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[Wesnoth-cvs-commits] wesnoth/data/units Halbardier.cfg
From: |
Richard Kettering |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Halbardier.cfg |
Date: |
Sat, 30 Jul 2005 20:35:58 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Richard Kettering <address@hidden> 05/07/31 00:35:58
Modified files:
data/units : Halbardier.cfg
Log message:
Very minor language fix to description.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Halbardier.cfg.diff?tr1=1.28&tr2=1.29&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Halbardier.cfg
diff -u wesnoth/data/units/Halbardier.cfg:1.28
wesnoth/data/units/Halbardier.cfg:1.29
--- wesnoth/data/units/Halbardier.cfg:1.28 Tue Jul 26 14:49:02 2005
+++ wesnoth/data/units/Halbardier.cfg Sun Jul 31 00:35:58 2005
@@ -28,7 +28,7 @@
usage=fighter
unit_description= _ "A halberd is a difficult and very heavy weapon to use,
but powerful in the hands of an expert. It is also much more flexible than the
spear from which it descended. As any halberdier can tell you, the weapon
possesses 4 primary striking points, 2 more than a spear or pike; these are the
tip, the blade, the spike at the base of the shaft, and the inner point on the
blade, which can be used in a motion pulling back towards the wielder. All this
makes for a very versatile weapon in melee, especially against cavalry.
-However, a halberd is notably more expensive to craft than a spear, and in the
hands of a novice, much less effective. In the armies of Wesnoth, it is
customary only to grant these weapons to veteran pikemen, who have proven their
skill to employ them properly on the field of war.
+However, a halberd is notably more expensive to craft than a spear, and in the
hands of a novice, much less effective. In the armies of Wesnoth, it is
customary only to grant these weapons to veteran pikemen, who have proven that
they have the skill to employ them properly on the field of war.
Special Notes: the length of their weapon allows a halberdier to strike first
in melee, even in defense."
get_hit_sound=groan.wav
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