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[Wesnoth-cvs-commits] wesnoth/data/units Swordsman.cfg Spectre.cfg El...


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Swordsman.cfg Spectre.cfg El...
Date: Mon, 08 Aug 2005 04:07:23 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/08/08 08:07:23

Modified files:
        data/units     : Swordsman.cfg Spectre.cfg Elvish_Ranger.cfg 
                         Elvish_Marksman.cfg Elvish_Sharpshooter.cfg 

Log message:
        whitespace

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Swordsman.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Spectre.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Ranger.cfg.diff?tr1=1.30&tr2=1.31&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Marksman.cfg.diff?tr1=1.26&tr2=1.27&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Elvish_Sharpshooter.cfg.diff?tr1=1.27&tr2=1.28&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Elvish_Marksman.cfg
diff -u wesnoth/data/units/Elvish_Marksman.cfg:1.26 
wesnoth/data/units/Elvish_Marksman.cfg:1.27
--- wesnoth/data/units/Elvish_Marksman.cfg:1.26 Sun Aug  7 22:27:56 2005
+++ wesnoth/data/units/Elvish_Marksman.cfg      Mon Aug  8 08:07:23 2005
@@ -1,241 +1,241 @@
-[unit]
-id=Elvish Marksman
-name= _ "Elvish Marksman"
-race=elf
-gender=male,female
-image="elvish-marksman.png"
-image_long="elvish-marksman-bow.png"
-image_defensive="elvish-marksman-defend.png"
-image_defensive_long="elvish-marksman-bow-defend.png"
-hitpoints=37
-movement_type=woodland
-movement=6
-experience=90
-level=2
-alignment=neutral
-advanceto=Elvish Sharpshooter
-undead_variation=archer
-cost=60
-usage=archer
-unit_description= _ "One of the things which contributes to their skill with 
the bow is the unusually clear vision of elves. An elf practiced at archery can 
hit targets that a man couldn't even see, even at night, and can nock a second 
arrow almost as soon as the first is let fly.
-
-This prodigious skill does come with one cost, that being a lack of practice 
with the sword.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
-get_hit_sound=groan.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-marksman-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-marksman-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-marksman-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-marksman-die4.png"
-               [/frame]
-       [/death]
-       [attack]
-       name=sword
-       type=blade
-       range=short
-       damage=6
-       number=2
-               [frame]
-               begin=-100
-               end=100
-               image="elvish-marksman-attack.png"
-               [/frame]
-               [sound]
-               time=-250
-               sound=sword-swish.wav
-               [/sound]
-       [/attack]
-       [attack]
-       name=longbow
-       type=pierce
-       special=marksman
-       range=long
-       damage=9
-       number=4
-               [frame]
-               begin=-475
-               end=-400
-               image="elvish-marksman-bow.png"
-               [/frame]
-               [frame]
-               begin=-400
-               end=-325
-               image="elvish-marksman-attack1.png"
-               [/frame]
-               [frame]
-               begin=-325
-               end=-250
-               image="elvish-marksman-attack2.png"
-               [/frame]
-               [frame]
-               begin=-250
-               end=-150
-               image="elvish-marksman-attack3.png"
-               [/frame]
-               [frame]
-               begin=-150
-               end=0
-               image="elvish-marksman-attack4.png"
-               [/frame]
-               [frame]
-               begin=0
-               end=75
-               image="elvish-marksman-bow.png"
-               [/frame]
-
-               [sound]
-               time=-100
-               sound=firearrow.wav
-               [/sound]
-
-               [sound]
-               time=0
-               sound=arrow-hit.wav
-               sound_miss=arrow-miss.wav
-               [/sound]
-
-               [missile_frame]
-               begin=-100
-               end=0
-               image="projectiles/missile-n.png"
-               image_diagonal="projectiles/missile-ne.png"
-               [/missile_frame]
-       [/attack]
-        
-        [female]
-       id=Elvish Marksman
-       name= _ "female^Elvish Marksman"
-        race=elf
-        gender=female
-        image="elvish-marksman+female.png"
-       image_long="elvish-marksman+female-bow.png"
-        image_defensive="elvish-marksman+female-defend.png"
-        image_defensive_long="elvish-marksman+female-bow-defend.png"
-        hitpoints=37
-        movement_type=woodland
-        movement=6
-        experience=90
-        level=2
-        alignment=neutral
-        advanceto=Elvish Sharpshooter
-       undead_variation=archer
-        cost=60
-        usage=archer
-        unit_description= _ "One of the things which contributes to their 
skill with the bow is the unusually clear vision of elves. An elf practiced at 
archery can hit targets that a man couldn't even see, even at night, and can 
nock a second arrow almost as soon as the first is let fly.
-
-This prodigious skill does come with one cost, that being a lack of practice 
with the sword.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
-        get_hit_sound=female-strong-hit.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-marksman-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-marksman-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-marksman-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-marksman-die4.png"
-               [/frame]
-       [/death]
-                [attack]
-                name=sword
-                type=blade
-                range=short
-                damage=6
-                number=2
-                        [frame]
-                        begin=-100
-                        end=100
-                        image="elvish-marksman+female-attack.png"
-                        [/frame]
-                        [sound]
-                        time=-250
-                        sound=sword-swish.wav
-                        [/sound]
-                [/attack]
-                [attack]
-                name=longbow
-                type=pierce
-                special=marksman
-                range=long
-                damage=9
-                number=4
-                               [frame]
-                       begin=-475
-                       end=-400
-                       image="elvish-marksman+female-bow.png"
-                       [/frame]
-                       [frame]
-                       begin=-400
-                       end=-325
-                       image="elvish-marksman+female-attack1.png"
-                       [/frame]
-                       [frame]
-                       begin=-325
-                       end=-250
-                       image="elvish-marksman+female-attack2.png"
-                       [/frame]
-                       [frame]
-                       begin=-250
-                       end=-150
-                       image="elvish-marksman+female-attack3.png"
-                       [/frame]
-                       [frame]
-                       begin=-150
-                       end=0
-                       image="elvish-marksman+female-attack4.png"
-                       [/frame]
-                       [frame]
-                       begin=0
-                       end=75
-                       image="elvish-marksman+female-bow.png"
-                       [/frame]
-
-                        [sound]
-                        time=-100
-                        sound=firearrow.wav
-                        [/sound]
-
-                        [sound]
-                        time=0
-                        sound=arrow-hit.wav
-                        sound_miss=arrow-miss.wav
-                        [/sound]
-
-                        [missile_frame]
-                        begin=-100
-                        end=0
-                        image="projectiles/missile-n.png"
-                        image_diagonal="projectiles/missile-ne.png"
-                        [/missile_frame]
-                [/attack]
-        [/female]
-[/unit]
+[unit]
+id=Elvish Marksman
+name= _ "Elvish Marksman"
+race=elf
+gender=male,female
+image="elvish-marksman.png"
+image_long="elvish-marksman-bow.png"
+image_defensive="elvish-marksman-defend.png"
+image_defensive_long="elvish-marksman-bow-defend.png"
+hitpoints=37
+movement_type=woodland
+movement=6
+experience=90
+level=2
+alignment=neutral
+advanceto=Elvish Sharpshooter
+undead_variation=archer
+cost=60
+usage=archer
+unit_description= _ "One of the things which contributes to their skill with 
the bow is the unusually clear vision of elves. An elf practiced at archery can 
hit targets that a man couldn't even see, even at night, and can nock a second 
arrow almost as soon as the first is let fly.
+
+This prodigious skill does come with one cost, that being a lack of practice 
with the sword.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
+get_hit_sound=groan.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-marksman-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-marksman-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-marksman-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-marksman-die4.png"
+               [/frame]
+       [/death]
+       [attack]
+       name=sword
+       type=blade
+       range=short
+       damage=6
+       number=2
+               [frame]
+               begin=-100
+               end=100
+               image="elvish-marksman-attack.png"
+               [/frame]
+               [sound]
+               time=-250
+               sound=sword-swish.wav
+               [/sound]
+       [/attack]
+       [attack]
+       name=longbow
+       type=pierce
+       special=marksman
+       range=long
+       damage=9
+       number=4
+               [frame]
+               begin=-475
+               end=-400
+               image="elvish-marksman-bow.png"
+               [/frame]
+               [frame]
+               begin=-400
+               end=-325
+               image="elvish-marksman-attack1.png"
+               [/frame]
+               [frame]
+               begin=-325
+               end=-250
+               image="elvish-marksman-attack2.png"
+               [/frame]
+               [frame]
+               begin=-250
+               end=-150
+               image="elvish-marksman-attack3.png"
+               [/frame]
+               [frame]
+               begin=-150
+               end=0
+               image="elvish-marksman-attack4.png"
+               [/frame]
+               [frame]
+               begin=0
+               end=75
+               image="elvish-marksman-bow.png"
+               [/frame]
+
+               [sound]
+               time=-100
+               sound=firearrow.wav
+               [/sound]
+
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
+
+               [missile_frame]
+               begin=-100
+               end=0
+               image="projectiles/missile-n.png"
+               image_diagonal="projectiles/missile-ne.png"
+               [/missile_frame]
+       [/attack]
+
+        [female]
+       id=Elvish Marksman
+       name= _ "female^Elvish Marksman"
+        race=elf
+        gender=female
+        image="elvish-marksman+female.png"
+       image_long="elvish-marksman+female-bow.png"
+        image_defensive="elvish-marksman+female-defend.png"
+        image_defensive_long="elvish-marksman+female-bow-defend.png"
+        hitpoints=37
+        movement_type=woodland
+        movement=6
+        experience=90
+        level=2
+        alignment=neutral
+        advanceto=Elvish Sharpshooter
+       undead_variation=archer
+        cost=60
+        usage=archer
+        unit_description= _ "One of the things which contributes to their 
skill with the bow is the unusually clear vision of elves. An elf practiced at 
archery can hit targets that a man couldn't even see, even at night, and can 
nock a second arrow almost as soon as the first is let fly.
+
+This prodigious skill does come with one cost, that being a lack of practice 
with the sword.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
+        get_hit_sound=female-strong-hit.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-marksman-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-marksman-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-marksman-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-marksman-die4.png"
+               [/frame]
+       [/death]
+                [attack]
+                name=sword
+                type=blade
+                range=short
+                damage=6
+                number=2
+                        [frame]
+                        begin=-100
+                        end=100
+                        image="elvish-marksman+female-attack.png"
+                        [/frame]
+                        [sound]
+                        time=-250
+                        sound=sword-swish.wav
+                        [/sound]
+                [/attack]
+                [attack]
+                name=longbow
+                type=pierce
+                special=marksman
+                range=long
+                damage=9
+                number=4
+               [frame]
+                       begin=-475
+                       end=-400
+                       image="elvish-marksman+female-bow.png"
+                       [/frame]
+                       [frame]
+                       begin=-400
+                       end=-325
+                       image="elvish-marksman+female-attack1.png"
+                       [/frame]
+                       [frame]
+                       begin=-325
+                       end=-250
+                       image="elvish-marksman+female-attack2.png"
+                       [/frame]
+                       [frame]
+                       begin=-250
+                       end=-150
+                       image="elvish-marksman+female-attack3.png"
+                       [/frame]
+                       [frame]
+                       begin=-150
+                       end=0
+                       image="elvish-marksman+female-attack4.png"
+                       [/frame]
+                       [frame]
+                       begin=0
+                       end=75
+                       image="elvish-marksman+female-bow.png"
+                       [/frame]
+
+                        [sound]
+                        time=-100
+                        sound=firearrow.wav
+                        [/sound]
+
+                        [sound]
+                        time=0
+                        sound=arrow-hit.wav
+                        sound_miss=arrow-miss.wav
+                        [/sound]
+
+                        [missile_frame]
+                        begin=-100
+                        end=0
+                        image="projectiles/missile-n.png"
+                        image_diagonal="projectiles/missile-ne.png"
+                        [/missile_frame]
+                [/attack]
+        [/female]
+[/unit]
Index: wesnoth/data/units/Elvish_Ranger.cfg
diff -u wesnoth/data/units/Elvish_Ranger.cfg:1.30 
wesnoth/data/units/Elvish_Ranger.cfg:1.31
--- wesnoth/data/units/Elvish_Ranger.cfg:1.30   Sun Aug  7 22:27:56 2005
+++ wesnoth/data/units/Elvish_Ranger.cfg        Mon Aug  8 08:07:23 2005
@@ -1,230 +1,230 @@
-[unit]
-name= _ "Elvish Ranger"
-id=Elvish Ranger
-race=elf
-gender=male,female
-image="elvish-ranger.png"
-image_long="elvish-ranger-bow.png"
-image_defensive="elvish-ranger-defend.png"
-image_defensive_long="elvish-ranger-bow-defend.png"
-hitpoints=42
-movement_type=woodland
-movement=6
-experience=80
-level=2
-alignment=neutral
-advanceto=Elvish Avenger
-undead_variation=archer
-cost=40
-usage=mixed fighter
-ability=ambush
-unit_description= _ "Though a man might spend years in the forest, he will 
never shake the feeling that he is a guest in a place he is not truly a part 
of. With elves, this is quite reversed. Any elf that studies the lore of the 
woods becomes a fitting master of them, and when combined with a considerable 
skill at archery and swordsmanship, the result is a powerful tool of war.
-
-Special Notes: the rangers' skill as woodsmen render them invisible to an 
enemy unless they are immediately adjacent, or have revealed themselves by 
attacking."
-get_hit_sound=groan.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-ranger-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-ranger-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-ranger-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-ranger-die4.png"
-               [/frame]
-       [/death]
-       [attack]
-       name=sword
-       type=blade
-       range=short
-       damage=7
-       number=3
-               [frame]
-               begin=-100
-               end=100
-               image="elvish-ranger-attack.png"
-
-               [/frame]
-               [sound]
-               time=-250
-               sound=sword-swish.wav
-               [/sound]
-       [/attack]
-       [attack]
-       name=bow
-       type=pierce
-       range=long
-       damage=7
-       number=4
-               [sound]
-               time=-100
-               sound=firearrow.wav
-               [/sound]
-
-               [sound]
-               time=0
-               sound=arrow-hit.wav
-               sound_miss=arrow-miss.wav
-               [/sound]
-
-
-               [frame]
-               begin=-525
-               end=-450
-               image="elvish-ranger-bow.png"
-               [/frame]
-               [frame]
-               begin=-450
-               end=-300
-               image="elvish-ranger-attack1.png"
-               [/frame]
-               [frame]
-               begin=-300
-               end=-200
-               image="elvish-ranger-attack2.png"
-               [/frame]
-               [frame]
-               begin=-200
-               end=0
-               image="elvish-ranger-attack3.png"
-               [/frame]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-ranger-bow.png"
-               [/frame]
-
-               [missile_frame]
-               begin=-100
-               end=0
-               image="projectiles/missile-n.png"
-               image_diagonal="projectiles/missile-ne.png"
-               [/missile_frame]
-       [/attack]
-        
-        [female]
-       name= _ "female^Elvish Ranger"
-       id=Elvish Ranger
-        race=elf
-        gender=female
-        image="elvish-ranger+female.png"
-       image_long="elvish-ranger+female-bow.png"
-        image_defensive="elvish-ranger+female-defend.png"
-       image_defensive_long="elvish-ranger+female-bow-defend.png"
-        hitpoints=42
-        movement_type=woodland
-        movement=6
-        experience=80
-        level=2
-        alignment=neutral
-        advanceto=Elvish Avenger
-       undead_variation=archer
-        cost=40
-        usage=mixed fighter
-        ability=ambush
-        unit_description= _ "Though a man might spend years in the forest, he 
will never shake the feeling that he is a guest in a place he is not truly a 
part of. With elves, this is quite reversed. Any elf that studies the lore of 
the woods becomes a fitting master of them, and when combined with a 
considerable skill at archery and swordsmanship, the result is a powerful tool 
of war.
-
-Special Notes: the rangers' skill as woodsmen render them invisible to an 
enemy unless they are immediately adjacent, or have revealed themselves by 
attacking."
-        get_hit_sound=female-hit.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-ranger-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-ranger-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-ranger-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-ranger-die4.png"
-               [/frame]
-       [/death]
-                [attack]
-                name=sword
-                type=blade
-                range=short
-                damage=7
-                number=3
-                        [frame]
-                        begin=-100
-                        end=100
-                        image="elvish-ranger+female-attack.png"
-
-                        [/frame]
-                        [sound]
-                        time=-250
-                        sound=sword-swish.wav
-                        [/sound]
-                [/attack]
-                [attack]
-                name=bow
-                type=pierce
-                range=long
-                damage=7
-                number=4
-                        [sound]
-                        time=-100
-                        sound=firearrow.wav
-                        [/sound]
-
-                        [sound]
-                        time=0
-                        sound=arrow-hit.wav
-                        sound_miss=arrow-miss.wav
-                        [/sound]
-
-                       [frame]
-                       begin=-525
-                       end=-450
-                       image="elvish-ranger+female-bow.png"
-                       [/frame]
-                        [frame]
-                        begin=-450
-                        end=-300
-                        image="elvish-ranger+female-attack1.png"
-                        [/frame]
-                        [frame]
-                        begin=-300
-                        end=-200
-                        image="elvish-ranger+female-attack2.png"
-                        [/frame]
-                        [frame]
-                        begin=-200
-                        end=0
-                        image="elvish-ranger+female-attack3.png"
-                        [/frame]
-                       [frame]
-                       begin=0
-                       end=100
-                       image="elvish-ranger+female-bow.png"
-                       [/frame]
-
-                        [missile_frame]
-                        begin=-100
-                        end=0
-                        image="projectiles/missile-n.png"
-                        image_diagonal="projectiles/missile-ne.png"
-                        [/missile_frame]
-                [/attack]
-        [/female]
-[/unit]
+[unit]
+name= _ "Elvish Ranger"
+id=Elvish Ranger
+race=elf
+gender=male,female
+image="elvish-ranger.png"
+image_long="elvish-ranger-bow.png"
+image_defensive="elvish-ranger-defend.png"
+image_defensive_long="elvish-ranger-bow-defend.png"
+hitpoints=42
+movement_type=woodland
+movement=6
+experience=80
+level=2
+alignment=neutral
+advanceto=Elvish Avenger
+undead_variation=archer
+cost=40
+usage=mixed fighter
+ability=ambush
+unit_description= _ "Though a man might spend years in the forest, he will 
never shake the feeling that he is a guest in a place he is not truly a part 
of. With elves, this is quite reversed. Any elf that studies the lore of the 
woods becomes a fitting master of them, and when combined with a considerable 
skill at archery and swordsmanship, the result is a powerful tool of war.
+
+Special Notes: the rangers' skill as woodsmen render them invisible to an 
enemy unless they are immediately adjacent, or have revealed themselves by 
attacking."
+get_hit_sound=groan.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-ranger-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-ranger-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-ranger-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-ranger-die4.png"
+               [/frame]
+       [/death]
+       [attack]
+       name=sword
+       type=blade
+       range=short
+       damage=7
+       number=3
+               [frame]
+               begin=-100
+               end=100
+               image="elvish-ranger-attack.png"
+
+               [/frame]
+               [sound]
+               time=-250
+               sound=sword-swish.wav
+               [/sound]
+       [/attack]
+       [attack]
+       name=bow
+       type=pierce
+       range=long
+       damage=7
+       number=4
+               [sound]
+               time=-100
+               sound=firearrow.wav
+               [/sound]
+
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
+
+
+               [frame]
+               begin=-525
+               end=-450
+               image="elvish-ranger-bow.png"
+               [/frame]
+               [frame]
+               begin=-450
+               end=-300
+               image="elvish-ranger-attack1.png"
+               [/frame]
+               [frame]
+               begin=-300
+               end=-200
+               image="elvish-ranger-attack2.png"
+               [/frame]
+               [frame]
+               begin=-200
+               end=0
+               image="elvish-ranger-attack3.png"
+               [/frame]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-ranger-bow.png"
+               [/frame]
+
+               [missile_frame]
+               begin=-100
+               end=0
+               image="projectiles/missile-n.png"
+               image_diagonal="projectiles/missile-ne.png"
+               [/missile_frame]
+       [/attack]
+
+        [female]
+       name= _ "female^Elvish Ranger"
+       id=Elvish Ranger
+        race=elf
+        gender=female
+        image="elvish-ranger+female.png"
+       image_long="elvish-ranger+female-bow.png"
+        image_defensive="elvish-ranger+female-defend.png"
+       image_defensive_long="elvish-ranger+female-bow-defend.png"
+        hitpoints=42
+        movement_type=woodland
+        movement=6
+        experience=80
+        level=2
+        alignment=neutral
+        advanceto=Elvish Avenger
+       undead_variation=archer
+        cost=40
+        usage=mixed fighter
+        ability=ambush
+        unit_description= _ "Though a man might spend years in the forest, he 
will never shake the feeling that he is a guest in a place he is not truly a 
part of. With elves, this is quite reversed. Any elf that studies the lore of 
the woods becomes a fitting master of them, and when combined with a 
considerable skill at archery and swordsmanship, the result is a powerful tool 
of war.
+
+Special Notes: the rangers' skill as woodsmen render them invisible to an 
enemy unless they are immediately adjacent, or have revealed themselves by 
attacking."
+        get_hit_sound=female-hit.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-ranger-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-ranger-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-ranger-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-ranger-die4.png"
+               [/frame]
+       [/death]
+                [attack]
+                name=sword
+                type=blade
+                range=short
+                damage=7
+                number=3
+                        [frame]
+                        begin=-100
+                        end=100
+                        image="elvish-ranger+female-attack.png"
+
+                        [/frame]
+                        [sound]
+                        time=-250
+                        sound=sword-swish.wav
+                        [/sound]
+                [/attack]
+                [attack]
+                name=bow
+                type=pierce
+                range=long
+                damage=7
+                number=4
+                        [sound]
+                        time=-100
+                        sound=firearrow.wav
+                        [/sound]
+
+                        [sound]
+                        time=0
+                        sound=arrow-hit.wav
+                        sound_miss=arrow-miss.wav
+                        [/sound]
+
+                       [frame]
+                       begin=-525
+                       end=-450
+                       image="elvish-ranger+female-bow.png"
+                       [/frame]
+                        [frame]
+                        begin=-450
+                        end=-300
+                        image="elvish-ranger+female-attack1.png"
+                        [/frame]
+                        [frame]
+                        begin=-300
+                        end=-200
+                        image="elvish-ranger+female-attack2.png"
+                        [/frame]
+                        [frame]
+                        begin=-200
+                        end=0
+                        image="elvish-ranger+female-attack3.png"
+                        [/frame]
+                       [frame]
+                       begin=0
+                       end=100
+                       image="elvish-ranger+female-bow.png"
+                       [/frame]
+
+                        [missile_frame]
+                        begin=-100
+                        end=0
+                        image="projectiles/missile-n.png"
+                        image_diagonal="projectiles/missile-ne.png"
+                        [/missile_frame]
+                [/attack]
+        [/female]
+[/unit]
Index: wesnoth/data/units/Elvish_Sharpshooter.cfg
diff -u wesnoth/data/units/Elvish_Sharpshooter.cfg:1.27 
wesnoth/data/units/Elvish_Sharpshooter.cfg:1.28
--- wesnoth/data/units/Elvish_Sharpshooter.cfg:1.27     Sun Aug  7 22:02:56 2005
+++ wesnoth/data/units/Elvish_Sharpshooter.cfg  Mon Aug  8 08:07:23 2005
@@ -1,241 +1,241 @@
-[unit]
-id=Elvish Sharpshooter
-name= _ "Elvish Sharpshooter"
-race=elf
-gender=male,female
-image="elvish-sharpshooter.png"
-image_long="elvish-sharpshooter-bow.png"
-image_defensive="elvish-sharpshooter-defend.png"
-image_defensive_long="elvish-sharpshooter-bow-defend.png"
-hitpoints=45
-movement_type=woodland
-movement=6
-experience=100
-level=3
-alignment=neutral
-advanceto=null
-{AMLA_TOUGH 3}
-undead_variation=archer
-cost=90
-usage=archer
-unit_description= _ "A story once wandered about, of an elf who stopped an 
arrow by shooting it out of the air with one of his own. It is a testament to 
the skill of the elves that such a story could be taken seriously. The 
sharpshooters of the elves have, quite simply, mastered the art of archery.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
-get_hit_sound=groan.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-sharpshooter-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-sharpshooter-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-sharpshooter-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-sharpshooter-die4.png"
-               [/frame]
-       [/death]
-       [attack]
-       name=sword
-       type=blade
-       range=short
-       damage=7
-       number=2
-               [frame]
-               begin=-100
-               end=100
-               image="elvish-sharpshooter-attack.png"
-
-               [/frame]
-               [sound]
-               time=-250
-               sound=sword-swish.wav
-               [/sound]
-       [/attack]
-       [attack]
-       name=longbow
-       type=pierce
-       special=marksman
-       range=long
-       damage=10
-       number=5
-               [frame]
-               begin=-445
-               end=-380
-               image="elvish-sharpshooter-bow.png"
-               [/frame]
-               [frame]
-               begin=-380
-               end=-305
-               image="elvish-sharpshooter-attack1.png"
-               [/frame]
-               [frame]
-               begin=-305
-               end=-230
-               image="elvish-sharpshooter-attack2.png"
-               [/frame]
-               [frame]
-               begin=-230
-               end=-130
-               image="elvish-sharpshooter-attack3.png"
-               [/frame]
-               [frame]
-               begin=-130
-               end=0
-               image="elvish-sharpshooter-attack4.png"
-               [/frame]
-               [frame]
-               begin=0
-               end=65
-               image="elvish-sharpshooter-bow.png"
-               [/frame]
-
-               [sound]
-               time=-100
-               sound=firearrow.wav
-               [/sound]
-
-               [sound]
-               time=0
-               sound=arrow-hit.wav
-               sound_miss=arrow-miss.wav
-               [/sound]
-
-               [missile_frame]
-               begin=-100
-               end=0
-               image="projectiles/missile-n.png"
-               image_diagonal="projectiles/missile-ne.png"
-               [/missile_frame]
-       [/attack]
-        
-        [female]
-       id=Elvish Sharpshooter
-       name= _ "female^Elvish Sharpshooter"
-        race=elf
-        gender=female
-        image="elvish-sharpshooter+female.png"
-       image_long="elvish-sharpshooter+female-bow.png"
-        image_defensive="elvish-sharpshooter+female-defend.png"
-       image_defensive_long="elvish-sharpshooter+female-bow-defend.png"
-        hitpoints=45
-        movement_type=woodland
-        movement=6
-experience=100
-        level=3
-        alignment=neutral
-        advanceto=null
-{AMLA_TOUGH 3}
-       undead_variation=archer
-        cost=90
-        usage=archer
-        unit_description= _ "A story once wandered about, of an elf who 
stopped an arrow by shooting it out of the air with one of his own. It is a 
testament to the skill of the elves that such a story could be taken seriously. 
The sharpshooters of the elves have, quite simply, mastered the art of archery.
-
-Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
-        get_hit_sound=female-strong-hit.wav
-       [death]
-               [frame]
-               begin=0
-               end=100
-               image="elvish-sharpshooter-die1.png"
-               [/frame]
-               [frame]
-               begin=100
-               end=200
-               image="elvish-sharpshooter-die2.png"
-               [/frame]
-               [frame]
-               begin=200
-               end=300
-               image="elvish-sharpshooter-die3.png"
-               [/frame]
-               [frame]
-               begin=300
-               end=400
-               image="elvish-sharpshooter-die4.png"
-               [/frame]
-       [/death]
-                [attack]
-                name=sword
-                type=blade
-                range=short
-                damage=7
-                number=2
-                        [frame]
-                        begin=-100
-                        end=100
-                        image="elvish-sharpshooter+female-attack.png"
-
-                        [/frame]
-                        [sound]
-                        time=-250
-                        sound=sword-swish.wav
-                        [/sound]
-                [/attack]
-                [attack]
-                name=longbow
-                type=pierce
-                special=marksman
-                range=long
-                damage=10
-                number=5
-                       [frame]
-                       begin=-445
-                       end=-380
-                       image="elvish-sharpshooter+female-bow.png"
-                       [/frame]
-                       [frame]
-                       begin=-380
-                       end=-305
-                       image="elvish-sharpshooter+female-attack1.png"
-                       [/frame]
-                       [frame]
-                       begin=-305
-                       end=-230
-                       image="elvish-sharpshooter+female-attack2.png"
-                       [/frame]
-                       [frame]
-                       begin=-230
-                       end=-130
-                       image="elvish-sharpshooter+female-attack3.png"
-                       [/frame]
-                       [frame]
-                       begin=-130
-                       end=0
-                       image="elvish-sharpshooter+female-attack4.png"
-                       [/frame]
-                       [frame]
-                       begin=0
-                       end=65
-                       image="elvish-sharpshooter+female-bow.png"
-                       [/frame]
-
-                        [sound]
-                        time=-100
-                        sound=firearrow.wav
-                        [/sound]
-
-                        [sound]
-                        time=0
-                        sound=arrow-hit.wav
-                        sound_miss=arrow-miss.wav
-                        [/sound]
-
-                        [missile_frame]
-                        begin=-100
-                        end=0
-                        image="projectiles/missile-n.png"
-                        image_diagonal="projectiles/missile-ne.png"
-                        [/missile_frame]
-                [/attack]
-        [/female]
-[/unit]
+[unit]
+id=Elvish Sharpshooter
+name= _ "Elvish Sharpshooter"
+race=elf
+gender=male,female
+image="elvish-sharpshooter.png"
+image_long="elvish-sharpshooter-bow.png"
+image_defensive="elvish-sharpshooter-defend.png"
+image_defensive_long="elvish-sharpshooter-bow-defend.png"
+hitpoints=45
+movement_type=woodland
+movement=6
+experience=100
+level=3
+alignment=neutral
+advanceto=null
+{AMLA_TOUGH 3}
+undead_variation=archer
+cost=90
+usage=archer
+unit_description= _ "A story once wandered about, of an elf who stopped an 
arrow by shooting it out of the air with one of his own. It is a testament to 
the skill of the elves that such a story could be taken seriously. The 
sharpshooters of the elves have, quite simply, mastered the art of archery.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
+get_hit_sound=groan.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-sharpshooter-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-sharpshooter-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-sharpshooter-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-sharpshooter-die4.png"
+               [/frame]
+       [/death]
+       [attack]
+       name=sword
+       type=blade
+       range=short
+       damage=7
+       number=2
+               [frame]
+               begin=-100
+               end=100
+               image="elvish-sharpshooter-attack.png"
+
+               [/frame]
+               [sound]
+               time=-250
+               sound=sword-swish.wav
+               [/sound]
+       [/attack]
+       [attack]
+       name=longbow
+       type=pierce
+       special=marksman
+       range=long
+       damage=10
+       number=5
+               [frame]
+               begin=-445
+               end=-380
+               image="elvish-sharpshooter-bow.png"
+               [/frame]
+               [frame]
+               begin=-380
+               end=-305
+               image="elvish-sharpshooter-attack1.png"
+               [/frame]
+               [frame]
+               begin=-305
+               end=-230
+               image="elvish-sharpshooter-attack2.png"
+               [/frame]
+               [frame]
+               begin=-230
+               end=-130
+               image="elvish-sharpshooter-attack3.png"
+               [/frame]
+               [frame]
+               begin=-130
+               end=0
+               image="elvish-sharpshooter-attack4.png"
+               [/frame]
+               [frame]
+               begin=0
+               end=65
+               image="elvish-sharpshooter-bow.png"
+               [/frame]
+
+               [sound]
+               time=-100
+               sound=firearrow.wav
+               [/sound]
+
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
+
+               [missile_frame]
+               begin=-100
+               end=0
+               image="projectiles/missile-n.png"
+               image_diagonal="projectiles/missile-ne.png"
+               [/missile_frame]
+       [/attack]
+
+        [female]
+       id=Elvish Sharpshooter
+       name= _ "female^Elvish Sharpshooter"
+        race=elf
+        gender=female
+        image="elvish-sharpshooter+female.png"
+       image_long="elvish-sharpshooter+female-bow.png"
+        image_defensive="elvish-sharpshooter+female-defend.png"
+       image_defensive_long="elvish-sharpshooter+female-bow-defend.png"
+        hitpoints=45
+        movement_type=woodland
+        movement=6
+experience=100
+        level=3
+        alignment=neutral
+        advanceto=null
+{AMLA_TOUGH 3}
+       undead_variation=archer
+        cost=90
+        usage=archer
+        unit_description= _ "A story once wandered about, of an elf who 
stopped an arrow by shooting it out of the air with one of his own. It is a 
testament to the skill of the elves that such a story could be taken seriously. 
The sharpshooters of the elves have, quite simply, mastered the art of archery.
+
+Special Notes: Their marksmanship gives these elves a high chance of hitting 
their enemy, but only on the attack."
+        get_hit_sound=female-strong-hit.wav
+       [death]
+               [frame]
+               begin=0
+               end=100
+               image="elvish-sharpshooter-die1.png"
+               [/frame]
+               [frame]
+               begin=100
+               end=200
+               image="elvish-sharpshooter-die2.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=300
+               image="elvish-sharpshooter-die3.png"
+               [/frame]
+               [frame]
+               begin=300
+               end=400
+               image="elvish-sharpshooter-die4.png"
+               [/frame]
+       [/death]
+                [attack]
+                name=sword
+                type=blade
+                range=short
+                damage=7
+                number=2
+                        [frame]
+                        begin=-100
+                        end=100
+                        image="elvish-sharpshooter+female-attack.png"
+
+                        [/frame]
+                        [sound]
+                        time=-250
+                        sound=sword-swish.wav
+                        [/sound]
+                [/attack]
+                [attack]
+                name=longbow
+                type=pierce
+                special=marksman
+                range=long
+                damage=10
+                number=5
+                       [frame]
+                       begin=-445
+                       end=-380
+                       image="elvish-sharpshooter+female-bow.png"
+                       [/frame]
+                       [frame]
+                       begin=-380
+                       end=-305
+                       image="elvish-sharpshooter+female-attack1.png"
+                       [/frame]
+                       [frame]
+                       begin=-305
+                       end=-230
+                       image="elvish-sharpshooter+female-attack2.png"
+                       [/frame]
+                       [frame]
+                       begin=-230
+                       end=-130
+                       image="elvish-sharpshooter+female-attack3.png"
+                       [/frame]
+                       [frame]
+                       begin=-130
+                       end=0
+                       image="elvish-sharpshooter+female-attack4.png"
+                       [/frame]
+                       [frame]
+                       begin=0
+                       end=65
+                       image="elvish-sharpshooter+female-bow.png"
+                       [/frame]
+
+                        [sound]
+                        time=-100
+                        sound=firearrow.wav
+                        [/sound]
+
+                        [sound]
+                        time=0
+                        sound=arrow-hit.wav
+                        sound_miss=arrow-miss.wav
+                        [/sound]
+
+                        [missile_frame]
+                        begin=-100
+                        end=0
+                        image="projectiles/missile-n.png"
+                        image_diagonal="projectiles/missile-ne.png"
+                        [/missile_frame]
+                [/attack]
+        [/female]
+[/unit]
Index: wesnoth/data/units/Spectre.cfg
diff -u wesnoth/data/units/Spectre.cfg:1.18 wesnoth/data/units/Spectre.cfg:1.19
--- wesnoth/data/units/Spectre.cfg:1.18 Mon Aug  8 02:44:24 2005
+++ wesnoth/data/units/Spectre.cfg      Mon Aug  8 08:07:23 2005
@@ -25,28 +25,28 @@
 
 Special Notes: a strike from their blade will drain life from the victim, to 
renew the spectre. Spectres have very unusual resistances to damage, and move 
quite slowly over open water."
 get_hit_sound=groan.wav
-        [death]
-                [frame]
-                begin=0
-                end=200
-                image="undead-spectre-die-1.png"
-                [/frame]
-                [frame]
-                begin=200
-                end=400
-                image="undead-spectre-die-2.png"
-                [/frame]
-                [frame]
-                begin=400
-                end=600
-                image="undead-spectre-die-3.png"
-                [/frame]
-                [frame]
-                begin=600
-                end=800
-                image="undead-spectre-die-4.png"
-                [/frame]
-        [/death]
+       [death]
+               [frame]
+               begin=0
+               end=200
+               image="undead-spectre-die-1.png"
+               [/frame]
+               [frame]
+               begin=200
+               end=400
+               image="undead-spectre-die-2.png"
+               [/frame]
+               [frame]
+               begin=400
+               end=600
+               image="undead-spectre-die-3.png"
+               [/frame]
+               [frame]
+               begin=600
+               end=800
+               image="undead-spectre-die-4.png"
+               [/frame]
+       [/death]
 
        [attack]
        name=baneblade
Index: wesnoth/data/units/Swordsman.cfg
diff -u wesnoth/data/units/Swordsman.cfg:1.16 
wesnoth/data/units/Swordsman.cfg:1.17
--- wesnoth/data/units/Swordsman.cfg:1.16       Sun Jul 24 16:24:16 2005
+++ wesnoth/data/units/Swordsman.cfg    Mon Aug  8 08:07:23 2005
@@ -7,10 +7,10 @@
 profile="portraits/core/Jason_Lutes/human-swordsman.png"
 hitpoints=52
 movement_type=smallfoot
-    [resistance]
-    blade=80
-    impact=80
-    [/resistance]
+       [resistance]
+       blade=80
+       impact=80
+       [/resistance]
 movement=5
 experience=60
 level=2




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