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www/proprietary malware-games.html proprietary....
From: |
rsiddharth |
Subject: |
www/proprietary malware-games.html proprietary.... |
Date: |
Mon, 14 Jan 2019 19:06:37 -0500 (EST) |
CVSROOT: /web/www
Module name: www
Changes by: rsiddharth <rsd> 19/01/14 19:06:37
Modified files:
proprietary : malware-games.html proprietary.html
proprietary/workshop: mal.rec
Log message:
[RT#1340443] Add Fruit Pop item
CVSWeb URLs:
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/malware-games.html?cvsroot=www&r1=1.27&r2=1.28
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/proprietary.html?cvsroot=www&r1=1.65&r2=1.66
http://web.cvs.savannah.gnu.org/viewcvs/www/proprietary/workshop/mal.rec?cvsroot=www&r1=1.23&r2=1.24
Patches:
Index: malware-games.html
===================================================================
RCS file: /web/www/www/proprietary/malware-games.html,v
retrieving revision 1.27
retrieving revision 1.28
diff -u -b -r1.27 -r1.28
--- malware-games.html 5 Jan 2019 11:26:11 -0000 1.27
+++ malware-games.html 15 Jan 2019 00:06:37 -0000 1.28
@@ -93,6 +93,22 @@
information to China</a>.</p>
</li>
+ <li id="M201612290">
+ <p>In the game Fruit Pop, the player buys boosts with coins to get
+ a high score. The player gets coins at the end of each game, and can
+ buy more coins with real money.</p>
+
+ <p>Getting a higher score once leads the player to desire higher
+ score again later. But the higher score resulting from the boost <a
+
href="https://qz.com/873348/50000-coins-for-1-99-how-mobile-game-in-app-purchases-are-warping-kids-understanding-of-basic-economic-ideas/">does
+ not give the player more coins, and does not help the player get
+ a higher score in subsequent games</a>. To get that, the player
+ will need a boost frequently, and usually has to pay real money
+ for that. Since boosts are exciting and entertaining, the player is
+ subtly pushed to purchase more coins with real money to get boosts,
+ and it can develop into a costly habit.</p>
+ </li>
+
<li id="M201611070">
<p>nVidia's proprietary GeForce Experience <a
href="http://www.gamersnexus.net/industry/2672-geforce-experience-data-transfer-analysis">makes
@@ -260,7 +276,7 @@
<p class="unprintable">Updated:
<!-- timestamp start -->
-$Date: 2019/01/05 11:26:11 $
+$Date: 2019/01/15 00:06:37 $
<!-- timestamp end -->
</p>
</div>
Index: proprietary.html
===================================================================
RCS file: /web/www/www/proprietary/proprietary.html,v
retrieving revision 1.65
retrieving revision 1.66
diff -u -b -r1.65 -r1.66
--- proprietary.html 14 Jan 2019 08:20:07 -0000 1.65
+++ proprietary.html 15 Jan 2019 00:06:37 -0000 1.66
@@ -143,6 +143,22 @@
<h3 id="latest">Latest additions</h3>
<ul class="blurbs">
+ <li id="M201612290">
+ <p>In the game Fruit Pop, the player buys boosts with coins to get
+ a high score. The player gets coins at the end of each game, and can
+ buy more coins with real money.</p>
+
+ <p>Getting a higher score once leads the player to desire higher
+ score again later. But the higher score resulting from the boost <a
+
href="https://qz.com/873348/50000-coins-for-1-99-how-mobile-game-in-app-purchases-are-warping-kids-understanding-of-basic-economic-ideas/">does
+ not give the player more coins, and does not help the player get
+ a higher score in subsequent games</a>. To get that, the player
+ will need a boost frequently, and usually has to pay real money
+ for that. Since boosts are exciting and entertaining, the player is
+ subtly pushed to purchase more coins with real money to get boosts,
+ and it can develop into a costly habit.</p>
+ </li>
+
<li id="M201612140">
<p>The Microsoft Telemetry Compatibility service <a
href="https://answers.microsoft.com/en-us/windows/forum/windows_10-performance/microsoft-telemetry-compatibility/cefa7c8e-49c9-4965-aef6-2d5f01bb38f2?tab=AllReplies#tabs">
@@ -183,13 +199,6 @@
developer. With this malfeature, GM has explicitly made things even
worse.</p>
</li>
-
- <li id="M201812060">
- <p>Facebook's app got “consent” to <a
-
href="https://www.theguardian.com/technology/2018/dec/06/facebook-emails-reveal-discussions-over-call-log-consent">
- upload call logs automatically from Android phones</a> while disguising
- what the “consent” was for.</p>
- </li>
</ul>
@@ -250,7 +259,7 @@
<p class="unprintable">Updated:
<!-- timestamp start -->
-$Date: 2019/01/14 08:20:07 $
+$Date: 2019/01/15 00:06:37 $
<!-- timestamp end -->
</p>
</div>
Index: workshop/mal.rec
===================================================================
RCS file: /web/www/www/proprietary/workshop/mal.rec,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -b -r1.23 -r1.24
--- workshop/mal.rec 14 Jan 2019 08:20:07 -0000 1.23
+++ workshop/mal.rec 15 Jan 2019 00:06:37 -0000 1.24
@@ -25,6 +25,26 @@
#### Please don't remove the blank line after this marker! ####
# ADD NEW BLURB HERE
+Added: 2019-01-15
+Id: 201612290
+RT: 1340443
+PubDate: 2016-12-29
+Target: malware-games.html malware-games
+Keywords: games addiction
+Blurb: <p>In the game Fruit Pop, the player buys boosts with coins to get
++ a high score. The player gets coins at the end of each game, and can
++ buy more coins with real money.</p>
++
++ <p>Getting a higher score once leads the player to desire higher
++ score again later. But the higher score resulting from the boost <a
++
href="https://qz.com/873348/50000-coins-for-1-99-how-mobile-game-in-app-purchases-are-warping-kids-understanding-of-basic-economic-ideas/">does
++ not give the player more coins, and does not help the player get
++ a higher score in subsequent games</a>. To get that, the player
++ will need a boost frequently, and usually has to pay real money
++ for that. Since boosts are exciting and entertaining, the player is
++ subtly pushed to purchase more coins with real money to get boosts,
++ and it can develop into a costly habit.</p>
+
Added: 2019-01-14
Id: 201612140
RT: 1341119
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