wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/data game.cfg


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg
Date: Thu, 05 May 2005 21:13:31 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/05/06 01:13:30

Modified files:
        data           : game.cfg 

Log message:
        made it so a unit's defense is shown over a hex when the unit is 
selected and a hex is moused-over; also made it so different footprints are 
used dependent on unit speed

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.154&tr2=1.155&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.154 wesnoth/data/game.cfg:1.155
--- wesnoth/data/game.cfg:1.154 Wed May  4 03:21:51 2005
+++ wesnoth/data/game.cfg       Fri May  6 01:13:27 2005
@@ -85,10 +85,10 @@
        cross_image="misc/cross.png"
        dot_image="misc/dot.png"
 
-       footprint_left_nw=misc/foot-left-nw.png
-       footprint_left_n=misc/foot-left-n.png
-       footprint_right_nw=misc/foot-right-nw.png
-       footprint_right_n=misc/foot-right-n.png
+       footprint_left_nw=misc/foot-left-nw.png,misc/foot-left-nw-slow.png
+       footprint_left_n=misc/foot-left-n.png,misc/foot-left-n-slow.png
+       footprint_right_nw=misc/foot-right-nw.png,misc/foot-right-nw-slow.png
+       footprint_right_n=misc/foot-right-n.png,misc/foot-right-n-slow.png
 
        missile_n_image=projectiles/missile-n.png
        missile_ne_image=projectiles/missile-ne.png




reply via email to

[Prev in Thread] Current Thread [Next in Thread]