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[Wesnoth-cvs-commits] wesnoth data/units/Orcish_Archer.cfg data/units...
From: |
Bartek Waresiak |
Subject: |
[Wesnoth-cvs-commits] wesnoth data/units/Orcish_Archer.cfg data/units... |
Date: |
Mon, 30 May 2005 02:24:50 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Bartek Waresiak <address@hidden> 05/05/30 06:24:50
Modified files:
data/units : Orcish_Archer.cfg Orcish_Crossbowman.cfg
. : changelog
Added files:
images/projectiles: missile-fire-n.png missile-fire-ne.png
Log message:
Added flaming arrow to orcish archer line as a new attack
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/projectiles/missile-fire-n.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/images/projectiles/missile-fire-ne.png?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Archer.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Orcish_Crossbowman.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.690&tr2=1.691&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.690 wesnoth/changelog:1.691
--- wesnoth/changelog:1.690 Sun May 29 18:25:25 2005
+++ wesnoth/changelog Mon May 30 06:24:50 2005
@@ -54,6 +54,7 @@
* Goblin Knight -> Direwolf Rider upgrade reduced to 65 XP
* tweaked Watch Tower, Pirate Galleon and Transport Galleon and removed
their multihex attacks (only used as real units in Son of the Black Eye)
+ * Added flaming arrow to orcish archer line as a new attack
* unit graphics and sound improvements:
* new death animations for: Ancient Lich, Ancient Wose, Arch Mage,
Assassin, Bandit, Battle Princess, Blood Bat, Bone Shooter, Bowman,
@@ -67,6 +68,7 @@
Royal Guard, Soulshooter, Swordsman
* fixed several image files being referred to by wrong name
* new Soulless variation images
+ * Added flaming arrow pictures
* language and i18n:
* language fixes and polishing (English)
* clarified Necrophage self-leveling in unit description (#10714)
Index: wesnoth/data/units/Orcish_Archer.cfg
diff -u wesnoth/data/units/Orcish_Archer.cfg:1.21
wesnoth/data/units/Orcish_Archer.cfg:1.22
--- wesnoth/data/units/Orcish_Archer.cfg:1.21 Tue Mar 29 17:41:09 2005
+++ wesnoth/data/units/Orcish_Archer.cfg Mon May 30 06:24:50 2005
@@ -12,7 +12,7 @@
alignment=chaotic
advanceto=Orcish Crossbowman
undead_variation=archer
-cost=12
+cost=14
usage=archer
unit_description= _ "Orcish Archers are considered by many of their fellow
orcs to be a lesser caste of warrior, for attacking their enemies from a
distance. However, since most orcs won't learn how to handle a bow, he is an
indispensable part of the orcish army."
get_hit_sound=orc-small-hit.wav
@@ -63,4 +63,34 @@
image="orc-archer-attack.png"
[/frame]
[/attack]
+[attack]
+ name=bow
+ type=fire
+ range=long
+ damage=5
+ number=2
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-fire-n.png"
+ image_diagonal="projectiles/missile-fire-ne.png"
+ [/missile_frame]
+
+ [frame]
+ begin=-300
+ end=0
+ image="orc-archer-attack.png"
+ [/frame]
+ [/attack]
[/unit]
Index: wesnoth/data/units/Orcish_Crossbowman.cfg
diff -u wesnoth/data/units/Orcish_Crossbowman.cfg:1.14
wesnoth/data/units/Orcish_Crossbowman.cfg:1.15
--- wesnoth/data/units/Orcish_Crossbowman.cfg:1.14 Sat Apr 9 07:02:51 2005
+++ wesnoth/data/units/Orcish_Crossbowman.cfg Mon May 30 06:24:50 2005
@@ -12,7 +12,7 @@
alignment=chaotic
advanceto=null
undead_variation=archer
-cost=24
+cost=28
usage=archer
unit_description= _ "Orcish Crossbowmen try to compensate for their lack of
skill with the raw power of their weapon. While they are not as effective as
the Elvish Marksmen in long-range combat, they are sturdier and can handle
themselves a little better than the Elves in close combat."
get_hit_sound=orc-small-hit.wav
@@ -62,4 +62,31 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[/attack]
+ [attack]
+ name=crossbow
+ type=fire
+ range=long
+ damage=8
+ number=2
+ [frame]
+ begin=-300
+ end=0
+ image="orc-xbowman-ranged.png"
+ [/frame]
+ [sound]
+ time=-100
+ sound=firearrow.wav
+ [/sound]
+ [sound]
+ time=0
+ sound=arrow-hit.wav
+ sound_miss=arrow-miss.wav
+ [/sound]
+ [missile_frame]
+ begin=-100
+ end=0
+ image="projectiles/missile-fire-n.png"
+ image_diagonal="projectiles/missile-fire-ne.png"
+ [/missile_frame]
+ [/attack]
[/unit]
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