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www/philosophy words-to-avoid.html
From: |
Richard M. Stallman |
Subject: |
www/philosophy words-to-avoid.html |
Date: |
Wed, 01 May 2013 20:57:22 +0000 |
CVSROOT: /web/www
Module name: www
Changes by: Richard M. Stallman <rms> 13/05/01 20:57:22
Modified files:
philosophy : words-to-avoid.html
Log message:
(Consume, Consumer): Rewrite.
(Digital Rights Management): Add link to DefectiveByDesign.org.
Mention the abbreviation DRM.
(MP3 Player): Clarify.
CVSWeb URLs:
http://web.cvs.savannah.gnu.org/viewcvs/www/philosophy/words-to-avoid.html?cvsroot=www&r1=1.158&r2=1.159
Patches:
Index: words-to-avoid.html
===================================================================
RCS file: /web/www/www/philosophy/words-to-avoid.html,v
retrieving revision 1.158
retrieving revision 1.159
diff -u -b -r1.158 -r1.159
--- words-to-avoid.html 10 Mar 2013 19:24:25 -0000 1.158
+++ words-to-avoid.html 1 May 2013 20:57:21 -0000 1.159
@@ -239,29 +239,39 @@
“Consume” refers to what we do with food: we ingest it, and use it
in
a way that uses it up. By analogy, we employ the same word to describe
using other things in a way that uses them up. However, it is
-erroneous to speak of “consuming” digital information, music,
-software, etc., since using them does not consume them. See also the
-following entry.</p>
+erroneous to speak of “consuming” information, music, books,
+software, etc., since using them does not use them up.</p>
+
+<p>Why is this perverse usage spreading? Perhaps people feel that
+they will sound sophisticated by using a fashionable term from
+economics. However, the economics they cite is imappropriate for the
+activity they are talking about. See the following entry.</p>
<h4 id="Consumer">“Consumer”</h4>
<p>
-The term “consumer,” when used to refer to the users of computing,
-is loaded with assumptions we should reject. Playing a digital
+The term “consumer,” when used to refer to the users of
+computing, is loaded with assumptions we should reject. Playing a
recording, or running a program, does not consume it.</p>
<p>
The terms “producer” and “consumer” come from
-economic theory, and bring with them its narrow perspective and
-misguided assumptions. These tend to warp your thinking.</p>
-<p>
-In addition, describing the users of software as “consumers”
-presumes a narrow role for them: it regards them as sheep that
-passively graze on what others make available to them.</p>
-<p>
-This kind of thinking leads to travesties such as the CBDTPA
-(“Consumer Broadband and Digital Television Promotion Act”)
-which proposed to require copying restriction facilities in every digital
-device. If all the users do is “consume,” then why should
-they mind?</p>
+economics and its treatment of material products. Thus, using them
+leads people to mistakenly apply to copiable digital data all that
+they know about the economics of uncopiable material products. Of
+course, this error is exactly the one proprietary software developers
+want people to make.</p>
+<p>
+In addition, describing the users of software as
+“consumers” presumes they are limited to helplessly
+selecting from whatever “products” are available in the
+“market.” There is no room in this mind-set for the idea
+that users can exercise control over the software they use.</p>
+<p>
+The limited thinking associated with “consumers” leads to
+outrages such as the CBDTPA (“Consumer Broadband and Digital
+Television Promotion Act”) which proposed to
+require <a href="http://DefectiveByDesign.org/">Digital Restrictions
+Management (DRM)</a> facilities in every digital device. If all the
+users do is “consume,” why should they object?</p>
<p>
The shallow economic conception of users as “consumers” tends
to go hand in hand with the idea that published works are mere
@@ -269,7 +279,7 @@
<p>
To describe people who are not limited to passive use of works, we
suggest terms such as “individuals” and
-“citizens”.</p>
+“citizens” — not “consumers.”</p>
<h4 id="Content">“Content”</h4>
@@ -358,16 +368,19 @@
<h4 id="DigitalRightsManagement">“Digital Rights Management”</h4>
<p>
-“Digital Rights Management” refers to technical schemes
-designed to impose restrictions on computer users. The use of the
-word “rights” in this term is propaganda, designed to lead
-you unawares into seeing the issue from the viewpoint of the few that
+“Digital Rights Management” (abbreviated
+“DRM”) refers to technical mechanisms designed to impose
+restrictions on computer users. The use of the word
+“rights” in this term is propaganda, designed to lead you
+unawares into seeing the issue from the viewpoint of the few that
impose the restrictions, and ignoring that of the general public on
whom these restrictions are imposed.</p>
<p>
Good alternatives include “Digital Restrictions
Management,” and “digital handcuffs.”</p>
-
+<p>
+Please sign up to support our <a href="http://DefectiveByDesign.org/">
+campaign to abolish DRM</a>.</p>
<h4 id="Ecosystem">“Ecosystem”</h4>
<p>
@@ -564,8 +577,7 @@
all. Some support the patent-free audio codecs Ogg Vorbis and FLAC,
and may not even support MP3-encoded files at all, precisely to avoid
these patents. To call such players “MP3 players” is not
-only confusing, it also puts MP3 in an undeserved position of
-privilege which encourages people to continue using that vulnerable format.
+only confusing, it also privileges the MP3 that we ought to reject.
We suggest the terms “digital audio player,”
or simply “audio player” if context permits.</p>
@@ -813,7 +825,7 @@
<p>Updated:
<!-- timestamp start -->
-$Date: 2013/03/10 19:24:25 $
+$Date: 2013/05/01 20:57:21 $
<!-- timestamp end -->
</p>
</div>
- www/philosophy words-to-avoid.html,
Richard M. Stallman <=
- www/philosophy words-to-avoid.html, Richard M. Stallman, 2013/05/01
- www/philosophy words-to-avoid.html, Pavel Kharitonov, 2013/05/02
- www/philosophy words-to-avoid.html, Richard M. Stallman, 2013/05/04
- www/philosophy words-to-avoid.html, Richard M. Stallman, 2013/05/06
- www/philosophy words-to-avoid.html, Pavel Kharitonov, 2013/05/07
- www/philosophy words-to-avoid.html, Richard M. Stallman, 2013/05/26