z coordinate for a number of frames when vertical velocity is
positive, currently 3.
FIXED missing return value in world::character::put_state
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