[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth changelog
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Tue, 05 Apr 2005 18:01:26 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 05/04/05 22:01:26
Modified files:
. : changelog
Log message:
Fix Typos
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.562&tr2=1.563&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.562 wesnoth/changelog:1.563
--- wesnoth/changelog:1.562 Tue Apr 5 21:35:49 2005
+++ wesnoth/changelog Tue Apr 5 22:01:26 2005
@@ -46,18 +46,18 @@
* Berserkers: made berserk only active on offense.
* Elves: added the race specific 'dextrous' trait (increases damage on
ranged attacks)
* Drakes: made them lawful
- * Drakefly: increased pierce vulnerability to 20%
- * Drakefoot: increse pierce vulnerability to 10%
- * Drake Burner: decrease HP to 42, changed ranged attack ro 6-4
+ * Drakefly: increase pierce vulnerability to 20%
+ * Drakefoot: increase pierce vulnerability to 10%
+ * Drake Burner: decrease HP to 42, changed ranged attack to 6-4
* Drake Clasher: decrease HP to 43
* Drake Fighter: decrease ranged attack to 3-3
* Fire Drake: decrease HP to 54, decrese ranged to 7-5
- * Drake Flameheart: decrese HP to 84, incresed ranged to 8-4
- * Drake Flare: decrese HP to 62, incresed ranged to 7-4
+ * Drake Flameheart: decrese HP to 84, increased ranged to 8-4
+ * Drake Flare: decrese HP to 62, increased ranged to 7-4
* Drake Gladiator: reduce HP to 65
- * Drake Glider: increase cost to 16, incresed ranged to 3-3
+ * Drake Glider: increase cost to 16, increased ranged to 3-3
* Inferno Drake: decrease HP to 71, increase ranged to 8-6
- * Sky Drake: increase cost to 27, incresed ranged to 5-3
+ * Sky Drake: increase cost to 27, increased ranged to 5-3
* Drake Slasher: reduce HP to 59
* Drake Warrior: reduce ranged attack 5-3
* made 'loyal' a trait which is only given to units explicitly by the
scenario designer
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/04/01
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/04/02
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/04/05
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/04/05
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/04/05
- [Wesnoth-cvs-commits] wesnoth changelog,
James Spencer <=
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/04/05
- [Wesnoth-cvs-commits] wesnoth changelog, Richard Kettering, 2005/04/07
- [Wesnoth-cvs-commits] wesnoth changelog, Richard Kettering, 2005/04/07
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/04/07
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/04/09
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/04/09
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/04/10
- [Wesnoth-cvs-commits] wesnoth changelog, Yann Dirson, 2005/04/10
- [Wesnoth-cvs-commits] wesnoth changelog, Hogne Håskjold, 2005/04/12
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/04/12