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[Wesnoth-cvs-commits] wesnoth/po/nl wesnoth-editor.po wesnoth-ei.po w...


From: Isaac Clerencia
Subject: [Wesnoth-cvs-commits] wesnoth/po/nl wesnoth-editor.po wesnoth-ei.po w...
Date: Tue, 14 Sep 2004 19:18:51 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Isaac Clerencia <address@hidden>        04/09/14 23:13:11

Modified files:
        po/nl          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-lib.po wesnoth.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po 

Log message:
        First gettext translation for Dutch

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-editor.po.diff?tr1=1.2&tr2=1.3&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-lib.po.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text

Patches:
Index: wesnoth/po/nl/wesnoth-editor.po
diff -u wesnoth/po/nl/wesnoth-editor.po:1.2 wesnoth/po/nl/wesnoth-editor.po:1.3
--- wesnoth/po/nl/wesnoth-editor.po:1.2 Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-editor.po     Tue Sep 14 23:13:11 2004
@@ -8,178 +8,180 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-09-11 23:09+0200\n"
-"PO-Revision-Date: 2004-09-02 22:32+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-15 00:53-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
+"Language-Team: dutch\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/themes/editor.cfg:216
 msgid "File"
-msgstr ""
+msgstr "Bestand"
 
 #: data/themes/editor.cfg:225
 msgid "Edit"
-msgstr ""
+msgstr "Bewerk"
 
 #: data/themes/editor.cfg:233
 msgid "Draw"
-msgstr ""
+msgstr "Teken"
 
 #: data/themes/editor.cfg:242
 msgid "Flood"
-msgstr ""
+msgstr "Vul op"
 
 #: data/themes/editor.cfg:251
 msgid "Start P"
-msgstr ""
+msgstr "Start P"
 
 #: data/themes/editor.cfg:260
 msgid "Paste"
-msgstr ""
+msgstr "Plak"
 
 #: src/editor/editor.cpp:310 src/editor/editor.cpp:387
 msgid "Choose a Map to Load"
-msgstr ""
+msgstr "Kies een map om te laden"
 
 #: src/editor/editor.cpp:314
 msgid "The map already exists. Do you want to overwrite it?"
-msgstr ""
+msgstr "De map bestaat al. Wil je ze overschrijven?"
 
 #: src/editor/editor.cpp:335
 msgid "Which Player?"
-msgstr ""
+msgstr "Welke Speler?"
 
 #: src/editor/editor.cpp:336
 msgid "Which player should start here?"
-msgstr ""
+msgstr "Welke speler moet hier starten?"
 
 #: src/editor/editor.cpp:404 src/editor/editor.cpp:483
 msgid "The file does not contain a valid map."
-msgstr ""
+msgstr "Het bestand bevat geen geldige map."
 
 #: src/editor/editor.cpp:541
 msgid "'$filename' does not exist or can not be read as a file."
-msgstr ""
+msgstr "'$filename'  bestaat niet of kan niet worden gelezen."
 
 #: src/editor/editor.cpp:553
 msgid "Load failed: "
-msgstr ""
+msgstr "Laden mislukt:"
 
 #: src/editor/editor.cpp:748
 msgid "You must have a hex selected on the board."
-msgstr ""
+msgstr "Je moet een vakje geselecteerd hebben op het bord."
 
 #: src/editor/editor.cpp:1000
 msgid "Quit Editor"
-msgstr ""
+msgstr "Verlaat Editor"
 
 #: src/editor/editor.cpp:1005
 msgid "Do you want to save the map before quitting?"
-msgstr ""
+msgstr "Wil je de map opslaan voor het afsluiten?"
 
 #: src/editor/editor.cpp:1025
 msgid "Map saved."
-msgstr ""
+msgstr "Map opgeslagen."
 
 #: src/editor/editor.cpp:1032
 msgid "Could not save the map: $msg"
-msgstr ""
+msgstr "Kon de map niet opslaan: $msg"
 
 #: src/editor/editor.cpp:1099
 msgid "Player"
-msgstr ""
+msgstr "Speler"
 
 #: src/editor/editor_dialogs.cpp:45
 msgid "Your modifications to the map will be lost.  Continue?"
-msgstr ""
+msgstr "Je veranderingen aan de map zullen teloor gaan. Verdergaan?"
 
 #: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
 msgid "Create New Map"
-msgstr ""
+msgstr "Maak Nieuwe Map"
 
 #: src/editor/editor_dialogs.cpp:74 src/editor/editor_dialogs.cpp:385
 msgid "Width:"
-msgstr ""
+msgstr "Breedte:"
 
 #: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
 msgid "Height:"
-msgstr ""
+msgstr "Hoogte:"
 
 #: src/editor/editor_dialogs.cpp:91
 msgid "Generate New Map"
-msgstr ""
+msgstr "Genereer Nieuwe Map"
 
 #: src/editor/editor_dialogs.cpp:92
 msgid "Generate Random Map"
-msgstr ""
+msgstr "Genereer Willekeurige Map"
 
 #: src/editor/editor_dialogs.cpp:93
 msgid "Random Generator Settings"
-msgstr ""
+msgstr "Mapgenerator Instellingen"
 
 #: src/editor/editor_dialogs.cpp:94 src/editor/editor_dialogs.cpp:402
 msgid "Cancel"
-msgstr ""
+msgstr "Annuleer"
 
 #: src/editor/editor_dialogs.cpp:177
 msgid "Map creation failed."
-msgstr ""
+msgstr "Make van map is mislukt."
 
 #: src/editor/editor_dialogs.cpp:243
 msgid "Close Window"
-msgstr ""
+msgstr "Sluit Venster"
 
 #: src/editor/editor_dialogs.cpp:249 src/editor/editor_dialogs.cpp:315
 msgid "Preferences"
-msgstr ""
+msgstr "Instellingen"
 
 #: src/editor/editor_dialogs.cpp:251
 msgid "Scroll Speed:"
-msgstr ""
+msgstr "Scrolsnelheid"
 
 #: src/editor/editor_dialogs.cpp:277
 msgid "Full Screen"
-msgstr ""
+msgstr "Volledig Scherm"
 
 #: src/editor/editor_dialogs.cpp:284
 msgid "Show Grid"
-msgstr ""
+msgstr "Toon Raster"
 
 #: src/editor/editor_dialogs.cpp:291
 msgid "Video Mode"
-msgstr ""
+msgstr "Video Mode"
 
 #: src/editor/editor_dialogs.cpp:294
 msgid "Hotkeys"
-msgstr ""
+msgstr "Sneltoetsen"
 
 #: src/editor/editor_dialogs.cpp:383 src/editor/editor_dialogs.cpp:441
 msgid "Resize Map"
-msgstr ""
+msgstr "Wijzig Afmetingen"
 
 #: src/editor/editor_dialogs.cpp:403
 msgid "Ok"
-msgstr ""
+msgstr "Ok"
 
 #: src/editor/editor_dialogs.cpp:484
 msgid "X-Axis"
-msgstr ""
+msgstr "X-As"
 
 #: src/editor/editor_dialogs.cpp:485
 msgid "Y-Axis"
-msgstr ""
+msgstr "Y-As"
 
 #: src/editor/editor_dialogs.cpp:486
+#, fuzzy
 msgid "Flip around (this may change the dimensions of the map):"
-msgstr ""
+msgstr "Spiegel"
 
 #: src/editor/editor_palettes.cpp:313
 msgid "FG"
-msgstr ""
+msgstr "FG"
 
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
-msgstr ""
+msgstr "BG"
Index: wesnoth/po/nl/wesnoth-ei.po
diff -u wesnoth/po/nl/wesnoth-ei.po:1.4 wesnoth/po/nl/wesnoth-ei.po:1.5
--- wesnoth/po/nl/wesnoth-ei.po:1.4     Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth-ei.po Tue Sep 14 23:13:11 2004
@@ -11,33 +11,26 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 00:45-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
 #: data/campaigns/Eastern_Invasion.cfg:5
-#, fuzzy
 msgid "The Eastern Invasion"
-msgstr "De Oosterse Invasie (beta)"
+msgstr "De Oosterse Invasie"
 
 #: data/campaigns/Eastern_Invasion.cfg:9
-#, fuzzy
 msgid ""
 "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
 "royalguard.png,Royal Guard,(hardest)"
@@ -87,18 +80,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:4
-#, fuzzy
 msgid "Captured"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gevangen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gevangen"
+msgstr "Gevangen"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:21
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -108,17 +93,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Ontsnap uit de gevangenis van de Orks\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Ontsnap uit de gevangenis van de Orks\n"
@@ -328,18 +302,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:4
-#, fuzzy
 msgid "The Crossing"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Oversteek\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Oversteek"
+msgstr "De Oversteek"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -349,17 +315,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Get Gweddry and Owaec across the river\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Get Gweddry and Owaec across the river\n"
@@ -430,18 +385,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
-#, fuzzy
 msgid "An Elven Alliance"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Alliantie van Elven\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Alliantie van Elven"
+msgstr "Een Alliantie van Elven"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -451,17 +398,6 @@
 "#Death of Dacyn\n"
 "#Death of Volas"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Volas\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de vijandige leider\n"
@@ -534,18 +470,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
-#, fuzzy
 msgid "The Escape Tunnel"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Ontsnappingstunnel\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Ontsnappingstunnel"
+msgstr "De Ontsnappingstunnel"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -553,15 +481,6 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Bereik het einde van de tunnel\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Bereik het einde van de tunnel\n"
@@ -739,18 +658,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
-#, fuzzy
 msgid "Lake Vrug"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Vrug Meer\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Vrug Meer"
+msgstr "Het Vrug Meer"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -760,17 +671,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Bereik het einde van het pad\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Bereik het einde van het pad\n"
@@ -817,18 +717,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
-#, fuzzy
 msgid "Mal-Ravanals Capital"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mal-Ravanals Hoofdstad\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mal-Ravanals Hoofdstad"
+msgstr "Mal-Ravanals Hoofdstad"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -837,16 +729,6 @@
 "#Death of Gweddry\n"
 "#Death of Dacyn"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
@@ -910,18 +792,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
-#, fuzzy
 msgid "Northern Outpost"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noordelijke Uitkijktoren\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noordelijke Uitkijktoren"
+msgstr "Noordelijke Uitkijktoren"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -933,19 +807,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Spoor de dieven op in de dorpen\n"
-"@Dood de dieven en elk ander gespuis dat aanvalt\n"
-"@Bereik de Uitkijkpost nabij Owaec\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Spoor de dieven op in de dorpen\n"
@@ -1025,7 +886,6 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1035,17 +895,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Hou ten minste twee Ogres op het gras tot de versterkingen arriveren\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Hou ten minste twee Ogres op het gras tot de versterkingen arriveren\n"
@@ -1269,18 +1118,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
-#, fuzzy
 msgid "The Outpost"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Uitkijktoren\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Uitkijktoren"
+msgstr "De Uitkijktoren"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1288,15 +1129,6 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Verdedig tot nader order van Dacyn.\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Verdedig tot nader order van Dacyn.\n"
@@ -1483,15 +1315,8 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
-#, fuzzy
 msgid "Tribal Warfare"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stammenoorlog\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stammenoorlog"
+msgstr "Stammenoorlog"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
@@ -1581,18 +1406,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
-#, fuzzy
 msgid "Two Paths"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Twee Paden\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Twee Paden"
+msgstr "Twee Paden"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1603,18 +1420,6 @@
 "#Death of Owaec\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla een vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla een vijandige leider\n"
@@ -1683,18 +1488,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
-#, fuzzy
 msgid "The Undead Border Patrol"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Grenswacht der Levende Doden\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Grenswacht der Levende Doden"
+msgstr "De Grenswacht der Levende Doden"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1704,17 +1501,6 @@
 "#Death of Dacyn\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de necromancer of de lich\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de necromancer of de lich\n"
@@ -1803,18 +1589,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
-#, fuzzy
 msgid "Undead Crossing"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oversteek der Levende Doden\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oversteek der Levende Doden"
+msgstr "Oversteek der Levende Doden"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1824,17 +1602,6 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Dood de vijandige Lich\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Dood de vijandige Lich\n"
@@ -1880,18 +1647,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
-#, fuzzy
 msgid "An Unexpected Appearance"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"On Onverwachte Verschijning\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"On Onverwachte Verschijning"
+msgstr "On Onverwachte Verschijning"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1900,16 +1659,6 @@
 "#Death of Gweddry\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla een van de necromancers\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla een van de necromancers\n"
@@ -1965,18 +1714,10 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
-#, fuzzy
 msgid "Weldyn under Attack"
-msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Weldyn Belegerd\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Weldyn Belegerd"
+msgstr "Weldyn Belegerd"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1988,18 +1729,6 @@
 "#Death of Sudoc\n"
 "#Death of Konrad"
 msgstr ""
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Overleef de nacht\n"
-"Nederlaag:\n"
-"#Dood van Gweddry\n"
-"#Dood van Dacyn\n"
-"#Dood van Owaec\n"
-"#Dood van Konrad\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Overleef de nacht\n"
Index: wesnoth/po/nl/wesnoth-httt.po
diff -u wesnoth/po/nl/wesnoth-httt.po:1.4 wesnoth/po/nl/wesnoth-httt.po:1.5
--- wesnoth/po/nl/wesnoth-httt.po:1.4   Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth-httt.po       Tue Sep 14 23:13:11 2004
@@ -1,43 +1,21 @@
-# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
-# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
-# Dutch translations for Battle for Wesnoth package.
-# Copyright (C) 2004 Wesnoth development team
-# This file is distributed under the same license as the Battle for Wesnoth 
package.
-# Automatically generated, 2004.
-#
-# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
-# Dutch translations for Battle for Wesnoth package.
-# Copyright (C) 2004 Wesnoth development team
-# This file is distributed under the same license as the Battle for Wesnoth 
package.
-# Automatically generated, 2004.
-#
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-15 01:27-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
+"Language-Team: dutch\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:6
-#, fuzzy
 msgid "Heir to the Throne"
 msgstr "De Kroonprins"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:10
-#, fuzzy
 msgid ""
 "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
 "champion.png,Champion,(hardest)"
@@ -46,18 +24,10 @@
 "champion.png,Kampioen,(moeilijk)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
-#, fuzzy
 msgid "A Choice Must Be Made"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Keuze Dringt Zich Op\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Keuze Dringt Zich Op"
+msgstr "Een Keuze Dringt Zich Op"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -68,16 +38,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla een van de leiders\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla een van de leiders\n"
@@ -86,198 +46,98 @@
 "#Dood van Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
-#, fuzzy
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
-"nemen wat mij toekomt!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
 "nemen wat mij toekomt!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
-#, fuzzy
 msgid "You still want to fight me, do you, Princess?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je wilt echt nog steeds met me vechten, nietwaar prinses?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je wilt echt nog steeds met me vechten, nietwaar prinses?"
+msgstr "Je wilt echt nog steeds met me vechten, nietwaar prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
-#, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
-"opeisen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
 "opeisen!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
-#, fuzzy
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
-"veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
-"naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
-"massa levende doden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
 "veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
 "naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
 "massa levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
-#, fuzzy
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
-"of tegen ons, Prinses?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
 "of tegen ons, Prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
-#, fuzzy
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Misschien is het een goed idee om nog iets langer onze alliantie te "
-"behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
-"hebben ook!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Misschien is het een goed idee om nog iets langer onze alliantie te "
 "behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
 "hebben ook!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
-#, fuzzy
 msgid "Then let us devise a battle plan."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dan moeten we een strategie ontwerpen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dan moeten we een strategie ontwerpen."
+msgstr "Dan moeten we een strategie ontwerpen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
-#, fuzzy
 msgid "Well, we got out alive."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oef! We zijn er levend vanaf gekomen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oef! We zijn er levend vanaf gekomen."
+msgstr "Oef! We zijn er levend vanaf gekomen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
-#, fuzzy
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
-"gebruiken, prinses?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
 "gebruiken, prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
-#, fuzzy
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
-"ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
-"beloven nooit ten zuiden van de grote rivies te komen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
 "ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
-"beloven nooit ten zuiden van de grote rivies te komen."
+"beloven nooit ten zuiden van de grote rivier te komen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
-#, fuzzy
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
-"scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
-"zouden nog een keer het sparen doen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
 "scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
 "zouden nog een keer het sparen doen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
-#, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
-"rooster, Elf?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
 "rooster, Elf?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
-#, fuzzy
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
-"steeds niet. Ik denk dat we in de dorre, woeste noorderlanden aanbeland "
-"zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
-"naar het zuiden. In het noorden zijn er Orks en in het zuiden duistere "
-"hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
-"onder.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
 "steeds niet. Ik denk dat we in de dorre, woeste noorderlanden aanbeland "
 "zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
@@ -286,55 +146,27 @@
 "onder."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
-#, fuzzy
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
-"Maar wat moeten we doen?  Hoe gaan we ons verdedigen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
 "Maar wat moeten we doen?  Hoe gaan we ons verdedigen?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
-#, fuzzy
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I can tell where we are. That is the river that is known as Longlier to men, "
-"called Arkan-thoria in my people's ancient tongue. The home of my people "
-"lies to the east.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I can tell where we are. That is the river that is known as Longlier to men, "
-"called Arkan-thoria in my people's ancient tongue. The home of my people "
-"lies to the east."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
-#, fuzzy
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then perhaps we should head East along the river, and seek refuge and rest "
-"there for a time?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then perhaps we should head East along the river, and seek refuge and rest "
-"there for a time?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
-#, fuzzy
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -342,34 +174,12 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We should indeed seek refuge there, my lord, but not by going east along the "
-"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
-"along its banks, its waters are not fit to drink, and it runs over the "
-"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
-"over the Cliffs and survived. No, Prince, we must choose another way.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We should indeed seek refuge there, my lord, but not by going east along the "
-"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
-"along its banks, its waters are not fit to drink, and it runs over the "
-"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
-"over the Cliffs and survived. No, Prince, we must choose another way."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
-#, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But which way, Kalenz?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But which way, Kalenz?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
-#, fuzzy
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -377,79 +187,34 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We may take two paths which avoid the river. North, through the ancient home "
-"of my people, and then east to where they now live. Or we can go south, "
-"passing through the Swamps, before turning east, and then north. We would "
-"cross the river one time more if we chose that route, but I know a safe "
-"place for the crossing.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We may take two paths which avoid the river. North, through the ancient home "
-"of my people, and then east to where they now live. Or we can go south, "
-"passing through the Swamps, before turning east, and then north. We would "
-"cross the river one time more if we chose that route, but I know a safe "
-"place for the crossing."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
-#, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And will you join us in seeking refuge with the North Elves, Princess?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And will you join us in seeking refuge with the North Elves, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
-#, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If the Elves will promise me refuge and safe passage, then I will go.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If the Elves will promise me refuge and safe passage, then I will go."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
-#, fuzzy
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That we will, Princess. Even thought you are the daughter of the Queen, our "
-"enemy, we shall not harm you on this encounter, for you have helped us.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That we will, Princess. Even thought you are the daughter of the Queen, our "
-"enemy, we shall not harm you on this encounter, for you have helped us."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
-#, fuzzy
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We moeten een keuze maken. In het noorden, achter de Orks zijn de "
-"sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
-"Moeras der Vrees.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten een keuze maken. In het noorden, achter de Orks zijn de "
 "sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
 "Moeras der Vrees."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "Strijd om Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
@@ -536,18 +301,10 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
-#, fuzzy
 msgid "The Bay of Pearls"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Parelbaai\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Parelbaai"
+msgstr "De Parelbaai"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -557,17 +314,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla beide vijandige leiders\n"
-"@Versla een leider en overleef tot alle beurten om zijn\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla beide vijandige leiders\n"
@@ -577,184 +323,77 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
-#, fuzzy
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
-#, fuzzy
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
-"de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
 "de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
-#, fuzzy
 msgid "Very well. Be careful!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wees voorzichtig!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wees voorzichtig!"
+msgstr "Wees voorzichtig!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
-#, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
+msgstr "Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
-#, fuzzy
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
-"zijn daar het best voor.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
 "zijn daar het best voor."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
-#, fuzzy
 msgid "But orcs are the most powerful race in all of..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar Orks zijn het sterkste ras in de hele...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar Orks zijn het sterkste ras in de hele..."
+msgstr "Maar Orks zijn het sterkste ras in de hele..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
-#, fuzzy
 msgid "Shut up, worm! I'm the boss!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Muil dicht, worm! Ik ben de baas!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Muil dicht, worm! Ik ben de baas!"
+msgstr "Muil dicht, worm! Ik ben de baas!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
-#, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha ha! Nu zullen de Orks over land en over zee heersen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
+msgstr "Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
-#, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"(Zucht) Kan iemand die idioot voor me ombrengen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"(Zucht) Kan iemand die idioot voor me ombrengen?"
+msgstr "(Zucht) Kan iemand die idioot voor me ombrengen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
-#, fuzzy
 msgid "But...but...how can this be happening to me?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar...maar...hoe kan mij dit overkomen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar...maar...hoe kan mij dit overkomen?"
+msgstr "Maar...maar...hoe kan mij dit overkomen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
-#, fuzzy
 msgid "Who was that idiot?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wie was die idioot?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wie was die idioot?"
+msgstr "Wie was die idioot?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
-#, fuzzy
 msgid "Free at last! Now death to the Orcs!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk vrij! Dood aan de Orks!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk vrij! Dood aan de Orks!"
+msgstr "Eindelijk vrij! Dood aan de Orks!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
-#, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
+msgstr "Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
-#, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vrijheid! Waar zijn die Orks?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vrijheid! Waar zijn die Orks?"
+msgstr "Vrijheid! Waar zijn die Orks?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
-#, fuzzy
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
-"bestrijden!\n"
-"\n"
-"De kooi waar de meeste meermannen worden gevangen gehouden is in het "
-"zuidoosten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
 "bestrijden!\n"
 "\n"
@@ -762,422 +401,204 @@
 "zuidoosten!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
-#, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
+msgstr "Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
-#, fuzzy
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
-"in vrede.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
 "in vrede."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
-#, fuzzy
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
-"vergezellen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
 "vergezellen."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
-#, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waar is Delfador? Ik hoop dat hij veilig is!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waar is Delfador? Ik hoop dat hij veilig is!"
+msgstr "Waar is Delfador? Ik hoop dat hij veilig is!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
-#, fuzzy
 msgid "I am perfectly safe, friend!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben in goede gezondheid, vriend!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben in goede gezondheid, vriend!"
+msgstr "Ik ben in goede gezondheid, vriend!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
-#, fuzzy
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even "
-"uitrusten.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even uitrusten."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
-#, fuzzy
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
-"belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
-"hoeveel andere steden ze nog zal verzwelgen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
 "belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
 "hoeveel andere steden ze nog zal verzwelgen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
-#, fuzzy
 msgid "Oh no! What shall we do?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ai nee! Wat moeten we doen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ai nee! Wat moeten we doen?"
+msgstr "Ai nee! Wat moeten we doen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
-#, fuzzy
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
-"de stad reeds gevallen is moet je ze heroveren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
 "de stad reeds gevallen is moet je ze heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
-#, fuzzy
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
+msgstr "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
-#, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
-"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
-"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
 "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
-#, fuzzy
 msgid "But Delfador! I can't do it on my own!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar Delfador! Ik kan het niet alleen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar Delfador! Ik kan het niet alleen!"
+msgstr "Maar Delfador! Ik kan het niet alleen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
-#, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
+msgstr "Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
-#, fuzzy
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
-"is maar drie dagreizen hiervandaan.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
 "is maar drie dagreizen hiervandaan."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
-#, fuzzy
 msgid "Very well. But how do I get there?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed dan. Maar hoe reizen we?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed dan. Maar hoe reizen we?"
+msgstr "Goed dan. Maar hoe reizen we?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
-#, fuzzy
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
-"twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
-"eigen voordelen en gevaren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
 "twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
 "eigen voordelen en gevaren."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
-#, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
+msgstr "Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
-#, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veilige reis, Konrad. Tot ziens!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veilige reis, Konrad. Tot ziens!"
+msgstr "Veilige reis, Konrad. Tot ziens!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
-#, fuzzy
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
+msgstr "Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
-#, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
+msgstr "Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
-#, fuzzy
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
-"zijn gearriveerd. Ons einde is nabij!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
 "zijn gearriveerd. Ons einde is nabij!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
-#, fuzzy
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
-"verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
 "verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
-#, fuzzy
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
-"geweest, maar waarom kunnen we de Orks niet volledig afmaken?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
 "geweest, maar waarom kunnen we de Orks niet volledig afmaken?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
-#, fuzzy
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
-"is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
 "is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
-#, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
+msgstr "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
-#, fuzzy
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
-"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
-"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
-"Ik zie je terug in Elensefar.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
 "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
 "Ik zie je terug in Elensefar."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
-#, fuzzy
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
-"het. Hoe reizen we naar Elensefar?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
 "het. Hoe reizen we naar Elensefar?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
-#, fuzzy
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
-"waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
-"enkele mijlen van Elensefar aanlanden. Maak spoed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
 "waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
 "enkele mijlen van Elensefar aanlanden. Maak spoed!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
-#, fuzzy
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
-"gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
-"verwijdert.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
 "gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
 "verwijdert."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
-#, fuzzy
 msgid "Blackwater Port"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zwartwater Haven\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zwartwater Haven"
+msgstr "Zwartwater Haven"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1188,18 +609,6 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla vijandige leider\n"
-"@Houdt stand tot de laatste beurt\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Seimus\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla vijandige leider\n"
@@ -1210,182 +619,96 @@
 "#Dood van Seimus"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
-#, fuzzy
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
-"Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
-"rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
-"de rebellen wapens en voorraden kunnen ontvangen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
 "Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
 "rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
 "de rebellen wapens en voorraden kunnen ontvangen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
-#, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
+msgstr "Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
-#, fuzzy
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
-"laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
-"beter in gelukkigere tijden geweest.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
 "laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
 "beter in gelukkigere tijden geweest."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
-#, fuzzy
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
-"die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
-"dat zijn lans vijftig man en wel honderd orks heeft gedood.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
 "die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
 "dat zijn lans vijftig man en wel honderd orks heeft gedood."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
-#, fuzzy
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
-"te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
-"snel arriveren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
 "te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
 "snel arriveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
-#, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zullen je helpen hen te bevechten.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zullen je helpen hen te bevechten."
+msgstr "We zullen je helpen hen te bevechten."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
-#, fuzzy
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
-"te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
-"verwachten we een schip waarmee jullie in veiligheid gebracht kunnen "
-"worden.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
 "te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
 "verwachten we een schip waarmee jullie in veiligheid gebracht kunnen worden."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
-#, fuzzy
 msgid "And the ship will take us to Anduin?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En het schip zal ons naar Anduin brengen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En het schip zal ons naar Anduin brengen?"
+msgstr "En het schip zal ons naar Anduin brengen?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
-#, fuzzy
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
-"en de studieplaats van vele magiërs\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
 "en de studieplaats van vele magiërs"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
-#, fuzzy
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
-"hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
-"ruiters ter beschikking, Konrad.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
 "hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
 "ruiters ter beschikking, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
-#, fuzzy
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
-"verschillen ze van de Elven?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
 "verschillen ze van de Elven?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
-#, fuzzy
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -1394,16 +717,6 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
-"Maar ruiters zijn dodelijk op een andere manier.. Ze hebben geen aanval "
-"vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
-"zoveel schade aanrichten en ontvangen. Ruiters zijn rechtvaardig, dat "
-"betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
-"ongeëvenaard op open terrein!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
 "Maar ruiters zijn dodelijk op een andere manier.. Ze hebben geen aanval "
 "vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
@@ -1412,125 +725,63 @@
 "ongeëvenaard op open terrein!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
-#, fuzzy
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
-"uit vorige gevechten kunt oproepen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
 "uit vorige gevechten kunt oproepen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
-#, fuzzy
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
-"het hoofd van een ork!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
 "het hoofd van een ork!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
-#, fuzzy
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
-"hakken. Terugtrekken!!!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
 "hakken. Terugtrekken!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
-#, fuzzy
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
-"naar Anduin brengen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
 "naar Anduin brengen"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
-#, fuzzy
 msgid "We should embark now."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We moeten nu aan boord.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We moeten nu aan boord."
+msgstr "We moeten nu aan boord."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
-#, fuzzy
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
-#, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik heb gefaald voor de mensen van de Zwartwater haven....\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik heb gefaald voor de mensen van de Zwartwater haven...."
+msgstr "Ik heb gefaald voor de mensen van de Zwartwater haven...."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
-#, fuzzy
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop..."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
-#, fuzzy
 msgid "Crossroads"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kruispunt\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kruispunt"
+msgstr "Kruispunt"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1540,17 +791,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de twee vijandige leiders\n"
-"Verlies\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de twee vijandige leiders\n"
@@ -1560,92 +800,38 @@
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
-#, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we come to the great cross-roads. We should go north-east.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we come to the great cross-roads. We should go north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
-#, fuzzy
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Beware! These hills are not safe! The roads are important to Asheviere's "
-"strategy, and she has hired Orcs to guard them. We shall have to fight to "
-"travel them.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Beware! These hills are not safe! The roads are important to Asheviere's "
-"strategy, and she has hired Orcs to guard them. We shall have to fight to "
-"travel them."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
-#, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then fight we shall. Let it begin!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then fight we shall. Let it begin!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
-#, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory is ours, men. Let us proceed north-east!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory is ours, men. Let us proceed north-east!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
-#, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stay on the path! The hills here are not safe!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stay on the path! The hills here are not safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
-#, fuzzy
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Beware the hills! There are many Orcs in hiding, preparing to ambush you!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
-#, fuzzy
 msgid "The Dwarven Doors"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Poort der Dwergen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Poort der Dwergen"
+msgstr "De Poort der Dwergen"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1655,18 +841,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Konrad naar de ingang tot het Dwergenrijk.\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Breng Konrad naar de ingang tot het Dwergenrijk.\n"
@@ -1677,52 +851,22 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
-#, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The doors are closed and barred from the inside!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The doors are closed and barred from the inside!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
-#, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We can't get in! What should we do now?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We can't get in! What should we do now?"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
-#, fuzzy
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
-"must be that one in the north-east.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
-"must be that one in the north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
-#, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then we must make it to that tunnel!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then we must make it to that tunnel!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
@@ -1733,986 +877,385 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
-#, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is no time for idle chatter or delay of any kind. Onward!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is no time for idle chatter or delay of any kind. Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
-#, fuzzy
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am hesitant to enter. It will be so difficult in the darkness!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am hesitant to enter. It will be so difficult in the darkness!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
-#, fuzzy
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed we must not delay. I remember now, the mines in the North-East are "
-"the best way to enter!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed we must not delay. I remember now, the mines in the North-East are "
-"the best way to enter!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
-#, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But Konrad's party was not alone in entering the mines...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But Konrad's party was not alone in entering the mines..."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
-#, fuzzy
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Whew! We make our way through the dangerous fog of the mountains, and now "
-"there is all this chaos before us! Come on, men! We must make it to the "
-"mines, which lie ahead of us!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Whew! We make our way through the dangerous fog of the mountains, and now "
-"there is all this chaos before us! Come on, men! We must make it to the "
-"mines, which lie ahead of us!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
-#, fuzzy
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The defense of the dwarves must have been strong. Look at those ruined "
-"towers!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The defense of the dwarves must have been strong. Look at those ruined "
-"towers!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
-#, fuzzy
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The battle outside was fierce, and lasted a full half-year. But the battles "
-"inside the tunnels were worse.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The battle outside was fierce, and lasted a full half-year. But the battles "
-"inside the tunnels were worse."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
-#, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruarrrrr!!!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruarrrrr!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
-#, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A monster was hiding in that lake!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A monster was hiding in that lake!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
-#, fuzzy
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The legend was true! There are always tentacled creatures hiding in the "
-"lakes near the Dwarven Kingdoms\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The legend was true! There are always tentacled creatures hiding in the "
-"lakes near the Dwarven Kingdoms"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
-#, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, this is the entrance to the Dwarven Kingdoms.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, this is the entrance to the Dwarven Kingdoms."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
-#, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All can I see are ruins and poor villages.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All can I see are ruins and poor villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
-#, fuzzy
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The poor villagers that once lived here and traded with the dwarves are now "
-"held in slavery by the orcs.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The poor villagers that once lived here and traded with the dwarves are now "
-"held in slavery by the orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
-#, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Slaves to the evil orcs? We must liberate them!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Slaves to the evil orcs? We must liberate them!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
-#, fuzzy
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That would not be a wise choice, for our mission is to retreive the Scepter "
-"of Fire. If we tarry in this place, hordes of orcs will surround us.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That would not be a wise choice, for our mission is to retreive the Scepter "
-"of Fire. If we tarry in this place, hordes of orcs will surround us."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
-#, fuzzy
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
-"orcs from these lands.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
-"orcs from these lands."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
-#, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This does not please me, but I will listen to your advice.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This does not please me, but I will listen to your advice."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
-#, fuzzy
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
-"could get grain carts in under the very noses of those ugly orcs.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
-"could get grain carts in under the very noses of those ugly orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
-#, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He must be hiding in one of those villages.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He must be hiding in one of those villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
-#, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haw! My niece's friends are mine friends too\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haw! My niece's friends are mine friends too"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
-#, fuzzy
 msgid "The Elven Council"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Raad der Elven\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Raad der Elven"
+msgstr "De Raad der Elven"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
-#, fuzzy
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, and welcome to our capital. You should feel honored. It has been "
-"half a century - a generation in the way your race counts time - since any "
-"man has been considered Elf-friend enough to stand here.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, and welcome to our capital. You should feel honored. It has been "
-"half a century - a generation in the way your race counts time - since any "
-"man has been considered Elf-friend enough to stand here."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
-#, fuzzy
 msgid "We are indeed honored."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are indeed honored.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are indeed honored."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
-#, fuzzy
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I might also say that it is you who are honored. It has been so long since "
-"you have been graced by with the presence of a princess of Wesnoth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I might also say that it is you who are honored. It has been so long since "
-"you have been graced by with the presence of a princess of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
-#, fuzzy
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Silence, foolish girl! With such arrogance, is it any surprise that the "
-"royal family of Wesnoth long ago saw their ancient alliances fall to "
-"pieces?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Silence, foolish girl! With such arrogance, is it any surprise that the "
-"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
-#, fuzzy
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
-"for my discourtesy.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
-"for my discourtesy."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
-#, fuzzy
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador the Great. As wise with his tongue in advice as he is strong with "
-"his staff in battle. A rare combination, especially among men.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador the Great. As wise with his tongue in advice as he is strong with "
-"his staff in battle. A rare combination, especially among men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
-#, fuzzy
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How quickly do the race of men mature! Only nineteen winters have passed "
-"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
-"warrior stands before me!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How quickly do the race of men mature! Only nineteen winters have passed "
-"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
-"warrior stands before me!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
-#, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Forgive me, Elf, but I'm afraid I do not recall meeting you before.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
-#, fuzzy
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, this is Parandra. She helped me rescue you from the clutches of "
-"Asheviere.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Konrad, this is Parandra. She helped me rescue you from the clutches of "
-"Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
-#, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I had no idea! Thank you, my lady. It is a pleasure to meet you again.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
-#, fuzzy
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rescued him from my mother? But nineteen years ago Konrad would have been an "
-"infant! What is this you are talking about?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rescued him from my mother? But nineteen years ago Konrad would have been an "
-"infant! What is this you are talking about?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
-#, fuzzy
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your mother has much blood upon her hands, child. She has had many killed "
-"unjustly. When Konrad was an infant, she ordered all the princes put to "
-"death, so she could sieze control.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your mother has much blood upon her hands, child. She has had many killed "
-"unjustly. When Konrad was an infant, she ordered all the princes put to "
-"death, so she could sieze control."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
-#, fuzzy
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She had them murdered? There were others too, not just Konrad? Surely you do "
-"not speak the truth! Parandra, what do you say?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She had them murdered? There were others too, not just Konrad? Surely you do "
-"not speak the truth! Parandra, what do you say?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
-#, fuzzy
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
-"ordering the princes of Wesnoth to be put to death, he speaks the truth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
-"ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
-#, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Elf-king?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Elf-king?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
-#, fuzzy
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not see it myself, Princess, but I have heard many reliable reports. "
-"Asheviere indeed has the blood of the princes on her hands. She has also "
-"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
-"around her.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not see it myself, Princess, but I have heard many reliable reports. "
-"Asheviere indeed has the blood of the princes on her hands. She has also "
-"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
-"around her."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
-#, fuzzy
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, that is why I must take the Scepter. I will return, and people will "
-"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
-"Mother. The throne is rightfully mine, and with the Scepter I can prove it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, that is why I must take the Scepter. I will return, and people will "
-"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
-"Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
-#, fuzzy
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, there is some good in you, but the throne is not yours to claim. "
-"Konrad has the Scepter. He will take the throne.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Princess, there is some good in you, but the throne is not yours to claim. "
-"Konrad has the Scepter. He will take the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
-#, fuzzy
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I have the Scepter! I will return and the people will accept me as "
-"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
-"will rule from it with justice and fairness. I may even accept you as my "
-"advisor and counselor, Delfador\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I have the Scepter! I will return and the people will accept me as "
-"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
-"will rule from it with justice and fairness. I may even accept you as my "
-"advisor and counselor, Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
-#, fuzzy
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
-"it now only because we helped you get it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
-"it now only because we helped you get it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
-#, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And if I refuse to give it to him?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And if I refuse to give it to him?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
-#, fuzzy
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
-"it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
-"it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
-#, fuzzy
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
-"as she rules well, what does it matter if she becomes queen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
-"as she rules well, what does it matter if she becomes queen?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
-#, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are the rightful heir. You should be king, Konrad.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are the rightful heir. You should be king, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
-#, fuzzy
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, you have raised Konrad to be skillful and wise, honorable and "
-"just. A warrior who has respect, and appreciates peace. Yet the throne is "
-"not the place for him. You know of what I speak, Delfador.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, you have raised Konrad to be skillful and wise, honorable and "
-"just. A warrior who has respect, and appreciates peace. Yet the throne is "
-"not the place for him. You know of what I speak, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
-#, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But I do not! What is your meaning, Parandra?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But I do not! What is your meaning, Parandra?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
-#, fuzzy
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In time, things will be revealed, fair Princess. For the moment, go forth "
-"and claim the throne of Wesnoth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In time, things will be revealed, fair Princess. For the moment, go forth "
-"and claim the throne of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
-#, fuzzy
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Parandra, what you say may seem right to some, but as long as you and I "
-"speak to no-one of what we know, I see no reason why Konrad would not best "
-"have the throne.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Parandra, what you say may seem right to some, but as long as you and I "
-"speak to no-one of what we know, I see no reason why Konrad would not best "
-"have the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
-#, fuzzy
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In so many things you are right, Delfador, and your wisdom is unmatched in "
-"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
-"should take the throne. Now that I have met her for myself, I am sure of "
-"it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In so many things you are right, Delfador, and your wisdom is unmatched in "
-"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
-"should take the throne. Now that I have met her for myself, I am sure of it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
-#, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She will claim the throne, and not me? What should I do?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"She will claim the throne, and not me? What should I do?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
-#, fuzzy
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
-"not convince you otherwise. I have seen the way you look at her, Konrad. I "
-"think that now you would follow her even to the ends of the earth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
-"not convince you otherwise. I have seen the way you look at her, Konrad. I "
-"think that now you would follow her even to the ends of the earth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
-#, fuzzy
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With all due respect, my lady, she is my cousin! There is nothing between "
-"us!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With all due respect, my lady, she is my cousin! There is nothing between us!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
-#, fuzzy
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
-"would surely be safer for you. The Elves could show you things that would "
-"amaze you, things that no man has seen before.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
-"would surely be safer for you. The Elves could show you things that would "
-"amaze you, things that no man has seen before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
-#, fuzzy
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is a generous offer, my lady, but you are indeed right, I would rather "
-"go with Li'sar.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is a generous offer, my lady, but you are indeed right, I would rather "
-"go with Li'sar."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
-#, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Uradredia?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And what say you, Uradredia?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
-#, fuzzy
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tell me, Li'sar, are you willing to fight your own mother for the throne?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
-#, fuzzy
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is for the good of the country. If it is necessary, I will fight her, Elf-"
-"king.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is for the good of the country. If it is necessary, I will fight her, Elf-"
-"king."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
-#, fuzzy
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that this lady speaks the truth. Delfador, although I know that you "
-"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
-"here for a time, and then go forth with them.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that this lady speaks the truth. Delfador, although I know that you "
-"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
-"here for a time, and then go forth with them."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
-#, fuzzy
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And you have been with us for a time, Kalenz son of Kliada, what say you?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
-#, fuzzy
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
-"most trying of times, and risked life and limb with her. Yet we still have "
-"both our lives and our limbs. She lacks experience, and has too much of the "
-"brashness of youth, but she will make a good Queen in time.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
-"most trying of times, and risked life and limb with her. Yet we still have "
-"both our lives and our limbs. She lacks experience, and has too much of the "
-"brashness of youth, but she will make a good Queen in time."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
-#, fuzzy
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, the Elven Council has spoken. But which path should we take on our "
-"journey? The Ford of Abez will not be passible, for surely it will be "
-"watched and guarded by many men.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, the Elven Council has spoken. But which path should we take on our "
-"journey? The Ford of Abez will not be passible, for surely it will be "
-"watched and guarded by many men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
-#, fuzzy
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is another way by which you can return to Wesnoth: past the mountains "
-"of the dragons and through the dark valley. To the land of the East, from "
-"there you can return to Wesnoth and surprise the Dark Queen, catching her "
-"off-guard.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is another way by which you can return to Wesnoth: past the mountains "
-"of the dragons and through the dark valley. To the land of the East, from "
-"there you can return to Wesnoth and surprise the Dark Queen, catching her "
-"off-guard."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
-#, fuzzy
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mountains of the dragons? That sounds very dangerous! I didn't even think "
-"there were such things as dragons!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mountains of the dragons? That sounds very dangerous! I didn't even think "
-"there were such things as dragons!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
-#, fuzzy
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No dragon has been sighted in those mountains for many years, but they "
-"retain their name of old. Still, that path will be dangerous for us. Is "
-"there not another route we might take?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No dragon has been sighted in those mountains for many years, but they "
-"retain their name of old. Still, that path will be dangerous for us. Is "
-"there not another route we might take?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
-#, fuzzy
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All routes are dangerous, though there is some hope along this path. Rest, "
-"and then go forth, friends. Fortune has smiled upon you so far, despite "
-"great dangers. Perhaps she will continue to do so.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All routes are dangerous, though there is some hope along this path. Rest, "
-"and then go forth, friends. Fortune has smiled upon you so far, despite "
-"great dangers. Perhaps she will continue to do so."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
-#, fuzzy
 msgid "The Elves Besieged"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Elven Belegerd\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Elven Belegerd"
+msgstr "De Elven Belegerd"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -2722,17 +1265,6 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Konrad naar de wegwijzers in het noordwesten\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Breng Konrad naar de wegwijzers in het noordwesten\n"
@@ -2742,414 +1274,183 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
-#, fuzzy
 msgid ""
 "Fourteen years into her rule, Asheviere turned her attention to the Elves, "
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
-"Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
-"te bezorgen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
 "Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
 "te bezorgen."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
-#, fuzzy
 msgid ""
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
-"doen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
 "doen?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
-#, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zijn er teveel om te bevechten. We moeten ontsnappen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zijn er teveel om te bevechten. We moeten ontsnappen!"
+msgstr "Er zijn er teveel om te bevechten. We moeten ontsnappen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
-#, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?"
+msgstr "Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
-#, fuzzy
 msgid ""
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
-"van het grootste belang dat jij ontsnapt!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
 "van het grootste belang dat jij ontsnapt!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
-#, fuzzy
 msgid ""
 "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
 "there, surely we will be safe. Konrad, we must recruit some Elves to help "
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
-"Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
-"helpen en dan snel naar de wegwijzers in het noord-westen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
 "Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
 "helpen en dan snel naar de wegwijzers in het noord-westen."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
-#, fuzzy
 msgid "Very well, let us hurry!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ok, we kunnen beter geen tijd verliezen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ok, we kunnen beter geen tijd verliezen!"
+msgstr "Ok, we kunnen beter geen tijd verliezen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
-#, fuzzy
 msgid ""
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
-"de Koningin!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
 "de Koningin!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
-#, fuzzy
 msgid ""
 "Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
-"in deze contrijen. Zij moeten er eerst aan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
 "in deze contrijen. Zij moeten er eerst aan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
-#, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! We hakken die vieze Elven in stukken!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! We hakken die vieze Elven in stukken!"
+msgstr "Haha! We hakken die vieze Elven in stukken!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
-#, fuzzy
 msgid "Let them come. We will fight them with all we have!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
-#, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!"
+msgstr "Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
-#, fuzzy
 msgid "And so it has begun!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En zo begint het...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En zo begint het..."
+msgstr "En zo begint het..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
-#, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?"
+msgstr "Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
-#, fuzzy
 msgid ""
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
-"daar een onderkomen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
 "daar een onderkomen"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
-#, fuzzy
 msgid ""
 "Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
-"gebeuren?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
 "gebeuren?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
-#, fuzzy
 msgid ""
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
-"het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
-"Voorwaarts!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
 "het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
 "Voorwaarts!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
-#, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
-#, fuzzy
 msgid "I...I don't think I can make it anymore"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik....ik haal het niet meer\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik....ik haal het niet meer"
+msgstr "Ik....ik haal het niet meer"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
-#, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Prins...Je moet blijven vechten! Neeeee!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Prins...Je moet blijven vechten! Neeeee!"
+msgstr "Prins...Je moet blijven vechten! Neeeee!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
-#, fuzzy
 msgid "It is over, I am doomed..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het is over, ik ben verloren....\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het is over, ik ben verloren...."
+msgstr "Het is over, ik ben verloren...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
-#, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
-"verslagen...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
 "verslagen..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
-#, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, vecht! Leef! Je kunt niet sterven...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, vecht! Leef! Je kunt niet sterven..."
+msgstr "Delfador, vecht! Leef! Je kunt niet sterven..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
-#, fuzzy
 msgid "Ugh"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaarrrgh\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaarrrgh"
+msgstr "Aaaarrrgh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
-#, fuzzy
 msgid ""
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks....\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
-#, fuzzy
 msgid "Die, Villain, die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sterf, schurk, sterf!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sterf, schurk, sterf!"
+msgstr "Sterf, schurk, sterf!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
-#, fuzzy
 msgid "Only the foolish oppose me!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen de dommen houden me tegen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen de dommen houden me tegen!"
+msgstr "Alleen de dommen houden me tegen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
-#, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!"
+msgstr "Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
-#, fuzzy
 msgid "Only a fool would dare to attack me!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen een dwaas valt mij aan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alleen een dwaas valt mij aan!"
+msgstr "Alleen een dwaas valt mij aan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
-#, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Delfador de Grote, wees klaar om te sterven!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Delfador de Grote, wees klaar om te sterven!"
+msgstr "Ik ben Delfador de Grote, wees klaar om te sterven!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
-#, fuzzy
 msgid "Let me through, you rogue!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Opzij, ongedierte!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Opzij, ongedierte!"
+msgstr "Opzij, ongedierte!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
-#, fuzzy
 msgid "They are destroying our home!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ze vernietigen ons kasteel!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ze vernietigen ons kasteel!"
+msgstr "Ze vernietigen ons kasteel!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
-#, fuzzy
 msgid "There can be no looking back. We must go quickly!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kijk niet terug! We moeten verder en snel!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kijk niet terug! We moeten verder en snel!"
+msgstr "Kijk niet terug! We moeten verder en snel!"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
@@ -3193,18 +1494,10 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
-#, fuzzy
 msgid "The Ford of Abez"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Fort van Abez\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Fort van Abez"
+msgstr "Het Fort van Abez"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -3214,18 +1507,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Konrad naar de andere kant van de rivier.\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Breng Konrad naar de andere kant van de rivier.\n"
@@ -3236,34 +1517,16 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
-#, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!"
+msgstr "Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
-#, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruaarrrrrrrr!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ruaarrrrrrrr!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
-#, fuzzy
 msgid "What is that?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is that?"
+msgstr "Wat is dat?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
@@ -3272,319 +1535,125 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
-#, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
-"must get to the other side with all haste!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
-"must get to the other side with all haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
-#, fuzzy
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If we are to have any hope of penetrating into Knalga, we must continue "
-"north to seek help from the northern Dwarves.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If we are to have any hope of penetrating into Knalga, we must continue "
-"north to seek help from the northern Dwarves."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
-#, fuzzy
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I cannot believe it. They have made it away! We must make chase. After them, "
-"men! Let us cross the river too! We will meet again, foul imposter.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I cannot believe it. They have made it away! We must make chase. After them, "
-"men! Let us cross the river too! We will meet again, foul imposter."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
-#, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you think she's really going to chase us, Delfador?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you think she's really going to chase us, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
-#, fuzzy
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It surely looks like she will try, but the sea creatures will make it "
-"difficult for her. We must continue onward. If she makes it across before "
-"winter, then so be it!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It surely looks like she will try, but the sea creatures will make it "
-"difficult for her. We must continue onward. If she makes it across before "
-"winter, then so be it!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
-#, fuzzy
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is the Ford of Abez. When we ford this river, we will be leaving "
-"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
-"lands, but they are now filled only with chaos. This is where your father "
-"and uncle were betrayed, almost nineteen years ago now, Konrad.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is the Ford of Abez. When we ford this river, we will be leaving "
-"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
-"lands, but they are now filled only with chaos. This is where your father "
-"and uncle were betrayed, almost nineteen years ago now, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
-#, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really? So what happened, Delfador?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really? So what happened, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
-#, fuzzy
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The forces of the king were encamped here, and the forces of the north were "
-"on the north side of the river. For three days and three nights the armies "
-"faced each other, neither willing to ford the river. On the fourth day, the "
-"northern armies crossed and attacked us.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The forces of the king were encamped here, and the forces of the north were "
-"on the north side of the river. For three days and three nights the armies "
-"faced each other, neither willing to ford the river. On the fourth day, the "
-"northern armies crossed and attacked us."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
-#, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And then...we were defeated?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And then...we were defeated?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
-#, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We were winning the battle. We were repelling them...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We were winning the battle. We were repelling them..."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
-#, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And then the king's son, in the heat of battle, turned upon the king!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And then the king's son, in the heat of battle, turned upon the king!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
-#, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But you avenged the murder. You killed the prince. Right, Delfador?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But you avenged the murder. You killed the prince. Right, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
-#, fuzzy
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"When I saw the king betrayed and his banner fallen, I fled the battle. I "
-"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
-"further hope on that day.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"When I saw the king betrayed and his banner fallen, I fled the battle. I "
-"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
-"further hope on that day."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
-#, fuzzy
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, but the Elves always told me that you killed the prince, Delfador, even "
-"though you never talked about it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, but the Elves always told me that you killed the prince, Delfador, even "
-"though you never talked about it."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
-#, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That foolish boy killed himself.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That foolish boy killed himself."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
-#, fuzzy
 msgid "What do you mean?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What do you mean?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
-#, fuzzy
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I mustered men to fight against the traitor-king, and of course Asheviere "
-"too, for she was behind it all. We were out numbered, perhaps four to one. "
-"In the heat of battle, that boy, fool that he was, came charging at me, "
-"slashing wildly. I had little choice but to end his life.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I mustered men to fight against the traitor-king, and of course Asheviere "
-"too, for she was behind it all. We were out numbered, perhaps four to one. "
-"In the heat of battle, that boy, fool that he was, came charging at me, "
-"slashing wildly. I had little choice but to end his life."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
-#, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So it is true, you did kill him?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So it is true, you did kill him?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
-#, fuzzy
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He did die in battle at my hand. It is sad that your brothers did not have "
-"the opportunity to experience such an honorable death, Konrad.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He did die in battle at my hand. It is sad that your brothers did not have "
-"the opportunity to experience such an honorable death, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
-#, fuzzy
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With all respect, my lords, we must make haste. We have to ford the river "
-"immediately. And, look! It seems that the guard-towers on the river banks "
-"are manned!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With all respect, my lords, we must make haste. We have to ford the river "
-"immediately. And, look! It seems that the guard-towers on the river banks "
-"are manned!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
-#, fuzzy
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
-"lands! We will slaughter them by the river's edge!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
-"lands! We will slaughter them by the river's edge!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
-#, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Isn't there somewhere else we can cross? Maybe upstream?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Isn't there somewhere else we can cross? Maybe upstream?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
-#, fuzzy
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -3592,60 +1661,22 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Winter quickly bears down upon us. We have only a few days to make the "
-"crossing, and the nearest bridge is far upstream. To be trapped south of the "
-"river when winter arrives would be suicide. Asheviere would have us trapped "
-"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
-"full of soldiers! We must cross here, and quickly!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Winter quickly bears down upon us. We have only a few days to make the "
-"crossing, and the nearest bridge is far upstream. To be trapped south of the "
-"river when winter arrives would be suicide. Asheviere would have us trapped "
-"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
-"full of soldiers! We must cross here, and quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
-#, fuzzy
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There they are! So it is true, they foiled the undead. Now they are trying "
-"to leave Wesnoth. We can't let them cross the river. After them, men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There they are! So it is true, they foiled the undead. Now they are trying "
-"to leave Wesnoth. We can't let them cross the river. After them, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
-#, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Not her again! Quickly! We must hurry!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Not her again! Quickly! We must hurry!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
-#, fuzzy
 msgid "Gryphon Mountain"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grifoenberg\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grifoenberg"
+msgstr "Grifoenberg"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -3655,239 +1686,97 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de grifoenmoeder en de vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
-"@Versla de grifoenmoeder en de vijandige leider\n"
-"Nederlaag:\n"
+"@Versla de grifoenmoeder en de vijandige leiderNederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
-#, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hier zijn de eieren van de moeder-grifoen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hier zijn de eieren van de moeder-grifoen!"
+msgstr "Hier zijn de eieren van de moeder-grifoen!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
-#, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!"
+msgstr "Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
-#, fuzzy
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
-"eieren ontzeggen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
 "eieren ontzeggen!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
-#, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is this place? That is one big mountain!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is this place? That is one big mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
-#, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is the fabled Gryphon Mountain.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is the fabled Gryphon Mountain."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
-#, fuzzy
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
-"the young to be flying mounts. Would that work, Delfador?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
-"the young to be flying mounts. Would that work, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
-#, fuzzy
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We can try to do that, but we must be careful. To disturb the gryphons could "
-"prove dangerous...and yet such mounts could help us greatly later. Whatever "
-"we do, we must pass by this place.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We can try to do that, but we must be careful. To disturb the gryphons could "
-"prove dangerous...and yet such mounts could help us greatly later. Whatever "
-"we do, we must pass by this place."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
-#, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, let's start climbing the mountain!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, let's start climbing the mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
-#, fuzzy
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It appears that we are not the only ones are interested in this mountain. "
-"Once again the Queen opposes us!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It appears that we are not the only ones are interested in this mountain. "
-"Once again the Queen opposes us!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
-#, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quickly, men! Onward!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quickly, men! Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
-#, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have defeated them! Now what do we do?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have defeated them! Now what do we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
-#, fuzzy
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must continue north. It is too late to return to the safety of Elensefar "
-"or Anduin before winter falls. We must therefore cross the great river and "
-"continue toward the land of the Dwarves. Hurry, let us go!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must continue north. It is too late to return to the safety of Elensefar "
-"or Anduin before winter falls. We must therefore cross the great river and "
-"continue toward the land of the Dwarves. Hurry, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
-#, fuzzy
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With these gryphon eggs we should be able to breed gryphons that will serve "
-"us. Then we can hire gryphon riders!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With these gryphon eggs we should be able to breed gryphons that will serve "
-"us. Then we can hire gryphon riders!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
-#, fuzzy
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is a shame we could not get those Gryphon eggs - they would surely have "
-"given us an advantage sometime. Still, we must continue.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is a shame we could not get those Gryphon eggs - they would surely have "
-"given us an advantage sometime. Still, we must continue."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
-#, fuzzy
 msgid "Let us continue onward!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us continue onward!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us continue onward!"
+msgstr "Let us continue onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
-#, fuzzy
 msgid "Hasty Alliance"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haastige Alliantie\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haastige Alliantie"
+msgstr "Haastige Alliantie"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -3898,19 +1787,6 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Dood van Li'sar\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de vijandige leider\n"
@@ -3922,252 +1798,119 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
-#, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!"
+msgstr "Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
-#, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben niet zeker. Laat me even denken.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben niet zeker. Laat me even denken."
+msgstr "Ik ben niet zeker. Laat me even denken."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
-#, fuzzy
 msgid "En garde!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En garde!"
+msgstr "En garde!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
-#, fuzzy
 msgid "What in the world are you doing here?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wat in 's hemelsnaam doe jij hier?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wat in 's hemelsnaam doe jij hier?"
+msgstr "Wat in 's hemelsnaam doe jij hier?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
-#, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
-#, fuzzy
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
-"voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
-"beide de dood in!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
 "voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
 "beide de dood in!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
-#, fuzzy
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
-"veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
-"het daglicht terug.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
 "veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
 "het daglicht terug."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
-#, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Verrassing! Sterf, zonaanbidders!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Verrassing! Sterf, zonaanbidders!"
+msgstr "Verrassing! Sterf, zonaanbidders!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
-#, fuzzy
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
-"vast en zeker het einde voor ons allebei.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
 "vast en zeker het einde voor ons allebei."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
-#, fuzzy
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
-"elkaar tot we het oppervlak bereikt hebben, akkoord?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
 "elkaar tot we het oppervlak bereikt hebben, akkoord?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
-#, fuzzy
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
-"gaan we samen tenonder.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
 "gaan we samen tenonder."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
-#, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
-"jou!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
 "jou!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
-#, fuzzy
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
-"samen verder gaan?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
 "samen verder gaan?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
-#, fuzzy
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
-"uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
-"Hier is mijn beurs vol met goud.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
 "uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
 "Hier is mijn beurs vol met goud."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
-#, fuzzy
 msgid "You receive 200 pieces of gold!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je ontvangt 500 goudstukken!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je ontvangt 500 goudstukken!"
+msgstr "Je ontvangt 500 goudstukken!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
-#, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!"
+msgstr "Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
-#, fuzzy
 msgid "I can't believe it should end like this!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik kan niet geloven dat ik zo moet sterven!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik kan niet geloven dat ik zo moet sterven!"
+msgstr "Ik kan niet geloven dat ik zo moet sterven!"
 
 #: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
-#, fuzzy
 msgid "High King at Sea"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hoge Koning ter Zee\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hoge Koning ter Zee"
+msgstr "Hoge Koning ter Zee"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
-#, fuzzy
 msgid "Test of the Clans"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Test van de Clans\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Test van de Clans"
+msgstr "Test van de Clans"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -4179,19 +1922,6 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Defeat the Clan Leader, Bayar\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Dood van Li'sar\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Defeat the Clan Leader, Bayar\n"
@@ -4326,18 +2056,10 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
-#, fuzzy
 msgid "Home of the North Elves"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thuis van de Noorder-Elven\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thuis van de Noorder-Elven"
+msgstr "Thuis van de Noorder-Elven"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -4349,19 +2071,6 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Bereik het Elvenbos, en overleef\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Dood van Li'sar\n"
-"#Beurten zijn om voordat het bos is bereikt\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Bereik het Elvenbos, en overleef\n"
@@ -4373,384 +2082,152 @@
 "#Beurten zijn om voordat het bos is bereikt"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
-#, fuzzy
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There you are! You must come quickly to the home of the Elves in the east!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There you are! You must come quickly to the home of the Elves in the east!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
-#, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There they are! Charge!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There they are! Charge!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
-#, fuzzy
-msgid ""
-"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
-"engaging them at all costs!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
-"engaging them at all costs!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
+msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
-#, fuzzy
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, friends, we have almost reached the home of my people, the North "
-"Elves.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, friends, we have almost reached the home of my people, the North "
-"Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
-#, fuzzy
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After being in this wilderness for so long, it will be good to get some "
-"rest!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After being in this wilderness for so long, it will be good to get some rest!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
-#, fuzzy
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But there is a great fog around us again! We don't know what dangers may lie "
-"ahead!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But there is a great fog around us again! We don't know what dangers may lie "
-"ahead!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
-#, fuzzy
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So long as we move ahead with caution and prudence, I am sure we will reach "
-"the safety and hospitality of the Elves.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So long as we move ahead with caution and prudence, I am sure we will reach "
-"the safety and hospitality of the Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
-#, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lords! I have found you at last.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lords! I have found you at last."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
-#, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Eonihar, old friend! Why have you been searching for us?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Eonihar, old friend! Why have you been searching for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
-#, fuzzy
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"When my lord learnt of your coming, he sent riders out looking for you! "
-"There is trouble afoot!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"When my lord learnt of your coming, he sent riders out looking for you! "
-"There is trouble afoot!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
-#, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Trouble? What kind of trouble?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Trouble? What kind of trouble?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
-#, fuzzy
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have sighted a great host to the south, a host of the men of Wesnoth. And "
-"we believe they are looking for you! There is not a moment to lose. You must "
-"make haste to the Elven forest. Only there will you be safe!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have sighted a great host to the south, a host of the men of Wesnoth. And "
-"we believe they are looking for you! There is not a moment to lose. You must "
-"make haste to the Elven forest. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
-#, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I only hope we can avoid them. We will have to bear north-east.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I only hope we can avoid them. We will have to bear north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
-#, fuzzy
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not all, my lord. The foul Orcs have heard of the coming of these "
-"men, and are even now gathering a great host to oppose them to the north! It "
-"is now certain that there will be a great battle.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not all, my lord. The foul Orcs have heard of the coming of these "
-"men, and are even now gathering a great host to oppose them to the north! It "
-"is now certain that there will be a great battle."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
-#, fuzzy
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
-"until the battle is over?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
-"until the battle is over?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
-#, fuzzy
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think these wild lands are too dangerous for that! Anyhow...I expected you "
-"to be on the side of Wesnoth, Princess?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think these wild lands are too dangerous for that! Anyhow...I expected you "
-"to be on the side of Wesnoth, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
-#, fuzzy
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am an honorable princess, not an imposter like you! I promised that I "
-"would be on your side until we made it out of these lands, and I will keep "
-"my promise!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am an honorable princess, not an imposter like you! I promised that I "
-"would be on your side until we made it out of these lands, and I will keep "
-"my promise!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
-#, fuzzy
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sir, madam, there is no time to lose! You must make it East, to the home of "
-"my people. Only there will you be safe!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sir, madam, there is no time to lose! You must make it East, to the home of "
-"my people. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
-#, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Come then, Konrad, let us go.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Come then, Konrad, let us go."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
-#, fuzzy
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord has begun assembling a party of Elves to come and escort you into "
-"the forest. Beware, for we are all in great danger!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord has begun assembling a party of Elves to come and escort you into "
-"the forest. Beware, for we are all in great danger!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
-#, fuzzy
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
-"the battle passes. If you stay with me here for a little while, we will all "
-"be safe.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
-"the battle passes. If you stay with me here for a little while, we will all "
-"be safe."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
-#, fuzzy
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
-"as of your kin in the South! My men will help you hold out against our "
-"enemies.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
-"as of your kin in the South! My men will help you hold out against our "
-"enemies."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
-#, fuzzy
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have not yet reached the forest, and the battle still rages. We will "
-"never get there now! We have been defeated!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have not yet reached the forest, and the battle still rages. We will "
-"never get there now! We have been defeated!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
-#, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elf-friends, you have made it to safety!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elf-friends, you have made it to safety!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
-#, fuzzy
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"El'rien, we have the Scepter of Fire with us! We must escort them to "
-"Elensia!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
-#, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. We will escort you to our capital, where we will make Council.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. We will escort you to our capital, where we will make Council."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
 msgid "The Isle of Anduin"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Eiland van Anduin\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Eiland van Anduin"
+msgstr "Het Eiland van Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -4760,17 +2237,6 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla vijandige leider\n"
@@ -4780,172 +2246,79 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
-#, fuzzy
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is no time to return to our vessel! We must take control of the "
-"island!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is no time to return to our vessel! We must take control of the island!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
-#, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En zo landden ze op het Eiland van Anduin\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En zo landden ze op het Eiland van Anduin"
+msgstr "En zo landden ze op het Eiland van Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
-#, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus dit is Anduin. Het ziet er nogal .. verlaten uit.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus dit is Anduin. Het ziet er nogal .. verlaten uit."
+msgstr "Dus dit is Anduin. Het ziet er nogal .. verlaten uit."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
-#, fuzzy
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
-"zijn neergestreken op de eigenste bodem waar ik ben opgegroeid.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
 "zijn neergestreken op de eigenste bodem waar ik ben opgegroeid."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
-#, fuzzy
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
-"zodat ze verzuipen als ratten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
 "zodat ze verzuipen als ratten!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
-#, fuzzy
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
-"paradijselijk mooi... We moeten het heroveren! Te wapen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
 "paradijselijk mooi... We moeten het heroveren! Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
-#, fuzzy
 msgid "I found someone hiding in the village!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zat iemand verstopt in het dorp!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zat iemand verstopt in het dorp!"
+msgstr "Er zat iemand verstopt in het dorp!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
-#, fuzzy
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
-"Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
 "Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
-#, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar natuurlijk, laat ons samen de vijand vernietigen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar natuurlijk, laat ons samen de vijand vernietigen."
+msgstr "Maar natuurlijk, laat ons samen de vijand vernietigen."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
-#, fuzzy
 msgid "You can now recruit mages"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je kunt nu magiërs recruteren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Je kunt nu magiërs recruteren."
+msgstr "Je kunt nu magiërs recruteren."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
-#, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd."
+msgstr "Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
-#, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
-#, fuzzy
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
-"westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
-"verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
-"arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
-"veraad!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
 "westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
 "verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
@@ -4953,37 +2326,20 @@
 "veraad!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
-#, fuzzy
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
-"orks nog toegeslagen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
 "orks nog toegeslagen?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
-#, fuzzy
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
-"zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
-"de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
-"Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
-"is voor haar van geen betekenis.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
 "zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
 "de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
@@ -4991,48 +2347,26 @@
 "is voor haar van geen betekenis."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
-#, fuzzy
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
-"ze in de Parelbaai? Kunnen we de baai heroveren?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
 "ze in de Parelbaai? Kunnen we de baai heroveren?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
-#, fuzzy
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
-"we erin slagen de baai  te heroveren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
 "we erin slagen de baai  te heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
-#, fuzzy
 msgid "Isle of the Damned"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eiland der Verdoemden\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eiland der Verdoemden"
+msgstr "Eiland der Verdoemden"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -5041,16 +2375,6 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla beide vijandige leiders\n"
-"@Overleef\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla beide vijandige leiders\n"
@@ -5059,279 +2383,142 @@
 "#Dood van Konrad"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
-#, fuzzy
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
-"donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
-"hij een zeil probeerde in bedwang te houden...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
 "donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
 "hij een zeil probeerde in bedwang te houden..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
-#, fuzzy
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
-"grootste moeite bereikten ze een nabijgelegen eiland.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
 "grootste moeite bereikten ze een nabijgelegen eiland."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
-#, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond "
-"eiland?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond eiland?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
-#, fuzzy
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
-"Er wordt verteld dat de levende doden hier heersen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
 "Er wordt verteld dat de levende doden hier heersen."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
-#, fuzzy
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
-"te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
 "te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
-#, fuzzy
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
-"invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
-"Misschien kunnen we met hun hulp overleven!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
 "invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
 "Misschien kunnen we met hun hulp overleven!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
-#, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laten we samenwerken! Help ons de levende doden te verslaan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laten we samenwerken! Help ons de levende doden te verslaan!"
+msgstr "Laten we samenwerken! Help ons de levende doden te verslaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
-#, fuzzy
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
-"daar schuilt!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
 "daar schuilt!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
-#, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zit iemand verscholen in de tempel!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zit iemand verscholen in de tempel!"
+msgstr "Er zit iemand verscholen in de tempel!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
-#, fuzzy
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
-"beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
-"ik ze vernietigen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
 "beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
 "ik ze vernietigen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
-#, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
-#, fuzzy
 msgid "The temple seems to be empty."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De tempel is blijkbaar leeg.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De tempel is blijkbaar leeg."
+msgstr "De tempel is blijkbaar leeg."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
-#, fuzzy
 msgid "Fight on against the undead without me, friends!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vecht verder tegen de levende doden zonder mij, vrienden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Vecht verder tegen de levende doden zonder mij, vrienden!"
+msgstr "Vecht verder tegen de levende doden zonder mij, vrienden!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
-#, fuzzy
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
-"het schop ons snel zodat we naar Elensefar kunnen afreizen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
 "het schop ons snel zodat we naar Elensefar kunnen afreizen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
-#, fuzzy
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
-"je nobele kweeste.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
 "je nobele kweeste."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
-#, fuzzy
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
-"verdoemde eiland!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
 "verdoemde eiland!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
-#, fuzzy
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
-"maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
 "maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
-#, fuzzy
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
-"te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
-"kweeste. En misschien zien we elkaar wel ooit opnieuw!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
 "te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
 "kweeste. En misschien zien we elkaar wel ooit opnieuw!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
-#, fuzzy
 msgid "Mountain Pass"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bergpas\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bergpas"
+msgstr "Bergpas"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -5342,17 +2529,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Konrad naar het einde van de weg\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Breng Konrad naar het einde van de weg\n"
@@ -5362,162 +2538,64 @@
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
-#, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, Konrad, before us lies the great road built by the dwarves!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, Konrad, before us lies the great road built by the dwarves!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
-#, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But I can hardly see with all this mist around!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But I can hardly see with all this mist around!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
-#, fuzzy
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must be wary...they say a wizard lives in these mountains, and he does "
-"not take kindly to visitors. It is he who causes the mists, so that "
-"travellers will lose their way and become prey for his creatures.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must be wary...they say a wizard lives in these mountains, and he does "
-"not take kindly to visitors. It is he who causes the mists, so that "
-"travellers will lose their way and become prey for his creatures."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
-#, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"His...creatures? We must keep to the road, men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"His...creatures? We must keep to the road, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
-#, fuzzy
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He would be a mighty foe, Konrad. It is said when the dwarves built this "
-"road, they disturbed the resting place of the ancient mage, and ever since, "
-"he and his brother have traveled the mountain, wreacking havoc on the "
-"dwarven villages.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He would be a mighty foe, Konrad. It is said when the dwarves built this "
-"road, they disturbed the resting place of the ancient mage, and ever since, "
-"he and his brother have traveled the mountain, wreacking havoc on the "
-"dwarven villages."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
-#, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us then go carefully...but quickly, men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us then go carefully...but quickly, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
-#, fuzzy
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
-"you, a great wizard and his trolls are in the mountains and will surely "
-"attack. I will summon my tribesmen to aid you!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
-"you, a great wizard and his trolls are in the mountains and will surely "
-"attack. I will summon my tribesmen to aid you!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
-#, fuzzy
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If this is true, Konrad, perhaps we should take another route and go around "
-"the mountain, rather then to try and defeat these new foes.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If this is true, Konrad, perhaps we should take another route and go around "
-"the mountain, rather then to try and defeat these new foes."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
-#, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What do you say, Delfador?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What do you say, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
-#, fuzzy
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! We do not have the time to waste. Let us make for the top of the pass, "
-"wary of mountain trolls, and taking care lest we come too close to the "
-"water!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! We do not have the time to waste. Let us make for the top of the pass, "
-"wary of mountain trolls, and taking care lest we come too close to the water!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
-#, fuzzy
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Shinsplitters will aid you in your quest. Look, they rise from the "
-"villages to the west, the mighty Shinsplitters! To battle!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Shinsplitters will aid you in your quest. Look, they rise from the "
-"villages to the west, the mighty Shinsplitters! To battle!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
 msgid ""
@@ -5525,58 +2603,25 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
-#, fuzzy
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I wish you all the best on your journey, I must return to my village and "
-"take care of my family. Dwarven hospitality will welcome you wherever you "
-"go, friends!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I wish you all the best on your journey, I must return to my village and "
-"take care of my family. Dwarven hospitality will welcome you wherever you "
-"go, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
-#, fuzzy
 msgid "Let us move onward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us move onward!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us move onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
-#, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaargh! I am done for! Fight on without me, Brethren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaargh! I am done for! Fight on without me, Brethren!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
-#, fuzzy
 msgid "Muff Malal's Peninsula"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Muff Malals Schiereiland\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Muff Malals Schiereiland"
+msgstr "Muff Malals Schiereiland"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -5585,16 +2630,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla Muff Malal\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla Muff Malal\n"
@@ -5603,96 +2638,47 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
-#, fuzzy
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
-"verrast door levende doden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
 "verrast door levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
-#, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! In ruïnes verderop is blijkbaar beweging!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! In ruïnes verderop is blijkbaar beweging!"
+msgstr "Mijn heer! In ruïnes verderop is blijkbaar beweging!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
-#, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
-"mannen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
 "mannen!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
-#, fuzzy
 msgid "To arms!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Te wapen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Te wapen!"
+msgstr "Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
-#, fuzzy
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen."
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
-#, fuzzy
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
-"tocht naar Elensefar niet zal hinderen. We moeten snel verder!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
 "tocht naar Elensefar niet zal hinderen. We moeten snel verder!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
-#, fuzzy
 msgid "Northern Winter"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noorderwinter\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noorderwinter"
+msgstr "Noorderwinter"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -5703,18 +2689,6 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de vijandige leiders\n"
@@ -5725,187 +2699,76 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
-#, fuzzy
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This winter is bitterly cold! Perhaps we should stop here and rest a while.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This winter is bitterly cold! Perhaps we should stop here and rest a while."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
-#, fuzzy
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
-"fall into the hands of our enemies!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
-"fall into the hands of our enemies!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
-#, fuzzy
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have had a hard march ever since we were besieged by the undead in that "
-"foul valley. Now winter bears down upon us, and we have spent most of our "
-"money. This land looks fertile enough. Surely we can settle here for the "
-"winter!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have had a hard march ever since we were besieged by the undead in that "
-"foul valley. Now winter bears down upon us, and we have spent most of our "
-"money. This land looks fertile enough. Surely we can settle here for the "
-"winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
-#, fuzzy
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
-"do not think I could endure another like the fording of the river for many "
-"days.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
-"do not think I could endure another like the fording of the river for many "
-"days."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
-#, fuzzy
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
-"and you humans want to stop and rest? Onward, I say!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
-"and you humans want to stop and rest? Onward, I say!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
-#, fuzzy
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
-"but it is not to be. Our soldiers will begin to desert if they do not rest "
-"soon. But in these wild north lands, we must fight even for the right to "
-"rest. Look to the north! Those foul orcs will not allow us any peace!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
-"but it is not to be. Our soldiers will begin to desert if they do not rest "
-"soon. But in these wild north lands, we must fight even for the right to "
-"rest. Look to the north! Those foul orcs will not allow us any peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
-#, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then we shall wrest control of the land from them. To arms men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then we shall wrest control of the land from them. To arms men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
-#, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"More snow is falling. We must finish this battle quickly. Onward men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"More snow is falling. We must finish this battle quickly. Onward men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
-#, fuzzy
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory is ours! We have secured the land from the Orcs. Now we can rest "
-"here while the cold winter passes.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Victory is ours! We have secured the land from the Orcs. Now we can rest "
-"here while the cold winter passes."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
-#, fuzzy
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us not rest for too long though, friends. We must still reach the "
-"ancient Dwarven lands before our foes do.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us not rest for too long though, friends. We must still reach the "
-"ancient Dwarven lands before our foes do."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
-#, fuzzy
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And so after many days of rest, the party set out once again for the Dwarven "
-"kingdom...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And so after many days of rest, the party set out once again for the Dwarven "
-"kingdom..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
-#, fuzzy
 msgid "Plunging into the Darkness"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Sprong in de Duisternis\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Sprong in de Duisternis"
+msgstr "Een Sprong in de Duisternis"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -5915,18 +2778,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Vind de Dwergen\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Vind de Dwergen\n"
@@ -5937,349 +2788,137 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
-#, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's so dark in here I can hardly see!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's so dark in here I can hardly see!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
-#, fuzzy
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is dark indeed. We shall have to light torches, and tread slowly and "
-"carefully. Hopefully there are still Dwarves down here who can aid us!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is dark indeed. We shall have to light torches, and tread slowly and "
-"carefully. Hopefully there are still Dwarves down here who can aid us!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
-#, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. We Elves are not well skilled in these dark pits.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. We Elves are not well skilled in these dark pits."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
-#, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these that approach? Surface-dwellers! On your guard, men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these that approach? Surface-dwellers! On your guard, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
-#, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We come in peace, friends. We come in peace!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We come in peace, friends. We come in peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
-#, fuzzy
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
-"in peace without the treacherous Elves coming to bother us?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
-"in peace without the treacherous Elves coming to bother us?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
-#, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why such harsh words, Dwarf? Elves have never done you any harm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Why such harsh words, Dwarf? Elves have never done you any harm."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
-#, fuzzy
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"'Never done us any harm?' Why I was there myself, when the Elves did not "
-"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
-"Elves did nothing to help!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"'Never done us any harm?' Why I was there myself, when the Elves did not "
-"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
-"Elves did nothing to help!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
-#, fuzzy
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
-"snivelling in his tunnel, call me a coward?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
-"snivelling in his tunnel, call me a coward?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
-#, fuzzy
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
-"fight among ourselves.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
-"fight among ourselves."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
-#, fuzzy
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well! Explain your presence here then, human. Who are you? Why have you "
-"risked life and limb to come to Knalga, home of the Dwarves?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well! Explain your presence here then, human. Who are you? Why have you "
-"risked life and limb to come to Knalga, home of the Dwarves?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
-#, fuzzy
 msgid "Well, we...we..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, we...we...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, we...we..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
-#, fuzzy
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have come so that an heir may claim his inheritance, that a king may "
-"claim his throne. We seek the Scepter of Fire.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have come so that an heir may claim his inheritance, that a king may "
-"claim his throne. We seek the Scepter of Fire."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
-#, fuzzy
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
-#, fuzzy
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
-"Dwarves in finding it. But know that we will find it, whether you help us or "
-"not.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
-"Dwarves in finding it. But know that we will find it, whether you help us or "
-"not."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
-#, fuzzy
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
-"exists. And who is this heir, this king that you speak of?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
-"exists. And who is this heir, this king that you speak of?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
-#, fuzzy
 msgid "I am, sir."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am, sir.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am, sir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
-#, fuzzy
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
-"haven't had such a laugh in a long time. And who are you, old man?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
-"haven't had such a laugh in a long time. And who are you, old man?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
-#, fuzzy
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
-"of his heir.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
-"of his heir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
-#, fuzzy
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
-"will tell you, old man, you are not Delfador. Men! Take these liars out of "
-"my sight. Delfador perished many years ago.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
-"will tell you, old man, you are not Delfador. Men! Take these liars out of "
-"my sight. Delfador perished many years ago."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
-#, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Delfador the Great! Any who dare oppose me shall perish!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Delfador the Great! Any who dare oppose me shall perish!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
-#, fuzzy
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You...you really are Delfador! But we had news that you were dead, years "
-"ago!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You...you really are Delfador! But we had news that you were dead, years ago!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
-#, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They thought I was dead. They hoped I was dead. Yet still I live.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They thought I was dead. They hoped I was dead. Yet still I live."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
-#, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And you really think that you can find the Scepter of Fire?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And you really think that you can find the Scepter of Fire?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
-#, fuzzy
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
-"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
-"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
-"better than hiding from the Orcs like worms.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
-"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
-"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
-"better than hiding from the Orcs like worms."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
@@ -6292,15 +2931,8 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
-#, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm...there seems to be a secret passage behind these rocks!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm...there seems to be a secret passage behind these rocks!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
@@ -6309,40 +2941,19 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
-#, fuzzy
 msgid "The Princess of Wesnoth"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Prinses van Wesnoth\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Prinses van Wesnoth"
+msgstr "De Prinses van Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
-#, fuzzy
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
-"de hoogte te brengen...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
 "de hoogte te brengen..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
-#, fuzzy
 msgid "...and she sent her most able commander."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"...en zij zond haar bekwaamste aanvoerder.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"...en zij zond haar bekwaamste aanvoerder."
+msgstr "...en zij zond haar bekwaamste aanvoerder."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
@@ -6365,179 +2976,80 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
-#, fuzzy
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Op weg naar Knalga werd het gezelschap opgehouden door troepen van "
-"Asheviere.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Op weg naar Knalga werd het gezelschap opgehouden door troepen van Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
-#, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
-#, fuzzy
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
-#, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben geen bedrieger. Je moeder heeft je belogen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben geen bedrieger. Je moeder heeft je belogen."
+msgstr "Ik ben geen bedrieger. Je moeder heeft je belogen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
-#, fuzzy
 msgid "This is treason! Your lies will perish with you!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit is veraad! Je leugens zullen samen met je vergaan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit is veraad! Je leugens zullen samen met je vergaan!"
+msgstr "Dit is veraad! Je leugens zullen samen met je vergaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
-#, fuzzy
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
-"staal. Te wapen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
 "staal. Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
-#, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit duurt te lang, ik zou beter verterkingen roepen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit duurt te lang, ik zou beter verterkingen roepen!"
+msgstr "Dit duurt te lang, ik zou beter verterkingen roepen!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
-#, fuzzy
 msgid "Maybe I was not using enough forces..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Misschien gebruikte ik niet genoeg troepen...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Misschien gebruikte ik niet genoeg troepen..."
+msgstr "Misschien gebruikte ik niet genoeg troepen..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
-#, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik geef me over! Doe me geen pijn, bedrieger.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik geef me over! Doe me geen pijn, bedrieger."
+msgstr "Ik geef me over! Doe me geen pijn, bedrieger."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
-#, fuzzy
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
-"overgeeft zal ik je leven sparen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
 "overgeeft zal ik je leven sparen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
-#, fuzzy
 msgid "Let me go!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laat me gaan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Laat me gaan!"
+msgstr "Laat me gaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
-#, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem "
-"kende.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem kende."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
-#, fuzzy
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
-"waar is. Mijn moeder heeft me dat verteld!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
 "waar is. Mijn moeder heeft me dat verteld!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
-#, fuzzy
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
-"goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
-"zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
-"staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
-"sparen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
 "goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
 "zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
@@ -6545,57 +3057,28 @@
 "sparen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
-#, fuzzy
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
-"dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
 "dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
-#, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg."
+msgstr "Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
-#, fuzzy
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"(Hihi, ze weten niet dat daar heel wat levende doden huizen!)\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"(Hihi, ze weten niet dat daar heel wat levende doden huizen!)"
+msgstr "(Hihi, ze weten niet dat daar heel wat levende doden huizen!)"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
-#, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Return to Wesnoth\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Return to Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -6606,18 +3089,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Defeat all of the enemy leaders\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Li'sar\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Defeat all of the enemy leaders\n"
@@ -6662,18 +3133,10 @@
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
-#, fuzzy
 msgid "The Sceptre of Fire"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Scepter des Vuurs\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Scepter des Vuurs"
+msgstr "De Scepter des Vuurs"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -6684,18 +3147,6 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Raap de Scepter des Vuurs op met Konrad of Li'sar\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#Dood van Li'sar\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Raap de Scepter des Vuurs op met Konrad of Li'sar\n"
@@ -6706,30 +3157,16 @@
 "#Dood van Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
-#, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Sceptre must be getting close now! Where shall we go?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Sceptre must be getting close now! Where shall we go?"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
-#, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I feel it is near here! We must search for it carefully.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I feel it is near here! We must search for it carefully."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Scepter des Vuurs"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
@@ -6745,115 +3182,47 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
-#, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here it is at last, I have the Sceptre!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here it is at last, I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
-#, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So it is in our hands! Now let us leave this stinking pit.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So it is in our hands! Now let us leave this stinking pit."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
-#, fuzzy
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think that if we travel just a little north, we might be able to get out.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think that if we travel just a little north, we might be able to get out."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
-#, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! I have the Sceptre!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
-#, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
-#, fuzzy
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well my first use for it is going to be to help us get out of this hole! I "
-"hope you consider that wise.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well my first use for it is going to be to help us get out of this hole! I "
-"hope you consider that wise."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
-#, fuzzy
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
-"prudently. Now come, I believe there is an exit to the north!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
-"prudently. Now come, I believe there is an exit to the north!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
-#, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think I know what I'm doing. Come, let us go!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I think I know what I'm doing. Come, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
-#, fuzzy
 msgid "Snow Plains"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sneeuwvlaktes\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Sneeuwvlaktes"
+msgstr "Sneeuwvlaktes"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -6864,17 +3233,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla de vijandige leider\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla de vijandige leider\n"
@@ -6884,48 +3242,22 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
-#, fuzzy
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These fields of snow were once the home of my people. We left here centuries "
-"ago. Legends say a great sword of fire was left behind.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These fields of snow were once the home of my people. We left here centuries "
-"ago. Legends say a great sword of fire was left behind."
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
-#, fuzzy
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This sword may prove useful on our journey ahead. I wonder where it could be "
-"hidden.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This sword may prove useful on our journey ahead. I wonder where it could be "
-"hidden."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
-#, fuzzy
 msgid "Swamp Of Dread"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Moeras der Vrees\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Moeras der Vrees"
+msgstr "Moeras der Vrees"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -6936,16 +3268,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla alle vijandige leiders\n"
-"Nederlaag\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla alle vijandige leiders\n"
@@ -6954,48 +3276,22 @@
 "#Dood van Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
-#, fuzzy
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This land is cursed. The Liches have lived here for years amassing great "
-"armies and fortunes.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This land is cursed. The Liches have lived here for years amassing great "
-"armies and fortunes."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
-#, fuzzy
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Liches are all over this swamp. I hope I have made a wise choice in "
-"taking this path.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Liches are all over this swamp. I hope I have made a wise choice in "
-"taking this path."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
-#, fuzzy
 msgid "The Lost General"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Verloren Generaal\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Verloren Generaal"
+msgstr "De Verloren Generaal"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -7005,17 +3301,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla alle vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla alle vijandige leiders\n"
@@ -7025,235 +3310,90 @@
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
-#, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These are some of the main Dwarvish caverns.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These are some of the main Dwarvish caverns."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
-#, fuzzy
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Underground roads once led to the differents parts of the complex, but now "
-"everything lies in ruins.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Underground roads once led to the differents parts of the complex, but now "
-"everything lies in ruins."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
-#, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sign says 'Guest quarters'.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sign says 'Guest quarters'."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
-#, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My uncle's family drowned after the orcs flooded that cavern...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My uncle's family drowned after the orcs flooded that cavern..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
-#, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These passages seem to have been used recently.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These passages seem to have been used recently."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
-#, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is a big cave-in south of here.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is a big cave-in south of here."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
-#, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"RUMBLE! RUMBLE! RUMBLE!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"RUMBLE! RUMBLE! RUMBLE!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
-#, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The rocks are moving!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The rocks are moving!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
-#, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who goes there? Friend or foe?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who goes there? Friend or foe?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
-#, fuzzy
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
-"us in our quest.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
-"us in our quest."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
-#, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, a foul Orc! Let us rid these tunnels of its kind!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, a foul Orc! Let us rid these tunnels of its kind!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
-#, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not know that the undead were in these pits!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not know that the undead were in these pits!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
-#, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who is this foul enemy that we fight?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who is this foul enemy that we fight?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
-#, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Lionel. I am the Lost General. I will avenge myself upon you all!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
-#, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Avenge? What have we done to you that you must avenge?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Avenge? What have we done to you that you must avenge?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
-#, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lionel? A General? I remember that name...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Lionel? A General? I remember that name..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
-#, fuzzy
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Remember me, do you? Aye. I was the king's finest general, sent down to "
-"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
-"this cavern, to starve to death. The Dwarves were no help, leaving me to "
-"die. Now I will get revenge on you all!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Remember me, do you? Aye. I was the king's finest general, sent down to "
-"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
-"this cavern, to starve to death. The Dwarves were no help, leaving me to "
-"die. Now I will get revenge on you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
-#, fuzzy
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
-"Orcs.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
-"Orcs."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
-#, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rest in peace, Lionel. The poor, lost general.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rest in peace, Lionel. The poor, lost general."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
@@ -7265,29 +3405,14 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
-#, fuzzy
 msgid "The earth shakes."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The earth shakes.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The earth shakes."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
-#, fuzzy
 msgid "The Siege of Elensefar"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Beleg van Elensefar\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Beleg van Elensefar"
+msgstr "Het Beleg van Elensefar"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -7296,16 +3421,6 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla beide vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla beide vijandige leiders\n"
@@ -7314,341 +3429,158 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
-#, fuzzy
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
-"gevallen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
 "gevallen!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
-#, fuzzy
 msgid "My lord! It seems the city has already fallen!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! De stad is al gevallen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! De stad is al gevallen!"
+msgstr "Mijn heer! De stad is al gevallen!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
-#, fuzzy
 msgid "This is terrible news! We must retake the city!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit is vreselijk nieuws! We moeten de stad heroveren!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dit is vreselijk nieuws! We moeten de stad heroveren!"
+msgstr "Dit is vreselijk nieuws! We moeten de stad heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
-#, fuzzy
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
-"Orks hebben blijkbaar een alliantie met de levende doden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
 "Orks hebben blijkbaar een alliantie met de levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
-#, fuzzy
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
-"met gemak verpletteren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
 "met gemak verpletteren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
-#, fuzzy
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We moeten de stad heroveren en de levende doden vernietigen voordat "
-"versterkingen arriveren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten de stad heroveren en de levende doden vernietigen voordat "
 "versterkingen arriveren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
-#, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"'s Nachts kruipen drie gestaltes uit het bos..\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"'s Nachts kruipen drie gestaltes uit het bos.."
+msgstr "'s Nachts kruipen drie gestaltes uit het bos.."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
-#, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Halt! Wie gaat daar? Vriend of vijand?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Halt! Wie gaat daar? Vriend of vijand?"
+msgstr "Halt! Wie gaat daar? Vriend of vijand?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
-#, fuzzy
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
-"Orks te verslaan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
 "Orks te verslaan!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
-#, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?"
+msgstr "Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
-#, fuzzy
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
-"voordeel om de stad van de Orks te bevrijden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
 "voordeel om de stad van de Orks te bevrijden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
-#, fuzzy
 msgid "Hmm...I have to consider this..."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm...Daar moet ik even over nadenken...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmm...Daar moet ik even over nadenken..."
+msgstr "Hmm...Daar moet ik even over nadenken..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
-#, fuzzy
 msgid "Very well. You may join us."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zo zal het zijn. Jullie mogen onze gelederen vervoegen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Zo zal het zijn. Jullie mogen onze gelederen vervoegen."
+msgstr "Zo zal het zijn. Jullie mogen onze gelederen vervoegen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
-#, fuzzy
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
-"U zult eer zelfs tussen dieven vinden.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
 "U zult eer zelfs tussen dieven vinden."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
-#, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
-"bevrijden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
 "bevrijden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
-#, fuzzy
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze "
-"hulp!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze hulp!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
-#, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden"
+msgstr "Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
-#, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
-"mijn heer.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
 "mijn heer."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
-#, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde."
+msgstr "Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
-#, fuzzy
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
-"het kon!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
 "het kon!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
-#, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Zo goed je weer te zien! Waar ben je geweest?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador! Zo goed je weer te zien! Waar ben je geweest?"
+msgstr "Delfador! Zo goed je weer te zien! Waar ben je geweest?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
-#, fuzzy
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
-"Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
 "Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
-#, fuzzy
 msgid "Greetings, friend."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gegroet, vriend.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gegroet, vriend."
+msgstr "Gegroet, vriend."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
-#, fuzzy
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
-"ons zeker aanvallen! Wat moeten we doen?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
 "ons zeker aanvallen! Wat moeten we doen?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
-#, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren."
+msgstr "De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
-#, fuzzy
 msgid "The Scepter of Fire? What's that?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Scepter des Vuurs? Wat is dat?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Scepter des Vuurs? Wat is dat?"
+msgstr "De Scepter des Vuurs? Wat is dat?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
-#, fuzzy
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -7657,16 +3589,6 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
-"dwergen van Knalga om de koning een scepter te schenken. Het duurde jaren "
-"vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
-"afgewerkt betraden de Orks de tunnels van Knalga. Knalga is nu in chaos, en, "
-"ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
-"scepter ergens verloren diep in de grotten van Knalga.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
 "dwergen van Knalga om de koning een scepter te schenken. Het duurde jaren "
 "vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
@@ -7675,111 +3597,52 @@
 "scepter ergens verloren diep in de grotten van Knalga."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
-#, fuzzy
 msgid "But what has this to do with me?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar wat heeft dat met mij te maken?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar wat heeft dat met mij te maken?"
+msgstr "Maar wat heeft dat met mij te maken?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
-#, fuzzy
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
-"lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
-"heersen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
 "lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
 "heersen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
-#, fuzzy
 msgid "Oh, and you want me to get this scepter?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, en je wilt dat ik de scepter haal?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, en je wilt dat ik de scepter haal?"
+msgstr "Ah, en je wilt dat ik de scepter haal?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
-#, fuzzy
 msgid "We will help you get it, my lord."
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zullen je helpen de scepter te vinden, mijn heer.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zullen je helpen de scepter te vinden, mijn heer."
+msgstr "We zullen je helpen de scepter te vinden, mijn heer."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
-#, fuzzy
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
-"scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
-"zal het volk je als koning erkennen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
 "scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
 "zal het volk je als koning erkennen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
-#, fuzzy
 msgid "Me? King?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik? Koning?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik? Koning?"
+msgstr "Ik? Koning?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
-#, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
-"we nu onze toch snel verderzetten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
 "we nu onze toch snel verderzetten!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
-#, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Vallei des Doods - Wraak van de Prinses\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Vallei des Doods - Wraak van de Prinses"
+msgstr "De Vallei des Doods - Wraak van de Prinses"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -7789,17 +3652,6 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Overleef twee dagen\n"
-"Nederlaag:\n"
-"#Dood van Konrad\n"
-"#Dood van Delfador\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Overleef twee dagen\n"
@@ -7809,345 +3661,137 @@
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
-#, fuzzy
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
-"ons in de bergen! Het spookt van de levende doden!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
 "ons in de bergen! Het spookt van de levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
-#, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these who approach? Let us kill them all!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these who approach? Let us kill them all!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
-#, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"To arms, men! The undead hordes approach!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"To arms, men! The undead hordes approach!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
-#, fuzzy
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us never surrender to these foul beasts of the pit! We fight until "
-"victory, or until every one of us is slain!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us never surrender to these foul beasts of the pit! We fight until "
-"victory, or until every one of us is slain!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
-#, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are just so many! What shall we do?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There are just so many! What shall we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
-#, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us hold them off as long as we can!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Let us hold them off as long as we can!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
-#, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have come once again to aid you, friends!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have come once again to aid you, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
-#, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"White mages? Come to help us? But what are they doing here?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"White mages? Come to help us? But what are they doing here?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
-#, fuzzy
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
-"let us hope he can help us once more!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
-"let us hope he can help us once more!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
-#, fuzzy
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sun rises in the east. Surely the undead do not have the power to "
-"continue their onslaught through another day!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sun rises in the east. Surely the undead do not have the power to "
-"continue their onslaught through another day!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
-#, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed not! I feel we have survived this battle.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed not! I feel we have survived this battle."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
-#, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Whew! That was a difficult battle, but they are retreating at last!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Whew! That was a difficult battle, but they are retreating at last!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
-#, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes! We have fought them off!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes! We have fought them off!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
-#, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for returning to help us, Moremirmu.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for returning to help us, Moremirmu."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
-#, fuzzy
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is both my duty and pleasure, my lord! We were dining with some royal "
-"guards of the princess, taking a rest from our pilgrimage, when they spoke "
-"of how you were tricked into traveling these dangerous lands. We could do "
-"nothing but help you!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is both my duty and pleasure, my lord! We were dining with some royal "
-"guards of the princess, taking a rest from our pilgrimage, when they spoke "
-"of how you were tricked into traveling these dangerous lands. We could do "
-"nothing but help you!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
-#, fuzzy
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, she tricked us into coming this way! Where may we go now? Which way will "
-"be safe for us?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So, she tricked us into coming this way! Where may we go now? Which way will "
-"be safe for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
-#, fuzzy
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You must get out of the clutches of that vile Queen, my lord. If you take a "
-"course bearing north-east, on past the mountain of gryphons, you will be "
-"able to ford the great river at Abez. Make haste though, for you will not be "
-"able to ford the river in winter!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You must get out of the clutches of that vile Queen, my lord. If you take a "
-"course bearing north-east, on past the mountain of gryphons, you will be "
-"able to ford the great river at Abez. Make haste though, for you will not be "
-"able to ford the river in winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
-#, fuzzy
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for your counsel, good friend! May our paths meet again in happier "
-"times!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thank you for your counsel, good friend! May our paths meet again in happier "
-"times!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
-#, fuzzy
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It greatly saddens me that Moremirmu was slain on the field, after he helped "
-"us.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It greatly saddens me that Moremirmu was slain on the field, after he helped "
-"us."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
-#, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"May he rest peacefully!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"May he rest peacefully!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
-#, fuzzy
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He died fighting for you, Prince, just as any of us would be willing to die "
-"for you.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"He died fighting for you, Prince, just as any of us would be willing to die "
-"for you."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
-#, fuzzy
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This place makes me feel uneasy, even with the undead retreating. Where may "
-"we go now?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This place makes me feel uneasy, even with the undead retreating. Where may "
-"we go now?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
-#, fuzzy
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The land of Wesnoth is not safe for us. The Queen's forces reach every "
-"corner. We must make haste to the north lands, across the great river. Let "
-"us go quickly!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The land of Wesnoth is not safe for us. The Queen's forces reach every "
-"corner. We must make haste to the north lands, across the great river. Let "
-"us go quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
-#, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed! Let us go from here!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Indeed! Let us go from here!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
-#, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Valley of Statues\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Valley of Statues"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
-#, fuzzy
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -8157,17 +3801,6 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Overwinning:\n"
-"@Defeat all enemies\n"
-"Nederlaag:\n"
-"#Dood van Konrad, or having him turned to stone\n"
-"#Dood van Delfador, or having him turned to stone\n"
-"#Dood van Li'sar\n"
-"#Dood van Kalenz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Overwinning:\n"
 "@Defeat all enemies\n"
 "Nederlaag:\n"
@@ -8181,394 +3814,161 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
-#, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look ahead of us, Orcs and Trolls!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look ahead of us, Orcs and Trolls!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
-#, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But they look strange -- look, they're just statues!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But they look strange -- look, they're just statues!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
-#, fuzzy
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That's very strange, why would someone make statues of such foul creatures?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That's very strange, why would someone make statues of such foul creatures?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
-#, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these that approach our valley, my apprentice?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who are these that approach our valley, my apprentice?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
-#, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Halt! You will not pass by this way!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Halt! You will not pass by this way!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
-#, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We seek only free passage through your valley. We mean no harm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We seek only free passage through your valley. We mean no harm."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
-#, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No-one passes by us. We rule this valley, and you cannot defeat us!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No-one passes by us. We rule this valley, and you cannot defeat us!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
-#, fuzzy
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If you do not let us through, we will pierce you with sword and bow! Come, "
-"let us take up arms against them!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If you do not let us through, we will pierce you with sword and bow! Come, "
-"let us take up arms against them!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
-#, fuzzy
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you really think by mere force of arms you can defeat us? Some Orcs were "
-"once foolish enough to think that as well...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you really think by mere force of arms you can defeat us? Some Orcs were "
-"once foolish enough to think that as well..."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
-#, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Does he mean that these who stand in front of us were once live Orcs?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Does he mean that these who stand in front of us were once live Orcs?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
-#, fuzzy
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Careful, I have heard of such things. We must proceed with caution, and try "
-"to discover the nature of the power these wizards wield.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Careful, I have heard of such things. We must proceed with caution, and try "
-"to discover the nature of the power these wizards wield."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
-#, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This place feels eerie. Is there no other way?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This place feels eerie. Is there no other way?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
-#, fuzzy
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I for one am not afraid of these who would oppose us. I feel certain that "
-"once a sword is driven through them, they will threaten us no more.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I for one am not afraid of these who would oppose us. I feel certain that "
-"once a sword is driven through them, they will threaten us no more."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
-#, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is no other way, but it is carefully that we shall proceed.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is no other way, but it is carefully that we shall proceed."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
-#, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All I can see in here is a large mirror!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"All I can see in here is a large mirror!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
-#, fuzzy
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have heard of such things -- quickly, smash it! Perhaps the power of the "
-"Cockatrices is tied to it!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have heard of such things -- quickly, smash it! Perhaps the power of the "
-"Cockatrices is tied to it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
-#, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well, I'll smash it!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Very well, I'll smash it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
-#, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! The power of my creations is destroyed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! The power of my creations is destroyed!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
-#, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Free from this prison of stone at last! Now we will gain revenge!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Free from this prison of stone at last! Now we will gain revenge!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
-#, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"First we have to fight these silly birds, and now foul Orcs!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"First we have to fight these silly birds, and now foul Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
-#, fuzzy
 msgid "Fall on them men!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fall on them men!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Fall on them men!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
-#, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With Konrad turned into a statue, surely all is lost!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"With Konrad turned into a statue, surely all is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
-#, fuzzy
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! Delfador has been turned to stone! Without him we have no chance of "
-"unworking the wizard's power. All is lost!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! Delfador has been turned to stone! Without him we have no chance of "
-"unworking the wizard's power. All is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
-#, fuzzy
 msgid "What happened there?"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What happened there?"
+msgstr "Wat is hier gebeurd?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
-#, fuzzy
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These Cockatrices will turn all our troops to stone, as they have the Orcs "
-"if we cannot find a way to undo their power!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"These Cockatrices will turn all our troops to stone, as they have the Orcs "
-"if we cannot find a way to undo their power!"
+"Deze Cockatrices zullen al je troepen in steen veranderen zoals de Orcs "
+"indien we geen manier vinden om hun van hun macht te beroven."
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
-#, fuzzy
 msgid "We are vanquished, for I have been defeated!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zijn verslagen want ik voel het leven uit me wegvloeien!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We zijn verslagen want ik voel het leven uit me wegvloeien!"
+msgstr "We zijn verslagen want ik voel het leven uit me wegvloeien!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
-#, fuzzy
 msgid "Argh! I am finished!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! Ik ben eraan!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! Ik ben eraan!"
+msgstr "Argh! Ik ben eraan!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
-#, fuzzy
 msgid "No! This is the end! We have been defeated!"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nee! Dit is het einde! We zijn verslagen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nee! Dit is het einde! We zijn verslagen!"
+msgstr "Nee! Dit is het einde! We zijn verslagen!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
-#, fuzzy
 msgid ""
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In het zevenentwintigste jaar van het rijk van Garard II, koning van "
-"Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
-"geworpen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In het zevenentwintigste jaar van het rijk van Garard II, koning van "
 "Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
 "geworpen."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
-#, fuzzy
 msgid ""
 "The Northern host encamped at Galcadar, by the ford of Abez, and the king "
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
-"van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
-"verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
-"leidde het andere deel.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
 "van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
 "verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
 "leidde het andere deel."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
-#, fuzzy
 msgid ""
 "Eldred was a brave and courageous warrior, able to lead his soldiers well. "
 "Unfortunately for Garard, his son was also ambitious...and treacherous. In "
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
-"voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
-"strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
-"die dag niet, ook zijn broer en alle zonen van Garard vonden de dood. Al de "
-"zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig "
-"dag!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
 "voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
 "strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
@@ -8576,156 +3976,86 @@
 "zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig dag!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
-#, fuzzy
 msgid ""
 "Garard's queen, Asheviere, looked on with glee, having come to watch the "
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
-"heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
-"bekoren dan het bewind van haar echtgenoot.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
 "heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
 "bekoren dan het bewind van haar echtgenoot."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
-#, fuzzy
 msgid ""
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
-"Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
-"Weldyn.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
 "Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
 "Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
-#, fuzzy
 msgid ""
 "But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was 
"
-"op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
-"worden gewroken!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was 
"
 "op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
 "worden gewroken!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
-#, fuzzy
 msgid ""
 "Eldred made war upon Delfador and his forces with his mother's advice "
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
-"voor ogen: bevecht niemand anders dan de oude magiër.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
 "voor ogen: bevecht niemand anders dan de oude magiër."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
-#, fuzzy
 msgid ""
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
-"tegen staf terwijl de oude magiër de jonge strijder bevocht.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
 "tegen staf terwijl de oude magiër de jonge strijder bevocht."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
-#, fuzzy
 msgid ""
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
-"dode lichaam van haar zoon naast de staf van de Meester-Magiër.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
 "dode lichaam van haar zoon naast de staf van de Meester-Magiër."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
-#, fuzzy
 msgid ""
 "Asheviere herself then took command of the army, and led it back to Weldyn. "
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
-"dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
-"beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
-"Koningin van Wesnoth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
 "dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
 "beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
 "Koningin van Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
-#, fuzzy
 msgid ""
 "Soon after news of Asheviere's orders reached Delfador, he secretly entered "
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
-"heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
-"redde hem zo van de dood.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
 "heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
 "redde hem zo van de dood."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
-#, fuzzy
 msgid ""
 "Fleeing to the forests of the West, Delfador raised the child Konrad under "
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
-"bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
-"Argusogen toe.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
 "bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
 "Argusogen toe."
Index: wesnoth/po/nl/wesnoth-lib.po
diff -u wesnoth/po/nl/wesnoth-lib.po:1.1 wesnoth/po/nl/wesnoth-lib.po:1.2
--- wesnoth/po/nl/wesnoth-lib.po:1.1    Fri Sep  3 15:49:58 2004
+++ wesnoth/po/nl/wesnoth-lib.po        Tue Sep 14 23:13:11 2004
@@ -8,13 +8,14 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-09-03 11:27+0200\n"
-"PO-Revision-Date: 2004-09-03 10:48+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 00:55-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: src/preferences.cpp:144 src/preferences.cpp:190
 msgid ""
@@ -22,189 +23,197 @@
 "bits per pixel to run the game in windowed mode. Your display must support "
 "1024x768x16 to run the game full screen."
 msgstr ""
+"De video mode kon niet worden veranderd. De windowmanager moet "
+"geconfigureerd zijn voor 16 bits per pixel indien je het spel in een venster "
+"wilt draaien. Je scherm moet 1024x768x16 ondersteunen om op het volledige "
+"scherm te draaien."
 
 #: src/preferences.cpp:362
 msgid "player"
-msgstr ""
+msgstr "speler"
 
 #: src/preferences.cpp:639
 msgid "Full Screen"
-msgstr ""
+msgstr "Volledig Scherm"
 
 #: src/preferences.cpp:640
 msgid "Accelerated Speed"
-msgstr ""
+msgstr "Versnelde Snelheid"
 
 #: src/preferences.cpp:641
 msgid "Skip AI Moves"
-msgstr ""
+msgstr "Geen AI Zetten"
 
 #: src/preferences.cpp:642
 msgid "Show Grid"
-msgstr ""
+msgstr "Toon Raster"
 
 #: src/preferences.cpp:643
 msgid "Show Floating Labels"
-msgstr ""
+msgstr "Toon Zwevende Labels"
 
 #: src/preferences.cpp:644
 msgid "Turn Dialog"
-msgstr ""
+msgstr "Beurtdialoog"
 
 #: src/preferences.cpp:645
 msgid "Turn Bell"
-msgstr ""
+msgstr "Beurtbel"
 
 #: src/preferences.cpp:646
 msgid "Show Team Colors"
-msgstr ""
+msgstr "Toon Team Kleuren"
 
 #: src/preferences.cpp:647
 msgid "Show Color Cursors"
-msgstr ""
+msgstr "Toon Kleurencursors"
 
 #: src/preferences.cpp:648
 msgid "Show Haloing Effects"
-msgstr ""
+msgstr "Toon Aura-effecten"
 
 #: src/preferences.cpp:649
 msgid "Video Mode"
-msgstr ""
+msgstr "Video Mode"
 
 #: src/preferences.cpp:650
 msgid "Hotkeys"
-msgstr ""
+msgstr "Sneltoetsen"
 
 #: src/preferences.cpp:651
 msgid "Adjust Gamma"
-msgstr ""
+msgstr "Verander Gamma"
 
 #: src/preferences.cpp:652
 msgid "Music Volume:"
-msgstr ""
+msgstr "Muziek Volume"
 
 #: src/preferences.cpp:652
 msgid "SFX Volume:"
-msgstr ""
+msgstr "SFX Volume:"
 
 #: src/preferences.cpp:653
 msgid "Gamma:"
-msgstr ""
+msgstr "Gamma:"
 
 #: src/preferences.cpp:653
 msgid "Scroll Speed:"
-msgstr ""
+msgstr "Scrol Snelheid:"
 
 #: src/preferences.cpp:665
 msgid "Change the sound effects volume"
-msgstr ""
+msgstr "Verander het volume van de sound fx"
 
 #: src/preferences.cpp:670
 msgid "Change the music volume"
-msgstr ""
+msgstr "Verander het volume van de muziek"
 
 #: src/preferences.cpp:675
 msgid "Change the speed of scrolling around the map"
-msgstr ""
+msgstr "Verander de scrolsnelheid"
 
 #: src/preferences.cpp:678 src/preferences.cpp:683
 msgid "Change the brightness of the display"
-msgstr ""
+msgstr "Verander de donkerte van het scherm."
 
 #: src/preferences.cpp:686
 msgid "Choose whether the game should run full screen or in a window"
-msgstr ""
+msgstr "Verander of het spel in een volledig scherm of in een venster draait."
 
 #: src/preferences.cpp:689
 msgid "Make units move and fight faster"
-msgstr ""
+msgstr "Doe eenheden sneller vechten en bewegen"
 
 #: src/preferences.cpp:692
 msgid "Do not animate AI units moving"
-msgstr ""
+msgstr "Animeer de verplaatsing van AI eenheden niet"
 
 #: src/preferences.cpp:695
 msgid "Overlay a grid onto the map"
-msgstr ""
+msgstr "Toon een raster op de map"
 
 #: src/preferences.cpp:698
 msgid "Show text above a unit when it is hit to display damage inflicted"
 msgstr ""
+"Toon text boven een eenheid wanneer het geraakt wordt om de schade aan te "
+"geven"
 
 #: src/preferences.cpp:700
 msgid "Change the resolution the game runs at"
-msgstr ""
+msgstr "Verander de resolutie"
 
 #: src/preferences.cpp:703
 msgid "Display a dialog at the beginning of your turn"
-msgstr ""
+msgstr "Toon een dialoogvenster aan het begin van je beurt"
 
 #: src/preferences.cpp:706
 msgid "Play a bell sound at the beginning of your turn"
-msgstr ""
+msgstr "Rinkel een belletje aan het begin van je beurt"
 
 #: src/preferences.cpp:709
 msgid ""
 "Show a colored circle around the base of each unit to show which side it is "
 "on"
 msgstr ""
+"Toon een gekleurde circkel aan de basis van elke eenheid om te tonen tot "
+"welke kant de eenheid behoort."
 
 #: src/preferences.cpp:712
 msgid "Use colored mouse cursors (may be slower)"
-msgstr ""
+msgstr "Gebruik gekleurde cursors (kan trager zijn)"
 
 #: src/preferences.cpp:715
 msgid "Use graphical special effects (may be slower)"
-msgstr ""
+msgstr "Gebruik special effects (kan trager zijn)"
 
 #: src/preferences.cpp:717
 msgid "View and configure keyboard shortcuts"
-msgstr ""
+msgstr "Bekijk en verander de toetsenbord sneltoetsen"
 
 #: src/preferences.cpp:910
 msgid "Prefs section^General"
-msgstr ""
+msgstr "Algemeen"
 
 #: src/preferences.cpp:911
 msgid "Prefs section^Display"
-msgstr ""
+msgstr "Scherm"
 
 #: src/preferences.cpp:912
 msgid "Prefs section^Sound"
-msgstr ""
+msgstr "Geluid"
 
 #: src/preferences.cpp:922
 msgid "Preferences"
-msgstr ""
+msgstr "Instellingen"
 
 #: src/preferences.cpp:968
 msgid "There are no alternative video modes available"
-msgstr ""
+msgstr "Er zijn geen andere video modes beschikbaar."
 
 #: src/preferences.cpp:998
 msgid "Choose Resolution"
-msgstr ""
+msgstr "Kies Resolutie"
 
 #: src/preferences.cpp:1021
 msgid "Close Window"
-msgstr ""
+msgstr "Sluit Venster"
 
 #: src/preferences.cpp:1026
 msgid "Hotkey Settings"
-msgstr ""
+msgstr "Sneltoets Instellingen"
 
 #: src/preferences.cpp:1030 src/preferences.cpp:1088
 msgid "Press desired HotKey"
-msgstr ""
+msgstr "Druk de gewenste sneltoets"
 
 #: src/preferences.cpp:1049
 msgid "Change Hotkey"
-msgstr ""
+msgstr "Verander Sneltoets"
 
 #: src/preferences.cpp:1052
 msgid "Save Hotkeys"
-msgstr ""
+msgstr "Bewaar Sneltoets"
 
 #: src/preferences.cpp:1121
 msgid "This HotKey is already in use."
-msgstr ""
+msgstr "Deze Sneltoets is al in gebruik."
Index: wesnoth/po/nl/wesnoth-sotbe.po
diff -u wesnoth/po/nl/wesnoth-sotbe.po:1.4 wesnoth/po/nl/wesnoth-sotbe.po:1.5
--- wesnoth/po/nl/wesnoth-sotbe.po:1.4  Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth-sotbe.po      Tue Sep 14 23:13:11 2004
@@ -11,30 +11,25 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 01:05-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/campaigns/Son_Of_The_Black_Eye.cfg:5
-#, fuzzy
 msgid "Son of the Black Eye (chapter I)"
-msgstr "Son of the Black Eye"
+msgstr "Zoon van het Zwarte Oog"
 
 #: data/campaigns/Son_Of_The_Black_Eye.cfg:9
 #, fuzzy
@@ -46,18 +41,10 @@
 "warlord.png,Warlord,(hardest)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
-#, fuzzy
 msgid "Black Flag"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Zwarte Vlag\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Zwarte Vlag"
+msgstr "De Zwarte Vlag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -67,17 +54,6 @@
 "#Death of Grüü\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla Traaghand\n"
-"Verlies:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla Traaghand\n"
@@ -87,271 +63,106 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
-#, fuzzy
 msgid "Transport Galleon"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport-Galjoen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport-Galjoen"
+msgstr "Transport-Galjoen"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
-#, fuzzy
 msgid "Transport"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Transport"
+msgstr "Transport"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
-#, fuzzy
 msgid "So here is Tirigaz."
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is Tirigaz.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is Tirigaz."
+msgstr "Dus hier is Tirigaz."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
-#, fuzzy
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Looks like they are to be facing attack from pirates of the High Sea.  We "
-"should help them.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Looks like they are to be facing attack from pirates of the High Sea.  We "
-"should help them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
-#, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I propose that Gork, you and I call for reinforcements.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I propose that Gork, you and I call for reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
-#, fuzzy
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Call for reinforcements?  Do you mean you don't want to fight for our "
-"brothers?  Are you a coward, Vraurk?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Call for reinforcements?  Do you mean you don't want to fight for our "
-"brothers?  Are you a coward, Vraurk?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
-#, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Me?  I'll show you if I'm a coward!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Me?  I'll show you if I'm a coward!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
-#, fuzzy
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not time for quarreling!  I'm to contain them, go find "
-"reinforcements.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
-#, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is a wise choice.  Good luck, son of the Black Eye.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is a wise choice.  Good luck, son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
-#, fuzzy
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha!  Our plan is going well, let surround them on land while our allies "
-"attack them from sea!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha!  Our plan is going well, let surround them on land while our allies "
-"attack them from sea!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
-#, fuzzy
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
-"find forces to counter attack.  Although we can't defeat those pirates "
-"without naval forces, we can wipe humans out of this region.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
-"find forces to counter attack.  Although we can't defeat those pirates "
-"without naval forces, we can wipe humans out of this region."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
-#, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I love this strategy, chief!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I love this strategy, chief!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
-#, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pillage!  Let's plunder these orcs!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pillage!  Let's plunder these orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
-#, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaargh!  I die!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Aaaargh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
-#, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Finally you paid for all of what you did to my Orc brothers!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Finally you paid for all of what you did to my Orc brothers!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
-#, fuzzy
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're back! We have bad news, the humans are regrouping on our tails, we "
-"must leave.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're back! We have bad news, the humans are regrouping on our tails, we "
-"must leave."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
-#, fuzzy
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But where is the rest of the council?  We haven't made such a long journey "
-"to flee!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But where is the rest of the council?  We haven't made such a long journey "
-"to flee!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
-#, fuzzy
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We had news from them, all of them fled to the East, near the Mourned "
-"Hills.  I think we should go for them as soon as possible and evacuate this "
-"city.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We had news from them, all of them fled to the East, near the Mourned "
-"Hills.  I think we should go for them as soon as possible and evacuate this "
-"city."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
-#, fuzzy
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But it is beyond the Desert of Death, which is full of poisonous giant "
-"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
-"after this desert, we'll have to cross the Silent Forest!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But it is beyond the Desert of Death, which is full of poisonous giant "
-"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
-"after this desert, we'll have to cross the Silent Forest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
-#, fuzzy
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So we have no choice ... I've never tasted scorpions but sure, this journey "
-"promises to be fun.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So we have no choice ... I've never tasted scorpions but sure, this journey "
-"promises to be fun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
@@ -470,18 +281,10 @@
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
-#, fuzzy
 msgid "The Desert of Death"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De woestijn van de dood\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De woestijn van de dood"
+msgstr "De woestijn van de dood"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -491,17 +294,6 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla Ar Dant\n"
-"Verlies:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Dood van een Shaman\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla Ar Dant\n"
@@ -511,118 +303,50 @@
 "#Dood van een Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
-#, fuzzy
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been two days since we entered this desert.  I have never been so hot "
-"and we have nearly finished our food.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been two days since we entered this desert.  I have never been so hot "
-"and we have nearly finished our food."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
-#, fuzzy
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
-"delicious.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
-"delicious."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
-#, fuzzy
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I hope we won't find one!  They are terrible armored beasts and your troll "
-"clubs are useless against their heavy shells.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I hope we won't find one!  They are terrible armored beasts and your troll "
-"clubs are useless against their heavy shells."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
-#, fuzzy
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've been told the best way to defeat them is to attack their eyes with "
-"sharp blades.  But I hope too we won't meet them.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've been told the best way to defeat them is to attack their eyes with "
-"sharp blades.  But I hope too we won't meet them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
-#, fuzzy
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sun is rising, we should resume our journey and find this oasis "
-"mentioned on the map before the sun get high.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The sun is rising, we should resume our journey and find this oasis "
-"mentioned on the map before the sun get high."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
-#, fuzzy
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stay alert!  This oasis is known to be a den of outlaws and desert "
-"pillagers.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
-#, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've done it!  Now we need some rest, before we continue our journey.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've done it!  Now we need some rest, before we continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
-#, fuzzy
 msgid "End Of Peace"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Einde van de Vrede\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Einde van de Vrede"
+msgstr "Het Einde van de Vrede"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -631,16 +355,6 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla Albert en zijn troepen\n"
-"Verlies:\n"
-"#Dood van Kapou'e\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Versla Albert en zijn troepen\n"
@@ -649,292 +363,117 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
-#, fuzzy
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, companions!  Those orcs don't imagine they are living their last day.  "
-"Let's slay all of them and give this land back to our people!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look, companions!  Those orcs don't imagine they are living their last day.  "
-"Let's slay all of them and give this land back to our people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
-#, fuzzy
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked by these humans!  Hurry up, we must defend our fathers' "
-"land!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
-#, fuzzy
 msgid "The battle begun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The battle begun.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The battle begun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
-#, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!  But other humans will go and slay you, filthy orcs!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
-#, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurrah!  Victory!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurrah!  Victory!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
-#, fuzzy
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are victorious this time, but humans are organizing themselves in a huge "
-"army.  We have just defeated a vanguard, they are coming massively.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We are victorious this time, but humans are organizing themselves in a huge "
-"army.  We have just defeated a vanguard, they are coming massively."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
-#, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What should be do, chief?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What should be do, chief?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
-#, fuzzy
 msgid ""
 "We must lead my people to a safe place and pledge the the Great Council for "
 "assistance.  Some of them live in Barag Gor in the lands of the free "
 "tribes.  We must leave, now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
-#, fuzzy
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the free tribes are beyond the Mountains of Haag.  These moutains are "
-"infested of dwarves and wild trolls.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the free tribes are beyond the Mountains of Haag.  These moutains are "
-"infested of dwarves and wild trolls."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
-#, fuzzy
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have no choice, we shall pass.  The trolls have been our allies in the "
-"past--maybe they can help us.  Hurry up, we must leave now.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have no choice, we shall pass.  The trolls have been our allies in the "
-"past--maybe they can help us.  Hurry up, we must leave now."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
-#, fuzzy
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
-"fortified bridge over the Gork river has been taken this morning by a small "
-"commando of elves, we already tried to assault it twice without success.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
-"fortified bridge over the Gork river has been taken this morning by a small "
-"commando of elves, we already tried to assault it twice without success."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
-#, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah!  They are no match against my mace.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah!  They are no match against my mace."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
-#, fuzzy
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is worse, our scouts reported that our saurians allies led by Inarix "
-"are still blocked on the other side of the river some miles away. They won't "
-"be able to cross the river.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There is worse, our scouts reported that our saurians allies led by Inarix "
-"are still blocked on the other side of the river some miles away. They won't "
-"be able to cross the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
-#, fuzzy
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elves and dwarves have joined humans against us and are camping near.  "
-"Humans will arrive soon.  We must destroy the southern bridge on the river.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Elves and dwarves have joined humans against us and are camping near.  "
-"Humans will arrive soon.  We must destroy the southern bridge on the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
-#, fuzzy
 msgid "We must do something!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must do something!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We must do something!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
-#, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what we must do.  Kill elves and help Inarix cross.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what we must do.  Kill elves and help Inarix cross."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
-#, fuzzy
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It won't be that easy!  Our enemies are well entrenchered.  And don't "
-"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
-"army will have crossed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It won't be that easy!  Our enemies are well entrenchered.  And don't "
-"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
-"army will have crossed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
-#, fuzzy
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Each warrior trapped on the bridge or on the other side of the river will "
-"perish!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Each warrior trapped on the bridge or on the other side of the river will "
-"perish!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
-#, fuzzy
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
-"must hurry up.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
-"must hurry up."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
-#, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurry up!  The southern bridge is going to explode! Retreat! \n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hurry up!  The southern bridge is going to explode! Retreat! "
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
-#, fuzzy
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've had too much casualties to be able to resist to humans, we have no "
-"choice but surrender.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've had too much casualties to be able to resist to humans, we have no "
-"choice but surrender."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
@@ -945,18 +484,10 @@
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
-#, fuzzy
 msgid "Shan Taum The Smug"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shan Taum De Smok\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shan Taum De Smok"
+msgstr "Shan Taum De Smok"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -966,17 +497,6 @@
 "#Death of Grüü\n"
 "#Death of a shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Overleef de Shan Taum dreiging gedurende 20 beurten\n"
-"Nederlaag:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Dood van a shaman\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Overleef de Shan Taum dreiging gedurende 20 beurten\n"
@@ -986,311 +506,125 @@
 "#Dood van a shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
-#, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, here are the mourned hills!  I hope everything will be OK.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, here are the mourned hills!  I hope everything will be OK."
+msgstr "At last, here are the mourned hills!  I hope everything will be OK."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
-#, fuzzy
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
-"was a rival for Black Eye Karun.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
-"was a rival for Black Eye Karun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
-#, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I doubt he would welcome the son of the Black Eye.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I doubt he would welcome the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
-#, fuzzy
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
-"loser?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
-"loser?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
-#, fuzzy
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
-"brothers and to deliberate about what we have to do.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
-"brothers and to deliberate about what we have to do."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
-#, fuzzy
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
-"are as pathetic as your father!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
-"are as pathetic as your father!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
-#, fuzzy
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How can you talk that way about my father, you miserable coward?!  I'll make "
-"a mug with your skull!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How can you talk that way about my father, you miserable coward?!  I'll make "
-"a mug with your skull!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
-#, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  What would you drink with it?  Mint cordial?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  What would you drink with it?  Mint cordial?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
-#, fuzzy
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the "
-"Smug.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
-#, fuzzy
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
-"and you are fighting each other!?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
-"and you are fighting each other!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
-#, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, ermmm...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, ermmm..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
-#, fuzzy
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
-"escorting Pirk, Gork and Vraurk.  The council is grateful for that.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
-"escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
-#, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what you want from us but I'm afraid we can't help you.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I know what you want from us but I'm afraid we can't help you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
-#, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  But my people...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Really?  But my people..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
-#, fuzzy
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You don't understand.  Orcs have been divided for ages.  The only one who "
-"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
-"your exploits, we understood you are a worthy son of your father.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You don't understand.  Orcs have been divided for ages.  The only one who "
-"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
-"your exploits, we understood you are a worthy son of your father."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
-#, fuzzy
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is true.  Now we are pressured from all sides by humans and elves; we "
-"need a leader that can unite all banners.  This one is YOU!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is true.  Now we are pressured from all sides by humans and elves; we "
-"need a leader that can unite all banners.  This one is YOU!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
-#, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I'm not sure I deserve that...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, I'm not sure I deserve that..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
-#, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Did you hear?  There is a battle waiting for us at Prestim!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Did you hear?  There is a battle waiting for us at Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
-#, fuzzy
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
-"of the river and your people won't be safe.  You are the only one that can "
-"help us defend Prestim!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
-"of the river and your people won't be safe.  You are the only one that can "
-"help us defend Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
-#, fuzzy
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leave your people here Kapou'e--they are safe for the moment--and go defend "
-"Prestim.  In the meantime, now that the council is complete again, we will "
-"decide if we have to form the Great Horde again and give you the leadership "
-"on it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leave your people here Kapou'e--they are safe for the moment--and go defend "
-"Prestim.  In the meantime, now that the council is complete again, we will "
-"decide if we have to form the Great Horde again and give you the leadership "
-"on it."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
-#, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nooo!  Don't kill me, I surrender to you little earthworm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nooo!  Don't kill me, I surrender to you little earthworm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
-#, fuzzy
 msgid "Silent Forest"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stil Bos\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Stil Bos"
+msgstr "Stil Bos"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1300,17 +634,6 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Dood alle Elven in het Stille Bos\n"
-"Nederlaag:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Dood van a Shaman\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Dood alle Elven in het Stille Bos\n"
@@ -1320,162 +643,66 @@
 "#Dood van a Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
-#, fuzzy
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is the Silent Forest ... why is it named that way?  Is it really "
-"that silent?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"So here is the Silent Forest ... why is it named that way?  Is it really "
-"that silent?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
-#, fuzzy
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It has not always been that silent.  A lot of hunters from tribes used to "
-"hunt there and fish in the Bork river.  But now, no one would enter there "
-"unless forced.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It has not always been that silent.  A lot of hunters from tribes used to "
-"hunt there and fish in the Bork river.  But now, no one would enter there "
-"unless forced."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
-#, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Some people say these woods are haunted.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Some people say these woods are haunted."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
-#, fuzzy
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The fact is that few people entered this forest and returned home safe.  "
-"Most likely, this forest is full of elvish renegades.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The fact is that few people entered this forest and returned home safe.  "
-"Most likely, this forest is full of elvish renegades."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
-#, fuzzy
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
-"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
-"river with great delight.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
-"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
-"river with great delight."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
-#, fuzzy
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is that?  Orcs entering our forest?  Fools!  None of them will return "
-"alive!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is that?  Orcs entering our forest?  Fools!  None of them will return "
-"alive!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
-#, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I agree.  We'll attack them on both sides.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I agree.  We'll attack them on both sides."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
-#, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No more elves?  Where are you cowards!?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No more elves?  Where are you cowards!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
-#, fuzzy
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
-"Forest?  Perhaps there more are to come.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
-"Forest?  Perhaps there more are to come."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
-#, fuzzy
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't think so.  They must have fled.  Now that this forest has been "
-"cleared of elves, we can have a rest and then continue our journey.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't think so.  They must have fled.  Now that this forest has been "
-"cleared of elves, we can have a rest and then continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
-#, fuzzy
 msgid "The Siege Of Barag Gór"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Beleg van Barag Gór\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Het Beleg van Barag Gór"
+msgstr "Het Beleg van Barag Gór"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1487,18 +714,6 @@
 "#Death of a Shaman\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Red de Shamans\n"
-"Nederlaag:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Dood van a Shaman\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Red de Shamans\n"
@@ -1509,296 +724,120 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
-#, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here is Barag Gor.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Here is Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
-#, fuzzy
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
-"this mob.  But these filthy elves are so numerous.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
-"this mob.  But these filthy elves are so numerous."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
-#, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have a subtle plan, chief.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I have a subtle plan, chief."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
-#, fuzzy
 msgid "Which plan?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Which plan?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Which plan?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
-#, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We go and we kill all of them.  What do you think?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We go and we kill all of them.  What do you think?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
-#, fuzzy
 msgid "..."
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"..."
+msgstr "..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
-#, fuzzy
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
-#, fuzzy
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
-"assassins, now you can count on the assassins guild to help you in your "
-"quest!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
-"assassins, now you can count on the assassins guild to help you in your "
-"quest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
-#, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are retreating at last!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are retreating at last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
-#, fuzzy
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're not out of the woods yet.  I can see that more are pouring from the "
-"forest.  We are not in safety.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're not out of the woods yet.  I can see that more are pouring from the "
-"forest.  We are not in safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
-#, fuzzy
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to go to a safer place.  You have helped us.  Would "
-"you help us again and escort us to the Harbour of Tirigaz?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to go to a safer place.  You have helped us.  Would "
-"you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
-#, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance from whole council.  I'm with you.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance from whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
-#, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near that yellow farm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near that yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
-#, fuzzy
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, but I can see that more are pouring from the forest.  We are not in "
-"safety.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, but I can see that more are pouring from the forest.  We are not in "
-"safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
-#, fuzzy
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to leave to a safer place.  You have helped us.  "
-"Would you help us again and escort us to the Harbour of Tirigaz?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, we have to leave to a safer place.  You have helped us.  "
-"Would you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
-#, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance to the whole council.  I'm with you.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Yes, I need to ask for assistance to the whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
-#, fuzzy
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near this yellow farm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent.  This is a dangerous journey, as we have to take a road near the "
-"elvish forest.  This is the road near this yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
-#, fuzzy
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
-"Tirigaz as soon as possible.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
-"Tirigaz as soon as possible."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
-#, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've made it!  Our journey is still long.  Hurry up, my people!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've made it!  Our journey is still long.  Hurry up, my people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
-#, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are destroying our castle!  To my rescue my merry Elves!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"They are destroying our castle!  To my rescue my merry Elves!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
-#, fuzzy
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At your service, Etheliel.  Let push these evil creatures back to their "
-"quag!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
-#, fuzzy
 msgid "To the harbour of Tirigaz"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Naar de Haven van Tirigaz\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Naar de Haven van Tirigaz"
+msgstr "Naar de Haven van Tirigaz"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1809,18 +848,6 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Dood alle vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Kapou'e\n"
-"#Dood van Grüü\n"
-"#Dood van een Shaman\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Dood alle vijandige leiders\n"
@@ -1831,154 +858,60 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
-#, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
-#, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is too quiet.  Just plain boring.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is too quiet.  Just plain boring."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
-#, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shut up, I just heard something.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Shut up, I just heard something."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
-#, fuzzy
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You're right.  I can see something is moving in these hills.  Looks like "
-"there are undead there.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You're right.  I can see something is moving in these hills.  Looks like "
-"there are undead there."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
-#, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent!  It is time for exercise!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Excellent!  It is time for exercise!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
-#, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmmm, what neat bottle!  What is it?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hmmm, what neat bottle!  What is it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
-#, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is written H.O.L.Y W.A.T.E.R\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is written H.O.L.Y W.A.T.E.R"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
-#, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm thirsty ... *gulp* *gulp*\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I'm thirsty ... *gulp* *gulp*"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
-#, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, that was yummy!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ahhh, that was yummy!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
-#, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The day is coming, these night creatures will soon return to the pit.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The day is coming, these night creatures will soon return to the pit."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
-#, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, are you forgeting we are ALSO night creatures?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, are you forgeting we are ALSO night creatures?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
-#, fuzzy
 msgid "Err... well..."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Err... well...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Err... well..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
-#, fuzzy
 msgid "Toward Mountains of Haag"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Naar de Bergen van Haag\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Naar de Bergen van Haag"
+msgstr "Naar de Bergen van Haag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1987,16 +920,6 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Kapou'e naar het einde van de bergen\n"
-"Nederlaag:\n"
-"#Dood van Kapou'e\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Breng Kapou'e naar het einde van de bergen\n"
@@ -2005,438 +928,178 @@
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
-#, fuzzy
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have nearly crossed the mountains.  I feel the lands of the free tribes "
-"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
-"up!  I can see the sign post that indicates their land.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We have nearly crossed the mountains.  I feel the lands of the free tribes "
-"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
-"up!  I can see the sign post that indicates their land."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
-#, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What are these orcs doing here?  They should be too tired to live.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What are these orcs doing here?  They should be too tired to live."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
-#, fuzzy
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've never pushed so far, we are crossing the border of the Black Eye "
-"lands.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I've never pushed so far, we are crossing the border of the Black Eye lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
-#, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look!  Dwarves are fighting against orcs!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look!  Dwarves are fighting against orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
-#, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, we should help them.  Orcs are our allies.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, we should help them.  Orcs are our allies."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
-#, fuzzy
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't know if we should do that.  Orcs have been our allies in the past, "
-"but they have always treated us as fools.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I don't know if we should do that.  Orcs have been our allies in the past, "
-"but they have always treated us as fools."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
-#, fuzzy
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But Father, we don't know what they are seeking there, maybe this is a good "
-"occasion to get rid of these dwarves.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But Father, we don't know what they are seeking there, maybe this is a good "
-"occasion to get rid of these dwarves."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
-#, fuzzy
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, my son.  We will help our orcish friends.  But take care of "
-"you ... I would be desperate if something would happen to you.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You are right, my son.  We will help our orcish friends.  But take care of "
-"you ... I would be desperate if something would happen to you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
-#, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is dommed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is dommed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
-#, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father!  Oh no!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father!  Oh no!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
-#, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Filthy dwarves!  Now I'm to kill you to the last!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Filthy dwarves!  Now I'm to kill you to the last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
-#, fuzzy
 msgid "Oh no, I'm defeated."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no, I'm defeated.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no, I'm defeated."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
-#, fuzzy
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son!  I should have never brought him to this fight.  Now we are to "
-"return to our caverns, and we will never go back.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son!  I should have never brought him to this fight.  Now we are to "
-"return to our caverns, and we will never go back."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
-#, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Our troll friends are over.  Without them there is no hope.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Our troll friends are over.  Without them there is no hope."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
-#, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
-#, fuzzy
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
-"green hills!  The land of the free tribes is near now.  I can see the walls "
-"of Barag-Gor in the distance.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
-"green hills!  The land of the free tribes is near now.  I can see the walls "
-"of Barag-Gor in the distance."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
-#, fuzzy
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blemaker, many thanks for your help in this fight.  Would you like to join "
-"us in our journey with your son?  Your help would be very appreciated!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blemaker, many thanks for your help in this fight.  Would you like to join "
-"us in our journey with your son?  Your help would be very appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
-#, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, I'd like to join them.  Would you mind it?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Father, I'd like to join them.  Would you mind it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
-#, fuzzy
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son, you're old enough to discover the world.  Me, I have to stay here.  "
-"But take care, there are plenty of creatures that seek our end, like elves "
-"or humans.  They are as clever as merciless.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My son, you're old enough to discover the world.  Me, I have to stay here.  "
-"But take care, there are plenty of creatures that seek our end, like elves "
-"or humans.  They are as clever as merciless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
-#, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thanks, father.  Don't worry, I'll take care of myself.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Thanks, father.  Don't worry, I'll take care of myself."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
-#, fuzzy
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
-"Would you like to join us in our journey?  Your help would be very "
-"appreciated!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
-"Would you like to join us in our journey?  Your help would be very "
-"appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
-#, fuzzy
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My father would have come to help you.  I would insult his memory not to "
-"help you.  I come!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My father would have come to help you.  I would insult his memory not to "
-"help you.  I come!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:33
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:51
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:69
-#, fuzzy
 msgid "Ouch!  This hurts!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ouch!  This hurts!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ouch!  This hurts!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:38
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:56
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:74
-#, fuzzy
 msgid "The council will never be complete again.  This is hopeless."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The council will never be complete again.  This is hopeless.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The council will never be complete again.  This is hopeless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
-#, fuzzy
 msgid "Argh!  I'm done.  My people is doomed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is doomed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh!  I'm done.  My people is doomed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
 msgid "Without Inarix to lead his saurians, there is no hope."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
-#, fuzzy
 msgid ""
 "Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
 "followed the treaty were prosperous."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
-"reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
-"peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
-#, fuzzy
 msgid ""
 "In the thirteenth year of Howgarth III, tension began to rise between Orcish "
 "tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
-"tribes and human northern earldoms.  Famine led humans to colonize some "
-"orcish lands and to push orcs to desolated hills.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
-"tribes and human northern earldoms.  Famine led humans to colonize some "
-"orcish lands and to push orcs to desolated hills."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
-#, fuzzy
 msgid ""
 "Of course, this caused violent orcish riots as orcs systematically "
 "slaughtered human colonies and villages that were on their lands.  Then, "
 "earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Of course, this caused violent orcish riots as orcs systematically "
-"slaughtered human colonies and villages that were on their lands.  Then, "
-"earl Lanbec'h decided to definitively address the Orcish menace and "
-"conferred a small army to his son-in-law baron Albert.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Of course, this caused violent orcish riots as orcs systematically "
-"slaughtered human colonies and villages that were on their lands.  Then, "
-"earl Lanbec'h decided to definitively address the Orcish menace and "
-"conferred a small army to his son-in-law baron Albert."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
-#, fuzzy
 msgid ""
 "Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Baron Albert personally led a small vanguard with the mission to establish a "
-"bridgehead inside Orcish lands.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Baron Albert personally led a small vanguard with the mission to establish a "
-"bridgehead inside Orcish lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
-#, fuzzy
 msgid ""
 "By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"By nightfall his troops reached a mountainous territory, under the authority "
-"of orcish ruler Kapou'e, the son of the Black Eye.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"By nightfall his troops reached a mountainous territory, under the authority "
-"of orcish ruler Kapou'e, the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
-#, fuzzy
 msgid "Pirate Galleon"
-msgstr ""
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Piratengaljoen\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Piratengaljoen"
+msgstr "Piratengaljoen"
Index: wesnoth/po/nl/wesnoth-tdh.po
diff -u wesnoth/po/nl/wesnoth-tdh.po:1.4 wesnoth/po/nl/wesnoth-tdh.po:1.5
--- wesnoth/po/nl/wesnoth-tdh.po:1.4    Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth-tdh.po        Tue Sep 14 23:13:11 2004
@@ -11,33 +11,25 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 01:12-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/campaigns/The_Dark_Hordes.cfg:6
-#, fuzzy
 msgid "The Dark Hordes"
-msgstr "The Dark Hordes"
+msgstr "De Duistere Hordes"
 
 #: data/campaigns/The_Dark_Hordes.cfg:10
-#, fuzzy
 msgid ""
 "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
 "&undead-lich.png,Dark Lord,(hardest)"
@@ -46,18 +38,10 @@
 "&undead-lich.png,Meester der Duisternis,(moeilijk)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
-#, fuzzy
 msgid "A New Chance"
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Nieuwe Kans\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Een Nieuwe Kans"
+msgstr "Een Nieuwe Kans"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -66,84 +50,30 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Elimineer al het ongedierte\n"
-"Verlies:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Elimineer al het ongedierte\n"
-"Verlies:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
-#, fuzzy
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
-"Ha'atel arrived on a strange land. He decided to claim it for his own.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
-"Ha'atel arrived on a strange land. He decided to claim it for his own."
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
-#, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noooo! Not now, not when I have escaped!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Noooo! Not now, not when I have escaped!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
-#, fuzzy
 msgid "Argh! I die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I die!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I die!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
-#, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Wesnothians have discovered my escape! This is not good...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The Wesnothians have discovered my escape! This is not good..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
-#, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Broer tegen Broer\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Broer tegen Broer"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -152,263 +82,100 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla jouw broer Nati Ha'atel\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Versla jouw broer Nati Ha'atel\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
-#, fuzzy
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
-"here another war brewed, between brothers.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
-"here another war brewed, between brothers."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
-#, fuzzy
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
-"live to see another.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
-"live to see another."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
-#, fuzzy
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not live to see this one either. I gave up my life for necromancy, "
-"same as you. Do you remember?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I did not live to see this one either. I gave up my life for necromancy, "
-"same as you. Do you remember?"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
-#, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How well I do. But either way, prepare to die...again.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"How well I do. But either way, prepare to die...again."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
-#, fuzzy
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will fight you with all my strength to prevent that, and I was always the "
-"stronger of us. Flee now and save your miserable hide before I make it a "
-"carpet.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I will fight you with all my strength to prevent that, and I was always the "
-"stronger of us. Flee now and save your miserable hide before I make it a "
-"carpet."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
-#, fuzzy
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
-"make a good pillow.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
-"make a good pillow."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
-#, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! I already have! Noooo!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! I already have! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
-#, fuzzy
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
-"shade to serve me one day. Until then...farewell!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
-"shade to serve me one day. Until then...farewell!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
-#, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is over. I am doomed...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is over. I am doomed..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
-#, fuzzy
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I...have failed to win this battle. I am defeated. I will not believe it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I...have failed to win this battle. I am defeated. I will not believe it."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
-#, fuzzy
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
-"back under my command!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
-"back under my command!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
-#, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Didn't I tell you so?!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Didn't I tell you so?!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
-#, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And by my own hands you died!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"And by my own hands you died!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
-#, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Gwiti the Mighty, prepare to die!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I am Gwiti the Mighty, prepare to die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
-#, fuzzy
 msgid "Now you shall die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Now you shall die!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Now you shall die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
-#, fuzzy
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You miserable wretch, know that it is only by my mercy that you look upon "
-"the sun again, for you shall die before it sets.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"You miserable wretch, know that it is only by my mercy that you look upon "
-"the sun again, for you shall die before it sets."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
-#, fuzzy
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"May I remind you that even as we speak, my undead legions are marching "
-"towards you?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"May I remind you that even as we speak, my undead legions are marching "
-"towards you?"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
-#, fuzzy
 msgid "Confrontation"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Confrontatie\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Confrontatie"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -417,296 +184,114 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Dood Leonard\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Dood Leonard\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
-#, fuzzy
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
 "by Leonard as he reentered Wesnothian territory. The general of several "
 "outlying areas, his troops were many but untrained."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
-"opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
-"troepen waren groot in aantal maar klein in kunde.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
-"opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
-"troepen waren groot in aantal maar klein in kunde."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
-#, fuzzy
 msgid "I see that your puny kingdom marshals its troops at last."
-msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik zie dat uw nietig koninkrijk zijn troepen eindelijk mobiliseert."
+msgstr "Ik zie dat uw nietig koninkrijk zijn troepen eindelijk mobiliseert."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
-#, fuzzy
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
-"Sterf!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
-"Sterf!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
-#, fuzzy
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
-"vandaag sterft. Ik vraag me af waarom?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
-"vandaag sterft. Ik vraag me af waarom?"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
-#, fuzzy
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
 "to the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his "
 "best hope was now to flee into the mountains."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
-"versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
-"hem: Heer Aretu.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
-"versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
-"hem: Heer Aretu."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
-#, fuzzy
 msgid "I shall slay you myself!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik zal je eigenhandig afmaken!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik zal je eigenhandig afmaken!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
-#, fuzzy
 msgid "So this is death... the cold, black void"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus dit is de dood... de koude, zwarte leegte\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dus dit is de dood... de koude, zwarte leegte"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
-#, fuzzy
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald..."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
-#, fuzzy
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
-"doden vernietigen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
-"doden vernietigen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
-#, fuzzy
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
-#, fuzzy
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"NIEUW DOEL\n"
-"@Breng Gwiti naar het einde van de bergpas\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"NIEUW DOEL\n"
-"@Breng Gwiti naar het einde van de bergpas"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
-#, fuzzy
 msgid "Return to your master, dark fiend!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Keer terug naar je meester, schepsel van de duitsernis!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Keer terug naar je meester, schepsel van de duitsernis!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
-#, fuzzy
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
-"geblokeerd en mijn troepen zullen je afslachten!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
-"geblokeerd en mijn troepen zullen je afslachten!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
-#, fuzzy
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
-#, fuzzy
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ach nee, ontsnappende dwergen die levende doden tegemoetkomen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ach nee, ontsnappende dwergen die levende doden tegemoetkomen."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
-#, fuzzy
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
-"bondgenoten rekenen.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
-"bondgenoten rekenen."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
-#, fuzzy
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
-"door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
-"opmarcheren om wraak te nemen op de veraderlijke dwergen!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
-"door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
-"opmarcheren om wraak te nemen op de veraderlijke dwergen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
-#, fuzzy
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
-"geen van mijn schepsels zijn in staat een zinnig gesprek te voeren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
-"geen van mijn schepsels zijn in staat een zinnig gesprek te voeren."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
-#, fuzzy
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
-"gelukkig zou zijn naast skeletten en spoken te marcheren.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
-"gelukkig zou zijn naast skeletten en spoken te marcheren."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
-#, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Crelanu's Boek\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Crelanu's Boek"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -715,215 +300,81 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Raap het boek op met Gwiti\n"
-"Verlies:\n"
-"#Dood van Gwiti\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Raap het boek op met Gwiti\n"
-"Verlies:\n"
-"#Dood van Gwiti\n"
-"#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
-#, fuzzy
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Time marched on, and so did Gwiti. He was nearing the grove where he now "
-"knew the dreadful tome of Crelanu to be hidden.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Time marched on, and so did Gwiti. He was nearing the grove where he now "
-"knew the dreadful tome of Crelanu to be hidden."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
-#, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that it must be close. Could it be in that swamp?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I feel that it must be close. Could it be in that swamp?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
-#, fuzzy
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the ancient mages had done their job well. The book had been hidden in a "
-"grove over which Elves and Orcs had waged war for many years, and any to "
-"approach would suffer their combined wrath...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"But the ancient mages had done their job well. The book had been hidden in a "
-"grove over which Elves and Orcs had waged war for many years, and any to "
-"approach would suffer their combined wrath..."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
-#, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no. The orcs seem to have recruited the undead to their side.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh no. The orcs seem to have recruited the undead to their side."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
-#, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it! However did the elves get a necromancer to march with them?\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it! However did the elves get a necromancer to march with them?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
-#, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I side not with either of you!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I side not with either of you!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
-#, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The book is not here, but these swamps contain enough corpses to suit my "
-"purposes.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The book is not here, but these swamps contain enough corpses to suit my "
-"purposes."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
-#, fuzzy
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! Noooo!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What? I can't die! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
-#, fuzzy
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I die a terrible death... not knowing why.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I die a terrible death... not knowing why."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
-#, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that necromancer! Why did he have to come here?!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that necromancer! Why did he have to come here?!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
-#, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! This is it! Now I must laugh crazedly as a true villain always "
-"must!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
-#, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord, we have found the necromancer at last!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"My lord, we have found the necromancer at last!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
-#, fuzzy
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen "
-"moet!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen moet!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
-#, fuzzy
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
-"deel van het land!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
-"deel van het land!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
-#, fuzzy
 msgid "Inside the Tower"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In de Toren\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"In de Toren"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -931,179 +382,65 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Find Crelanu's Boek\n"
-"Defeat\n"
-"#Dood van Gwiti Ha'atel\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Find Crelanu's Boek\n"
-"Defeat\n"
-"#Dood van Gwiti Ha'atel"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
-#, fuzzy
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If my memory serves, this tower should have three floors. I should be able "
-"to find the Book in a few hours...!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"If my memory serves, this tower should have three floors. I should be able "
-"to find the Book in a few hours...!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
-#, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hayaargghh! We have arrived! Command us, Master!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Hayaargghh! We have arrived! Command us, Master!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
-#, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There's a secret door here! This must be the library.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"There's a secret door here! This must be the library."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
-#, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, well, well. Thirty-five pieces of gold were in this chest!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Well, well, well. Thirty-five pieces of gold were in this chest!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
-#, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it, the chest is empty!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Blast it, the chest is empty!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
-#, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Twenty pieces of gold is a welcome gift.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Twenty pieces of gold is a welcome gift."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
-#, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I suppose thirty copper coins should not be scorned...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"I suppose thirty copper coins should not be scorned..."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
-#, fuzzy
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The chest is empty save for a few trinkets. The magic has gone out of them.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"The chest is empty save for a few trinkets. The magic has gone out of them."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
-#, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gack! This chest contains holy water!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gack! This chest contains holy water!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
-#, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look at what the mages were guarding!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Look at what the mages were guarding!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
-#, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Those mages had hidden away more than it seemed!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Those mages had hidden away more than it seemed!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
-#, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Two dozen gold. Plundering this tower is fun!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Two dozen gold. Plundering this tower is fun!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
-#, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A pile of assorted coins is here!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A pile of assorted coins is here!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
-#, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, this chest holds scores of gold coins!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha, this chest holds scores of gold coins!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
@@ -1116,53 +453,23 @@
 msgstr ""
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
-#, fuzzy
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is not the tome Crelanu wrote...hmmm... but it contains its "
-"whereabouts!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
-#, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're done in here! Let's go slay some more enemies.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"We're done in here! Let's go slay some more enemies."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
-#, fuzzy
 msgid "Congratulations! All your revenants survived."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Proficiat! Al je wedergekomenen hebben het overleefd.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Proficiat! Al je wedergekomenen hebben het overleefd."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
-#, fuzzy
 msgid "Mages and Elves"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Magiërs en Elven\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Magiërs en Elven"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
-#, fuzzy
 msgid ""
 "\n"
 "Victory:\n"
@@ -1172,206 +479,75 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Gwiti naar de Tovenaarstoren\n"
-"@Versla beide vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"\n"
-"Overwinning:\n"
-"@Breng Gwiti naar de Tovenaarstoren\n"
-"@Versla beide vijandige leiders\n"
-"Nederlaag:\n"
-"#Dood van Gwiti Ha'atel\n"
-"#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
-#, fuzzy
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
-"Tower of Kaleon, where the greatest mages once studied.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
-"Tower of Kaleon, where the greatest mages once studied."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
-#, fuzzy
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
 "Soon they shall all be mine, and my power will be great enough to invade "
 "Wesnoth."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, I have reached the main road. Unless I am far off my course, I "
-"should find the Tower of Kaleon here, filled with the secrets of ancient "
-"mages. Soon they shall all be mine, and my power will be great enough to "
-"invade Wesnoth.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"At last, I have reached the main road. Unless I am far off my course, I "
-"should find the Tower of Kaleon here, filled with the secrets of ancient "
-"mages. Soon they shall all be mine, and my power will be great enough to "
-"invade Wesnoth."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
-#, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A necromancer approaches! I must send for aid.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A necromancer approaches! I must send for aid."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
-#, fuzzy
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Accursed and dreadful one, know that we mages, guardians of the Tower of "
-"Kaleon, shall bar your way with all our spells! Flee now and you may "
-"survive.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Accursed and dreadful one, know that we mages, guardians of the Tower of "
-"Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
-#, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, know that you have the Elves at your back.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, know that you have the Elves at your back."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
-#, fuzzy
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Foul sorcerer of death, go far from this place or we shall send you to your "
-"own realm.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Foul sorcerer of death, go far from this place or we shall send you to your "
-"own realm."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
-#, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Not born is the one that could challenge me!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Not born is the one that could challenge me!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
-#, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! No! Noooo! It is over, I feel the shades reaching for me...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"No! No! Noooo! It is over, I feel the shades reaching for me..."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
-#, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I have fallen, and the Tower lies stripped of its defenses!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
-#, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, we have failed! You must guard the tower.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Quirind, we have failed! You must guard the tower."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
-#, fuzzy
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
-"enter without mastering a magic equal to it.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
-"enter without mastering a magic equal to it."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
-#, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! I have gained entry to the tower!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Haha! I have gained entry to the tower!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
-#, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that foul necromancer!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A curse upon that foul necromancer!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
-#, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Schedel van Agarash\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"De Schedel van Agarash"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
@@ -1388,161 +564,67 @@
 msgstr ""
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
-#, fuzzy
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
-"his revenge. But a Dark Spirit came to counsel him...\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
-"his revenge. But a Dark Spirit came to counsel him..."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
-#, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwitiii...Gwiti!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwitiii...Gwiti!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
-#, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Dark Spirit? Surely this is a token of my mastery of the undead!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Dark Spirit? Surely this is a token of my mastery of the undead!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
-#, fuzzy
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
-"south, against the orcs, and there find the Skull of Agarash.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
-"south, against the orcs, and there find the Skull of Agarash."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
-#, fuzzy
 msgid "Speak on."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is the Skull of Agarash? Tell me more.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"What is the Skull of Agarash? Tell me more."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
-#, fuzzy
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you see the three orc clans of this land? Their banners are topped with "
-"skulls, as is their custom. But one of these is the Skull of Agarash - which "
-"once was mine. Take it and your power will grow greater by far.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Do you see the three orc clans of this land? Their banners are topped with "
-"skulls, as is their custom. But one of these is the Skull of Agarash - which "
-"once was mine. Take it and your power will grow greater by far."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
-#, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, no! The undead hordes have taken my banner!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Oh, no! The undead hordes have taken my banner!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
-#, fuzzy
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not your banner, and it never was! That skull has marked it as mine "
-"since long ago.\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It is not your banner, and it never was! That skull has marked it as mine "
-"since long ago."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
-#, fuzzy
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! This is only half of the skull!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Argh! This is only half of the skull!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
-#, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This skull is powerless!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"This skull is powerless!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
-#, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not the skull of Agarash!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"That is not the skull of Agarash!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
-#, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been a long time since I fought anything myself!\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"It's been a long time since I fought anything myself!"
 
 #: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
Index: wesnoth/po/nl/wesnoth-trow.po
diff -u wesnoth/po/nl/wesnoth-trow.po:1.4 wesnoth/po/nl/wesnoth-trow.po:1.5
--- wesnoth/po/nl/wesnoth-trow.po:1.4   Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth-trow.po       Tue Sep 14 23:13:11 2004
@@ -11,29 +11,25 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
-#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 01:13-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/campaigns/The_Rise_of_Wesnoth.cfg:5
 msgid "The Rise of Wesnoth"
-msgstr ""
+msgstr "Het Ontstaan van Wesnoth"
 
 #: data/campaigns/The_Rise_of_Wesnoth.cfg:9
 msgid ""
Index: wesnoth/po/nl/wesnoth.po
diff -u wesnoth/po/nl/wesnoth.po:1.4 wesnoth/po/nl/wesnoth.po:1.5
--- wesnoth/po/nl/wesnoth.po:1.4        Sun Sep 12 18:22:40 2004
+++ wesnoth/po/nl/wesnoth.po    Tue Sep 14 23:13:11 2004
@@ -5,52 +5,53 @@
 #
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-09-12 17:19+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-15 01:13-0000\n"
+"Last-Translator: Pieter Vermeylen <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Poedit-Language: Dutch\n"
 
 #: data/game.cfg:319
 msgid "loyal"
-msgstr ""
+msgstr "loyaal"
 
 #: data/game.cfg:327
 msgid "strong"
-msgstr ""
+msgstr "sterk"
 
 #: data/game.cfg:342
 msgid "quick"
-msgstr ""
+msgstr "snel"
 
 #: data/game.cfg:356
 msgid "intelligent"
-msgstr ""
+msgstr "intelligent"
 
 #: data/game.cfg:365
 msgid "resilient"
-msgstr ""
+msgstr "robust"
 
 #: data/help.cfg:10 data/help.cfg:52
 msgid "Introduction"
-msgstr ""
+msgstr "Inleiding"
 
 #: data/help.cfg:16
 msgid "Gameplay"
-msgstr ""
+msgstr "Gameplay"
 
 #: data/help.cfg:22 data/help.cfg:203
 msgid "Traits"
-msgstr ""
+msgstr "Trekken"
 
 #: data/help.cfg:46
 msgid "Terrains"
-msgstr ""
+msgstr "Terreinen"
 
 #: data/help.cfg:55
 msgid ""
@@ -63,10 +64,19 @@
 "simple rules arise a wealth of strategy, making the game easy to learn but a "
 "challenge to master."
 msgstr ""
+"<img>src=misc/logo.png align=middle box=no</img>\n"
+"\n"
+"Strijd om Wesnoth is een strategiespel in een magische wereld waar spelers "
+"om de beurt spelen. Strijd om Wesnoth is eerder een buitenbeentje in de "
+"wereld van de strategiespellen, andere spellen gaan voor complexiteit, "
+"strijd om Wesnoth probeert alles zo eenvoudig mogelijk te houden. Dit "
+"betekent niet dat dit een eenvoudig of ongevarieerd spel is. Uit de "
+"eenvoudige regels ontstaan vele tactieken, die het spel eenvoudig maken om "
+"te leren maar moeilijk om te domineren."
 
 #: data/help.cfg:60
 msgid "Fundamentals of Gameplay"
-msgstr ""
+msgstr "Gameplay basics"
 
 #: data/help.cfg:65
 msgid ""
@@ -90,10 +100,27 @@
 "description will pop up explaining that item. This is especially useful when "
 "you encounter new abilities for the first time."
 msgstr ""
+"Deze pagina legt uit wat je zoal moet weten om \"Strijd om Wesnoth\" te "
+"spelen. Voor meer informatie om te begrijpen hoe het spel te domineren kun "
+"je <ref>dst=basic_strategy text='Basic Strategy'</ref> "
+"en<ref>dst=multiplayer_strategy text='Multiplayer Strategy'</ref> "
+"raadplegen. Onthoud dat dit maar een korte inleiding is, voor uitzonderingen "
+"en gecompliceerde situaties kun je beter de juistgenoemde links raadplegen.\n"
+"\n"
+"Eerst en vooral: het is een goed idee om de  <italic>text=Tutorial</italic> "
+"knop in het hoofdmenu te klikken. Dit zal je de basis van Wesnoth "
+"bijbrengen. Daarna is het best om de 'Kroonprins' veldtocht te spelen. Omdat "
+"'Strijd om Wesnoth' een behoorlijk moeilijk spel is, kan het verstandig zijn "
+"'de Kroonprins' eerst op 'gemakkelijk' te spelen.\n"
+"\n"
+"<img>src=help/tooltip.png align=right float=yes</img> Terwijl je speelt denk "
+"er dan aan dat wanneer je je muis over menu-items beweegt er een popup zal "
+"verschijnen met wat meer informatie. Dit is vooral interessant wanneer je "
+"speciale karakteristieken van een eenheid voor het eerst tegenkomt."
 
 #: data/help.cfg:70
 msgid "Recruiting and Recalling"
-msgstr ""
+msgstr "Recruteren en Oproepen"
 
 #: data/help.cfg:80
 msgid ""
@@ -125,9 +152,33 @@
 "require money to support. See <ref>dst=income_and_upkeep text='Income and "
 "Upkeep'</ref> for more information."
 msgstr ""
+"<img>src=help/recruit.png align=left float=yes</img>Aan het begin van elk "
+"gevecht, en soms ook tijdens het gevecht, zul je eenheden moeten recruteren. "
+"Om te recruteren moet je leider op een donjon staan van een kasteel. Dan kun "
+"je recruteren ofwel door 'Recruteren' van het menu te kiezen ofwel door "
+"rechts te klikken op een kasteelvakje en <italic>text=Recruteren</italic> te "
+"selecteren. Dit zal een recruteringsmenu openen dat de beschikbare eenheden "
+"en hun kostprijs toont. Klik op een eenheid om de eigenschappen van de "
+"eenheid te bekijken, druk vervolgens op recruit om de eenheid te "
+"recruteren.\n"
+"\n"
+"Indien je rechts-klikte op een kasteelvakje dan zal de gerecruteerde eenheid "
+"daar verschijnen, anders verschijnt de eenheid in een willekeurig leeg "
+"kasteelvakje.\n"
+"\n"
+"Eenheden hebben twee willekeurige <ref>dst=traits text=Karaktertrekken</"
+"ref>  die hun eigenschappen lichtjes wijzigen.\n"
+"\n"
+"In latere scenarios kun je veteranen uit vorige gevechten oproepen. Oproepen "
+"gebeurd op dezelfde manier als recruteren maar er is een standaard kostprijs "
+"van 20 goudstukken.\n"
+"\n"
+"Denk eraan dat eenheden niet alleen goud kosten om te recruteren of op te "
+"roepen, ze hebben ook goud nodig om te worden onderhouden. Zie ook "
+"<ref>dst=income_and_upkeep text='Inkomen en Onderhoudskost'</ref> voor meer "
+"info."
 
 #: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
-#, fuzzy
 msgid "Movement"
 msgstr "Stap"
 
@@ -160,7 +211,7 @@
 
 #: data/help.cfg:95
 msgid "Combat"
-msgstr ""
+msgstr "Vechten"
 
 #: data/help.cfg:111
 msgid ""
@@ -211,7 +262,7 @@
 
 #: data/help.cfg:116
 msgid "Damage Types and Resistance"
-msgstr ""
+msgstr "Schade-types en Resistentie"
 
 #: data/help.cfg:121
 msgid ""
@@ -234,7 +285,7 @@
 
 #: data/help.cfg:126
 msgid "Time of Day"
-msgstr ""
+msgstr "Tijd van de Dag"
 
 #: data/help.cfg:146
 msgid ""
@@ -270,7 +321,7 @@
 
 #: data/help.cfg:151
 msgid "Experience and Advancement"
-msgstr ""
+msgstr "Ervaring en Promotie"
 
 #: data/help.cfg:156
 msgid ""
@@ -290,7 +341,7 @@
 
 #: data/help.cfg:161
 msgid "Healing"
-msgstr ""
+msgstr "Genezing"
 
 #: data/help.cfg:172
 msgid ""
@@ -318,7 +369,7 @@
 
 #: data/help.cfg:177
 msgid "Income and Upkeep"
-msgstr ""
+msgstr "Inkomen en Onderhoudskost"
 
 #: data/help.cfg:186
 msgid ""
@@ -350,7 +401,7 @@
 
 #: data/help.cfg:191
 msgid "Wrap Up"
-msgstr ""
+msgstr "Slot"
 
 #: data/help.cfg:192
 msgid ""
@@ -424,7 +475,6 @@
 msgstr ""
 
 #: data/items.cfg:264
-#, fuzzy
 msgid ""
 "You have come across a wishing well.\n"
 "What would you like to wish for?"
@@ -433,12 +483,10 @@
 "Waarvoor wil je wensen?"
 
 #: data/items.cfg:268
-#, fuzzy
 msgid "A swift victory"
 msgstr "Een vlotte overwinning"
 
 #: data/items.cfg:276
-#, fuzzy
 msgid ""
 "With this golden coin, I wish that this battle end in a swift and safe "
 "victory."
@@ -447,143 +495,140 @@
 "overwinning zal eindigen."
 
 #: data/items.cfg:283
-#, fuzzy
 msgid "Lots of gold"
 msgstr "Veel goud"
 
 #: data/items.cfg:291
-#, fuzzy
 msgid "I wish this single gold coin be returned ten-fold to me."
 msgstr "Ik wens dat deze ene munt vertienvoudigd zal naar me zal terugkeren."
 
 #: data/items.cfg:298
-#, fuzzy
 msgid "Peace throughout Wesnoth."
 msgstr "Vrede in Wesnoth."
 
 #: data/items.cfg:306
-#, fuzzy
 msgid "The only thing worth wishing for is peace throughout the land."
 msgstr ""
 "Het enigste wat een wens rechtvaardigt is vrede over het Rijk van Wesnoth."
 
 #: data/items.cfg:313
-#, fuzzy
 msgid "Don't make a wish."
 msgstr "Maak geen wens."
 
 #: data/items.cfg:336
 msgid "Potion of Healing"
-msgstr ""
+msgstr "Genezingsdrank"
 
 #: data/items.cfg:339
 msgid "A feeling of well-being overwhelms the drinker."
-msgstr ""
+msgstr "Een gevoel van gezondheid overspoelt de drinker."
 
 #: data/items.cfg:340
 msgid "You are not worthy of healing."
-msgstr ""
+msgstr "Je bent de genezing niet waard."
 
 #: data/items.cfg:374
 msgid "Poison"
-msgstr ""
+msgstr "Vergif"
 
 #: data/items.cfg:377
 msgid "Poison is seeping through the veins of this unit at this very moment."
-msgstr ""
+msgstr "Vergif baant zich een weg door de aderen van deze eenheid..."
 
 #: data/items.cfg:412
 msgid "Holy Water"
-msgstr ""
+msgstr "Wijwater"
 
 #: data/items.cfg:415
 msgid "This water will make melee weapons holy."
-msgstr ""
+msgstr "Dit water maakt lijf aan lijf wapens heilig."
 
 #: data/items.cfg:416
 msgid "I am not suited to the use of this item! Let another take it."
 msgstr ""
+"Ik ben niet geschikt om dit item te hanteren! Laat iemand anders het "
+"oppikken."
 
 #: data/items.cfg:451
 msgid "Potion of Strength"
-msgstr ""
+msgstr "Drank van Sterkte"
 
 #: data/items.cfg:454
 msgid "Strength is given to the drinker."
-msgstr ""
+msgstr "Extra kracht wordt aan de drinker gegeven."
 
 #: data/items.cfg:495
 msgid "Potion of Decay"
-msgstr ""
+msgstr "Drank van Verval"
 
 #: data/items.cfg:498
 msgid "This poor unit drank something really bad."
-msgstr ""
+msgstr "Deze arme eenheid heeft iets zeer slechts gedronken."
 
 #: data/items.cfg:533
 msgid "Ring of Regeneration"
-msgstr ""
+msgstr "Ring van Genezing"
 
 #: data/items.cfg:536
 msgid "This ring will heal the bearer a little each turn."
-msgstr ""
+msgstr "Deze ring geneest de drager een klein beetje elke beurt."
 
 #: data/items.cfg:556
-#, fuzzy
 msgid "Can't set abilities yet, sorry."
 msgstr "Kan de mogelijkheden nog niet invullen, sorry."
 
 #: data/items.cfg:577
 msgid "Ring of Slowness"
-msgstr ""
+msgstr "Ring van de Traagheid"
 
 #: data/items.cfg:580
 msgid "The bearer of this ring is slowed."
-msgstr ""
+msgstr "De drager van deze ring is vertraagd."
 
 #: data/items.cfg:615
 msgid "Staff of Swiftness"
-msgstr ""
+msgstr "Staf van Gemak"
 
 #: data/items.cfg:618
 msgid "This staff will grant the bearer swift movement."
-msgstr ""
+msgstr "Deze staf verleent de drager een gemakkelijk bewegen."
 
 #: data/items.cfg:619
 msgid "Only magical beings can wield such an object."
-msgstr ""
+msgstr "Alleen magische schepsels kunnen zo'n object hanteren."
 
 #: data/items.cfg:653
 msgid "Storm Trident"
-msgstr ""
+msgstr "Stormdrietand"
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
 msgstr ""
+"Een meerman kan met deze drietand bliksemschichten vuren naar de vijand."
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
-msgstr ""
+msgstr "Alleen de meermannen kunnen dit item gebruiken."
 
 #: data/items.cfg:669
 msgid "storm trident"
-msgstr ""
+msgstr "stormdrietand"
 
 #: data/items.cfg:707
 msgid "Flaming Sword"
-msgstr ""
+msgstr "Vlammend Zwaard"
 
 #: data/items.cfg:711
 msgid "Only the leader of an army can wield this sword!"
-msgstr ""
+msgstr "Alleen de leider van een leger kan dit zwaard hanteren!"
 
 #: data/items.cfg:723
 msgid "flaming sword"
-msgstr ""
+msgstr "vlammend zwaard"
 
 #: data/items.cfg:755
 msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Scepter des Vuur"
 
 #: data/items.cfg:758
 msgid ""
@@ -591,102 +636,104 @@
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
+"De oude Scepter werd gesmeed door de dwergen. Hij is een symbool van het "
+"koningschap en heeft de kracht om vuurballen te vuren naar de vijanden van "
+"de drager."
 
 #: data/items.cfg:759
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
+"Dit is de Scepter des Vuurs. Alleen een opvolger van de troon durft de "
+"Scepter op te rapen!"
 
 #: data/items.cfg:812
-#, fuzzy
 msgid "Zap~"
 msgstr "Poef~"
 
 #: data/multiplayer.cfg:3
 msgid "User Map"
-msgstr ""
+msgstr "Eigen Map"
 
 #: data/multiplayer.cfg:20
 msgid "Default"
-msgstr ""
+msgstr "Standaard"
 
 #: data/multiplayer.cfg:23 data/multiplayer.cfg:98 data/multiplayer.cfg:173
 #: data/multiplayer.cfg:249
 msgid "&random-enemy.png,Random"
-msgstr ""
+msgstr "&random-enemy.png,Willekeurig"
 
 #: data/multiplayer.cfg:28 data/multiplayer.cfg:178
 msgid "&human-general.png,Loyalists"
-msgstr ""
+msgstr "&human-general.png,Loyalen"
 
 #: data/multiplayer.cfg:39 data/multiplayer.cfg:189
 msgid "&elvish-high-lord.png,Rebels"
-msgstr ""
+msgstr "&elvish-high-lord.png,Rebellen"
 
 #: data/multiplayer.cfg:50 data/multiplayer.cfg:200
 msgid "&orcish-warlord.png,Northerners"
-msgstr ""
+msgstr "&orcish-warlord.png,Noorderstammen"
 
 #: data/multiplayer.cfg:61 data/multiplayer.cfg:136 data/multiplayer.cfg:211
 msgid "&undead-lich.png,Undead"
-msgstr ""
+msgstr "&undead-lich.png,Levende Doden"
 
 #: data/multiplayer.cfg:72 data/multiplayer.cfg:222
 msgid "&dwarf-lord.png,Knalgan Alliance"
-msgstr ""
+msgstr "&dwarf-lord.png,Knalga Alliantie"
 
 #: data/multiplayer.cfg:83 data/multiplayer.cfg:158 data/multiplayer.cfg:233
 msgid "&drake-warrior.png,Drakes"
-msgstr ""
+msgstr "&drake-warrior.png,Draken"
 
 #: data/multiplayer.cfg:95
 msgid "Classic"
-msgstr ""
+msgstr "Klassiek"
 
 #: data/multiplayer.cfg:103
 msgid "&human-general.png,Humans"
-msgstr ""
+msgstr "&human-general.png,Mensen"
 
 #: data/multiplayer.cfg:114
 msgid "&elvish-high-lord.png,Elves"
-msgstr ""
+msgstr "&elvish-high-lord.png,Elven"
 
 #: data/multiplayer.cfg:125
 msgid "&orcish-warlord.png,Orcs"
-msgstr ""
+msgstr "&orcish-warlord.png,Orks"
 
 #: data/multiplayer.cfg:147
 msgid "&dwarf-lord.png,Dwarves"
-msgstr ""
+msgstr "&dwarf-lord.png,Dwergen"
 
 #: data/multiplayer.cfg:170
 msgid "Age of Heroes"
-msgstr ""
+msgstr "Heldentijdperk"
 
 #: data/multiplayer.cfg:246
 msgid "Great War"
-msgstr ""
+msgstr "Grote Oorlog"
 
 #: data/multiplayer.cfg:254
 msgid "&white-mage.png,Alliance of Light"
-msgstr ""
+msgstr "&white-mage.png,Alliantie van het Licht"
 
 #: data/multiplayer.cfg:265
 msgid "&undead-necromancer.png,Alliance of Darkness"
-msgstr ""
+msgstr "&undead-necromancer.png,Alliantie van de Duisternis"
 
 #: data/scenarios/multiplayer/ForestOfFear.cfg:3
 msgid "Forest of Fear"
-msgstr ""
+msgstr "Bos vol Vrees"
 
 #: data/scenarios/multiplayer/Random_Scenario.cfg:3
-#, fuzzy
 msgid "Random map"
 msgstr "Willekeurige kaart"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:3
-#, fuzzy
 msgid "Wesbowl"
 msgstr "Wesbowl"
 
@@ -700,105 +747,104 @@
 "#Opponent moves the balls to your endzone more times than you move them to "
 "theirs"
 msgstr ""
+"\n"
+"Overwinning:\n"
+"@Beweeg gelijk welke bal meer naar de eindzone van je tegenstander dan je "
+"tegenstander de bal naar je eindzone brengt.\n"
+"Verlies:\n"
+"#Tegenstander beweegt de bal meer naar jouw eindzone dan jij de bal naar "
+"zijn einzone."
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:199
 #: data/scenarios/multiplayer/Wesbowl.cfg:476
 msgid "Red scores! Current score is $redscore-$bluescore"
-msgstr ""
+msgstr "Rood scoort! Huidige score is $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:247
 #: data/scenarios/multiplayer/Wesbowl.cfg:524
 msgid "Blue scores! Current score is $redscore-$bluescore"
-msgstr ""
+msgstr "Blauw scoort! Huidige score is $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:337
 #: data/scenarios/multiplayer/Wesbowl.cfg:614
 msgid "Should I pass the ball to $passto.type ($xloc,$yloc)?"
-msgstr ""
+msgstr "Moet ik de bal doorgeven aan $passto.type ($xloc,$yloc)?"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:339
 #: data/scenarios/multiplayer/Wesbowl.cfg:616
 msgid "Yes!"
-msgstr ""
+msgstr "Ja!"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:361
 #: data/scenarios/multiplayer/Wesbowl.cfg:638
 #: data/scenarios/tutorial/tutorial1.cfg:292
 #: data/scenarios/tutorial/tutorial2.cfg:279 src/show_dialog.cpp:449
 msgid "No"
-msgstr ""
+msgstr "Nee"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:661
 msgid "Blue team wins! Final score: $redscore-$bluescore"
-msgstr ""
+msgstr "Blauw wint! Eindstand: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:673
 msgid "Red team wins! Final score: $redscore-$bluescore"
-msgstr ""
+msgstr "Rood wint! Eindstand: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:685
 msgid "Draw! Final score: $redscore-$bluescore"
-msgstr ""
+msgstr "Gelijkspel! Eindstand: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/WeslinBridge.cfg:3
 msgid "Battle for Weslin Bridge"
-msgstr ""
+msgstr "Slag om de Brug van Weslin"
 
 #: data/scenarios/multiplayer/battleworld.cfg:7
-#, fuzzy
 msgid "Battle World"
 msgstr "Strijd Wereld"
 
 #: data/scenarios/multiplayer/castles.cfg:7
 msgid "Siege Castles"
-msgstr ""
+msgstr "Belegeringen"
 
 #: data/scenarios/multiplayer/scenarios.cfg:3
-#, fuzzy
 msgid "Across The River"
 msgstr "Over de Rivier"
 
 #: data/scenarios/multiplayer/scenarios.cfg:108
-#, fuzzy
 msgid "The Isle of Anduin"
 msgstr "Het Eiland van Anduin"
 
 #: data/scenarios/multiplayer/scenarios.cfg:135
-#, fuzzy
 msgid "The Three Rivers"
 msgstr "De Drie Rivieren"
 
 #: data/scenarios/multiplayer/scenarios.cfg:162
-#, fuzzy
 msgid "The Isles of the Damned"
 msgstr "Het Eiland der Verdoemden"
 
 #: data/scenarios/multiplayer/scenarios.cfg:195
-#, fuzzy
 msgid "The Valley of Death"
 msgstr "De Valei des Doods"
 
 #: data/scenarios/multiplayer/scenarios.cfg:238
-#, fuzzy
 msgid "Dwarvern Wasteland"
 msgstr "Woestenij der Dwergen"
 
 #: data/scenarios/multiplayer/scenarios.cfg:277
-#, fuzzy
 msgid "Princess's Battlefield"
 msgstr "Slagveld van de Prinses"
 
 #: data/scenarios/multiplayer/scenarios.cfg:304
-#, fuzzy
 msgid "King of the Hill"
 msgstr "Koning van de Heuvel"
 
 #: data/scenarios/tutorial/tutorial1.cfg:67
-#, fuzzy
 msgid ""
 "I am here to learn how to fight in a battle. As an experienced elder mage, "
 "surely you can explain the art of combat to me."
-msgstr "Onder de Bescherming van de Elven"
+msgstr ""
+"Ik ben hier om te leren beter te vechten. Jij, als ervaren Oude Magiër kunt "
+"me vast en zeker de kunst van het vechten bijbrengen."
 
 #: data/scenarios/tutorial/tutorial1.cfg:71
 msgid ""
@@ -807,14 +853,18 @@
 "select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
 "connected to the keep your leader is on."
 msgstr ""
+"Voordat je aan een gevecht deelneemt moet je troepen recruteren. Om een "
+"eenheid te recruteren rechtsklik je op het kasteelvakje waarop je de eenheid "
+"wilt plaatsen. Vervolgens selecteer je 'Recruteren' en druk je op 'Ok'. Je "
+"kunt alleen maar recruteren wanneer je leider op de donjon staat."
 
 #: data/scenarios/tutorial/tutorial1.cfg:73
 msgid "Recruit a unit"
-msgstr ""
+msgstr "Recruteer een eenheid"
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
-msgstr ""
+msgstr "Mooi zo! Je hebt een Elvenstrijder gerecruteerd."
 
 #: data/scenarios/tutorial/tutorial1.cfg:81
 #: data/scenarios/tutorial/tutorial1.cfg:101
@@ -822,13 +872,12 @@
 #: data/scenarios/tutorial/tutorial1.cfg:164
 #: data/scenarios/tutorial/tutorial1.cfg:182
 #: data/scenarios/tutorial/tutorial1.cfg:206
-#, fuzzy
 msgid "What do I do next?"
-msgstr "What do you mean?"
+msgstr "Wat doe ik nu?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:83
 msgid "How do I recruit units?"
-msgstr ""
+msgstr "Hoe recruteer ik troepen?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:83
 msgid ""
@@ -851,13 +900,12 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:84
-#, fuzzy
 msgid "What's a leader?"
-msgstr "What happened there?"
+msgstr "Wat is een leider?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid "How should I choose what kind of units to recruit?"
-msgstr ""
+msgstr "Hoe beslis ik wat voor troepen ik recruteer?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:85
 msgid ""
@@ -867,9 +915,8 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:86
-#, fuzzy
 msgid "What happens when I recruit a unit?"
-msgstr "What happened there?"
+msgstr "Wat gebeurt er wanneer ik een eenheid recruteer?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:86
 msgid ""
@@ -884,18 +931,21 @@
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
 msgstr ""
+"Omdat eenheden niet kunnen bewegen op de beurt wanneer ze gerecruteerd "
+"werden moet je je beurt beëindigen. Om dit te doen druk je op 'Volgende' "
+"onderaan rechts."
 
 #: data/scenarios/tutorial/tutorial1.cfg:94
 msgid "End your turn"
-msgstr ""
+msgstr "Beëindig je beurt"
 
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
-msgstr ""
+msgstr "Je hebt je beurt beëindigd."
 
 #: data/scenarios/tutorial/tutorial1.cfg:103
 msgid "How do I end my turn?"
-msgstr ""
+msgstr "Hoe beëindig ik m'n beurt?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:103
 msgid ""
@@ -905,9 +955,8 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:104
-#, fuzzy
 msgid "What happens when I end my turn?"
-msgstr "What happened there?"
+msgstr "wat gebeurt er wanneer ik m'n beurt beëindig?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:104
 msgid ""
@@ -925,10 +974,13 @@
 "it, then select his destination. In this case, his destination is the forest "
 "next to the Elvish Shaman, Merle."
 msgstr ""
+"Je volgende taak is je Elvenstrijder te verplaatsen. Om een eenheid te "
+"verplaatsen selecteer je de eenheid en vervolgens de bestemming. In dit "
+"geval is de bestemming het bos naast de Elvenshamaan Merle."
 
 #: data/scenarios/tutorial/tutorial1.cfg:112
 msgid "Move your Elvish Fighter next to Merle"
-msgstr ""
+msgstr "Positioneer je Elvenstrijder naast Merle"
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
@@ -939,7 +991,7 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:138
 msgid "How far can my Elvish Fighter move?"
-msgstr ""
+msgstr "Hoe ver kan mijn elvenstrijder zich verplaatsen?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:138
 msgid ""
@@ -966,11 +1018,11 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:139
 msgid "What's the zone of control?"
-msgstr ""
+msgstr "Wat is de 'controlezone'?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:140
 msgid "How do I tell who is allied and who is an enemy?"
-msgstr ""
+msgstr "Hoe kun je het verschil zien tussen vriend en vijand?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:140
 msgid ""
@@ -991,17 +1043,16 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:148
-#, fuzzy
 msgid "Attack Merle"
-msgstr "tentakel"
+msgstr "Val Merle aan"
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
-msgstr ""
+msgstr "Je hebt Merle met succes aangevallen."
 
 #: data/scenarios/tutorial/tutorial1.cfg:166
 msgid "Can Merle retaliate from my attack?"
-msgstr ""
+msgstr "Kan Merle een tegenaanval uitvoeren op mijn aanval?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:166
 msgid ""
@@ -1033,7 +1084,7 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:167
 msgid "How can you tell how powerful a unit's attacks are?"
-msgstr ""
+msgstr "Hoe zie je hoe sterk de aanval van een eenheid is?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:168
 msgid ""
@@ -1044,11 +1095,11 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:168
 msgid "Will my fighter hit every time when he attacks?"
-msgstr ""
+msgstr "Zal mijn strijder raak slaan telkens hij aanvalt?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
-msgstr ""
+msgstr "Beëindig je beurt en wacht totdat Merle je aanvalt."
 
 #: data/scenarios/tutorial/tutorial1.cfg:180
 msgid ""
@@ -1059,7 +1110,7 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:184
 msgid "What's experience?"
-msgstr ""
+msgstr "Wat is ervaring?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:184
 msgid ""
@@ -1072,7 +1123,7 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:185
 msgid "What happens when a unit advances?"
-msgstr ""
+msgstr "Wat gebeurt er wanneer een eenheid promoveert?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:185
 msgid ""
@@ -1086,19 +1137,19 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
-msgstr ""
+msgstr "Plaats je strijder op een dorp."
 
 #: data/scenarios/tutorial/tutorial1.cfg:193
 msgid "Move your fighter onto a village"
-msgstr ""
+msgstr "Plaats je strijder op een dorp"
 
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
-msgstr ""
+msgstr "Dorpen genezen de troepen in hun dorp."
 
 #: data/scenarios/tutorial/tutorial1.cfg:208
 msgid "What happens when a unit moves onto a village?"
-msgstr ""
+msgstr "Wat gebeurt er wanneer een eenheid een dorp inneemt?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:208
 msgid ""
@@ -1111,10 +1162,18 @@
 "benefit of villages, villages can be used in battle. Villages heal the units "
 "on them 8 HP per turn."
 msgstr ""
+"Wanneer een eenheid een dorp inneemt hijst het de vlag van het team waartoe "
+"de eenheid behoort. Deze actie neemt alle bewegingspunten van de eenheid in "
+"beslag. Dorpen die de vlag van een team dragen geven dit team een aantal "
+"voordelen zoals een extra goudstuk elke beurt en een goudstuk minder "
+"onderhoudskost. Het totale aantal dorpen dat je controleert wordt getoond op "
+"de statusbalk naast de afbeelding van een huisje. Afgezien van de "
+"economische voordelen kunnen dorpen ook gebruikt worden in de strijd. Dorpen "
+"genezen de eenheden in hun dorp met 8HP per beurt."
 
 #: data/scenarios/tutorial/tutorial1.cfg:209
 msgid "How do I heal when there aren't any villages nearby?"
-msgstr ""
+msgstr "Hoe genees ik wanneer er geen dorpen in de buurt zijn?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:209
 msgid ""
@@ -1131,10 +1190,12 @@
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
 msgstr ""
+"Nu moet je Merle verslaan door haar HP op 0 of lager te brengen. Val gewoon "
+"meermaals aan."
 
 #: data/scenarios/tutorial/tutorial1.cfg:217
 msgid "Defeat Merle"
-msgstr ""
+msgstr "Versla Merle"
 
 #: data/scenarios/tutorial/tutorial1.cfg:232
 msgid ""
@@ -1160,16 +1221,17 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:265
 msgid "You have successfully completed the first training scenario."
-msgstr ""
+msgstr "Je hebt het eerste trainingscenario met succes beëindigd."
 
 #: data/scenarios/tutorial/tutorial1.cfg:267
 #: data/scenarios/tutorial/tutorial2.cfg:252
 msgid "Hooray!"
-msgstr ""
+msgstr "Hoera!"
 
 #: data/scenarios/tutorial/tutorial1.cfg:269
 msgid "How do I know how to complete a scenario? Will you always tell me?"
 msgstr ""
+"Hoe weet ik hoe ik een scenario kan winnen? Zul je het me altijd vertellen?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:269
 msgid ""
@@ -1183,7 +1245,7 @@
 
 #: data/scenarios/tutorial/tutorial1.cfg:270
 msgid "What happens when I win a scenario?"
-msgstr ""
+msgstr "Wat gebeurt er wanneer ik een scenario win?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:270
 msgid ""
@@ -1197,17 +1259,17 @@
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
-msgstr ""
+msgstr "Wil je een vaardigheid die je op dit niveau hebt geleerd nakijken?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:278
 #: data/scenarios/tutorial/tutorial2.cfg:263 src/show_dialog.cpp:448
 msgid "Yes"
-msgstr ""
+msgstr "Ja"
 
 #: data/scenarios/tutorial/tutorial1.cfg:280
 #: data/scenarios/tutorial/tutorial2.cfg:265
 msgid "I'm done reviewing skills!"
-msgstr ""
+msgstr "Ik heb genoeg vaardigheden nagekeken!"
 
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
@@ -1218,13 +1280,15 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:3
 msgid "Traits and Specialties"
-msgstr ""
+msgstr "Karaktertrekken en Bijzonderheden"
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
 "battle."
 msgstr ""
+"Nu krijg je een moeilijkere opdracht: je moet mij verslaan in een "
+"schijngevecht."
 
 #: data/scenarios/tutorial/tutorial2.cfg:64
 msgid ""
@@ -1254,7 +1318,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:86
 msgid "You have successfully recalled your Elvish Fighter."
-msgstr ""
+msgstr "Je hebt met succes je elvenstrijder opgeroepen."
 
 #: data/scenarios/tutorial/tutorial2.cfg:88
 #: data/scenarios/tutorial/tutorial2.cfg:102
@@ -1264,7 +1328,6 @@
 #: data/scenarios/tutorial/tutorial2.cfg:159
 #: data/scenarios/tutorial/tutorial2.cfg:173
 #: data/scenarios/tutorial/tutorial2.cfg:206
-#, fuzzy
 msgid "En guarde!"
 msgstr "En garde!"
 
@@ -1277,13 +1340,12 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:90
-#, fuzzy
 msgid "What happens when I recall a unit?"
-msgstr "What happened there?"
+msgstr "Wat is hier gebeurd?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:91
 msgid "How should I decide which units to recall?"
-msgstr ""
+msgstr "Hoe moet ik beslissen welke eenheden op te roepen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:91
 msgid ""
@@ -1310,9 +1372,8 @@
 msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:104
-#, fuzzy
 msgid "What do traits do?"
-msgstr "What is that?"
+msgstr "Wat doen karaktertrekken?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:105
 msgid ""
@@ -1325,7 +1386,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:105
 msgid "What kind of traits can my units get?"
-msgstr ""
+msgstr "Welke karaktertrekken kunnen mijn eenheden krijgen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
@@ -1335,7 +1396,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:119
 msgid "How much gold do my units cost?"
-msgstr ""
+msgstr "Hoeveel goud kosten mijn troepen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:119
 msgid ""
@@ -1351,7 +1412,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:120
 msgid "How do I get gold?"
-msgstr ""
+msgstr "Hoe krijg ik goud?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:120
 msgid ""
@@ -1380,11 +1441,11 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:133
 msgid "What are the different alignments and times of day?"
-msgstr ""
+msgstr "Wat zijn de verschillende alliantie en tijden van de dag?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:134
 msgid "How do I know what time of day it is?"
-msgstr ""
+msgstr "Hoe weet je hoe laat het is in Wesnoth?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:134
 msgid ""
@@ -1415,11 +1476,11 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:147
 msgid "What are the different properties that terrains have?"
-msgstr ""
+msgstr "Wat zijn de verschillende eigenschappen van de terreintypes?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:148
 msgid "How do I find out the properties of a specific terrain?"
-msgstr ""
+msgstr "Hoe vind ik wat de eigenschappen van een terreintype zijn?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:148
 msgid ""
@@ -1437,6 +1498,8 @@
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
 msgstr ""
+"Elke aanval doet een andere soort schade, de soort schade (snij, puntig,...) "
+"bepaald hoeveel schade bepaalde eenheden van bepaalde aanvallen ontvangen."
 
 #: data/scenarios/tutorial/tutorial2.cfg:161
 msgid ""
@@ -1451,7 +1514,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:161
 msgid "How does resistance affect attack damage?"
-msgstr ""
+msgstr "Hoe beïnvloed resistentie de aanvalsschade?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:162
 msgid ""
@@ -1465,12 +1528,14 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:162
 msgid "What are the different damage types?"
-msgstr ""
+msgstr "Wat zijn de verschillende soorten schade?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:171
 msgid ""
 "Many units have a specialty which changes the rules of play in some way."
 msgstr ""
+"Veschillende eenheden hebben een bijzondere eigenschap die de spelregels een "
+"beetje veranderen."
 
 #: data/scenarios/tutorial/tutorial2.cfg:175
 msgid ""
@@ -1481,7 +1546,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:175
 msgid "What do specialties do?"
-msgstr ""
+msgstr "Wat doen bijzondere eigenschappen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:176
 msgid ""
@@ -1493,7 +1558,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:176
 msgid "Which units get specialties?"
-msgstr ""
+msgstr "Welke eenheden krijgen deze bijzondere eigenschappen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:177
 msgid ""
@@ -1506,11 +1571,11 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:177
 msgid "What kinds of specialties can my units get?"
-msgstr ""
+msgstr "Wat voor bijzondere eigenschappen kunnen mijn troepen krijgen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:178
 msgid "How do I use specialties?"
-msgstr ""
+msgstr "Hoe gebruik ik de bijzondere eigenschappen van mijn troepen."
 
 #: data/scenarios/tutorial/tutorial2.cfg:178
 msgid ""
@@ -1529,7 +1594,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:202
 msgid "This potion increases the damage of all the drinker's attacks by four."
-msgstr ""
+msgstr "Dit drankje verhoogt de schade van de aanval met een factor vier."
 
 #: data/scenarios/tutorial/tutorial2.cfg:208
 msgid ""
@@ -1541,17 +1606,19 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:208
 msgid "What kind of objects am I likely to encounter?"
-msgstr ""
+msgstr "Wat soort objecten zal ik tegenkomen?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:209
 msgid "How long do these objects last?"
-msgstr ""
+msgstr "Hoe lang blijft de werken van deze objecten geldig?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:209
 msgid ""
 "Most objects are permanent changes to the unit that receives them. However a "
 "few objects, such as holy water, last only until the remainder of the level."
 msgstr ""
+"De meeste objecten zijn permanente veranderingen voor de eenheid die het "
+"object ontvangt. Slechts enkele zoals wijwater gaan maar een scenario mee."
 
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
@@ -1569,7 +1636,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:254
 msgid "How do I play a campaign?"
-msgstr ""
+msgstr "Hoe speel ik een veldtocht?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:254
 msgid ""
@@ -1580,7 +1647,7 @@
 
 #: data/scenarios/tutorial/tutorial2.cfg:255
 msgid "How do I play multiplayer?"
-msgstr ""
+msgstr "Hoe speel ik multiplayer?"
 
 #: data/scenarios/tutorial/tutorial2.cfg:255
 msgid ""
@@ -1593,7 +1660,7 @@
 
 #: data/scenarios/tutorial/utils.cfg:11
 msgid "That was explained well! But.."
-msgstr ""
+msgstr "Dat was goed uitgelegd! Maar.."
 
 #: data/scenarios/tutorial/utils.cfg:44
 msgid ""
@@ -1609,77 +1676,73 @@
 
 #: data/schedules.cfg:4
 msgid "Dawn"
-msgstr ""
+msgstr "Ochtend"
 
 #: data/schedules.cfg:11 data/schedules.cfg:22 data/schedules.cfg:28
 msgid "Morning"
-msgstr ""
+msgstr "Voormiddag"
 
 #: data/schedules.cfg:37 data/schedules.cfg:43 data/schedules.cfg:59
 msgid "Afternoon"
-msgstr ""
+msgstr "Namiddag"
 
 #: data/schedules.cfg:52 data/schedules.cfg:79 data/schedules.cfg:99
 msgid "Dusk"
-msgstr ""
+msgstr "Valavond"
 
 #: data/schedules.cfg:70
 msgid "First Watch"
-msgstr ""
+msgstr "Eerste Wacht"
 
 #: data/schedules.cfg:90
 msgid "Second Watch"
-msgstr ""
+msgstr "Tweede Wacht"
 
 #: data/schedules.cfg:110 data/schedules.cfg:116
 msgid "Underground"
-msgstr ""
+msgstr "Ondegronds"
 
 #: data/themes/default.cfg:23 data/themes/default.cfg:359
 msgid "Menu"
-msgstr ""
+msgstr "Menu"
 
 #: data/themes/default.cfg:32 data/themes/default.cfg:368
 msgid "Actions"
-msgstr ""
+msgstr "Acties"
 
 #: data/themes/default.cfg:79 data/themes/default.cfg:415 src/hotkeys.cpp:137
 msgid "End Turn"
-msgstr ""
+msgstr "Volgende"
 
 #: data/themes/default.cfg:126 data/themes/default.cfg:462
 msgid "hp"
-msgstr ""
+msgstr "hp"
 
 #: data/themes/default.cfg:133 data/themes/default.cfg:469
 msgid "xp"
-msgstr ""
+msgstr "xp"
 
 #: data/themes/default.cfg:285 data/themes/default.cfg:623
 msgid "statuspanel^level"
-msgstr ""
+msgstr "rang"
 
 #: data/themes/default.cfg:317 data/themes/default.cfg:655
 msgid "statuspanel^movement"
-msgstr ""
+msgstr "stappen"
 
 #: data/translations/english.cfg:2
-#, fuzzy
 msgid "Easy"
-msgstr "&elvish-fighter.png,Soldaat (gemakkelijk)"
+msgstr "Gemakkelijk"
 
 #: data/translations/english.cfg:3
-#, fuzzy
 msgid "Medium"
-msgstr "*&elvish-hero.png,Held (normaal)"
+msgstr "Normaal"
 
 #: data/translations/english.cfg:4
-#, fuzzy
 msgid "Hard"
-msgstr "&elvish-champion.png,Kampioen (moeilijk)"
+msgstr "Moeilijk"
 
 #: data/translations/english.cfg:9
-#, fuzzy
 msgid ""
 "Lawful units fight better at day, and worse at night.\n"
 "\n"
@@ -1692,7 +1755,6 @@
 "Nacht: -25% Schade"
 
 #: data/translations/english.cfg:10
-#, fuzzy
 msgid ""
 "Neutral units are unaffected by day and night, fighting equally well under "
 "both conditions."
@@ -1701,7 +1763,6 @@
 "goed 's nachts als overdag."
 
 #: data/translations/english.cfg:14
-#, fuzzy
 msgid ""
 "Chaotic units fight better at night, and worse at day.\n"
 "\n"
@@ -1714,7 +1775,6 @@
 "Nacht: +25% Schade"
 
 #: data/translations/english.cfg:21
-#, fuzzy
 msgid ""
 "Heals:\n"
 "Allows the unit to heal adjacent friendly units at the beginning of the "
@@ -1726,16 +1786,15 @@
 "care of a village or a unit that can cure."
 msgstr ""
 "Heelt:\n"
-"Allows the unit to heal adjacent friendly units at the beginning of the "
-"turn.\n"
+"Staat de eenheid toe om bevriende eenheden aan het begin van een beurt te "
+"helpen helen.\n"
 "\n"
-"A unit cared for by a healer may heal up to 4 HP per turn.\n"
-"A healer may heal a total of 8 HP per turn, for all units it cares for.\n"
-"A poisoned unit cannot be cured of its poison by a healer, and must seek the "
-"care of a village or a unit that can cure."
+"Een eenheid waar een heler zich om kommert kan tot 4HP per beurt helen.\n"
+"Een heler kan in het totaal 8HP per beurt helen.\n"
+"Een vergiftigde eenheid kan niet worden genezen door een heler en moet een "
+"dorp of een genezer opzoeken."
 
 #: data/translations/english.cfg:29
-#, fuzzy
 msgid ""
 "Cures:\n"
 "This unit combines herbal remedies with magic to heal units more quickly "
@@ -1749,18 +1808,16 @@
 "additional healing on the turn it is cured of the poison."
 msgstr ""
 "Geneest:\n"
-"This unit combines herbal remedies with magic to heal units more quickly "
-"than is normally possible on the battlefield.\n"
+"Deze eenheid combineert kruiden en magie om troepen sneller dan normaal "
+"gezien mogelijk is op het slagveld te genezen..\n"
 "\n"
-"This unit will care for all adjacent friendly units that are injured at the "
-"beginning of the turn.\n"
-"A unit cared for by a curer may heal up to 8 HP per turn.\n"
-"A curer may heal a total of 18 HP per turn, for all units it cares for.\n"
-"A curer can cure a unit of poison, although that unit will receive no "
-"additional healing on the turn it is cured of the poison."
+"Deze eenheid kommert zich om alle omringende troepen aan het begin van de "
+"beurt.\n"
+"Een eenheid waar een heler zich om kommert kan tot 8HP per beurt helen.\n"
+"Een heler kan in het totaal 18HP per beurt helen.\n"
+"Vergiftigde troepen worden door deze eenheid genezen."
 
 #: data/translations/english.cfg:32
-#, fuzzy
 msgid ""
 "Teleport:\n"
 "This unit may teleport between any two friendly villages instantly."
@@ -1769,7 +1826,6 @@
 "Deze eenheid kan teleporteren tussen twee bevriende dorpen."
 
 #: data/translations/english.cfg:37
-#, fuzzy
 msgid ""
 "Leadership:\n"
 "This unit can lead friendly units that are next to it, making them fight "
@@ -1778,13 +1834,10 @@
 "Adjacent friendly units of lower level will do more damage in battle."
 msgstr ""
 "Aanvoerder:\n"
-"This unit can lead friendly units that are next to it, making them fight "
-"better.\n"
-"\n"
-"Adjacent friendly units of lower level will do more damage in battle."
+"Deze eenheid kan omringende bevriende troepen van lagere rang aanvoeren in "
+"de strijd en hun schade vehogen."
 
 #: data/translations/english.cfg:42
-#, fuzzy
 msgid ""
 "Ambush:\n"
 "This unit can hide in forest, and remain undetected by its enemies.\n"
@@ -1794,14 +1847,13 @@
 "units next to this unit."
 msgstr ""
 "Hinderlaag:\n"
-"This unit can hide in forest, and remain undetected by its enemies.\n"
+"Deze eenheid kan zich verstoppen in het bos.\n"
 "\n"
-"Enemy units cannot see or attack this unit when it is in forest, except for "
-"any turn immediately after this unit has attacked, or if there are enemy "
-"units next to this unit."
+"Vijandige eenheden kunnen deze eenheid niet zien of aanvallen tenzij "
+"onmiddellijk nadat de eenheid heeft aangevallen of wanneer de eenheid zich "
+"naast vijandige troepen bevindt."
 
 #: data/translations/english.cfg:47
-#, fuzzy
 msgid ""
 "Illuminates:\n"
 "This unit illuminates the surrounding area, making lawful units fight "
@@ -1811,167 +1863,150 @@
 "night, and as if it were day when it is dusk."
 msgstr ""
 "Verlicht:\n"
-"This unit illuminates the surrounding area, making lawful units fight "
-"better, and chaotic units fight worse.\n"
+"Deze eenheid verlicht de omgeving, en doet rechtvaardige eenheden beter "
+"vechten en chaotische eenheden slechter.\n"
 "\n"
-"Any units adjacent to this unit will fight as if it were dusk when it is "
-"night, and as if it were day when it is dusk."
+"Eenheden die aan deze eenheid grenzen vechten 's nachts alsof het valavond "
+"is en bij valavond alsof het dag is."
 
 #: data/translations/english.cfg:50
-#, fuzzy
 msgid ""
 "Skirmisher:\n"
 "This unit is skilled in moving past enemies quickly, and ignores all Enemy "
 "Zones of Control."
 msgstr ""
 "Warzaaier:\n"
-"This unit is skilled in moving past enemies quickly, and ignores all Enemy "
-"Zones of Control."
+"Deze eenheid is bedreven in het tussen de gelederen slippen van de vijand en "
+"negeert controlezones."
 
 #: data/translations/english.cfg:52
-#, fuzzy
 msgid "Never more than 1 upkeep"
 msgstr "Nooit meer dan 1 onderhoudingskost"
 
 #: data/translations/english.cfg:54
 msgid "This unit takes half normal damage when it did not initiate the attack."
 msgstr ""
+"Deze eenheid ontvangt slecht de helft van de schade wanneer het de aanval "
+"niet inzette."
 
 #: data/translations/english.cfg:56
-#, fuzzy
 msgid "minimum damage"
 msgstr "minimum schade"
 
 #: data/translations/english.cfg:58
-#, fuzzy
 msgid "Game"
 msgstr "Spel"
 
 #: data/translations/english.cfg:60
-#, fuzzy
 msgid "Scenario"
 msgstr "Scenario"
 
 #: data/translations/english.cfg:62
-#, fuzzy
 msgid "Configure Sides:"
 msgstr "Configureer Kanten:"
 
 #: data/translations/english.cfg:63
-#, fuzzy
 msgid "Choose Team Settings:"
 msgstr "Teamkeuze configuratie:"
 
 #: data/translations/english.cfg:64
-#, fuzzy
 msgid "Could not connect to the remote host"
 msgstr "Kon geen verbinding maken met 'remote host'"
 
 #: data/translations/english.cfg:65
-#, fuzzy
 msgid "Waiting for players to connect"
 msgstr "Bezig met wachten op spelers"
 
 #: data/translations/english.cfg:66
-#, fuzzy
 msgid "Filled"
-msgstr "Gevuld"
+msgstr "Vol"
 
 #: data/translations/english.cfg:67
-#, fuzzy
 msgid "Available"
 msgstr "Beschikbaar"
 
 #: data/translations/english.cfg:68
-#, fuzzy
 msgid "&misc/observer.png,Observer"
 msgstr "Toeschouwer"
 
 #: data/translations/english.cfg:70
-#, fuzzy
 msgid "Describe Unit"
 msgstr "Omschrijving"
 
 #: data/translations/english.cfg:72
-#, fuzzy
 msgid "Full Screen or Windowed?"
 msgstr "Volledig scherm of in een venster?"
 
 #: data/translations/english.cfg:73
-#, fuzzy
 msgid "Display:"
 msgstr "Scherm:"
 
 #: data/translations/english.cfg:74
-#, fuzzy
 msgid "Windowed"
 msgstr "In een venster"
 
 #: data/translations/english.cfg:76
-#, fuzzy
 msgid "Speed:"
 msgstr "Snelheid:"
 
 #: data/translations/english.cfg:77
-#, fuzzy
 msgid "Normal"
 msgstr "Normaal"
 
 #: data/translations/english.cfg:79
-#, fuzzy
 msgid "Sound Settings..."
 msgstr "Geluidsinstellingen..."
 
 #: data/translations/english.cfg:80
-#, fuzzy
 msgid "Options"
 msgstr "Opties"
 
 #: data/translations/english.cfg:82
-#, fuzzy
 msgid "Choose Scenario"
 msgstr "Kies scenario"
 
 #: data/translations/english.cfg:84
 msgid "This terrain acts as $terrains for movement and defense purposes"
 msgstr ""
+"Dit terrein gedraagt zich als $terrains voor verplaatsing en verdedeging."
 
 #: data/translations/english.cfg:85
 msgid "The terrain with the best modifier is chosen automatically"
-msgstr ""
+msgstr "Het terrein met de beste verdediging wordt automatisch gekozen."
 
 #: data/translations/english.cfg:86
 msgid "This terrain gives healing"
-msgstr ""
+msgstr "Dit terrein geneest."
 
 #: data/translations/english.cfg:87
 msgid ""
 "This terrain acts as keep, i.e., you can recruit units when a leader is in a "
 "location with this terrain"
 msgstr ""
+"Dit terrein werkt zoals een donjon, je kunt eenheden recruteren met je "
+"leider wanneer je je op dit terrein bevindt."
 
 #: data/translations/english.cfg:88
 msgid ""
 "This terrain acts as castle, i.e., you can recruit units onto a location "
 "with this terrain"
 msgstr ""
+"Dit terrein doet dienst als kasteel, je kunt bijvoorbeeld eenheden op dit "
+"terrein recruteren."
 
 #: data/translations/english.cfg:89 src/help.cpp:874
 msgid "or"
-msgstr ""
+msgstr "of"
 
 #: data/translations/english.cfg:90
-#, fuzzy
 msgid "Unit resistance table"
 msgstr "Resistentietabel"
 
 #: data/translations/english.cfg:92
-#, fuzzy
 msgid "See Also..."
 msgstr "Zie ook..."
 
 #: data/translations/english.cfg:96
-#, fuzzy
 msgid ""
 "Backstab:\n"
 "This attack deals double damage if a friendly unit is on the opposite side "
@@ -1982,7 +2017,6 @@
 "tegenovergestelde kant van het doelwit bevindt."
 
 #: data/translations/english.cfg:99
-#, fuzzy
 msgid ""
 "Charge:\n"
 "This attack deals double damage to the target. It also causes this unit to "
@@ -1993,7 +2027,6 @@
 "als voor de verdediger."
 
 #: data/translations/english.cfg:102
-#, fuzzy
 msgid ""
 "Drain:\n"
 "This unit drains health from living units, healing itself for half the "
@@ -2004,7 +2037,6 @@
 "helft van de schade die het doet."
 
 #: data/translations/english.cfg:105
-#, fuzzy
 msgid ""
 "Magical:\n"
 "This attack always has a 70% chance to hit."
@@ -2013,16 +2045,14 @@
 "Deze aanval heeft altijd 70% kans om te raken."
 
 #: data/translations/english.cfg:108
-#, fuzzy
 msgid ""
 "Marksman:\n"
 "When used offensively, this attack always has at least a 60% chance to hit."
 msgstr ""
-"Scherpschutter:\n"
+"Precisieschutter:\n"
 "Bij een aanval heeft de unit altijd minstens 60% kans om te raken."
 
 #: data/translations/english.cfg:111
-#, fuzzy
 msgid ""
 "Plague:\n"
 "If this unit kills a living target and that unit was not stationed in a "
@@ -2033,7 +2063,6 @@
 "in een dorp, dan herrijst het lijk van de dode en vecht voor jou."
 
 #: data/translations/english.cfg:114
-#, fuzzy
 msgid ""
 "Poison:\n"
 "This attack poisons the target. Poisoned units lose 8 HP every turn until "
@@ -2044,7 +2073,6 @@
 "HP totdat ze worden genezen of totdat ze slechts 1 HP hebben."
 
 #: data/translations/english.cfg:117
-#, fuzzy
 msgid ""
 "Slow:\n"
 "This attack slows the target. Slowed units move at half normal speed and "
@@ -2055,7 +2083,6 @@
 "snelheid en hebben een aanval minder dan normaal in een gevecht."
 
 #: data/translations/english.cfg:120
-#, fuzzy
 msgid ""
 "Stone:\n"
 "This attack turns the target to stone. Units that have been turned to stone "
@@ -2066,7 +2093,6 @@
 "veranderd kunnen bewegen noch aanvallen."
 
 #: data/translations/english.cfg:123
-#, fuzzy
 msgid ""
 "Berserk:\n"
 "Whether used offensively or defensively, this attack presses the engagement "
@@ -2077,7 +2103,6 @@
 "van de strijders valt."
 
 #: data/translations/english.cfg:126
-#, fuzzy
 msgid ""
 "First Strike:\n"
 "This unit always strikes first with this attack, even if they are defending."
@@ -2086,204 +2111,167 @@
 "Deze eenheid valt altijd aan, ook wanneer het verdedigt."
 
 #: data/translations/english.cfg:128
-#, fuzzy
 msgid "first strike"
 msgstr "eerste contact"
 
 #: data/translations/english.cfg:131
-#, fuzzy
 msgid "Elves"
 msgstr "Elven"
 
 #: data/translations/english.cfg:132
-#, fuzzy
 msgid "Orcs"
 msgstr "Orks"
 
 #: data/translations/english.cfg:133
-#, fuzzy
 msgid "Humans"
 msgstr "Mensen"
 
 #: data/translations/english.cfg:134
-#, fuzzy
 msgid "Undead"
-msgstr "levende dode"
+msgstr "Levende Doden"
 
 #: data/translations/english.cfg:138
 msgid "Deep Water"
-msgstr ""
+msgstr "Diep Water"
 
 #: data/translations/english.cfg:139
 msgid "Shallow Water"
-msgstr ""
+msgstr "Ondiep Water"
 
 #: data/translations/english.cfg:140
-#, fuzzy
 msgid "Sand"
 msgstr "Zand"
 
 #: data/translations/english.cfg:141 data/translations/english.cfg:143
 #: data/translations/english.cfg:144 data/translations/english.cfg:145
 #: data/translations/english.cfg:146 data/translations/english.cfg:147
-#, fuzzy
 msgid "Village"
 msgstr "Dorp"
 
 #: data/translations/english.cfg:142
-#, fuzzy
 msgid "Swamp"
 msgstr "Moeras"
 
 #: data/translations/english.cfg:148
-#, fuzzy
 msgid "Tundra"
 msgstr "Toendra"
 
 #: data/translations/english.cfg:149
-#, fuzzy
 msgid "Ice"
 msgstr "IJs"
 
 #: data/translations/english.cfg:150
-#, fuzzy
 msgid "Road"
 msgstr "Weg"
 
 #: data/translations/english.cfg:151
-#, fuzzy
 msgid "Dirt"
 msgstr "Vuil"
 
 #: data/translations/english.cfg:152
-#, fuzzy
 msgid "Grassland"
 msgstr "Grasland"
 
 #: data/translations/english.cfg:153
-#, fuzzy
 msgid "Hills"
 msgstr "Heuvels"
 
 #: data/translations/english.cfg:154
-#, fuzzy
 msgid "Mountains"
 msgstr "Bergen"
 
 #: data/translations/english.cfg:155
-#, fuzzy
 msgid "Forest"
 msgstr "Bos"
 
 #: data/translations/english.cfg:156 data/translations/english.cfg:157
 #: data/translations/english.cfg:158
-#, fuzzy
 msgid "Bridge"
 msgstr "Brug"
 
 #: data/translations/english.cfg:159
-#, fuzzy
 msgid "Castle"
 msgstr "Kasteel"
 
 #: data/translations/english.cfg:160
-#, fuzzy
 msgid "Keep"
 msgstr "Donjon"
 
 #: data/translations/english.cfg:161
-#, fuzzy
 msgid "Cave"
 msgstr "Grot"
 
 #: data/translations/english.cfg:162
-#, fuzzy
 msgid "Cave Wall"
 msgstr "Grotwand"
 
 #: data/translations/english.cfg:163
 msgid "Encampment"
-msgstr ""
+msgstr "Kamp"
 
 #: data/translations/english.cfg:166
-#, fuzzy
 msgid "$name's Bridge,$name's Crossing"
 msgstr "$name's Brug,$name's Oversteek"
 
 #: data/translations/english.cfg:167
-#, fuzzy
 msgid "$name's Highway,$name's Pass,Path of $name"
 msgstr "$name's Hogestraat,$name's Pas,Pad van $name"
 
 #: data/translations/english.cfg:168
-#, fuzzy
 msgid "$name River,River $name"
 msgstr "$name Rivier,Rivier $name"
 
 #: data/translations/english.cfg:169
-#, fuzzy
 msgid "$name Forest,$name's Forest"
 msgstr "$name Bos,$name's Bos"
 
 #: data/translations/english.cfg:170
-#, fuzzy
 msgid "$name Lake"
 msgstr "$name Meer"
 
 #: data/translations/english.cfg:171
-#, fuzzy
 msgid "$name|bury,$name|ham,$name|ton"
-msgstr "$name|gem,$name|ham,$name|ton"
+msgstr "$name|gem,$name|dam,$name|ton"
 
 #: data/translations/english.cfg:172
-#, fuzzy
 msgid "$name|ham,$name|ford,$name|cross,$river|ford,$river|cross"
-msgstr "$name|ham,$name|fort,$name|dam,$river|ford,$river|wade"
+msgstr "$name|dam,$name|fort,$name|dam,$river|fort,$river|wade"
 
 #: data/translations/english.cfg:173
-#, fuzzy
 msgid "$river|bridge,$river|bridge,$river|bridge,$name|ham,$name|bridge"
 msgstr "$river|brug,$river|brug,$river|brug,$name|dam,$name|brug"
 
 #: data/translations/english.cfg:174
-#, fuzzy
 msgid "$name|ham,$name|ton,$name|field"
 msgstr "$name|velde,$name|ton,$name|Veld"
 
 #: data/translations/english.cfg:175
-#, fuzzy
 msgid "$name|ham,$name|ton,$name|wood,$name Forest"
-msgstr "$name|ham,$name|ton,$name|lo,$name Bos"
+msgstr "$name|gem,$name|ton,$name|lo,$name Bos"
 
 #: data/translations/english.cfg:176
-#, fuzzy
 msgid "$name|ham,$name|bury,$name|ton,$name|hill,$name|crest"
-msgstr "$name|ham,$name|bury,$name|ton,$name|heuvel,$name|crest"
+msgstr "$name|gem,$name|steen,$name|ton,$name|heuvel,$name|rug"
 
 #: data/translations/english.cfg:177
-#, fuzzy
 msgid ""
 "$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
-"$name|ham,$name|rug,$name|ton,$name|mont,$name|mont,$name|klip,$name|klip"
+"$name|gem,$name|steen,$name|ton,$name|mont,$name|mont,$name|klip,$name|klip"
 
 #: data/translations/english.cfg:179
-#, fuzzy
 msgid "Next tip"
 msgstr "Volgende tip"
 
 #: data/translations/english.cfg:180
-#, fuzzy
 msgid "Tip of the Day"
 msgstr "Tip van de dag"
 
 #: data/translations/english.cfg:181
-#, fuzzy
 msgid "Do not show tips"
 msgstr "Toon geen tips meer"
 
 #: data/translations/english.cfg:182
-#, fuzzy
 msgid ""
 "Lawful units fight better at day, and chaotic units fight better at night. "
 "Neutral units are unaffected by day and night."
@@ -2292,16 +2280,13 @@
 "Neutrale eenheden worden niet door het daglicht beïnvloed."
 
 #: data/translations/english.cfg:183
-#, fuzzy
 msgid ""
 "In a campaign, you can use veteran units from previous scenarios by using "
 "the 'recall' option."
 msgstr ""
-"In a campaign, you can use veteran units from previous scenarios by using "
-"the 'recall' option."
+"In een veldtocht kun je veteranen gebruiken door ze opnieuw op te roepen."
 
 #: data/translations/english.cfg:184
-#, fuzzy
 msgid ""
 "There are six types of attacks: pierce, blade, impact, fire, cold, and holy. "
 "Different units have weaknesses against different types of attacks. Right-"
@@ -2309,295 +2294,264 @@
 "'Resistance' to see how much resistance a unit has against different attack "
 "types."
 msgstr ""
-"There are six types of attacks: pierce, blade, impact, fire, cold, and holy. "
-"Different units have weaknesses against different types of attacks. "
-"Selection 'Unit Description' -> 'Resistance' to see how much resistance a "
-"unit has against different attack types."
+"Er zijn zijn aanvalssoorten: puntig, snij, impact, vuur, koud, en heilig. "
+"Verschillende eenheden hebben een andere resistentie of kwetsbaarheid tegen "
+"verschillende types van aanval. Rechts-klik op een eenheid, selecteer "
+"'Troepenbeschrijving' en vervolgens 'Resistentie' om te zien wat de "
+"resistentie van de eenheid is tegen verschillende aanvallen."
 
 #: data/translations/english.cfg:185
-#, fuzzy
 msgid ""
 "The terrain your units are on determines the chance your opponents have of "
 "hitting them in battle. The defensive rating for the currently selected unit "
 "in the currently selected terrain is displayed in the top-right corner of "
 "the screen."
 msgstr ""
-"The terrain your units are on determines the chance your opponents have of "
-"hitting them in battle. The defensive rating for the currently selected uni "
-"in the currently selected terrain is displayed in the top-right corner of "
-"the screen."
+"Het terrein waarop je eenheden zich bevinden bepaald hoeveel kans de vijand "
+"heeft om hen te raken. Het verdedigingspercentage van de eenheid die "
+"geselecteerd is wordt getoond rechts-bovenaan."
 
 #: data/translations/english.cfg:186
-#, fuzzy
 msgid ""
 "Poisoned units lose 8 hitpoints every turn, but they will not die from "
 "poison: poison will never reduce them below 1 hitpoint. Poisoned units can "
 "be cured by moving them to a village, or placing them next to a unit with "
 "the 'cure' ability."
 msgstr ""
-"Poisoned units lose 8 hitpoints every turn, but they will not die from "
-"poison: poison will never reduce them below 1 hitpoint. Poisoned units can "
-"be cured by moving them to a village, or placing them next to a unit with "
-"the 'cure' ability."
+"Vergiftigde eenheden verliezen 8HP per beurt, maar een eenheid zal niet "
+"sterven door vergif. Vergiftigde troepen kunnen een tegengif vinden bij "
+"eenheden die kunnen genezen of in een dorp."
 
 #: data/translations/english.cfg:187
-#, fuzzy
 msgid ""
 "You can use units from a previous scenario by selecting 'Recall' by the game "
 "menu. By recalling the same units over and over, you can build up a powerful "
 "and experienced army."
 msgstr ""
-"You can use units from a previous scenario by selecting 'Recall' by the game "
-"menu. By recalling the same units over and over, you can build up a powerful "
-"and experienced army."
+"Je kunt eenheden van een vorig scenario gebruiken door 'Oproepen' te "
+"selecteren in het spel menu. Door eenheden op te roepen kun je een sterk en "
+"ervaren leger opbouwen."
 
 #: data/translations/english.cfg:188
-#, fuzzy
 msgid ""
 "All units have a Zone of Control in each of the hexes next to them. If a "
 "unit moves into an enemy's Zone of Control, it may not move any further that "
 "turn."
 msgstr ""
-"All units have a Zone of Control in each of the hexes next to them. If a "
-"unit moves into an enemy's Zone of Control, it may not move any further that "
-"turn."
+"Alle eenheden hebben een controlezone in elk van de velden naast hen. Indien "
+"een eenheid in de controlezone van een vijand beweegt kan de eenheid niet "
+"verder bewegen die beurt."
 
 #: data/translations/english.cfg:189
-#, fuzzy
 msgid ""
 "The chance to hit a unit usually depends on how well that unit can defend "
 "itself in the terrain it is standing in, however magical attacks always have "
 "a 70% chance to hit, and marksman attacks have at least 60% chance to hit."
 msgstr ""
-"The chance to hit a unit usually depends on how well that unit can defend "
-"itself in the terrain it is standing in, however magical attacks always have "
-"a 70% chance to hit, and marksman attacks have at least 60% chance to hit."
+"De kans om een eenheid te raken hangt normaal gezien af van het terrein "
+"waarop de vijandige eenheid zich bevind, maar magische aanvallen hebben "
+"altijd 70% kans om te raken en precisieschutters 60%. "
 
 #: data/translations/english.cfg:190
-#, fuzzy
 msgid ""
 "Units stationed in villages heal 8 hitpoints at the beginning of their turn."
 msgstr ""
-"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
+"Troepen die in een dorp gestationeerd zijn helen 8HP aan het begin van hun "
+"beurt."
 
 #: data/translations/english.cfg:191
-#, fuzzy
 msgid ""
 "Units that do not move or attack during their turn rest, and will recover 2 "
 "hitpoints at the beginning of their next turn."
 msgstr ""
-"Units that do not move or attack during their turn rest, and will recover 2 "
-"hitpoints at the beginning of their next turn."
+"Troepen die niet bewegen of aanvallen tijdens hun beurt rusten en "
+"recupereren 2HP aan het begin van hun volgende beurt."
 
 #: data/translations/english.cfg:192
-#, fuzzy
 msgid ""
 "Most foot units defend better in villages and castles than in most other "
 "terrain, while most mounted units don't get any defensive advantage in "
 "villages and castles."
 msgstr ""
-"Most foot units defend better in villages and castles than in most other "
-"terrain, while most mounted units don't get any defensive advantage in "
-"villages and castles."
+"De meeste infanterietroepen verdedigen zich beter in een dorp of in een "
+"kasteel, maar bereden troepen ontvangen hier geen bonus door."
 
 #: data/translations/english.cfg:193
-#, fuzzy
 msgid ""
 "Horse based units are generally resistant to attacks with bladed or impact "
 "weapons, but are vulnerable to attacks with piercing weapons, including bows "
 "and spears."
 msgstr ""
-"Horse based units are generally resistant to attacks with bladed or impact "
-"weapons, but are vulnerable to attacks with piercing weapons, including bows "
-"and spears."
+"Ruiters zijn in het algemeen resistent tegen wapens die snij of impact "
+"schade aanrichten, maar ze zijn kwetsbaar voor puntige wapens zoals pijlen "
+"en speren. "
 
 #: data/translations/english.cfg:194
-#, fuzzy
 msgid ""
 "Inflicting the killing blow on an enemy unit is the best way to gain "
 "experience. Units killing an enemy will gain 8 experience for every level of "
 "the unit they kill."
 msgstr ""
-"Inflicting the killing blow on an enemy unit is the best way to gain "
-"experience. Units killing an enemy will gain 8 experience for every level of "
-"the unit they kill."
+"De genadeslag toebrengen is de beste manier om ervaring te winnen. Eenheden "
+"die een vijand doden ontvange 8XP."
 
 #: data/translations/english.cfg:195
-#, fuzzy
 msgid ""
 "Elvish units move and fight very well in forest. Dwarvish units move and "
 "fight very well in hills and mountains."
 msgstr ""
-"Elvish units move and fight very well in forest. Dwarvish units move and "
-"fight very well in hills and mountains."
+"Elven vechten zeer effectief in bossen. Dwergen zijn zeer effectief op "
+"heuvels en bergen."
 
 #: data/translations/english.cfg:196
-#, fuzzy
 msgid ""
 "Patience is often key. Rather than attacking in bad conditions, or with few "
 "troops, wait for better conditions and then attack."
 msgstr ""
-"Patience is often key. Rather than attacking in bad conditions, or with few "
-"troops, wait for better conditions and then attack."
+"Geduld is dikwijls de sleutel. Het is verstandiger om te wachten dan om aan "
+"te vallen met weinig eenheden in slechte omstandigheden."
 
 #: data/translations/english.cfg:197
-#, fuzzy
 msgid ""
 "If you are attacked from several directions, it may be a good idea to send "
 "expendable units in some directions to delay enemy units."
 msgstr ""
-"If you are attacked from several directions, it may be a good idea to send "
-"expendable units in some directions to delay enemy units."
+"Wanneer je uit verschillende richtingen wordt aangevallen kan het een goed "
+"idee zijn om enkele (ten dode opgeschreven) eenheden naar de vijand toe te "
+"sturen om deze te vertragen."
 
 #: data/translations/english.cfg:198
-#, fuzzy
 msgid ""
 "Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
-"Do not be afraid to retreat and regroup, it is often the key to victory."
+"Wees niet bang om terug te trekken en te hergroeperen, het is dikwijls de "
+"sleutel tot de overwinning."
 
 #: data/translations/english.cfg:199
-#, fuzzy
 msgid ""
 "In most campaigns you will receive a gold bonus for finishing early, "
 "depending on the number of villages on the map, and the number of turns you "
 "finish early. You will always earn more gold this way than through capturing "
 "villages and waiting for turns to run out."
 msgstr ""
-"In most campaigns you will receive a gold bonus for finishing early, "
-"depending on the number of villages on the map, and the number of turns you "
-"finish early. You will always earn more gold this way than through capturing "
-"villages and waiting for turns to run out."
+"In veel scenarios zul je een goudbonus krijgen wanneer je het scenario "
+"eerder afwerkt. Je krijgt altijd meer goud door vroeg te eindigen dan door "
+"alle dorpen op de map te controleren totdat de beurten om zijn."
 
 #: data/translations/english.cfg:200
-#, fuzzy
 msgid ""
 "Your leader can recruit or recall units from any keep inside a castle, not "
 "just the keep they start on. You can capture a keep from an enemy and "
 "recruit from there. Also, some of your allies may be willing to make room "
 "for you on their keep so you can recruit there."
 msgstr ""
-"Your leader can recruit or recall units from any keep inside a castle, not "
-"just the keep they start on. You can capture a keep from an enemy and "
-"recruit from there. Also, some of your allies may be willing to make room "
-"for you on their keep so you can recruit there."
+"Je leider kan recruteren of oproepen van gelijk welke donjon in een kasteel, "
+"niet alleen maar vanop de donjon waarvan wordt gestart. Je kunt de donjon "
+"van een vijand veroveren en van daaruit recruteren. Of je kunt recruteren "
+"vanaf de donjon van een bondgenoot."
 
 #: data/translations/english.cfg:201
-#, fuzzy
 msgid ""
 "Skeletons are resistant to piercing and bladed attacks, but vulnerable to "
 "impact, fire, and holy attacks."
 msgstr ""
-"Skeletons are resistant to piercing and bladed attacks, but vulnerable to "
-"impact, fire, and holy attacks."
+"Skeletten zijn uitermate resistent tegen puntige en snij aanvallen maar "
+"kwetsbaar voor impact, vuur, en heilige aanvallen."
 
 #: data/translations/english.cfg:202
-#, fuzzy
 msgid ""
 "Units with leadership ability make lower level adjacent units on the same "
 "side fight better."
 msgstr ""
-"Units with leadership ability make lower level adjacent units on the same "
-"side fight better."
+"Aanvoerders zorgen ervoor dat de hen omringende eenheden van lagere rang "
+"beter vechten."
 
 #: data/translations/english.cfg:203
-#, fuzzy
 msgid ""
 "Generally avoid moving next to an unoccupied village. An enemy unit may move "
 "onto the village and attack you, while enjoying the defense and healing of "
 "the village."
 msgstr ""
-"Generally avoid moving next to an unoccupied village. An enemy unit may move "
-"onto the village and attack you, while enjoying the defense and healing of "
-"the village."
+"Vermijd in het algemeen om troepen naast een verlaten dorp te plaatsen: een "
+"vijand kan het dorp innemen en jou vandaaruit aanvallen."
 
 #: data/translations/english.cfg:204
-#, fuzzy
 msgid ""
 "Holding the mouse cursor on an ability or trait shows a description of that "
 "ability or trait."
 msgstr ""
-"Holding the mouse cursor on an ability or trait shows a description of that "
-"ability or trait."
+"Door de cursor over een vaardigheid of een karaktertrek te houden krijg je "
+"een beschrijving van de vaardigheid of karaktertrek."
 
 #: data/translations/english.cfg:205
-#, fuzzy
 msgid "Use lines of units to screen injured units to let them recover."
-msgstr "Use lines of units to screen injured units to let them recover."
+msgstr ""
+"Gebruik een lijn van troepen om je gewonde eenheden te beschermen terwijl ze "
+"recupereren."
 
 #: data/translations/english.cfg:206
-#, fuzzy
 msgid "Read the hotkeys list in the preferences menu."
-msgstr "Read the hotkeys list in the preferences menu."
+msgstr "Lees de sneltoetslijst in het instellingen menu."
 
 #: data/translations/english.cfg:207
-#, fuzzy
 msgid ""
 "If you move a unit, but don't attack or discover any additional information, "
 "you can undo your move by pressing 'u'."
 msgstr ""
-"If you move a unit, but don't attack or discover any additional information, "
-"you can undo your move by pressing 'u'."
+"Indien je een eenheid beweegt maar je valt er niet mee aan en bekomt ook "
+"geen extra informatie, dan kun je je zet ongedaan maken door op 'u' te "
+"drukken."
 
 #: data/translations/english.cfg:208
-#, fuzzy
 msgid ""
 "You can see how far enemy units can move by moving the mouse cursor over "
 "them."
 msgstr ""
-"You can see how far enemy units can move by moving the mouse cursor over "
-"them."
+"Je kunt zien hoever vijandige eenheden kunnen bewegen door je cursor over "
+"hen heen te bewegen."
 
 #: data/translations/english.cfg:209
-#, fuzzy
 msgid ""
 "Use healers to support your attacks - they will win you battles without "
 "needing to attack anything themselves."
 msgstr ""
-"Use healers to support your attacks - they will win you battles without "
-"needing to attack anything themselves."
+"Gebruik helers of genezers om je aanvallen te ondersteunen - ze winnen "
+"gevechten zonder te vechten!"
 
 #: data/translations/english.cfg:210
-#, fuzzy
 msgid ""
 "The 'slow' attack ability makes enemy units move slower, but it also gives "
 "them one less attack than they would normally have. It is thus very "
 "effective against units that have a few powerful attacks."
 msgstr ""
-"The 'slow' attack ability makes enemy units move slower, but it also gives "
-"them one less attack than they would normally have. It is thus very "
-"effective against units that have a few powerful attacks."
+"De 'vertraagt' aanval doet een vijand trager bewegen en zorgt ervoor dat de "
+"vijand een aanval minder heeft. Tegen eenheden met krachtige aanvallen is "
+"het zeer effectief."
 
 #: data/translations/english.cfg:211
-#, fuzzy
 msgid "Holy attacks are very powerful against undead."
-msgstr "Holy attacks are very powerful against undead."
+msgstr "Heilige aanvallen zijn zeer krachtig tegen ondoden."
 
 #: data/translations/english.cfg:212
-#, fuzzy
 msgid ""
 "Units are healed when they advance a level. Used wisely, this can turn a "
 "fight."
 msgstr ""
-"Units are healed when they advance a level. Used wisely, this can turn a "
-"fight."
+"Eenheden genezen wanneer ze promoveren. Dit kan een gevecht doen keren."
 
 #: data/translations/english.cfg:213
-#, fuzzy
 msgid ""
 "Charging units are best used against enemies they can kill with a single "
 "blow."
 msgstr ""
-"Charging units are best used against enemies they can kill with a single "
-"blow."
+"Eenheden met bestorming gebruikt men het best tegen vijanden die met een "
+"aanval kunnen worden uitgeschakeld."
 
 #: data/units/Ancient_Lich.cfg:3
-#, fuzzy
 msgid "Ancient Lich"
 msgstr "Oude Lich"
 
 #: data/units/Ancient_Lich.cfg:16
-#, fuzzy
 msgid ""
 "The final form that mages of the undead can achieve, Ancient Liches strike "
 "terror into the hearts of those who see them. Not only is their touch that "
@@ -2612,7 +2566,6 @@
 
 #: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
 #: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
-#, fuzzy
 msgid "touch"
 msgstr "aanraking"
 
@@ -2626,7 +2579,7 @@
 #: data/units/Lich.cfg:20 data/units/Lich.cfg:33 data/units/Necromancer.cfg:36
 #: data/units/Spectre.cfg:33 data/units/Wraith.cfg:33
 msgid "cold"
-msgstr ""
+msgstr "koud"
 
 #: data/units/Ancient_Lich.cfg:24 data/units/Blood_Bat.cfg:24
 #: data/units/Dark_Spirit.cfg:24 data/units/Demilich.cfg:23
@@ -2635,16 +2588,14 @@
 #: data/units/Skeletal_Dragon.cfg:31 data/units/Spectre.cfg:24
 #: data/units/Vampire_Bat.cfg:24 data/units/Vampire_Lady.cfg:25
 #: data/units/Vampire_Lady.cfg:38 data/units/Wraith.cfg:24
-#, fuzzy
 msgid "drain"
 msgstr "uitzuiging"
 
 #: data/units/Ancient_Lich.cfg:32 data/units/Deathmaster.cfg:35
 #: data/units/Demilich.cfg:31 data/units/Initiate.cfg:19
 #: data/units/Lich.cfg:32
-#, fuzzy
 msgid "magic"
-msgstr "magisch"
+msgstr "magie"
 
 #: data/units/Ancient_Lich.cfg:34 data/units/Arch_Mage.cfg:42
 #: data/units/Arch_Mage.cfg:121 data/units/Battle_Princess.cfg:79
@@ -2665,23 +2616,20 @@
 #: data/units/Sea_Hag.cfg:31 data/units/Silver_Mage.cfg:44
 #: data/units/Silver_Mage.cfg:131 data/units/White_Mage.cfg:47
 #: data/units/White_Mage.cfg:106
-#, fuzzy
 msgid "magical"
 msgstr "magisch"
 
 #: data/units/Ancient_Wose.cfg:3
-#, fuzzy
 msgid "Ancient Wose"
-msgstr "Ancient Wose"
+msgstr "Eeuwenoude Ent"
 
 #: data/units/Ancient_Wose.cfg:6 data/units/Elder_Wose.cfg:7
 #: data/units/Wose.cfg:7
 msgid "ambush,regenerates"
-msgstr ""
+msgstr "hinderlaag,regenereert"
 
 #: data/units/Ancient_Wose.cfg:17 data/units/Elder_Wose.cfg:18
 #: data/units/Wose.cfg:19
-#, fuzzy
 msgid "crush"
 msgstr "verpletter"
 
@@ -2720,17 +2668,14 @@
 #: data/units/Troll_Warrior.cfg:20 data/units/Troll_Whelp.cfg:21
 #: data/units/Walking_Corpse.cfg:20 data/units/Warrior_King.cfg:23
 #: data/units/Wose.cfg:20 data/units/Yeti.cfg:34 data/units/Youth.cfg:22
-#, fuzzy
 msgid "impact"
 msgstr "impact"
 
 #: data/units/Arch_Mage.cfg:3 data/units/Arch_Mage.cfg:82
-#, fuzzy
 msgid "Arch Mage"
 msgstr "Oppermagiër"
 
 #: data/units/Arch_Mage.cfg:20 data/units/Arch_Mage.cfg:99
-#, fuzzy
 msgid ""
 "Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
 "enemies."
@@ -2747,7 +2692,6 @@
 #: data/units/Great_Mage.cfg:23 data/units/Great_Mage.cfg:99
 #: data/units/Necromancer.cfg:19 data/units/Silver_Mage.cfg:25
 #: data/units/Silver_Mage.cfg:112
-#, fuzzy
 msgid "staff"
 msgstr "staf"
 
@@ -2756,7 +2700,6 @@
 #: data/units/Great_Mage.cfg:39 data/units/Great_Mage.cfg:115
 #: data/units/Red_Mage.cfg:39 data/units/Red_Mage.cfg:108
 #: data/units/Silver_Mage.cfg:41 data/units/Silver_Mage.cfg:128
-#, fuzzy
 msgid "fireball"
 msgstr "vuurbal"
 
@@ -2777,10 +2720,9 @@
 #: data/units/Red_Mage.cfg:109 data/units/Silver_Mage.cfg:42
 #: data/units/Silver_Mage.cfg:129
 msgid "fire"
-msgstr ""
+msgstr "vuur"
 
 #: data/units/Assassin.cfg:3
-#, fuzzy
 msgid "Assassin"
 msgstr "Sluipmoordenaar"
 
@@ -2788,12 +2730,10 @@
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
 #: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
 #: data/units/Saurian_Warrior.cfg:17
-#, fuzzy
 msgid "skirmisher"
 msgstr "warzaaier"
 
 #: data/units/Assassin.cfg:17
-#, fuzzy
 msgid ""
 "Assassins are masters of the night. Like Rogues, they can backstab and "
 "ignore enemy zones of control. They can also throw poison-tipped knives at "
@@ -2813,7 +2753,6 @@
 #: data/units/Red_Mage.cfg:23 data/units/Red_Mage.cfg:92
 #: data/units/Rogue.cfg:20 data/units/Thief.cfg:19 data/units/Trapper.cfg:24
 #: data/units/White_Mage.cfg:28 data/units/White_Mage.cfg:87
-#, fuzzy
 msgid "dagger"
 msgstr "dolk"
 
@@ -2880,19 +2819,16 @@
 #: data/units/Vampire_Lady.cfg:20 data/units/White_Mage.cfg:29
 #: data/units/White_Mage.cfg:88 data/units/Wolf_Rider.cfg:21
 #: data/units/Wraith.cfg:20 data/units/Young_Ogre.cfg:19
-#, fuzzy
 msgid "blade"
 msgstr "snij"
 
 #: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
 #: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
-#, fuzzy
 msgid "backstab"
 msgstr "ruggesteek"
 
 #: data/units/Assassin.cfg:47 data/units/Rogue.cfg:38
-#, fuzzy
 msgid "knife"
 msgstr "mes"
 
@@ -2901,17 +2837,14 @@
 #: data/units/Ghoul.cfg:24 data/units/Giant_Scorpion.cfg:22
 #: data/units/Goblin_Direwolver.cfg:37 data/units/Necrophage.cfg:24
 #: data/units/Orcish_Assassin.cfg:41 data/units/Orcish_Slayer.cfg:46
-#, fuzzy
 msgid "poison"
 msgstr "gif"
 
 #: data/units/Bandit.cfg:3
-#, fuzzy
 msgid "Bandit"
 msgstr "Bandiet"
 
 #: data/units/Bandit.cfg:16
-#, fuzzy
 msgid ""
 "Armed with heavy mace, Bandits are adept at robbing and killing at night."
 msgstr ""
@@ -2926,22 +2859,19 @@
 #: data/units/Outlaw.cfg:93 data/units/Outlaw_Princess.cfg:23
 #: data/units/Outlaw_Queen.cfg:24 data/units/Shock_Trooper.cfg:19
 #: data/units/Troll_Warrior.cfg:19 data/units/Warrior_King.cfg:22
-#, fuzzy
 msgid "mace"
 msgstr "goedendag"
 
 #: data/units/Battle_Princess.cfg:3 data/units/Battle_Princess.cfg:41
 #: data/units/Princess.cfg:3 data/units/Princess.cfg:41
-#, fuzzy
 msgid "Princess"
 msgstr "Prinses"
 
 #: data/units/Battle_Princess.cfg:17 data/units/Battle_Princess.cfg:55
 msgid "leadership,skirmisher"
-msgstr ""
+msgstr "aanvoerder,warzaaier"
 
 #: data/units/Battle_Princess.cfg:19 data/units/Battle_Princess.cfg:57
-#, fuzzy
 msgid ""
 "A noble at birth, the Princess has learnt swordplay with the greatest "
 "generals, and battle tactics with the greatest sages, making her both a "
@@ -2987,7 +2917,6 @@
 #: data/units/Royal_Guard.cfg:19 data/units/Scout.cfg:20
 #: data/units/Sea_Orc.cfg:19 data/units/Sergeant.cfg:21
 #: data/units/Swordsman.cfg:19
-#, fuzzy
 msgid "sword"
 msgstr "zwaard"
 
@@ -2995,15 +2924,13 @@
 #: data/units/Fighter.cfg:83 data/units/Lord.cfg:102
 #: data/units/Princess.cfg:76
 msgid "scepter of fire"
-msgstr ""
+msgstr "scepter des vuur"
 
 #: data/units/Blood_Bat.cfg:3
-#, fuzzy
 msgid "Blood Bat"
 msgstr "Bloedvleermuis"
 
 #: data/units/Blood_Bat.cfg:16
-#, fuzzy
 msgid ""
 "Blood Bats are fast and can drain the blood of those they attack, thereby "
 "healing themselves, even to the point where they become stronger than they "
@@ -3019,17 +2946,14 @@
 #: data/units/Direwolf_Rider.cfg:18 data/units/Goblin_Direwolver.cfg:20
 #: data/units/Goblin_Knight.cfg:18 data/units/Sea_Serpent.cfg:19
 #: data/units/Vampire_Bat.cfg:19 data/units/Wolf_Rider.cfg:20
-#, fuzzy
 msgid "fangs"
 msgstr "slachttanden"
 
 #: data/units/Bone_Shooter.cfg:3
-#, fuzzy
 msgid "Bone Shooter"
-msgstr "Beender Schieter"
+msgstr "Beenderschieter"
 
 #: data/units/Bone_Shooter.cfg:15
-#, fuzzy
 msgid ""
 "These elite undead archers strike terror in the hearts of their foes by "
 "using the bones of the slain as weapons."
@@ -3041,7 +2965,6 @@
 #: data/units/Skeleton_Archer.cfg:23 data/units/Soulless.cfg:19
 #: data/units/Troll_Whelp.cfg:20 data/units/Walking_Corpse.cfg:19
 #: data/units/Yeti.cfg:33
-#, fuzzy
 msgid "fist"
 msgstr "vuist"
 
@@ -3061,7 +2984,6 @@
 #: data/units/Orcish_Warlord.cfg:29 data/units/Poacher.cfg:41
 #: data/units/Skeleton_Archer.cfg:40 data/units/Soul_Shooter.cfg:37
 #: data/units/Trapper.cfg:41
-#, fuzzy
 msgid "bow"
 msgstr "boog"
 
@@ -3111,17 +3033,14 @@
 #: data/units/Trapper.cfg:42 data/units/Triton.cfg:20
 #: data/units/Vampire_Lady.cfg:34 data/units/Wall_Guard.cfg:36
 #: data/units/Watch_Tower.cfg:18
-#, fuzzy
 msgid "pierce"
 msgstr "puntig"
 
 #: data/units/Bowman.cfg:3
-#, fuzzy
 msgid "Bowman"
 msgstr "Boogschutter"
 
 #: data/units/Bowman.cfg:17
-#, fuzzy
 msgid ""
 "Immersed from childhood in the ways of archery, the young Bowmen are the "
 "most common ranged combatants in Wesnothian armies."
@@ -3131,12 +3050,10 @@
 "van Wesnoth."
 
 #: data/units/Cavalier.cfg:3
-#, fuzzy
 msgid "Cavalier"
 msgstr "Cavalerie"
 
 #: data/units/Cavalier.cfg:24
-#, fuzzy
 msgid ""
 "Only the most experienced and heroic Dragoons can achieve to ride the "
 "battlefield as Cavaliers. Armed with magic pistol artifacts, keen swords and "
@@ -3148,61 +3065,51 @@
 "in de hele wereld."
 
 #: data/units/Cavalier.cfg:48 data/units/Dragoon.cfg:48
-#, fuzzy
 msgid "pistol"
 msgstr "pistool"
 
 #: data/units/Cavalryman.cfg:3
-#, fuzzy
 msgid "Cavalryman"
 msgstr "Cavalryman"
 
 #: data/units/Cavalryman.cfg:25
-#, fuzzy
 msgid ""
 "The best riders in Wesnoth are recruited into the military to become "
 "Cavalrymen. This strictly disciplined force is especially suited to "
 "capturing and holding villages."
 msgstr ""
-"The best riders in Wesnoth are recruited into the military to become "
-"Cavalrymen. This strictly disciplined force is especially suited to "
-"capturing and holding villages."
+"De beste ruiters in Wesnoth worden gerecruteerd om cavalery te worden. Deze "
+"gedisciplineerde troepen zijn uitermate geschikt om dorpen in te nemen."
 
 #: data/units/Cave_Spider.cfg:3
-#, fuzzy
 msgid "Giant Spider"
 msgstr "Reuzenspin"
 
 #: data/units/Cave_Spider.cfg:16
-#, fuzzy
 msgid ""
 "Giant Spiders are said to roam the depths of Knalga, devouring many victims. "
 "They can bite at close range, thereby poisoning their enemies, and also can "
 "attack with a web at long range, slowing their foes down."
 msgstr ""
-"Giant spiders are said to roam the depths of Knalga, devouring many victims. "
-"They can bite at close range, poisoning their enemies, and attack with a web "
-"at long range, slowing their foes down."
+"Reuzenspinnen zouden in de diepste grotten van knalga huizen en verslonden "
+"reeds vele slachtoffers. Ze hebben een giftige beet in lijf aan lijf "
+"gevechten en vallen aan met een web van veraf."
 
 #: data/units/Cave_Spider.cfg:28
-#, fuzzy
 msgid "web"
 msgstr "web"
 
 #: data/units/Cave_Spider.cfg:38 data/units/Elvish_Druid.cfg:43
 #: data/units/Elvish_Shaman.cfg:45 data/units/Elvish_Shyde.cfg:52
 #: data/units/Goblin_Pillager.cfg:37
-#, fuzzy
 msgid "slow"
 msgstr "traag"
 
 #: data/units/Chocobone.cfg:3
-#, fuzzy
 msgid "Chocobone"
 msgstr "Beenderruiter"
 
 #: data/units/Chocobone.cfg:17
-#, fuzzy
 msgid ""
 "Riding the bones of ostrich-like large birds once used as mounts by a lost "
 "civilization, the skeleton Chocobones can move faster than most cavalry "
@@ -3221,7 +3128,6 @@
 #: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
 #: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
-#, fuzzy
 msgid "spear"
 msgstr "speer"
 
@@ -3229,17 +3135,14 @@
 #: data/units/Horseman.cfg:22 data/units/Knight.cfg:38
 #: data/units/Lancer.cfg:22 data/units/Paladin.cfg:43 src/actions.cpp:360
 #: src/actions.cpp:478
-#, fuzzy
 msgid "charge"
 msgstr "bestorming"
 
 #: data/units/Cockatrice.cfg:3
-#, fuzzy
 msgid "Cockatrice"
 msgstr "Cockatrice"
 
 #: data/units/Cockatrice.cfg:16
-#, fuzzy
 msgid ""
 "At first sight, these mystical snake-like creatures appear weak, but looks "
 "are deceiving. With just a glance at their enemies, Cockatrices can turn "
@@ -3249,18 +3152,15 @@
 "een blik volstaat om hun vijanden in steen te veranderen!"
 
 #: data/units/Cockatrice.cfg:21
-#, fuzzy
 msgid "gaze"
 msgstr "staar"
 
 #: data/units/Cockatrice.cfg:26 src/actions.cpp:717 src/actions.cpp:857
 #: src/reports.cpp:122
-#, fuzzy
 msgid "stone"
 msgstr "steen"
 
 #: data/units/Commander.cfg:3 data/units/Commander.cfg:78
-#, fuzzy
 msgid "Commander"
 msgstr "Aanvoerder"
 
@@ -3274,7 +3174,6 @@
 #: data/units/Orcish_Sovereign.cfg:9 data/units/Princess.cfg:17
 #: data/units/Princess.cfg:55 data/units/Sergeant.cfg:17
 #: data/units/Warrior_King.cfg:17 src/actions.cpp:350 src/actions.cpp:468
-#, fuzzy
 msgid "leadership"
 msgstr "leiderschap"
 
@@ -3289,12 +3188,10 @@
 msgstr ""
 
 #: data/units/Cuttle_Fish.cfg:3
-#, fuzzy
 msgid "Cuttle Fish"
 msgstr "Kraken"
 
 #: data/units/Cuttle_Fish.cfg:16
-#, fuzzy
 msgid ""
 "Cuttle Fish are giantic creatures of the seas. They can grab their opponents "
 "with strong tentacles, or spit a poisonous black ink from a distance. The "
@@ -3306,22 +3203,18 @@
 "is aan wal te blijven."
 
 #: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
-#, fuzzy
 msgid "tentacle"
 msgstr "tentakel"
 
 #: data/units/Cuttle_Fish.cfg:26
-#, fuzzy
 msgid "ink"
 msgstr "inkt"
 
 #: data/units/Dark_Adept.cfg:3
-#, fuzzy
 msgid "Dark Adept"
 msgstr "Duistere Leerling"
 
 #: data/units/Dark_Adept.cfg:19
-#, fuzzy
 msgid ""
 "Dark Adepts are psychotic fanatics who dabble in black magic, using its "
 "power to cause death and destruction."
@@ -3331,11 +3224,11 @@
 
 #: data/units/Dark_Adept.cfg:22 data/units/Necromancer.cfg:35
 msgid "chill wave"
-msgstr ""
+msgstr "koudegolf"
 
 #: data/units/Dark_Queen.cfg:3
 msgid "Dark Queen"
-msgstr ""
+msgstr "Duistere Koningin"
 
 #: data/units/Dark_Queen.cfg:15
 msgid ""
@@ -3343,18 +3236,19 @@
 "knowledge of magic makes her a worthy foe in combat, although her power is "
 "mostly derived from those she commands."
 msgstr ""
+"Asheviere, de kwade koningin moeder heeft Wesnoth vele jaren getiranniseerd. "
+"Haar kennis van de magie maakt haar een te duchten tegenstander in een "
+"gevecht, ook al komt haar sterkte voornamelijk van hen die ze commandeert."
 
 #: data/units/Dark_Queen.cfg:20
 msgid "scepter"
-msgstr ""
+msgstr "scepter"
 
 #: data/units/Dark_Spirit.cfg:3
-#, fuzzy
 msgid "Dark Spirit"
 msgstr "Duistere Geest"
 
 #: data/units/Dark_Spirit.cfg:16
-#, fuzzy
 msgid ""
 "Dark Spirits are messengers and bearers of tidings from the realm of the "
 "dead, and a force of dread in this world. Happily, they have rarely been "
@@ -3365,23 +3259,19 @@
 
 #: data/units/Dark_Spirit.cfg:19 data/units/Spectre.cfg:19
 #: data/units/Wraith.cfg:19
-#, fuzzy
 msgid "baneblade"
 msgstr "verderfijzer"
 
 #: data/units/Dark_Spirit.cfg:32 data/units/Ghost.cfg:31
 #: data/units/Spectre.cfg:32 data/units/Wraith.cfg:32
-#, fuzzy
 msgid "wail"
 msgstr "huil"
 
 #: data/units/Death_Knight.cfg:3
-#, fuzzy
 msgid "Death Knight"
 msgstr "Doodsridder"
 
 #: data/units/Death_Knight.cfg:16
-#, fuzzy
 msgid ""
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
@@ -3392,23 +3282,20 @@
 #: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
 #: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
-msgstr ""
+msgstr "strijdbijl"
 
 #: data/units/Death_Knight.cfg:36 data/units/Duelist.cfg:31
 #: data/units/General.cfg:44 data/units/Lieutenant.cfg:38
 #: data/units/Orcish_Crossbow.cfg:39 data/units/Orcish_Crossbowman.cfg:38
 #: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
-#, fuzzy
 msgid "crossbow"
 msgstr "kruisboog"
 
 #: data/units/Deathmaster.cfg:3
-#, fuzzy
 msgid "Deathmaster"
 msgstr "Doodsmeester"
 
 #: data/units/Deathmaster.cfg:16
-#, fuzzy
 msgid ""
 "Gwiti's wanderings on a dark path have given him power normally not granted "
 "to mortals, but with a terrible cost: The undead that he gave his soul to "
@@ -3422,12 +3309,10 @@
 "tereur voor al wat leeft."
 
 #: data/units/Demilich.cfg:3
-#, fuzzy
 msgid "Demilich"
 msgstr "Demusteek"
 
 #: data/units/Demilich.cfg:15
-#, fuzzy
 msgid ""
 "After too much time dabbling with forbidden magics and dark arts, these "
 "mages have begun to pay a heavy price: Demiliches are losing their bodies, "
@@ -3440,20 +3325,18 @@
 "reincarnatie van de vrees!"
 
 #: data/units/Direwolf_Rider.cfg:3
-#, fuzzy
 msgid "Direwolf Rider"
-msgstr "Direwolf Rider"
+msgstr "Bloedwolf-Ruiter"
 
 #: data/units/Direwolf_Rider.cfg:15
-#, fuzzy
 msgid ""
 "Direwolf Riders ride the fastest mounts to be found in Wesnoth, dreadful "
 "giant wolves with poisoned claws. These Goblins are fearsome and merciless "
 "enemies."
 msgstr ""
-"Direwolf Riders ride the fastest mounts to be found in Wesnoth, dreadful "
-"giant wolves with poisoned claws. These Goblins are fearsome and merciless "
-"enemies."
+"Bloedwolf-Ruiters berijden de snelste rijdieren in Wesnoth. Weerzinwekkende "
+"wolven met vergiftigde klauwen. Deze Goblins zijn gevreesde en genadeloze "
+"vijanden."
 
 #: data/units/Direwolf_Rider.cfg:30 data/units/Drake_Burner.cfg:20
 #: data/units/Drake_Fire.cfg:19 data/units/Drake_Flameheart.cfg:20
@@ -3463,17 +3346,14 @@
 #: data/units/Gryphon_Rider.cfg:19 data/units/Necrophage.cfg:19
 #: data/units/Nightgaunt.cfg:20 data/units/Shadow.cfg:20
 #: data/units/Skeletal_Dragon.cfg:47 data/units/Sleeping_Gryphon.cfg:18
-#, fuzzy
 msgid "claws"
 msgstr "klauwen"
 
 #: data/units/Dragoon.cfg:3
-#, fuzzy
 msgid "Dragoon"
 msgstr "Dragonder"
 
 #: data/units/Dragoon.cfg:24
-#, fuzzy
 msgid ""
 "Riding fast horses and armed with sword and magical pistol artifacts, "
 "Dragoons make versatile troops."
@@ -3482,26 +3362,22 @@
 "Deze ruiters zijn zeer veelzijdig."
 
 #: data/units/Drake_Beak.cfg:3
-#, fuzzy
 msgid "Drake Beak"
 msgstr "Drako Bek"
 
 #: data/units/Drake_Beak.cfg:16
-#, fuzzy
 msgid ""
 "Smaller than most Drakes, the Beaks are therefore more agile and can fight "
 "even when flying."
 msgstr ""
-"Smaller than most Drakes, the Beaks are therefore more agile and can fight "
-"even when flying."
+"Kleiner dan de meeste draken, de bekken zijn behendiger in de lucht en "
+"kunnen zelfs al vliegende vechten."
 
 #: data/units/Drake_Beak.cfg:37 data/units/Drake_Petit.cfg:37
-#, fuzzy
 msgid "beak"
 msgstr "bek"
 
 #: data/units/Drake_Burner.cfg:3
-#, fuzzy
 msgid "Drake Burner"
 msgstr "Drako Brander"
 
@@ -3518,92 +3394,84 @@
 #: data/units/Drake_Warmage.cfg:41 data/units/Drake_Warrior.cfg:42
 #: data/units/Fire_Dragon.cfg:57
 msgid "fire breath"
-msgstr ""
+msgstr "vuuradem"
 
 #: data/units/Drake_Clasher.cfg:3
-#, fuzzy
 msgid "Drake Clasher"
 msgstr "Drako Geweldenaar"
 
 #: data/units/Drake_Fighter.cfg:3
-#, fuzzy
 msgid "Drake Fighter"
 msgstr "Drako Vechter"
 
 #: data/units/Drake_Fire.cfg:3
 msgid "Fire Drake"
-msgstr ""
+msgstr "Vuurdraak"
 
 #: data/units/Drake_Flameheart.cfg:3
 msgid "Drake Flameheart"
-msgstr ""
+msgstr "Drako Vlamhart"
 
 #: data/units/Drake_Guard.cfg:3
-#, fuzzy
 msgid "Drake Guard"
 msgstr "Drako Wachter"
 
 #: data/units/Drake_Hatchling.cfg:3
 msgid "Drake Hatchling"
-msgstr ""
+msgstr "Drako Jong"
 
 #: data/units/Drake_Mage.cfg:3
-#, fuzzy
 msgid "Drake Mage"
 msgstr "Drako Magiër"
 
 #: data/units/Drake_Mage.cfg:16
 msgid "Like all Mages, the Drake Mages are capable of using magic in battle."
 msgstr ""
+"Zoals alle Magiërs zijn de Drako Magiërs in staat om magie in een gevecht 
te "
+"gebruiken."
 
 #: data/units/Drake_Mage.cfg:63 data/units/Drake_Warmage.cfg:73
 msgid "ice shot"
-msgstr ""
+msgstr "ijsschot"
 
 #: data/units/Drake_Petit.cfg:3
-#, fuzzy
 msgid "Drake Petit"
 msgstr "Drako Kleine"
 
 #: data/units/Drake_Slasher.cfg:3
 msgid "Drake Slasher"
-msgstr ""
+msgstr "Drako Hakker"
 
 #: data/units/Drake_Slave.cfg:3
-#, fuzzy
 msgid "Drake Slave"
 msgstr "Drako Slaaf"
 
 #: data/units/Drake_Slave.cfg:16
 msgid "Drake Slaves are servile members of this reptilian race."
-msgstr ""
+msgstr "Drako slaven zijn de ondergeschikte leden van dit reptielras."
 
 #: data/units/Drake_Warmage.cfg:3
 msgid "Drake Warmage"
-msgstr ""
+msgstr "Drako Tovenaar"
 
 #: data/units/Drake_Warrior.cfg:3
-#, fuzzy
 msgid "Drake Warrior"
 msgstr "Drako Strijder"
 
 #: data/units/Drake_Worker.cfg:3
-#, fuzzy
 msgid "Drake Worker"
 msgstr "Drako Werker"
 
 #: data/units/Drake_Worker.cfg:16
-#, fuzzy
 msgid "More advanced Drakes, the Workers fight with their own sharp claws."
-msgstr "More advanced Drakes, the Workers fight with their own sharp claws."
+msgstr ""
+"Meer geavanceerde draken, de werkers vechten met hun eigen sterke klauwen."
 
 #: data/units/Duelist.cfg:3
-#, fuzzy
 msgid "Duelist"
 msgstr "Duelist"
 
 #: data/units/Duelist.cfg:17
-#, fuzzy
 msgid ""
 "Duelists are masters of the art of swordplay. Their skill with the rapier "
 "allows them to attack and parry with only one hand, while they wield a "
@@ -3614,17 +3482,14 @@
 "hand hanteert hij een pistool."
 
 #: data/units/Duelist.cfg:20 data/units/Fencer.cfg:20
-#, fuzzy
 msgid "rapier"
 msgstr "stootdegen"
 
 #: data/units/Dwarvish_Berserker.cfg:3
-#, fuzzy
 msgid "Dwarvish Berserker"
 msgstr "Geweldenaar"
 
 #: data/units/Dwarvish_Berserker.cfg:16
-#, fuzzy
 msgid ""
 "Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
 "all defense in exchange for massive damage against their enemies. Once a "
@@ -3638,20 +3503,17 @@
 
 #: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
-msgstr ""
+msgstr "geweldenaar roes"
 
 #: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
-#, fuzzy
 msgid "berserk"
 msgstr "roes"
 
 #: data/units/Dwarvish_Dragonguard.cfg:3
-#, fuzzy
 msgid "Dwarvish Dragonguard"
 msgstr "Draakwachter"
 
 #: data/units/Dwarvish_Dragonguard.cfg:16
-#, fuzzy
 msgid ""
 "The guardians of the great dwarvish cities, they blast at their enemies "
 "using fire from what are called dragonstaffs. They are the chief possessors "
@@ -3662,17 +3524,14 @@
 
 #: data/units/Dwarvish_Dragonguard.cfg:20
 #: data/units/Dwarvish_Dragonguard.cfg:38
-#, fuzzy
 msgid "dragonstaff"
 msgstr "drakenstaf"
 
 #: data/units/Dwarvish_Fighter.cfg:3
-#, fuzzy
 msgid "Dwarvish Fighter"
 msgstr "Bergstrijder"
 
 #: data/units/Dwarvish_Fighter.cfg:16
-#, fuzzy
 msgid ""
 "Dwarvish Fighters wield mighty battle axes and hammers, which make them "
 "feared opponents in close range combat. They are excellent in mountainous "
@@ -3684,13 +3543,12 @@
 
 #: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
-#, fuzzy
 msgid "axe"
 msgstr "bijl"
 
 #: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
-msgstr ""
+msgstr "hamer"
 
 #: data/units/Dwarvish_Guardsman.cfg:3
 msgid "Dwarvish Guardsman"
@@ -3699,7 +3557,7 @@
 #: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
 #: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
-msgstr ""
+msgstr "standvastig"
 
 #: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
@@ -3709,12 +3567,10 @@
 msgstr ""
 
 #: data/units/Dwarvish_Lord.cfg:3
-#, fuzzy
 msgid "Dwarvish Lord"
 msgstr "Dwergheer"
 
 #: data/units/Dwarvish_Lord.cfg:21
-#, fuzzy
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
@@ -3725,40 +3581,36 @@
 "te onderschatten: hun werpbijl mist zelden doel."
 
 #: data/units/Dwarvish_Lord.cfg:41
-#, fuzzy
 msgid "hatchet"
-msgstr "bijl"
+msgstr "werpbijl"
 
 #: data/units/Dwarvish_Runemaster.cfg:3
-#, fuzzy
 msgid "Dwarvish Runemaster"
-msgstr "Dwarvish Runemaster"
+msgstr "Runemeester"
 
 #: data/units/Dwarvish_Runemaster.cfg:16
-#, fuzzy
 msgid ""
 "The mighty Dwarvish Runemasters are fearsome and sturdy warriors who have "
 "harnessed the secret powers of the Dwarven runes. They can send lightning "
 "bolts at their enemies by striking the ground with their marvelously crafted "
 "and much beloved hammers, which shimmer with magical energy."
 msgstr ""
-"The mighty Dwarvish Runemasters are fearsome and sturdy warriors who have "
-"harnessed the secret powers of the Dwarven runes. They can send lightning "
-"bolts at their enemies by striking the ground with their marvelously crafted "
-"and much beloved hammers, which shimmer with magical energy."
+"De machtige runemeesters zijn gevreesde en robuuste strijders die de geheime "
+"krachten van de runen hebben leren beheersen. Ze kunnen bliksembollen naar "
+"hun vijanden rollen door de grond met meesterlijk vervaardigde hamers aan te "
+"raken."
 
 #: data/units/Dwarvish_Runemaster.cfg:20
 msgid "runic hammer"
-msgstr ""
+msgstr "runehamer"
 
 #: data/units/Dwarvish_Runemaster.cfg:37
 msgid "Lightning bolt"
-msgstr ""
+msgstr "Bliksemschicht"
 
 #: data/units/Dwarvish_Sentinel.cfg:3
-#, fuzzy
 msgid "Dwarvish Sentinel"
-msgstr "Staalstrijder"
+msgstr "Dwergwachter"
 
 #: data/units/Dwarvish_Sentinel.cfg:23
 msgid ""
@@ -3778,12 +3630,10 @@
 msgstr ""
 
 #: data/units/Dwarvish_Steelclad.cfg:3
-#, fuzzy
 msgid "Dwarvish Steelclad"
 msgstr "Staalstrijder"
 
 #: data/units/Dwarvish_Steelclad.cfg:21
-#, fuzzy
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
@@ -3792,12 +3642,10 @@
 "stalen massief stalen platen, hun naam hebben ze niet gestolen."
 
 #: data/units/Dwarvish_Thunderer.cfg:3
-#, fuzzy
 msgid "Dwarvish Thunderer"
 msgstr "Donderaar"
 
 #: data/units/Dwarvish_Thunderer.cfg:16
-#, fuzzy
 msgid ""
 "Dwarvish Thunderers provide much needed ranged support to the mighty, yet "
 "slow, close-range fighters of the Dwarvish armies. Their mysterious weapons "
@@ -3810,17 +3658,14 @@
 "valt niet te onderschatten."
 
 #: data/units/Dwarvish_Thunderer.cfg:40
-#, fuzzy
 msgid "thunderstick"
 msgstr "donderstok"
 
 #: data/units/Dwarvish_Thunderguard.cfg:3
-#, fuzzy
 msgid "Dwarvish Thunderguard"
 msgstr "Donderwachter"
 
 #: data/units/Dwarvish_Thunderguard.cfg:16
-#, fuzzy
 msgid ""
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
@@ -3832,45 +3677,39 @@
 "de gewone donderaars, hun vuurkracht is heel wat krachtiger."
 
 #: data/units/Dwarvish_Thunderguard.cfg:46
-#, fuzzy
 msgid "dragonstick"
 msgstr "drakenstok"
 
 #: data/units/Dwarvish_Ulfserker.cfg:3
-#, fuzzy
 msgid "Dwarvish Ulfserker"
 msgstr "Ulfenaar"
 
 #: data/units/Elder_Mage.cfg:3
-#, fuzzy
 msgid "Elder Mage"
 msgstr "Oude Magiër"
 
 #: data/units/Elder_Mage.cfg:20
-#, fuzzy
 msgid ""
 "Once great, Elder Mages have seen their power a little diminished from "
 "wearying years of battle. Nevertheless they remain feared on the battlefield "
 "on account of their powerful lightning bolts."
 msgstr ""
-"De Oude Magiër was ooit een Meester-Magiër maar over de jaren is zijn 
kracht "
+"De Oude Magiër was ooit een Meester Magiër maar over de jaren is zijn 
kracht "
 "misschien verminderd, maar zeker niet minder dodelijk geworden. De "
 "bliksemschichten die deze tovenaars gebruiken worden terecht door iedereen "
 "gevreesd."
 
 #: data/units/Elder_Mage.cfg:38
-#, fuzzy
 msgid "lightning"
 msgstr "bliksem"
 
 #: data/units/Elder_Wose.cfg:3
-#, fuzzy
 msgid "Elder Wose"
 msgstr "Oude Ent"
 
 #: data/units/Elvish_Archer.cfg:3 data/units/Elvish_Archer.cfg:82
 msgid "Elvish Archer"
-msgstr ""
+msgstr "Elvenschutter"
 
 #: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
 msgid ""
@@ -3880,13 +3719,11 @@
 msgstr ""
 
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
-#, fuzzy
 msgid "Elvish Avenger"
 msgstr "Elvenwreker"
 
 #: data/units/Elvish_Avenger.cfg:18 data/units/Elvish_Avenger.cfg:91
 #: data/units/Elvish_Ranger.cfg:17 data/units/Elvish_Ranger.cfg:94
-#, fuzzy
 msgid "ambush"
 msgstr "hinderlaag"
 
@@ -3899,108 +3736,89 @@
 msgstr ""
 
 #: data/units/Elvish_Captain.cfg:3
-#, fuzzy
 msgid "Elvish Captain"
 msgstr "Elvenkapitein"
 
 #: data/units/Elvish_Captain.cfg:20
-#, fuzzy
 msgid ""
 "Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-"
 "1 units on adjacent hexes. Captains are also skilled in both short- and long-"
 "range fighting."
 msgstr ""
-"Skilled in commanding soldiers, the captain provides a bonus to all level 1 "
-"units on adjacent hexes. The Elvish Captain is also skilled in both short "
-"and long range fighting."
+"Bedreven in het aanvoeren van soldaten, de kapitein geeft een bonus aan alle "
+"eenheden van lagere rang in de hem omringende velden."
 
 #: data/units/Elvish_Champion.cfg:3
-#, fuzzy
 msgid "Elvish Champion"
 msgstr "Elvenkampioen"
 
 #: data/units/Elvish_Champion.cfg:18
-#, fuzzy
 msgid ""
 "Elvish Champions are awesome masters of swordsmanship, inflicting large "
 "amounts of damage in close combat. Master fighters, they are also adept with "
 "the bow, able to inflict damage on their enemies from both near and far."
 msgstr ""
-"A master fighter, the Elvish Champion is an awesome master of swordsmanship, "
-"inflicting large amounts of damage in close combat. He is also powerful with "
-"a bow, able to wreak damage on his enemies from close and long range."
+"Een meester vechter, de elvenkampioen is uitstekend met het zwaard en deelt "
+"zware klappen uit. Hij is tevens dodelijk met pijl en boog. "
 
 #: data/units/Elvish_Druid.cfg:3
-#, fuzzy
 msgid "Elvish Druid"
 msgstr "Elvendruïde"
 
 #: data/units/Elvish_Druid.cfg:18 data/units/Elvish_Shyde.cfg:19
 #: data/units/White_Mage.cfg:12 data/units/White_Mage.cfg:71
-#, fuzzy
 msgid "cures"
 msgstr "geneest"
 
 #: data/units/Elvish_Druid.cfg:19
-#, fuzzy
 msgid ""
 "Elvish Druids are powerful masters of the forest. Brilliant at ensnaring "
 "unwary opponents, they also use the herbs of the forest to heal allies. "
 "Druids are excellent supporting units in any Elvish army."
 msgstr ""
-"The Elvish Druid is a powerful master of the forest. Brilliant at ensnaring "
-"unwary opponents, she also uses the herbs of the forest to heal her allies. "
-"The Druid is an excellent supporting unit to any Elvish army."
+"De Elvendruïde is een meester in het bos. Snel in het omwortelen van "
+"vijanden en in het genezen van bondgenoten is ze de ideale ondersteuning "
+"voor elk elvenleger."
 
 #: data/units/Elvish_Druid.cfg:41 data/units/Elvish_Shyde.cfg:50
-#, fuzzy
 msgid "ensnare"
 msgstr "verstrik"
 
 #: data/units/Elvish_Druid.cfg:61 data/units/Elvish_Shyde.cfg:70
-#, fuzzy
 msgid "thorns"
 msgstr "doornen"
 
 #: data/units/Elvish_Fighter.cfg:3
-#, fuzzy
 msgid "Elvish Fighter"
 msgstr "Elvenstrijder"
 
 #: data/units/Elvish_Fighter.cfg:18
-#, fuzzy
 msgid ""
 "Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are "
 "distinguished from other fighting forces by their skill with both sword and "
 "bow. The Elves are deft of foot, and fight best in the forest."
 msgstr ""
-"Elvish Fighters make up the bulk of\n"
-"the Elven military in Wesnoth. They are\n"
-"distinguished from other fighting forces\n"
-"by their skill with both sword and bow.\n"
-"\n"
-"The Elves are deft of foot, and fight best\n"
-"in the forest."
+"Elvenstrijders vormen het gros van de troepen in het elvenleger. Ze "
+"onderscheiden zich van andere strijders door hun vaardigheid met zwaard en "
+"met boog. Zoals alle elven vechten ze beter in het bos."
 
 #: data/units/Elvish_Hero.cfg:3
-#, fuzzy
 msgid "Elvish Hero"
 msgstr "Elvenheld"
 
 #: data/units/Elvish_Hero.cfg:18
-#, fuzzy
 msgid ""
 "Elvish Heroes focus on individual performance on the battlefield, having "
 "tweaked their combat skills to the very maximum. Elvish Heroes prefer "
 "fighting at close range with the sword, but are also skilled at the bow."
 msgstr ""
-"The Elvish Hero focuses on individual performance on the battlefield, having "
-"tweaked his combat skills to their very maximum. The Elvish Hero prefers "
-"fighting at close range with his sword, but is also skilled at using a bow."
+"De Elvenheld wil zijn individuele kunde op het slagveld demonstreren. Hij "
+"heeft zijn kunnen tot het uiterste gedreven. In lijf aan lijf gevechten is "
+"hij het sterkst, maar hij is tevens bedreven in het boogschieten."
 
 #: data/units/Elvish_High_Lord.cfg:3
 msgid "Elvish High Lord"
-msgstr ""
+msgstr "Hoge Heer der Elven"
 
 #: data/units/Elvish_High_Lord.cfg:17
 msgid ""
@@ -4009,32 +3827,28 @@
 msgstr ""
 
 #: data/units/Elvish_Lady.cfg:4
-#, fuzzy
 msgid "Elvish Lady"
-msgstr "Elvenheer"
+msgstr "Elvendame"
 
 #: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
-#, fuzzy
 msgid "dummy"
 msgstr "dummy"
 
 #: data/units/Elvish_Lord.cfg:3
-#, fuzzy
 msgid "Elvish Lord"
 msgstr "Elvenheer"
 
 #: data/units/Elvish_Lord.cfg:17
-#, fuzzy
 msgid ""
 "Elvish Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
 msgstr ""
-"The Elvish Lord is fearsome in combat, both with his sword at close range, "
-"and his balls of fire at long range."
+"De Elvenheer is afschrikwekkend, zowel met zwaard als vuurbal gaat hij de "
+"vijand te lijf."
 
 #: data/units/Elvish_Marksman.cfg:3 data/units/Elvish_Marksman.cfg:80
 msgid "Elvish Marksman"
-msgstr ""
+msgstr "Precisieschutter"
 
 #: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
 msgid ""
@@ -4047,54 +3861,48 @@
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
-#, fuzzy
 msgid "longbow"
 msgstr "longbow"
 
 #: data/units/Elvish_Marksman.cfg:39 data/units/Elvish_Marksman.cfg:117
 #: data/units/Elvish_Sharpshooter.cfg:40
 #: data/units/Elvish_Sharpshooter.cfg:119 data/units/Fire_Dragon.cfg:60
-#, fuzzy
 msgid "marksman"
-msgstr "scherpschutter"
+msgstr "precisieschutter"
 
 #: data/units/Elvish_Marshal.cfg:3
-#, fuzzy
 msgid "Elvish Marshal"
 msgstr "Maarschalk"
 
 #: data/units/Elvish_Marshal.cfg:21
-#, fuzzy
 msgid ""
 "Possessing one of the highest ranks in the Elven military, Elvish Marshals "
 "can lead any level 1 or 2 units in adjacent hexes, causing them to fight "
 "with increased skill. Marshals are also themselves greatly skilled in "
 "fighting, with both the sword and the bow."
 msgstr ""
-"One of the highest ranks in the Elven military, the Elvish Marshal can lead "
-"any level 1 or 2 units in adjacent hexes, making them fight with increased "
-"skill. The Marshal is also greatly skilled in fighting himself, both with "
-"the sword and the bow."
+"Een van de hoogste rangen in het leger der elven, de maarschalk kan alle hem "
+"omringende eenheden van lagere rang in het gevecht leiden. Zijn kunde is "
+"beperkt zich niet tot commanderen, zelfs alleen is hij een echte nachtmerrie "
+"voor de vijand."
 
 #: data/units/Elvish_Outrider.cfg:3
-#, fuzzy
 msgid "Elvish Outrider"
-msgstr "Elvenverkenner"
+msgstr "Elvenridder"
 
 #: data/units/Elvish_Outrider.cfg:20
-#, fuzzy
 msgid ""
 "Riding like the wind, Elvish Outriders breeze through the forests to strike "
 "at weaker units and exposed flanks. Equally skilled in both bow and sword, "
 "they strike hard before melting into the woods again to evade response."
 msgstr ""
-"The swiftest of riders, the Outrider is fast in forest as well as in the "
-"open. They can even use a bow from horseback, firing arrows at their enemies."
+"Sneller dan de wind zijn de Elvenridders op een zucht door het bos om "
+"zwakkere vijandige eenhden aan te vallen of om op onbeschermde flanken in te "
+"hakken."
 
 #: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
-#, fuzzy
 msgid "Elvish Ranger"
-msgstr "Elvish Ranger"
+msgstr "Elvenranger"
 
 #: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
 msgid ""
@@ -4105,12 +3913,10 @@
 msgstr ""
 
 #: data/units/Elvish_Rider.cfg:3
-#, fuzzy
 msgid "Elvish Rider"
 msgstr "Elvenruiter"
 
 #: data/units/Elvish_Rider.cfg:27
-#, fuzzy
 msgid ""
 "Swift riders, Elvish Riders are fast in the forest as well as in the open. "
 "They can even use a bow from horseback."
@@ -4119,12 +3925,10 @@
 "staat te paard met boog en pijl doel te treffen."
 
 #: data/units/Elvish_Scout.cfg:3
-#, fuzzy
 msgid "Elvish Scout"
-msgstr "Elvenruiter"
+msgstr "Elvenverkenner"
 
 #: data/units/Elvish_Scout.cfg:28
-#, fuzzy
 msgid ""
 "Elvish Scouts move swiftly through forest and grassland alike. Their skill "
 "on horseback is virtually unmatched, although they do lack power in combat."
@@ -4133,33 +3937,29 @@
 "staat te paard met boog en pijl doel te treffen."
 
 #: data/units/Elvish_Shaman.cfg:3
-#, fuzzy
 msgid "Elvish Shaman"
-msgstr "Elvenshaman"
+msgstr "Elvenshamaan"
 
 #: data/units/Elvish_Shaman.cfg:11 data/units/Paladin.cfg:20
-#, fuzzy
 msgid "heals"
 msgstr "heelt"
 
 #: data/units/Elvish_Shaman.cfg:20
-#, fuzzy
 msgid ""
 "Elvish Shamans focus on less violent ways to hinder the enemy. Their "
 "entangling attack slows enemies down and reduces by one the number of times "
 "they may attack. Shamans also possess basic healing abilities."
 msgstr ""
-"The Elvish Shaman focuses on less violent ways to hinder the enemy. Her "
-"entangling attack slows enemies down and reduces the number of times they "
-"may attack. She also possesses basic healing abilities."
+"De elvenshamaan spitst zich op minder geweldadige methodes toe om de vijand "
+"te hinderen. Haar omwortelende aanval vertraagt de vijand en reduceert het "
+"aantal aanvallen de vijand kan opbrengen. Ze bezit eveneens de kennis om het "
+"helen van wonden te bevorderen."
 
 #: data/units/Elvish_Shaman.cfg:43
-#, fuzzy
 msgid "entangle"
 msgstr "omwortel"
 
 #: data/units/Elvish_Sharpshooter.cfg:3 data/units/Elvish_Sharpshooter.cfg:82
-#, fuzzy
 msgid "Elvish Sharpshooter"
 msgstr "Sherpschutter"
 
@@ -4172,49 +3972,43 @@
 msgstr ""
 
 #: data/units/Elvish_Shyde.cfg:3
-#, fuzzy
 msgid "Elvish Shyde"
-msgstr "Elven Shyde"
+msgstr "Elvenfee"
 
 #: data/units/Elvish_Shyde.cfg:20
-#, fuzzy
 msgid ""
 "Shydes are Elves that are devoted to nature and their faerie side. Dragonfly "
 "wings sprout from their backs and change them into beautiful creatures "
 "capable of gliding unencumbered through the Elven forests."
 msgstr ""
-"Female elves that are devoted to nature and their faerie side slowly "
-"transform in Shides. Dragonfly wings sprout from her back and change them in "
-"beutifull creatures capable of gliding unencumbered in the elven forests."
+"Vrouwelijke elven die zichzelf helemaal aan de natuur wijden veranderen "
+"langzaam in feeën. Doorzichtige vleugels ontwikkelen zich en ze veranderen "
+"in mooie scheppingen die ongestoord door het woud zweven."
 
 #: data/units/Elvish_Shyde.cfg:24
 msgid "faerie touch"
-msgstr ""
+msgstr "feeënstreel"
 
 #: data/units/Fencer.cfg:3
-#, fuzzy
 msgid "Fencer"
 msgstr "Schermer"
 
 #: data/units/Fencer.cfg:17
-#, fuzzy
 msgid ""
 "Fencers are trained in the arts of swordplay. While their rapier is a light "
 "weapon, they can use it quickly and with deadly skill. Wielding a dagger in "
 "their other hand, they can also deftly parry all kinds of attacks. Fencers "
 "are skirmishers, and so can move right past enemy units."
 msgstr ""
-"Fencers are trained in the fine arts of the swordplay. While their rapier is "
-"a light weapon, they can use it quick and deadly. Wielding a dagger in their "
-"offhand, they can also parry all kinds of attacks quite deftly."
+"Schermers worden getraind in de fijne kunst van het zwaardspel. Hun degen is "
+"een licht wapen, doch zij kunnen het hanteren met dodelijke precisie. Met "
+"een dolk in de andere hand slaan ze allerlei aanvallen succesvol af."
 
 #: data/units/Fighter.cfg:3 data/units/Fighter.cfg:44
-#, fuzzy
 msgid "Fighter"
 msgstr "Vechter"
 
 #: data/units/Fighter.cfg:17 data/units/Fighter.cfg:58
-#, fuzzy
 msgid ""
 "Young and brash, Fighters fight with a sword, and are vulnerable to attack "
 "from enemies. However they have the potential to become great warriors one "
@@ -4226,7 +4020,7 @@
 
 #: data/units/Fire_Dragon.cfg:3
 msgid "Fire Dragon"
-msgstr ""
+msgstr "Vuurdraak"
 
 #: data/units/Fire_Dragon.cfg:17
 msgid ""
@@ -4238,30 +4032,27 @@
 msgstr ""
 
 #: data/units/Fire_Dragon.cfg:21
-#, fuzzy
 msgid "bite"
 msgstr "bijt"
 
 #: data/units/Fire_Dragon.cfg:39
 msgid "tail"
-msgstr ""
+msgstr "staart"
 
 #: data/units/Fireball.cfg:4
 msgid "Fireball"
-msgstr ""
+msgstr "Vuurbal"
 
 #: data/units/Fireball.cfg:16
 msgid ""
 "A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
-msgstr ""
+msgstr "Een Vuurbal. Dit mag alleen gebruikt worden voor een 'Move_Unit_Fake'!"
 
 #: data/units/Footpad.cfg:3
-#, fuzzy
 msgid "Footpad"
 msgstr "Voetscout"
 
 #: data/units/Footpad.cfg:16
-#, fuzzy
 msgid ""
 "The scruffy-haired Footpads are used by bandit gangs to scout ahead for "
 "places and people to rob."
@@ -4271,85 +4062,74 @@
 
 #: data/units/Footpad.cfg:19 data/units/Thug.cfg:19 data/units/Troll.cfg:20
 #: data/units/Troll_Hero.cfg:20
-#, fuzzy
 msgid "club"
 msgstr "knuppel"
 
 #: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
 #: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
 #: data/units/Outlaw_Queen.cfg:42
-#, fuzzy
 msgid "sling"
 msgstr "slinger"
 
 #: data/units/Galleon.cfg:4
-#, fuzzy
 msgid "Galleon"
 msgstr "Galjoen"
 
 #: data/units/Gate.cfg:3
-#, fuzzy
 msgid "Gate"
 msgstr "Poort"
 
 #: data/units/Gate.cfg:21
-#, fuzzy
 msgid "bump"
 msgstr "bobbel"
 
 #: data/units/General.cfg:3
-#, fuzzy
 msgid "General"
 msgstr "Generaal"
 
 #: data/units/General.cfg:18
-#, fuzzy
 msgid ""
 "As the great leaders of the human armies, Generals are responsible for the "
 "protection of large or important areas in the human kingdoms. Generals can "
 "coordinate the attacks of level 1 and 2 units, thereby increasing their "
 "fighting efficiency."
 msgstr ""
-"The great leaders of the human armies, generals are responsible for the "
-"protection of large and/or important areas in the human kingdoms. The "
-"generals can coordinate the attacks of level 1 and 2 units, increasing their "
-"fighting efficiency."
+"De generalen zijn verantwoordelijk voor de bescherming van grote delen uit "
+"het rijk der mensen. Generalen kunnen de aanval van eenheden van lagere rang "
+"coördineren en daardoor efficiënter maken."
 
 #: data/units/Ghost.cfg:3
-#, fuzzy
 msgid "Ghost"
 msgstr "Spook"
 
 #: data/units/Ghost.cfg:16
-#, fuzzy
 msgid ""
 "Ghosts are the souls of warriors that died in agony centuries ago without "
 "leaving a corpse behind. Not limited by physical bodies, these undead can "
 "fly swiftly towards their victims. Even as its ectoplasm matter can cross "
 "physical things it does not too fast nor too deeply."
 msgstr ""
-"Ghosts are the souls of warriors that died in agony centuries ago, leaving "
-"no corpse behind. Not limited by a physical body, these undead can\n"
-"swiftly fly towards their victims."
+"Spoken zijn de zielen van strijders die eeuwen geleden in pijn en angst "
+"stierven zonder een lichaam achter te laten. Niet gehinderd door een lichaam "
+"kunnen deze levende doden naar hun slachtoffers toevliegen."
 
 #: data/units/Ghoul.cfg:3
-#, fuzzy
 msgid "Ghoul"
 msgstr "Gaul"
 
 #: data/units/Ghoul.cfg:16
-#, fuzzy
 msgid ""
 "Sometimes starved and ravenous humans who are forced to eat human corpses "
 "awake after their deaths to find that they are trapped in a tortured "
 "existence as Ghouls."
 msgstr ""
-"Starved and ravenous humans forced to eat human corpses, sometimes awake "
-"after their deaths trapped in a tortured existence as ghouls."
+"Uitgehongerde mensen die door de honger gedwongen worden hun medemensen te "
+"verslinden, worden soms wakker na hun dood en door hun dood gevangen in een "
+"ondood leven  zwerven ze als gauls rond."
 
 #: data/units/Giant_Mudcrawler.cfg:3
 msgid "Giant Mudcrawler"
-msgstr ""
+msgstr "Reuzenmodderkruiper"
 
 #: data/units/Giant_Mudcrawler.cfg:16
 msgid ""
@@ -4360,15 +4140,13 @@
 
 #: data/units/Giant_Mudcrawler.cfg:20 data/units/Mudcrawler.cfg:20
 msgid "boiling water"
-msgstr ""
+msgstr "kokend water"
 
 #: data/units/Giant_Scorpion.cfg:3
-#, fuzzy
 msgid "Giant Scorpion"
 msgstr "Reuzenschorpioen"
 
 #: data/units/Giant_Scorpion.cfg:16
-#, fuzzy
 msgid ""
 "Giant Scorpions are deadly creatures that like to hide while waiting for "
 "their prey. They are merciless and always hungry, so it is wise not to "
@@ -4379,97 +4157,81 @@
 "niet, het is dan ook verstandig deze creaturen te mijden."
 
 #: data/units/Giant_Scorpion.cfg:19
-#, fuzzy
 msgid "sting"
 msgstr "steek"
 
 #: data/units/Giant_Scorpion.cfg:37
-#, fuzzy
 msgid "pincers"
 msgstr "tang"
 
 #: data/units/Goblin_Knight.cfg:3
-#, fuzzy
 msgid "Goblin Knight"
 msgstr "Goblin Ridder"
 
 #: data/units/Goblin_Knight.cfg:15
-#, fuzzy
 msgid ""
 "The Goblin Knights are the elite of the Goblin Wolf Riders. They travel with "
 "great speed, yet can inflict substantial damage in battle."
 msgstr ""
-"The Goblin Knights are the elite of the Goblin Wolf Riders. They can ride "
-"their mounts extremely fast, outriding their human and elven counterparts."
+"De doblin ridders zijn de elite van de goblin ruiters. Ze kunnen ontzettend "
+"snel hun vijanden aanvallen."
 
 #: data/units/Goblin_Pillager.cfg:3
-#, fuzzy
 msgid "Goblin Pillager"
 msgstr "Goblin Brandschatter"
 
 #: data/units/Goblin_Pillager.cfg:16
-#, fuzzy
 msgid ""
 "Some Goblins train their wolves to overcome their fear of fire. These Goblin "
 "Pillagers cause havoc among their enemies by attacking with torches and nets."
 msgstr ""
-"Sommige Goblins leren hun wolven om their wolves to overcome their fear of "
-"fire. These Goblin Pillagers cause havoc among their enemies by attacking "
-"with torches and nets."
+"Sommige Goblins leren hun wolven om hun vrees voor vuur te overwinnen. De "
+"goblin brandschatters zaaien verwarring door hun aanvallen met fakkel en net."
 
 #: data/units/Goblin_Pillager.cfg:19
-#, fuzzy
 msgid "torch"
 msgstr "fakkel"
 
 #: data/units/Goblin_Pillager.cfg:35
-#, fuzzy
 msgid "net"
 msgstr "net"
 
 #: data/units/Grand_Knight.cfg:3
-#, fuzzy
 msgid "Grand Knight"
 msgstr "Grootse Ridder"
 
 #: data/units/Grand_Knight.cfg:16
-#, fuzzy
 msgid ""
 "The most powerful mounted warriors of any race, Grand Knights have reached "
 "the acme of skill with sword and lance."
 msgstr ""
-"The most powerful mounted warriors of any race, Grand Knights have reached "
-"the acme of skill with sword and lance."
+"De sterkste bereden strijders waar ook ter wereld, grootse ridders hebben "
+"het summum van kunde met zwaard en lans bereikt."
 
 #: data/units/Grand_Knight.cfg:36 data/units/Knight.cfg:36
 #: data/units/Lancer.cfg:20 data/units/Paladin.cfg:41
-#, fuzzy
 msgid "lance"
 msgstr "lans"
 
 #: data/units/Great_Mage.cfg:3 data/units/Great_Mage.cfg:79
-#, fuzzy
 msgid "Great Mage"
-msgstr "Meester-Magiër"
+msgstr "Meester Magiër"
 
 #: data/units/Great_Mage.cfg:20 data/units/Great_Mage.cfg:96
-#, fuzzy
 msgid ""
 "Great Mages are awesome and fearsome enemies, exceeding even the Arch Mages "
 "in power."
 msgstr ""
-"The Great Mage is an awesome and fearsome enemy, exceeding even the Arch "
-"Mage in power. Like the Arch Mage, the Great Mage can teleport between "
-"villages, projecting his great power to all corners of the battlefield."
+"De Meester Magiër is een te vrezen vijand. Hij is zelfs machtiger dan de "
+"Oppermagiër. "
 
 #: data/units/Great_Troll.cfg:3
 msgid "Great Troll"
-msgstr ""
+msgstr "Grote Trol"
 
 #: data/units/Great_Troll.cfg:7 data/units/Tentacle.cfg:7
 #: data/units/Troll.cfg:7 data/units/Troll_Hero.cfg:7
 #: data/units/Troll_Warrior.cfg:6 data/units/Troll_Whelp.cfg:7
-#, fuzzy
 msgid "regenerates"
 msgstr "regenereert"
 
@@ -4481,184 +4243,160 @@
 msgstr ""
 
 #: data/units/Gryphon.cfg:3
-#, fuzzy
 msgid "Gryphon"
 msgstr "Grifoen"
 
 #: data/units/Gryphon.cfg:15
-#, fuzzy
 msgid ""
 "Half-lion, half-bird, these majestic creatures dominate the skies of the "
 "world. Since they are wary of other intelligent races, Gryphons should not "
 "be disturbed without a good reason."
 msgstr ""
-"Half lion, half bird, these majestic creatures dominate the skies of the "
-"world. Wary of other intelligent races, they should not be disturbed without "
-"a good reason."
+"Half leeuw, half vogel, deze majestueuze schepsels domineren de hemel van de "
+"wereld. Zonder een goede reden is het beter ze niet te storen."
 
 #: data/units/Gryphon_Master.cfg:3
-#, fuzzy
 msgid "Gryphon Master"
 msgstr "Grifoen Meester"
 
 #: data/units/Gryphon_Master.cfg:18
-#, fuzzy
 msgid ""
 "Gryphon Masters have long experience flying the Gryphons, which have become "
 "an extension of themselves. This special relation makes the heart of the "
 "earth-bound tremble, for these mighty pairs may strike from anywhere."
 msgstr ""
-"For these riders of the skies, Gryphons are not a mere mount, but an "
-"extension of themselves. A special relation which makes the heart of "
-"earthlings tremble, for mighty creatures may always strike them from "
-"anywhere."
+"Voor deze ruiters van de hemel is de grifoen meer dan een rijdier, het is "
+"een verlenging van henzelf. Een speciaal pact dat het hart van de "
+"aardbewoners doet beven, want sindsdien kunnen machtige schepsel hen van "
+"overal belagen."
 
 #: data/units/Gryphon_Rider.cfg:3
-#, fuzzy
 msgid "Gryphon Rider"
 msgstr "Grifoenruiter"
 
 #: data/units/Gryphon_Rider.cfg:16
-#, fuzzy
 msgid ""
 "Only a few are able to bond with the mighty Gryphons. Those who do may "
 "become Gryphon Riders, and discover the world of the skies upon the backs of "
 "these flying beasts."
 msgstr ""
-"Only a few of the already nature-loving elves are able to make a friendship "
-"bond with the mighty gryphons. Those who do can ride these flying beasts, "
-"discovering the whole new world of the skies."
+"Slechts enkele van de natuurlievende elven kunnen een vriendschapsband "
+"vormen met de machtige grifoenen. Zij die deze vliegende beesten kunnen "
+"berijden ontdekken de wereld van de hemel."
 
 #: data/units/Halbardier.cfg:3
-#, fuzzy
 msgid "Halbardier"
 msgstr "Hellebaardier"
 
 #: data/units/Halbardier.cfg:15
-#, fuzzy
 msgid ""
 "The best of the soldiers are choosen to become Halberdiers. Their weapon, "
 "though a little slower than the sword, can strike with deadly force, and "
 "because of its great length, Halbardiers always strike first in combat, even "
 "when defending."
 msgstr ""
-"The best among the soldiers are choosen to become halberdiers. Thought a "
-"little slower then the sword, their weapon can strike deadly blows."
+"De beste soldaten worden geselecteerd om hellebaardiers te worden. Ook al is "
+"de hellebaard trager dan het zwaard, de schade die het aanricht is dodelijk."
 
 #: data/units/Halbardier.cfg:18 data/units/Halbardier.cfg:36
-#, fuzzy
 msgid "halberd"
 msgstr "hellebaard"
 
 #: data/units/Halbardier.cfg:23 data/units/Halbardier.cfg:41
 #: data/units/Pikeman.cfg:24 data/units/Spearman.cfg:24
 msgid "firststrike"
-msgstr ""
+msgstr "eerste contact"
 
 #: data/units/Heavy_Infantryman.cfg:3
-#, fuzzy
 msgid "Heavy Infantryman"
 msgstr "Zware Infanterie"
 
 #: data/units/Heavy_Infantryman.cfg:15
-#, fuzzy
 msgid ""
 "Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
 "lack of speed is their only disadvantage."
 msgstr ""
-"Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
-"lack of speed is their only disadvantage."
+"De zware infanterie is gemanteld in staal. Ze zijn uitermate robuust maar "
+"traag.."
 
 #: data/units/Horseman.cfg:3
-#, fuzzy
 msgid "Horseman"
 msgstr "Ruiter"
 
 #: data/units/Horseman.cfg:17
-#, fuzzy
 msgid ""
 "Trained from childhood to ride and to follow a strict code of honor, "
 "Horsemen are both fast and powerful attackers. Charging at their enemies, "
 "they do double damage, but also receive double damage when struck. Rebels "
 "against Asheviere's tyranny often use Horsemen against her."
 msgstr ""
-"Trained from childhood to ride, and to follow a strict code of honor, "
-"Horsemen are both fast and powerful at attacking. Charging at their enemies, "
-"their attacks do double damage, but also cause the horsemen to receive "
-"double damage when struck. Rebels against Asheviere's tyranny often use "
-"horsemen against her."
+"De ruiters worden getraind sinds vroeg in hun kindheid en volgen een strikte "
+"erecode. Ruiters zijn zowel snel als sterk. Ze bestormen hun vijanden en "
+"richten zo twee keer zoveel schade aan, ze ontvangen dan wel twee keer "
+"zoveel schade."
 
 #: data/units/Initiate.cfg:3
-#, fuzzy
 msgid "Initiate"
-msgstr "Initiate"
+msgstr "Begin"
 
 #: data/units/Initiate.cfg:16
-#, fuzzy
 msgid ""
 "Dabbling in the Death Magic, this young Ha'atel's lust for power has "
 "weakened him to the point where he is too weak to attack in regular combat."
 msgstr ""
-"Dabbling in the Death Magic, this young Ha'atel's lust for power has "
-"weakened him to the point where he is too weak to attack in regular combat."
+"Door het experimenteren met de magie des dood is deze jonge Ha'atel's te "
+"zwak geworden voor een traditioneel gevecht.. Zijn lust naar macht is in "
+"dezelfde mate toegenomen."
 
 #: data/units/Iron_Mauler.cfg:3
-#, fuzzy
 msgid "Iron Mauler"
 msgstr "Ijzeren Maler"
 
 #: data/units/Iron_Mauler.cfg:15
-#, fuzzy
 msgid ""
 "Towering over the battlefield like iron giants, Iron Maulers are renowned "
 "(and feared) for their incredible resilience and brutal hammer blows. Were "
 "it not for their slow movement and rarity on the battlefield, these mighty "
 "soldiers would control the continent."
 msgstr ""
-"Towering over the battlefield like iron giants, Iron Maulers are renowned "
-"(and feared) for their incredible resilience and brutal hammer blows. Were "
-"it not for their slow movement and rarity on the battlefield, these mighty "
-"soldiers would control the continent."
+"Uittorend boven het slagveld als stalen giganten, de Ijzeren malers zijn "
+"berucht voor hun ongelooflijk brutale hamerslagen en hun robuustheid. Indien "
+"ze niet zo traag zouden zijn, heersten ze beslist over het hele continent."
 
 #: data/units/Knight.cfg:3
-#, fuzzy
 msgid "Knight"
 msgstr "Ridder"
 
 #: data/units/Knight.cfg:17
-#, fuzzy
 msgid ""
 "Knights are skilled in the use of both lance and sword. With the lance, they "
 "charge at enemies, inflicting and receiving double damage."
 msgstr ""
-"The Knight is skilled in use of both lance and sword. When using the lance, "
-"the Knight charges at enemies, taking and receiving double damage."
+"De Ridder is bedreven in het gebruikt van zowel lans als zwaard. Wanneer hij "
+"met de lans een vijand bestormd doet de ridder dubbel zoveel schade, maar "
+"ontvangt er ook dubbel zoveel."
 
 #: data/units/Lancer.cfg:3
-#, fuzzy
 msgid "Lancer"
 msgstr "Lansenier"
 
 #: data/units/Lancer.cfg:17
-#, fuzzy
 msgid ""
 "Lancers are some of the bravest and most feared riders in all of Wesnoth. "
 "They wear very little armor, and thus ride swiftly and are ideal for "
 "offensive use. While their charges inflict large amounts of damage, they "
 "also expose the Lancers to great risk."
 msgstr ""
-"Lancers are some of the bravest and most feared riders in all of Wesnoth. "
-"They wear very little armor, and thus ride swiftly and are ideal for "
-"offensive use. While their charges inflict large amounts of damage, they "
-"also expose the Lancers to great risk."
+"Lanseniers zijn bij de dapperste en meest gevreesde ridders in Wesnoth. Ze "
+"dragen een licht harnas en zijn bijgevolg ideaal voor een snel offensief. "
+"Hun bestormingen doen veel schade maar ze stellen de lansenier ook aan veel "
+"schade bloot."
 
 #: data/units/Lich.cfg:3
-#, fuzzy
 msgid "Lich"
 msgstr "Lich"
 
 #: data/units/Lich.cfg:16
-#, fuzzy
 msgid ""
 "Liches are mages that have committed completely to the path of the dark "
 "arts. To gain control over the undead, Liches have forfeited their own "
@@ -4666,95 +4404,83 @@
 "the life from their opponents with a single touch, and to cast powerful cold "
 "spells."
 msgstr ""
-"The lich is a mage that has commited completely to the path of the dark "
-"arts. To gain control over the undead, the lich has forfeited his own body, "
-"becoming an undead himself. This grants him the ability to drain the life "
-"from his opponents with a single touch, and to cast powerfull cold spells."
+"De lich is een magiër die zich volledig aan de duistere machten heeft "
+"overgegeven. Om de levende doden te controleren heeft de lich zijn eigen "
+"lichaam opgeofferd. Hierdoor kan hij het leven uit zijn vijanden zuigen door "
+"een eenvoudige aanraking en uitermate sterke spreuken uitspreken."
 
 #: data/units/Lieutenant.cfg:3
-#, fuzzy
 msgid "Lieutenant"
 msgstr "Leutenant"
 
 #: data/units/Lieutenant.cfg:18
-#, fuzzy
 msgid ""
 "Trained at swords and crossbows, Lieutenants lead small groups of human "
 "soldiers, coordinating their attacks and increasing the fighting ability of "
 "those of lower rank around them."
 msgstr ""
-"Able at swords and crossbows, the lieutenant leads small groups of human "
-"soldiers, coordinating their attacks and increasing the fighting ability of "
-"those of lower rank around him."
+"De lieutenant leidt met zwaard en kruisboog kleine groepen soldaten en "
+"coördineert de aanvallen zodat de eenheden van ondergeschikte rang meer "
+"schade aanrichten."
 
 #: data/units/Longbowman.cfg:3
-#, fuzzy
 msgid "Longbowman"
 msgstr "Longbowman"
 
 #: data/units/Longbowman.cfg:18
-#, fuzzy
 msgid ""
 "Longbowmen carry the huge specialized bows that they have learned to handle "
 "after years of combat. Their missiles can pierce even armor."
 msgstr ""
-"Longbowmen carry the huge specialized bows that they have learned to handle "
-"after years of combat. Their missiles can pierce even armor."
+"Longbowmannen dragen grote bogen, die ze na jaren oefenen hebben kunnen "
+"leren beheersen. Hun pijlen gaan dwars door een harnas."
 
 #: data/units/Lord.cfg:3 data/units/Lord.cfg:66
-#, fuzzy
 msgid "Lord"
 msgstr "Heer"
 
 #: data/units/Lord.cfg:19 data/units/Lord.cfg:82 data/units/Noble_Lord.cfg:19
-#, fuzzy
 msgid ""
 "The noble leaders of many troops, Lords are especially strong in melee "
 "combat, and also possess skill with the bow. Like Commanders, Lords possess "
 "leadership skills, and improve the fighting ability of all adjacent lower-"
 "level units."
 msgstr ""
-"A noble leader of many troops, lords are especially strong in melee combat, "
-"but also possess skill with the bow. Like commanders, lords possess "
-"leadership skills, and provide leadership to all lower level units on "
-"adjacent hexes."
+"A nobel leider van vele troepen. Heren zijn uitermate sterk in lijf aan lijf "
+"gevechten, maar beheersen tevens de kunst van boog en pijl. Zoals "
+"aanvoerders heeft een Heer een goed tactisch inzicht, de troepen van lager "
+"niveau in de onmiddellijke omgeving van de Heer genieten dan ook van zijn "
+"bevelen."
 
 #: data/units/Mage.cfg:3 data/units/Mage.cfg:70
-#, fuzzy
 msgid "Mage"
 msgstr "Magiër"
 
 #: data/units/Mage.cfg:17 data/units/Mage.cfg:84
-#, fuzzy
 msgid ""
 "Mages are both weak and powerful. Moving slowly, and with poor defensive "
 "skills, Mages attack with magical missiles that always have a high chance of "
 "hitting their target. For this reason, Mages are an excellent choice for "
 "flushing out enemies hiding in difficult terrain."
 msgstr ""
-"The mage is weak and yet potent. Moving slowly, and weak defensively, the "
-"mage attacks with magical missiles, that always have a high chance of "
-"hitting their target.\n"
+"De Magiër is zwak maar toch sterk. Zij bewegen langzaam en verdedigen zich "
+"slecht maar hun magische aanvallen treffen bijna altijd doel..\n"
 "\n"
-"For this reason, the mage is an excellent choice for flushing out enemies "
-"hiding in difficult terrain."
+"De magiërs zijn daarom ideaal om vijanden uit beschut terrein te verjagen."
 
 #: data/units/Mage.cfg:36 data/units/Mage.cfg:103
-#, fuzzy
 msgid "missile"
 msgstr "projectiel"
 
 #: data/units/Mage_of_Light.cfg:3 data/units/Mage_of_Light.cfg:66
-#, fuzzy
 msgid "Mage of Light"
 msgstr "Magiër des Licht"
 
 #: data/units/Mage_of_Light.cfg:13 data/units/Mage_of_Light.cfg:73
 msgid "illuminates,cures"
-msgstr ""
+msgstr "verlicht,geneest"
 
 #: data/units/Mage_of_Light.cfg:26 data/units/Mage_of_Light.cfg:86
-#, fuzzy
 msgid ""
 "Mages of Light are awesome allies of all lawful combatants, and fearsome "
 "foes to the forces of chaos. These Mages' powers of illumination are so "
@@ -4764,67 +4490,58 @@
 "night. Like the White Mages, the Mages of Light also cure adjacent friendly "
 "units."
 msgstr ""
-"The mage of Light is an awesome ally of all lawful combatants, and a "
-"fearsome foe to the forces of chaos. The mage's powers of illumination are "
-"so great that the hex it is on and all adjacent hexes never experience "
-"night.\n"
-"\n"
-"When a unit is adjacent to a mage of Light, it will fight as if it were day "
-"when it is dusk, and as if it were dusk when it is night. Like the White "
-"Mage, the Mage of Light also cures adjacent friendly units."
+"De Magiër des Licht is een ongelooflijk belangrijke bondgenoot voor alle "
+"rechtvaardige troepen. De illuminerende krachten van deze magiërs zijn zo "
+"groot dat de hen omringende troepen nooit nacht ervaren.\n"
+"\n"
+"Wanneer een eenheid naast een Magiër des Licht vecht, zal het bij valavond "
+"noch vechten alsof het dag was en 's nachts alsof het valavond was.  De "
+"Magiër des Licht geneest tevens bevriende eenheden."
 
 #: data/units/Mage_of_Light.cfg:45 data/units/Mage_of_Light.cfg:105
 #: data/units/White_Mage.cfg:44 data/units/White_Mage.cfg:103
-#, fuzzy
 msgid "lightbeam"
 msgstr "lichtstraal"
 
 #: data/units/Mage_of_Light.cfg:46 data/units/Mage_of_Light.cfg:106
 #: data/units/Paladin.cfg:26 data/units/White_Mage.cfg:45
 #: data/units/White_Mage.cfg:104
-#, fuzzy
 msgid "holy"
 msgstr "heilig"
 
 #: data/units/Master_Bowman.cfg:3
-#, fuzzy
 msgid "Master Bowman"
-msgstr "Meester-Schutter"
+msgstr "Meester Schutter"
 
 #: data/units/Master_Bowman.cfg:17
-#, fuzzy
 msgid ""
 "Master Bowmen have reached the highest levels of skill with the bow that any "
 "human can hope to attain. Their power with this deadly weapon is surpassed "
 "only by that of the Elves."
 msgstr ""
-"Master Bowmen have reached the highest levels of skill with the bow that any "
-"human can hope to attain. Their power with this deadly weapon is surpassed "
-"only by that of the Elves."
+"Meester schutters hebben het hoogste niveau van kunde bereikt dat voor een "
+"mens haalbaar is. Alleen de Elven kunnen beter met een boog overweg."
 
 #: data/units/Merman.cfg:3
-#, fuzzy
 msgid "Merman"
 msgstr "Meerman"
 
 #: data/units/Merman.cfg:16
-#, fuzzy
 msgid ""
 "Skilled creatures of the sea, Mermen are powerful and quick in any watery "
 "environment, but struggle greatly to move on land."
 msgstr ""
-"A skilled creature of the sea, the Merman is powerful and quick in any "
-"amphibious environment, but struggles on land."
+"De meermannen, die handige schepsels van de zee zijn snel en krachtig in "
+"elke aquatische omgeving maar kunnen amper bewegen op het land."
 
 #: data/units/Merman.cfg:19 data/units/Merman_Lord.cfg:20
 #: data/units/Naga.cfg:20 data/units/Sea_Hag.cfg:20 data/units/Triton.cfg:19
-#, fuzzy
 msgid "trident"
 msgstr "drietand"
 
 #: data/units/Mudcrawler.cfg:3
 msgid "Mudcrawler"
-msgstr ""
+msgstr "Modderkruiper"
 
 #: data/units/Mudcrawler.cfg:16
 msgid ""
@@ -4833,78 +4550,69 @@
 msgstr ""
 
 #: data/units/Naga.cfg:3
-#, fuzzy
 msgid "Naga"
 msgstr "Naga"
 
 #: data/units/Naga.cfg:17
-#, fuzzy
 msgid ""
 "Like the Mermen, Nagas are inhabitants of the seas. Smaller and more nimble "
 "than their counterparts, they share a distaste for dry land."
 msgstr ""
-"The naga, like the merman, are inhabitants of the seas. While they are "
-"smaller and nimbler than their counterparts, they share their distaste for "
-"dry land."
+"De naga, zoals de meermannen, zijn bewoners van de zeeën. Ze zijn kleiner en 
"
+"gekwiekster dan de meermannen maar zijn even onhandig op het droge."
 
 #: data/units/Necromancer.cfg:3
-#, fuzzy
 msgid "Necromancer"
 msgstr "Necromancer"
 
 #: data/units/Necromancer.cfg:16
-#, fuzzy
 msgid ""
 "Necromancer are Mages that have decided to follow the paths of the dark "
 "arts. By tapping into the power of the undead, Necromancers can cast spells "
 "that drain the lifeforce from their foes and add it to their own."
 msgstr ""
-"A necromancer is a mage that decided to follow the paths of the dark arts. "
-"By tapping into the power of the undead, the necromancer can cast spells "
-"that drain the lifeforce from his foes and add it to his own."
+"Een necromancer is een magiër die besloten heeft het pad van de zwarte magie 
"
+"te bewandelen. Door uit de duistere machten te tappen kan hij spreuken over "
+"zijn vijanden uitspreken en zo het leven uit hun wegzuigen.. en zichzelf "
+"sterken."
 
 #: data/units/Necrophage.cfg:3
-#, fuzzy
 msgid "Necrophage"
 msgstr "Necrophagus"
 
 #: data/units/Necrophage.cfg:16
-#, fuzzy
 msgid ""
 "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their "
 "hoped-for food with poisonous claws."
 msgstr ""
-"Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their "
-"hoped-for food with poisonous claws."
+"Gedreven door een onbevredigbare honger naar dood vlees, vallen necrophagen "
+"hun voedsel-in-wording aan met hun giftige klauwen."
 
 #: data/units/Nightgaunt.cfg:3
-#, fuzzy
 msgid "Nightgaunt"
 msgstr "Nacht-Onding"
 
 #: data/units/Nightgaunt.cfg:16
-#, fuzzy
 msgid ""
 "Nightgaunts haunt the night, keeping their ugly faces behind masks in an "
 "effort to hide their souls of pure evil. These despicable creatures are able "
 "to hide at night, leaving no trace of their presence."
 msgstr ""
-"Nightgaunts haunt the night, keeping their ugly faces behind masks in an "
-"effort to hide their souls of pure evil. These despicable creatures are able "
-"to hide at night, leaving no trace of their presence."
+"Nacht-Ondingen jagen in de nacht. Ze dragen maskers om hun zielen van zuiver "
+"kwade te verbergen.  Deze verwerpelijke creaturen kunnen hun in de "
+"duisternis van de nacht verstoppen."
 
 #: data/units/Nightgaunt.cfg:18 data/units/Shadow.cfg:16
-#, fuzzy
 msgid "nightstalk"
 msgstr "nachtsluip"
 
 #: data/units/Noble_Commander.cfg:3
 msgid "Noble Commander"
-msgstr ""
+msgstr "Adelijke Aanvoerder"
 
 #: data/units/Noble_Fighter.cfg:3
 msgid "Noble Fighter"
-msgstr ""
+msgstr "Adelijke Strijder"
 
 #: data/units/Noble_Fighter.cfg:17
 msgid ""
@@ -4915,119 +4623,109 @@
 
 #: data/units/Noble_Lord.cfg:3
 msgid "Noble Lord"
-msgstr ""
+msgstr "Heer van Adel"
 
 #: data/units/Noble_Youth.cfg:3
 msgid "Noble Youth"
-msgstr ""
+msgstr "Jeugd van Adel"
 
 #: data/units/Noble_Youth.cfg:17
 msgid ""
 "Today he is a young man, by his devotion to the crown he is seeking to "
 "become a Lord -- to join the elite of humanity."
 msgstr ""
+"Vandaag is hij een jongeman, door zijn toewijding tot de kroon streeft hij "
+"ernaar een Heer te worden, streeft hij ernaar tot de elite der mensen te "
+"behoren."
 
 #: data/units/Noble_Youth.cfg:20 data/units/Youth.cfg:20
 msgid "training sword"
-msgstr ""
+msgstr "houten zwaard"
 
 #: data/units/Ogre.cfg:3
-#, fuzzy
 msgid "Ogre"
 msgstr "Ogre"
 
 #: data/units/Ogre.cfg:15
-#, fuzzy
 msgid ""
 "Ogres are stupid giant humanoids that usually live alone in the wilderness. "
 "While they can be easily outrun or outsmarted, their strength is not to be "
 "underestimated."
 msgstr ""
-"Ogres are giant, stupid humanoids that usually live alone in the wilderness. "
-"While they can be easily outran or outsmarted, their strenght is not to be "
-"underestimated."
+"Ogres zijn grote domme humanoïde schepsels die normaal gezien alleen in de "
+"wildernis leven. Ze zijn dan wel niet de snelste of de slimste, maar hun "
+"kracht valt niet te onderschatten."
 
 #: data/units/Orcish_Archer.cfg:3
-#, fuzzy
 msgid "Orcish Archer"
 msgstr "Orkse Schutter"
 
 #: data/units/Orcish_Archer.cfg:16
-#, fuzzy
 msgid ""
 "Orcish Archers are considered by many of their fellow orcs to be a lesser "
 "caste of warrior, for attacking their enemies from a distance. However, "
 "since most orcs won't learn how to handle a bow, he is an indispensable part "
 "of the orcish army."
 msgstr ""
-"The Archer is considered by many orcs to be a lesser caste of warrior, for "
-"attacking his enemies from a distance. Howerver, since most orcs won't learn "
-"how to handle a bow, he is an indispensable part of the orcish army."
+"De boogschutter wordt door de meeste orks gezien als een laffe strijder "
+"omdat hij zijn vijanden vanop afstand aanvalt. Ze zijn nochtans onmisbaar in "
+"het anders boogloze orkse leger. "
 
 #: data/units/Orcish_Assassin.cfg:3
-#, fuzzy
 msgid "Orcish Assassin"
-msgstr "Orkse Moordenaar"
+msgstr "Orkse Doder"
 
 #: data/units/Orcish_Assassin.cfg:16
-#, fuzzy
 msgid ""
 "While not so strong in combat, Orcish Assassins are fast and can defend "
 "themselves well over different kinds of terrain. These Assassins use "
 "poisoned darts, and victims of this poison will continually take damage "
 "until they can be cured in town or by a healer."
 msgstr ""
-"While not so strong in combat, the Orcish Assassin is fast, can defend "
-"himself well over different kinds of terrain, and poisons his darts. A "
-"victim hit by poison will take damage from time to time, until he can stop "
-"at a town to be healed."
+"Ze brengen dan wel niet zo heel veel schade toe, maar hun vermogen zich goed "
+"te verdedigen op de meeste terreinen en hun snelheid gecombineerd met hun "
+"giftige darts maken van hen tegenstanders om rekening mee te houden. "
 
 #: data/units/Orcish_Assassin.cfg:36 data/units/Orcish_Slayer.cfg:41
-#, fuzzy
 msgid "darts"
 msgstr "darts"
 
 #: data/units/Orcish_Crossbow.cfg:21 data/units/Orcish_Crossbowman.cfg:19
 msgid "short sword"
-msgstr ""
+msgstr "kort zwaard"
 
 #: data/units/Orcish_Crossbowman.cfg:3
-#, fuzzy
 msgid "Orcish Crossbowman"
 msgstr "Orkse Kruisschutter"
 
 #: data/units/Orcish_Crossbowman.cfg:16
-#, fuzzy
 msgid ""
 "Orcish Crossbowmen try to compensate for their lack of skill with the raw "
 "power of their weapon. While they are not as effective as the Elvish "
 "Marksmen in long-range combat, they are sturdier and can handle theselves a "
 "little better than the Elves in close combat."
 msgstr ""
-"Orcish Crossbowmen try to compensate for their lack of skill with the raw "
-"power of their weapon. While they are not as effective as the Elvish "
-"Marksmen in long-range combat, they are sturdier and can handle theselves a "
-"little better than the Elves in close combat."
+"Orkse kruisschutters compenseren hun gebrek aan kunde met de brute kracht "
+"van hun wapen. Ze zijn niet even effectief als de elven maar staan beter hun "
+"mannetje in lijf aan lijf gevechten."
 
 #: data/units/Orcish_Grunt.cfg:3
-#, fuzzy
 msgid "Orcish Grunt"
 msgstr "Orkse Grunt"
 
 #: data/units/Orcish_Grunt.cfg:16
-#, fuzzy
 msgid ""
 "Orcish Grunts form the core of the orcish forces. Although slower than human "
 "or elven fighters, Grunts can deliver much more powerful blows, and take "
 "more hits before falling."
 msgstr ""
-"The Orcish Grunt makes the base of the orcish forces. Although slower than "
-"human or elven fighters, the grunt can deliver much more powerful blows, and "
-"take more hits before falling."
+"De orkse Grunt vormt de basis van de orkse strijdkrachten. Ze zijn dan wel "
+"tragen dan elven of mensen maar ze kunnen zware slagen toebrengen en meer "
+"slagen verteren."
 
 #: data/units/Orcish_Leader.cfg:3
 msgid "Orcish Leader"
-msgstr ""
+msgstr "Orkse Leider"
 
 #: data/units/Orcish_Leader.cfg:18 data/units/Orcish_Ruler.cfg:18
 msgid ""
@@ -5039,17 +4737,14 @@
 msgstr ""
 
 #: data/units/Orcish_Ruler.cfg:3
-#, fuzzy
 msgid "Orcish Ruler"
 msgstr "Orkse Heerser"
 
 #: data/units/Orcish_Shaman.cfg:3
-#, fuzzy
 msgid "Orcish Shaman"
-msgstr "Orkse Shaman"
+msgstr "Orkse Shamaan"
 
 #: data/units/Orcish_Shaman.cfg:15
-#, fuzzy
 msgid ""
 "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
 "tribes, they form the Orcish Council, which makes important decisions for "
@@ -5058,26 +4753,22 @@
 "Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
 "draining their life."
 msgstr ""
-"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
-"tribes, they form the Orcish Council, which makes important decisions for "
-"the whole Orcish community and arbitrates the many conflicts that arise "
-"between tribes of this argumentative race. Although physically weak (for "
-"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
-"draining their life."
+"Orkse Shamans zijn de bewakers van de orkse magie. Ze vormen de Raad der "
+"Orks en worden gerespecteerd door de meeste orkse stammen. De Raad der Orks "
+"neemt beslissingen in de vele conflicten tussen de verschillende stammen en "
+"bij andere belangrijke aangelegenheden. Ze zijn dan wel fysiek zwak maar "
+"kennen krachtige spreuken om hun vijanden te vervloeken."
 
 #: data/units/Orcish_Shaman.cfg:25 data/units/Orcish_Shaman.cfg:68
 #: data/units/Orcish_Shaman.cfg:111 data/units/Vampire_Lady.cfg:33
-#, fuzzy
 msgid "curse"
 msgstr "vloek"
 
 #: data/units/Orcish_Shaman.cfg:46
-#, fuzzy
 msgid "Novice Orcish Shaman"
-msgstr "Jonge Orkse Shaman"
+msgstr "Jonge Orkse Shamaan"
 
 #: data/units/Orcish_Shaman.cfg:58
-#, fuzzy
 msgid ""
 "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
 "tribes, they form the Orcish Council, which makes important decisions for "
@@ -5087,21 +4778,18 @@
 "draining their life. Novices Shamans are still young and vigorous, but their "
 "spell-casting ability still needs improvement."
 msgstr ""
-"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
-"tribes, they form the Orcish Council, which makes important decisions for "
-"the whole Orcish community and arbitrates the many conflicts that arise "
-"between tribes of this argumentative race. Although physically weak (for "
-"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
-"draining their life. Novices Shamans are still young and vigorous, but their "
-"spell-casting ability still needs improvement."
+"Orkse Shamans zijn de bewakers van de orkse magie. Ze vormen de Raad der "
+"Orks en worden gerespecteerd door de meeste orkse stammen. De Raad der Orks "
+"neemt beslissingen in de vele conflicten tussen de verschillende stammen en "
+"bij andere belangrijke aangelegenheden. Ze zijn dan wel fysiek zwak maar "
+"kennen krachtige spreuken om hun vijanden te vervloeken. Jonge orkse "
+"shamaans zijn nog niet zo bedreven in de magie als hun meer ervaren broeders."
 
 #: data/units/Orcish_Shaman.cfg:89
-#, fuzzy
 msgid "Old Orcish Shaman"
-msgstr "Oude Orkse Shaman"
+msgstr "Oude Orkse Shamaan"
 
 #: data/units/Orcish_Shaman.cfg:101
-#, fuzzy
 msgid ""
 "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
 "tribes, they form the Orcish Council, which makes important decisions for "
@@ -5111,31 +4799,29 @@
 "draining their life. Old Orcish Shamans are shamans that have mastered "
 "magic, although their physical strength has declined with age."
 msgstr ""
-"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
-"tribes, they form the Orcish Council, which makes important decisions for "
-"the whole Orcish community and arbitrates the many conflicts that arise "
-"between tribes of this argumentative race. Although physically weak (for "
-"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
-"draining their life. Old Orcish Shamans are shamans that have mastered "
-"magic, although their physical strength has declined with age."
+"Orkse Shamaans zijn de bewakers van de orkse magie. Ze vormen de Raad der "
+"Orks en worden gerespecteerd door de meeste orkse stammen. De Raad der Orks "
+"neemt beslissingen in de vele conflicten tussen de verschillende stammen en "
+"bij andere belangrijke aangelegenheden. Ze zijn dan wel fysiek zwak maar "
+"kennen krachtige spreuken om hun vijanden te vervloeken."
 
 #: data/units/Orcish_Slayer.cfg:3
-#, fuzzy
 msgid "Orcish Slayer"
-msgstr "Orkse Doder"
+msgstr "Orkse Moordenaar"
 
 #: data/units/Orcish_Slayer.cfg:16
-#, fuzzy
 msgid ""
 "Orcish Slayers are fast and nimble, competent in short- and long-ranged "
 "combat, and use a poison attack. They make formidable opponents."
 msgstr ""
-"Fast and nimble, competent in short and long ranged combat, and using a "
-"poisoning attack, the Orcish Slayer is a formidable opponent."
+"Snel en lenig, capabel in lijf aan lijf gevechten en gevechten vanop "
+"afstand, met hun vergiftende aanval is de orkse moordenaar een te duchten "
+"tegenstander.  Fast and nimble, competent in short and long ranged combat, "
+"and using a poisoning attack, the Orcish Slayer is a formidable opponent."
 
 #: data/units/Orcish_Sovereign.cfg:3
 msgid "Orcish Sovereign"
-msgstr ""
+msgstr "Orkse Heerser"
 
 #: data/units/Orcish_Sovereign.cfg:18
 msgid ""
@@ -5147,44 +4833,38 @@
 msgstr ""
 
 #: data/units/Orcish_Warlord.cfg:3
-#, fuzzy
 msgid "Orcish Warlord"
 msgstr "Orkse Meester"
 
 #: data/units/Orcish_Warlord.cfg:15
-#, fuzzy
 msgid ""
 "Only Orcs with both great cunning and unsurpassed strength can become "
 "Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
 "the orcish fighting groups."
 msgstr ""
-"Only the orcs with both great cunning and unsurpassed strength can become "
-"Warlords. Skilled in both the sword and the bow, these beast-warriors lead "
-"the orcish fighting groups."
+"Alleen de orks met zowel handigheid en enorme kracht kunnen orkse meesters "
+"worden. Ze zijn bedreven in het gebruik van zwaard en boog. Deze beest-"
+"strijders leiden de orkse vernielstroepen."
 
 #: data/units/Orcish_Warrior.cfg:3
-#, fuzzy
 msgid "Orcish Warrior"
 msgstr "Orkse Strijder"
 
 #: data/units/Orcish_Warrior.cfg:16
-#, fuzzy
 msgid ""
 "Having mastered the art of dual-sword fighting, Orcish Warriors are highly "
 "respected among the Orcs, and highly feared by their foes. Their only "
 "weakness is their inability to wield the bow."
 msgstr ""
-"Having mastered the art of dual sword fighting, the Orcish Warrior is highly "
-"respected among the orcs, and highly feared by his foes. His only weakness "
-"is the inability to wield bows."
+"Met hun twee zwaarden worden de orkse strijders ten zeerste gerespecteerd "
+"bij de orks en ten zeerste gevreesd bij hun vijanden. Hun enigste zwakte is "
+"hun onkunde een boog te hanteren."
 
 #: data/units/Outlaw.cfg:3 data/units/Outlaw.cfg:75
-#, fuzzy
 msgid "Outlaw"
 msgstr "Vrijbuiter"
 
 #: data/units/Outlaw.cfg:17
-#, fuzzy
 msgid "Outlaws fight better at night."
 msgstr "Vrijbuiters vechten beter 's nachts."
 
@@ -5194,7 +4874,7 @@
 
 #: data/units/Outlaw_Princess.cfg:4
 msgid "Outlaw Princess"
-msgstr ""
+msgstr "Brigant Princess"
 
 #: data/units/Outlaw_Princess.cfg:19
 msgid ""
@@ -5206,11 +4886,11 @@
 
 #: data/units/Outlaw_Queen.cfg:3
 msgid "Outlaw Queen"
-msgstr ""
+msgstr "Brigant Koningin"
 
 #: data/units/Outlaw_Queen.cfg:17
 msgid "skirmisher,leadership"
-msgstr ""
+msgstr "warzaaier,aanvoerder"
 
 #: data/units/Outlaw_Queen.cfg:20
 msgid ""
@@ -5223,22 +4903,20 @@
 msgstr ""
 
 #: data/units/Paladin.cfg:3
-#, fuzzy
 msgid "Paladin"
 msgstr "Paladin"
 
 #: data/units/Paladin.cfg:21
-#, fuzzy
 msgid ""
 "Knights of the highest virtue, Paladins have all the skills of the Knight, "
 "and can also heal adjacent friendly units."
 msgstr ""
-"A knight of the highest virtue, the Paladin has all the skills of the "
-"knight, but can also heal adjacent friendly units."
+"Ridder van de hoogste deugden, de Paladin heeft al de vaardigheden van een "
+"ridder maar kan tegens de hem omringende eenheden helen."
 
 #: data/units/Peasant.cfg:3
 msgid "Peasant"
-msgstr ""
+msgstr "Boer"
 
 #: data/units/Peasant.cfg:17
 msgid ""
@@ -5247,59 +4925,54 @@
 "homes. However, if you're hurling peasants at your foes, you're clearly out "
 "of superior forces."
 msgstr ""
+"Boeren vormen de ruggegraat van de landelijke economie en zijn de soldaten "
+"van de laatste hoop. Ookal zijn ze niet erg afschrikwekkend, ze zullen hun "
+"haart en  huis verdedigen met alles wat ze in zich hebben. "
 
 #: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
 msgid "pitchfork"
-msgstr ""
+msgstr "riek"
 
 #: data/units/Pikeman.cfg:3
-#, fuzzy
 msgid "Pikeman"
-msgstr "Pikenier"
+msgstr "Piekenier"
 
 #: data/units/Pikeman.cfg:16
-#, fuzzy
 msgid ""
 "Pikemen are more experienced soldiers who have changed their spears for long "
 "pikes. Because of the length of their weapons, they always strike first in "
 "combat, even when defending. They are especially deadly when fighting "
 "cavalry."
 msgstr ""
-"Pikemen are are more experienced soldiers that change their spears for long "
-"pikes. Pikemen can be deadly when fighting calvary."
+"Piekeniers zijn meer ervaren soldaten die hun speren voor lange pieken "
+"hebben geruild. Piekeniers zijn de nachtmerrie van elke cavalerie."
 
 #: data/units/Pikeman.cfg:19
-#, fuzzy
 msgid "pike"
 msgstr "piek"
 
 #: data/units/Pirate_Galleon.cfg:49
-#, fuzzy
 msgid "Pirate Galleon"
 msgstr "Piratengaljoen"
 
 #: data/units/Pirate_Galleon.cfg:61 data/units/Transport_Galleon.cfg:15
 #: data/units/Watch_Tower.cfg:17
-#, fuzzy
 msgid "ballista"
 msgstr "ballista"
 
 #: data/units/Poacher.cfg:3
-#, fuzzy
 msgid "Poacher"
 msgstr "Stroper"
 
 #: data/units/Poacher.cfg:16
-#, fuzzy
 msgid ""
 "Poachers rely on their hunting experience and are most valuable at night and "
 "in forests and swamps."
 msgstr ""
-"Poachers rely on their hunting experience and are most valuable at night and "
-"in forests and swamps."
+"Stropers vertrouwen op hun jachtervaring en zijn het waardevolst 's nachts "
+"en in bossen of moerassen."
 
 #: data/units/Princess.cfg:19 data/units/Princess.cfg:57
-#, fuzzy
 msgid ""
 "A noble by birth, the Princess has learnt swordplay with the greatest "
 "generals and battle tactics with the greatest sages, making her both a great "
@@ -5315,62 +4988,54 @@
 "verwarring zaaien en negeert controle-zones."
 
 #: data/units/Red_Mage.cfg:3 data/units/Red_Mage.cfg:72
-#, fuzzy
 msgid "Red Mage"
 msgstr "Rode Magiër"
 
 #: data/units/Red_Mage.cfg:20 data/units/Red_Mage.cfg:89
-#, fuzzy
 msgid ""
 "Red Mages attack with powerful magic fireballs that are guaranteed a good "
 "chance of hitting. Deft of foot, and skilled fighters both day and night, "
 "Red Mages are therefore valuable in almost all situations."
 msgstr ""
-"The red mage attacks with powerful fireballs, that are guaranteed a good "
-"chance of hitting. Good at both day and night, and deft of foot, the red "
-"mage is valuable in almost all situations"
+"De rode magiër valt aan met grote vuurballen die bijna altijd doel treffen. "
+"Ze zijn sterk zoveel overdag al 's nachts en zijn waardevol in bijna elke "
+"situatie."
 
 #: data/units/Revenant.cfg:3
-#, fuzzy
 msgid "Revenant"
 msgstr "Wedergekomene"
 
 #: data/units/Revenant.cfg:15
-#, fuzzy
 msgid ""
 "Revenants are undead creatures raised from once mighty warriors. While the "
 "warriors' will and soul are all but lost, their fighting skills certainly "
 "remain with the Revenant."
 msgstr ""
-"A Revenant is an undead raised from a once mighty warrior. While the "
-"warrior's will and soul are all but lost, the fighting skills certainly "
-"remain."
+"Een wedergekomene is een levende dode, herrezen uit de beenderen van een "
+"eens groot strijder. Ook al heeft de strijder zijn ziel en wil verloren, "
+"zijn vechtkunde is er niet minder om geworden."
 
 #: data/units/Rogue.cfg:3
-#, fuzzy
 msgid "Rogue"
 msgstr "Schurk"
 
 #: data/units/Rogue.cfg:17
-#, fuzzy
 msgid ""
 "Rogues are masters of agility and can move right past an enemy, ignoring any "
 "zones of control. Master thieves, they too have the backstab ability, which "
 "allows them to do double damage if an ally of theirs is on the opposite side "
 "of an enemy they are attacking."
 msgstr ""
-"Schurken zijn meesters ... in agility, they can move past an enemy, ignoring "
-"zones of control. They also possess the backstab ability, which allows them "
-"to do double damage if an ally of the rogue is on the opposite side of an "
-"enemy they are attacking"
+"Schurken zijn meesters in behendigheid, ze kunnen langs een vijand glippen "
+"en de controlezones negeren. Ze beheersen tevens de ruggesteek, wat hen "
+"toestaat twee keer zoveel schade te berokkenen dan normaal wanneer een "
+"bevriende eenheid de vijand langsvoor afleidt."
 
 #: data/units/Royal_Guard.cfg:3
-#, fuzzy
 msgid "Royal Guard"
 msgstr "Koninklijke Garde"
 
 #: data/units/Royal_Guard.cfg:16
-#, fuzzy
 msgid ""
 "Members of the Royal Guard are hand picked from the strongest and sturdiest "
 "of the army. They are deployed only in critical situations and, so far, have "
@@ -5381,22 +5046,18 @@
 "gebruikt, en totnogtoe hebben ze hun taak steeds volbracht."
 
 #: data/units/Saurian.cfg:3
-#, fuzzy
 msgid "Saurian"
 msgstr "Saurian"
 
 #: data/units/Saurian_Warrior.cfg:3
-#, fuzzy
 msgid "Saurian Warrior"
 msgstr "Saurian Strijder"
 
 #: data/units/Sea_Hag.cfg:3
-#, fuzzy
 msgid "Sea Hag"
 msgstr "Zee Haga"
 
 #: data/units/Sea_Hag.cfg:17
-#, fuzzy
 msgid ""
 "Sea Hags are older and more experienced Nagas who have learned to control "
 "the water magic."
@@ -5406,15 +5067,13 @@
 
 #: data/units/Sea_Hag.cfg:27
 msgid "water spray"
-msgstr ""
+msgstr "waterstraal"
 
 #: data/units/Sea_Orc.cfg:3
-#, fuzzy
 msgid "Sea Orc"
 msgstr "Zee Ork"
 
 #: data/units/Sea_Orc.cfg:16
-#, fuzzy
 msgid ""
 "While often viewed as inferior to their land loving counterparts Sea Orcs "
 "represent a great leap for all goblinoids as they have adapted to aquatic "
@@ -5422,16 +5081,16 @@
 "their lack of a ranged attack and poor defence on land do represent "
 "strategic weaknesses."
 msgstr ""
-"Bugg: De Overheersing der Zeeën! Een kleine stap voor mij, een grote stap "
-"voor alle goblins!!"
+"De Overheersing der Zeeën! Een grote stap voor de goblins, die normaal "
+"gezien liever met beide voeten op vaste grond blijven. Zee orks zijn sterke "
+"strijders te water, maar ze missen een afstandsaanval en zijn kwetsbaar op "
+"het land."
 
 #: data/units/Sea_Serpent.cfg:3
-#, fuzzy
 msgid "Sea Serpent"
 msgstr "Zeeslang"
 
 #: data/units/Sea_Serpent.cfg:16
-#, fuzzy
 msgid ""
 "Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
 msgstr ""
@@ -5439,44 +5098,39 @@
 "kapseizen."
 
 #: data/units/Sergeant.cfg:3
-#, fuzzy
 msgid "Sergeant"
 msgstr "Sergeant"
 
 #: data/units/Sergeant.cfg:18
-#, fuzzy
 msgid ""
 "The Sergeant is an officer in the ranks of the Royal Army. He is not "
 "stronger than other fighters, but he has hopes of advancing to greatness. As "
 "the leader of his unit, he must survive for the battle to be won."
 msgstr ""
-"The Sergeant is an officer in the ranks of the Royal Army. He is not "
-"stronger than other fighters, but he has hopes of advancing to greatness. As "
-"the leader of his unit, he must survive for the battle to be won."
+"De sergeant is een officier in de rangen van het koninklijke leger. Hij is "
+"niet sterker dan andere strijders, maar hij draagt de verwachting in zich "
+"mee ooit tot grote daden te komen. Als de leider van zijn eenheid moet hij "
+"het gevecht overleven wil de strijd gewonnen worden."
 
 #: data/units/Shadow.cfg:3
-#, fuzzy
 msgid "Shadow"
 msgstr "Shaduw"
 
 #: data/units/Shadow.cfg:17
-#, fuzzy
 msgid ""
 "Souls blackened by evil, Shadows roam the night attacking unsuspecting foes. "
 "These incorporeal fiends are able to hide at night, leaving no trace of "
 "their presence."
 msgstr ""
-"Souls blackened by evil, Shadows roam the night attacking unsuspecting foes. "
-"These incorporeal fiends are able to hide at night, leaving no trace of "
-"their presence."
+"Zielen zwart van het kwade, de schaduwen jagen in de nacht op "
+"nietsvermoedende vijanden. Deze onbelichaamde schepsels kunnen 's nachts "
+"volledig in de omgeving opgaan en blijven zo ongedetecteerd door eenieder."
 
 #: data/units/Shock_Trooper.cfg:3
-#, fuzzy
 msgid "Shock Trooper"
 msgstr "Schoktroep"
 
 #: data/units/Shock_Trooper.cfg:15
-#, fuzzy
 msgid ""
 "Shock Troopers are the elite of the Wesnothian military. Although they move "
 "slowly, they are immensely powerful and therefore feared throughout Wesnoth "
@@ -5486,56 +5140,50 @@
 "ongelooflijk sterk, en worden gevreesd in Wesnoth en ver erbuiten."
 
 #: data/units/Silver_Mage.cfg:3 data/units/Silver_Mage.cfg:90
-#, fuzzy
 msgid "Silver Mage"
 msgstr "Zilveren Magiër"
 
 #: data/units/Silver_Mage.cfg:21 data/units/Silver_Mage.cfg:108
-#, fuzzy
 msgid "teleport"
 msgstr "teleportatie"
 
 #: data/units/Silver_Mage.cfg:22 data/units/Silver_Mage.cfg:109
-#, fuzzy
 msgid ""
 "Silver Mages are the most deft of foot and elusive of all mages. They can "
 "teleport from any friendly village to another, translating themselves in an "
 "instant. They are also highly resistant to most forms of magical attack."
 msgstr ""
-"Silver Mages are the most deft of foot and elusive of all mages. They can "
-"teleport from any friendly village to another, translating themselves in an "
-"instant. They are also highly resistant to most forms of magical attack."
+"Zilveren Magiërs zijn de snelste en handigste van alle magiërs. Ze kunnen "
+"van een bevriend dorp naar een ander bevriend dorp teleporteren. Tevens zijn "
+"ze resistent tegen de meeste vormen van magie."
 
 #: data/units/Skeletal_Dragon.cfg:3
 msgid "Skeletal Dragon"
-msgstr ""
+msgstr "Skeletdraak"
 
 #: data/units/Skeletal_Dragon.cfg:27
 msgid "jaw"
-msgstr ""
+msgstr "kaak"
 
 #: data/units/Skeleton.cfg:3
-#, fuzzy
 msgid "Skeleton"
 msgstr "Skelet"
 
 #: data/units/Skeleton.cfg:16
-#, fuzzy
 msgid ""
 "Skeletons are warriors who have been slain in battle and brought back by "
 "dark magics. Like all undead, they are especially vulnerable to fire and "
 "holy spells, but resistant to bladed weapons."
 msgstr ""
-"A warrior, slain in battle and brought back by dark magics. All undead are "
-"weak to fire and holy spells, but resistant against bladed weapons."
+"Een strijder die na gedood te zijn in een gevecht herrezen is door toedoen "
+"van zwarte magie. Alle levende doden zijn kwetsbaar voor vuur en heilige "
+"aanvallen maar resistent tegen stalen wapens."
 
 #: data/units/Skeleton_Archer.cfg:3
-#, fuzzy
 msgid "Skeleton Archer"
 msgstr "Skelet Boogschutter"
 
 #: data/units/Skeleton_Archer.cfg:14
-#, fuzzy
 msgid ""
 "The undead Skeleton Archers are the bodies of fallen archers, brought back "
 "to battle. Like all undead, they are especially vulnerable to flames and "
@@ -5546,55 +5194,50 @@
 "en heilige aanvallen, maar resistent tegen tegen puntige wapens."
 
 #: data/units/Sleeping_Gryphon.cfg:3
-#, fuzzy
 msgid "Sleeping Gryphon"
 msgstr "Slapende Grifoen"
 
 #: data/units/Sleeping_Gryphon.cfg:15
-#, fuzzy
 msgid "Shhhh! The Gryphon is sleeping! You'd better not wake it up!"
 msgstr "Sssst! De grifoen slaapt! Je maakt het beter niet wakker!"
 
 #: data/units/Soul_Shooter.cfg:3
 msgid "Soul Shooter"
-msgstr ""
+msgstr "Zielenschieter"
 
 #: data/units/Soul_Shooter.cfg:15
 msgid ""
 "Wrapped in dark cloaks, the soul shooters roam the lands searching targets "
 "for its bone arrows."
 msgstr ""
+"Gehuld in donkere mantels, de zielenschutters zwerven over het land op zoek "
+"naar doelwitten voor hun beenderen pijlen."
 
 #: data/units/Soul_Shooter.cfg:24
 msgid "bone"
-msgstr ""
+msgstr "been"
 
 #: data/units/Soulless.cfg:3
-#, fuzzy
 msgid "Soulless"
 msgstr "Zielloos"
 
 #: data/units/Soulless.cfg:16
-#, fuzzy
 msgid ""
 "These animated walking corpses have become strong from long experience "
 "fighting the living."
 msgstr ""
-"These animated walking corpses have become strong from long experience "
-"fighting the living."
+"Deze herrezen wandelende lijken zijn sterker geworden door hun lange "
+"ervaring met het bevechten van de levenden."
 
 #: data/units/Soulless.cfg:24 data/units/Walking_Corpse.cfg:24
-#, fuzzy
 msgid "plague"
 msgstr "plaag"
 
 #: data/units/Spearman.cfg:3
-#, fuzzy
 msgid "Spearman"
 msgstr "Speerman"
 
 #: data/units/Spearman.cfg:16
-#, fuzzy
 msgid ""
 "Spearmen are the core of the human armies. These young soldiers are given "
 "basic training and put in the front lines to do the bulk of the fighting. "
@@ -5608,30 +5251,26 @@
 "verdedigen."
 
 #: data/units/Spectre.cfg:3
-#, fuzzy
 msgid "Spectre"
 msgstr "Geest"
 
 #: data/units/Spectre.cfg:16
-#, fuzzy
 msgid ""
 "Spectres, the most powerful ghosts in the undead ranks, can use their powers "
 "to summon a spectral sword that drains the life out of their foes to "
 "strengthen themselves. They also have a terrible wail that freezes the heart "
 "of the weak."
 msgstr ""
-"Spectres, the most powerful ghosts in the undead ranks, can use their powers "
-"to summon a spectral sword that drains the life out of their foes to "
-"strengthen themselves. They also have a terrible wail that freezes the heart "
-"of the weak."
+"Geesten, de sterkste spoken uit de gelederen der levende doden, gebruiken "
+"hun krachten om een magisch zwaard op te roepen dat het leven uit hun "
+"vijanden zuigt en hunzelf sterkt. Ze kunnen ook een bloedstollend gekrijs "
+"uitstuiten."
 
 #: data/units/Swordsman.cfg:3
-#, fuzzy
 msgid "Swordsman"
 msgstr "Zwaardvechter"
 
 #: data/units/Swordsman.cfg:16
-#, fuzzy
 msgid ""
 "Swordsmen are the core of the human armies. These young soldiers are given "
 "basic training and put in the front lines to do the bulk of the fighting."
@@ -5641,21 +5280,21 @@
 
 #: data/units/Tentacle.cfg:3
 msgid "Tentacle of the Deep"
-msgstr ""
+msgstr "Tentakel uit de Diepte"
 
 #: data/units/Tentacle.cfg:17
 msgid ""
 "Tentacles of the Deep are the appendages of some larger monster that lurks "
 "below the waves."
 msgstr ""
+"De tentakels uit de diepte zijn de aanhangsels van gigantische monsters die "
+"beneden de waterspiegel huizen."
 
 #: data/units/Thief.cfg:3
-#, fuzzy
 msgid "Thief"
 msgstr "Dief"
 
 #: data/units/Thief.cfg:16
-#, fuzzy
 msgid ""
 "Thieves are deft of foot and elusive, making them difficult to hit. Skilled "
 "at back-stabbing, Thieves do double damage if an ally of theirs is on the "
@@ -5668,41 +5307,36 @@
 "staat. Dieven werken efficiënter 's nachts dan overdag."
 
 #: data/units/Thug.cfg:3
-#, fuzzy
 msgid "Thug"
 msgstr "Vrijbuiter"
 
 #: data/units/Thug.cfg:16
-#, fuzzy
 msgid "Thugs are bandits who use large clubs to beat their victims."
-msgstr "Thugs are bandits who use large clubs to beat their victims."
+msgstr ""
+"Vrijbuiters zijn bandieten die zware knuppels gebruiken om hun slachtoffers "
+"in elkaar te slaan."
 
 #: data/units/Transport_Galleon.cfg:3
-#, fuzzy
 msgid "Transport Galleon"
 msgstr "Transport-Galjoen"
 
 #: data/units/Trapper.cfg:3
-#, fuzzy
 msgid "Trapper"
 msgstr "Valzetter"
 
 #: data/units/Trapper.cfg:16
-#, fuzzy
 msgid ""
 "Trappers usually work supplying food for bandits and outlaws. Their hunting "
 "experience makes them most valuable at night and in forests and swamps."
 msgstr ""
-"Trappers usually work supplying food for bandits and outlaws. Their hunting "
-"experience makes them most valuable at night and in forests and swamps."
+"Valzetters voorzien bandieten en briganten van voedsel. Hun jachtervaring "
+"maakt hen vooral 's nachts en in bossen en moerassen waardevol."
 
 #: data/units/Triton.cfg:3
-#, fuzzy
 msgid "Triton"
 msgstr "Triton"
 
 #: data/units/Triton.cfg:16
-#, fuzzy
 msgid ""
 "Tritons are masters of the sea. Skilled in use of the trident, Tritons "
 "easily defeat any enemy foolish enough to wander into their preferred "
@@ -5713,12 +5347,10 @@
 "milieu te komen."
 
 #: data/units/Troll.cfg:3
-#, fuzzy
 msgid "Troll"
 msgstr "Trol"
 
 #: data/units/Troll.cfg:16
-#, fuzzy
 msgid ""
 "Trolls are strong and brutal humanoid monsters with the amazing ability to "
 "regenerate themselves, so that they recover from wounds on their own, even "
@@ -5729,7 +5361,7 @@
 
 #: data/units/Troll_Hero.cfg:3
 msgid "Troll Hero"
-msgstr ""
+msgstr "Trol Held"
 
 #: data/units/Troll_Hero.cfg:16
 msgid ""
@@ -5737,14 +5369,15 @@
 "to regenerate themselves, so that they recover from wounds on their own, "
 "even during battle."
 msgstr ""
+"Trolhelden zijn sterke en brutale mensachtige monsters met de "
+"verbazingwekkende gave zichzelf te regenereren. Zij kunnen hun eigen wonden "
+"helen zelfs tijdens een gevecht!"
 
 #: data/units/Troll_Warrior.cfg:3
-#, fuzzy
 msgid "Troll Warrior"
 msgstr "Trolstrijder"
 
 #: data/units/Troll_Warrior.cfg:16
-#, fuzzy
 msgid ""
 "Hardened by battle, Troll Warriors can deliver deadly blows with a mace, and "
 "are able to regenerate, healing their own wounds during combat."
@@ -5754,12 +5387,10 @@
 "beschadigd weefsel mettertijd."
 
 #: data/units/Troll_Whelp.cfg:3
-#, fuzzy
 msgid "Troll Whelp"
 msgstr "Trolwelp"
 
 #: data/units/Troll_Whelp.cfg:17
-#, fuzzy
 msgid ""
 "Trolls are humanoid monsters that have the amazing ability to regenerate, "
 "recovering from their wounds during battle. Although these Trolls are still "
@@ -5771,12 +5402,10 @@
 "Trolwelpjes zijn nog zwak, maar ze ontwikkelen zeer snel."
 
 #: data/units/Vampire_Bat.cfg:3
-#, fuzzy
 msgid "Vampire Bat"
 msgstr "Vampier"
 
 #: data/units/Vampire_Bat.cfg:16
-#, fuzzy
 msgid ""
 "Vampire Bats are undead flying beasts that attack by biting their victims. "
 "While their fangs are not very powerful, the health of victims is drained "
@@ -5786,30 +5415,26 @@
 "maar ze zuigen bloed uit de vijand. Dit bloed maakt de vleermuis sterker."
 
 #: data/units/Vampire_Lady.cfg:3
-#, fuzzy
 msgid "Vampire Lady"
-msgstr "Vampier-Jongvrouw"
+msgstr "Vampier-Jonkvrouw"
 
 #: data/units/Vampire_Lady.cfg:16
-#, fuzzy
 msgid ""
 "Cold and beautiful, she maintains her eternal youthful appeareance drinking "
 "the blood of the living."
 msgstr ""
-"Cold and beautifull, she mantains its ethernal youthfull apareance drinking "
-"the blood of the living."
+"Koud en mooi, ze behoud haar euwige jeugd door bloed van de levenden te "
+"drinken."
 
 #: data/units/Vampire_Lady.cfg:19
 msgid "blood kiss"
-msgstr ""
+msgstr "bloedkus"
 
 #: data/units/Walking_Corpse.cfg:3
-#, fuzzy
 msgid "Walking Corpse"
 msgstr "Wandelend Lijk"
 
 #: data/units/Walking_Corpse.cfg:16
-#, fuzzy
 msgid ""
 "Walking Corpses are the bodies of the dead, re-animated by dark magic. "
 "Although weak in combat, these zombies can spread their curse to those they "
@@ -5821,11 +5446,11 @@
 
 #: data/units/Wall_Guard.cfg:3
 msgid "Wall Guard"
-msgstr ""
+msgstr "Muurwachter"
 
 #: data/units/Wall_Guard.cfg:30
 msgid "skirmisher,regenerates"
-msgstr ""
+msgstr "warzaaier,regenereert"
 
 #: data/units/Wall_Guard.cfg:32
 msgid ""
@@ -5835,10 +5460,14 @@
 "are mounted on high walls, they cannot move anywhere except on walls and the "
 "roofs of castles."
 msgstr ""
+"De wachters van de hoofdstad Weldyn, de Ringmuurwachters patrouilleren op de "
+"moeren van de stad en schieten op naderende vijanden met hun kruisbogen "
+"voordat deze de kans krijgen zelf aan te vallen. Deze wachters verlaten de "
+"muren of kastelen van Weldyn nooit."
 
 #: data/units/Warrior_King.cfg:3
 msgid "Warrior King"
-msgstr ""
+msgstr "Oorlogskoning"
 
 #: data/units/Warrior_King.cfg:19
 msgid ""
@@ -5846,28 +5475,28 @@
 "protecting their subjects. Kings can coordinate the attacks of level 1 and 2 "
 "units, thereby increasing their fighting efficiency."
 msgstr ""
+"Als de leiders van de mensen koninkrijken zijn de koningen verantwoordelijk "
+"voor het regeren over en het beschermen van hun onderdanen. Koningen kunnen "
+"de aanvallen van rang 1 en 2 eenheden coördineren waardoor deze zwaardere "
+"klappen uitdelen."
 
 #: data/units/Watch_Tower.cfg:3
-#, fuzzy
 msgid "Watch Tower"
 msgstr "Wachttoren"
 
 #: data/units/Watch_Tower.cfg:14
-#, fuzzy
 msgid ""
 "Watch Towers are good places from which to spot enemies and then shoot "
 "miscellaneous items at them with ballistas."
 msgstr ""
-"Watch Towers are good places from which to spot enemies and then shoot "
-"miscellaneous items at them with ballistas."
+"Wachttorens zijn uitstekende stellingen van waaruit men vijanden kan "
+"bespeuren.. om ze vervolgens met allerlei projectielen te bekogelen."
 
 #: data/units/White_Mage.cfg:3 data/units/White_Mage.cfg:65
-#, fuzzy
 msgid "White Mage"
 msgstr "Witte Magiër"
 
 #: data/units/White_Mage.cfg:25 data/units/White_Mage.cfg:84
-#, fuzzy
 msgid ""
 "White Mages are weak in combat, but expert in the ways of healing. Units "
 "placed adjacent to a White Mage will heal as though they were resting in a "
@@ -5877,39 +5506,34 @@
 "De witte magiër is zwak in lijf aan lijf gevechten, maar hij is een meester "
 "in het genezen. Eenheden die een witte magiër omringen worden genezen alsof "
 "ze in een dorpje uitrustten. Verder is deze aanbidder van het licht "
-"uitermate dodelijk voor levende doden. De door hem opgeroepen lichstraal "
+"uitermate dodelijk voor levende doden. De door hem opgeroepen lichtstraal "
 "betekent eeuwige rust voor de levende dode"
 
 #: data/units/Wolf_Rider.cfg:3
-#, fuzzy
 msgid "Wolf Rider"
 msgstr "Wolfruiter"
 
 #: data/units/Wolf_Rider.cfg:17
-#, fuzzy
 msgid ""
 "Smaller and weaker than the orcs, goblins have learned to train large wolves "
 "to serve as mounts, creating the awesome team of the Wolf Riders, who serve "
 "as fast scouts for the goblinoid army. Raised in the orcs' dark caverns, "
 "Wolf Riders can brave even the mountains, unlike most other mounted units."
 msgstr ""
-"Smaller and weaker than the orcs, goblins have learned to train large wolves "
-"to serve as mounts, creating the awesome team of the Wolf Riders, who serve "
-"as fast scouts for the goblinoid army. Raised in the orcs' dark caverns, "
-"Wolf Riders can brave even the mountains, unlike most other mounted units."
+"Goblins zijn kleiner en zwakker dan de orks. Ze hebben wolven leren trainen "
+"om als rijdier te gebruiken. De Wolfruiters vormen de verkenners van het "
+"goblinleger. In tegenstelling tot de meeste bereden troepen hebben zij geen "
+"moeite met bergen."
 
 #: data/units/Wose.cfg:3
-#, fuzzy
 msgid "Wose"
 msgstr "Ent"
 
 #: data/units/Wraith.cfg:3
-#, fuzzy
 msgid "Wraith"
 msgstr "Geest"
 
 #: data/units/Wraith.cfg:16
-#, fuzzy
 msgid ""
 "Wraiths are some of the most powerful ghosts in the undead ranks. They can "
 "summon a spectral sword that drains the life out of their foes, thereby "
@@ -5918,51 +5542,46 @@
 msgstr ""
 "Enkel de duisterste spoken der levende doden kunnen hun krachten aanwenden "
 "om een magisch zwaard op te roepen, dat het leven uit hun vijanden zuigt en "
-"henzelf versterkt. Ze kunnen ook een grijzingwekkend gehuil uitschreeuwen "
-"dat het hart van de zwakken bevriest. Degenen gedood door het gehuil van de "
+"henzelf versterkt. Ze kunnen ook een weerzinwekkend gehuil uitschreeuwen dat "
+"het hart van de zwakken bevriest. Degenen gedood door het gehuil van de "
 "geest komen terug om hun doder te dienen."
 
 #: data/units/Yeti.cfg:3
-#, fuzzy
 msgid "Yeti"
 msgstr "Yeti"
 
 #: data/units/Yeti.cfg:30
-#, fuzzy
 msgid ""
 "Yetis are giant humanoid creatures that live in the mountains. Few have ever "
 "survived an encounter with one, and their existence is doubted by many."
 msgstr ""
-"Yetis are giant humanoid creatures that live in the mountains. Few have ever "
-"survived an encounter with one, and their existence is doubted by many."
+"Yetis zijn gigantische mensachtige creaturen die in de bergen leven. Maar "
+"weinigen hebben een ontmoeting met deze monsters overleefd, er wordt dan ook "
+"aan hun bestaan getwijfeld."
 
 #: data/units/Young_Ogre.cfg:3
-#, fuzzy
 msgid "Young Ogre"
 msgstr "Jonge Ogre"
 
 #: data/units/Young_Ogre.cfg:15
-#, fuzzy
 msgid ""
 "When still young, Ogres are taken into the army to be trained. They cannot "
 "manage weapons skillfully, so they are given a large blade, in the hope that "
 "they will be smart enough to swing it at their enemies, not their throat."
 msgstr ""
-"When still young, Ogres are taken into the army to be trained. They cannot "
-"manage weapons skillfully, so they are given a large blade, in the hope that "
-"they will be smart enough to swing it at their enemies, not their throat."
+"Ogres worden op jeugdige leeftijd al ingelijfd bij het leger. Ze kunnen nog "
+"geen wapens met kunde gebruiken dus krijgen ze een gigantisch zwaard, in de "
+"hoop dat ze eerder vijand dan vriend in mekaar slaan."
 
 #: data/units/Young_Ogre.cfg:18
 msgid "meat cleaver"
-msgstr ""
+msgstr "vlees doorkluwer"
 
 #: data/units/Youth.cfg:3
-#, fuzzy
 msgid "Youth"
 msgstr "Jeugd"
 
 #: data/units/Youth.cfg:17
-#, fuzzy
 msgid ""
 "Today almost a boy, by his devotion to the crown he is seeking to become a "
 "Lord -- to join the elite of human fighters."
@@ -5972,295 +5591,298 @@
 
 #: src/about.cpp:45
 msgid "+Core Developers"
-msgstr ""
+msgstr "+Kern ontwikkelaars"
 
 #: src/about.cpp:46
 msgid "-   Main Developer"
-msgstr ""
+msgstr "- Hoofd Ontwikkelaar"
 
 #: src/about.cpp:49
 msgid "-   Artwork and graphics designer"
-msgstr ""
+msgstr "- Grafische Ontwerper"
 
 #: src/about.cpp:53
 msgid "+Developers"
-msgstr ""
+msgstr "+Ontwikkelaars"
 
 #: src/about.cpp:67
 msgid "+General Purpose Administrators"
-msgstr ""
+msgstr "+Algemene Administratie"
 
 #: src/about.cpp:72
 msgid "+Artwork and graphics designers"
-msgstr ""
+msgstr "+ Grafische Ontwerpers"
 
 #: src/about.cpp:95
 msgid "+Music"
-msgstr ""
+msgstr "+Muziek"
 
 #: src/about.cpp:102
 msgid "+Scenario Designers"
-msgstr ""
+msgstr "+Scenario Ontwerpers"
 
 #: src/about.cpp:111
 msgid "+Packagers"
-msgstr ""
+msgstr "+Bundelaars"
 
 #: src/about.cpp:119
 msgid "+Miscellaneous"
-msgstr ""
+msgstr "+Allerlei"
 
 #: src/about.cpp:125
 msgid "+Internationalization Manager"
-msgstr ""
+msgstr "+Internationaliseringsmanager"
 
 #: src/about.cpp:129
 msgid "+Brazilian Translation"
-msgstr ""
+msgstr "+Braziliaanse Vertaling"
 
 #: src/about.cpp:134
 msgid "+Catalan Translation"
-msgstr ""
+msgstr "Catalaanse Vertaling"
 
 #: src/about.cpp:139
 msgid "+Czech Translation"
-msgstr ""
+msgstr "+Tchechische Vertaling"
 
 #: src/about.cpp:148
 msgid "+Danish Translation"
-msgstr ""
+msgstr "+Deense Vertaling"
 
 #: src/about.cpp:152
 msgid "+Dutch Translation"
-msgstr ""
+msgstr "+Nederlandse Vertaling"
 
 #: src/about.cpp:156
 msgid "+Finnish Translation"
-msgstr ""
+msgstr "+Finse Vertaling"
 
 #: src/about.cpp:160
 msgid "+French Translation"
-msgstr ""
+msgstr "+Franse Vertaling"
 
 #: src/about.cpp:172
 msgid "+German Translation"
-msgstr ""
+msgstr "+Duitse Vertaling"
 
 #: src/about.cpp:181
 msgid "+Hungarian Translation"
-msgstr ""
+msgstr "+Hongaarse Vertaling"
 
 #: src/about.cpp:186
 msgid "+Italian Translation"
-msgstr ""
+msgstr "+Italiaanse Vertaling"
 
 #: src/about.cpp:193
 msgid "+Norwegian Translation"
-msgstr ""
+msgstr "+Noorse Vertaling"
 
 #: src/about.cpp:199
 msgid "+Polish Translation"
-msgstr ""
+msgstr "+Poolse Vertaling"
 
 #: src/about.cpp:205
 msgid "+Portuguese Translation"
-msgstr ""
+msgstr "+Portugese Vertaling"
 
 #: src/about.cpp:210
 msgid "+Slovak Translation"
-msgstr ""
+msgstr "+Slovaakse Vertaling"
 
 #: src/about.cpp:214
 msgid "+Spanish Translation"
-msgstr ""
+msgstr "+Spaanse Vertaling"
 
 #: src/about.cpp:222
 msgid "+Swedish Translation"
-msgstr ""
+msgstr "+Zweedse Vertaling"
 
 #: src/about.cpp:229
 msgid "+Contributors"
-msgstr ""
+msgstr "+Bijdragers"
 
 #: src/about.cpp:237
 msgid "+ Bots"
-msgstr ""
+msgstr "+Bots"
 
 #: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
-msgstr ""
+msgstr "Sluit"
 
 #: src/actions.cpp:93
 msgid "You don't have a leader to recruit with."
-msgstr ""
+msgstr "Je hebt geen leider om mee te recruteren."
 
 #: src/actions.cpp:97
 msgid "You must have your leader on a keep to recruit or recall units."
 msgstr ""
+"Je leider moet op een donjon staan om eenheden te recruteren of op te roepen."
 
 #: src/actions.cpp:114
 msgid "There are no vacant castle tiles in which to recruit a unit."
-msgstr ""
+msgstr "Er zijn geen lege velden waarop een eenheid kan worden gerecruteerd."
 
 #: src/actions.cpp:202
 msgid "none"
-msgstr ""
+msgstr "geen"
 
 #: src/actions.cpp:318 src/actions.cpp:435
 msgid "base damage"
-msgstr ""
+msgstr "basisschade"
 
 #: src/actions.cpp:328
 msgid "attacker resistance vs"
-msgstr ""
+msgstr "resistentie van de aanvaller vs"
 
 #: src/actions.cpp:328
 msgid "attacker vulnerability vs"
-msgstr ""
+msgstr "kwetsbaarheid van de aanvaller vs"
 
 #: src/actions.cpp:360 src/actions.cpp:478 src/actions.cpp:487
 msgid "Doubled"
-msgstr ""
+msgstr "Verdubbeld"
 
 #: src/actions.cpp:388 src/actions.cpp:523
 msgid "total damage"
-msgstr ""
+msgstr "totale schade"
 
 #: src/actions.cpp:445
 msgid "defender resistance vs"
-msgstr ""
+msgstr "resistentie van de verdediger vs"
 
 #: src/actions.cpp:445
 msgid "defender vulnerability vs"
-msgstr ""
+msgstr "kwetsbaarheid van de verdediger vs"
 
 #: src/actions.cpp:496
 msgid "Halved"
-msgstr ""
+msgstr "Gehalveerd"
 
 #: src/actions.cpp:703 src/actions.cpp:842 src/display.cpp:878
 #: src/reports.cpp:115
 msgid "poisoned"
-msgstr ""
+msgstr "vergiftigd"
 
 #: src/actions.cpp:708 src/actions.cpp:847 src/display.cpp:874
 #: src/reports.cpp:110
 msgid "slowed"
-msgstr ""
+msgstr "vertraagd"
 
 #: src/actions.cpp:1718
 msgid "Ambushed!"
-msgstr ""
+msgstr "Hinderlaag!"
 
 #: src/actions.cpp:1746
 msgid "Friendly unit sighted"
-msgstr ""
+msgstr "Bevriende eenheid in zicht!"
 
 #: src/actions.cpp:1748
 msgid "Enemy unit sighted!"
-msgstr ""
+msgstr "Vijandige eenheid in zicht!"
 
 #: src/actions.cpp:1753
 msgid "$friends Friendly units sighted"
-msgstr ""
+msgstr "$friends Bevriende troepen gesignaleerd"
 
 #: src/actions.cpp:1755
 msgid "$enemies Enemy units sighted!"
-msgstr ""
+msgstr "$enemies Vijandige troepen gesignaleerd!"
 
 #: src/actions.cpp:1759
 msgid "Units sighted! ($friends friendly, $enemies enemy)"
-msgstr ""
+msgstr "Troepen gesignaleerd! (($friends bevriende, $enemies vijandige)"
 
 #: src/actions.cpp:1780
 msgid "(press $hotkey to continue)"
-msgstr ""
+msgstr "(druk $hotkey om door te gaan)"
 
 #: src/dialogs.cpp:87
 msgid "Advance Unit"
-msgstr ""
+msgstr "Promoveer Eenheid"
 
 #: src/dialogs.cpp:88
 msgid "What should our victorious unit become?"
-msgstr ""
+msgstr "Wat zal deze eenheid worden?"
 
 #: src/dialogs.cpp:157
 msgid "No objectives available"
-msgstr ""
+msgstr "Geen doel beschikbaar."
 
 #: src/dialogs.cpp:174
 msgid "Save"
-msgstr ""
+msgstr "Opslaan"
 
 #: src/dialogs.cpp:176
 msgid "Overwrite?"
-msgstr ""
+msgstr "Overschrijven?"
 
 #: src/dialogs.cpp:177
 msgid "Save already exists. Do you want to overwrite it ?"
-msgstr ""
+msgstr "Het opgeslagen spel bestaat al. Wil je het overschrijven?"
 
 #: src/dialogs.cpp:206 src/dialogs.cpp:443
 msgid "Don't ask me again!"
-msgstr ""
+msgstr "Vraag me niet opnieuw!"
 
 #: src/dialogs.cpp:208
 msgid "Do you really want to delete this game?"
-msgstr ""
+msgstr "Wil je echt dit opgeslagen spel verwijderen?"
 
 #: src/dialogs.cpp:347
 msgid "%a %b %d %H:%M %Y"
-msgstr ""
+msgstr "%a %b %d %H:%M %Y"
 
 #: src/dialogs.cpp:360
 msgid "#(Invalid)"
-msgstr ""
+msgstr "#(ongeldig)"
 
 #: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
-msgstr ""
+msgstr "Veldtocht"
 
 #: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
-msgstr ""
+msgstr "Multiplayer"
 
 #: src/dialogs.cpp:369
 msgid "Tutorial"
-msgstr ""
+msgstr "Oefenen"
 
 #: src/dialogs.cpp:377
 msgid "replay"
-msgstr ""
+msgstr "herspeel"
 
 #: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
-msgstr ""
+msgstr "Beurt"
 
 #: src/dialogs.cpp:381
 msgid "Scenario Start"
-msgstr ""
+msgstr "Scenario Start"
 
 #: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
-msgstr ""
+msgstr "Moeilijkheidsgraad"
 
 #: src/dialogs.cpp:398
 msgid "No Saved Games"
-msgstr ""
+msgstr "Geen Opgeslagen Spellen"
 
 #: src/dialogs.cpp:399
 msgid ""
 "There are no saved games to load.\n"
 "(Games are saved automatically when you complete a scenario)"
 msgstr ""
+"Er zijn geen opgeslagen spellen beschikbaar om te laden.\n"
+"(Spellen worden automatisch opgeslagen wanneer je een beurt beëindigt)"
 
 #: src/dialogs.cpp:418
 msgid "Delete Save"
-msgstr ""
+msgstr "Verwijder Spel"
 
 #: src/dialogs.cpp:433
 msgid "Import Saved Games"
-msgstr ""
+msgstr "Importeer Opgeslagen Spel"
 
 #: src/dialogs.cpp:434
 msgid ""
@@ -6268,6 +5890,8 @@
 "Wesnoth. Would you like to update these to the latest version? This may take "
 "some time."
 msgstr ""
+"Je folder bevat bestanden van een vroegere versie van Strijd om Wesnoth. Wil "
+"je deze bestanden updaten? Dit kan wel even duren."
 
 #: src/dialogs.cpp:439
 msgid ""
@@ -6275,1118 +5899,1145 @@
 "generated by this version of Battle for Wesnoth. Would you like to register "
 "these files with the game?"
 msgstr ""
+"Je folder bevat bestanden die niet door deze versie van het spel gegenereerd "
+"werden. Wil je ze registreren bij deze versie? "
 
 #: src/dialogs.cpp:509
 msgid "Show replay"
-msgstr ""
+msgstr "Toon Opgenomen"
 
 #: src/dialogs.cpp:512 src/hotkeys.cpp:133 src/multiplayer.cpp:82
 msgid "Load Game"
-msgstr ""
+msgstr "Laad Spel"
 
 #: src/dialogs.cpp:513
 msgid "Choose the game to load"
-msgstr ""
+msgstr "Kies een spel om te laden"
 
 #: src/dialogs.cpp:550 src/dialogs.cpp:559
 msgid "Profile"
-msgstr ""
+msgstr "Profiel"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
 #: src/playturn.cpp:1778
 msgid "level"
-msgstr ""
+msgstr "rang"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
 #: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
-msgstr ""
+msgstr "HP"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
 #: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
-msgstr ""
+msgstr "XP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
 #: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
-msgstr ""
+msgstr "Stappen"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
 #: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
-msgstr ""
+msgstr "dichtbij"
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
 #: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
-msgstr ""
+msgstr "veraf"
 
 #: src/display.cpp:865
 msgid "healthy"
-msgstr ""
+msgstr "gezond"
 
 #: src/display.cpp:870 src/reports.cpp:105
 msgid "invisible"
-msgstr ""
+msgstr "onzichtbaar"
 
 #: src/font.cpp:164
 msgid "Vera.ttf"
-msgstr ""
+msgstr "Vera.ttf"
 
 #: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
-msgstr ""
+msgstr "Will je een herhaling van dit scenario opnemen?"
 
 #: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
-msgstr ""
+msgstr "Naam:"
 
 #: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
-msgstr ""
+msgstr "Het spel kon niet worden opgeslagen"
 
 #: src/game.cpp:199
 msgid "Do you want to save your game?"
-msgstr ""
+msgstr "Wil je je spel opslaan?"
 
 #: src/game.cpp:587
 msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "Strijd om Wesnoth"
 
 #: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
+"Dit opgeslagen spel is van een andere versie van Strijd om Wesnoth. Wil je "
+"proberen het te laden?"
 
 #: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
-msgstr ""
+msgstr "Het bestand dat je hebt proberen laden is corrupt"
 
 #: src/game.cpp:924
+#, fuzzy
 msgid "There are no campaigns available"
-msgstr ""
+msgstr "Er zijn geen veldtochten beschikbaar om te downloaden van deze server."
 
 #: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
-msgstr ""
+msgstr "Kies de veldtocht die je wilt spelen:"
 
 #: src/game.cpp:955
 msgid "Select difficulty level:"
-msgstr ""
+msgstr "Kies de moeilijkheidsgraad:"
 
 #: src/game.cpp:973
 msgid "Join Official Server"
-msgstr ""
+msgstr "Log in op de Officiële Server"
 
 #: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
-msgstr ""
+msgstr "Log in op de officiële Wesnoth multiplayer server"
 
 #: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
-msgstr ""
+msgstr "Log in op een Server"
 
 #: src/game.cpp:974
 msgid "Join a server or hosted game"
-msgstr ""
+msgstr "Log in op Server of Host een Spel"
 
 #: src/game.cpp:975
 msgid "Host Multiplayer Game"
-msgstr ""
+msgstr "Host Multiplayer Spel"
 
 #: src/game.cpp:975
 msgid "Host a game without using a server"
-msgstr ""
+msgstr "Host een spel zonder een server te gebruiken"
 
 #: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
-msgstr ""
+msgstr "Login"
 
 #: src/game.cpp:1058
 msgid "Language"
-msgstr ""
+msgstr "Taal"
 
 #: src/game.cpp:1059
 msgid "Choose your preferred language"
-msgstr ""
+msgstr "Kies de taal:"
 
 #: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
-msgstr ""
+msgstr "Kon de video niet initialiseren. Afsluiten.\n"
 
 #: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
-msgstr ""
+msgstr "Kan de fonts niet initialiseren. Afsluiten.\n"
 
 #: src/help.cpp:574
 msgid "Advances to"
-msgstr ""
+msgstr "Promoveert tot"
 
 #: src/help.cpp:600
 msgid "Abilities"
-msgstr ""
+msgstr "Vaardigheden"
 
 #: src/help.cpp:623
 msgid "Alignment"
-msgstr ""
+msgstr "Alliantie"
 
 #: src/help.cpp:628
 msgid "Required XP"
-msgstr ""
+msgstr "Benodigde XP"
 
 #: src/help.cpp:638 src/reports.cpp:233
 msgid "attacks"
-msgstr ""
+msgstr "aanvallen"
 
 #: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
-msgstr ""
+msgstr "Naam"
 
 #: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
-msgstr ""
+msgstr "Type"
 
 #: src/help.cpp:654 src/help.cpp:655 src/unit_types.cpp:301
 msgid "Dmg"
-msgstr ""
+msgstr "Schade"
 
 #: src/help.cpp:658 src/help.cpp:659
 msgid "Strikes"
-msgstr ""
+msgstr "Slaat"
 
 #: src/help.cpp:662 src/help.cpp:663
 msgid "Range"
-msgstr ""
+msgstr "Afstand"
 
 #: src/help.cpp:666 src/help.cpp:667
 msgid "Special"
-msgstr ""
+msgstr "Speciaal"
 
 #: src/help.cpp:723
 msgid "Resistances"
-msgstr ""
+msgstr "Resistenties"
 
 #: src/help.cpp:727 src/help.cpp:728
 msgid "Attack Type"
-msgstr ""
+msgstr "Soort Aanval"
 
 #: src/help.cpp:731 src/help.cpp:732
 msgid "Resistance"
-msgstr ""
+msgstr "Resistentie"
 
 #: src/help.cpp:763
 msgid "Terrain Modifiers"
-msgstr ""
+msgstr "Terreinspecificaties"
 
 #: src/help.cpp:767 src/help.cpp:768
 msgid "Terrain"
-msgstr ""
+msgstr "Terrein"
 
 #: src/help.cpp:775 src/help.cpp:776
 msgid "Defense"
-msgstr ""
+msgstr "Verdedeging"
 
 #: src/help.cpp:1876
 msgid "< Back"
-msgstr ""
+msgstr "< Terug"
 
 #: src/help.cpp:1877
 msgid "Forward >"
-msgstr ""
+msgstr "Volgende >"
 
 #: src/help.cpp:2375
 msgid "The Battle for Wesnoth Help"
-msgstr ""
+msgstr "Strijd om Wesnoth Help"
 
 #: src/hotkeys.cpp:120
 msgid "Next unit"
-msgstr ""
+msgstr "Volgende eenheid"
 
 #: src/hotkeys.cpp:121
 msgid "End Unit Turn"
-msgstr ""
+msgstr "Stop Beurt Eenheid"
 
 #: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
-msgstr ""
+msgstr "Leider"
 
 #: src/hotkeys.cpp:123
 msgid "Undo"
-msgstr ""
+msgstr "Ongedaan maken"
 
 #: src/hotkeys.cpp:124
 msgid "Redo"
-msgstr ""
+msgstr "Herdoen"
 
 #: src/hotkeys.cpp:125
 msgid "Zoom In"
-msgstr ""
+msgstr "Zoom In"
 
 #: src/hotkeys.cpp:126
 msgid "Zoom Out"
-msgstr ""
+msgstr "Zoom Out"
 
 #: src/hotkeys.cpp:127
 msgid "Default Zoom"
-msgstr ""
+msgstr "Standaard Zoom"
 
 #: src/hotkeys.cpp:128
 msgid "Fullscreen"
-msgstr ""
+msgstr "Volledig Scherm"
 
 #: src/hotkeys.cpp:129
 msgid "Accelerated"
-msgstr ""
+msgstr "Versneld"
 
 #: src/hotkeys.cpp:130
 msgid "Unit Description"
-msgstr ""
+msgstr "Troepenbeschrijving"
 
 #: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
-msgstr ""
+msgstr "Hernoem Eenheid"
 
 #: src/hotkeys.cpp:132
 msgid "Save Game"
-msgstr ""
+msgstr "Opslaan"
 
 #: src/hotkeys.cpp:134
 msgid "Recruit"
-msgstr ""
+msgstr "Recruteren"
 
 #: src/hotkeys.cpp:135
 msgid "Repeat Recruit"
-msgstr ""
+msgstr "Herhaal Recrutering"
 
 #: src/hotkeys.cpp:136
 msgid "Recall"
-msgstr ""
+msgstr "Oproepen"
 
 #: src/hotkeys.cpp:138
 msgid "Toggle Grid"
-msgstr ""
+msgstr "Raster"
 
 #: src/hotkeys.cpp:139
 msgid "Status Table"
-msgstr ""
+msgstr "Statustabel"
 
 #: src/hotkeys.cpp:140
 msgid "Mute"
-msgstr ""
+msgstr "Mute"
 
 #: src/hotkeys.cpp:141
 msgid "Speak"
-msgstr ""
+msgstr "Spreek"
 
 #: src/hotkeys.cpp:142
 msgid "Create Unit (Debug!)"
-msgstr ""
+msgstr "Maak Eenheid (Debug!)"
 
 #: src/hotkeys.cpp:143
 msgid "Change Unit Side (Debug!)"
-msgstr ""
+msgstr "Verander Kant Eenheid (Debug!)"
 
 #: src/hotkeys.cpp:144
 msgid "Preferences"
-msgstr ""
+msgstr "Voorkeuren"
 
 #: src/hotkeys.cpp:145
 msgid "Scenario Objectives"
-msgstr ""
+msgstr "Scenario Doel"
 
 #: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
-msgstr ""
+msgstr "Troepenlijst"
 
 #: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
-msgstr ""
+msgstr "Statistieken"
 
 #: src/hotkeys.cpp:148
 msgid "Quit Game"
-msgstr ""
+msgstr "Verlaat Spel"
 
 #: src/hotkeys.cpp:149
 msgid "Set Label"
-msgstr ""
+msgstr "Plaats Label"
 
 #: src/hotkeys.cpp:150
 msgid "Show Enemy Moves"
-msgstr ""
+msgstr "Toon Vijandige Zetten"
 
 #: src/hotkeys.cpp:151
 msgid "Best Possible Enemy Moves"
-msgstr ""
+msgstr "Best Mogelijke Vijandige Zetten"
 
 #: src/hotkeys.cpp:152
 msgid "Quit Editor"
-msgstr ""
+msgstr "Verlaat Editor"
 
 #: src/hotkeys.cpp:153
 msgid "New Map"
-msgstr ""
+msgstr "Nieuwe Map"
 
 #: src/hotkeys.cpp:154
 msgid "Load Map"
-msgstr ""
+msgstr "Laad Map"
 
 #: src/hotkeys.cpp:155
 msgid "Save Map"
-msgstr ""
+msgstr "Opslaan"
 
 #: src/hotkeys.cpp:156
 msgid "Save As"
-msgstr ""
+msgstr "Opslaan Als"
 
 #: src/hotkeys.cpp:157
 msgid "Set Player Start Position"
-msgstr ""
+msgstr "Zet Speler Startpositie"
 
 #: src/hotkeys.cpp:158
 msgid "Flood Fill"
-msgstr ""
+msgstr "Flood Fill"
 
 #: src/hotkeys.cpp:159
 msgid "Fill Selection"
-msgstr ""
+msgstr "Fill Selectie"
 
 #: src/hotkeys.cpp:160
 msgid "Cut"
-msgstr ""
+msgstr "Knip"
 
 #: src/hotkeys.cpp:161
 msgid "Copy"
-msgstr ""
+msgstr "Copy"
 
 #: src/hotkeys.cpp:162
 msgid "Paste"
-msgstr ""
+msgstr "Plak"
 
 #: src/hotkeys.cpp:163
 msgid "Revert from Disk"
-msgstr ""
+msgstr "Herlaad van Disk"
 
 #: src/hotkeys.cpp:164
 msgid "Resize Map"
-msgstr ""
+msgstr "Verander Grootte"
 
 #: src/hotkeys.cpp:165
 msgid "Flip Map"
-msgstr ""
+msgstr "Spiegel Map"
 
 #: src/hotkeys.cpp:166
 msgid "Select All"
-msgstr ""
+msgstr "Selecteer Alles"
 
 #: src/hotkeys.cpp:167
 msgid "Draw Terrain"
-msgstr ""
+msgstr "Teken Terrein"
 
 #: src/hotkeys.cpp:168
 msgid "Delay Shroud Updates"
-msgstr ""
+msgstr "Vertraag Sluier Updates"
 
 #: src/hotkeys.cpp:169
 msgid "Update Shroud Now"
-msgstr ""
+msgstr "Update Sluier Nu"
 
 #: src/hotkeys.cpp:170
 msgid "Continue Move"
-msgstr ""
+msgstr "Ga door met zet"
 
 #: src/hotkeys.cpp:171
 msgid "Find Label or Unit"
-msgstr ""
+msgstr "Vind Label of Eenheid"
 
 #: src/hotkeys.cpp:172
 msgid "Speak to Ally"
-msgstr ""
+msgstr "Spreek tegen Bondgenoot"
 
 #: src/hotkeys.cpp:173
 msgid "Speak to All"
-msgstr ""
+msgstr "Spreek tegen Iedereen"
 
 #: src/hotkeys.cpp:174 src/show_dialog.cpp:605
 msgid "Help"
-msgstr ""
+msgstr "Help"
 
 #: src/hotkeys.cpp:175
 msgid "View Chat Log"
-msgstr ""
+msgstr "Bekijk Chat Log"
 
 #: src/hotkeys.cpp:358 src/hotkeys.cpp:542
 msgid "Do you really want to quit?"
-msgstr ""
+msgstr "Wil je echt afsluiten?"
 
 #: src/hotkeys.cpp:358 src/hotkeys.cpp:542
 msgid "Quit?"
-msgstr ""
+msgstr "Afsluiten?"
 
 #: src/intro.cpp:87
 msgid "Next"
-msgstr ""
+msgstr "Volgende"
 
 #: src/intro.cpp:88
 msgid "Skip"
-msgstr ""
+msgstr "Overslaan"
 
 #: src/intro.cpp:312
 msgid "The End"
-msgstr ""
+msgstr "Einde"
 
 #: src/language.cpp:31
 msgid "System default language"
-msgstr ""
+msgstr "Standaardtaal Systeem"
 
 #: src/mapgen_dialog.cpp:69
 msgid "Close Window"
-msgstr ""
+msgstr "Sluit Venster"
 
 #: src/mapgen_dialog.cpp:72
 msgid "Map Generator"
-msgstr ""
+msgstr "Mapgenerator"
 
 #: src/mapgen_dialog.cpp:77 src/multiplayer.cpp:481
 msgid "Players"
-msgstr ""
+msgstr "Spelers"
 
 #: src/mapgen_dialog.cpp:78
 msgid "Width"
-msgstr ""
+msgstr "Breedte"
 
 #: src/mapgen_dialog.cpp:79
 msgid "Height"
-msgstr ""
+msgstr "Hoogte"
 
 #: src/mapgen_dialog.cpp:80
 msgid "Iterations"
-msgstr ""
+msgstr "Herhalingen"
 
 #: src/mapgen_dialog.cpp:81
 msgid "Bump Size"
-msgstr ""
+msgstr "Landmassa Grootte"
 
 #: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
-msgstr ""
+msgstr "Dorpen"
 
 #: src/mapgen_dialog.cpp:83
 msgid "Landform"
-msgstr ""
+msgstr "Landsoort"
 
 #: src/mapgen_dialog.cpp:182
 msgid "Roads Between Castles"
-msgstr ""
+msgstr "Wegen Tussen Kastelen"
 
 #: src/mapgen_dialog.cpp:245
 msgid "/1000 tiles"
-msgstr ""
+msgstr "/1000 vakjes"
 
 #: src/mapgen_dialog.cpp:250
 msgid "Coastal"
-msgstr ""
+msgstr "Kust"
 
 #: src/mapgen_dialog.cpp:250
 msgid "Inland"
-msgstr ""
+msgstr "Binnenland"
 
 #: src/mapgen_dialog.cpp:250
 msgid "Island"
-msgstr ""
+msgstr "Eiland"
 
 #: src/multiplayer.cpp:94
 msgid "The maximum turns the game will go for"
-msgstr ""
+msgstr "Het maximale aantal beurten in het spel"
 
 #: src/multiplayer.cpp:100
 msgid "The amount of income each village yields per turn"
-msgstr ""
+msgstr "Het aantal goud dat een dorp levert per beurt"
 
 #: src/multiplayer.cpp:106
 msgid "The amount of experience a unit needs to advance"
-msgstr ""
+msgstr "Benodigde ervaring voordat een eenheid promoveert"
 
 #: src/multiplayer.cpp:108
 msgid "Fog Of War"
-msgstr ""
+msgstr "Oorlogsmist"
 
 #: src/multiplayer.cpp:110
 msgid "Enemy units cannot be seen unless they are in range of your units"
 msgstr ""
+"Vijandige eenheden kunnen niet worden gezien tenzij ze binnen het bereik "
+"zijn van je eenheden."
 
 #: src/multiplayer.cpp:112 src/multiplayer_lobby.cpp:127
 msgid "Shroud"
-msgstr ""
+msgstr "Sluier"
 
 #: src/multiplayer.cpp:114
 msgid "The map is unknown until your units explore it"
-msgstr ""
+msgstr "De map is onbekend totdat je eenheden ze verkennen."
 
 #: src/multiplayer.cpp:116 src/reports.cpp:375
 msgid "Observers"
-msgstr ""
+msgstr "Observeerders"
 
 #: src/multiplayer.cpp:118
 msgid "Allow users who are not playing to watch the game"
-msgstr ""
+msgstr "Sta spelers die het spel niet spelen toe om het spel te bekijken."
 
 #: src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
 #: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
 #: src/show_dialog.cpp:462
 msgid "Cancel"
-msgstr ""
+msgstr "Annuleer"
 
 #: src/multiplayer.cpp:121 src/show_dialog.cpp:442 src/show_dialog.cpp:455
 msgid "Ok"
-msgstr ""
+msgstr "Ok"
 
 #: src/multiplayer.cpp:123
 msgid "Regenerate"
-msgstr ""
+msgstr "Regenereer"
 
 #: src/multiplayer.cpp:125
 msgid "Settings..."
-msgstr ""
+msgstr "Instellingen..."
 
 #: src/multiplayer.cpp:129
 msgid "Share View"
-msgstr ""
+msgstr "Deel Zicht"
 
 #: src/multiplayer.cpp:130
 msgid "Share Maps"
-msgstr ""
+msgstr "Deel Kaarten"
 
 #: src/multiplayer.cpp:131
 msgid "Share None"
-msgstr ""
+msgstr "Deel Niets"
 
 #: src/multiplayer.cpp:142 src/multiplayer_connect.cpp:177
 msgid "No multiplayer sides."
-msgstr ""
+msgstr "Geen multiplayer kanten."
 
 #: src/multiplayer.cpp:170 src/multiplayer_lobby.cpp:158
 msgid "Create Game"
-msgstr ""
+msgstr "Maak Spel"
 
 #: src/multiplayer.cpp:174
 msgid "Name of game"
-msgstr ""
+msgstr "Naam van het spel"
 
 #: src/multiplayer.cpp:178
 msgid "$login's game"
-msgstr ""
+msgstr "$login's spel"
 
 #: src/multiplayer.cpp:189
 msgid "Map to play"
-msgstr ""
+msgstr "Kaart om te spelen"
 
 #: src/multiplayer.cpp:286
 msgid "Era"
-msgstr ""
+msgstr "Tijdperk"
 
 #: src/multiplayer.cpp:348
 msgid "Unlimited"
-msgstr ""
+msgstr "Oneindig"
 
 #: src/multiplayer.cpp:352
 msgid "Turns"
-msgstr ""
+msgstr "Beurten"
 
 #: src/multiplayer.cpp:360
 msgid "Village Gold"
-msgstr ""
+msgstr "Dorpsgoud"
 
 #: src/multiplayer.cpp:372
 msgid "Experience Requirements"
-msgstr ""
+msgstr "Promotiecriteria"
 
 #: src/multiplayer.cpp:497
 msgid ""
 "The game was unable to bind to the port needed to host games over the "
 "network. Network players will be unable to connect to this game"
 msgstr ""
+"Het spel kon niet met de poort binden die nodig is om spellen te hosten over "
+"een netwerk. Netwerkspelers zullen niet kunnen connecteren met het spel."
 
 #: src/multiplayer.cpp:497
 msgid "Warning"
-msgstr ""
+msgstr "Opgelet"
 
 #: src/multiplayer_client.cpp:42 src/multiplayer_client.cpp:285
 msgid "Connection timed out"
-msgstr ""
+msgstr "Connectie timed out"
 
 #: src/multiplayer_client.cpp:59
 msgid "Receiving game list..."
-msgstr ""
+msgstr "Bezig spellijst op te halen..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
 #: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
 #: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
-msgstr ""
+msgstr "Goud"
 
 #: src/multiplayer_client.cpp:113
 msgid "Waiting for game to start..."
-msgstr ""
+msgstr "Aan het wachten op de start van het spel..."
 
 #: src/multiplayer_client.cpp:221
 msgid "Choose host to connect to"
-msgstr ""
+msgstr "Kies host om mee te verbinden"
 
 #: src/multiplayer_client.cpp:239
 msgid "Connecting to remote host..."
-msgstr ""
+msgstr "Bezig met verbinding maken met remote host..."
 
 #: src/multiplayer_client.cpp:268
 msgid "You must log in to this server"
-msgstr ""
+msgstr "Je moet op deze server inloggen"
 
 #: src/multiplayer_client.cpp:348
 msgid "Getting game data..."
-msgstr ""
+msgstr "Bezig met ophalen data..."
 
 #: src/multiplayer_client.cpp:399
 msgid "There are no available sides in this game."
-msgstr ""
+msgstr "Er zijn geen beschikbare kanten in dit spel."
 
 #: src/multiplayer_client.cpp:441
 msgid "Choose your side:"
-msgstr ""
+msgstr "Kies je kant:"
 
 #: src/multiplayer_client.cpp:466
 msgid "The game has been cancelled"
-msgstr ""
+msgstr "Het spel werd geannuleerd"
 
 #: src/multiplayer_client.cpp:470
 msgid "The side you have chosen is no longer available"
-msgstr ""
+msgstr "De kant die je gekozen hebt is niet langer beschikbaar"
 
 #: src/multiplayer_client.cpp:506
 msgid "Show replay of game up to save point?"
-msgstr ""
+msgstr "Toon opgenomen spel tot het moment van opslaan?"
 
 #: src/multiplayer_connect.cpp:48
 msgid " Computer vs Computer "
-msgstr ""
+msgstr "Computer vs Computer"
 
 #: src/multiplayer_connect.cpp:49
 msgid "I'm Ready"
-msgstr ""
+msgstr "Klaar!"
 
 #: src/multiplayer_connect.cpp:97
 msgid "This is not a multiplayer save"
-msgstr ""
+msgstr "Dit is geen multiplayer opgeslagen spel."
 
 #: src/multiplayer_connect.cpp:237
 msgid ""
 "Victory\n"
 "@Defeat enemy leader(s)"
 msgstr ""
+"Overwinning\n"
+"@Veslag vijandige leider(s)"
 
 #: src/multiplayer_connect.cpp:257
 msgid "Network Player"
-msgstr ""
+msgstr "Netwerk Speler"
 
 #: src/multiplayer_connect.cpp:258
 msgid "Local Player"
-msgstr ""
+msgstr "Lokale Speler"
 
 #: src/multiplayer_connect.cpp:259 src/multiplayer_connect.cpp:467
 #: src/multiplayer_connect.cpp:581 src/multiplayer_connect.cpp:675
 msgid "Computer Player"
-msgstr ""
+msgstr "Computer Speler"
 
 #: src/multiplayer_connect.cpp:260
 msgid "Empty"
-msgstr ""
+msgstr "Leeg"
 
 #: src/multiplayer_connect.cpp:288 src/multiplayer_connect.cpp:368
 #: src/multiplayer_connect.cpp:371
 msgid "Team"
-msgstr ""
+msgstr "Team"
 
 #: src/multiplayer_connect.cpp:296
 msgid "Red"
-msgstr ""
+msgstr "Rood"
 
 #: src/multiplayer_connect.cpp:298
 msgid "Blue"
-msgstr ""
+msgstr "Blauw"
 
 #: src/multiplayer_connect.cpp:300
 msgid "Green"
-msgstr ""
+msgstr "Groen"
 
 #: src/multiplayer_connect.cpp:302
 msgid "Yellow"
-msgstr ""
+msgstr "Geel"
 
 #: src/multiplayer_connect.cpp:304
 msgid "Purple"
-msgstr ""
+msgstr "Paars"
 
 #: src/multiplayer_connect.cpp:306
 msgid "Orange"
-msgstr ""
+msgstr "Oranje"
 
 #: src/multiplayer_connect.cpp:308
 msgid "Grey"
-msgstr ""
+msgstr "Grijs"
 
 #: src/multiplayer_connect.cpp:310
 msgid "White"
-msgstr ""
+msgstr "Wit"
 
 #: src/multiplayer_connect.cpp:312
 msgid "Brown"
-msgstr ""
+msgstr "Bruin"
 
 #: src/multiplayer_connect.cpp:357
 msgid "Game Lobby"
-msgstr ""
+msgstr "Spel Lobby"
 
 #: src/multiplayer_connect.cpp:360 src/multiplayer_connect.cpp:362
 msgid "Player/Type"
-msgstr ""
+msgstr "Spele/Type"
 
 #: src/multiplayer_connect.cpp:363 src/multiplayer_connect.cpp:366
 msgid "Faction"
-msgstr ""
+msgstr "Factie"
 
 #: src/multiplayer_connect.cpp:373 src/multiplayer_connect.cpp:376
 msgid "Color"
-msgstr ""
+msgstr "Kleur"
 
 #: src/multiplayer_connect.cpp:530 src/multiplayer_connect.cpp:534
 msgid "Waiting for network players to join"
-msgstr ""
+msgstr "Aan het wachten op netwerkspelers"
 
 #: src/multiplayer_lobby.cpp:141
 msgid "1"
-msgstr ""
+msgstr "1"
 
 #: src/multiplayer_lobby.cpp:141
 msgid "Vacant Slot"
-msgstr ""
+msgstr "Vrije Plaats"
 
 #: src/multiplayer_lobby.cpp:141
 msgid "Vacant Slots"
-msgstr ""
+msgstr "Vrije Plaatsen"
 
 #: src/multiplayer_lobby.cpp:156
 msgid "Observe Game"
-msgstr ""
+msgstr "Observeer Spel"
 
 #: src/multiplayer_lobby.cpp:159
 msgid "Quit"
-msgstr ""
+msgstr "Verlaat"
 
 #: src/playlevel.cpp:672
 msgid "Game Over"
-msgstr ""
+msgstr "Game Over"
 
 #: src/playlevel.cpp:673
 msgid "The game is over."
-msgstr ""
+msgstr "Het spel is over."
 
 #: src/playlevel.cpp:686
 msgid "Defeat"
-msgstr ""
+msgstr "Nederlaag"
 
 #: src/playlevel.cpp:687
 msgid "You have been defeated!"
-msgstr ""
+msgstr "Je bent verslagen."
 
 #: src/playlevel.cpp:719
 msgid "Victory"
-msgstr ""
+msgstr "Overwinning"
 
 #: src/playlevel.cpp:720
 msgid "You have emerged victorious!"
-msgstr ""
+msgstr "Je hebt de overwinning behaald!"
 
 #: src/playlevel.cpp:722
 msgid "Remaining gold"
-msgstr ""
+msgstr "Resterend goud"
 
 #: src/playlevel.cpp:725
 msgid "Early finish bonus"
-msgstr ""
+msgstr "Vroeg geëindigd bonus"
 
 #: src/playlevel.cpp:727
 msgid "per turn"
-msgstr ""
+msgstr "per beurt"
 
 #: src/playlevel.cpp:728
 msgid "Turns finished early"
-msgstr ""
+msgstr "Beurten te vroeg geëindigd"
 
 #: src/playlevel.cpp:730
 msgid "Bonus"
-msgstr ""
+msgstr "Bonus"
 
 #: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
-msgstr ""
+msgstr "80% van het goud wordt behouden voor het volgende scenario"
 
 #: src/playlevel.cpp:738
 msgid "Retained Gold"
-msgstr ""
+msgstr "Behouden Goud"
 
 #: src/playlevel.cpp:762
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
 msgstr ""
+"Een netwerkdisconnectie heeft plaatsgevonden en het spel kan niet doorgaan. "
+"Wil jet het spel opslaan?"
 
 #: src/playturn.cpp:78
 msgid "It is now your turn"
-msgstr ""
+msgstr "Het is nu jouw beurt"
 
 #: src/playturn.cpp:490
 msgid "Attacker"
-msgstr ""
+msgstr "Aanvaller"
 
 #: src/playturn.cpp:492
 msgid "Defender"
-msgstr ""
+msgstr "Verdediger"
 
 #: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
-msgstr ""
+msgstr "Schadeberekeningen"
 
 #: src/playturn.cpp:602
 msgid "Melee"
-msgstr ""
+msgstr "Dichtbij"
 
 #: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
-msgstr ""
+msgstr "vs"
 
 #: src/playturn.cpp:648
 msgid "Attack Enemy"
-msgstr ""
+msgstr "Val Vijand Aan"
 
 #: src/playturn.cpp:649
 msgid "Choose weapon"
-msgstr ""
+msgstr "Kies wapen"
 
 #: src/playturn.cpp:1136
 msgid ""
 "You have not started your turn yet.  Do you really want to end your turn?"
-msgstr ""
+msgstr "Je bent je beurt nog niet begonnen. Wil je ze echt al beëindigen."
 
 #: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
-msgstr ""
+msgstr "Sommige eenheden kunnen nog bewegen. Wil je echt je beurt beëindigen"
 
 #: src/playturn.cpp:1166
 msgid "Auto-Save"
-msgstr ""
+msgstr "Auto-Save"
 
 #: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr ""
+"Kon het spel niet automatisch opslaan. Gelieve het spel manueel op te slaan."
 
 #: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
-msgstr ""
+msgstr "Error"
 
 #: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
+"Opgeslagen namen mogen geen dubbelpunten of shlashes bevatten. Kies een "
+"andere naam."
 
 #: src/playturn.cpp:1405
 msgid "Saved"
-msgstr ""
+msgstr "Opgeslagen"
 
 #: src/playturn.cpp:1405
 msgid "The game has been saved"
-msgstr ""
+msgstr "Het spel werd opgeslagen"
 
 #: src/playturn.cpp:1525
 msgid "Units"
-msgstr ""
+msgstr "Troepen"
 
 #: src/playturn.cpp:1526
 msgid "Income"
-msgstr ""
+msgstr "Inkomen"
 
 #: src/playturn.cpp:1526
 msgid "Upkeep"
-msgstr ""
+msgstr "Onderhoudskost"
 
 #: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
-msgstr ""
+msgstr "Je hebt geen eenheden beschikbaar om te recruteren."
 
 #: src/playturn.cpp:1635
 msgid "Recruit unit"
-msgstr ""
+msgstr "Recruteer eenheid"
 
 #: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
-msgstr ""
+msgstr "Je hebt niet genoeg goud om die eenheid te recruteren"
 
 #: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
 msgstr ""
+"Mijnheer, deze eenheid is ervaren en is al gepromoveerd! Wil je $noun echt "
+"ontslaan?"
 
 #: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
 msgstr ""
+"Mijnheer, deze eenheid is bijna gepromoveerd! Wil je $noun echt ontslaan?"
 
 #: src/playturn.cpp:1729
 msgid "her"
-msgstr ""
+msgstr "haar"
 
 #: src/playturn.cpp:1729
 msgid "him"
-msgstr ""
+msgstr "hem"
 
 #: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
-msgstr ""
+msgstr "Je bent van je troepen gescheiden en kunt hen niet oproepen."
 
 #: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
+"Er zijn geen troepen beschikbaar om op te roepen\n"
+"(Je moet veteranen uit vorige scenarios hebben)"
 
 #: src/playturn.cpp:1768
 msgid "You must have at least"
-msgstr ""
+msgstr "Je moet tenminste"
 
 #: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
-msgstr ""
+msgstr "goudstukken om een eenheid op te roepen"
 
 #: src/playturn.cpp:1793
 msgid "Dismiss Unit"
-msgstr ""
+msgstr "Ontsla Eenheid"
 
 #: src/playturn.cpp:1806
 msgid "Select unit"
-msgstr ""
+msgstr "Selecteer eenheid"
 
 #: src/playturn.cpp:1850
 msgid "Message"
-msgstr ""
+msgstr "Bericht"
 
 #: src/playturn.cpp:1850
 msgid "Send to allies only"
-msgstr ""
+msgstr "Stuur alleen naar bondgenoten"
 
 #: src/playturn.cpp:1945
 msgid "Location"
-msgstr ""
+msgstr "Locatie"
 
 #: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
-msgstr ""
+msgstr "Recruteringen"
 
 #: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
-msgstr ""
+msgstr "Oproepingen"
 
 #: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
-msgstr ""
+msgstr "Promoties"
 
 #: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
-msgstr ""
+msgstr "Verliezen"
 
 #: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
-msgstr ""
+msgstr "Gedoodden"
 
 #: src/playturn.cpp:2057
 msgid "Damage Inflicted"
-msgstr ""
+msgstr "Toegebrachte Schade"
 
 #: src/playturn.cpp:2063
 msgid "Damage Taken"
-msgstr ""
+msgstr "Ontvangen Schade"
 
 #: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
-msgstr ""
+msgstr "Toegebrachte Schade (EV)"
 
 #: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
-msgstr ""
+msgstr "Ontvangen Schade (EV)"
 
 #: src/playturn.cpp:2118
 msgid "Search"
-msgstr ""
+msgstr "Zoek"
 
 #: src/playturn.cpp:2128
 msgid "prompt^Command:"
-msgstr ""
+msgstr "Commando:"
 
 #: src/playturn.cpp:2139
 msgid "Chat Log"
-msgstr ""
+msgstr "Chat Log"
 
 #: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
-msgstr ""
+msgstr "Kon geen label of eenheid vinden met '$search'."
 
 #: src/playturn.cpp:2278
 msgid "Place Label"
-msgstr ""
+msgstr "Plaats Label"
 
 #: src/playturn.cpp:2279
 msgid "Label"
-msgstr ""
+msgstr "Label"
 
 #: src/playturn.cpp:2402
 msgid ""
 "The games are out of sync and will have to exit. Do you want to save an "
 "error log of your game?"
 msgstr ""
+"De spellen verlopen niet meer synchroon en zullen moeten afsluiten. Wil je "
+"een error log opslaan van dit spel?"
 
 #: src/playturn.cpp:2454
 msgid "Replace with AI"
-msgstr ""
+msgstr "Vervang door AI"
 
 #: src/playturn.cpp:2455
 msgid "Replace with local player"
-msgstr ""
+msgstr "Vervang door lokale speler"
 
 #: src/playturn.cpp:2456
 msgid "Abort game"
-msgstr ""
+msgstr "Stop spel"
 
 #: src/playturn.cpp:2459
 msgid "Replace with "
-msgstr ""
+msgstr "Vervang door"
 
 #: src/playturn.cpp:2463
 msgid "has left the game. What do you want to do?"
-msgstr ""
+msgstr "heeft het spel verlaten. Wat wil je doen?"
 
 #: src/reports.cpp:105
 msgid "This unit is invisible. It cannot be seen or attacked by enemy units."
 msgstr ""
+"Deze eenheid is onzichtbaar en kan niet worden gezien of aangevallen door "
+"vijandige eenheden."
 
 #: src/reports.cpp:110
 msgid ""
 "This unit has been slowed. It moves at half normal speed and receives one "
 "less attack than normal in combat."
 msgstr ""
+"Deze eenheid is vertraagd. Het beweegt aan halve snelheid en ontvangt een "
+"aanval minder dan normaal."
 
 #: src/reports.cpp:115
 msgid ""
@@ -7397,6412 +7048,180 @@
 "Units cannot be killed by poison alone. The poison will not reduce it below "
 "1 HP."
 msgstr ""
+"Deze eenheid is vergiftigd. Het zal 8HP verliezen per beurt totdat het een "
+"remedie kan vinden in een dorp of bij een bevriende eenheid met de 'geneest' "
+"vaardigheid."
 
 #: src/reports.cpp:122
 msgid "This unit has been turned to stone. It may not move or attack."
-msgstr ""
+msgstr "Deze eenheid is in steen veranderd. Het kan bewegen noch aanvallen."
 
 #: src/reports.cpp:131 src/reports.cpp:142
 msgid "_description"
-msgstr ""
+msgstr "_omschrijven"
 
 #: src/reports.cpp:232
 msgid "damage"
-msgstr ""
+msgstr "schade"
 
 #: src/reports.cpp:237
 msgid "hexes"
-msgstr ""
+msgstr "velden"
 
 #: src/reports.cpp:254
 msgid "Lawful units"
-msgstr ""
+msgstr "Rechtvaardige eenheden"
 
 #: src/reports.cpp:256
 msgid "Neutral units"
-msgstr ""
+msgstr "Neutrale eenheden"
 
 #: src/reports.cpp:257
 msgid "Chaotic units"
-msgstr ""
+msgstr "Chaotische eenheden"
 
 #: src/reports.cpp:311
 msgid "Owned"
-msgstr ""
+msgstr "Owned"
 
 #: src/reports.cpp:313
 msgid "Enemy"
-msgstr ""
+msgstr "Vijand"
 
 #: src/reports.cpp:315
 msgid "Allied"
-msgstr ""
+msgstr "Geallieerd"
 
 #: src/show_dialog.cpp:930
 msgid "KB"
-msgstr ""
+msgstr "KB"
 
 #: src/titlescreen.cpp:145
 msgid "Version"
-msgstr ""
+msgstr "Versie"
 
 #: src/titlescreen.cpp:160
 msgid "TitleScreen button^Tutorial"
-msgstr ""
+msgstr "Oefenen"
 
 #: src/titlescreen.cpp:161
 msgid "TitleScreen button^Campaign"
-msgstr ""
+msgstr "Veldtocht"
 
 #: src/titlescreen.cpp:162
 msgid "TitleScreen button^Multiplayer"
-msgstr ""
+msgstr "Multiplayer"
 
 #: src/titlescreen.cpp:163
 msgid "TitleScreen button^Load"
-msgstr ""
+msgstr "Laad"
 
 #: src/titlescreen.cpp:164
 msgid "TitleScreen button^Language"
-msgstr ""
+msgstr "Taal"
 
 #: src/titlescreen.cpp:165
 msgid "TitleScreen button^Preferences"
-msgstr ""
+msgstr "Instellingen"
 
 #: src/titlescreen.cpp:166
 msgid "TitleScreen button^About"
-msgstr ""
+msgstr "Over"
 
 #: src/titlescreen.cpp:167
 msgid "TitleScreen button^Quit"
-msgstr ""
+msgstr "Afsluiten"
 
 #: src/titlescreen.cpp:168
 msgid "Start a tutorial to familiarize yourself with the game"
-msgstr ""
+msgstr "Begin een oefensessie om het spel te leren kennen"
 
 #: src/titlescreen.cpp:169
 msgid "Start a new single player campaign"
-msgstr ""
+msgstr "Start een nieuwe single-player veldtocht"
 
 #: src/titlescreen.cpp:170
 msgid ""
 "Play multiplayer (hotseat, LAN, or Internet), or a single scenario against "
 "the AI"
 msgstr ""
+"Speel multiplayer (hotseat, LAN, of Internet), of een scenario tegen AI"
 
 #: src/titlescreen.cpp:171
 msgid "Load a single player saved game"
-msgstr ""
+msgstr "Laad een single-player bewaard spel"
 
 #: src/titlescreen.cpp:172
 msgid "Change the language"
-msgstr ""
+msgstr "Verander de taal"
 
 #: src/titlescreen.cpp:173
 msgid "Configure the game's settings"
-msgstr ""
+msgstr "Configureer de instellingen van het spel"
 
 #: src/titlescreen.cpp:174
 msgid "View the credits"
-msgstr ""
+msgstr "Over de makers van Wesnoth"
 
 #: src/titlescreen.cpp:175
 msgid "Quit the game"
-msgstr ""
+msgstr "Verlaat het spel"
 
 #: src/titlescreen.cpp:199
 msgid "More"
-msgstr ""
+msgstr "Meer"
 
 #: src/titlescreen.cpp:205
 msgid "-- The Tome of Wesnoth"
-msgstr ""
+msgstr "-- De Geschriften van Wesnoth"
 
 #: src/unit_types.cpp:313
 msgid "strikes"
-msgstr ""
+msgstr "slaat"
 
 #: src/unit_types.cpp:886
 msgid "chaotic"
-msgstr ""
+msgstr "chaotisch"
 
 #: src/unit_types.cpp:886
 msgid "lawful"
-msgstr ""
+msgstr "rechtvaardig"
 
 #: src/unit_types.cpp:886
 msgid "neutral"
-msgstr ""
+msgstr "neutraal"
 
 #: src/widgets/file_chooser.cpp:30
 msgid "Delete File"
-msgstr ""
+msgstr "Verwijder Bestand"
 
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
-msgstr ""
-
-#, fuzzy
-#~ msgid "Heir to the Throne"
-#~ msgstr "De Kroonprins"
-
-#, fuzzy
-#~ msgid ""
-#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-#~ "champion.png,Champion,(hardest)"
-#~ msgstr ""
-#~ "&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
-#~ "champion.png,Kampioen,(moeilijk)"
-
-#, fuzzy
-#~ msgid "The Dark Hordes"
-#~ msgstr "The Dark Hordes"
-
-#, fuzzy
-#~ msgid ""
-#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-#~ "&undead-lich.png,Dark Lord,(hardest)"
-#~ msgstr ""
-#~ "&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,"
-#~ "Meester;&undead-lich.png,Meester der Duisternis,(moeilijk)"
-
-#, fuzzy
-#~ msgid "Son of the Black Eye (chapter I)"
-#~ msgstr "Son of the Black Eye"
-
-#, fuzzy
-#~ msgid ""
-#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-#~ "warlord.png,Warlord,(hardest)"
-#~ msgstr ""
-#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-#~ "warlord.png,Warlord,(hardest)"
-
-#, fuzzy
-#~ msgid "The Eastern Invasion"
-#~ msgstr "De Oosterse Invasie (beta)"
-
-#, fuzzy
-#~ msgid ""
-#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
-#~ "&human-royalguard.png,Royal Guard,(hardest)"
-#~ msgstr ""
-#~ "&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
-#~ "Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
-
-#, fuzzy
-#~ msgid "Captured"
-#~ msgstr "Gevangen"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Escape from the Orcish Prisons\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Ontsnap uit de gevangenis van de Orks\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid "The Crossing"
-#~ msgstr "De Oversteek"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Get Gweddry and Owaec across the river\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Get Gweddry and Owaec across the river\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid "An Elven Alliance"
-#~ msgstr "Een Alliantie van Elven"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat enemy leader\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Volas"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla de vijandige leider\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Volas"
-
-#, fuzzy
-#~ msgid "The Escape Tunnel"
-#~ msgstr "De Ontsnappingstunnel"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Reach the end of the tunnel\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Bereik het einde van de tunnel\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry"
-
-#, fuzzy
-#~ msgid "Lake Vrug"
-#~ msgstr "Het Vrug Meer"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Reach the end of the path\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Bereik het einde van het pad\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid "Mal-Ravanals Capital"
-#~ msgstr "Mal-Ravanals Hoofdstad"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Escape from the Capital by killing one of the two necromancers\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn"
-
-#, fuzzy
-#~ msgid "Northern Outpost"
-#~ msgstr "Noordelijke Uitkijktoren"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Find the thieves in the villages\n"
-#~ "@Kill the thieves and any other bandits that attack\n"
-#~ "@Reach the signpost near Owaec\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Spoor de dieven op in de dorpen\n"
-#~ "@Dood de dieven en elk ander gespuis dat aanvalt\n"
-#~ "@Bereik de Uitkijkpost nabij Owaec\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Keep at least two ogres on the grass until your troops catch up with "
-#~ "you\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Hou ten minste twee Ogres op het gras tot de versterkingen arriveren\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid "The Outpost"
-#~ msgstr "De Uitkijktoren"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Resist until you recieve further instructions from Dacyn.\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Verdedig tot nader order van Dacyn.\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry"
-
-#, fuzzy
-#~ msgid "Tribal Warfare"
-#~ msgstr "Stammenoorlog"
-
-#, fuzzy
-#~ msgid "Two Paths"
-#~ msgstr "Twee Paden"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat either of the enemy leaders\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec\n"
-#~ "#Turns run out"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla een vijandige leider\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec\n"
-#~ "#Beurten zijn om"
-
-#, fuzzy
-#~ msgid "The Undead Border Patrol"
-#~ msgstr "De Grenswacht der Levende Doden"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat either the necromancer or the lich\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Turns run out"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla de necromancer of de lich\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Beurten zijn om"
-
-#, fuzzy
-#~ msgid "Undead Crossing"
-#~ msgstr "Oversteek der Levende Doden"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Kill the enemy Lich\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Dood de vijandige Lich\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec"
-
-#, fuzzy
-#~ msgid "An Unexpected Appearance"
-#~ msgstr "On Onverwachte Verschijning"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat one of the necromancers\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Turns run out"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla een van de necromancers\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Beurten zijn om"
-
-#, fuzzy
-#~ msgid "Weldyn under Attack"
-#~ msgstr "Weldyn Belegerd"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Survive the night\n"
-#~ "Defeat:\n"
-#~ "#Death of Gweddry\n"
-#~ "#Death of Dacyn\n"
-#~ "#Death of Owaec\n"
-#~ "#Death of Sudoc\n"
-#~ "#Death of Konrad"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Overleef de nacht\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Gweddry\n"
-#~ "#Dood van Dacyn\n"
-#~ "#Dood van Owaec\n"
-#~ "#Dood van Konrad"
-
-#, fuzzy
-#~ msgid "A Choice Must Be Made"
-#~ msgstr "Een Keuze Dringt Zich Op"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat either of the enemy leaders\n"
-#~ "Defeat:\n"
-#~ "#Death of Konrad\n"
-#~ "#Death of Delfador\n"
-#~ "#Death of Li'sar\n"
-#~ "#Death of Kalenz"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla een van de leiders\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Konrad\n"
-#~ "#Dood van Delfador"
-
-#, fuzzy
-#~ msgid ""
-#~ "Well, thank you for helping me get back to the surface, but now I must "
-#~ "take what is mine!"
-#~ msgstr ""
-#~ "Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
-#~ "nemen wat mij toekomt!"
-
-#, fuzzy
-#~ msgid "You still want to fight me, do you, Princess?"
-#~ msgstr "Je wilt echt nog steeds met me vechten, nietwaar prinses?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Did you think I was just playing around? I need to take my inheritance!"
-#~ msgstr ""
-#~ "Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn "
-#~ "erfenis opeisen!"
-
-#, fuzzy
-#~ msgid ""
-#~ "It is not so simple! We are back on the surface, but we are hardly safe. "
-#~ "We barely know where we are. Look to the north...there are orcs about! "
-#~ "Look to the south...there are the hordes of the undead!"
-#~ msgstr ""
-#~ "Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
-#~ "veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en "
-#~ "kijk naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er "
-#~ "een massa levende doden!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Indeed there are. We will have to fight our way out. Are you with us, "
-#~ "Princess, or against us?"
-#~ msgstr ""
-#~ "Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met "
-#~ "ons of tegen ons, Prinses?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Perhaps it is in both our best interests for us to remain allies for a "
-#~ "little longer...but I do want that Scepter, and someday I will have it!"
-#~ msgstr ""
-#~ "Misschien is het een goed idee om nog iets langer onze alliantie te "
-#~ "behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
-#~ "hebben ook!"
-
-#, fuzzy
-#~ msgid "Then let us devise a battle plan."
-#~ msgstr "Dan moeten we een strategie ontwerpen."
-
-#, fuzzy
-#~ msgid "Well, we got out alive."
-#~ msgstr "Oef! We zijn er levend vanaf gekomen."
-
-#, fuzzy
-#~ msgid ""
-#~ "Yes, we did. Now I suppose you want to use the Scepter against me, "
-#~ "Princess?"
-#~ msgstr ""
-#~ "Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
-#~ "gebruiken, prinses?"
-
-#, fuzzy
-#~ msgid ""
-#~ "No, I was thinking...I don't really want to kill you. I have what I came "
-#~ "to get. So if you promise never to come south of the great river, I will "
-#~ "spare your life."
-#~ msgstr ""
-#~ "Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik "
-#~ "gekomen ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan "
-#~ "moet je wel beloven nooit ten zuiden van de grote rivies te komen."
-
-#, fuzzy
-#~ msgid ""
-#~ "With all due respect, Princess, it is once again we who will spare you, "
-#~ "Scepter or no Scepter."
-#~ msgstr ""
-#~ "Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
-#~ "scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
-#~ "zouden nog een keer het sparen doen."
-
-#, fuzzy
-#~ msgid ""
-#~ "Such words in the presence of royalty! Do you want me to fry you, Elf?"
-#~ msgstr ""
-#~ "Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
-#~ "rooster, Elf?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Friends, peace! Though we are out of the tunnels, we are hardly safe. We "
-#~ "are somewhere in the arid and wild north lands, that is all we know. "
-#~ "Behold! To the north,  orcs, to the south, dark hordes. We must remain at "
-#~ "peace with one another, or else all perish!"
-#~ msgstr ""
-#~ "Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
-#~ "steeds niet. Ik denk dat we in de dorre, woeste noorderlanden aanbeland "
-#~ "zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en "
-#~ "dan naar het zuiden. In het noorden zijn er Orks en in het zuiden "
-#~ "duistere hordes. We moeten de vrede in onze rangen behouden, anders gaan "
-#~ "we allen ten onder."
-
-#, fuzzy
-#~ msgid ""
-#~ "I suppose that helping each other for a while longer would be mutually "
-#~ "beneficial. But what should we do? How should we defend ourselves?"
-#~ msgstr ""
-#~ "Ik denk dat samenwerking ons beide te goede zal komen voor iets langer "
-#~ "nog. Maar wat moeten we doen?  Hoe gaan we ons verdedigen?"
-
-#, fuzzy
-#~ msgid ""
-#~ "I can tell where we are. That is the river that is known as Longlier to "
-#~ "men, called Arkan-thoria in my people's ancient tongue. The home of my "
-#~ "people lies to the east."
-#~ msgstr ""
-#~ "I can tell where we are. That is the river that is known as Longlier to "
-#~ "men, called Arkan-thoria in my people's ancient tongue. The home of my "
-#~ "people lies to the east."
-
-#, fuzzy
-#~ msgid ""
-#~ "Then perhaps we should head East along the river, and seek refuge and "
-#~ "rest there for a time?"
-#~ msgstr ""
-#~ "Then perhaps we should head East along the river, and seek refuge and "
-#~ "rest there for a time?"
-
-#, fuzzy
-#~ msgid ""
-#~ "We should indeed seek refuge there, my lord, but not by going east along "
-#~ "the river. Its name means 'The River of Bones'. Great and evil creatures "
-#~ "lurk along its banks, its waters are not fit to drink, and it runs over "
-#~ "the Cliffs of Thoria. It has been many centuries since any man or elf has "
-#~ "passed over the Cliffs and survived. No, Prince, we must choose another "
-#~ "way."
-#~ msgstr ""
-#~ "We should indeed seek refuge there, my lord, but not by going east along "
-#~ "the river. Its name means 'The River of Bones'. Great and evil creatures "
-#~ "lurk along its banks, its waters are not fit to drink, and it runs over "
-#~ "the Cliffs of Thoria. It has been many centuries since any man or elf has "
-#~ "passed over the Cliffs and survived. No, Prince, we must choose another "
-#~ "way."
-
-#, fuzzy
-#~ msgid "But which way, Kalenz?"
-#~ msgstr "But which way, Kalenz?"
-
-#, fuzzy
-#~ msgid ""
-#~ "We may take two paths which avoid the river. North, through the ancient "
-#~ "home of my people, and then east to where they now live. Or we can go "
-#~ "south, passing through the Swamps, before turning east, and then north. "
-#~ "We would cross the river one time more if we chose that route, but I know "
-#~ "a safe place for the crossing."
-#~ msgstr ""
-#~ "We may take two paths which avoid the river. North, through the ancient "
-#~ "home of my people, and then east to where they now live. Or we can go "
-#~ "south, passing through the Swamps, before turning east, and then north. "
-#~ "We would cross the river one time more if we chose that route, but I know "
-#~ "a safe place for the crossing."
-
-#, fuzzy
-#~ msgid ""
-#~ "And will you join us in seeking refuge with the North Elves, Princess?"
-#~ msgstr ""
-#~ "And will you join us in seeking refuge with the North Elves, Princess?"
-
-#, fuzzy
-#~ msgid ""
-#~ "If the Elves will promise me refuge and safe passage, then I will go."
-#~ msgstr ""
-#~ "If the Elves will promise me refuge and safe passage, then I will go."
-
-#, fuzzy
-#~ msgid ""
-#~ "That we will, Princess. Even though you are the daughter of the Queen, "
-#~ "our enemy, we shall not harm you on this encounter, for you have helped "
-#~ "us."
-#~ msgstr ""
-#~ "That we will, Princess. Even thought you are the daughter of the Queen, "
-#~ "our enemy, we shall not harm you on this encounter, for you have helped "
-#~ "us."
-
-#, fuzzy
-#~ msgid ""
-#~ "So, we must choose. To the north past the Orcs, where lie the ancient "
-#~ "snow plains of the Elves, or to the south, beyond the armies of the "
-#~ "Walking Dead where the dreaded swamps await."
-#~ msgstr ""
-#~ "We moeten een keuze maken. In het noorden, achter de Orks zijn de "
-#~ "sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt "
-#~ "het Moeras der Vrees."
-
-#, fuzzy
-#~ msgid "The Bay of Pearls"
-#~ msgstr "De Parelbaai"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat both enemy leaders\n"
-#~ "@Defeat one enemy leader, and resist the other until time expires\n"
-#~ "Defeat:\n"
-#~ "#Death of Konrad\n"
-#~ "#Turns run out"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla beide vijandige leiders\n"
-#~ "@Versla een leider en overleef tot alle beurten om zijn\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Konrad\n"
-#~ "#Beurten zijn om"
-
-#, fuzzy
-#~ msgid ""
-#~ "So this is the Bay of Pearls. It looks like they have those mermen "
-#~ "working hard!"
-#~ msgstr ""
-#~ "Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Indeed it does. It also looks like they have many, many troops. I should "
-#~ "go around the bay and distract some of them. You and the rest rescue the "
-#~ "mermen!"
-#~ msgstr ""
-#~ "Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal "
-#~ "rond de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!"
-
-#, fuzzy
-#~ msgid "Very well. Be careful!"
-#~ msgstr "Wees voorzichtig!"
-
-#, fuzzy
-#~ msgid "But boss, why are we only using bats and nagas?"
-#~ msgstr "Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Because we need to control the seas and the merman folk, and nagas and "
-#~ "bats are best for doing that!"
-#~ msgstr ""
-#~ "Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
-#~ "zijn daar het best voor."
-
-#, fuzzy
-#~ msgid "But orcs are the most powerful race in all of..."
-#~ msgstr "Maar Orks zijn het sterkste ras in de hele..."
-
-#, fuzzy
-#~ msgid "Shut up, worm! I'm the boss!"
-#~ msgstr "Muil dicht, worm! Ik ben de baas!"
-
-#, fuzzy
-#~ msgid "Ha ha ha! Now orcs will rule over land and sea!"
-#~ msgstr "Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
-
-#, fuzzy
-#~ msgid "(Sigh) Will someone kill this idiot for me, please?"
-#~ msgstr "(Zucht) Kan iemand die idioot voor me ombrengen?"
-
-#, fuzzy
-#~ msgid "But...but...how can this be happening to me?"
-#~ msgstr "Maar...maar...hoe kan mij dit overkomen?"
-
-#, fuzzy
-#~ msgid "Who was that idiot?"
-#~ msgstr "Wie was die idioot?"
-
-#, fuzzy
-#~ msgid "Free at last! Now death to the Orcs!"
-#~ msgstr "Eindelijk vrij! Dood aan de Orks!"
-
-#, fuzzy
-#~ msgid "Now that we are free, together we can defeat our oppressors!"
-#~ msgstr "Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
-
-#, fuzzy
-#~ msgid "Freedom! Now where are those Orcs? Let me at 'em!"
-#~ msgstr "Vrijheid! Waar zijn die Orks?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
-#~ "The main cage where they keep most of the mermen is in the south-east!"
-#~ msgstr ""
-#~ "Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks "
-#~ "te bestrijden!\n"
-#~ "\n"
-#~ "De kooi waar de meeste meermannen worden gevangen gehouden is in het "
-#~ "zuidoosten!"
-
-#, fuzzy
-#~ msgid "Death to the orcs! Come, let us all fight them, men!"
-#~ msgstr "Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
-
-#, fuzzy
-#~ msgid ""
-#~ "At last, we have freed the mermen. Go back to the ocean and live in peace."
-#~ msgstr ""
-#~ "Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en "
-#~ "leef in vrede."
-
-#, fuzzy
-#~ msgid ""
-#~ "My lord! You may need the help of some of us who have skill in the sea in "
-#~ "future. We would like to offer you help, and come with you."
-#~ msgstr ""
-#~ "Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u "
-#~ "te vergezellen."
-
-#, fuzzy
-#~ msgid "Now where is Delfador? I hope he's safe!"
-#~ msgstr "Waar is Delfador? Ik hoop dat hij veilig is!"
-
-#, fuzzy
-#~ msgid "I am perfectly safe, friend!"
-#~ msgstr "Ik ben in goede gezondheid, vriend!"
-
-#, fuzzy
-#~ msgid ""
-#~ "There you are! I am so glad you are all right! Now we may have a little "
-#~ "rest."
-#~ msgstr ""
-#~ "Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even "
-#~ "uitrusten."
-
-#, fuzzy
-#~ msgid ""
-#~ "I am afraid there is no time for rest, Konrad. Asheviere has now laid "
-#~ "siege to Elensefar, breaking the century-old treaty between Wesnoth and "
-#~ "the Elense city-state. If the city falls, there is no telling how many "
-#~ "other lands she may swallow up!"
-#~ msgstr ""
-#~ "Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
-#~ "belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
-#~ "hoeveel andere steden ze nog zal verzwelgen!"
-
-#, fuzzy
-#~ msgid "Oh no! What shall we do?"
-#~ msgstr "Ai nee! Wat moeten we doen?"
-
-#, fuzzy
-#~ msgid ""
-#~ "You must lead our men to the city, and help defend it. Or recapture it if "
-#~ "it falls before you arrive."
-#~ msgstr ""
-#~ "Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of "
-#~ "indien de stad reeds gevallen is moet je ze heroveren!"
-
-#, fuzzy
-#~ msgid ""
-#~ "I must do that? But what about you, Delfador? You're coming with me, "
-#~ "right?"
-#~ msgstr ""
-#~ "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
-
-#, fuzzy
-#~ msgid ""
-#~ "I am afraid not, Konrad. I have come across some important documents, and "
-#~ "must make haste with them to the Elven Council. It seems that the time to "
-#~ "stop Asheviere is shorter than I had thought."
-#~ msgstr ""
-#~ "Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
-#~ "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
-#~ "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan "
-#~ "gedacht."
-
-#, fuzzy
-#~ msgid "But Delfador! I can't do it on my own!"
-#~ msgstr "Maar Delfador! Ik kan het niet alleen!"
-
-#, fuzzy
-#~ msgid "On your own? My lord! We, your loyal soldiers, will support you!"
-#~ msgstr "Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
-
-#, fuzzy
-#~ msgid ""
-#~ "You will prevail. I have faith in you. Head north. Elensefar is but three "
-#~ "days travel if you make haste."
-#~ msgstr ""
-#~ "Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. "
-#~ "Elensefar is maar drie dagreizen hiervandaan."
-
-#, fuzzy
-#~ msgid "Very well. But how do I get there?"
-#~ msgstr "Goed dan. Maar hoe reizen we?"
-
-#, fuzzy
-#~ msgid ""
-#~ "It is north-west of here, a few leagues inland. There are two ways to go, "
-#~ "by ship or on foot. Each has its own dangers. You must choose between "
-#~ "them."
-#~ msgstr ""
-#~ "De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
-#~ "twee manieren om de stad te bereiken, over land of over zee. Elk heeft "
-#~ "z'm eigen voordelen en gevaren."
-
-#, fuzzy
-#~ msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
-#~ msgstr ""
-#~ "Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
-
-#, fuzzy
-#~ msgid "Safe journey to you, Konrad. Until we meet again!"
-#~ msgstr "Veilige reis, Konrad. Tot ziens!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Going by ship we may at least get a little rest for ourselves. By sea it "
-#~ "is!"
-#~ msgstr ""
-#~ "Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
-
-#, fuzzy
-#~ msgid "Safe voyage to you then, Konrad. May the weather be fair."
-#~ msgstr "Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Have you not been able to defeat our foes in all these days? They have "
-#~ "summoned reinforcements. Surely now our doom is upon us!"
-#~ msgstr ""
-#~ "Heb je in al deze dagen onze vijanden nog niet verslagen! Hun "
-#~ "versterkingen zijn gearriveerd. Ons einde is nabij!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Konrad! We cannot spend any more time here. Though it would be good to "
-#~ "defeat the Orcs and free more of their prisoners, more urgent business "
-#~ "calls us!"
-#~ msgstr ""
-#~ "Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
-#~ "verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Delfador, thank goodness you have survived! This has been a tough battle, "
-#~ "but why can we not finish it? Why must we leave?"
-#~ msgstr ""
-#~ "Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk "
-#~ "gevecht geweest, maar waarom kunnen we de Orks niet volledig afmaken?"
-
-#, fuzzy
-#~ msgid ""
-#~ "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking "
-#~ "the century-old treaty between Wesnoth and the Elense city-state. If the "
-#~ "city falls, there is no telling how many other lands she may swallow up!"
-#~ msgstr ""
-#~ "Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad "
-#~ "valt, is het onmogelijk te voorzien hoeveel andere steden ze nog zal "
-#~ "verzwelgen!"
-
-#, fuzzy
-#~ msgid "I must do this? But you are coming with me, aren't you, Delfador?"
-#~ msgstr ""
-#~ "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
-
-#, fuzzy
-#~ msgid ""
-#~ "I am afraid not, Konrad. I have found some important documents that need "
-#~ "seeing to. I must ride at once to make council with the Elves. I will "
-#~ "meet you in Elensefar, after you have secured it."
-#~ msgstr ""
-#~ "Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
-#~ "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
-#~ "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan "
-#~ "gedacht. Ik zie je terug in Elensefar."
-
-#, fuzzy
-#~ msgid ""
-#~ "I fear I will struggle to do this on my own...but what must be must be. "
-#~ "How do I get to Elensefar?"
-#~ msgstr ""
-#~ "Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo "
-#~ "zei het. Hoe reizen we naar Elensefar?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Since you have broken the Orc's hegemony over the seas, going by ship "
-#~ "would be safest. Sail along the coast, and you can land mere miles from "
-#~ "Elensefar. Make haste!"
-#~ msgstr ""
-#~ "Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is "
-#~ "het waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt "
-#~ "slechts enkele mijlen van Elensefar aanlanden. Maak spoed!"
-
-#, fuzzy
-#~ msgid ""
-#~ "With the Orcs controlling the seas, going by ship would not be safe. "
-#~ "Travel by land, Elensefar is only six days' march up the coast. Make "
-#~ "haste!"
-#~ msgstr ""
-#~ "Aangezien de Orks de zee controleren zou het niet veilig zijn per schip "
-#~ "te gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
-#~ "verwijdert."
-
-#, fuzzy
-#~ msgid "Blackwater Port"
-#~ msgstr "Zwartwater Haven"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat enemy leader\n"
-#~ "@Resist until the end of the turns\n"
-#~ "Defeat:\n"
-#~ "#Death of Konrad\n"
-#~ "#Death of Delfador\n"
-#~ "#Death of Sir Kaylan"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla vijandige leider\n"
-#~ "@Houdt stand tot de laatste beurt\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Konrad\n"
-#~ "#Dood van Delfador\n"
-#~ "#Dood van Seimus"
-
-#, fuzzy
-#~ msgid ""
-#~ "We should be able to board a ship at Blackwater Port, but it seems the "
-#~ "Orcs are heading there too. Rebels who hate Asheviere and are loyal to "
-#~ "the memory of the king desperately hold the port, as it is one of the "
-#~ "only places where they can ship supplies and weapons."
-#~ msgstr ""
-#~ "We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat "
-#~ "de Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd "
-#~ "door rebellen die trouw zijn aan de wijlen koning. Het is de enigste "
-#~ "plaats waar de rebellen wapens en voorraden kunnen ontvangen."
-
-#, fuzzy
-#~ msgid "Delfador, some Orcs are following us! We must make haste!"
-#~ msgstr ""
-#~ "Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Delfador, my old friend! We had heard of your coming, and of the attacks "
-#~ "on the Elves. It is good to see you again, although I would prefer it "
-#~ "were not in such sad times."
-#~ msgstr ""
-#~ "Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
-#~ "laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware "
-#~ "het beter in gelukkigere tijden geweest."
-
-#, fuzzy
-#~ msgid ""
-#~ "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one "
-#~ "of the few who is willing to oppose the dark crown. Rumor has it that his "
-#~ "lance has slain fifty men and a hundred orcs."
-#~ msgstr ""
-#~ "Konrad, dit is Kaylan, een van de machtigste ridders. En een van de "
-#~ "weinigen die de donkere macht van de koningin weerstaat. Hij staat er "
-#~ "berucht voor dat zijn lans vijftig man en wel honderd orks heeft gedood."
-
-#, fuzzy
-#~ msgid ""
-#~ "It seems the orcs have come here too, to try to wrest this port from our "
-#~ "hands. Our defenses are still weak, but reinforcements will arrive soon!"
-#~ msgstr ""
-#~ "Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven "
-#~ "in te nemen. Onze verdediging is nog smak momenteel, maar versterkingen "
-#~ "zullen snel arriveren!"
-
-#, fuzzy
-#~ msgid "We will help you fight them off until the reinforcements arrive."
-#~ msgstr "We zullen je helpen hen te bevechten."
-
-#, fuzzy
-#~ msgid ""
-#~ "Hopefully with your help we can ward them off. But you must not tarry "
-#~ "here long, for your survival is even more important to our cause than the "
-#~ "strength of the port. A ship is due here in two days, surely it will be "
-#~ "able to take you to safety."
-#~ msgstr ""
-#~ "Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier "
-#~ "niet te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
-#~ "verwachten we een schip waarmee jullie in veiligheid gebracht kunnen "
-#~ "worden."
-
-#, fuzzy
-#~ msgid "And the ship will take us to Anduin?"
-#~ msgstr "En het schip zal ons naar Anduin brengen?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
-#~ "many mages."
-#~ msgstr ""
-#~ "Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude "
-#~ "thuis en de studieplaats van vele magiërs"
-
-#, fuzzy
-#~ msgid ""
-#~ "I will send one of my horsemen to serve under you. I offer you my support "
-#~ "Konrad, and the support of my men - from now on you will be able to "
-#~ "recruit horsemen."
-#~ msgstr ""
-#~ "Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u "
-#~ "mijn hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan "
-#~ "heeft u ruiters ter beschikking, Konrad."
-
-#, fuzzy
-#~ msgid ""
-#~ "Thank you, sir. But how shall I best use these horsemen? How do they "
-#~ "differ from Elves?"
-#~ msgstr ""
-#~ "Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
-#~ "verschillen ze van de Elven?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Elves are a powerful race, Konrad, more powerful than my own people "
-#~ "usually acknowledge. But horsemen are powerful in a different way. They "
-#~ "have no long range attack, but can charge into combat, inflicting double "
-#~ "normal damage, though taking double damage in return. They are also "
-#~ "lawful, meaning they are better at day, and worse at night. Horsemen are "
-#~ "unmatched on open land, though Elves will serve you better in rugged "
-#~ "terrain."
-#~ msgstr ""
-#~ "Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil "
-#~ "bekennen. Maar ruiters zijn dodelijk op een andere manier.. Ze hebben "
-#~ "geen aanval vanop afstand maar ze kunnen in het gevecht chargeren "
-#~ "waardoor ze dubbel zoveel schade aanrichten en ontvangen. Ruiters zijn "
-#~ "rechtvaardig, dat betekent dat ze beter vechten overdag en slechter 's "
-#~ "nachts. Ruiters zijn ongeëvenaard op open terrein!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Recruit troops wisely, Konrad, and remember that you can recall "
-#~ "experienced units from past battles to help you fight again."
-#~ msgstr ""
-#~ "Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
-#~ "uit vorige gevechten kunt oproepen."
+msgstr "Verwijderen van het bestand is mislukt."
 
-#, fuzzy
-#~ msgid ""
-#~ "Reinforcements have arrived! Forward men! I expect each of you to bring "
-#~ "me back the head of an orc!"
-#~ msgstr ""
-#~ "De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van "
-#~ "jullie het hoofd van een ork!"
+#~ msgid "gold"
+#~ msgstr "Goud"
 
-#, fuzzy
-#~ msgid ""
-#~ "So many foul humans riding on horses! There is no way we can defeat them. "
-#~ "Quick, we must make our escape!"
-#~ msgstr ""
-#~ "Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in "
-#~ "mootjes hakken. Terugtrekken!!!"
+#~ msgid "villages"
+#~ msgstr "Dorpen"
 
-#, fuzzy
-#~ msgid ""
-#~ "Thank you for the help, friends. The ship should arrive soon, it will "
-#~ "take you to Anduin."
-#~ msgstr ""
-#~ "Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal "
-#~ "jullie naar Anduin brengen"
+#~ msgid "units"
+#~ msgstr "Troepen"
 
-#, fuzzy
-#~ msgid "We should embark now."
-#~ msgstr "We moeten nu aan boord."
+#~ msgid "upkeep"
+#~ msgstr "Onderhoudskost"
 
-#, fuzzy
-#~ msgid ""
-#~ "Safe voyage to you, friends. Rest assured that we will never surrender to "
-#~ "the forces of the Dark Queen."
-#~ msgstr ""
-#~ "Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!"
+#~ msgid "income"
+#~ msgstr "Inkomen"
 
-#, fuzzy
-#~ msgid "I have failed in my duty to protect the Rightful Heir and the port"
-#~ msgstr "Ik heb gefaald voor de mensen van de Zwartwater haven...."
+#~ msgid "Could not connect to host."
+#~ msgstr "Kon geen verbinding maken met 'host'"
 
-#, fuzzy
-#~ msgid ""
-#~ "Without his help, we will be unable to use the ships. There is no hope..."
-#~ msgstr ""
-#~ "Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop..."
+#~ msgid "Choose the campaign to download."
+#~ msgstr "Kies een veldtocht om te downloaden."
 
-#, fuzzy
-#~ msgid "Crossroads"
-#~ msgstr "Kruispunt"
+#~ msgid "Get Campaign"
+#~ msgstr "Haal een Veldtocht"
 
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Defeat Kojun Herolm\n"
-#~ "Defeat:\n"
-#~ "#Death of Konrad\n"
-#~ "#Death of Delfador\n"
-#~ "#Death of Kalenz"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Versla de twee vijandige leiders\n"
-#~ "Verlies\n"
-#~ "#Dood van Konrad\n"
-#~ "#Dood van Delfador\n"
-#~ "#Dood van Kalenz"
-
-#, fuzzy
-#~ msgid "Here we come to the great cross-roads. We should go north-east."
-#~ msgstr "Here we come to the great cross-roads. We should go north-east."
-
-#, fuzzy
-#~ msgid ""
-#~ "Beware! These hills are not safe! The roads are important to Asheviere's "
-#~ "strategy, and she has hired Orcs to guard them. We shall have to fight to "
-#~ "travel them."
-#~ msgstr ""
-#~ "Beware! These hills are not safe! The roads are important to Asheviere's "
-#~ "strategy, and she has hired Orcs to guard them. We shall have to fight to "
-#~ "travel them."
-
-#, fuzzy
-#~ msgid "Then fight we shall. Let it begin!"
-#~ msgstr "Then fight we shall. Let it begin!"
-
-#, fuzzy
-#~ msgid "Victory is ours, men. Let us proceed north-east!"
-#~ msgstr "Victory is ours, men. Let us proceed north-east!"
-
-#, fuzzy
-#~ msgid "Stay on the path! The hills here are not safe!"
-#~ msgstr "Stay on the path! The hills here are not safe!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
-#~ msgstr ""
-#~ "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
-
-#, fuzzy
-#~ msgid "The Dwarven Doors"
-#~ msgstr "De Poort der Dwergen"
-
-#, fuzzy
-#~ msgid ""
-#~ "\n"
-#~ "Victory:\n"
-#~ "@Move Konrad to entrance of the Dwarven Kingdom.\n"
-#~ "Defeat:\n"
-#~ "#Death of Konrad\n"
-#~ "#Death of Delfador\n"
-#~ "#Death of Kalenz"
-#~ msgstr ""
-#~ "\n"
-#~ "Overwinning:\n"
-#~ "@Breng Konrad naar de ingang tot het Dwergenrijk.\n"
-#~ "Nederlaag:\n"
-#~ "#Dood van Konrad\n"
-#~ "#Dood van Delfador\n"
-#~ "#Dood van Kalenz\n"
-#~ "#Beurten zijn om"
-
-#, fuzzy
-#~ msgid "The doors are closed and barred from the inside!"
-#~ msgstr "The doors are closed and barred from the inside!"
-
-#, fuzzy
-#~ msgid "We can't get in! What should we do now?"
-#~ msgstr "We can't get in! What should we do now?"
-
-#, fuzzy
-#~ msgid ""
-#~ "It is said that the orcs used an old mine tunnel to surprise the dwarves. "
-#~ "It must be that one in the north-east."
-#~ msgstr ""
-#~ "It is said that the orcs used an old mine tunnel to surprise the dwarves. "
-#~ "It must be that one in the north-east."
-
-#, fuzzy
-#~ msgid "Then we must make it to that tunnel!"
-#~ msgstr "Then we must make it to that tunnel!"
-
-#, fuzzy
-#~ msgid "There is no time for idle chatter or delay of any kind. Onward!"
-#~ msgstr "There is no time for idle chatter or delay of any kind. Onward!"
-
-#, fuzzy
-#~ msgid ""
-#~ "We have defeated the foul Orcs guarding this land, but we must continue "
-#~ "without rest. More will surely come!"
-#~ msgstr "I am hesitant to enter. It will be so difficult in the darkness!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Indeed we must not delay. I remember now, the mines in the North-East are "
-#~ "the best way to enter!"
-#~ msgstr ""
-#~ "Indeed we must not delay. I remember now, the mines in the North-East are "
-#~ "the best way to enter!"
-
-#, fuzzy
-#~ msgid "But Konrad's party was not alone in entering the mines..."
-#~ msgstr "But Konrad's party was not alone in entering the mines..."
-
-#, fuzzy
-#~ msgid ""
-#~ "Whew! We make our way through the dangerous fog of the mountains, and now "
-#~ "there is all this chaos before us! Come on, men! We must make it to the "
-#~ "mines, which lie ahead of us!"
-#~ msgstr ""
-#~ "Whew! We make our way through the dangerous fog of the mountains, and now "
-#~ "there is all this chaos before us! Come on, men! We must make it to the "
-#~ "mines, which lie ahead of us!"
-
-#, fuzzy
-#~ msgid ""
-#~ "The defense of the dwarves must have been strong. Look at those ruined "
-#~ "towers!"
-#~ msgstr ""
-#~ "The defense of the dwarves must have been strong. Look at those ruined "
-#~ "towers!"
-
-#, fuzzy
-#~ msgid ""
-#~ "The battle outside was fierce, and lasted a full half-year. But the "
-#~ "battles inside the tunnels were worse."
-#~ msgstr ""
-#~ "The battle outside was fierce, and lasted a full half-year. But the "
-#~ "battles inside the tunnels were worse."
-
-#, fuzzy
-#~ msgid "Ruarrrrr!!!"
-#~ msgstr "Ruarrrrr!!!"
-
-#, fuzzy
-#~ msgid "A monster was hiding in that lake!"
-#~ msgstr "A monster was hiding in that lake!"
-
-#, fuzzy
-#~ msgid ""
-#~ "The legend was true! There are always tentacled creatures hiding in the "
-#~ "lakes near the Dwarven Kingdoms"
-#~ msgstr ""
-#~ "The legend was true! There are always tentacled creatures hiding in the "
-#~ "lakes near the Dwarven Kingdoms"
-
-#, fuzzy
-#~ msgid "At last, this is the entrance to the Dwarven Kingdoms."
-#~ msgstr "At last, this is the entrance to the Dwarven Kingdoms."
-
-#, fuzzy
-#~ msgid "All can I see are ruins and poor villages."
-#~ msgstr "All can I see are ruins and poor villages."
-
-#, fuzzy
-#~ msgid ""
-#~ "The poor villagers that once lived here and traded with the dwarves are "
-#~ "now held in slavery by the orcs."
-#~ msgstr ""
-#~ "The poor villagers that once lived here and traded with the dwarves are "
-#~ "now held in slavery by the orcs."
-
-#, fuzzy
-#~ msgid "Slaves to the evil orcs? We must liberate them!"
-#~ msgstr "Slaves to the evil orcs? We must liberate them!"
-
-#, fuzzy
-#~ msgid ""
-#~ "That would not be a wise choice, for our mission is to retreive the "
-#~ "Scepter of Fire. If we tarry in this place, hordes of orcs will surround "
-#~ "us."
-#~ msgstr ""
-#~ "That would not be a wise choice, for our mission is to retreive the "
-#~ "Scepter of Fire. If we tarry in this place, hordes of orcs will surround "
-#~ "us."
-
-#, fuzzy
-#~ msgid ""
-#~ "Konrad, heed the words of Defaldor. We shall return to wrest the grip of "
-#~ "the orcs from these lands."
-#~ msgstr ""
-#~ "Konrad, heed the words of Defaldor. We shall return to wrest the grip of "
-#~ "the orcs from these lands."
-
-#, fuzzy
-#~ msgid "This does not please me, but I will listen to your advice."
-#~ msgstr "This does not please me, but I will listen to your advice."
-
-#, fuzzy
-#~ msgid ""
-#~ "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
-#~ "could get grain carts in under the very noses of those ugly orcs."
-#~ msgstr ""
-#~ "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
-#~ "could get grain carts in under the very noses of those ugly orcs."
-
-#, fuzzy
-#~ msgid "He must be hiding in one of those villages."
-#~ msgstr "He must be hiding in one of those villages."
-
-#, fuzzy
-#~ msgid "Haw! My niece's friends are mine friends too"
-#~ msgstr "Haw! My niece's friends are mine friends too"
-
-#, fuzzy
-#~ msgid "The Elven Council"
-#~ msgstr "De Raad der Elven"
-
-#, fuzzy
-#~ msgid ""
-#~ "Greetings, and welcome to our capital. You should feel honored. It has "
-#~ "been half a century - a generation in the way your race counts time - "
-#~ "since any man has been considered Elf-friend enough to stand here."
-#~ msgstr ""
-#~ "Greetings, and welcome to our capital. You should feel honored. It has "
-#~ "been half a century - a generation in the way your race counts time - "
-#~ "since any man has been considered Elf-friend enough to stand here."
-
-#, fuzzy
-#~ msgid "We are indeed honored."
-#~ msgstr "We are indeed honored."
-
-#, fuzzy
-#~ msgid ""
-#~ "I might also say that it is you who are honored. It has been so long "
-#~ "since you have been graced by with the presence of a princess of Wesnoth."
-#~ msgstr ""
-#~ "I might also say that it is you who are honored. It has been so long "
-#~ "since you have been graced by with the presence of a princess of Wesnoth."
-
-#, fuzzy
-#~ msgid ""
-#~ "Silence, foolish girl! With such arrogance, is it any surprise that the "
-#~ "royal family of Wesnoth long ago saw their ancient alliances fall to "
-#~ "pieces?"
-#~ msgstr ""
-#~ "Silence, foolish girl! With such arrogance, is it any surprise that the "
-#~ "royal family of Wesnoth long ago saw their ancient alliances fall to "
-#~ "pieces?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Yes...you are right, sir. It is I who am honored to be here, and I "
-#~ "apologize for my discourtesy."
-#~ msgstr ""
-#~ "Yes...you are right, sir. It is I who am honored to be here, and I "
-#~ "apologize for my discourtesy."
-
-#, fuzzy
-#~ msgid ""
-#~ "Delfador the Great. As wise with his tongue in advice as he is strong "
-#~ "with his staff in battle. A rare combination, especially among men."
-#~ msgstr ""
-#~ "Delfador the Great. As wise with his tongue in advice as he is strong "
-#~ "with his staff in battle. A rare combination, especially among men."
-
-#, fuzzy
-#~ msgid ""
-#~ "How quickly do the race of men mature! Only seventeen winters have passed "
-#~ "since I last laid eyes on you, Konrad, yet you are now a grown man. A "
-#~ "brave warrior stands before me!"
-#~ msgstr ""
-#~ "How quickly do the race of men mature! Only nineteen winters have passed "
-#~ "since I last laid eyes on you, Konrad, yet you are now a grown man. A "
-#~ "brave warrior stands before me!"
-
-#, fuzzy
-#~ msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
-#~ msgstr "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
-
-#, fuzzy
-#~ msgid ""
-#~ "Konrad, this is Parandra. She helped me rescue you from the clutches of "
-#~ "Asheviere."
-#~ msgstr ""
-#~ "Konrad, this is Parandra. She helped me rescue you from the clutches of "
-#~ "Asheviere."
-
-#, fuzzy
-#~ msgid ""
-#~ "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
-#~ msgstr ""
-#~ "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
-
-#, fuzzy
-#~ msgid ""
-#~ "Rescued him from my mother? But nineteen years ago Konrad would have been "
-#~ "an infant! What is this you are talking about?"
-#~ msgstr ""
-#~ "Rescued him from my mother? But nineteen years ago Konrad would have been "
-#~ "an infant! What is this you are talking about?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Your mother has much blood upon her hands, child. She has had many killed "
-#~ "unjustly. When Konrad was an infant, she ordered all the princes put to "
-#~ "death, so she could sieze control."
-#~ msgstr ""
-#~ "Your mother has much blood upon her hands, child. She has had many killed "
-#~ "unjustly. When Konrad was an infant, she ordered all the princes put to "
-#~ "death, so she could sieze control."
-
-#, fuzzy
-#~ msgid ""
-#~ "She had them murdered? There were others too, not just Konrad? Surely you "
-#~ "do not speak the truth! Parandra, what do you say?"
-#~ msgstr ""
-#~ "She had them murdered? There were others too, not just Konrad? Surely you "
-#~ "do not speak the truth! Parandra, what do you say?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
-#~ "ordering the princes of Wesnoth to be put to death, he speaks the truth."
-#~ msgstr ""
-#~ "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
-#~ "ordering the princes of Wesnoth to be put to death, he speaks the truth."
-
-#, fuzzy
-#~ msgid "And what say you, Elf-king?"
-#~ msgstr "And what say you, Elf-king?"
-
-#, fuzzy
-#~ msgid ""
-#~ "I did not see it myself, Princess, but I have heard many reliable "
-#~ "reports. Asheviere indeed has the blood of the princes on her hands. She "
-#~ "has also allowed Orcs to desecrate the lands, abandoning all respect for "
-#~ "the peoples around her."
-#~ msgstr ""
-#~ "I did not see it myself, Princess, but I have heard many reliable "
-#~ "reports. Asheviere indeed has the blood of the princes on her hands. She "
-#~ "has also allowed Orcs to desecrate the lands, abandoning all respect for "
-#~ "the peoples around her."
-
-#, fuzzy
-#~ msgid ""
-#~ "Well, that is why I must take the Scepter. I will return, and people will "
-#~ "accept me as Queen. I will rule justly and fairly. My mother is only "
-#~ "Queen Mother. The throne is rightfully mine, and with the Scepter I can "
-#~ "prove it."
-#~ msgstr ""
-#~ "Well, that is why I must take the Scepter. I will return, and people will "
-#~ "accept me as Queen. I will rule justly and fairly. My mother is only "
-#~ "Queen Mother. The throne is rightfully mine, and with the Scepter I can "
-#~ "prove it."
-
-#, fuzzy
-#~ msgid ""
-#~ "Princess, there is some good in you, but the throne is not yours to "
-#~ "claim. Konrad has the Scepter. He will take the throne."
-#~ msgstr ""
-#~ "Princess, there is some good in you, but the throne is not yours to "
-#~ "claim. Konrad has the Scepter. He will take the throne."
-
-#, fuzzy
-#~ msgid ""
-#~ "Well, I have the Scepter! I will return and the people will accept me as "
-#~ "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and "
-#~ "I will rule from it with justice and fairness. I may even accept you as "
-#~ "my advisor and counselor, Delfador"
-#~ msgstr ""
-#~ "Well, I have the Scepter! I will return and the people will accept me as "
-#~ "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and "
-#~ "I will rule from it with justice and fairness. I may even accept you as "
-#~ "my advisor and counselor, Delfador"
-
-#, fuzzy
-#~ msgid ""
-#~ "Though you have the Scepter, Princess, it is rightfully Konrad's. You  "
-#~ "have it now only because we helped you get it."
-#~ msgstr ""
-#~ "Though you have the Scepter, Princess, it is rightfully Konrad's. You  "
-#~ "have it now only because we helped you get it."
-
-#, fuzzy
-#~ msgid "And if I refuse to give it to him?"
-#~ msgstr "And if I refuse to give it to him?"
-
-#, fuzzy
-#~ msgid ""
-#~ "If it is necessary, princess, I will ask Konrad to fight you in a duel "
-#~ "for it."
-#~ msgstr ""
-#~ "If it is necessary, princess, I will ask Konrad to fight you in a duel "
-#~ "for it."
-
-#, fuzzy
-#~ msgid ""
-#~ "Delfador! Li'sar has become our friend. I don't want to fight her! As "
-#~ "long as she rules well, what does it matter if she becomes queen?"
-#~ msgstr ""
-#~ "Delfador! Li'sar has become our friend. I don't want to fight her! As "
-#~ "long as she rules well, what does it matter if she becomes queen?"
-
-#, fuzzy
-#~ msgid "You are the rightful heir. You should be king, Konrad."
-#~ msgstr "You are the rightful heir. You should be king, Konrad."
-
-#, fuzzy
-#~ msgid ""
-#~ "Delfador, you have raised Konrad to be skillful and wise, honorable and "
-#~ "just. A warrior who has respect, and appreciates peace. Yet the throne is "
-#~ "not the place for him. You know of what I speak, Delfador."
-#~ msgstr ""
-#~ "Delfador, you have raised Konrad to be skillful and wise, honorable and "
-#~ "just. A warrior who has respect, and appreciates peace. Yet the throne is "
-#~ "not the place for him. You know of what I speak, Delfador."
-
-#, fuzzy
-#~ msgid "But I do not! What is your meaning, Parandra?"
-#~ msgstr "But I do not! What is your meaning, Parandra?"
-
-#, fuzzy
-#~ msgid ""
-#~ "In time, things will be revealed, fair Princess. For the moment, go forth "
-#~ "and claim the throne of Wesnoth."
-#~ msgstr ""
-#~ "In time, things will be revealed, fair Princess. For the moment, go forth "
-#~ "and claim the throne of Wesnoth."
-
-#, fuzzy
-#~ msgid ""
-#~ "Parandra, what you say may seem right to some, but as long as you and I "
-#~ "speak to no-one of what we know, I see no reason why Konrad would not "
-#~ "best have the throne."
-#~ msgstr ""
-#~ "Parandra, what you say may seem right to some, but as long as you and I "
-#~ "speak to no-one of what we know, I see no reason why Konrad would not "
-#~ "best have the throne."
-
-#, fuzzy
-#~ msgid ""
-#~ "In so many things you are right, Delfador, and your wisdom is unmatched "
-#~ "in the world of men. But in this, you are mistaken. Li'sar is the heir. "
-#~ "She should take the throne. Now that I have met her for myself, I am sure "
-#~ "of it."
-#~ msgstr ""
-#~ "In so many things you are right, Delfador, and your wisdom is unmatched "
-#~ "in the world of men. But in this, you are mistaken. Li'sar is the heir. "
-#~ "She should take the throne. Now that I have met her for myself, I am sure "
-#~ "of it."
-
-#, fuzzy
-#~ msgid "She will claim the throne, and not me? What should I do?"
-#~ msgstr "She will claim the throne, and not me? What should I do?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Li'sar should be Queen, but you will go with her. Indeed, I suspect we "
-#~ "could not convince you otherwise. I have seen the way you look at her, "
-#~ "Konrad. I think that now you would follow her even to the ends of the "
-#~ "earth."
-#~ msgstr ""
-#~ "Li'sar should be Queen, but you will go with her. Indeed, I suspect we "
-#~ "could not convince you otherwise. I have seen the way you look at her, "
-#~ "Konrad. I think that now you would follow her even to the ends of the "
-#~ "earth."
-
-#, fuzzy
-#~ msgid ""
-#~ "With all due respect, my lady, she is my cousin! There is nothing between "
-#~ "us!"
-#~ msgstr ""
-#~ "With all due respect, my lady, she is my cousin! There is nothing between "
-#~ "us!"
-
-#, fuzzy
-#~ msgid ""
-#~ "Then if it is as you say, Konrad, perhaps you should stay here with us. "
-#~ "It would surely be safer for you. The Elves could show you things that "
-#~ "would amaze you, things that no man has seen before."
-#~ msgstr ""
-#~ "Then if it is as you say, Konrad, perhaps you should stay here with us. "
-#~ "It would surely be safer for you. The Elves could show you things that "
-#~ "would amaze you, things that no man has seen before."
-
-#, fuzzy
-#~ msgid ""
-#~ "That is a generous offer, my lady, but you are indeed right, I would "
-#~ "rather go with Li'sar."
-#~ msgstr ""
-#~ "That is a generous offer, my lady, but you are indeed right, I would "
-#~ "rather go with Li'sar."
-
-#, fuzzy
-#~ msgid "And what say you, Uradredia?"
-#~ msgstr "And what say you, Uradredia?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
-#~ msgstr ""
-#~ "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
-
-#, fuzzy
-#~ msgid ""
-#~ "It is for the good of the country. If it is necessary, I will fight her, "
-#~ "Elf-king."
-#~ msgstr ""
-#~ "It is for the good of the country. If it is necessary, I will fight her, "
-#~ "Elf-king."
-
-#, fuzzy
-#~ msgid ""
-#~ "I feel that this lady speaks the truth. Delfador, although I know that "
-#~ "you do not concur, the words of Parandra, daughter of Elandria are wise. "
-#~ "Rest here for a time, and then go forth with them."
-#~ msgstr ""
-#~ "I feel that this lady speaks the truth. Delfador, although I know that "
-#~ "you do not concur, the words of Parandra, daughter of Elandria are wise. "
-#~ "Rest here for a time, and then go forth with them."
-
-#, fuzzy
-#~ msgid ""
-#~ "And you have been with us for a time, Kalenz son of Kliada, what say you?"
-#~ msgstr ""
-#~ "And you have been with us for a time, Kalenz son of Kliada, what say you?"
-
-#, fuzzy
-#~ msgid ""
-#~ "Wisdom has been spoken here today, Delfador. We have been with Li'sar in "
-#~ "the most trying of times, and risked life and limb with her. Yet we still "
-#~ "have both our lives and our limbs. She lacks experience, and has too much "
-#~ "of the brashness of youth, but she will make a good Queen in time."
-#~ msgstr ""
-#~ "Wisdom has been spoken here today, Delfador. We have been with Li'sar in "
-#~ "the most trying of times, and risked life and limb with her. Yet we still "
-#~ "have both our lives and our limbs. She lacks experience, and has too much "
-#~ "of the brashness of youth, but she will make a good Queen in time."
-
-#, fuzzy
-#~ msgid ""
-#~ "So, the Elven Council has spoken. But which path should we take on our "
-#~ "journey? The Ford of Abez will not be passable, for surely it will be "
-#~ "watched and guarded by many men."
-#~ msgstr ""
-#~ "So, the Elven Council has spoken. But which path should we take on our "
-#~ "journey? The Ford of Abez will not be passible, for surely it will be "
-#~ "watched and guarded by many men."
-
-#, fuzzy
-#~ msgid ""
-#~ "There is another way by which you can return to Wesnoth: past the "
-#~ "mountains of the dragons and through the dark valley. To the land of the "
-#~ "East, from there you can return to Wesnoth and surprise the Dark Queen, "
-#~ "catching her off guard."
-#~ msgstr ""
-#~ "There is another way by which you can return to Wesnoth: past the "
-#~ "mountains of the dragons and through the dark valley. To the land of the "
-#~ "East, from there you can return to Wesnoth and surprise the Dark Queen, "
-#~ "catching her off-guard."
-
-#, fuzzy
-#~ msgid ""
-#~ "Mountains of the dragons? That sounds very dangerous! I didn't even think "
-#~ "there were such things as dragons!"
-#~ msgstr ""
-#~ "Mountains of the dragons? That sounds very dangerous! I didn't even think "
-#~ "there were such things as dragons!"
-
-#, fuzzy
-#~ msgid ""
-#~ "No dragon has been sighted in those mountains for many years, but they "
-#~ "retain their name of old. Still, that path will be dangerous for us. Is "
-#~ "there not another route we might take?"
-#~ msgstr ""
-#~ "No dragon has been sighted in those mountains for many years, but they "
-#~ "retain their name of old. Still, that path will be dangerous for us. Is "
-#~ "there not another route we might take?"
-
-#, fuzzy
-#~ msgid ""
-#~ "All routes are dangerous, though there is some hope along this path. "
-#~ "Rest, and then go forth, friends. Fortune has smiled upon you so far, "
-#~ "despite great dangers. Perhaps she will continue to do so."
-#~ msgstr ""
-#~ "All routes are dangerous, though there is some hope along this path. "
-#~ "Rest, and then go forth, friends. Fortune has smiled upon you so far, "
-#~ "despite great dangers. Perhaps she will continue to do so."
-
-#, fuzzy
-#~