wesnoth-cvs-commits
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-cvs-commits] wesnoth/src unit_display.cpp


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/src unit_display.cpp
Date: Thu, 03 Feb 2005 18:09:32 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/02/03 23:09:31

Modified files:
        src            : unit_display.cpp 

Log message:
        made units move slightly slower (corrects previous patch which could 
make them move rather fast)

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/unit_display.cpp.diff?tr1=1.47&tr2=1.48&r1=text&r2=text

Patches:
Index: wesnoth/src/unit_display.cpp
diff -u wesnoth/src/unit_display.cpp:1.47 wesnoth/src/unit_display.cpp:1.48
--- wesnoth/src/unit_display.cpp:1.47   Mon Jan 31 03:02:38 2005
+++ wesnoth/src/unit_display.cpp        Thu Feb  3 23:09:31 2005
@@ -65,11 +65,11 @@
        LOG_DP << "submerge: " << src_submerge << " -> " << dst_submerge << 
"\n";
 
        const gamemap::TERRAIN terrain = map.get_terrain(b);
-       const int nsteps = disp.turbo() ? 3 : 10*u.movement_cost(map,terrain);
+       const int nsteps = disp.turbo() ? 3 : 7*u.movement_cost(map,terrain);
        const double xstep = double(xdst - xsrc) / nsteps;
        const double ystep = double(ydst - ysrc) / nsteps;
 
-       const int time_between_frames = disp.turbo() ? 2 : 10;
+       const int time_between_frames = disp.turbo() ? 10 : 20;
        int ticks = SDL_GetTicks();
 
        int skips = 0;




reply via email to

[Prev in Thread] Current Thread [Next in Thread]