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[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp
From: |
Jon Daniel |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp |
Date: |
Sat, 14 May 2005 06:59:02 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Jon Daniel <address@hidden> 05/05/14 10:59:02
Modified files:
src : multiplayer_connect.cpp
Log message:
Fixed bug #12954: causing a segfault when loading a saved multiplayer
game and network slots get reset.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.143&tr2=1.144&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.143
wesnoth/src/multiplayer_connect.cpp:1.144
--- wesnoth/src/multiplayer_connect.cpp:1.143 Sat May 7 21:53:42 2005
+++ wesnoth/src/multiplayer_connect.cpp Sat May 14 10:58:54 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.143 2005/05/07 21:53:42 ettin Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.144 2005/05/14 10:58:54 j_daniel Exp $ */
/*
Copyright (C)
Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -408,7 +408,7 @@
id_ = data["name"];
controller_ = CNTR_NETWORK;
- if (enabled_) {
+ if (enabled_ && !parent_->era_sides_.empty()) {
faction_ = lexical_cast_default<int>(data["faction"], 0);
if (faction_ > int(parent_->era_sides_.size()))
faction_ = 0;
@@ -422,10 +422,13 @@
void connect::side::reset(mp::controller controller)
{
id_ = "";
- faction_ = 0;
controller_ = controller;
- llm_.update_leader_list(0);
+ if(enabled_ && !parent_->era_sides_.empty()) {
+ faction_ = 0;
+ llm_.update_leader_list(0);
+ }
+
update_ui();
}
@@ -907,7 +910,6 @@
level_ = params_.scenario_data;
level_["turns"] =
lexical_cast_default<std::string>(params_.num_turns, "20");
- // Gets the era from the era of the savegame
const std::string& era = params_.era;
// Initialize the list of sides available for the current era.
@@ -920,14 +922,12 @@
era_sides_ = era_cfg->get_children("multiplayer_side");
level_["scenario"] = params_.name;
level_.add_child("era", *era_cfg);
+ level_["experience_modifier"] =
lexical_cast<std::string>(params_.xp_modifier);
}
//this will force connecting clients to be using the same version
number as us.
level_["version"] = game_config::version;
- if(!params_.saved_game)
- level_["experience_modifier"] =
lexical_cast<std::string>(params_.xp_modifier);
-
level_["observers"] = params_.allow_observers ? "yes" : "no";
if(level_["objectives"].empty()) {
- [Wesnoth-cvs-commits] wesnoth/src multiplayer_connect.cpp,
Jon Daniel <=