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[Wesnoth-cvs-commits] wesnoth/data/units Wose.cfg


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Wose.cfg
Date: Sat, 18 Sep 2004 19:45:06 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  04/09/18 23:38:45

Modified files:
        data/units     : Wose.cfg 

Log message:
        Minoor description tweak

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Wose.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Wose.cfg
diff -u wesnoth/data/units/Wose.cfg:1.14 wesnoth/data/units/Wose.cfg:1.15
--- wesnoth/data/units/Wose.cfg:1.14    Sat Sep 18 19:11:53 2004
+++ wesnoth/data/units/Wose.cfg Sat Sep 18 23:38:45 2004
@@ -13,7 +13,7 @@
 alignment=lawful
 advanceto=Elder Wose
 cost=20
-unit_description= _ "Woses are treelike creatures of legend. They rose from 
the forest, and when in forest, they are disguised as an ordinary tree. Their 
form is very slow and stiff, so they cannot avoid attacks very well. Their 
tough bark is highly resistant to cold, crushing attacks, and arrows, although 
blades have no trouble cutting through it, and they are very flammable. By 
drawing nutrients from the ground and energy from the sun, Woses can regrow 
missing limbs after a fight."
+unit_description= _ "Woses are treelike creatures of legend. They rose from 
the forest, and when in a forest they are indistinguishable from ordinary 
trees. Their form is very slow and stiff, so they cannot avoid attacks very 
well. Their tough bark is highly resistant to cold, crushing attacks, and 
arrows, although blades have no trouble cutting through it, and they are very 
flammable. By drawing nutrients from the ground and energy from the sun, Woses 
can regrow missing limbs after a fight."
 usage=fighter
        [attack]
        name=crush




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