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[Wesnoth-cvs-commits] wesnoth data/units/Orcish_Archer.cfg data/units...


From: Bartek Waresiak
Subject: [Wesnoth-cvs-commits] wesnoth data/units/Orcish_Archer.cfg data/units...
Date: Mon, 30 May 2005 02:24:50 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <address@hidden>        05/05/30 06:24:50

Modified files:
        data/units     : Orcish_Archer.cfg Orcish_Crossbowman.cfg 
        .              : changelog 
Added files:
        images/projectiles: missile-fire-n.png missile-fire-ne.png 

Log message:
        Added flaming arrow to orcish archer line as a new attack

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/projectiles/missile-fire-n.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/projectiles/missile-fire-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Archer.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Crossbowman.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.690&tr2=1.691&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.690 wesnoth/changelog:1.691
--- wesnoth/changelog:1.690     Sun May 29 18:25:25 2005
+++ wesnoth/changelog   Mon May 30 06:24:50 2005
@@ -54,6 +54,7 @@
    * Goblin Knight -> Direwolf Rider upgrade reduced to 65 XP
    * tweaked Watch Tower, Pirate Galleon and Transport Galleon and removed
      their multihex attacks (only used as real units in Son of the Black Eye)
+   * Added flaming arrow to orcish archer line as a new attack
  * unit graphics and sound improvements:
    * new death animations for: Ancient Lich, Ancient Wose, Arch Mage,
      Assassin, Bandit, Battle Princess, Blood Bat, Bone Shooter, Bowman,
@@ -67,6 +68,7 @@
      Royal Guard, Soulshooter, Swordsman
    * fixed several image files being referred to by wrong name
    * new Soulless variation images
+   * Added flaming arrow pictures
  * language and i18n:
    * language fixes and polishing (English)
    * clarified Necrophage self-leveling in unit description (#10714)
Index: wesnoth/data/units/Orcish_Archer.cfg
diff -u wesnoth/data/units/Orcish_Archer.cfg:1.21 
wesnoth/data/units/Orcish_Archer.cfg:1.22
--- wesnoth/data/units/Orcish_Archer.cfg:1.21   Tue Mar 29 17:41:09 2005
+++ wesnoth/data/units/Orcish_Archer.cfg        Mon May 30 06:24:50 2005
@@ -12,7 +12,7 @@
 alignment=chaotic
 advanceto=Orcish Crossbowman
 undead_variation=archer
-cost=12
+cost=14
 usage=archer
 unit_description= _ "Orcish Archers are considered by many of their fellow 
orcs to be a lesser caste of warrior, for attacking their enemies from a 
distance. However, since most orcs won't learn how to handle a bow, he is an 
indispensable part of the orcish army."
 get_hit_sound=orc-small-hit.wav
@@ -63,4 +63,34 @@
                image="orc-archer-attack.png"
                [/frame]
        [/attack]
+[attack]
+       name=bow
+       type=fire
+       range=long
+       damage=5
+       number=2
+               [sound]
+               time=-100
+               sound=firearrow.wav
+               [/sound]
+
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
+
+               [missile_frame]
+               begin=-100
+               end=0
+               image="projectiles/missile-fire-n.png"
+               image_diagonal="projectiles/missile-fire-ne.png"
+               [/missile_frame]
+
+               [frame]
+               begin=-300
+               end=0
+               image="orc-archer-attack.png"
+               [/frame]
+       [/attack]
 [/unit]
Index: wesnoth/data/units/Orcish_Crossbowman.cfg
diff -u wesnoth/data/units/Orcish_Crossbowman.cfg:1.14 
wesnoth/data/units/Orcish_Crossbowman.cfg:1.15
--- wesnoth/data/units/Orcish_Crossbowman.cfg:1.14      Sat Apr  9 07:02:51 2005
+++ wesnoth/data/units/Orcish_Crossbowman.cfg   Mon May 30 06:24:50 2005
@@ -12,7 +12,7 @@
 alignment=chaotic
 advanceto=null
 undead_variation=archer
-cost=24
+cost=28
 usage=archer
 unit_description= _ "Orcish Crossbowmen try to compensate for their lack of 
skill with the raw power of their weapon. While they are not as effective as 
the Elvish Marksmen in long-range combat, they are sturdier and can handle 
themselves a little better than the Elves in close combat."
 get_hit_sound=orc-small-hit.wav
@@ -62,4 +62,31 @@
                image_diagonal="projectiles/missile-ne.png"
                [/missile_frame]
        [/attack]
+       [attack]
+       name=crossbow
+       type=fire
+       range=long
+       damage=8
+       number=2
+               [frame]
+               begin=-300
+               end=0
+               image="orc-xbowman-ranged.png"
+               [/frame]
+               [sound]
+               time=-100
+               sound=firearrow.wav
+               [/sound]
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
+               [missile_frame]
+               begin=-100
+               end=0
+               image="projectiles/missile-fire-n.png"
+               image_diagonal="projectiles/missile-fire-ne.png"
+               [/missile_frame]
+       [/attack]
 [/unit]




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