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[Wesnoth-cvs-commits] wesnoth INSTALL


From: Jon Daniel
Subject: [Wesnoth-cvs-commits] wesnoth INSTALL
Date: Mon, 21 Mar 2005 07:54:07 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Jon Daniel <address@hidden>     05/03/21 12:54:06

Modified files:
        .              : INSTALL 

Log message:
        updated INSTALL file

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/INSTALL.diff?tr1=1.11&tr2=1.12&r1=text&r2=text

Patches:
Index: wesnoth/INSTALL
diff -u wesnoth/INSTALL:1.11 wesnoth/INSTALL:1.12
--- wesnoth/INSTALL:1.11        Sat Feb 19 12:21:23 2005
+++ wesnoth/INSTALL     Mon Mar 21 12:54:06 2005
@@ -35,19 +35,29 @@
        
  $ cd wesnoth-0.x
 
-followed by
+The usual
        
  $ ./configure
+ $ make
+ $ make install
 
-compile with
+only compiles the wesnoth binary and installs it along with the game
+data to the default prefix which is probably /usr/local.
 
- $ make
-         
+If you want to build wesnoth_editor too add the --enable-editor
+configure option.
 
-Installing:
-       
- $ make install
-         
+In case you want wesnothd to be built you should add:
+--enable-server --localstatedir=/var/run --with-server-uid=user
+--with-server-gid=group
+
+localstatedir is the location where a wesnothd subdirectory will be
+created owned by user:group. This is relevant if you want to be able 
+to communicate with wesnothd through a fifo file named socket.
+You have to run wesnothd with the user specified while configuring in 
+order for it to work.
+You most likely want to change the default localstatedir since it will
+probably default to PREFIX/var.
 
 Updating:
 




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