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[Wesnoth-cvs-commits] wesnoth/data maps/Heir_To_The_Throne/Isle_of_th...


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth/data maps/Heir_To_The_Throne/Isle_of_th...
Date: Fri, 24 Dec 2004 00:23:15 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  04/12/24 05:04:21

Modified files:
        data/maps/Heir_To_The_Throne: Isle_of_the_Damned 
        data/maps/The_Rise_of_Wesnoth: Cursed_Isle 
        data/scenarios/Heir_To_The_Throne: Isle_of_the_Damned.cfg 
        data/scenarios/The_Rise_of_Wesnoth: Cursed_Isle.cfg 

Log message:
        Make the Isle of the Damned look more Isleish, clean up the WML a bit

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text

Patches:
Index: wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned
diff -u wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned:1.3 
wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned:1.4
--- wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned:1.3 Fri Oct 15 
01:18:52 2004
+++ wesnoth/data/maps/Heir_To_The_Throne/Isle_of_the_Damned     Fri Dec 24 
05:04:21 2004
@@ -1,38 +1,40 @@
-sscssscccccccsssssssssscccggg
-ccgcccccmmmcmccssssssssscgRRg
-cgtggggggmmmmccssssssssssggRg
-fgfgCCCgctmmmffccccssssssssgs
-cfffC3Cggmmmmfffftcscssscssss
-sccffCggmmmmfffffffcccccc\css
-sscffrrmmmmmffrffffffccccgtcc
-sscccfrffmfffrrrfffffccccgggc
-sssscffrrftfrrrrfffffgtccgngd
-sssccggfrfffrfrffffffgcccn1nd
-sssscgffrfrrfffrrffffggccnnnd
-ssccggffrrffffffrffftffgcccdc
-ccggffrrffffffffrrrffffggtfcc
-ccgftfrfffffffrrfffrrfrfffffc
-gcgffffrrgffffrtfffffrfrrrffc
-gccggfffrggfggrffffffrffrtfcc
-ggcccccfdgggggrffffffrrrffccs
-g\sssccddddgdgrggggfgfffcccss
-ccsssccccdcdcddgddcgcgccccsss
-sssssccddcdccdddddcccccccccss
-ssssccccddddcdddccscscccccdcc
-gggggccccdddcdccccssssccddfdd
-gtfffggccddddccccssssscdfftfd
-fgfffggccccddcccsssssscddfffd
-ffffgtggccccccsssssssssccdddc
-ftfffggggcgcssssssssssscccccc
-fffffgggggggssssssssssccccccc
-Cffffffggtggsssssssscctcccccc
-2Cgfffffgggggssssssscggggcccc
-CCgfgfggggggsssssscc\gmmmcccc
-gggggggggggssssscsccggmmmggcc
-ggggggggtgssssssccggmmmmmggtc
-ggggggggggsssssssccggmmmggccs
-sssggggggsssssssssscggtggcsss
-sssgtggggssssssssssccgggccsss
-sssgggggsssssssssssscgccsssss
-ssssssssssssssssssssscsssssss
-sssssssssssssssssssssssssssss
+sssssssssssssssssssssssssssssssss
+ssscssssssssssssssssssssssscccccs
+scccccccscccccccccssssssscccgffcs
+scccgccccchhhchcccssssssssctwwfcs
+sccgtggggghhmmmhccscsssssscggwfcs
+scfgfgCCCgcthmhhfcccccsssscccfcss
+sscfffC3Cgghmmmhffftcccssssccccss
+sscccfggghgmmmhffffffcccssc\ccsss
+sssccffrrmhmmmhfrffffffcsccgtccss
+sssccccfhfhmhhhrrrfffffccccggfccs
+sssccccffrhhtfhrrrffwffgtccnnfdcs
+sssssccggfrfffrfrffffffgcccc1ndcs
+sssssccgffrfwwfffrrffffggcccncdcs
+ssscccggffrrffffffrffftffgcccdcss
+ssccggffrrffffffffrrrffffggtfccss
+scccgftfrfffwfffrrfffwwfrfffffcss
+scgcgffffrrgffffrtfffffrfrrrffcss
+scfccggfffrggfgwrffffffrffrtfccss
+scffcccccfdgggggrffffffrrrffccsss
+scfgcssccddddgdgrggggfgfffcccssss
+sscccssccccddddddgddcgcgccccsssss
+ssscscsccddwdwwdddddccccccccccscs
+ssccccccccddddwdddcccsssccccdcccs
+sscggggdcccwwdwdccccssssccddgddcs
+scctfffddwwddddccccssssccdgftfdcs
+sccgfffdwcwccddcccsssssccdggffdcs
+scfffftddwwcwccccssssssscccdddcss
+scftfffdddddwdcssssssssccccccccss
+sccCfgwggdwddgcssssssssccccccccss
+ssCCgfgwfgdtggcccssssscctccccssss
+sc2CCffwwfgggggccssssccggggcsssss
+scfgffgfggggggccsssscc\ghhmcccccs
+scgggggggggggccsssccccgfmmmggcccs
+scgggggwggtgccssssccggfhmhhfgtccs
+scggggwgggggccsssssccghmmhfgcccss
+sccccggggggccsssssssccggtggccssss
+sscccgtggggccssssssscccgwgccsssss
+ssscccgcgccccssssssssccgcccssssss
+ssssccccccccssssssssscccccsssssss
+sssssscscssssssssssssscscssssssss
Index: wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle
diff -u wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle:1.2 
wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle:1.3
--- wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle:1.2       Thu Oct 14 
21:21:57 2004
+++ wesnoth/data/maps/The_Rise_of_Wesnoth/Cursed_Isle   Fri Dec 24 05:04:21 2004
@@ -1,38 +1,40 @@
-scccssccccccccssssssssscccgff
-ccgcccccghgcgccssssssssscggff
-cgtgggggghhhhhccsssssssscgfgf
-fgfgCCCgcthmmhfccccssssscccgc
-cfffC2Cgghhmmhffftcccssscsccc
-cccffgghhmmmhffffffcccccccccs
-sscffgghmhmhhfgffffffccccgtcc
-sscccfgfhhhfffggfffffccc\gggc
-sssscfffgftffgggfffffgtccnnnd
-sssccggfffffffgffffffgcccn1nd
-sssccgffffggfffggffffggccdddd
-scccggffggffffffgffftffgcccdc
-ccggffggffffffffgffffffggtfcc
-ccgftfgfffffffggffffffgfffffc
-gcgffffgggffffgtfffffgfgggffc
-gccggfffgggfgggffffffgffgtfcc
-ggcccccfdggggggfffffffffffccs
-gccssccddddgdggggggfffffcccss
-ccsssccccdcdcddgddggggccccsss
-sssssccddcdccdddddccccccccccs
-ccccccccddddcdddccccscccccdcc
-gggggccccdddcdccccssssccdggdd
-gtfffggccddddccccssssscdgftfd
-fgfffggccccddcccsssssscddgfgd
-ffffgtggccccccsssssssscccdddc
-ftfffggggcgcssssssssssscccccc
-fffffgggggggccssssssscccccccc
-CCfffffggtggccsssssscctcccccc
-3Cgfffffgggggccssssscgghgcccc
-Cfgfgfggggggccccsscc\ghmhcccc
-ffgggggggggcccccccccgghmhggcc
-fffgggggtgcccscsccfffhhmhggtc
-ggggggggggccsssssccfffhhhgccc
-cccggggggccsssssssccfftggccss
-cscgtggggccssssssssccffgccsss
-cscgggggcccssssssssscgcccssss
-sscccccccssssssssssscccccssss
-sssssssssssssssssssscssscssss
+sssssssssssssssssssssssssssssssss
+ssscssssssssssssssssssssssscccccs
+scccccccscccccccccssssssscccgffcs
+scccgccccchhhchcccssssssssctwwfcs
+sccgtggggghhmmmhccscsssssscggwfcs
+scfgfgCCCgcthmhhfcccccsssscccfcss
+sscfffC3Cgghmmmhffftcccssssccccss
+sscccfggghfmmmhffffffcccssc\ccsss
+sssccffggmhmmmhfgffffffcsccgtccss
+sssccccfhfhmhhhfgffffffccccgffccs
+sssccccffghhtfhfffffwffgtccnnfdcs
+sssssccfffffffgfgfffffffcccc1ndcs
+sssssccfffgfwwfffgfffffggcccncdcs
+ssscccfgffgffffffffffftffgcccdcss
+ssccggffgffffffffffggffffggtfccss
+scccgftfffffwffffffffwwfffffffcss
+scgcgffffggfffffgtfffffgffffffcss
+scfccggffffgfffwgffffffgffgtfccss
+scffcccccfdgggfggffffffgggffccsss
+scfgcssccddddgdgfgffffgfffcccssss
+sscccssccccddddddgddcgcgccccsssss
+ssscscsccddwdwwdddddccccccccccscs
+ssccccccccddddwdddcccsssccccdcccs
+sscggggdcccwwdwdccccssssccddgddcs
+scctfffddwwddddccccssssccdfftfdcs
+sccgfffdwcwccddcccsssssccdggffdcs
+scfffftddwwcwccccssssssscccdddcss
+scftffffddddwdcssssssssccccccccss
+sccCfgwggdwddgcssssssssccccccccss
+ssCCgfgwffdtggcccssssscctccccssss
+sc2CCffwwffggggccssssccggggcsssss
+scfgfffffffgggccsssscc\ghhmcccccs
+scgggffffffggccsssccccgfmmmggcccs
+scgggggwggtgccssssccggfhmhhfgtccs
+scggggwgggggccsssssccghmmhfgcccss
+sccccgggffgccsssssssccggtggccssss
+sscccgtgfggccssssssscccgwgccsssss
+ssscccgcgccccssssssssccgcccssssss
+ssssccccccccssssssssscccccsssssss
+sssssscscssssssssssssscscssssssss
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:1.19 
wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:1.20
--- wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:1.19       
Fri Nov  5 23:18:22 2004
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg    Fri Dec 
24 05:04:21 2004
@@ -27,21 +27,19 @@
 
        {BIGMAP_ISLE_OF_THE_DAMNED}
 
-       [item]
-       x=6
-       y=13
-       image=terrain/temple.png
-       [/item]
-       [item]
-       x=13
-       y=17
-       image=terrain/temple.png
-       [/item]
-       [item]
-       x=10
-       y=12
-       image=terrain/temple.png
-       [/item]
+       [story]
+               [part]
+               id=isledamn_1a
+               story= _ "But the voyage did not go as smoothly as had been 
hoped. A storm blew up and bore down on the ship. Though all hands were on deck 
working desperately, a sudden gust of wind flung Konrad overboard as he 
attempted to secure the sails..."
+               background=campaigns/Heir_To_The_Throne/story/story9.png
+               [/part]
+               [part]
+               show_title=yes
+               id=isledamn_2a
+               story= _ "The mermen finally saved Konrad from the sea, but 
were unable to get him back to the ship. With great effort though, they reached 
a nearby island..."
+               background="maps/wesnoth.png"
+               [/part]
+       [/story]
 
        [side]
        description=Konrad
@@ -51,21 +49,8 @@
        canrecruit=1
        recruit=Thug,Poacher,Footpad
        controller=human
-               [unit]
-               description=Kalba
-               type=Merman
-               side=1
-               x=25
-               y=10
-               [/unit]
-               [unit]
-               description=Gnaba
-               type=Merman
-               side=1
-               x=29
-               y=12
-               [/unit]
        [/side]
+
        [side]
        description=Haf-Mal
        type=Lich
@@ -78,6 +63,7 @@
                [/ai]
        {GOLD 80 140 200}
        [/side]
+
        [side]
        description=Jarmal-Gorg
        type=Lich
@@ -88,39 +74,100 @@
        {GOLD 80 140 200}
        [/side]
 
-       [story]
-               [part]
-               id=isledamn_1a
-               story= _ "But the voyage did not go as smoothly as had been 
hoped. A storm blew up and bore down on the ship. Though all hands were on deck 
working desperately, a sudden gust of wind flung Konrad overboard as he 
attempted to secure the sails..."
-               background=campaigns/Heir_To_The_Throne/story/story9.png
-               [/part]
-               [part]
-               show_title=yes
-               id=isledamn_2a
-               story= _ "The mermen finally saved Konrad from the sea, but 
were unable to get him back to the ship. With great effort though, they reached 
a nearby island..."
-               background="maps/wesnoth.png"
-               [/part]
-       [/story]
 
        [event]
-       name=start
+       name=prestart
 
-               #reset gold held to 100
-               [store_gold]
-               side=1
-               variable=isle_damned_starting_gold
-               [/store_gold]
-               {VARIABLE_OP isle_damned_starting_gold multiply -1}
-               [gold]
-               side=1
-               amount=$isle_damned_starting_gold
-               [/gold]
-               [gold]
-               side=1
-               amount=100
-               [/gold]
-               {VARIABLE_OP isle_damned_starting_gold multiply -1}
+       [item]
+       x=11
+       y=13
+       image=terrain/temple.png
+       [/item]
+       [item]
+       x=10
+       y=17
+       image=terrain/temple.png
+       [/item]
+       [item]
+       x=9
+       y=15
+       image=terrain/temple.png
+       [/item]
+
+       [unit]
+       description=Kalba
+       type=Merman
+       side=1
+       x=27
+       y=12
+       [/unit]
+       [unit]
+       description=Gnaba
+       type=Merman
+       side=1
+       x=31
+       y=14
+       [/unit]
+
+       #reset gold held to 100
+       [store_gold]
+       side=1
+       variable=isle_damned_starting_gold
+       [/store_gold]
+       {VARIABLE_OP isle_damned_starting_gold multiply -1}
+       [gold]
+       side=1
+       amount=$isle_damned_starting_gold
+       [/gold]
+       [gold]
+       side=1
+       amount=100
+       [/gold]
+       {VARIABLE_OP isle_damned_starting_gold multiply -1}
 
+       [disallow_recruit]
+       side=1
+       type=Elvish Fighter
+       [/disallow_recruit]
+       [disallow_recruit]
+       side=1
+       type=Elvish Archer
+       [/disallow_recruit]
+       [disallow_recruit]
+       side=1
+       type=Elvish Scout
+       [/disallow_recruit]
+       [disallow_recruit]
+       side=1
+       type=Elvish Shaman
+       [/disallow_recruit]
+       [disallow_recruit]
+       side=1
+       type=Horseman
+       [/disallow_recruit]
+       [disallow_recruit]
+       side=1
+       type=Mage
+       [/disallow_recruit]
+
+       [unit]
+       description=Urlaf
+       type=Outlaw
+       side=1
+       x=21
+       y=12
+       [/unit]
+
+       [hide_unit]
+       x=21
+       y=12
+       description=Urlaf
+       [/hide_unit]
+
+       [/event]
+
+       [event]
+       name=start
                [message]
                description=Konrad
                id=isledamn_3
@@ -141,42 +188,18 @@
                id=isledamn_6
                message= _ "There are still some bands of humans hiding on the 
island, my lord. If you recruit some of them to help, we might have some hope 
of holding off the undead hordes!"
                [/message]
-               [unit]
+
+               [unhide_unit]
+               x=21
+               y=12
                description=Urlaf
-               type=Outlaw
-               side=1
-               x=18
-               y=10
-               [/unit]
+               [/unhide_unit]
                [message]
                description=Urlaf
                id=isledamn_7
                message= _ "Maybe we can make a deal! Help us defeat those evil 
creatures!"
                [/message]
-               [disallow_recruit]
-               side=1
-               type=Elvish Fighter
-               [/disallow_recruit]
-               [disallow_recruit]
-               side=1
-               type=Elvish Archer
-               [/disallow_recruit]
-               [disallow_recruit]
-               side=1
-               type=Elvish Scout
-               [/disallow_recruit]
-               [disallow_recruit]
-               side=1
-               type=Elvish Shaman
-               [/disallow_recruit]
-               [disallow_recruit]
-               side=1
-               type=Horseman
-               [/disallow_recruit]
-               [disallow_recruit]
-               side=1
-               type=Mage
-               [/disallow_recruit]
+
        [/event]
 
        [event]
@@ -293,12 +316,12 @@
                        numerical_equals=1
                        [/variable]
                        [then]
-                               {MOREMIRMU_TRAP 13 17}
-                               {XAKAE_TRAP 10 12}
+                               {MOREMIRMU_TRAP 11 13}
+                               {XAKAE_TRAP 10 17}
                        [/then]
                        [else]
-                               {MOREMIRMU_TRAP 10 12}
-                               {XAKAE_TRAP 13 17}
+                               {MOREMIRMU_TRAP 10 17}
+                               {XAKAE_TRAP 11 13}
                        [/else]
                        
                [/if]
@@ -308,8 +331,8 @@
        name=moveto
                [filter]
                side=1
-               x=6
-               y=13
+               x=9
+               y=15
                [/filter]
                [message]
                id=msg4_11
@@ -323,6 +346,7 @@
                [filter]
                description=Moremirmu
                [/filter]
+
                [message]
                id=msg4_moredie
                speaker=unit
@@ -338,14 +362,14 @@
                [command]
                        [move_unit_fake]
                        type=Galleon
-                       x=23,23,23,23,23,24
-                       y=1,2,3,4,5,5
+                       x=33,32,31,30,29,28,27
+                       y=7,7,8,7,7,7,8
                        [/move_unit_fake]
                [/command]
                [command]
                        [item]
-                       x=24
-                       y=5
+                       x=27
+                       y=8
                        image=galleon.png
                        [/item]
                [/command]
@@ -385,43 +409,6 @@
                side=1
                type=Footpad
                [/disallow_recruit]
-
-#              [message]
-#              description=Banditboss
-#              id=isledamn_8
-#              message= _ "Hey boss! Can we go with you? We are sick of this 
awfull island."
-#              [/message]
-#              [message]
-#              id=isledamm_9
-#              description=Konrad
-#              message= _ "Hmm...I have to consider this..."
-#                      [option]
-#                      id=accept_bandits
-#                      message= _ "Yes, on board!."
-#                      [/option]
-#                      [option]
-#                      id=reject_bandits
-#                      message= _ "I'm not truly trust in you, bandits are 
treacherous."
-#                              [command]
-#                                      [message]
-#                                      description=Banditboss
-#                                      message= _ ""
-#                                      [/message]
-#                                      [kill]
-#                                      type=Thug
-#                                      [/kill]
-#                                      [kill]
-#                                      type=Poacher
-#                                      [/kill]
-#                                      [kill]
-#                                      type=Outlaw
-#                                      [/kill]
-#                                      [kill]
-#                                      type=Bandit
-#                                      [/kill]
-#                              [/command]
-#                      [/option]
-#              [/message]
 #enddef
 
 #define ISLE_RESTORE_GOLD
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.17 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.18
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:1.17     Sun Nov 
 7 04:44:58 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg  Fri Dec 24 
05:04:21 2004
@@ -84,8 +84,8 @@
                [/ai]
                [ai] 
                        [protect_location]
-                               x=11
-                               y=14
+                               x=13
+                               y=16
                                radius=10
                                value=10
                        [/protect_location]
@@ -119,8 +119,8 @@
                [/ai]
                [ai] 
                        [protect_location]
-                               x=11
-                               y=14
+                               x=13
+                               y=16
                                radius=10
                                value=10
                        [/protect_location]
@@ -129,7 +129,7 @@
 
        {scenarios/The_Rise_of_Wesnoth/trow-nlmsg.cfg}
 
-       #define TEMP_LOOT X Y
+#define TEMP_LOOT X Y
        [event]
        name=moveto
        [filter]
@@ -241,11 +241,11 @@
                {STARTING_VILLAGES 2 12}
                {STARTING_VILLAGES 3 12}
 
-               {PUT_IMG (terrain/temple.png) 10 12}
-               {PUT_IMG (terrain/temple.png) 8 13}
-               {PUT_IMG (terrain/temple.png) 10 15}
+               {PUT_IMG (terrain/temple.png) 11 13}
+               {PUT_IMG (terrain/temple.png) 10 17}
+               {PUT_IMG (terrain/temple.png) 9 15}
 
-               {OBJ_POTION_HOLY  27 22 (holy_water1)}
+               {OBJ_POTION_HOLY  29 24 (holy_water1)}
 
                [set_variable]
                        name=queen_awake
@@ -278,13 +278,13 @@
                        numerical_equals=1
                        [/variable]
                        [then]
-                               {TEMP_LOOT 10 12}
+                               {TEMP_LOOT 11 13}
 #ifdef EASY
-                               {TEMP_LOOT 8 13}
+                               {TEMP_LOOT 10 17}
 #else
-                               {TEMP_EMPTY 8 13}
+                               {TEMP_EMPTY 10 17}
 #endif
-                               {TEMP_QUEEN 10 15}
+                               {TEMP_QUEEN 9 15}
                        [/then]
                [/if]
                [if]
@@ -293,13 +293,13 @@
                        numerical_equals=2
                        [/variable]
                        [then]
-                               {TEMP_LOOT 8 13}
+                               {TEMP_LOOT 10 17}
 #ifdef EASY
-                               {TEMP_LOOT 10 15}
+                               {TEMP_LOOT 9 15}
 #else
-                               {TEMP_EMPTY 10 15}
+                               {TEMP_EMPTY 9 15}
 #endif
-                               {TEMP_QUEEN 10 12}
+                               {TEMP_QUEEN 11 13}
                        [/then]
                [/if]
                [if]
@@ -308,49 +308,23 @@
                        numerical_equals=3
                        [/variable]
                        [then]
-                               {TEMP_LOOT 10 15}
+                               {TEMP_LOOT 9 15}
 #ifdef EASY
-                               {TEMP_LOOT 10 12}
+                               {TEMP_LOOT 11 13}
 #else
-                               {TEMP_EMPTY 10 12}
+                               {TEMP_EMPTY 11 13}
 #endif
-                               {TEMP_QUEEN 8 13}
+                               {TEMP_QUEEN 10 17}
                        [/then]
                [/if]
                
                {CLEAR_VARIABLE random}
 
 #ifdef EASY
-       {OBJ_POTION_HOLY  26 24 (holy_water2)}
+       {OBJ_POTION_HOLY  28 26 (holy_water2)}
 #endif
        [/event]
 
-##ifdef EASY
-#      [event]
-#              name=moveto
-#              [filter]
-#                      side=1
-#                      x=26
-#                      y=24
-#              [/filter]
-#              
-#              [removeitem]
-#              [/removeitem]
-#      [/event]
-##endif
-#
-#      [event]
-#              name=moveto
-#              [filter]
-#                      side=1
-#                      x=27
-#                      y=22
-#              [/filter]
-#              
-#              [removeitem]
-#              [/removeitem]
-#      [/event]
-
        [event]
                name=start
                [message]




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