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[Wesnoth-cvs-commits] wesnoth/data/units Cavalryman.cfg
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Cavalryman.cfg |
Date: |
Sun, 24 Jul 2005 12:10:22 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/07/24 16:10:22
Modified files:
data/units : Cavalryman.cfg
Log message:
update cavalry descriptions, from Jetryl
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cavalryman.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Cavalryman.cfg
diff -u wesnoth/data/units/Cavalryman.cfg:1.7
wesnoth/data/units/Cavalryman.cfg:1.8
--- wesnoth/data/units/Cavalryman.cfg:1.7 Mon Apr 25 18:39:32 2005
+++ wesnoth/data/units/Cavalryman.cfg Sun Jul 24 16:10:21 2005
@@ -23,7 +23,9 @@
cold=80
[/resistance]
-unit_description= _ "The best riders in Wesnoth are recruited into the
military to become Cavalrymen. A Cavalryman, strictly disciplined, does not
charge across the field of battle like a horseman, but makes more of an effort
to hold his position."
+unit_description= _ "Cavalrymen are distinguished from horsemen by their
tactics and equipment. A cavalryman wears heavier armor, and carries a sword
and shield, rather than a lance. Their tactics do not include charging, but
instead maneuvers like hit and run slashes with their sword, using both horse
and rider as an effective tool of melee.
+
+Cavalrymen are very useful for taking and holding positions on open ground,
for screening friendly soldiers, and also for scoutwork."
get_hit_sound=groan.wav
[death]
[frame]
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