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[Wesnoth-cvs-commits] wesnoth/data game.cfg


From: Richard Kettering
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg
Date: Sat, 13 Nov 2004 18:30:36 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Richard Kettering <address@hidden>      04/11/13 23:15:26

Modified files:
        data           : game.cfg 

Log message:
        Added naga movetype.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.131&tr2=1.132&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.131 wesnoth/data/game.cfg:1.132
--- wesnoth/data/game.cfg:1.131 Thu Nov 11 00:00:36 2004
+++ wesnoth/data/game.cfg       Sat Nov 13 23:15:26 2004
@@ -1074,6 +1074,49 @@
        [/movetype]
 
        [movetype]
+       name=naga
+               [movement costs]
+               deep water=1
+               shallow water=1
+               swamp water=1
+               grassland=2
+               sand=1
+               forest=3
+               hills=3
+               mountains=5
+               village=1
+               castle=2
+               cave=1
+               tundra=2
+               cavewall=100
+               [/movement costs]
+
+               [defense]
+               deep water=50
+               shallow water=30
+               swamp water=40
+               grassland=70
+               sand=60
+               forest=70
+               hills=60
+               mountains=70
+               village=60
+               castle=50
+               tundra=70
+               cave=80
+               [/defense]
+
+               [resistance]
+               blade=100
+               pierce=100
+               impact=100
+               fire=100
+               cold=120
+               holy=80
+               [/resistance]
+       [/movetype]
+
+       [movetype]
        name=float
        flies=true
                [movement costs]




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