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[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...
Date: Thu, 16 Sep 2004 17:58:00 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  04/09/16 21:46:14

Modified files:
        data/scenarios/The_Rise_of_Wesnoth: A_Beach.cfg 
                                            A_Final_Spring.cfg 
                                            A_Harrowing_Escape.cfg 
                                            Clearwater_Port.cfg 
                                            Fallen_Lich_Point.cfg 
                                            Peoples_in_Decline.cfg 
                                            Return_of_the_Fleet.cfg 
                                            Rise_of_Wesnoth.cfg 
                                            Sewer.cfg 
                                            Temple_of_the_Deep.cfg 
                                            The_Dragon.cfg The_Fall.cfg 
                                            The_Midlands.cfg 
                                            The_Oldwood.cfg 
                                            The_River_Road.cfg 
                                            The_Vanguard.cfg 
                                            Troll_Hole.cfg 

Log message:
        Make easy an average amount easier (-120 from Med / # of enemy 
leaders), make hard an avarage amount harder (+180).

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.10 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.11
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.10 Wed Sep  8 
00:10:02 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg      Thu Sep 16 
21:46:13 2004
@@ -54,7 +54,7 @@
                description=Hhirg
                side=2
                canrecruit=1
-               {GOLD 130 185 290}
+               {GOLD 130 190 280}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
@@ -75,7 +75,7 @@
                description=Ssirk
                side=3
                canrecruit=1
-               {GOLD 130 185 290}
+               {GOLD 130 190 280}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.15 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.15  Wed Sep 
 8 00:10:02 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg       Thu Sep 
16 21:46:13 2004
@@ -79,7 +79,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
-               {GOLD 150 250 300}
+               {GOLD 210 250 310}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -111,7 +111,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
-               {GOLD 150 250 300}
+               {GOLD 210 250 310}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -133,7 +133,7 @@
                side=5
                canrecruit=1
                recruit=Sea Orc, Vampire Bat
-               {GOLD 125 175 250}
+               {GOLD 180 220 280}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.11 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.12
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:1.11      
Sat Sep  4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg   Thu Sep 
16 21:46:13 2004
@@ -53,7 +53,7 @@
                description=Tan-Schmog
                side=2
                canrecruit=1
-               {GOLD 90 145 250}
+               {GOLD 90 150 240}
                team_name=orcs
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider
                [ai]
@@ -75,7 +75,7 @@
                description=Tan-NauVong
                side=3
                canrecruit=1
-               {GOLD 90 145 250}
+               {GOLD 90 150 240}
                team_name=orcs
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider
                [ai]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.16 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.17
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.16 Wed Sep 
 8 00:10:02 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg      Thu Sep 
16 21:46:13 2004
@@ -96,7 +96,7 @@
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
 
-               {GOLD 150 230 300}
+               {GOLD 190 230 290}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -129,7 +129,7 @@
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
 
-               {GOLD 150 230 300}
+               {GOLD 190 230 290}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -163,7 +163,7 @@
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
 
-               {GOLD 220 300 350}
+               {GOLD 260 300 360}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.10 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.11
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:1.10       
Sat Sep  4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg    Thu Sep 
16 21:46:13 2004
@@ -75,7 +75,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
-               {GOLD 180 250 300}
+               {GOLD 210 250 310}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -106,7 +106,7 @@
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
 
-               {GOLD 180 250 300}
+               {GOLD 210 250 310}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -132,7 +132,7 @@
                side=4
                canrecruit=1
                recruit=Skeleton, Skeleton Archer, Ghost, Ghoul, Walking Corpse
-               {GOLD 90 150 200}
+               {GOLD 120 150 210}
                team_name=undead
                [ai]
                        aggression=1.0
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.12 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.12      
Tue Sep  7 20:12:13 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg   Thu Sep 
16 21:46:13 2004
@@ -68,7 +68,7 @@
                description=Sorfind
                side=2
                canrecruit=1
-               {GOLD 90 145 250}
+               {GOLD 110 150 210}
                {INCOME 4 8 12}
                team_name=Drake
 #ifdef EASY
@@ -89,7 +89,7 @@
                description=Corfil
                side=3
                canrecruit=1
-               {GOLD 90 145 250}
+               {GOLD 110 150 210}
                {INCOME 4 8 12}
                team_name=Drake
 #ifdef EASY
@@ -110,7 +110,7 @@
                description=Til-Gandra
                side=4
                canrecruit=1
-               {GOLD 90 145 250}
+               {GOLD 110 150 210}
                {INCOME 4 8 12}
                team_name=Drake
 #ifdef EASY
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.8 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.9
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.8      
Wed Sep  8 00:10:02 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg  Thu Sep 
16 21:46:13 2004
@@ -56,7 +56,7 @@
                description=General Heravan
                side=2
                canrecruit=1
-               {GOLD 130 180 230}
+               {GOLD 140 180 240}
                team_name=orcs
 #ifdef EASY
                recruit=Skeleton,Skeleton Archer, Vampire Bat
@@ -100,7 +100,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer, Troll Whelp, Troll, Troll Warrior
 #endif
-               {GOLD 170 220 270}
+               {GOLD 180 220 280}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -132,7 +132,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer, Troll Whelp, Troll, Troll Warrior
 #endif
-               {GOLD 170 220 270}
+               {GOLD 180 220 280}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.2 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.3
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.2  Thu Sep 
 9 15:41:11 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg      Thu Sep 
16 21:46:13 2004
@@ -70,7 +70,7 @@
                canrecruit=1
                recruit=Revenant,Bone Shooter,Skeleton,Skeleton Archer,Vampire 
Bat, 
 Walking Corpse,Soulless,Vampire Bat,Ghoul,Necrophage
-               {GOLD 130 180 230}
+               {GOLD 160 180 220}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -99,7 +99,7 @@
                side=3
                canrecruit=1
                recruit=Sea Orc, Vampire Bat
-               {GOLD 100 150 200}
+               {GOLD 130 150 190}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -131,7 +131,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer, Troll Whelp, Troll, Troll Warrior
 #endif
-               {GOLD 140 190 240}
+               {GOLD 170 190 230}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -163,7 +163,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer, Troll Whelp, Troll, Troll Warrior
 #endif
-               {GOLD 120 170 220}
+               {GOLD 150 170 210}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -196,7 +196,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer, Troll Whelp, Troll, Troll Warrior
 #endif
-               {GOLD 120 170 220}
+               {GOLD 150 170 210}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.14 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.15
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.14   Wed Sep  8 
00:10:02 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg        Thu Sep 16 
21:46:13 2004
@@ -50,7 +50,7 @@
                side=2
                canrecruit=1
                recruit=Red Mage,Giant Scorpion,Vampire Bat,Blood Bat
-               {GOLD 160 220 320}
+               {GOLD 160 220 310}
                {INCOME 5 10 15}
                team_name=wizards
                [ai]
@@ -69,7 +69,7 @@
                side=3
                canrecruit=1
                recruit=Red Mage,Giant Scorpion,Vampire Bat,Blood Bat
-               {GOLD 160 250 320}
+               {GOLD 160 220 310}
                {INCOME 5 10 15}
                team_name=wizards
                [ai]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.15 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:1.15      
Sat Sep  4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg   Thu Sep 
16 21:46:13 2004
@@ -50,7 +50,7 @@
                side=2
                canrecruit=1
                recruit=Revenant,Bone Shooter,Skeleton,Skeleton Archer
-               {GOLD 200 320 440}
+               {GOLD 200 320 500}
                {INCOME 10 15 20}
                team_name=undead
        [ai]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.11 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.12
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.11      Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg   Thu Sep 16 
21:46:13 2004
@@ -56,7 +56,7 @@
                description=Hhirg
                side=2
                canrecruit=1
-               {GOLD 80 140 220}
+               {GOLD 110 140 185}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
@@ -84,7 +84,7 @@
                description=Ssirk
                side=3
                canrecruit=1
-               {GOLD 80 140 220}
+               {GOLD 110 140 185}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
@@ -113,7 +113,7 @@
                description=Hhirg
                side=4
                canrecruit=1
-               {GOLD 80 140 220}
+               {GOLD 110 140 185}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
@@ -141,7 +141,7 @@
                description=Ssirk
                side=5
                canrecruit=1
-               {GOLD 80 140 220}
+               {GOLD 110 140 185}
                {INCOME 4 8 12}
                team_name=Liz
 #ifdef EASY
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.11 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.12
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.11        Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg     Thu Sep 16 
21:46:13 2004
@@ -60,7 +60,7 @@
                        passive_leader=yes
                        grouping=defensive
                [/ai]
-               {GOLD 110 170 260}
+               {GOLD 90 150 240}
                team_name=wesfolk
        [/side]
        
@@ -70,7 +70,7 @@
                side=3
                canrecruit=1
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider
-               {GOLD 180 260 330}
+               {GOLD 180 260 350}
                team_name=orcs
                [ai]
                        recruitment_pattern=scout,scout,fighter,fighter,archer
@@ -92,7 +92,7 @@
                side=4
                canrecruit=1
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider
-               {GOLD 140 220 290}
+               {GOLD 160 220 310}
                team_name=orcs
                [ai]
                        recruitment_pattern=scout,scout,fighter,fighter,archer
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.12 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.13
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:1.12    Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg Thu Sep 16 
21:46:13 2004
@@ -63,7 +63,7 @@
                        recruitment_ignore_bad_movement=yes
                        recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
-               {GOLD 80 110 190}
+               {GOLD 70 110 180}
                team_name=orcs
        [/side]
        
@@ -72,7 +72,7 @@
                description=Tan-Bok
                side=3
                canrecruit=1
-               {GOLD 110 150 220}
+               {GOLD 110 150 210}
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
@@ -103,7 +103,7 @@
                description=Tan-Hogar
                side=4
                canrecruit=1
-               {GOLD 110 150 220}
+               {GOLD 110 150 210}
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.13 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.14
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:1.13     Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg  Thu Sep 16 
21:46:13 2004
@@ -74,7 +74,7 @@
                description=Tan-Gralg
                side=2
                canrecruit=1
-               {GOLD 150 220 250}
+               {GOLD 160 220 310}
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
@@ -100,7 +100,7 @@
                description=Tan-Rugar
                side=3
                canrecruit=1
-               {GOLD 150 220 250}
+               {GOLD 160 220 310}
                [ai]
                        {NO_SCOUTS}
                        recruitment_pattern=scout,fighter,fighter,archer
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.9 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:1.9   Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg       Thu Sep 
16 21:46:14 2004
@@ -65,7 +65,7 @@
                        recruitment_pattern=scout,fighter,fighter,fighter,archer
                        recruitment_ignore_bad_movement=yes
                [/ai]
-               {GOLD 90 120 190}
+               {GOLD 80 120 180}
                team_name=cult
        [/side]
        
@@ -74,7 +74,7 @@
                description=Lollyra
                side=3
                canrecruit=1
-               {GOLD 130 165 250}
+               {GOLD 130 170 230}
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_combat=yes
@@ -97,7 +97,7 @@
                description=Clurka
                side=4
                canrecruit=1
-               {GOLD 130 165 250}
+               {GOLD 130 170 230}
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.11 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.12
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.11    Thu Sep 
16 06:16:29 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Thu Sep 16 
21:46:14 2004
@@ -66,7 +66,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
-               {GOLD 150 200 250}
+               {GOLD 160 200 260}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -98,7 +98,7 @@
 #ifdef HARD
                recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf 
Rider, Orcish Crossbow, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish 
Slayer
 #endif
-               {GOLD 150 200 250}
+               {GOLD 160 200 260}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
@@ -131,7 +131,7 @@
                recruit=Troll Whelp,Troll,Troll Warrior
 #endif
 
-               {GOLD 110 160 210}
+               {GOLD 120 160 220}
                team_name=orcs
                [ai]
                        {NO_SCOUTS}
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.10 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.11
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:1.10      Thu Sep 
 9 17:29:10 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg   Thu Sep 16 
21:46:14 2004
@@ -53,7 +53,7 @@
                description=Erart
                side=2
                canrecruit=1
-               {GOLD 90 160 240}
+               {GOLD 100 160 250}
                {INCOME 4 8 12}
                team_name=Troll
 #ifdef EASY
@@ -74,7 +74,7 @@
                description=Raol
                side=3
                canrecruit=1
-               {GOLD 90 160 240}
+               {GOLD 100 160 250}
                {INCOME 4 8 12}
                team_name=Troll
 #ifdef EASY
@@ -95,7 +95,7 @@
                description=Rilg
                side=4
                canrecruit=1
-               {GOLD 90 160 240}
+               {GOLD 100 160 250}
                {INCOME 4 8 12}
                team_name=Troll
 #ifdef EASY
@@ -116,7 +116,7 @@
                description=Gulg
                side=5
                canrecruit=1
-               {GOLD 90 160 240}
+               {GOLD 100 160 250}
                {INCOME 4 8 12}
                team_name=Troll
 #ifdef EASY




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