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www/proprietary malware-games.html proprietary-...
From: |
Therese Godefroy |
Subject: |
www/proprietary malware-games.html proprietary-... |
Date: |
Wed, 1 Jul 2020 09:00:42 -0400 (EDT) |
CVSROOT: /webcvs/www
Module name: www
Changes by: Therese Godefroy <th_g> 20/07/01 09:00:42
Modified files:
proprietary : malware-games.html proprietary-addictions.html
proprietary.html
proprietary/workshop: mal.rec
Log message:
Runescape grinding (www-discuss 2007-06-30).
CVSWeb URLs:
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/malware-games.html?cvsroot=www&r1=1.52&r2=1.53
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/proprietary-addictions.html?cvsroot=www&r1=1.29&r2=1.30
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/proprietary.html?cvsroot=www&r1=1.217&r2=1.218
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/workshop/mal.rec?cvsroot=www&r1=1.208&r2=1.209
Patches:
Index: malware-games.html
===================================================================
RCS file: /webcvs/www/www/proprietary/malware-games.html,v
retrieving revision 1.52
retrieving revision 1.53
diff -u -b -r1.52 -r1.53
--- malware-games.html 24 Jun 2020 05:01:09 -0000 1.52
+++ malware-games.html 1 Jul 2020 13:00:41 -0000 1.53
@@ -240,6 +240,19 @@
obfuscate true monetary costs.</p>
</li>
+ <li id="M201504210">
+ <p>Runescape is a popular online game with some <a
+
href="https://www.reddit.com/r/runescape/comments/33cd8g/question_why_is_runescape_so_addicting/">
+ addictive features</a> derived from <a
+ <href="/proprietary/proprietary-addictions.html#addictiveness">
+ behavioral manipulation techniques</a>. Certain
+ repetitive aspects of the game, like <a
+ href="https://en.wikipedia.org/wiki/Grinding_(video_games)">
+ grinding</a>, can be minimised by becoming a paying member, and can
+ thus encourage children and impressionable people to spend money on
+ the game.</p>
+ </li>
+
<li id="M201410130">
<p><a
href="https://www.eff.org/deeplinks/2014/10/nintendo-updates-take-wii-u-hostage-until-you-agree-new-legal-terms">Nintendo
@@ -358,7 +371,7 @@
<p class="unprintable">Updated:
<!-- timestamp start -->
-$Date: 2020/06/24 05:01:09 $
+$Date: 2020/07/01 13:00:41 $
<!-- timestamp end -->
</p>
</div>
Index: proprietary-addictions.html
===================================================================
RCS file: /webcvs/www/www/proprietary/proprietary-addictions.html,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -b -r1.29 -r1.30
--- proprietary-addictions.html 29 Jun 2020 20:48:47 -0000 1.29
+++ proprietary-addictions.html 1 Jul 2020 13:00:41 -0000 1.30
@@ -284,6 +284,19 @@
is also deceptive, as it uses confusing menus and complex stats to
obfuscate true monetary costs.</p>
</li>
+
+ <li id="M201504210">
+ <p>Runescape is a popular online game with some <a
+
href="https://www.reddit.com/r/runescape/comments/33cd8g/question_why_is_runescape_so_addicting/">
+ addictive features</a> derived from <a
+ <href="/proprietary/proprietary-addictions.html#addictiveness">
+ behavioral manipulation techniques</a>. Certain
+ repetitive aspects of the game, like <a
+ href="https://en.wikipedia.org/wiki/Grinding_(video_games)">
+ grinding</a>, can be minimised by becoming a paying member, and can
+ thus encourage children and impressionable people to spend money on
+ the game.</p>
+ </li>
</ul>
</div>
@@ -345,7 +358,7 @@
<p class="unprintable">Updated:
<!-- timestamp start -->
-$Date: 2020/06/29 20:48:47 $
+$Date: 2020/07/01 13:00:41 $
<!-- timestamp end -->
</p>
</div>
Index: proprietary.html
===================================================================
RCS file: /webcvs/www/www/proprietary/proprietary.html,v
retrieving revision 1.217
retrieving revision 1.218
diff -u -b -r1.217 -r1.218
--- proprietary.html 26 Jun 2020 23:18:23 -0000 1.217
+++ proprietary.html 1 Jul 2020 13:00:41 -0000 1.218
@@ -173,6 +173,19 @@
<h3 id="latest">Latest additions</h3>
<ul class="blurbs">
+ <li id="M201504210">
+ <p>Runescape is a popular online game with some <a
+
href="https://www.reddit.com/r/runescape/comments/33cd8g/question_why_is_runescape_so_addicting/">
+ addictive features</a> derived from <a
+ <href="/proprietary/proprietary-addictions.html#addictiveness">
+ behavioral manipulation techniques</a>. Certain
+ repetitive aspects of the game, like <a
+ href="https://en.wikipedia.org/wiki/Grinding_(video_games)">
+ grinding</a>, can be minimised by becoming a paying member, and can
+ thus encourage children and impressionable people to spend money on
+ the game.</p>
+ </li>
+
<li id="M202006260">
<p>Most apps are malware, but
Trump's campaign app, like Modi's campaign app, is <a
@@ -215,14 +228,6 @@
users, and that it is a consequence of having nonfree software in the
device.</p>
</li>
-
- <li id="M202005070">
- <p>Wink sells a “smart” home hub that is tethered
- to a server. In May 2020, it ordered the purchasers to start <a
-
href="https://www.techhive.com/article/3542631/wink-users-revolt-following-its-sudden-shift-to-a-subscription-model.html">
- paying a monthly fee for the use of that server</a>. Because of the
- tethering, the hub is useless without that.</p>
- </li>
</ul>
</div>
@@ -284,7 +289,7 @@
<p class="unprintable">Updated:
<!-- timestamp start -->
-$Date: 2020/06/26 23:18:23 $
+$Date: 2020/07/01 13:00:41 $
<!-- timestamp end -->
</p>
</div>
Index: workshop/mal.rec
===================================================================
RCS file: /webcvs/www/www/proprietary/workshop/mal.rec,v
retrieving revision 1.208
retrieving revision 1.209
diff -u -b -r1.208 -r1.209
--- workshop/mal.rec 26 Jun 2020 23:18:24 -0000 1.208
+++ workshop/mal.rec 1 Jul 2020 13:00:42 -0000 1.209
@@ -24,6 +24,24 @@
#### Please don't remove the blank line after this marker! ####
# ADD NEW BLURB HERE
+Added: 2020-07-01
+Id: 201504210
+RT: www-discuss 2020-07-01 (Runescape...)
+PubDate: 2015-04-21
+Target: proprietary-addictions.html proprietary-addictions
+Target: malware-games.html malware-games
+Keywords:
+Blurb: <p>Runescape is a popular online game with some <a
++
href="https://www.reddit.com/r/runescape/comments/33cd8g/question_why_is_runescape_so_addicting/">
++ addictive features</a> derived from <a
++ <href="/proprietary/proprietary-addictions.html#addictiveness">
++ behavioral manipulation techniques</a>. Certain
++ repetitive aspects of the game, like <a
++ href="https://en.wikipedia.org/wiki/Grinding_(video_games)">
++ grinding</a>, can be minimised by becoming a paying member, and can
++ thus encourage children and impressionable people to spend money on
++ the game.</p>
+
Added: 2020-06-26
Id: 202006260
RT: www-discuss 2020-06-25 (proprietary-surveillance)
- www/proprietary malware-games.html proprietary-...,
Therese Godefroy <=