[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Wesnoth-cvs-commits] wesnoth data/maps/The_Rise_of_Wesnoth/A_Final_S...
From: |
James Spencer |
Subject: |
[Wesnoth-cvs-commits] wesnoth data/maps/The_Rise_of_Wesnoth/A_Final_S... |
Date: |
Wed, 23 Mar 2005 03:46:03 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <address@hidden> 05/03/23 08:46:03
Modified files:
data/maps/The_Rise_of_Wesnoth: A_Final_Spring
. : changelog
Log message:
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.539&tr2=1.540&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.539 wesnoth/changelog:1.540
--- wesnoth/changelog:1.539 Tue Mar 22 09:04:45 2005
+++ wesnoth/changelog Wed Mar 23 08:46:02 2005
@@ -1,5 +1,5 @@
CVS HEAD:
- * Added UNIT and PLACE_IMAGE macros to utils.cfg
+ * Added UNIT, UNDEAD_UNIT, and PLACE_IMAGE macros to utils.cfg
* terrain improvements
* fixed swamp transition (NW, SE) graphics
* added new terrains, 'N' ruined castle, 'Q' sunken ruin, 'q' swamp-ruin,
and 'k' river ford
@@ -13,6 +13,10 @@
* campaign modifications
* tutorial polishing
* updated HttT, TDH, TRoW, SotBE, and the Tutorial to use the new
[objectives] tag
+ * updated 'The Siege of Elensefar', 'Mountian Pass', 'The Swamp of Esten',
and 'A Final Spring' to use the new ford terrain (HttT & TRoW).
+ * updated the behaviour of the thieves in 'The Siege of Elensefar'
+ * updated Haldric's portrait in TRoW
+ * added graphics for generic Lich-Lords and the Archmages in 'The Sewer of
Southbay' (TRoW)
* updated HttT and TRoW to use the ruined keeps where appropriate
* dialog improvements in EI
* new map for Drowned Plains (EI)
@@ -49,6 +53,8 @@
* added new multiplayer map: Icy Waters
* changed King_of_the_Hill to use a Dwarvish Castle
* messages are now displayed in the user's colour when prefixed with /me
+ * added the map 'Clash'
+ * split the map and scenario file for 'An Island'
* fixed bug that made the ai recruit badly
* added debug command to give gold to current side
* when using zipios, ignore {~...} clauses, and handle address@hidden as if
there
Index: wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring
diff -u wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring:1.2
wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring:1.3
--- wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring:1.2 Thu Oct 14
21:21:57 2004
+++ wesnoth/data/maps/The_Rise_of_Wesnoth/A_Final_Spring Wed Mar 23
08:45:59 2005
@@ -12,15 +12,15 @@
ssscccdggggggrrhrfrrgghgffhffgggfrrffggccccss
ssscccdffgggrghhhhffrrgggffffgggrvffgccssssss
sscccgggfgggrghhhhhffgrrgggtgrrrrggggccssssss
-ssccccgggggrrrgghghfffggrrrrrggfgfgccsssscscc
-scccccggggrfvgrrgghhffgggggggffffcccccsssccgg
-schhcccgggrrgfffrghhfggggggccccccssscccccgggf
-scgcccccggtgrrftrrgtgggggccccsccsssscccwwwvgf
-sscscccccggrrgrrrgrrCccccsssssscsssccfggwwwwg
-ssscccssccddtgggfgCc\\ccsssssssccccwfffgwgwgg
-ssccccssssccddfffccscc\\cccccccwcwwwfgggwwggg
-sscfgtccccssccfccssccccc\RCCcggffggvwwwwgwggg
-sscfhgcgccsscccsscsc\dtfCgRRggggfggwwwwwwgggf
+ssccccgggggrrrgghghfffggrrrrrggfgfgkkcssscscc
+scccccggggrfvgrrgghhffgggggggffffccckkccsccgg
+schhcccgggrrgfffrghhfggggggccccccsssckkkcgggf
+scgcccccggtgrrftrrgtgggggccccsccssssckkgggvgf
+sscscccccggrrgrrrgrrCccccsssssscsssccfggggggg
+ssscccssccddtgggfgCc\\ccsssssssccccwfffgggggg
+ssccccssssccddfffccscc\\cccccccwcwwwfgggggggg
+sscfgtccccssccfccssccccc\RCCcggffggvwwwwggggg
+sscfhgcgccsscccsscsc\dtfCgRRggggfggwwwwwggggf
sscvhfvgtdccccssc\ccdCgggRRCrrggggggwwwwwggff
sccdhfRRggddcdcccddCc2CRRgggggrrgggwwwwwwwgwf
ssccgcddRRgRRRdddgggCRRfvgCgggggrrtgggggwwwww
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Wesnoth-cvs-commits] wesnoth data/maps/The_Rise_of_Wesnoth/A_Final_S...,
James Spencer <=