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[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Elven_A...
From: |
Joseph Simmons |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Elven_A... |
Date: |
Wed, 03 Aug 2005 17:51:34 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Joseph Simmons <address@hidden> 05/08/03 21:51:33
Modified files:
data/scenarios/Eastern_Invasion: Elven_Alliance.cfg
Escape_Tunnel.cfg
Mal-Ravanals_Capital.cfg
Northern_Outpost.cfg
The_Outpost.cfg Two_Paths.cfg
Undead_Border_Patrol.cfg
Unexpected_Appearance.cfg
Log message:
Somewhat major plot change. At the beginning, Gweddry and Dacyn are not
trying to save wesnoth; instead, they are trying to escape with their own lives.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg.diff?tr1=1.29&tr2=1.30&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg.diff?tr1=1.36&tr2=1.37&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:1.17
wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:1.18
--- wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:1.17 Mon Jul
18 20:36:57 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Elven_Alliance.cfg Wed Aug 3
21:51:33 2005
@@ -100,18 +100,15 @@
[/recall]
[message]
description=Volas
- id=msg_cmpgn_ei_04_01
message= _ "Greetings, travelers! Welcome to my realm."
[/message]
[message]
description=Gweddry
- id=msg_cmpgn_ei_04_02
- message= _ "Hello. I am wondering if you can help us fight
these undead beasts that attack us."
+ message= _ "Hello. I am wondering if you can help us fight
these undead beasts that are following us. We wish to go north, to the outpost
of ours there."
[/message]
[message]
description=Volas
- id=msg_cmpgn_ei_04_03
- message= _ "Certainly. Although we will not leave our forests,
we will help you reach the northern outpost, where the officer stationed there
may aid you."
+ message= _ "Certainly. Although we will not leave our forests,
we will help you reach this northern outpost."
[/message]
#Gruga-Har arrives
@@ -120,66 +117,48 @@
x=17,17,17
y=1,2,3
[/move_unit_fake]
- [command]
- [unhide_unit]
- [/unhide_unit]
- [/command]
+ [unhide_unit]
+ [/unhide_unit]
[message]
description=Gruga-Har
- id=msg_cmpgn_ei_04_04
message= _ "Intruders!"
[/message]
[message]
description=Volas
- id=msg_cmpgn_ei_04_05
message= _ "What? Those pesky orcs! They are the intruders, not
us!"
[/message]
[message]
description=Dacyn
- id=msg_cmpgn_ei_04_06
message= _ "They are right in the Northern Path. We will have
to fight them to move on."
[/message]
[message]
description=Gruga-Har
- id=msg_cmpgn_ei_04_07
message= _ "Bring forth the assassins, we may be able to poison
them!"
[/message]
-
- [command]
- [move_unit_fake]
- type=Orcish Assassin
- x=18,18,18
- y=1,2,3
- [/move_unit_fake]
- [/command]
-
- [command]
- [unit]
- type=Orcish Slayer
- description=Nafga
- user_description= _ "Nafga"
- side=3
- x=18
- y=3
- [/unit]
- [/command]
-
+ [move_unit_fake]
+ type=Orcish Assassin
+ x=18,18,18
+ y=1,2,3
+ [/move_unit_fake]
+ [unit]
+ type=Orcish Slayer
+ description=Nafga
+ user_description= _ "Nafga"
+ side=3
+ x=18
+ y=3
+ [/unit]
[message]
description=Nafga
- id=msg_cmpgn_ei_04_08
message= _ "Your Warlordship, I am the only assassin left! Do
you want me to go poison their leader?"
[/message]
-
[message]
description=Gruga-Har
- id=msg_cmpgn_ei_04_09
message= _ "Perfect! Go, into the forest!"
[/message]
-
[kill]
description=Nafga
[/kill]
-
[command]
[move_unit_fake]
type=Orcish Slayer
@@ -190,7 +169,6 @@
[message]
description=Gweddry
- id=msg_cmpgn_ei_04_10
message= _ "They have sent an assassin into the forest. We will
have to be careful, and make sure he does not come out and attack us
unexpectedly."
[/message]
[/event]
@@ -205,10 +183,8 @@
x=20
y=16
[/unit]
-
[message]
description=Nafga
- id=msg_cmpgn_ei_04_11
message= _ "Hahaha! Nafga will kill the elves!"
[/message]
[/event]
@@ -218,16 +194,12 @@
[filter]
description=Nafga
[/filter]
-
[message]
description=Nafga
- id=msg_cmpgn_ei_04_12
message= _ "No! This is the first time I have failed a mission,
and it is my last!"
[/message]
-
[message]
description=Gruga-Har
- id=msg_cmpgn_ei_04_13
message= _ "My assassin is dead! the elves must pay, not for
his death, but for stopping him in his mission!"
[/message]
[/event]
Index: wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:1.29
wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:1.30
--- wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:1.29 Mon Jul
18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg Wed Aug 3
21:51:33 2005
@@ -113,6 +113,14 @@
description=Dacyn
message= _ "I do not know. There are trolls in here, which may
try to fight us. Now hurry, we have to move quickly with those Lichs still
behind us."
[/message]
+ [message]
+ description=Gweddry
+ message= _ "Wait, before we go anywhere - who were those
undead?"
+ [/message]
+ [message]
+ description=Dacyn
+ message= _ "It doesn't matter. They are much too powerful for
us; our only hope is to get away, far away. Perhaps we should go north, and
meet with Owaec."
+ [/message]
[unit]
type=Troll Whelp
x,y=32,10
@@ -177,11 +185,11 @@
y=2
[/filter]
[object]
- id=holywater
- name= _ "Holy Water"
+ id=holyamulet
+ name= _ "Holy Amulet"
image=misc/item-holywater.png
duration=forever
- description= _ "This water will make all of your weapons holy
for your whole life!"
+ description= _ "Wearing this amulet will cause every blow you
deal to be holy!"
cannot_use_message= _ "I am not suited to using this item! Let
another take it."
[then]
[removeitem]
@@ -218,7 +226,7 @@
[/filter]
[message]
speaker=unit
- message= _ "There is a great fortune in this chest of treasure!
I can count two hundred pieces of gold!"
+ message= _ "There is a great fortune in this chest of treasure!
I can count two hundred pieces of gold."
[/message]
[gold]
side=1
Index: wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:1.17
wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:1.18
--- wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:1.17
Mon Jul 18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg Wed Aug
3 21:51:33 2005
@@ -4,15 +4,16 @@
name= _ "Mal-Ravanal's Capital"
map_data="{maps/Eastern_Invasion/Mal-Ravanals_Capital}"
turns=36
- {DAWN}
- {MORNING}
- {AFTERNOON}
- {DUSK}
- {DUSK}
- {FIRST_WATCH}
- {FIRST_WATCH}
- {SECOND_WATCH}
- {SECOND_WATCH}
+
+ {DAWN}
+ {MORNING}
+ {AFTERNOON}
+ {DUSK}
+ {DUSK}
+ {FIRST_WATCH}
+ {FIRST_WATCH}
+ {SECOND_WATCH}
+ {SECOND_WATCH}
next_scenario=Northern_Outpost
@@ -126,12 +127,12 @@
[message]
description=Dacyn
- message= _ "Yes, but look! The undead forces are closing in
behind us. We cannot kill Mal-Ravanal. We must turn back!"
+ message= _ "Yes, but look! The undead forces are closing in
behind us. As I said before, we cannot kill Mal-Ravanal. It was foolish to come
this far, we must turn back!"
[/message]
[message]
description=Gweddry
- message= _ "True. To retreat, we must kill one of these
necromancers that follow us. Still, I think we have done some good here: these
enemies are delayed by our actions."
+ message= _ "Perhaps. To retreat, we must kill one of these
necromancers that follow us. But, perhaps we can kill this Mal-Ravanal still. I
might wish to try."
[/message]
[message]
@@ -237,6 +238,9 @@
profile=portraits/Eastern_Invasion/mal-ravanal.png
message= _ "You dare to attack ME?!? Go back to your master!"
[/message]
+ [message]
+ description=Gweddry
+ message= _ "This is not good; we are unable to attack
Mal-Ravanal at all, for his magic is too strong! We must turn back, it was
foolish to press the attack."
[teleport]
[filter]
x,y=$x1,$y1
Index: wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.36
wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.37
--- wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:1.36 Mon Jul
18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Northern_Outpost.cfg Wed Aug
3 21:51:33 2005
@@ -5,12 +5,12 @@
map_data="{maps/Eastern_Invasion/Northern_Outpost}"
turns=18
- {DAWN}
- {MORNING}
- {AFTERNOON}
- {DUSK}
- {FIRST_WATCH}
- {SECOND_WATCH}
+ {DAWN}
+ {MORNING}
+ {AFTERNOON}
+ {DUSK}
+ {FIRST_WATCH}
+ {SECOND_WATCH}
next_scenario=Two_Paths
victory_when_enemies_defeated=no
@@ -130,7 +130,7 @@
[/message]
[message]
description=Gweddry
- message= _ "Hello. We have been forced from our positions. Do
you think you can help us regain our outpost?"
+ message= _ "Hello. We have been forced from our positions by
the undead. They follow us even now. I think we must head north, and try to
escape. Will you come with us?"
[/message]
[message]
description=Owaec
@@ -138,11 +138,19 @@
[/message]
[message]
description=Dacyn
+ message= _ "Hoping to protect these villages is foolish; all
who stay here will die. However, if we can drive these bandits out, we will be
able to have all the villagers follow us into the northlands, and perhaps
establish a new country. Wesnoth is no longer safe."
+ [/message]
+ [message]
+ description=Owaec
+ message= _ "Well, you appear to know what you're talking
about... but, I have no way to remove these bandits."
+ [/message]
+ [message]
+ description=Dacyn
message= _ "I think I may be able to help you. I am a mage; I
believe I will be able to cast a spell that will reveal them if you enter the
villages. However, I won't be able to help you in battle."
[/message]
[message]
description=Gweddry
- message= _ "It is time to drive out some bandits. Dacyn, go
cast your spell!"
+ message= _ "That sounds good; it is time to drive out some
bandits. Dacyn, go cast your spell!"
[/message]
[message]
description=Owaec
@@ -154,7 +162,7 @@
[/message]
[message]
description=Dacyn
- message= _ "It seems undead chase us! We will have to kill
them, too, if we want these villages to be safe. Well, I will see you when you
defeat the outlaws and undead!"
+ message= _ "It seems the undead have caught up with us! We will
have to kill them, too, if we want these villages to be safe. Well, I will see
you when you defeat the outlaws and undead!"
[/message]
[store_unit]
[filter]
@@ -301,7 +309,7 @@
[/unstore_unit]
[message]
description=Dacyn
- message= _ "Good job! Now, we should move
onward, north. The undead scout has warned us; we must get far away from these
lands. I think we should go north, and try to reach Weldyn by a different
route."
+ message= _ "Good job! Now, we should move
onward, north. Tell the villagers to pack their belongings and follow us."
[/message]
[endlevel]
bonus=yes
@@ -336,7 +344,7 @@
[else]
[message]
description=Owaec
- message= _ "I have fulfilled my duty to the
villages. Now I suppose I can join you in your quest."
+ message= _ "Well, both the outlaws and undead
are defeated. We have some time to spare now before more undead arrive."
[/message]
[unstore_unit]
variable=dacyn
@@ -344,7 +352,7 @@
[/unstore_unit]
[message]
description=Dacyn
- message= _ "Good job! Now, we should move
onward, north. The undead scout has warned us; we must get far away from these
lands. I think we should go north, and try to reach Weldyn by a different
route."
+ message= _ "Good job! Now, we should move
onward, north. Tell the villagers to pack their belongings and follow us."
[/message]
[endlevel]
bonus=yes
@@ -368,16 +376,16 @@
y=25
[/filter]
[object]
- id=holywater
- name= _ "Holy Water"
+ id=holyamulet
+ name= _ "Holy Amulet"
image=misc/item-holywater.png
duration=forever
- description= _ "This water will make all of your weapons holy
for your whole life!"
+ description= _ "Wearing this amulet will cause every blow you
deal to be holy!"
cannot_use_message= _ "I am not suited to using this item! Let
another take it."
[then]
[removeitem]
- x=2
- y=25
+ x=12
+ y=2
[/removeitem]
[/then]
[effect]
@@ -391,5 +399,5 @@
set_type=holy
[/effect]
[/object]
- [/event]
+ [/event]
[/scenario]
Index: wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg:1.20
wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg:1.21
--- wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg:1.20 Mon Jul
18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/The_Outpost.cfg Wed Aug 3
21:51:33 2005
@@ -7,12 +7,12 @@
{scenarios/Eastern_Invasion/utils/intro.cfg}
- {DAWN}
- {MORNING}
- {AFTERNOON}
- {DUSK}
- {FIRST_WATCH}
- {SECOND_WATCH}
+ {DAWN}
+ {MORNING}
+ {AFTERNOON}
+ {DUSK}
+ {FIRST_WATCH}
+ {SECOND_WATCH}
next_scenario=Escape_Tunnel
@@ -68,7 +68,11 @@
user_description= _ "Mal-Sakkat"
side=2
canrecruit=1
- recruit=Walking Corpse, Skeleton, Skeleton Archer
+#ifdef EASY
+ recruit=Walking Corpse,Skeleton Archer
+#else
+ recruit=Walking Corpse,Skeleton,Skeleton Archer
+#endif
[ai]
recruitment_pattern=fighter, fighter, archer, fighter
[/ai]
@@ -82,7 +86,11 @@
type=Necromancer
description=Mal-Talar
user_description= _ "Mal-Talar"
- recruit=Vampire Bat, Skeleton, Skeleton Archer
+#ifdef EASY
+ recruit=Vampire Bat,Skeleton Archer
+#else
+ recruit=Vampire Bat,Skeleton,Skeleton Archer
+#endif
side=3
canrecruit=1
team_name=undead
@@ -95,7 +103,11 @@
type=Lich
description=Mal-Ravanal
user_description= _ "Mal-Ravanal"
- recruit=Vampire Bat, Revenant, Bone Shooter
+#ifdef EASY
+ recruit=Vampire Bat,Revenant
+#else
+ recruit=Vampire Bat,Revenant,Bone Shooter
+#endif
side=4
canrecruit=1
team_name=undead
@@ -121,6 +133,16 @@
condition=lose
[/objective]
[/objectives]
+#ifdef EASY
+ [terrain]
+ x,y=4,13
+ letter=g
+ [/terrain]
+ [terrain]
+ x,y=5,14
+ letter=t
+ [/terrain]
+#endif
[/event]
#start event
@@ -129,11 +151,11 @@
[message]
description=Mal-Ravanal
profile=portraits/Eastern_Invasion/mal-ravanal.png
- message= _ "Come, brothers, let us destroy these humans that
stop us from entering Wesnoth!"
+ message= _ "Come, brothers, let us destroy these foolish men
that stop us from entering Wesnoth! Then, we shall raise their bodies, and they
will join us in our quest for revenge."
[/message]
[message]
description=Mal-Sakkat
- message= _ "Since we have no will of our own, we must agree
with you."
+ message= _ "Very well, Dark Archon. We shall destroy these
enemies, and then on to the rest of their kind."
[/message]
[message]
description=Gweddry
@@ -148,7 +170,6 @@
description=Dacyn
message= _ "What? Mal-Ravanal? I see... Gweddry, this Lich is
too powerful for us to resist. We must try to escape. I think there is a tunnel
somewhere in the castle cellar."
[/message]
-
[kill]
description=Dacyn
[/kill]
@@ -221,7 +242,7 @@
name=turn 14
[message]
description=Dacyn
- message= _ "Hurry! Before long enemy reinforcements will
arrive, and we will all die! Come to the trapdoor!"
+ message= _ "Hurry! Before long enemy reinforcements will
arrive, and we will all die! Go to the trapdoor!"
[/message]
[/event]
Index: wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg:1.22
wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg:1.23
--- wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg:1.22 Mon Jul 18
20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Two_Paths.cfg Wed Aug 3
21:51:33 2005
@@ -107,15 +107,15 @@
[/message]
[message]
description=Owaec
- message= _ "I know this area. I was here on an earlier patrol.
Just north of here there is a river that leads to the northlands, where orcs
live. To the west there is a path that stays inside the realm of Wesnoth."
+ message= _ "I know this area. I was here on an earlier patrol.
Just north of here there is a river that leads to the northlands, where orcs
live. To the west there is a path that stays inside the realm of Wesnoth, for a
time. If we go on it, we will not have to fight orcs immediately."
[/message]
[message]
description=Dacyn
- message= _ "We should probably go north to the orcish lands and
try to circle around and avoid the undead armies. Their hordes are too large
for us to defeat, and staying inside Wesnoth would mean certain death."
+ message= _ "We should probably go north to the orcish lands
immediately. I suspect that the undead have already bypassed us, and cut off
any crossing to the west of here."
[/message]
[message]
description=Owaec
- message= _ "No, I think we should go straight through and try
to get to the king as quickly as possible. The undead hordes can't be that
large, and there are orcs in the northlands."
+ message= _ "The orcs are more powerful than you suspect. I
doubt the undead have had time to get past us in large enough numbers to make
them more dangerous than the orcs."
[/message]
[message]
description=Gweddry
@@ -158,7 +158,7 @@
[/filter]
[message]
description=Mal-Arnai
- message= _ "I was supposed to stop you from re-entering
Wesnoth! I have failed."
+ message= _ "I was supposed to kill you all! I have failed."
[/message]
[endlevel]
result=victory
Index: wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:1.14
wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:1.15
--- wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:1.14
Mon Jul 18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg Wed Aug
3 21:51:33 2005
@@ -5,12 +5,12 @@
map_data="{maps/Eastern_Invasion/The_Undead_Border_Patrol}"
turns=18
- {DAWN}
- {MORNING}
- {AFTERNOON}
- {DUSK}
- {FIRST_WATCH}
- {SECOND_WATCH}
+ {DAWN}
+ {MORNING}
+ {AFTERNOON}
+ {DUSK}
+ {FIRST_WATCH}
+ {SECOND_WATCH}
music="wesnoth-2.ogg"
@@ -90,11 +90,11 @@
[/recall]
[message]
description=Dacyn
- message= _ "We have reached the borders of the undead land.
Surely you do not mean to go forward - we will all die if we do! We should turn
North and help Owaec, captain of the Northern Outpost, hold off the undead."
+ message= _ "We have gotten out of that mountain range now, and
the path northwards is clear. Let us go north, now, and try to reach Owaec at
the outpost."
[/message]
[message]
description=Gweddry
- message= _ "I am not yet sure. Whether we go forward or
backward, we will have to fight. The necromancer Mal-Skraat has chased us."
+ message= _ "Wait. I am not sure that is the best option. If we
go east now, we may be able to find the lich Mal-Ravanal who attacked us, and
destroy him before he can attack Wesnoth again. After we escaped, I suspect he
went back east to find us."
[/message]
[message]
description=Mal-Skraat
@@ -135,7 +135,7 @@
description=Gweddry
message= _ "Hmm..."
[option]
- message= _ "We do not want to waste time here fighting
Mal-Skraat. Onward!"
+ message= _ "I wish to destroy the evil before it can
spread. East we go!"
[command]
[message]
description=Dacyn
Index: wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:1.17
wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:1.18
--- wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:1.17
Mon Jul 18 20:12:07 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg Wed Aug
3 21:51:33 2005
@@ -113,43 +113,34 @@
[/terrain]
[message]
description=Gweddry
- id=msg_cmpgn_ei_03_01
message= _ "We have escaped from those dark tunnels! But where
are we now?"
[/message]
[message]
description=Dacyn
- id=msg_cmpgn_ei_03_02
- message= _ "This is bad. We are in the middle of enemy
territory!"
+ message= _ "This is bad. We are in the middle of enemy
territory, with enemies to the east and west and mountains to the north and
south."
[/message]
[message]
description=Mal-Kallat
- id=msg_cmpgn_ei_03_03
message= _ "Hahaha! We have you surrounded!"
[/message]
[message]
description=Mal-Skraat
- id=msg_cmpgn_ei_03_04
message= _ "Why don't we see if the new recruit can handle
them. After all, there are only two!"
[/message]
[message]
description=Mal-Tar
- id=msg_cmpgn_ei_03_05
message= _ "No!!! They'll kill me!"
[/message]
[message]
description=Mal-Kallat
- id=msg_cmpgn_ei_03_06
message= _ "So? We don't care- you're only a Dark Adept."
[/message]
[message]
- description=Dacyn
- id=msg_cmpgn_ei_03_07
+ description=Gweddry
message= _ "It seems Mal-Tar is weak, but his brothers are
still surrounding us. I propose we kill him and use his castle as a base for
our attack!"
[/message]
- [message]
- description=Gweddry
- id=msg_cmpgn_ei_03_08
- message= _ "If we kill Mal-Skraat, we will have opened a way to
enter Wesnoth, but if we kill Mal-Kallat, we will be able to penetrate further
into Undead lands. I don't know how far we will get, though."
+ description=Dacyn
+ message= _ "I wanted to head immediately north, but it appears
the mountains there block our path. We have to get out of this range, either to
the east or west, then head north."
[/message]
[/event]
@@ -160,7 +151,6 @@
[/filter]
[message]
description=Mal-Skraat
- id=msg_cmpgn_ei_03_09
message= _ "No! You have defeated me, and can re-enter Wesnoth!"
[/message]
[endlevel]
@@ -177,7 +167,6 @@
[/filter]
[message]
description=Mal-Skraat
- id=msg_cmpgn_ei_03_10
message= _ "You have defeated my brother, but I will follow you
and kill you!"
[/message]
[endlevel]
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