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[Wesnoth-cvs-commits] wesnoth/data/units Drake_Clasher.cfg Drake_Enfo...


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Drake_Clasher.cfg Drake_Enfo...
Date: Sat, 04 Jun 2005 15:26:30 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/06/04 19:26:30

Modified files:
        data/units     : Drake_Clasher.cfg Drake_Enforcer.cfg 
                         Drake_Gladiator.cfg Drake_Slasher.cfg 
                         Drake_Warden.cfg 

Log message:
        revert split of drake descriptions to isolate 5 common substrings, at
        request of German translation team, which has written descriptions which
        cannot be split like this into one common part plus rest

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Clasher.cfg.diff?tr1=1.26&tr2=1.27&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Enforcer.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Gladiator.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Slasher.cfg.diff?tr1=1.24&tr2=1.25&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Warden.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Drake_Clasher.cfg
diff -u wesnoth/data/units/Drake_Clasher.cfg:1.26 
wesnoth/data/units/Drake_Clasher.cfg:1.27
--- wesnoth/data/units/Drake_Clasher.cfg:1.26   Fri Jun  3 19:57:44 2005
+++ wesnoth/data/units/Drake_Clasher.cfg        Sat Jun  4 19:26:30 2005
@@ -15,7 +15,7 @@
 undead_variation=drake
 cost=19
 usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken." + _ " To compensate they have become 
great craftsmen that can fabricate weapons with emerald edges, and wear heavy 
armor. The Clashers' weapons of choice are the sword and spear, which they use 
to great effect. The greatest Clashers can become Drake Gladiators or Slashers."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. To compensate they have become great 
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor. 
The Clashers' weapons of choice are the sword and spear, which they use to 
great effect. The greatest Clashers can become Drake Gladiators or Slashers."
 get_hit_sound=groan.wav
        [death]         
                 [frame]                
Index: wesnoth/data/units/Drake_Enforcer.cfg
diff -u wesnoth/data/units/Drake_Enforcer.cfg:1.5 
wesnoth/data/units/Drake_Enforcer.cfg:1.6
--- wesnoth/data/units/Drake_Enforcer.cfg:1.5   Fri Jun  3 19:57:44 2005
+++ wesnoth/data/units/Drake_Enforcer.cfg       Sat Jun  4 19:26:30 2005
@@ -15,7 +15,7 @@
 undead_variation=drake
 cost=85
 usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken." + " Drake Enforcers protect their 
vulnerable hides with thick brass armor and they arm themselves with as many 
emerald edged weapons as possible to fend off whatever opponents may await 
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. Drake Enforcers protect their vulnerable 
hides with thick brass armor and they arm themselves with as many emerald edged 
weapons as possible to fend off whatever opponents may await them."
 get_hit_sound=groan.wav
 [resistance]
        pierce=110
Index: wesnoth/data/units/Drake_Gladiator.cfg
diff -u wesnoth/data/units/Drake_Gladiator.cfg:1.22 
wesnoth/data/units/Drake_Gladiator.cfg:1.23
--- wesnoth/data/units/Drake_Gladiator.cfg:1.22 Fri Jun  3 19:57:44 2005
+++ wesnoth/data/units/Drake_Gladiator.cfg      Sat Jun  4 19:26:30 2005
@@ -16,7 +16,7 @@
 undead_variation=drake
 cost=35
 usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken." + _" Drake Gladiators protect their 
vulnerable hides with thick brass armor and they arm themselves with as many 
emerald edged weapons as possible to fend off whatever opponents may await 
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. Drake Gladiators protect their 
vulnerable hides with thick brass armor and they arm themselves with as many 
emerald edged weapons as possible to fend off whatever opponents may await 
them."
 get_hit_sound=groan.wav
 [resistance]
        pierce=110
Index: wesnoth/data/units/Drake_Slasher.cfg
diff -u wesnoth/data/units/Drake_Slasher.cfg:1.24 
wesnoth/data/units/Drake_Slasher.cfg:1.25
--- wesnoth/data/units/Drake_Slasher.cfg:1.24   Fri Jun  3 19:57:44 2005
+++ wesnoth/data/units/Drake_Slasher.cfg        Sat Jun  4 19:26:30 2005
@@ -16,7 +16,7 @@
 undead_variation=drake
 cost=35
 usage=fighter 
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken." + _" To compensate they have become 
great craftsmen that can fabricate weapons with emerald edges, and wear heavy 
armor. The Slashers' weapon of choice is the halberd, which they use to great 
effect."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. To compensate they have become great 
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor. 
The Slashers' weapon of choice is the halberd, which they use to great effect."
 get_hit_sound=groan.wav
 [resistance]
        pierce=90
Index: wesnoth/data/units/Drake_Warden.cfg
diff -u wesnoth/data/units/Drake_Warden.cfg:1.3 
wesnoth/data/units/Drake_Warden.cfg:1.4
--- wesnoth/data/units/Drake_Warden.cfg:1.3     Fri Jun  3 19:57:44 2005
+++ wesnoth/data/units/Drake_Warden.cfg Sat Jun  4 19:26:30 2005
@@ -16,7 +16,7 @@
 undead_variation=drake
 cost=85
 usage=fighter 
-unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken." + _" To compensate they have become 
great craftsmen that can fabricate weapons with emerald edges, and wear heavy 
armor. The Wardens' weapon of choice is the halberd, which they use to great 
effect."
+unit_description= _ "With their stumpy vestigial wings and inability to use 
their great internal fire as a weapon some may think that these Drakes are 
disadvantaged; they would be mistaken. To compensate they have become great 
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor. 
The Wardens' weapon of choice is the halberd, which they use to great effect."
 get_hit_sound=groan.wav
 [resistance]
        pierce=80




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