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[Wesnoth-cvs-commits] wesnoth data/terrain.cfg images/terrain/bridge-...


From: Hogne Hskjold
Subject: [Wesnoth-cvs-commits] wesnoth data/terrain.cfg images/terrain/bridge-...
Date: Tue, 12 Jul 2005 18:17:11 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Hogne Håskjold <address@hidden> 05/07/12 22:17:11

Modified files:
        data           : terrain.cfg 
Added files:
        images/terrain : bridge-n-s-tile.png bridge-ne-sw-tile.png 
                         bridge-se-nw-tile.png castle-ruin-tile.png 
                         castle-sunken-ruin-tile.png 
                         castle-swamp-ruin-tile.png castle-tile.png 
                         dwarven_castle-tile.png encampment-tile.png 
                         forest-tile.png keep-tile.png 
                         snow-forest-tile.png village-cave-tile.png 
                         village-coast-tile.png village-desert-tile.png 
                         village-desert2-tile.png village-elven-tile.png 
                         village-human-hills-tile.png 
                         village-human-mountain-tile.png 
                         village-human-snow-hills-tile.png 
                         village-human-tile.png village-snow-tile.png 
                         village-swampwater-tile.png 
                         village-tropical-tile.png 

Log message:
        New icons for a bunch of tiles for the editor terrain list and mini map

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain.cfg.diff?tr1=1.59&tr2=1.60&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/bridge-n-s-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/bridge-ne-sw-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/bridge-se-nw-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/castle-ruin-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/castle-sunken-ruin-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/castle-swamp-ruin-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/castle-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/dwarven_castle-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/encampment-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/forest-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/keep-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/snow-forest-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-cave-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-coast-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-desert-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-desert2-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-elven-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-human-hills-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-human-mountain-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-human-snow-hills-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-human-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-snow-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-swampwater-tile.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/terrain/village-tropical-tile.png?rev=1.1

Patches:
Index: wesnoth/data/terrain.cfg
diff -u wesnoth/data/terrain.cfg:1.59 wesnoth/data/terrain.cfg:1.60
--- wesnoth/data/terrain.cfg:1.59       Tue Apr 12 21:06:58 2005
+++ wesnoth/data/terrain.cfg    Tue Jul 12 22:17:11 2005
@@ -34,7 +34,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-coast
+symbol_image=village-coast-tile
 id=mermen_village
 name= _ "Village"
 char=Z
@@ -55,7 +55,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-swampwater
+symbol_image=village-swampwater-tile
 id=swamp_village
 name= _ "Village"
 char=Y
@@ -76,7 +76,7 @@
 
 
 [terrain]
-symbol_image=bridge-n-s
+symbol_image=bridge-n-s-tile
 id=bridge
 name= _ "Bridge"
 char=|
@@ -84,7 +84,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=bridge-ne-sw
+symbol_image=bridge-ne-sw-tile
 id=bridgediag1
 name= _ "Bridge"
 char=/
@@ -92,7 +92,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=bridge-se-nw
+symbol_image=bridge-se-nw-tile
 id=bridgediag2
 name= _ "Bridge"
 char=\
@@ -159,7 +159,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village
+symbol_image=village-elven-tile
 id=village
 name= _ "Village"
 char=t
@@ -168,7 +168,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-human
+symbol_image=village-human-tile
 id=human_village
 name= _ "Village"
 char=v
@@ -179,7 +179,7 @@
 
 #temporary symbol_image until a hill/mountain_village graphic emerges
 [terrain]
-symbol_image=village-human
+symbol_image=village-human-hills-tile
 id=hill_village
 name= _ "Village"
 char=a
@@ -190,7 +190,7 @@
 
 #temporary symbol_image until a hill/mountain_village graphic emerges
 [terrain]
-symbol_image=village-snow
+symbol_image=village-human-snow-hills-tile
 id=snow-hill_village
 name= _ "Village"
 char=A
@@ -203,7 +203,7 @@
 
 #temporary symbol_image until a hill/mountain_village graphic emerges
 [terrain]
-symbol_image=village-human
+symbol_image=village-human-mountain-tile
 id=mountain_village
 name= _ "Village"
 char=b
@@ -213,7 +213,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-desert
+symbol_image=village-desert-tile
 id=desert_village
 name= _ "Desert Village"
 char=B
@@ -224,7 +224,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-desert2
+symbol_image=village-desert2-tile
 id=desert_village
 name= _ "Desert Village"
 char=U
@@ -235,7 +235,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-tropical-forest
+symbol_image=village-tropical-tile
 id=tropical_forest_village
 name= _ "Tropical Forest Village"
 char=L
@@ -265,7 +265,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-snow
+symbol_image=village-snow-tile
 id=snow_village
 name= _ "Snow Village"
 char=V
@@ -315,14 +315,14 @@
 [/terrain]
 
 [terrain]
-symbol_image=forest
+symbol_image=forest-tile
 id=forest
 name= _ "Forest"
 char=f
 [/terrain]
 
 [terrain]
-symbol_image=snow-forest
+symbol_image=snow-forest-tile
 id=snow_forest
 light=true
 name= _ "Snow Forest"
@@ -354,7 +354,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=village-cave
+symbol_image=village-cave-tile
 id=underground_village
 name= _ "Village"
 char=D
@@ -364,7 +364,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=castle
+symbol_image=castle-tile
 id=castle
 name= _ "Castle"
 char=C
@@ -373,7 +373,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=dirt
+symbol_image=encampment-tile
 id=encampment
 name= _ "Encampment"
 char=n
@@ -383,7 +383,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=cave-floor1
+symbol_image=dwarven_castle-tile
 id=dwarven_castle
 name= _ "Dwarven castle"
 char=o
@@ -393,7 +393,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=keep
+symbol_image=keep-tile
 id=keep
 name= _ "Keep"
 char=K
@@ -433,7 +433,7 @@
 #endif
 
 [terrain]
-symbol_image=castle
+symbol_image=castle-ruin-tile
 id=ruin
 name= _ "Ruin"
 char=N
@@ -443,7 +443,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=castle
+symbol_image=castle-sunken-ruin-tile
 id=sunkenruin
 name= _ "Sunken Ruin"
 char=Q
@@ -454,7 +454,7 @@
 [/terrain]
 
 [terrain]
-symbol_image=castle
+symbol_image=castle-swamp-ruin-tile
 id=swampruin
 name= _ "Swamp Ruin"
 char=q




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