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Re: [Adonthell-artwork] Game graphics repository
From: |
Andrew Phillips |
Subject: |
Re: [Adonthell-artwork] Game graphics repository |
Date: |
Sat, 1 Apr 2006 22:26:10 -0600 |
Sounds good to me.
Andrew
On 4/1/06, Kai Sterker <address@hidden> wrote:
> In preparation for (hopefully) getting some game graphics done, I
> would like to set up a graphics repository in CVS. Before, some of
> the stuff was posted to the mailing list, some to the ftp server
> that's gone and lost, some stuff is lying around on cirrus'
> webserver. All in all, it's not very organized and might disappear
> sooner or later.
>
> Given that the structure of a CVS repository cannot be changed that
> easily, I'd like to make sure it is properly laid out from the
> beginning. So here's my proposal:
>
> gfx/
> - characters/ all living things
> - npc/ player/non-player characters
> <name of npc>/
> - animal/ beasts of the wild
> <name of animal>/
> - creature/ mystical beings
> <name of creature>/
> - cutscene/ all cutscene graphics
> - <name of scene>/
> - ...
> - map/ all objects on the map
> - buildings/ constructions
> - <name of building>/
> - decoration/ things that liven up the landscape
> - inside/ (furniture, paintings, tapestries, ...)
> - outside/ (boulders, plants, ...)
> - ground/ floor tiles
> - inside/ (flooring, carpets, ...)
> - outside/ (grass, sand, stone, road, ...)
> - walls/ vertical 'borders'
> - inside/ (stone, plaster, timber ...)
> - outside/ (fences, walls, riverbanks, mountain sides ...)
> - icons graphical representations
> - spells (earth, air, fire and water magicks)
> - songs (songs of birds, beasts and trees)
> - runes (tattoos and runes)
> - feats (combat moves and fighting feats)
> - stats (properties, abilties and skills)
> - items/ stuff that appears in inventories
> - armour/ (bracers, helmets, shields, vests, ...)
> - ingredients/ (herbs, powders, ...)
> - jewellery/ (rings, necklaces)
> - keys (keys and lockpicks)
> - misc (everything else)
> - potions (flasks, bottles, potions)
> - tools (alchemy sets, tattoo instruments, ...)
> - treasure/ (gems, gold, ...)
> - weapons/ (weapons and ammunition)
> - writings/ (books, scrolls, ...)
> - ui user interface elements
> - backgrounds/ (window backgrounds)
> - widgets/ (widget graphics)
>
> If you think anything is missing or should be layed out differently
> (i.e. more subdivisions in certain areas), please let me know. Once
> everything seems okay, I will create the structure in CVS, add what
> little v0.4 graphics I could gather from the places mentioned above
> and document the layout in the Wiki.
>
> Kai
>
>
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