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[Wesnoth-cvs-commits] wesnoth/po wesnoth-ei/wesnoth-ei.pot wesnoth-so...


From: Yann Dirson
Subject: [Wesnoth-cvs-commits] wesnoth/po wesnoth-ei/wesnoth-ei.pot wesnoth-so...
Date: Fri, 15 Oct 2004 17:38:50 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Yann Dirson <address@hidden>    04/10/15 21:31:28

Modified files:
        po/wesnoth-ei  : wesnoth-ei.pot 
        po/wesnoth-sotbe: wesnoth-sotbe.pot 
        po/wesnoth-trow: wesnoth-trow.pot 
        po/wesnoth     : wesnoth.pot 

Log message:
        synced all pot files with source

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-ei/wesnoth-ei.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth-trow/wesnoth-trow.pot.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/wesnoth.pot.diff?tr1=1.2&tr2=1.3&r1=text&r2=text

Patches:
Index: wesnoth/po/wesnoth-ei/wesnoth-ei.pot
diff -u wesnoth/po/wesnoth-ei/wesnoth-ei.pot:1.1 
wesnoth/po/wesnoth-ei/wesnoth-ei.pot:1.2
--- wesnoth/po/wesnoth-ei/wesnoth-ei.pot:1.1    Sun Oct 10 22:02:07 2004
+++ wesnoth/po/wesnoth-ei/wesnoth-ei.pot        Fri Oct 15 21:31:28 2004
@@ -1490,7 +1490,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:323
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:330
 msgid "Hmm..."
 msgstr ""
 
@@ -1690,19 +1690,19 @@
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:262
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:280
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:285
 msgid "Very well, you may read it. (it might tell us something useful)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:283
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde. It would be very easy for me to defeat "
@@ -1712,11 +1712,11 @@
 "captains, but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:288
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:295
 msgid "What is the point of this message? All you do is insult us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:293
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:300
 msgid ""
 "The point is that Gweddry could not have defeated my lord's minions without "
 "the help of his slaves! I doubt Gweddry could even last two seconds in "
@@ -1724,32 +1724,32 @@
 "contest, a battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:298
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:305
 msgid ""
 "What are his terms? I won't accept anything obviously weighted towards his "
 "victory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:303
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:310
 msgid ""
 "That only proves you are a coward. Anyway, these are his terms: You pick "
 "your six best warriors and I will pick my six best. Then we will fight, to "
 "the death, until either you or he is destroyed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:308
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:315
 msgid ""
 "Gweddry, I don't think you should accept. He will bring more than seven "
 "undead to the battle; he will bring a whole army!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:313
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid ""
 "Well, I think you should accept. This at least guarantees a somewhat fair "
 "fight, and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:318
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:325
 msgid ""
 "I will simplify your choice. Accept, or face the onslaught of my lord's "
 "hordes, like the coward that you are."
Index: wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot
diff -u wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot:1.2 
wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot:1.3
--- wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot:1.2      Thu Oct 14 14:23:12 2004
+++ wesnoth/po/wesnoth-sotbe/wesnoth-sotbe.pot  Fri Oct 15 21:31:28 2004
@@ -305,7 +305,7 @@
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:157
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
@@ -578,68 +578,69 @@
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
-"@Kill all elves of the Silent Forest\n"
+"@Chase all elves from the western bank of river Bork\n"
 "Defeat:\n"
 "#Death of Kapou'e\n"
 "#Death of Grüü\n"
-"#Death of a Shaman"
+"#Death of a Shaman\n"
+"#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:111
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:116
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:121
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:126
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:131
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:142
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:147
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:178
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:183
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:188
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
Index: wesnoth/po/wesnoth-trow/wesnoth-trow.pot
diff -u wesnoth/po/wesnoth-trow/wesnoth-trow.pot:1.1 
wesnoth/po/wesnoth-trow/wesnoth-trow.pot:1.2
--- wesnoth/po/wesnoth-trow/wesnoth-trow.pot:1.1        Sun Oct 10 22:02:09 2004
+++ wesnoth/po/wesnoth-trow/wesnoth-trow.pot    Fri Oct 15 21:31:28 2004
@@ -953,126 +953,126 @@
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:627
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:651
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:659
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:679
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:695
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:731
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:764
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:814
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:866
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:788
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:838
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:775
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:826
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:877
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:799
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:850
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:901
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:894
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:918
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:900
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:924
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:914
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:920
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:926
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:932
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:992
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:998
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1004
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1010
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
@@ -1643,165 +1643,166 @@
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
 "@Kill the Lich's to get his Book and\n"
 "@Enter Southbay's Sewer\n"
+"@Kill All Enemy Leaders to Get the Bonus\n"
 "Defeat:\n"
 "#Death of Prince Haldric or\n"
 "#Death of Lady Jessica or\n"
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:216
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:235
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:268
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:284
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:298
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:299
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 #: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:271
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:326
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:353
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:360
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:366
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:372
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:383
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:393
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:414
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:415
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:446
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:447
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:453
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:484
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:493
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:494
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:517
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:522
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:527
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:532
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:537
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:538
 msgid "And he brought a friend."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:556
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:557
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:562
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:563
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:618
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:631
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:632
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
@@ -2634,61 +2635,62 @@
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
 "@Exit the Sewer\n"
+"@Kill All Enemy Leaders to Get the Bonus\n"
 "Defeat:\n"
 "#Death of Prince Haldric or\n"
 "#Death of Lady Jessica or\n"
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:144
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:149
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:154
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:160
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:166
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:172
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:178
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:187
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:196
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2696,51 +2698,51 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:202
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:224
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:245
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:293
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:274
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:315
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:316
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:330
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:375
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:390
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:391
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:397
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:406
 msgid "Finally on to Southbay!"
 msgstr ""
 
Index: wesnoth/po/wesnoth/wesnoth.pot
diff -u wesnoth/po/wesnoth/wesnoth.pot:1.2 wesnoth/po/wesnoth/wesnoth.pot:1.3
--- wesnoth/po/wesnoth/wesnoth.pot:1.2  Thu Oct 14 14:23:12 2004
+++ wesnoth/po/wesnoth/wesnoth.pot      Fri Oct 15 21:31:28 2004
@@ -10,7 +10,7 @@
 "#-#-#-#-#  wesnoth.cpp.po (PACKAGE VERSION)  #-#-#-#-#\n"
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-10-14 16:20+0200\n"
+"POT-Creation-Date: 2004-10-15 23:28+0200\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
@@ -150,7 +150,7 @@
 "Upkeep'</ref> for more information."
 msgstr ""
 
-#: data/help.cfg:85 src/help.cpp:772 src/help.cpp:773
+#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
 msgid "Movement"
 msgstr ""
 
@@ -1050,11 +1050,11 @@
 "well. However, any unit can only retaliate by using a weapon of the same "
 "range as the one used to attack. This means that a ranged attack can only be "
 "countered by a ranged attack and a melee attack can only be countered by a "
-"melee attack. Most units have more powerful melee attacks than ranged, so "
-"units with ranged attacks are useful in that retaliation against them is "
-"less powerful; often there is no retaliation. However ranged units cannot "
-"shoot across multiple hexes; this is one of the distinctive features of "
-"Wesnoth."
+"melee attack. Most units have more powerful melee attacks than ranged "
+"attacks. Units with strong ranged attacks are useful in retaliation against "
+"melee oriented units. Some melee units without ranged attacks won't be able "
+"to retaliate at all. However ranged units cannot shoot across multiple "
+"hexes; this is one of the distinctive features of Wesnoth."
 msgstr ""
 
 #: data/scenarios/tutorial/Basic_Training.cfg:151
@@ -1986,7 +1986,7 @@
 "with this terrain"
 msgstr ""
 
-#: data/translations/english.cfg:109 src/help.cpp:875
+#: data/translations/english.cfg:109 src/help.cpp:874
 msgid "or"
 msgstr ""
 
@@ -5447,7 +5447,7 @@
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:276 src/help.cpp:2373 src/show_dialog.cpp:472
+#: src/about.cpp:276 src/help.cpp:2372 src/show_dialog.cpp:472
 msgid "Close"
 msgstr ""
 
@@ -5663,12 +5663,12 @@
 msgid "Moves"
 msgstr ""
 
-#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:699
+#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:698
 #: src/playturn.cpp:597 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
-#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:699
+#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:698
 #: src/playturn.cpp:597 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
@@ -5902,71 +5902,71 @@
 msgid "Alignment"
 msgstr ""
 
-#: src/help.cpp:628
+#: src/help.cpp:627
 msgid "Required XP"
 msgstr ""
 
-#: src/help.cpp:638 src/reports.cpp:233
+#: src/help.cpp:637 src/reports.cpp:233
 msgid "attacks"
 msgstr ""
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1955
+#: src/help.cpp:645 src/help.cpp:646 src/playturn.cpp:1955
 msgid "Name"
 msgstr ""
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1954
+#: src/help.cpp:649 src/help.cpp:650 src/playturn.cpp:1954
 msgid "Type"
 msgstr ""
 
-#: src/help.cpp:654 src/help.cpp:655 src/unit_types.cpp:302
+#: src/help.cpp:653 src/help.cpp:654 src/unit_types.cpp:302
 msgid "Dmg"
 msgstr ""
 
-#: src/help.cpp:658 src/help.cpp:659
+#: src/help.cpp:657 src/help.cpp:658
 msgid "Strikes"
 msgstr ""
 
-#: src/help.cpp:662 src/help.cpp:663
+#: src/help.cpp:661 src/help.cpp:662
 msgid "Range"
 msgstr ""
 
-#: src/help.cpp:666 src/help.cpp:667
+#: src/help.cpp:665 src/help.cpp:666
 msgid "Special"
 msgstr ""
 
-#: src/help.cpp:724
+#: src/help.cpp:723
 msgid "Resistances"
 msgstr ""
 
-#: src/help.cpp:728 src/help.cpp:729
+#: src/help.cpp:727 src/help.cpp:728
 msgid "Attack Type"
 msgstr ""
 
-#: src/help.cpp:732 src/help.cpp:733
+#: src/help.cpp:731 src/help.cpp:732
 msgid "Resistance"
 msgstr ""
 
-#: src/help.cpp:764
+#: src/help.cpp:763
 msgid "Terrain Modifiers"
 msgstr ""
 
-#: src/help.cpp:768 src/help.cpp:769
+#: src/help.cpp:767 src/help.cpp:768
 msgid "Terrain"
 msgstr ""
 
-#: src/help.cpp:776 src/help.cpp:777
+#: src/help.cpp:775 src/help.cpp:776
 msgid "Defense"
 msgstr ""
 
-#: src/help.cpp:1877
+#: src/help.cpp:1876
 msgid "< Back"
 msgstr ""
 
-#: src/help.cpp:1878
+#: src/help.cpp:1877
 msgid "Forward >"
 msgstr ""
 
-#: src/help.cpp:2376
+#: src/help.cpp:2375
 msgid "The Battle for Wesnoth Help"
 msgstr ""
 




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