wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/data/units Grand_Knight.cfg Horseman.cf...


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Grand_Knight.cfg Horseman.cf...
Date: Mon, 04 Jul 2005 11:26:06 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/07/04 15:26:06

Modified files:
        data/units     : Grand_Knight.cfg Horseman.cfg Knight.cfg 
                         Lancer.cfg Paladin.cfg 

Log message:
        new Horseman line descriptions, edited from Jetryl's originals

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Grand_Knight.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Horseman.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Knight.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Lancer.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Paladin.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Grand_Knight.cfg
diff -u wesnoth/data/units/Grand_Knight.cfg:1.11 
wesnoth/data/units/Grand_Knight.cfg:1.12
--- wesnoth/data/units/Grand_Knight.cfg:1.11    Sun Jun 12 04:06:10 2005
+++ wesnoth/data/units/Grand_Knight.cfg Mon Jul  4 15:26:05 2005
@@ -15,7 +15,9 @@
 undead_variation=mounted
 cost=100
 usage=fighter
-unit_description= _ "The most powerful mounted warriors of any race, Grand 
Knights have reached the acme of skill with sword and lance."
+unit_description= _ "Grand Knights have reached the acme of skill with sword 
and lance. Wearing full plate, and riding steeds bred more for power than for 
speed, these warriors form the core of any serious cavalry force. A grand 
knight at the head of a charge is a terrifying sight for infantry, and is often 
enough to break right through a defensive line." + _ "
+
+Special Notes: the Grand Knight's charging lance attack doubles both damage 
dealt and received. This does not affect his defensive retaliation."
 get_hit_sound=groan.wav
        [attack]
        name=sword
Index: wesnoth/data/units/Horseman.cfg
diff -u wesnoth/data/units/Horseman.cfg:1.17 
wesnoth/data/units/Horseman.cfg:1.18
--- wesnoth/data/units/Horseman.cfg:1.17        Sun Jun 12 04:06:10 2005
+++ wesnoth/data/units/Horseman.cfg     Mon Jul  4 15:26:06 2005
@@ -16,7 +16,9 @@
 undead_variation=mounted
 cost=23
 usage=fighter
-unit_description= _ "Trained from childhood to ride and to follow a strict 
code of honor, Horsemen are both fast and powerful attackers. Charging at their 
enemies, they do double damage, but also receive double damage when struck. 
Rebels against Asheviere's tyranny often use Horsemen against her."
+unit_description= _ "Often hailing from the rather untamed regions of Wesnoth, 
Horsemen are trained from childhood to ride and to follow a strict code of 
honor. A charge made by a horseman is a powerful but reckless tactic, the worth 
of which has been proven time and time again on the battlefield. Horsemen excel 
against most infantry, especially those who have fallen out of line, but must 
take care against both spearmen and archers, for whom their large size and 
momentum provide inviting targets." + _ "
+
+Special Notes: the Horseman's only attack is a charge, which doubles both 
damage dealt and received. This does not affect his defensive retaliation."
 get_hit_sound=groan.wav
        [attack]
        name=spear
Index: wesnoth/data/units/Knight.cfg
diff -u wesnoth/data/units/Knight.cfg:1.13 wesnoth/data/units/Knight.cfg:1.14
--- wesnoth/data/units/Knight.cfg:1.13  Sun Jun 12 04:06:10 2005
+++ wesnoth/data/units/Knight.cfg       Mon Jul  4 15:26:06 2005
@@ -16,7 +16,9 @@
 undead_variation=mounted
 cost=40
 usage=fighter
-unit_description= _ "Knights are skilled in the use of both lance and sword. 
With the lance, they charge at enemies, inflicting and receiving double damage."
+unit_description= _ "Horsemen of skill and discipline are promoted to Knights. 
Veterans of combat, they have seen the often-fatal results of a failed charge, 
and have learnt discretion in its use. Knights, therefore, carry swords in 
their armament, and practice tactics which, although requiring of much more 
patience, are far safer than a charge. Their lances are still at the ready, 
however, and growing experience with these weapons is only to their benefit." + 
_ "
+
+Special Notes: the Knight's charging lance attack doubles both damage dealt 
and received. This does not affect his defensive retaliation."
 get_hit_sound=groan.wav
        [attack]
        name=sword
Index: wesnoth/data/units/Lancer.cfg
diff -u wesnoth/data/units/Lancer.cfg:1.8 wesnoth/data/units/Lancer.cfg:1.9
--- wesnoth/data/units/Lancer.cfg:1.8   Sun Jun 12 04:06:10 2005
+++ wesnoth/data/units/Lancer.cfg       Mon Jul  4 15:26:06 2005
@@ -16,7 +16,9 @@
 undead_variation=mounted
 cost=40
 usage=fighter
-unit_description= _ "Lancers are some of the bravest and most feared riders in 
all of Wesnoth. They wear very little armor, and thus ride swiftly and are 
ideal for offensive use. While their charges inflict large amounts of damage, 
they also expose the Lancers to great risk."
+unit_description= _ "Lancers are some of the bravest and most feared riders in 
all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, 
faster than any of their peers. The daring tactics they employ are a 
double-edged sword, often winning either glory, or a swift death. Lancers excel 
in hunting down infantrymen who've made the mistake of breaking formation, and 
in piercing defensive lines. However, they have limited use in defense." + _ "
+
+Special Notes: the Lancer's charging lance attack doubles both damage dealt 
and received. This does not affect his defensive retaliation."
 get_hit_sound=groan.wav
        [attack]
        name=lance
Index: wesnoth/data/units/Paladin.cfg
diff -u wesnoth/data/units/Paladin.cfg:1.17 wesnoth/data/units/Paladin.cfg:1.18
--- wesnoth/data/units/Paladin.cfg:1.17 Sun Jun 12 04:06:10 2005
+++ wesnoth/data/units/Paladin.cfg      Mon Jul  4 15:26:06 2005
@@ -20,7 +20,9 @@
 cost=100
 usage=fighter
 ability=heals
-unit_description= _ "Knights of the highest virtue, Paladins have all the 
skills of the Knight, and can also heal adjacent friendly units."
+unit_description= _ "Knights of the highest virtue, Paladins have sworn 
themselves to monastic orders, pledging their might to the cause of 
righteousness. Though not as imposing on the battlefield as a Grand Knight, a 
Paladin is a powerful force in combat, and their piety grants them other gifts. 
A Paladin is a bane to the unworldly, and has trained in ministering to the 
wounds of his comrades." + _ "
+
+Special Notes: the Paladin's charging lance attack doubles both damage dealt 
and received. This does not affect his defensive retaliation. The Paladin's 
holy attack with his sword deals tremendous damage to the undead, and even some 
to living creatures.  Paladins are capable of some healing, though they can 
only delay the effects of poison, not cure them entirely."
 get_hit_sound=groan.wav
        [attack]
        name=sword




reply via email to

[Prev in Thread] Current Thread [Next in Thread]