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[Wesnoth-cvs-commits] wesnoth/data/units Cavalier.cfg


From: Richard Kettering
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Cavalier.cfg
Date: Tue, 09 Nov 2004 02:46:15 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Richard Kettering <address@hidden>      04/11/09 07:40:19

Modified files:
        data/units     : Cavalier.cfg 

Log message:
        Changed Cavalier cfg file to accomodate crossbow, updated description.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Cavalier.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Cavalier.cfg
diff -u wesnoth/data/units/Cavalier.cfg:1.5 wesnoth/data/units/Cavalier.cfg:1.6
--- wesnoth/data/units/Cavalier.cfg:1.5 Sun Sep 26 21:08:57 2004
+++ wesnoth/data/units/Cavalier.cfg     Tue Nov  9 07:40:19 2004
@@ -21,7 +21,7 @@
        [/resistance]
 
 usage=scout
-unit_description= _ "Only the most experienced and heroic Dragoons can achieve 
to ride the battlefield as Cavaliers. Armed with magical artifacts, keen swords 
and fine armours, they are one of the best mounted troops in all know world."
+unit_description= _ "A triumphant sight on the battlefield, cavaliers are 
masters at the use of both sword and crossbow from horseback. Their facility 
with ranged weapons allows them to strike at many a foe with impunity, and 
their mettle has turned the tide of some of the greatest battles in known 
history."
 get_hit_sound=groan.wav
     [attack]
     name=sword
@@ -45,30 +45,37 @@
                [/frame]
     [/attack]
     [attack]
-    name=pistol
+    name=crossbow
     type=pierce
     range=long
     damage=17
     number=1
                [sound]
-               time=-50
-               sound=pistol.wav
+               time=-100
+               sound=firearrow.wav
                [/sound]
                [frame]
-               begin=-150
-               end=-50
-               image=human-cavalier-range.png
+               begin=-200
+               end=-100
+               image=human-cavalier-range1.png
                [/frame]
+
+               [sound]
+               time=0
+               sound=arrow-hit.wav
+               sound_miss=arrow-miss.wav
+               [/sound]
                [frame]
-               begin=-50
-               end=100
+               begin=-100
+               end=50
                image=human-cavalier-range2.png
                [/frame]
 
                [missile_frame]
-               begin=-50
+               begin=-100
                end=0
-               image=projectiles/bullet.png
+               image=projectiles/missile-n.png
+               image_diagonal=projectiles/missile-ne.png
                [/missile_frame]
        [/attack]
 [/unit]




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