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[Wesnoth-cvs-commits] wesnoth/misc/fortunes wesnoth

From: Jordà Polo
Subject: [Wesnoth-cvs-commits] wesnoth/misc/fortunes wesnoth
Date: Sun, 16 Jan 2005 05:41:23 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Changes by:     Jordà Polo <address@hidden>     05/01/16 10:41:22

Modified files:
        misc/fortunes  : wesnoth 

Log message:
        added more fortunes


Index: wesnoth/misc/fortunes/wesnoth
diff -u wesnoth/misc/fortunes/wesnoth:1.1 wesnoth/misc/fortunes/wesnoth:1.2
--- wesnoth/misc/fortunes/wesnoth:1.1   Sun Jan 16 10:23:38 2005
+++ wesnoth/misc/fortunes/wesnoth       Sun Jan 16 10:41:22 2005
@@ -11,3 +11,21 @@
 <misc> yann: what patch ? you mean the move of the 2 first process out of
        the low memory, after a forbidden access to the apple bios ?
                                #wesnoth-devel, 2005-01-16
+Q: What unites Wesnoth developers?
+A: 3 hours sleep per night
+<miyo> Skovbaer: Could you please rewrite Wesnoth from scratch for us?
+<miyo> Skovbaer: Preferably with Perl :P
+<Skovbaer> give me 2 hours :)
+#wesnoth -- Nov 14 16:03:53 CET 2003
+Discussing FreeCiv in #wesnoth is fine, as long as you equivalently discuss 
Wesnoth in #freeciv *grin* -- Sirp
+Q: Why don't you get rid of that Miyo guy?
+A: We have tried.
+Playing Wesnoth is always a lose-lose situation for me. If I lose, then... 
that's bad. If I win, then I think the AI isn't good enough. -- Sirp
+18:45 < Shade> BfW is like crackware, every time you come back there's a new
+               version...

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