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Re: [Adonthell-artwork] Graphics repository
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-artwork] Graphics repository |
Date: |
Sun, 10 Apr 2011 11:11:57 +0200 |
On Sat, Apr 9, 2011 at 12:30 AM, James Nash <address@hidden> wrote:
> I've just pushed up most of the roof graphics -
> https://github.com/ksterker/wastesedge/commit/c23893bec60ec50559a222bc1573cd430d4757ea
Those look awesome!
> I still need to make a set of outer corner pieces but then we'll have a
> complete set to make roofs of any shape. :-)
That's neat. Reusability is the key to make progress on Dun Barethsol.
We can always add variety at a later point, if necessary.
I guess we also need to spend some thought what to do about the
character sprites. Arikel had been working on some, but I don't know
what came of it.
Kai
- Re: [Adonthell-artwork] Graphics repository, James Nash, 2011/04/04
- Message not available
- [Adonthell-artwork] Floor tiles (was "Graphics repository"), James Nash, 2011/04/28
- Re: [Adonthell-artwork] Floor tiles (was "Graphics repository"), Kai Sterker, 2011/04/28
- Re: [Adonthell-artwork] Floor tiles (was "Graphics repository"), James Nash, 2011/04/28
- Re: [Adonthell-artwork] Floor tiles (was "Graphics repository"), Kai Sterker, 2011/04/28