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[Wesnoth-cvs-commits] wesnoth/po ca/wesnoth-ei.po ca/wesnoth-httt.po ...


From: Cedric Duval
Subject: [Wesnoth-cvs-commits] wesnoth/po ca/wesnoth-ei.po ca/wesnoth-httt.po ...
Date: Sun, 12 Sep 2004 14:28:30 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Cedric Duval <address@hidden>   04/09/12 18:22:41

Modified files:
        po/ca          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/cs          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/da          : wesnoth-editor.po wesnoth-ei.po wesnoth-httt.po 
                         wesnoth-lib.po wesnoth-sotbe.po wesnoth-tdh.po 
                         wesnoth-trow.po wesnoth.po 
        po/de          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/es          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/eu          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/fi          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/fr          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/hu          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/it          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/nl          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/no          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/pl          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/pt_BR       : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/sk          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po wesnoth.po 
        po/sv          : wesnoth-ei.po wesnoth-httt.po wesnoth-sotbe.po 
                         wesnoth-tdh.po wesnoth-trow.po 

Log message:
        po2po & msgmerge.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/ca/wesnoth.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/cs/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-editor.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-lib.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/da/wesnoth.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-sotbe.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-tdh.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/de/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/es/wesnoth.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/eu/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fi/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-ei.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-httt.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-sotbe.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-tdh.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth-trow.po.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/fr/wesnoth.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/hu/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-ei.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-httt.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-sotbe.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth-trow.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/it/wesnoth.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/nl/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-ei.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-httt.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-sotbe.po.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-tdh.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth-trow.po.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/no/wesnoth.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pl/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/pt_BR/wesnoth.po.diff?tr1=1.4&tr2=1.5&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-ei.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-httt.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-sotbe.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-tdh.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth-trow.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sk/wesnoth.po.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-ei.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-httt.po.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-sotbe.po.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-tdh.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/sv/wesnoth-trow.po.diff?tr1=1.10&tr2=1.11&r1=text&r2=text

Patches:
Index: wesnoth/po/ca/wesnoth-ei.po
diff -u wesnoth/po/ca/wesnoth-ei.po:1.3 wesnoth/po/ca/wesnoth-ei.po:1.4
--- wesnoth/po/ca/wesnoth-ei.po:1.3     Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-#  wesnoth-ei.po (wesnoth)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to Català
+# translation of ca.po to Català
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
 # translation of wesnoth.po to Català
 # translation of ca.po to Català
@@ -13,14 +23,29 @@
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (wesnoth)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "La Invasió de l'Est"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Llancer,(fàcil);*&human-swordman.png,Espadatxí;&human-"
+"royalguard.png,Guardia Reial,(difícil)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
@@ -252,7 +277,7 @@
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
-msgstr ""
+msgstr "Aigua sagrada"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/ca/wesnoth-httt.po
diff -u wesnoth/po/ca/wesnoth-httt.po:1.4 wesnoth/po/ca/wesnoth-httt.po:1.5
--- wesnoth/po/ca/wesnoth-httt.po:1.4   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-httt.po       Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-httt.po (wesnoth-httt)  #-#-#-#-#
 # translation of wesnoth-httt.po to Català
 # #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
 # translation of wesnoth.po to Català
@@ -8,20 +9,45 @@
 # Automatically generated, 2004.
 # Jordà Polo <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to Català
+# translation of ca.po to Català
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-httt\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 16:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (wesnoth-httt)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Hereu al Tron"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Lluitador, (fàcil);*&elvish-hero.png,Heroi;&elvish-"
+"champion.png,Campió,(difícil)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
Index: wesnoth/po/ca/wesnoth-sotbe.po
diff -u wesnoth/po/ca/wesnoth-sotbe.po:1.3 wesnoth/po/ca/wesnoth-sotbe.po:1.4
--- wesnoth/po/ca/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-sotbe.po      Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-#  wesnoth-sotbe.po (wesnoth)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to Català
+# translation of ca.po to Català
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
 # translation of wesnoth.po to Català
 # translation of ca.po to Català
@@ -13,14 +23,29 @@
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (wesnoth)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Fill de Ull Negre (capítol I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Cobard,(fàcil);*&orcish-warrior.png,Guerrer;&orcish-"
+"warlord.png,Senyor de la Guerra,(difícil)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
Index: wesnoth/po/ca/wesnoth-tdh.po
diff -u wesnoth/po/ca/wesnoth-tdh.po:1.3 wesnoth/po/ca/wesnoth-tdh.po:1.4
--- wesnoth/po/ca/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-tdh.po        Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-#  wesnoth-tdh.po (wesnoth)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to Català
+# translation of ca.po to Català
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
 # translation of wesnoth.po to Català
 # translation of ca.po to Català
@@ -13,14 +23,29 @@
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (wesnoth)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Les Hordes Obscures"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Aprenent,(fàcil);*&undead-necromancer.png,Mestre;"
+"&undead-lich.png,Senyor Fosc,(difícil)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/ca/wesnoth-trow.po
diff -u wesnoth/po/ca/wesnoth-trow.po:1.3 wesnoth/po/ca/wesnoth-trow.po:1.4
--- wesnoth/po/ca/wesnoth-trow.po:1.3   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth-trow.po       Sun Sep 12 18:22:38 2004
@@ -1,3 +1,13 @@
+# #-#-#-#-#  wesnoth-trow.po (wesnoth)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to Català
+# translation of ca.po to Català
+# Catalan translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Jordà Polo <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
 # translation of wesnoth.po to Català
 # translation of ca.po to Català
@@ -13,14 +23,29 @@
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-03 21:32+0200\n"
+"PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (wesnoth)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "El Despertar de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Lluitador,(fàcil);*&noble-commander.png,Comandant;&noble-"
+"lord.png,Senyor,(difícil)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/ca/wesnoth.po
diff -u wesnoth/po/ca/wesnoth.po:1.5 wesnoth/po/ca/wesnoth.po:1.6
--- wesnoth/po/ca/wesnoth.po:1.5        Sat Sep 11 21:53:31 2004
+++ wesnoth/po/ca/wesnoth.po    Sun Sep 12 18:22:38 2004
@@ -10,7 +10,7 @@
 msgstr ""
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-05 14:33+0200\n"
 "Last-Translator: Jordà Polo <address@hidden>\n"
 "Language-Team: Català\n"
@@ -19,83 +19,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "X-Generator: KBabel 1.3.1\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Hereu al Tron"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Lluitador, (fàcil);*&elvish-hero.png,Heroi;&elvish-"
-"champion.png,Campió,(difícil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Les Hordes Obscures"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Aprenent,(fàcil);*&undead-necromancer.png,Mestre;"
-"&undead-lich.png,Senyor Fosc,(difícil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Fill de Ull Negre (capítol I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Cobard,(fàcil);*&orcish-warrior.png,Guerrer;&orcish-"
-"warlord.png,Senyor de la Guerra,(difícil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "La Invasió de l'Est"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Llancer,(fàcil);*&human-swordman.png,Espadatxí;&human-"
-"royalguard.png,Guardia Reial,(difícil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "El Despertar de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Lluitador,(fàcil);*&noble-commander.png,Comandant;&noble-"
-"lord.png,Senyor,(difícil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "lleial"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "fort"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "ràpid"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "intel·ligent"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "resistent"
 
@@ -3683,6 +3623,13 @@
 msgid "Elvish Archer"
 msgstr "Arquer Elf"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -3693,6 +3640,14 @@
 msgid "ambush"
 msgstr ""
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -3830,6 +3785,14 @@
 msgid "Elvish Marksman"
 msgstr "Tirador Elf"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3880,6 +3843,14 @@
 msgid "Elvish Ranger"
 msgstr "Guardaboscos Elf"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr ""
@@ -3934,6 +3905,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Franctirador Elf"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -5794,11 +5773,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -5818,7 +5797,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -5913,90 +5892,90 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "La Batalla per Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7125,3 +7104,53 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr ""
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Hereu al Tron"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Lluitador, (fàcil);*&elvish-hero.png,Heroi;&elvish-"
+#~ "champion.png,Campió,(difícil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Les Hordes Obscures"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Aprenent,(fàcil);*&undead-necromancer.png,Mestre;"
+#~ "&undead-lich.png,Senyor Fosc,(difícil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Fill de Ull Negre (capítol I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Cobard,(fàcil);*&orcish-warrior.png,Guerrer;&orcish-"
+#~ "warlord.png,Senyor de la Guerra,(difícil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "La Invasió de l'Est"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Llancer,(fà
cil);*&human-swordman.png,Espadatxí;&human-"
+#~ "royalguard.png,Guardia Reial,(difícil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "El Despertar de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Lluitador,(fàcil);*&noble-commander.png,Comandant;"
+#~ "&noble-lord.png,Senyor,(difícil)"
Index: wesnoth/po/cs/wesnoth-ei.po
diff -u wesnoth/po/cs/wesnoth-ei.po:1.4 wesnoth/po/cs/wesnoth-ei.po:1.5
--- wesnoth/po/cs/wesnoth-ei.po:1.4     Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -4,6 +4,7 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
@@ -15,9 +16,25 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
 
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Východní invaze"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Pěšák,(nejsnažší);*&human-swordman.png,Š
ermíř;&human-"
+"royalguard.png,Královská garda,(nejobtížnějsí)"
+
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr "Příchod k Weldynu"
Index: wesnoth/po/cs/wesnoth-httt.po
diff -u wesnoth/po/cs/wesnoth-httt.po:1.3 wesnoth/po/cs/wesnoth-httt.po:1.4
--- wesnoth/po/cs/wesnoth-httt.po:1.3   Sun Sep  5 22:33:07 2004
+++ wesnoth/po/cs/wesnoth-httt.po       Sun Sep 12 18:22:38 2004
@@ -4,19 +4,36 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:16+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Dědic trůnu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Bojovník,(nejsnažší);*&elvish-hero.png,Hrdina;&elvish-"
+"champion.png,Přeborník,(nejobtížnějsí)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
Index: wesnoth/po/cs/wesnoth-sotbe.po
diff -u wesnoth/po/cs/wesnoth-sotbe.po:1.4 wesnoth/po/cs/wesnoth-sotbe.po:1.5
--- wesnoth/po/cs/wesnoth-sotbe.po:1.4  Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-sotbe.po      Sun Sep 12 18:22:38 2004
@@ -4,20 +4,37 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:17+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
 
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Syn Černého Oka (kapitola I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Bručoun,(nejsnažší);*&orcish-warrior.png,Rváč;&orcish-"
+"warlord.png,Válečník,(nejobtížnějsí)"
+
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr "Černá vlajka"
Index: wesnoth/po/cs/wesnoth-tdh.po
diff -u wesnoth/po/cs/wesnoth-tdh.po:1.4 wesnoth/po/cs/wesnoth-tdh.po:1.5
--- wesnoth/po/cs/wesnoth-tdh.po:1.4    Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-tdh.po        Sun Sep 12 18:22:38 2004
@@ -4,20 +4,37 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:21+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
 
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Temné hordy"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Učeň,(nejsnažší);*&undead-necromancer.png,Mistr;&undead-"
+"lich.png,Temný pán,(nejobtížnějsí)"
+
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "Nová šance"
Index: wesnoth/po/cs/wesnoth-trow.po
diff -u wesnoth/po/cs/wesnoth-trow.po:1.4 wesnoth/po/cs/wesnoth-trow.po:1.5
--- wesnoth/po/cs/wesnoth-trow.po:1.4   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth-trow.po       Sun Sep 12 18:22:38 2004
@@ -4,19 +4,36 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Czech Wesnoth translation team, Yeti <address@hidden> et al, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 10:21+0200\n"
+"PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
+"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Bojovník,(nejsnažší);*&noble-commander.png,Velitel;&noble-"
+"lord.png,Lord,(nejobtížnějsí)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/cs/wesnoth.po
diff -u wesnoth/po/cs/wesnoth.po:1.4 wesnoth/po/cs/wesnoth.po:1.5
--- wesnoth/po/cs/wesnoth.po:1.4        Sat Sep 11 21:53:31 2004
+++ wesnoth/po/cs/wesnoth.po    Sun Sep 12 18:22:38 2004
@@ -8,7 +8,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-06 00:14+0200\n"
 "Last-Translator: David Nečas <address@hidden>\n"
 "Language-Team: Czech\n"
@@ -18,83 +18,23 @@
 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
 "10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Dědic trůnu"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Bojovník,(nejsnažší);*&elvish-hero.png,Hrdina;&elvish-"
-"champion.png,Přeborník,(nejobtížnějsí)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Temné hordy"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Učeň,(nejsnažší);*&undead-necromancer.png,Mistr;&undead-"
-"lich.png,Temný pán,(nejobtížnějsí)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Syn Černého Oka (kapitola I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Bručoun,(nejsnažší);*&orcish-warrior.png,Rváč;&orcish-"
-"warlord.png,Válečník,(nejobtížnějsí)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Východní invaze"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Pěšák,(nejsnažší);*&human-swordman.png,Š
ermíř;&human-"
-"royalguard.png,Královská garda,(nejobtížnějsí)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Bojovník,(nejsnažší);*&noble-commander.png,Velitel;&noble-"
-"lord.png,Lord,(nejobtížnějsí)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "věrný"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "silný"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "rychlý"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "chytrý"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "houževnatý"
 
@@ -3921,6 +3861,16 @@
 msgid "Elvish Archer"
 msgstr "Elfí lučištník"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+"Elfští lučištníci byli cvičeni už od mládí ve střelbě a jsou 
zběhlí v boji "
+"na dálku. Díky tomu, že dokáží rychle a přesně vystřelit mnoho 
šípů, jsou "
+"hlavní součást elfské armády."
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr "Elfí mstitel"
@@ -3930,6 +3880,18 @@
 msgid "ambush"
 msgstr "přepadení"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+"Elfští mstitelé jsou neobyčejně zruční a neobyčejně rychlí, silní 
ve všech "
+"způsobech boje. Mstitelé jsou považováni za nelepší zálesáky ve 
Wesnothu a "
+"dokáží přepadávat své nepřátele z lesa, protože v lese nemohou být 
spatřeni, "
+"pokud právě nezaútočili."
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Elfí kapitán"
@@ -4046,6 +4008,18 @@
 msgid "Elvish Marksman"
 msgstr "Elfí odstřelovač"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+"Eflí odstřelovači jsou odborníci v používání luku. Jejich schopnosti 
jim "
+"zaručují 60% šanci zasáhnout protivníka, i když jsou ukryti v 
obtížném "
+"terénu. Skvělé zacházení s lukem jim vynahrazuje jejich nedostatky v 
boji "
+"zblízka a menší rychlost."
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4088,6 +4062,17 @@
 msgid "Elvish Ranger"
 msgstr "Elfí hraničář"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+"Elfí hraničář je rychlý a silný. Hraničář je zkušený v boji 
zblízka i z "
+"dálky, je to opravdu všestranný bojovník. Hraničáři jsou nejlepší 
zálesáci, "
+"a dokud jsou v lese, tak je nepřítel nedokáže spatřit, dokud sami 
nezaútočí."
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Elfí jezdec"
@@ -4136,6 +4121,17 @@
 msgid "Elvish Sharpshooter"
 msgstr "Elfí ostrostřelec"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+"Nejelitnější lučištníci ve Wesnothu, elfští ostrostřelci, jsou 
neuvěřitelně "
+"přesní, což jim zaručuje 60% šanci zasáhu, i když střílejí velice 
rychle. "
+"Ostrostřelci jsou vynikající k odstřelování opevněných nepřátel."
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Elfí víla"
@@ -5865,11 +5861,11 @@
 msgid "#(Invalid)"
 msgstr "#(Neplatné)"
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Hra více hráčů"
 
@@ -5889,7 +5885,7 @@
 msgid "Scenario Start"
 msgstr "Začátek scénáře"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Obtížnost"
 
@@ -5992,27 +5988,27 @@
 msgid "Vera.ttf"
 msgstr "Bepa-Roman.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Chceš uložit záznam této hry?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Jméno:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Hru se nepodařlo uložit"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Chceš uložit hru?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "Bitva o Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6020,64 +6016,64 @@
 "Tato uložená pozice je z jiné verze této hry. Chceš se ji opravdu 
pokusit "
 "nahrát?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Soubor, který se snažíš načíst, je poškozený."
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "K dispozici nejsou žádná tažení"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Vyber si, kterou hru chceš hrát:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Vyber si obtížnost:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Připoj se na oficiální server"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Připoj se na oficiální herní server Wesnothu"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Přidej se ke hře"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Hostitelská hra více hráčů"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Jméno"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Jazyk"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Vyber si jazyk"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7224,6 +7220,53 @@
 msgid "Deletion of the file failed."
 msgstr "Smazání souboru se nezdařilo."
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "Dědic trůnu"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ 
"&elvish-fighter.png,Bojovník,(nejsnažší);*&elvish-hero.png,Hrdina;&elvish-"
+#~ "champion.png,Přeborník,(nejobtížnějsí)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Temné hordy"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Učeň,(nejsnažší);*&undead-necromancer.png,Mistr;"
+#~ "&undead-lich.png,Temný pán,(nejobtížnějsí)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Syn Černého Oka (kapitola I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ 
"&orcish-grunt.png,Bručoun,(nejsnažší);*&orcish-warrior.png,Rváč;&orcish-"
+#~ "warlord.png,Válečník,(nejobtížnějsí)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Východní invaze"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Pěšák,(nejsnažší);*&human-swordman.png,Š
ermíř;&human-"
+#~ "royalguard.png,Královská garda,(nejobtížnějsí)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Bojovník,(nejsnažší);*&noble-commander.png,Velitel;"
+#~ "&noble-lord.png,Lord,(nejobtížnějsí)"
+
 #~ msgid ""
 #~ "The video mode could not be changed. Your window manager must be set to "
 #~ "16 bits per pixel to run the game in windowed mode. Your display must "
@@ -7430,59 +7473,5 @@
 #~ msgid "Let me have peace in Death! Donna I'll be there soo-"
 #~ msgstr "Nechte mne odpočívat v pokjoji. Paní, budu tam brzy..."
 
-#~ msgid ""
-#~ "Elvish Archers are trained from youth in archery, and so skilled in long-"
-#~ "range combat. Able to fire many arrows quickly and accurately, these "
-#~ "Archers make up a large portion of the Elvish military."
-#~ msgstr ""
-#~ "Elfští lučištníci byli cvičeni už od mládí ve střelbě a jsou 
zběhlí v "
-#~ "boji na dálku. Díky tomu, že dokáží rychle a přesně vystřelit 
mnoho šípů, "
-#~ "jsou hlavní součást elfské armády."
-
-#~ msgid ""
-#~ "Elvish Avengers are extremely skillful and extremely quick, powerful in "
-#~ "all forms of combat. Avengers are considered the best of all woodsmen in "
-#~ "Wesnoth, and can ambush their foes in the forest, because they cannot be "
-#~ "seen in the woods until just after they have attacked."
-#~ msgstr ""
-#~ "Elfští mstitelé jsou neobyčejně zruční a neobyčejně rychlí, 
silní ve "
-#~ "všech způsobech boje. Mstitelé jsou považováni za nelepší 
zálesáky ve "
-#~ "Wesnothu a dokáží přepadávat své nepřátele z lesa, protože v lese 
nemohou "
-#~ "být spatřeni, pokud právě nezaútočili."
-
-#~ msgid ""
-#~ "Elvish Marksman are expert in use of the bow. Their skill guarantees them "
-#~ "a 60% chance to hit enemies, even those hidden in difficult terrain. This "
-#~ "great skill with the bow compensates for their lack of skill in melee "
-#~ "combat and lesser speed."
-#~ msgstr ""
-#~ "Eflí odstřelovači jsou odborníci v používání luku. Jejich 
schopnosti jim "
-#~ "zaručují 60% šanci zasáhnout protivníka, i když jsou ukryti v 
obtížném "
-#~ "terénu. Skvělé zacházení s lukem jim vynahrazuje jejich nedostatky v 
boji "
-#~ "zblízka a menší rychlost."
-
-#~ msgid ""
-#~ "Elvish Rangers are quick and powerful. Skilled in both short- and long-"
-#~ "range combat, Rangers are truly all-round fighters. The best of all "
-#~ "woodsmen, Rangers cannot be seen by enemies while they are in forest, "
-#~ "unless they have just made an attack, or there are enemies adjacent to "
-#~ "them."
-#~ msgstr ""
-#~ "Elfí hraničář je rychlý a silný. Hraničář je zkušený v boji 
zblízka i z "
-#~ "dálky, je to opravdu všestranný bojovník. Hraničáři jsou nejlepší 
"
-#~ "zálesáci, a dokud jsou v lese, tak je nepřítel nedokáže spatřit, 
dokud "
-#~ "sami nezaútočí."
-
-#~ msgid ""
-#~ "The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
-#~ "incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
-#~ "when firing very quickly. Sharpshooters are excellent at picking off "
-#~ "entrenched enemies."
-#~ msgstr ""
-#~ "Nejelitnější lučištníci ve Wesnothu, elfští ostrostřelci, jsou "
-#~ "neuvěřitelně přesní, což jim zaručuje 60% šanci zasáhu, i když 
střílejí "
-#~ "velice rychle. Ostrostřelci jsou vynikající k odstřelování 
opevněných "
-#~ "nepřátel."
-
 #~ msgid "yes"
 #~ msgstr "Ano"
Index: wesnoth/po/da/wesnoth-editor.po
diff -u wesnoth/po/da/wesnoth-editor.po:1.3 wesnoth/po/da/wesnoth-editor.po:1.4
--- wesnoth/po/da/wesnoth-editor.po:1.3 Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-editor.po     Sun Sep 12 18:22:38 2004
@@ -9,12 +9,12 @@
 msgstr ""
 "Project-Id-Version: wesnoth-editor\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-03 09:21+0200\n"
+"POT-Creation-Date: 2004-09-11 23:09+0200\n"
 "PO-Revision-Date: 2004-09-11 12:08+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
@@ -41,11 +41,11 @@
 
 #: data/themes/editor.cfg:260
 msgid "Paste"
-msgstr "Sæt Ind"
+msgstr "Sæt Ind"
 
 #: src/editor/editor.cpp:310 src/editor/editor.cpp:387
 msgid "Choose a Map to Load"
-msgstr "Vælg en Bane at Hente"
+msgstr "Vælg en Bane at Hente"
 
 #: src/editor/editor.cpp:314
 msgid "The map already exists. Do you want to overwrite it?"
@@ -65,7 +65,7 @@
 
 #: src/editor/editor.cpp:541
 msgid "'$filename' does not exist or can not be read as a file."
-msgstr "'$filename' findes ikke eller kan ikke blive læst som en fil."
+msgstr "'$filename' findes ikke eller kan ikke blive læst som en fil."
 
 #: src/editor/editor.cpp:553
 msgid "Load failed: "
@@ -73,7 +73,7 @@
 
 #: src/editor/editor.cpp:748
 msgid "You must have a hex selected on the board."
-msgstr "Du må vælge et felt på brættet."
+msgstr "Du må vælge et felt på brættet."
 
 #: src/editor/editor.cpp:1000
 msgid "Quit Editor"
@@ -81,7 +81,7 @@
 
 #: src/editor/editor.cpp:1005
 msgid "Do you want to save the map before quitting?"
-msgstr "Vil du gemme banen før du afslutter?"
+msgstr "Vil du gemme banen før du afslutter?"
 
 #: src/editor/editor.cpp:1025
 msgid "Map saved."
@@ -97,7 +97,7 @@
 
 #: src/editor/editor_dialogs.cpp:45
 msgid "Your modifications to the map will be lost.  Continue?"
-msgstr "Dine ændringer vil blive tabt. Forsæt?"
+msgstr "Dine ændringer vil blive tabt. Forsæt?"
 
 #: src/editor/editor_dialogs.cpp:72 src/editor/editor_dialogs.cpp:191
 msgid "Create New Map"
@@ -109,7 +109,7 @@
 
 #: src/editor/editor_dialogs.cpp:75 src/editor/editor_dialogs.cpp:386
 msgid "Height:"
-msgstr "Højde:"
+msgstr "Højde:"
 
 #: src/editor/editor_dialogs.cpp:91
 msgid "Generate New Map"
@@ -117,7 +117,7 @@
 
 #: src/editor/editor_dialogs.cpp:92
 msgid "Generate Random Map"
-msgstr "Generer tilfældig bane"
+msgstr "Generer tilfældig bane"
 
 #: src/editor/editor_dialogs.cpp:93
 msgid "Random Generator Settings"
@@ -145,7 +145,7 @@
 
 #: src/editor/editor_dialogs.cpp:277
 msgid "Full Screen"
-msgstr "Fuldskærmstilstand"
+msgstr "Fuldskærmstilstand"
 
 #: src/editor/editor_dialogs.cpp:284
 msgid "Show Grid"
@@ -186,4 +186,3 @@
 #: src/editor/editor_palettes.cpp:315
 msgid "BG"
 msgstr "Baggrund"
-
Index: wesnoth/po/da/wesnoth-ei.po
diff -u wesnoth/po/da/wesnoth-ei.po:1.4 wesnoth/po/da/wesnoth-ei.po:1.5
--- wesnoth/po/da/wesnoth-ei.po:1.4     Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-ei.po (wesnoth-ei)  #-#-#-#-#
 # translation of wesnoth-ei.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
 # Automatically generated, 2004.
 # Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to 
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-ei\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:47+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (wesnoth-ei)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:3
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;&human-"
+"royalguard.png,Royale Garde,(sværrest)"
+
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:24
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -39,35 +76,36 @@
 "#Death of Sudoc"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:121
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
 msgid ""
 "We have finally reached Weldyn, but it seems the undead have surrounded it. "
 "We must break through to reach the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:135
-msgid "We have reached Weldyn. Now we must have a council to decide what to do 
next."
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
+msgid ""
+"We have reached Weldyn. Now we must have a council to decide what to do next."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:140
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
 msgid "Come, into the castle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:145
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
 msgid ""
 "Wait. First, what was that prophecy the lich talked about? I think you know "
 "of what he spoke."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:160
+#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
 msgid "Weldyn has been captured, and Wesnoth is no more..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:3
+#: data/scenarios/Eastern_Invasion/Captured.cfg:4
 msgid "Captured"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:20
+#: data/scenarios/Eastern_Invasion/Captured.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -78,210 +116,211 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:38
+#: data/scenarios/Eastern_Invasion/Captured.cfg:39
 msgid "The Cells"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:42
+#: data/scenarios/Eastern_Invasion/Captured.cfg:43
 msgid "Guard Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:46
+#: data/scenarios/Eastern_Invasion/Captured.cfg:47
 msgid "Prison"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:50
+#: data/scenarios/Eastern_Invasion/Captured.cfg:51
 msgid "Torture Chamber"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:54
+#: data/scenarios/Eastern_Invasion/Captured.cfg:55
 msgid "Storage Room"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:58
+#: data/scenarios/Eastern_Invasion/Captured.cfg:59
 msgid "The City"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:62
+#: data/scenarios/Eastern_Invasion/Captured.cfg:63
 msgid "Exit"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:400
+#: data/scenarios/Eastern_Invasion/Captured.cfg:401
 msgid "Why have you entered my lands?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:405
+#: data/scenarios/Eastern_Invasion/Captured.cfg:406
 msgid "We were traveling-"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:410
+#: data/scenarios/Eastern_Invasion/Captured.cfg:411
 msgid "Silence! Did I ask you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:415
+#: data/scenarios/Eastern_Invasion/Captured.cfg:416
 msgid "Um... yes."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:420
+#: data/scenarios/Eastern_Invasion/Captured.cfg:421
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:437
+#: data/scenarios/Eastern_Invasion/Captured.cfg:438
 msgid "Ugh..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:442
+#: data/scenarios/Eastern_Invasion/Captured.cfg:443
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:447
+#: data/scenarios/Eastern_Invasion/Captured.cfg:448
 msgid ""
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:453
+#: data/scenarios/Eastern_Invasion/Captured.cfg:454
 msgid ""
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:458
+#: data/scenarios/Eastern_Invasion/Captured.cfg:459
 msgid ""
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:472
+#: data/scenarios/Eastern_Invasion/Captured.cfg:473
 msgid "The high security prisoners are escaping!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:477
+#: data/scenarios/Eastern_Invasion/Captured.cfg:478
 msgid "Kill them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:503
+#: data/scenarios/Eastern_Invasion/Captured.cfg:504
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:508
+#: data/scenarios/Eastern_Invasion/Captured.cfg:509
 msgid "What the...? Who said that?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:532
+#: data/scenarios/Eastern_Invasion/Captured.cfg:533
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:537
+#: data/scenarios/Eastern_Invasion/Captured.cfg:538
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:548
+#: data/scenarios/Eastern_Invasion/Captured.cfg:549
 msgid ""
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:559
+#: data/scenarios/Eastern_Invasion/Captured.cfg:560
 msgid ""
 " It is nice to have a $R1.type among us! My guess is $R1.user_description "
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:570
+#: data/scenarios/Eastern_Invasion/Captured.cfg:571
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:575
+#: data/scenarios/Eastern_Invasion/Captured.cfg:576
 msgid ""
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:580
+#: data/scenarios/Eastern_Invasion/Captured.cfg:581
 msgid "Really? Where?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:585
+#: data/scenarios/Eastern_Invasion/Captured.cfg:586
 msgid ""
 "The wall of the northern part of my cell, and right outside of it, is "
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:645
+#: data/scenarios/Eastern_Invasion/Captured.cfg:646
 msgid ""
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:655
+#: data/scenarios/Eastern_Invasion/Captured.cfg:656
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:676
+#: data/scenarios/Eastern_Invasion/Captured.cfg:677
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:702
+#: data/scenarios/Eastern_Invasion/Captured.cfg:703
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:737
+#: data/scenarios/Eastern_Invasion/Captured.cfg:738
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:742
-msgid "Hah! Tomorrow? You make a big mistake if you believe you will live that 
long."
+#: data/scenarios/Eastern_Invasion/Captured.cfg:743
+msgid ""
+"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:747
+#: data/scenarios/Eastern_Invasion/Captured.cfg:748
 msgid ""
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:762
+#: data/scenarios/Eastern_Invasion/Captured.cfg:763
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:809
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:163
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:392
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:234
+#: data/scenarios/Eastern_Invasion/Captured.cfg:810
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
-msgstr ""
-
-#: data/scenarios/Eastern_Invasion/Captured.cfg:812
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:166
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:395
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:237
-msgid "This water will make all of your weapons holy for your whole life!"
-msgstr ""
+msgstr "Vievand"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
+msgid "This water will make all of your weapons holy for your whole life!"
+msgstr ""
+
+#: data/scenarios/Eastern_Invasion/Captured.cfg:814
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
 msgid "I am not suited to using this item! Let another take it."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:847
+#: data/scenarios/Eastern_Invasion/Captured.cfg:848
 msgid ""
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Captured.cfg:852
+#: data/scenarios/Eastern_Invasion/Captured.cfg:853
 msgid "I will come with you and help you on your quest, whatever it is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
 msgid "The Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -292,71 +331,72 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:92
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
 msgid ""
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:97
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
 msgid ""
 "We must cross this river. The undead are chasing us, and their hordes are "
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:102
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
 msgid ""
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:107
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:112
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 msgid "And in Wesnothish that means?..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:117
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 msgid "Orc foolish! Die you now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:122
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:127
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
 msgid ""
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:177
-msgid "The undead reinforcements have arrived! We must cross the river 
immediately!"
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
+msgid ""
+"The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:215
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
 msgid ""
 "Good! We have crossed. Now let's see if we can get the Ogres to join us. "
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:220
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 msgid "Grug say join you maybe he."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Crossing.cfg:231
+#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:3
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 msgid "An Elven Alliance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:23
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -367,73 +407,74 @@
 "#Death of Volas"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:85
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:90
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
 msgid ""
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:95
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
 msgid ""
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:111
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 msgid "Intruders!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:116
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:121
-msgid "They are right in the Northern Path. We will have to fight them to move 
on."
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
+msgid ""
+"They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:126
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:150
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
 msgid ""
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:156
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 msgid "Perfect! Go, into the forest!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:174
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
 msgid ""
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:191
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:204
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:210
+#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
 msgid ""
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:3
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 msgid "The Escape Tunnel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:17
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -442,61 +483,61 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:93
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 msgid "Where are we? I can't see where we are going."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:98
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
 msgid ""
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:119
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 msgid "This sign says 'Dead End'"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:132
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:137
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
 msgid ""
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:142
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
 msgid ""
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:204
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:278
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:283
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
 msgid ""
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:297
+#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:3
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
 msgid "Evacuation"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:24
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -509,114 +550,114 @@
 "#Death of Owaec or leaving him on the river's north side"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:109
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
 msgid ""
 "All is lost! We have to get out of the Northlands as quickly as possible! "
 "Run for your - what the...?!? Who are you?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:114
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
 msgid ""
 "I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
 "gonna want me to blow up that bridge ov'r theah."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:119
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
 msgid "Why would we want to do that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:124
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
 msgid ""
 "Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
 "can't get across. It'll help you escape."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:129
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
 msgid "Gweddry, he's actually right... we have to hire him. How much?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:134
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
 msgid "Fifty gold pieces."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:139
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
 msgid "Very well, but you only get it once the bridge is down."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:144
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
 msgid ""
 "Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
 "eq'pment is."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:149
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
 msgid ""
 "All right, now everyone across the bridge! Anyone left on this side when the "
 "bridge is exploded will be left to their own devices!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:174
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
 msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:181
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
 msgid "I believe you owe me some money first."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:186
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
 msgid "Yeah, here you go. Now blow this thing up."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:201
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
 msgid "Alright! Blast'n time!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:230
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
 msgid "BOOM!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:246
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
 msgid "Oops... I'm north of the bridge! That was bad planning on my part."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:265
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
 msgid "You idiot! You left me north of the bridge!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:281
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
 msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:295
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
 msgid ""
 "Good, we have  escaped from these orcs. Now we have to go south. i think the "
 "undead probably aren't as densely populated this far west, so we won't get "
 "immediately killed, anyway."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:319
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
 msgid "Neh? Alright then, we'll wait fa' later, eh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:331
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
 msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:340
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
 msgid ""
 "Well, we didn't have to blow up the bridge after all, but we still have to "
 "go south. Hopefully the Undead are not as populated this far west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Evacuation.cfg:345
+#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
 msgid "What? Y'got no need a me se'vices? I quit!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:3
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
 msgid "Lake Vrug"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:25
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -627,17 +668,17 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:83
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:88
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
 msgid ""
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:93
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
 msgid ""
 "No! If I remember correctly, there is a lake coming up here, with a bridge "
 "across it. We can get through the mountains that way. And remember, if we "
@@ -648,27 +689,27 @@
 "are not as many enemies."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:98
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
 msgid ""
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:121
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
 msgid ""
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:135
+#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 msgid "This doesn't look good..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:3
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 msgid "Mal-Ravanals Capital"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:25
+#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -700,7 +741,7 @@
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:207
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
 msgid "You dare to attack ME?!? Go back to your master!"
 msgstr ""
 
@@ -733,11 +774,11 @@
 "you can get us free."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 msgid "Northern Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:27
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -750,25 +791,26 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:149
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 msgid "Hail, Gweddry!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:154
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
 msgid ""
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:159
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
 msgid ""
 "I am not sure. There are bandits in this country, and it is they who rule "
 "this land, not the king. My men are afraid of them, and refuse to come out "
 "and fight. As you see, though I have many men, they stay penned up in the "
-"keep. The thieves hide in the villages."
+"keep. The thieves hide in the villages when we come out in groups, and pick "
+"us off when we separate."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:164
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
 msgid ""
 "Gweddry, I don't think we should try to regain our outpost. We need to go "
 "directly to the king. We will see if we can get across to where you are "
@@ -776,48 +818,48 @@
 "drive the thieves out. Onward, men!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:209
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:214
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
 msgid ""
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:219
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
 msgid ""
 "No, I haven't seen any undead yet. However, if you say more undead are "
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:224
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
 msgid ""
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:247
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
 msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:252
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
 msgid ""
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:337
+#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
 msgid "{M}"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:3
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
 msgid "Training the Ogres"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:26
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -828,45 +870,45 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:83
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
 msgid ""
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:88
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
 msgid ""
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:93
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
 msgid ""
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:127
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:153
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
 msgid ""
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:163
+#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
 msgid ""
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:3
+#: data/scenarios/Eastern_Invasion/Reject.cfg:4
 msgid "Weldyn Besieged"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:25
+#: data/scenarios/Eastern_Invasion/Reject.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -879,7 +921,7 @@
 "#Letting any enemy unit onto your keep"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:125
+#: data/scenarios/Eastern_Invasion/Reject.cfg:126
 msgid ""
 "You people are fools! You decided to reject my master's duel... very well, "
 "you will all DIE! And know, my master is here, watching your very demise. "
@@ -888,27 +930,27 @@
 "leader! ha ha ha ha! To be fair about it, we will all tell you our names."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:130
+#: data/scenarios/Eastern_Invasion/Reject.cfg:131
 msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:142
+#: data/scenarios/Eastern_Invasion/Reject.cfg:143
 msgid "How did you know...?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:161
+#: data/scenarios/Eastern_Invasion/Reject.cfg:162
 msgid "Kill the king!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Reject.cfg:166
+#: data/scenarios/Eastern_Invasion/Reject.cfg:167
 msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
 msgid "The Drowned Plains"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -920,67 +962,67 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:63
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
 msgid "What the... swamps? These were fertile plains when I was here last!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:67
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
 msgid ""
 "The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
 "swamp. It is death, decay, everything that they are themselves."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:71
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
 msgid "I suppose we will have to wade across it... ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:75
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
 msgid "Die... die... my master is calling you... Die!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:87
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
 msgid "What is that?!?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:91
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
 msgid ""
 "Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
 "creature ever, living in the Eastern Mountains. It must have fled when the "
 "Undead came."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:95
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
 msgid ""
 "Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
 "clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
 "You will meet your doom!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:102
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
 msgid "Prophecy?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:137
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
 msgid "Undead are rising out of the ground! We must destroy them, quickly!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:143
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
 msgid "My lord, undead are rising out of the cracks in the ground!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:147
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
 msgid "This might be more difficult than I thought."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:190
+#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
 msgid "Now lets get out of this bog!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
 msgid "The Duel"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:21
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -989,33 +1031,34 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:78
-msgid "These are the rules. Each team may recruit up to six of its best 
minions."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
+msgid ""
+"These are the rules. Each team may recruit up to six of its best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:83
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
 msgid ""
 "After this, the keeps will be taken away from the sides, and the battle will "
 "commence!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:88
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
 msgid "The first leader to fall loses the duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:93
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
 msgid ""
 "Other than these, there are no rules. The battle will not stop until one of "
 "the leaders is dead. Let the battle begin!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:153
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
 msgid "Foul! He's not allowed to do that!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:158
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:181
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
 msgid ""
 "Actually he is. The rules say he can only bring six of his minions,they "
 "didn't say he couldn't summon more after the duel started. However, Gweddry "
@@ -1023,28 +1066,29 @@
 "not summoning."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:163
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:186
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
 msgid "That is very unfair. Very well. Continue the duel!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:198
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
 msgid "I can't believe I lost the duel..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:203
-msgid "What? He lost? Now we'll start to loooose alllll ourrrrr 
poweerrrrrr......."
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
+msgid ""
+"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Duel.cfg:215
+#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
 msgid "And more!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:3
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
 msgid "The Outpost"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:24
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1053,21 +1097,21 @@
 "#Death of Gweddry"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:116
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
 msgid ""
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:121
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:126
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 msgid "No! We must hold this outpost!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:131
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
 msgid ""
 "I always give my victims the honor of knowing the magnificent leader of the "
 "enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
@@ -1075,56 +1119,57 @@
 "necromancers! Ha ha ha ha!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:136
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
 msgid ""
 "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:157
-msgid "Aha! We can escape from here now! I have found a trapdoor next to the 
castle!"
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
+msgid ""
+"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:176
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
 msgid "Follow me, men! Through the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:191
+#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
 msgid ""
 "Hurry! Before long enemy reinforcements will arrive, and we will all die! "
 "Come to the trapdoor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:3
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
 msgid "The Council"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:21
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
 msgid ""
 "(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
 "the reign of Haldric VII..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:26
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
 msgid ""
 "The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
 "great evil would spread over the land. The king, naturally, was worried."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:31
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
 msgid ""
 "The seer told him that the only way to stop the evil was to appoint a mage, "
 "versed well in combat with the spirits of darkness, to be the king's advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:36
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
 msgid ""
 "In all the land, there were two mages of light that clearly stood out from "
 "the rest. A mage from the East named x2x, and myself."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:41
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
 msgid ""
 "The King, wishing to choose a good advisor, sent us both before x1x. Then he "
 "conversed with the seer privately. None know what was said, but when he came "
@@ -1132,20 +1177,20 @@
 "advisor."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:46
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
 msgid ""
 "x2x took this quietly enough, we all thought, but now I think that this was "
 "when he began his fall. He went deep into conversation with the spirits of "
 "darkness, hoping to discover their weaknesses, but it was they who found his."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:51
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
 msgid ""
 "In time, as all of the mages of death eventually do, he took his own life "
 "and reformed himself as a lich, one of the most powerful ones ever seen."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:56
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
 msgid ""
 "One day, he disguised himself and came to the castle, where I was living. He "
 "demanded to see me, and the guards let him in, for then he was still a "
@@ -1153,31 +1198,31 @@
 "challenged me to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:61
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
 msgid ""
 "The guards, surprised by this sudden revelation, advanced to attack him. "
 "However, as he was now skilled in the magical art of teleportation, he "
 "simply vanished. And has not been seen since."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:110
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
 msgid ""
 "Not been seen, that is, until the day when he attacked Gweddry and me in "
 "that outpost on the Eastern border. This is the lich we are facing, a lich "
 "who has renamed himself Mal-Ravanal, as he revealed on that day."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:114
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
 msgid "So what should we do now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:118
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
 msgid ""
 "We must fight, obviously. Surely the might of Wesnoth can triumph over a "
 "mere Lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:122
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
 msgid ""
 "I can tell by your words that you have not seen the hordes for yourself. It "
 "is like all of the dead warriors from all the ages have come back to attack "
@@ -1185,119 +1230,121 @@
 "ghosts, the infernal bats, led by the foul necromancers who raised them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:126
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
 msgid "But still, it's not like you have a better plan!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:130
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
 msgid "Thats why we're at this council..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:134
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
 msgid ""
 "Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
 "battle. So it seems that the only path to victory is to destroy the head of "
 "these necromancers, the lich Mal-Ravanal."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:138
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
 msgid "But as yet we have no idea how to do it!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:142
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
 msgid ""
 "Well, we do know that he is very arrogant, and can be easily tricked. That "
 "is how he fell in the first place."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:146
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
 msgid ""
 "So maybe we can trick him into exposing himself to us? Dacyn, does he know "
 "we know who he is?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:150
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
 msgid ""
 "No, I don't think so. I am the only person alive who would recognize the "
 "name Mal-Ravanal, and if he had known I was there when he attacked, he would "
 "have pursued us much more vigorously."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:162
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
 msgid "Sire, the undead armies are attacking!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:167
+#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
 msgid "Well, that will have to be the end of our council. Let us fight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:3
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
 msgid "Tribal Warfare"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:85
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
 msgid ""
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:90
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:95
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:100
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
 msgid ""
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:105
-msgid "Impossible! I can't believe any of my comrades would have helped a 
human!"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
+msgid ""
+"Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:110
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:115
-msgid "Will you then just let us pass, so that we may fight the orcs on our 
own?"
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
+msgid ""
+"Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:120
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 msgid "I am afraid that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:125
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:130
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
 msgid ""
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:135
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:140
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
 msgid ""
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:145
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
 msgid ""
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:156
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
 msgid ""
 "\n"
 "Victory:\n"
@@ -1308,23 +1355,23 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:166
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:185
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 msgid "I die? Orcs rule all!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:204
+#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:3
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 msgid "Two Paths"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:23
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1336,69 +1383,69 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:92
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:97
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
 msgid ""
 "I know this area. I was here on an earlier patrol. Just north of here there "
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:102
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
 msgid ""
 "We should probably go north to the orcish lands and try to circle around and "
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:107
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
 msgid ""
 "No, I think we should go straight through and try to get to the king as "
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:112
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
 msgid ""
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:117
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
 msgid ""
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:122
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
 msgid ""
 "Hm... I know. We will make a pact to destroy these humans, and continue our "
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:127
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:139
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
 msgid ""
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:156
+#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 msgid "The Undead Border Patrol"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:22
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -1409,90 +1456,90 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:79
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
 msgid ""
 "We have reached the borders of the undead land. Surely you do not mean to go "
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:84
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
 msgid ""
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:89
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
 msgid ""
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:101
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 msgid "Now I will never get promoted!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:106
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:123
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
 msgid ""
 "We have defeated this patrol, but we can still turn back! Do we want to go "
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:128
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:498
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
 msgid "Hmm..."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:136
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:141
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:152
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
 msgid ""
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:157
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:174
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
 msgid ""
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:184
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
 msgid ""
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:189
+#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
 msgid ""
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:3
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 msgid "Undead Crossing"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:23
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -1503,46 +1550,47 @@
 "#Death of Owaec"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:67
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
 msgid ""
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:72
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
 msgid ""
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:77
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
 msgid ""
 "Across this river lies the Northland. Ogres live there, as do orcs. We "
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:82
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
 msgid ""
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:99
-msgid "I summon from the depths of the river those beasts which will destroy 
you!"
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
+msgid ""
+"I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:131
+#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
 msgid ""
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:3
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 msgid "An Unexpected Appearance"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:21
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -1552,58 +1600,58 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:103
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:108
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:113
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:118
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
 msgid ""
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:123
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 msgid "No!!! They'll kill me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:128
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:133
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
 msgid ""
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:138
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
 msgid ""
 "If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:150
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:167
+#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:3
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 msgid "Weldyn under Attack"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:39
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
 msgid ""
 "\n"
 "Victory:\n"
@@ -1616,191 +1664,192 @@
 "#Death of Konrad"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:235
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
 msgid ""
 "We need to fight soon, my lord. Look, night approaches- they will soon "
 "attack. I hope we can hold them off."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:240
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
 msgid ""
 "I will hold my gate. With my quick and skillful warriors I can resist the "
 "undead, at least for a while."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:245
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
 msgid ""
 "Yes, and my people may be slow, but their blows are the most powerful of "
 "all. I can hold my post."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:250
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
 msgid ""
 "Archers are the most powerful fighters of all, as they shall prove in the "
 "upcoming battle."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:255
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
 msgid ""
 "Peace, my sons! We are fighting the enemy, there is no need for rivalry "
 "within our camp."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:260
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
 msgid ""
 "In any case, the undead are attacking now. Let us hope we can last out the "
 "night."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:272
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
 msgid "No! These undead have defeated me!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:277
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
 msgid "And now we will revive you to serve us, as an undead Knight!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
 msgid "Time to defeat these pesky humans, in my new body."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:301
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
 msgid ""
 "No! I have been defeated! I only hope the undead do not raise me to fight "
 "against you!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:306
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
 msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:319
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
 msgid "Well, my one-time father, let us see who will last out the night!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:328
-msgid "Its difficult to defeat these undead. It will be much easier to join 
them."
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
+msgid ""
+"Its difficult to defeat these undead. It will be much easier to join them."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:333
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
 msgid "Huh?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:338
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
 msgid "You idiot, I'm defecting!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:343
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
 msgid "You traitor!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:348
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
 msgid "Yes! Now my victory is assured!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:372
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
 msgid "Come, my warriors, let us defeat this foolish King!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:384
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
 msgid "I have died, and with me the city shall fall."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:389
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
 msgid "Now I shall be the king of the undead Wesnoth!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:401
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
 msgid "Look, the sun has risen. The undead are retreating."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:413
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
 msgid "I come bearing a message from my leader:"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:418
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
 msgid ""
 "He says: Well, you have defeated some of my captains. Good job. But that was "
 "only a small fraction of my horde."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:423
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
 msgid "What is your point?"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:428
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
 msgid ""
 "He says: Well, it would be very easy for me to defeat you. But I don't think "
 "it would do justice to my power."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:433
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
 msgid ""
 "We don't care about honoring your power. Attack us with all your might, we "
 "don't care!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:438
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
 msgid ""
 "My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
 "power, not the power of my legions. And that brings me to my second point. "
 "You, Gweddry, as a commander, are a coward."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:443
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
 msgid "What, me, a coward!?! Why!?!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:448
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
 msgid ""
 "Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
 "but it was really your hordes, not you."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:453
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
 msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:458
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
 msgid ""
 "Silence, fool! The point is that Gweddry could not have defeated my lord's "
 "minions without the help of his slaves!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:463
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
 msgid "I'm not a slave! And YOU'RE the fool!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:468
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
 msgid ""
 "SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
 "combat. And I'll prove it. I challenge you, Gweddry, to a duel."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:473
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
 msgid "I'm not going to fight you in one-on-one combat!"
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:478
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
 msgid ""
 "That only proves you are a coward. Anyway, who said anything about one-on-"
 "one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
 "will pick my six best minions."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:483
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
 msgid ""
 "That is a very interesting notion of a duel. Gweddry, I don't think you "
 "should accept. He will bring more than seven undead to the 'duel'."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:488
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
 msgid ""
 "I think you should accept. This at least guarantees a somewhat fair fight, "
 "and otherwise we will have to face the whole undead army."
 msgstr ""
 
-#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:493
+#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
 msgid ""
 "I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
 "the coward that you are."
@@ -1867,7 +1916,7 @@
 "In the days of the king Garard I, three outposts had been built along the "
 "eastern border to stop Orcish raiders from the east from entering Wesnoth. "
 "Since that time, the lands beyond the mountains had turned to marsh, and the "
-"orcs had left the mountains until they posed no real threat."
+"orcs had left the mountains for the lands in the North."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:33
@@ -1878,10 +1927,9 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:37
 msgid ""
-" In the north he sent Owaec, in the past a captain of heavy infantry. In the "
-"south, he sent Sudoc, skilled at commanding cavalry. And in the middle, in "
-"the place most likely to be attacked, he sent Gweddry, who would be "
-"accompanied by the Dacyn the mage."
+" In the north he sent Owaec, a leader from the clans. In the south, he sent "
+"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
+"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
 msgstr ""
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:41
@@ -1892,7 +1940,6 @@
 
 #: data/scenarios/Eastern_Invasion/intro.cfg:45
 msgid ""
-"Then, at dawn exacty one year after the first attack, Gweddry and his men "
-"were roused by startled cry of the night watchmen..."
+"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
+"the night watchmen..."
 msgstr ""
-
Index: wesnoth/po/da/wesnoth-httt.po
diff -u wesnoth/po/da/wesnoth-httt.po:1.4 wesnoth/po/da/wesnoth-httt.po:1.5
--- wesnoth/po/da/wesnoth-httt.po:1.4   Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-httt.po       Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-httt.po (wesnoth-httt)  #-#-#-#-#
 # translation of wesnoth-httt.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
 # Automatically generated, 2004.
 # Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to 
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-httt\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:28+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (wesnoth-httt)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:4
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Tronarving"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
+"png,Mester,(sværest)"
+
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
-msgstr "Et Valg MÃ¥ Foretages"
+msgstr "Et Valg MÃ¥ Foretages"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:24
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -42,133 +79,136 @@
 "Sejr:\n"
 "@Overvind en af fjendens ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Li'sar dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:114
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
 msgid ""
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
 "Jeg takker dig for at have hjulpet mig tilbage til overfladen, men nu vil "
-"jeg tage, hvad der retmæssigt er mit!"
+"jeg tage, hvad der retmæssigt er mit!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:119
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 msgid "You still want to fight me, do you, Princess?"
-msgstr "Så du vil stadig kæmpe imod mig, prinsesse?"
+msgstr "Så du vil stadig kæmpe imod mig, prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:124
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
-"Troede du virkelig, at det her bare var en leg for mig? Jeg er nødt til at "
+"Troede du virkelig, at det her bare var en leg for mig? Jeg er nødt 
til at "
 "tage min arv!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:129
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
 msgid ""
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
-"Det er ikke så enkelt! Vi er tilbage på overfladen, men vi er dog ikke i "
+"Det er ikke så enkelt! Vi er tilbage på overfladen, men vi er 
dog ikke i "
 "sikkerhed. Vi ved knap nok, hvor vi er, og se der mod nord! Der lusker orker "
-"rundt omkring! Se mod syd, der er horder af levende døde!"
+"rundt omkring! Se mod syd, der er horder af levende døde!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:134
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
 msgid ""
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
-"Det er der så sandelig. Vi er nødt til at kæmpe os ud herfra. Er du med 
os, "
-"prinsesse, eller imod os?"
+"Det er der så sandelig. Vi er nødt til at kæmpe os ud 
herfra. Er du "
+"med os, prinsesse, eller imod os?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:139
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
 msgid ""
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
-"MÃ¥ske er det i vores begges bedste interesse, hvis vi forbliver allierede "
-"lidt længere. Men jeg vil have det Scepter, og jeg skal nok få det en dag!"
+"MÃ¥ske er det i vores begges bedste interesse, hvis vi forbliver 
allierede "
+"lidt længere. Men jeg vil have det Scepter, og jeg skal nok få 
det en "
+"dag!"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:144
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 msgid "Then let us devise a battle plan."
-msgstr "Så må vi lave en kampplan."
+msgstr "Så må vi lave en kampplan."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:154
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 msgid "Well, we got out alive."
 msgstr "Tja, vi kom ud i live."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:159
-msgid "Yes, we did. Now I suppose you want to use the Scepter against me, 
Princess?"
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
+msgid ""
+"Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
 "Ja, det gjorde vi. Og nu formoder jeg, at du vil bruge Sceptret imod mig, "
 "prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:164
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
 msgid ""
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
-"Nej, jeg tænkte bare.... og jeg har ikke rigtig lyst til at slå dig ihjel. "
-"Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at komme syd "
-"for den store flod, mod at jeg undlader at slå dig ihjel?"
+"Nej, jeg tænkte bare.... og jeg har ikke rigtig lyst til at slå 
dig "
+"ihjel. Jeg har jo, hvad jeg kom efter. Hvad med at du lover mig aldrig at "
+"komme syd for den store flod, mod at jeg undlader at slå dig ihjel?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:169
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
 msgid ""
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
-"Med den dybeste respekt, prinsesse, så tror jeg, at det bliver os, der "
-"vælger at undlade at slå nogen ihjel, om du så havde Scepteret eller ej. 
Jeg "
-"gentager endnu en gang: OS der undlader at slå DIG ihjel."
+"Med den dybeste respekt, prinsesse, så tror jeg, at det bliver os, der 
"
+"vælger at undlade at slå nogen ihjel, om du så havde 
Scepteret eller "
+"ej. Jeg gentager endnu en gang: OS der undlader at slå DIG ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:174
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
-"Det var noget af et sprogbrug i kongelig tilstedeværelse! Ønsker du at 
blive "
-"stegt levende, Elver?"
+"Det var noget af et sprogbrug i kongelig tilstedeværelse! 
Ønsker du at "
+"blive stegt levende, Elver?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:179
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
 msgid ""
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
-"Venner, fred! Selvom vi er nået ud af tunnelerne, er vi næppe i sikkerhed. "
-"Vi befinder os i de tørre, vilde nordiske lande. Vi ved knap nok, hvor vi "
-"er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er mørke hære. Vi 
er "
-"nødt til at holde fred mellem hinanden, ellers vil vi alle dø"
+"Venner, fred! Selvom vi er nået ud af tunnelerne, er vi næppe i 
"
+"sikkerhed. Vi befinder os i de tørre, vilde nordiske lande. Vi ved 
knap "
+"nok, hvor vi er. Skuer vi mod nord, ser vi orker. Og se mod syd, der er "
+"mørke hære. Vi er nødt til at holde fred mellem 
hinanden, ellers vil "
+"vi alle dø"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:184
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
 msgid ""
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
-"Jeg formoder, at vi alle vil have fordel af at hjælpe hinanden et stykke tid 
"
-"endnu. Men hvad skal vi gøre? Hvordan skal vi forsvare os selv?"
+"Jeg formoder, at vi alle vil have fordel af at hjælpe hinanden et 
stykke "
+"tid endnu. Men hvad skal vi gøre? Hvordan skal vi forsvare os selv?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:194
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
 msgid ""
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
 "Jeg kan sige dig, hvor vi er. Ved floden, der af mennesker er kendt som "
-"Longlier, men som Arkan-thoria på mit folks ældgamle sprog. Mit folks hjem "
-"ligger mod øst."
+"Longlier, men som Arkan-thoria på mit folks ældgamle sprog. Mit 
folks "
+"hjem ligger mod øst."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:199
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
 msgid ""
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
-"Så skulle vi måske tage mod øst langs floden og søge tilflugt og hvile 
der "
-"for en stund?"
+"Så skulle vi måske tage mod øst langs floden og 
søge tilflugt og "
+"hvile der for en stund?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:204
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
 msgid ""
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
@@ -176,18 +216,18 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
-"Vi burde så sandelig søge tilflugt der, min herre, men ikke ved at følge "
-"vejen mod øst langs floden. Dens navn betyder 'Knoglefloden'. Store og "
-"ondskabsfulde skabninger ligger i skjul langs dens bredder. Dens vand kan "
-"ikke drikkes, og det flyder hen over Thoriaklipperne. Hverken menneske eller "
-"elver er nogensinde nået over disse klipper i live i et helt årtusind! Nej, 
"
-"prins, vi må vælge en anden vej."
+"Vi burde så sandelig søge tilflugt der, min herre, men ikke ved 
at "
+"følge vejen mod øst langs floden. Dens navn betyder 
'Knoglefloden'. "
+"Store og ondskabsfulde skabninger ligger i skjul langs dens bredder. Dens "
+"vand kan ikke drikkes, og det flyder hen over Thoriaklipperne. Hverken "
+"menneske eller elver er nogensinde nået over disse klipper i live i et 
"
+"helt årtusind! Nej, prins, vi må vælge en anden vej."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:209
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 msgid "But which way, Kalenz?"
-msgstr "Hvilken vej skal vi så gå, Kalenz?"
+msgstr "Hvilken vej skal vi så gå, Kalenz?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:214
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
 msgid ""
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
@@ -195,57 +235,59 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
-"Der er to veje, vi kan gå, hvor vi kan undgå floden. Vi kan rejse mod nord "
-"gennem mit folks ældgamle hjem og så dreje mod øst, hvor mit folk lever 
nu, "
-"eller vi kan gå mod syd og igennem sumplandskabet og så mod øst og til 
sidst "
-"mod nord. Vi vil være nødt til at krydse floden en enkelt gang mere, hvis 
vi "
-"vælger den rute, men jeg kender et sikkert sted, hvor vi kan krydse den."
+"Der er to veje, vi kan gå, hvor vi kan undgå floden. Vi kan 
rejse mod "
+"nord gennem mit folks ældgamle hjem og så dreje mod øst, 
hvor mit folk "
+"lever nu, eller vi kan gå mod syd og igennem sumplandskabet og 
så mod "
+"øst og til sidst mod nord. Vi vil være nødt til at 
krydse floden en "
+"enkelt gang mere, hvis vi vælger den rute, men jeg kender et sikkert 
sted, "
+"hvor vi kan krydse den."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:219
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
-msgstr "Og vil du følge med os og søge tilflugt hos Nordelverne, prinsesse?"
+msgstr ""
+"Og vil du følge med os og søge tilflugt hos Nordelverne, 
prinsesse?"
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:224
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
-"Hvis Elverne vil love mig tilflugt og sikre omgivelser, så er jeg villig til 
"
-"at følge med."
+"Hvis Elverne vil love mig tilflugt og sikre omgivelser, så er jeg 
villig "
+"til at følge med."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:229
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
 msgid ""
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
-"Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter, så "
-"vil vi ikke gøre nogen skade mod dig denne gang, for du har hjulpet os."
+"Det vil vi, prinsesse. Selvom du er Dronningens, vores fjendes, datter, 
så "
+"vil vi ikke gøre nogen skade mod dig denne gang, for du har hjulpet 
os."
 
-#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:234
+#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
 msgid ""
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
-"Vi må foretage et valg. Mod nord, hinsides Orkerne er sne-ødemarkerne. Mod "
-"syd, hinsides de Levende Dødes hære er Frygtens Sump."
+"Vi må foretage et valg. Mod nord, hinsides Orkerne er 
sne-ødemarkerne. "
+"Mod syd, hinsides de Levende Dødes hære er Frygtens Sump."
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "Kampen om Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
 "Here we overlook the city of Weldyn. The great city. The ancient city. The "
 "city of evil. The city of good. The city of men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:16
 msgid ""
 "I have not looked upon this city for seventeen years. Seventeen years ago, "
 "when I should have been at the height of my power. But my strength failed "
 "me. I failed, and I cannot atone for it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:19
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:20
 msgid ""
 "The battle had been long and hard. We had been defeated. Eldred was slain, "
 "but I knew that Asheviere's wrath would be great. That many innocents would "
@@ -254,7 +296,7 @@
 "out their evil orders."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:24
 msgid ""
 "But I failed. I was too late. I entered the chambers of the youngest prince, "
 "prince Konrad, just as one of the evil ones ran him through. All was lost. "
@@ -262,7 +304,7 @@
 "throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:28
 msgid ""
 "Of course, you are surprised by this, but it is the truth. In haste, I "
 "vanquished the evil ones who had committed this foul deed. Then I took the "
@@ -270,7 +312,7 @@
 "Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:32
 msgid ""
 "By strange and mysterious fortune, the Elf Lady Parandra had come across a "
 "human child. She knew not where he had come from, only that the Orcs would "
@@ -279,7 +321,7 @@
 "of peoples agreed to my plan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:35
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:36
 msgid ""
 "After burying the little prince, we agreed never to speak of him again. "
 "Instead, this orphan child we would call Konrad, and he would be brought up "
@@ -288,7 +330,7 @@
 "no-one did know for certain, until now."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:39
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:40
 msgid ""
 "I had thought that we could one day make you king, Konrad. But now I see "
 "that fate has made a different choice. That despite all of Asheviere's evil, "
@@ -297,13 +339,13 @@
 "west."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:43
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:44
 msgid ""
 "Now, let us not tarry here any longer! The dawn breaks! The time has come "
 "for the heir to the throne to claim it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:65
+#: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:66
 msgid ""
 "\n"
 "Victory:\n"
@@ -316,11 +358,11 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:4
 msgid "The Bay of Pearls"
 msgstr "Perlebugten"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -333,120 +375,123 @@
 "\n"
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
-"@Overvind mindst én fjendtlig leder og hold stand alle runder ud\n"
+"@Overvind mindst én fjendtlig leder og hold stand alle runder ud\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:97
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
 msgid ""
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
-"Så dette er Perlebugten. Det ser ud til, at de har sat havmændene i hårdt "
-"arbejde!"
+"SÃ¥ dette er Perlebugten. Det ser ud til, at de har sat 
havmændene i hÃÂ"
+"Â¥rdt arbejde!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:102
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
 msgid ""
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
-"Ja, det gør det ganske vist. Det ser også ud til, at de har mange, mange "
+"Ja, det gør det ganske vist. Det ser også ud til, at de har 
mange, mange "
 "tropper. Jeg tror, jeg tager omkring bugten og leder noget af deres "
-"opmærksomhed væk. Du og resten af vores mænd vil redde havmændene!"
+"opmærksomhed væk. Du og resten af vores mænd vil redde 
havmændene!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:107
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 msgid "Very well. Be careful!"
-msgstr "Fint nok. Vær forsigtig!"
+msgstr "Fint nok. Vær forsigtig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 msgid "But boss, why are we only using bats and nagas?"
 msgstr "Men chef, hvorfor bruger vi kun flagermus og nagaer?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
 msgid ""
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
-"Fordi vi er nødt til at have kontrol over havene og havfolket, og nagaer og "
-"flagermus er bedst til at klare dette!"
+"Fordi vi er nødt til at have kontrol over havene og havfolket, og 
nagaer "
+"og flagermus er bedst til at klare dette!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 msgid "But orcs are the most powerful race in all of..."
-msgstr "Men orker er den stærkeste race i hele..."
+msgstr "Men orker er den stærkeste race i hele..."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 msgid "Shut up, worm! I'm the boss!"
 msgstr "Klap i, orm! Jeg er chefen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
-msgstr "Hahaha! Nu vil orkerne regere over både land og vand!"
+msgstr "Hahaha! Nu vil orkerne regere over både land og vand!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr "(Suk) er der nogen, der vil myrde den idiot for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 msgid "But...but...how can this be happening to me?"
 msgstr "Men... men... hvordan kan det ske for mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 msgid "Who was that idiot?"
 msgstr "Hvem var den idiot?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 msgid "Free at last! Now death to the Orcs!"
-msgstr "Endelig fri! Nu bringer vi død over Orkerne!"
+msgstr "Endelig fri! Nu bringer vi død over Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:317
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 msgid "Now that we are free, together we can defeat our oppressors!"
-msgstr "Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
+msgstr "Nu hvor vi er frie, vil vi sammen nedkæmpe vores undertrykkere!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:363
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
-msgstr "Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
+msgstr "Frihed! Hvor er de Orker nu? Lad mig få fat på dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
 msgid ""
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
-msgstr "Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde 
Orker!"
+msgstr ""
+"Tak fordi du reddede os! Nu kan vi hjælpe dig i kampen mod de onde 
Orker!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:480
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 msgid "Death to the orcs! Come, let us all fight them, men!"
-msgstr "Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
+msgstr "Død over orkerne! Kom, lad os nedkæmpe dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:503
-msgid "At last, we have freed the mermen. Go back to the ocean and live in 
peace."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
+msgid ""
+"At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
-"Endelig, vi har befriet havmændene. Tag tilbage til havet og forlad os i "
+"Endelig, vi har befriet havmændene. Tag tilbage til havet og forlad os 
i "
 "fred."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:512
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
 msgid ""
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
 "Herre! Du har nok i fremtiden brug for nogle af vores skabning, da du kan "
-"bruge vores gode evner på havet. Vi tilbyder dig vores hjælp og tager med "
-"dig."
+"bruge vores gode evner på havet. Vi tilbyder dig vores hjælp og 
tager "
+"med dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:517
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 msgid "Now where is Delfador? I hope he's safe!"
-msgstr "Hvor er Delfador nu? Jeg håber, han er OK!"
+msgstr "Hvor er Delfador nu? Jeg håber, han er OK!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:528
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 msgid "I am perfectly safe, friend!"
-msgstr "SÃ¥ sandelig jeg er, min ven."
+msgstr "SÃ¥ sandelig jeg er, min ven."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:533
-msgid "There you are! I am so glad you are all right! Now we may have a little 
rest."
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
+msgid ""
+"There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
-"Der er du! Jeg er så glad for, at du har klaret den! Nu har vi tid til at "
+"Der er du! Jeg er så glad for, at du har klaret den! Nu har vi tid til 
at "
 "hvile lidt."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:538
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
 msgid ""
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
@@ -454,165 +499,172 @@
 "may swallow up!"
 msgstr ""
 "Jeg er bange for, at der ikke er tid til at hvile. Konrad, Asheviere "
-"angriber lige nu Elensefar og bryder den århundrede-gamle traktat mellem "
-"Wesnoth og Elense by-staten. Hvis byen falder, er det forfærdeligt at tænke 
"
-"på, hvor mange andre lande, hun kan opsluge!"
+"angriber lige nu Elensefar og bryder den århundrede-gamle traktat 
mellem "
+"Wesnoth og Elense by-staten. Hvis byen falder, er det forfærdeligt at "
+"tænke på, hvor mange andre lande, hun kan opsluge!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:544
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 msgid "Oh no! What shall we do?"
-msgstr "Åh nej! Hvad kan vi gøre?"
+msgstr "Åh nej! Hvad kan vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:550
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
 msgid ""
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
-"Du må føre vores mænd frem til byen og prøve at hjælpe med at forsvare 
den - "
-"eller generobre den, hvis den falder, før du ankommer."
+"Du må føre vores mænd frem til byen og prøve at 
hjælpe med at "
+"forsvare den - eller generobre den, hvis den falder, før du ankommer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:556
-msgid "I must do that? But what about you, Delfador? You're coming with me, 
right?"
-msgstr "Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med mig, 
ikke?"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
+msgid ""
+"I must do that? But what about you, Delfador? You're coming with me, right?"
+msgstr ""
+"Skal JEG gøre det? Men hvad med dig, Delfador? Du følger da med 
mig, "
+"ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:562
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
 msgid ""
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
-"Desværre ikke, Konrad. Jeg er faldet over nogle vigtige dokumenter, og jeg "
-"må hurtigt få dem bragt til det Elviske Råd. Det ser ud til, at vi har "
+"Desværre ikke, Konrad. Jeg er faldet over nogle vigtige dokumenter, og 
jeg "
+"må hurtigt få dem bragt til det Elviske Råd. Det ser ud 
til, at vi har "
 "mindre tid til at stoppe Asheviere, end jeg havde troet."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:568
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 msgid "But Delfador! I can't do it on my own!"
-msgstr "Men Delfador! Jeg kan ikke klare det på egen hånd!"
+msgstr "Men Delfador! Jeg kan ikke klare det på egen hånd!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:578
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
-msgstr "På egen hånd? Herre! Vi, dine loyale soldater, vil støtte dig!"
+msgstr "På egen hånd? Herre! Vi, dine loyale soldater, vil 
støtte dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:583
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
 msgid ""
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
-"Du skal nok klare det. Jeg tror på dig. Rejs mod nord. Elensefar er kun tre "
-"dages rejse herfra, hvis du skynder dig."
+"Du skal nok klare det. Jeg tror på dig. Rejs mod nord. Elensefar er 
kun "
+"tre dages rejse herfra, hvis du skynder dig."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:588
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 msgid "Very well. But how do I get there?"
-msgstr "Udmærket. Men hvordan kommer jeg til Elensefar?"
+msgstr "Udmærket. Men hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:593
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
 msgid ""
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
-"Det er mod nordvest, blot nogle kilometer fra kysten. Der er to måder at "
-"komme derhen på, med skib eller over landjorden. Hver vej har sine egne "
-"farer og fælder. Du må selv vælge, hvordan du ønsker at komme derhen."
+"Det er mod nordvest, blot nogle kilometer fra kysten. Der er to måder 
at "
+"komme derhen på, med skib eller over landjorden. Hver vej har sine 
egne "
+"farer og fælder. Du må selv vælge, hvordan du 
ønsker at komme derhen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:596
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:601
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 msgid "Safe journey to you, Konrad. Until we meet again!"
-msgstr "Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
+msgstr "Jeg ønsker dig en sikker rejse, Konrad. Indtil vi ses igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:620
-msgid "Going by ship we may at least get a little rest for ourselves. By sea 
it is!"
-msgstr "Going by ship we may at least get a little rest for ourselves. By sea 
it is!"
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
+msgid ""
+"Going by ship we may at least get a little rest for ourselves. By sea it is!"
+msgstr ""
+"Going by ship we may at least get a little rest for ourselves. By sea it is!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:625
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
-msgstr "Hav en sikker rejse, Konrad. Må solen skinne på jer."
+msgstr "Hav en sikker rejse, Konrad. Må solen skinne på jer."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:717
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
 msgid ""
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
 "Har du ikke kunnet overvinde vores fjender igennem alle disse dage? De har "
-"tilkaldt forstærkninger. Nu må vi da sandelig være dødsdømte!"
+"tilkaldt forstærkninger. Nu må vi da sandelig være 
dødsdømte!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:731
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
 msgid ""
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
-"Konrad! Vi kan ikke spilde mere tid her. Selvom det dog ville være godt at "
-"besejre Orkerne og befri alle dem, vi kan, så er der vigtigere sager, der "
+"Konrad! Vi kan ikke spilde mere tid her. Selvom det dog ville være 
godt at "
+"besejre Orkerne og befri alle dem, vi kan, så er der vigtigere sager, 
der "
 "kalder!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:736
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
 msgid ""
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
-"Delfador, gudskelov at du har overlevet! Det har været en hård kamp, men "
-"hvorfor kan vi ikke færdiggøre den? Hvorfor skal vi tage afsted igen?"
+"Delfador, gudskelov at du har overlevet! Det har været en hård 
kamp, men "
+"hvorfor kan vi ikke færdiggøre den? Hvorfor skal vi tage afsted 
igen?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:741
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
 msgid ""
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
-"Jeg har dårlige nyheder: Asheviere har angrebet Elensefar og brudt traktaten 
"
-"mellem Wesnoth og Elensefar. Du skal føre vores mænd til byen for at 
hjælpe "
-"med at forsvare den -- eller generobre den, hvis den falder i fjendens "
-"hænder, før du når frem."
+"Jeg har dårlige nyheder: Asheviere har angrebet Elensefar og brudt "
+"traktaten mellem Wesnoth og Elensefar. Du skal føre vores mænd 
til byen "
+"for at hjælpe med at forsvare den -- eller generobre den, hvis den 
falder "
+"i fjendens hænder, før du når frem."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:746
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
-msgstr "Og det skal jeg gøre? Men du følger da med mig, gør du ikke, 
Delfador?"
+msgstr ""
+"Og det skal jeg gøre? Men du følger da med mig, gør du 
ikke, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:751
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
 msgid ""
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
-"Det er jeg bange for, at jeg ikke gør, Konrad. Jeg har fundet nogle vigtige "
-"dokumenter, der skal ses på. Jeg må ride afsted omgående for at holde råd 
"
-"med Elverne. Vi vil mødes i Elensefar, efter du har sikret byen."
+"Det er jeg bange for, at jeg ikke gør, Konrad. Jeg har fundet nogle "
+"vigtige dokumenter, der skal ses på. Jeg må ride afsted 
omgående for "
+"at holde råd med Elverne. Vi vil mødes i Elensefar, efter du 
har sikret "
+"byen."
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:756
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
 msgid ""
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
-"Jeg frygter, jeg vil komme til at kæmpe hårdt for at kunne klare dette 
selv, "
-"men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
+"Jeg frygter, jeg vil komme til at kæmpe hårdt for at kunne 
klare dette "
+"selv, men det, der skal ske, skal ske. Hvordan kommer jeg til Elensefar?"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:772
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
 msgid ""
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
-"Eftersom du har brudt Orkernes herredømme over havene, ville det være "
-"sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lægge til "
-"land kun nogle kilometer fra Elensefar. Fart på!"
+"Eftersom du har brudt Orkernes herredømme over havene, ville det 
være "
+"sikrest at rejse med et skib. Sejl langs kysten og du vil kunne lægge 
til "
+"land kun nogle kilometer fra Elensefar. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:786
+#: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
 msgid ""
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
-"Så længe Orkerne har herredømmet over havene, ville det ikke være sikkert 
at "
-"rejse med skib. Rejs på landjorden, Elensefar er kun seks dages vandring op "
-"ad kysten. Fart på!"
+"Så længe Orkerne har herredømmet over havene, ville det 
ikke være "
+"sikkert at rejse med skib. Rejs på landjorden, Elensefar er kun seks 
dages "
+"vandring op ad kysten. Fart på!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:34
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:35
 msgid "Blackwater Port"
 msgstr "Blackwater Havn"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -628,11 +680,11 @@
 "@Overvind fjendtlig leder\n"
 "@Hold stand alle runder ud\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Seimus dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Seimus dør"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
 msgid ""
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
@@ -644,11 +696,11 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 msgid "Delfador, some Orcs are following us! We must make haste!"
-msgstr "Delfador, nogle Orker følger vores spor! Vi må skynde os!"
+msgstr "Delfador, nogle Orker følger vores spor! Vi må skynde 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:113
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
 msgid ""
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
@@ -658,7 +710,7 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:118
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
 msgid ""
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
@@ -668,7 +720,7 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
 msgid ""
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
@@ -676,11 +728,11 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 msgid "We will help you fight them off until the reinforcements arrive."
-msgstr "Vi vil hjælpe jer med at jage dem væk."
+msgstr "Vi vil hjælpe jer med at jage dem væk."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:134
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
 msgid ""
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
@@ -688,30 +740,30 @@
 "to take you to safety."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 msgid "And the ship will take us to Anduin?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
 msgid ""
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:149
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
 msgid ""
 "I will send one of my horsemen to serve under you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:154
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
 msgid ""
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:159
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
 msgid ""
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
 "acknowledge. But horsemen are powerful in a different way. They have no long "
@@ -721,53 +773,56 @@
 "though Elves will serve you better in rugged terrain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
 msgid ""
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
 msgid ""
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:187
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
 msgid ""
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
 msgid ""
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:254
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 msgid "We should embark now."
-msgstr "Vi må rejse videre nu."
+msgstr "Vi må rejse videre nu."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:259
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
 msgid ""
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:270
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr "Jeg har fejlet overfor Blackwater havne-folkene...."
 
-#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:275
-msgid "Without his help, we will be unable to use the ships. There is no 
hope..."
-msgstr "Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet 
håb..."
+#: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
+msgid ""
+"Without his help, we will be unable to use the ships. There is no hope..."
+msgstr ""
+"Uden hans hjælp er vi ude af stand til at bruge skibene, der er intet 
hÃÂ"
+"Â¥b..."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 msgid "Crossroads"
 msgstr "Skillevejen"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:15
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
 msgid ""
 "\n"
 "Victory:\n"
@@ -781,47 +836,48 @@
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 msgid "Here we come to the great cross-roads. We should go north-east."
-msgstr "Her er vi nået til det store vejkryds. Vi skal gå mod nordøst."
+msgstr "Her er vi nået til det store vejkryds. Vi skal gå mod 
nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
 msgid ""
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
-"Pas på! Disse skove er ikke sikre! Asheviere har lejet Orker til at bevogte "
-"disse veje på grund af deres strategiske vigtighed. Vi er nødt til at slås 
"
-"for at komme forbi her."
+"Pas på! Disse skove er ikke sikre! Asheviere har lejet Orker til at "
+"bevogte disse veje på grund af deres strategiske vigtighed. Vi er 
nødt "
+"til at slås for at komme forbi her."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:108
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 msgid "Then fight we shall. Let it begin!"
-msgstr "Jamen så lad os slås! Sæt i gang."
+msgstr "Jamen så lad os slås! Sæt i gang."
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 msgid "Victory is ours, men. Let us proceed north-east!"
-msgstr "Sejren er vores, mænd. Lad os fortsætte nordøst!"
+msgstr "Sejren er vores, mænd. Lad os fortsætte nordøst!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 msgid "Stay on the path! The hills here are not safe!"
-msgstr "Bliv på ruten! Skovene her er ikke sikre!"
+msgstr "Bliv på ruten! Skovene her er ikke sikre!"
 
-#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:176
-msgid "Beware the hills! There are many Orcs in hiding, preparing to ambush 
you!"
+#: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
+msgid ""
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
 "Tag jer i agt for skoven! Der gemmer sig mange Orker der, og de er klar til "
 "at overfalde jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 msgid "The Dwarven Doors"
-msgstr "Dværgenes Døre"
+msgstr "Dværgenes Døre"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -833,247 +889,249 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Flyt Konrad hen til indgangen til Dværgenes rige.\n"
+"@Flyt Konrad hen til indgangen til Dværgenes rige.\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 msgid "The doors are closed and barred from the inside!"
-msgstr "Dørene er lukkede og barrikaderede indefra!"
+msgstr "Dørene er lukkede og barrikaderede indefra!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:142
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 msgid "We can't get in! What should we do now?"
-msgstr "Vi kan ikke komme ind! Hvad skal vi nu gøre?"
+msgstr "Vi kan ikke komme ind! Hvad skal vi nu gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
 msgid ""
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
-"Det siges, at orkerne brugte en gammel minetunnel for at overraske dværgene. 
"
-"Det må være den der mod nordøst."
+"Det siges, at orkerne brugte en gammel minetunnel for at overraske "
+"dværgene. Det må være den der mod nordøst."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 msgid "Then we must make it to that tunnel!"
-msgstr "Jamen, så må vi jo nå hen til minetunnelen!"
+msgstr "Jamen, så må vi jo nå hen til minetunnelen!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:173
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr "Der er ikke tid til forsinkelser eller ligegyldigt sludder, fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
 msgid ""
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
-msgstr "Jeg tøver med at gå derind. Det bliver så svært i mørket!"
+msgstr "Jeg tøver med at gå derind. Det bliver så 
svært i mørket!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
 msgid ""
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
-"Vi må sandelig ikke lade vente på os. Jeg kommer i tanke om, at minerne mod 
"
-"nordøst er den bedste vej derind!"
+"Vi må sandelig ikke lade vente på os. Jeg kommer i tanke om, at 
minerne "
+"mod nordøst er den bedste vej derind!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 msgid "But Konrad's party was not alone in entering the mines..."
-msgstr "Men Konrad's mænd var ikke ene om at træde ind i disse miner..."
+msgstr "Men Konrad's mænd var ikke ene om at træde ind i disse 
miner..."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
 msgid ""
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
-"Pyha! Vi klarer os gennem bjergenes farlige tåge, og nu er der dette kaos "
-"foran os! Kom, mænd! Vi må nå ind i minerne, for de er stadig foran os!"
+"Pyha! Vi klarer os gennem bjergenes farlige tåge, og nu er der dette 
kaos "
+"foran os! Kom, mænd! Vi må nå ind i minerne, for de er 
stadig foran os!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
 msgid ""
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
-msgstr "Dværgenes forsvar skulle have været stærkt. Se disse ødelagte 
tårne!"
+msgstr ""
+"Dværgenes forsvar skulle have været stærkt. Se disse 
ødelagte tÃÂ"
+"Â¥rne!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
 msgid ""
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
-"Kampen udenfor var hård og varede et halvt år, men kampene inde i 
tunnelerne "
-"var værre."
+"Kampen udenfor var hård og varede et halvt år, men kampene inde 
i "
+"tunnelerne var værre."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 msgid "Ruarrrrr!!!"
 msgstr "Ruarrrrr!!!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 msgid "A monster was hiding in that lake!"
-msgstr "Der er et monster, der skjuler sig i denne sø!"
+msgstr "Der er et monster, der skjuler sig i denne sø!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
 msgid ""
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
-"Legenden var sand! Der er altid tentakel-skabninger skjult i søerne nær de "
-"Dværgiske Riger"
+"Legenden var sand! Der er altid tentakel-skabninger skjult i søerne 
nær "
+"de Dværgiske Riger"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
-msgstr "Endelig, dette er indgangen til det dværgiske rige."
+msgstr "Endelig, dette er indgangen til det dværgiske rige."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 msgid "All can I see are ruins and poor villages."
 msgstr "Det eneste, jeg kan se, er ruiner og fattige landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:320
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
 msgid ""
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
-"De fattige landsbyboer, der boede her og handlede med dværgene, bliver nu "
+"De fattige landsbyboer, der boede her og handlede med dværgene, bliver 
nu "
 "holdt som orkernes slaver."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:325
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 msgid "Slaves to the evil orcs? We must liberate them!"
-msgstr "Som de onde orkers slaver? Vi må befri dem!"
+msgstr "Som de onde orkers slaver? Vi må befri dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
 msgid ""
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
-"Det ville ikke være et klogt valg, vores mission er at finde Ildscepteret. "
-"Hvis vi forsinker vores rejse her, så vil de orkiske horder omringe os."
+"Det ville ikke være et klogt valg, vores mission er at finde 
Ildscepteret. "
+"Hvis vi forsinker vores rejse her, så vil de orkiske horder omringe 
os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:335
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
 msgid ""
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
-"Konrad, mærk dig Delfadors ord, vi vender tilbage hertil senere, og så vil "
-"orkernes tag på landet blive løftet."
+"Konrad, mærk dig Delfadors ord, vi vender tilbage hertil senere, og 
så "
+"vil orkernes tag på landet blive løftet."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:340
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
-"Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nødt til at "
+"Jeg er ikke tryg ved dette, men jeg kan godt se, at vi bliver nødt til 
at "
 "skynde os."
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
 msgid ""
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:364
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 msgid "He must be hiding in one of those villages."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 msgid "The Elven Council"
-msgstr "Elverrådet"
+msgstr "Elverrådet"
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:80
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
 msgid ""
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:85
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 msgid "We are indeed honored."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:90
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
 msgid ""
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
 msgid ""
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:100
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 msgid ""
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
 msgid ""
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
 msgid ""
 "How quickly do the race of men mature! Only seventeen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
 msgid ""
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
 msgid ""
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
 msgid ""
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
 msgid ""
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
 msgid ""
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:150
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 msgid "And what say you, Elf-king?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
 msgid ""
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
@@ -1081,20 +1139,20 @@
 "around her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
 msgid ""
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:171
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
 msgid ""
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:178
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
 msgid ""
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
@@ -1102,117 +1160,120 @@
 "advisor and counselor, Delfador"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:183
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
 msgid ""
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 msgid "And if I refuse to give it to him?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:193
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
 msgid ""
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
 msgid ""
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
 msgid ""
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
 msgid ""
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
 msgid ""
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:231
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
 msgid ""
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:236
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
 msgid ""
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:246
-msgid "With all due respect, my lady, she is my cousin! There is nothing 
between us!"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
+msgid ""
+"With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:251
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
 msgid ""
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
 msgid ""
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 msgid "And what say you, Uradredia?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:266
-msgid "Tell me, Li'sar, are you willing to fight your own mother for the 
throne?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
+msgid ""
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
 msgid ""
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
 msgid ""
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:281
-msgid "And you have been with us for a time, Kalenz son of Kliada, what say 
you?"
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
+msgid ""
+"And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
 msgid ""
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
@@ -1220,14 +1281,14 @@
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
 msgid ""
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
 msgid ""
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
@@ -1235,20 +1296,20 @@
 "off guard."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
 msgid ""
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
 msgid ""
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
 msgid ""
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
@@ -1273,9 +1334,9 @@
 "Sejr:\n"
 "@Flyt Konrad hen til skiltet mod nordvest\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Løber tør for runder"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Løber tør for runder"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
 msgid ""
@@ -1283,19 +1344,23 @@
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
-"Fjorten år efter begyndelsen på Ashevieres rige vendte hun opmærksomheden 
på "
-"Elverne, som hun havde stor foragt overfor. Orkiske lejemordere blev hyret "
-"og sendt ud for at sikre Elvernes endeligt."
+"Fjorten år efter begyndelsen på Ashevieres rige vendte hun "
+"opmærksomheden på Elverne, som hun havde stor foragt overfor. 
Orkiske "
+"lejemordere blev hyret og sendt ud for at sikre Elvernes endeligt."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
 msgid ""
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
-msgstr "Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi 
gøre?"
+msgstr ""
+"Mester Delfador! Se, der kommer Orker fra alle retninger! Hvad skal vi "
+"gøre?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
 msgid "There are too many to fight, far too many. We must escape!"
-msgstr "Der er for mange at kæmpe imod. Alt for mange. Vi er nødt til at 
stikke af!"
+msgstr ""
+"Der er for mange at kæmpe imod. Alt for mange. Vi er nødt til 
at stikke "
+"af!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 msgid "But to where? This is the only home we have! What about the Elves?"
@@ -1306,8 +1371,8 @@
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
-"Vi skal nok kæmpe mod fjenden, men du må slippe væk, Konrad. Det vigtigste 
"
-"er, at du slipper væk!"
+"Vi skal nok kæmpe mod fjenden, men du må slippe væk, 
Konrad. Det "
+"vigtigste er, at du slipper væk!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
 msgid ""
@@ -1316,10 +1381,10 @@
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
-"Vi vil rejse mod nord. Måske kan vi nå Anduin-Øen. Hvis vi kan nå helt "
-"dertil, så må vi da være i sikkerhed. Konrad, vi skal rekruttére nogle "
-"Elvere til at hjælpe os, og så må du nå frem til skiltet mod nord-vest. 
Jeg "
-"beskytter dig!"
+"Vi vil rejse mod nord. Måske kan vi nå Anduin-Øen. Hvis 
vi kan nå "
+"helt dertil, så må vi da være i sikkerhed. Konrad, vi 
skal "
+"rekruttére nogle Elvere til at hjælpe os, og så 
må du nå frem til "
+"skiltet mod nord-vest. Jeg beskytter dig!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
 msgid "Very well, let us hurry!"
@@ -1330,7 +1395,7 @@
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
-"Angrib Elverne, mænd, tag deres landsbyer, lad os indtage dette land i "
+"Angrib Elverne, mænd, tag deres landsbyer, lad os indtage dette land i 
"
 "dronningens navn!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -1341,34 +1406,35 @@
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
-msgstr "Haha! Vi flår de beskidte Elvere i småstykker!"
+msgstr "Haha! Vi flår de beskidte Elvere i småstykker!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
 msgid "Let them come. We will fight them with all we have!"
-msgstr "Lad dem bare komme. Vi vil kæmpe mod dem til det sidste!"
+msgstr "Lad dem bare komme. Vi vil kæmpe mod dem til det sidste!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
 msgid "Be careful, Konrad! Guard him well, Delfador!"
-msgstr "Vær forsigtig Konrad! Bevogt ham godt, Delfador!"
+msgstr "Vær forsigtig Konrad! Bevogt ham godt, Delfador!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
 msgid "And so it has begun!"
-msgstr "Og således begynder det"
+msgstr "Og således begynder det"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
 msgid "OK, we have made it this far! But where do we go next?"
-msgstr "Okay, vi har klaret det såvidt! Men hvor tager vi hen nu?"
+msgstr "Okay, vi har klaret det såvidt! Men hvor tager vi hen nu?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
 msgid ""
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
-"Vi må rejse mod nord og prøve at klare den helt til Anduin-Øen. 
Forhåbentlig "
-"vil vi kunne søge tilflugt der."
+"Vi må rejse mod nord og prøve at klare den helt til 
Anduin-Øen. ForhÃÂ"
+"¥bentlig vil vi kunne søge tilflugt der."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
-msgid "Of course you are right, Delfador. But what will become of the Elves 
here?"
+msgid ""
+"Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr "Ja, det er rigtigt, Delfador. Men hvad skal der blive af Elverne her?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -1376,54 +1442,57 @@
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
-"Elverne vil slås. De vil muligvis endda klare den. Men jeg frygter, at det "
+"Elverne vil slås. De vil muligvis endda klare den. Men jeg frygter, at 
det "
 "ikke ser godt ud for dem. Lad os ikke tale om dette nu. Afsted!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
-"Held og lykke Konrad! Du skal ikke bekymre dig om os, vi kæmper så godt, 
som "
-"vi kan!"
+"Held og lykke Konrad! Du skal ikke bekymre dig om os, vi kæmper 
så godt, "
+"som vi kan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
 msgid "I...I don't think I can make it anymore"
-msgstr "Jeg.... Jeg tror ikke, jeg kan klare den længere"
+msgstr "Jeg.... Jeg tror ikke, jeg kan klare den længere"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
 msgid "Prince...you must keep fighting! Nooooooo!"
-msgstr "Prins... du må kæmpe videre! Neeeeeej!"
+msgstr "Prins... du må kæmpe videre! Neeeeeej!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
 msgid "It is over, I am doomed..."
-msgstr "Det er slut, jeg er dødsdømt...."
+msgstr "Det er slut, jeg er dødsdømt...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
-msgstr "Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er 
overvundet"
+msgstr ""
+"Jeg har.... har fejlet i min pligt om at beskytte prinsen, jeg er overvundet"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
 msgid "Don't die, Delfador! Please, you have to stay alive!"
-msgstr "Du må ikke dø! Delfador! Kom nu, du er nødt til at leve!"
+msgstr "Du må ikke dø! Delfador! Kom nu, du er nødt til 
at leve!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
 msgid "Ugh"
 msgstr "Ugh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
-msgid "Oh, no! We have run out of time, they have arrived with 
reinforcements..."
-msgstr "h nej! Vi er løbet tør for tid, de er ankommet med 
forstærkninger..."
+msgid ""
+"Oh, no! We have run out of time, they have arrived with reinforcements..."
+msgstr ""
+"h nej! Vi er løbet tør for tid, de er ankommet med 
forstærkninger..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
 msgid "Die, Villain, die!"
-msgstr "Dø, slyngel, dø!"
+msgstr "Dø, slyngel, dø!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
 msgid "Only the foolish oppose me!"
-msgstr "Kun et fjols står mod mig i kamp!"
+msgstr "Kun et fjols står mod mig i kamp!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
 msgid "I am Galdrad. You will have to fight me to get any further!"
-msgstr "Jeg er Galdrad. Hvis du vil videre, må du kæmpe med mig først!"
+msgstr "Jeg er Galdrad. Hvis du vil videre, må du kæmpe med mig 
først!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
 msgid "Only a fool would dare to attack me!"
@@ -1431,7 +1500,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
 msgid "I am Delfador the Great. Prepare to die!"
-msgstr "Jeg er Delfador den Store, forbered jer på at dø!"
+msgstr "Jeg er Delfador den Store, forbered jer på at dø!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
 msgid "Let me through, you rogue!"
@@ -1439,58 +1508,58 @@
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
 msgid "They are destroying our home!"
-msgstr "De ødelægger vores hjem!"
+msgstr "De ødelægger vores hjem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
 msgid "There can be no looking back. We must go quickly!"
-msgstr "Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
+msgstr "Der er ingen tid til at se tilbage. Vi må hurtigt tage afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
 msgid "Epilogue"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:10
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
 msgid ""
 "And so the Dark Queen's reign was ended, and Li'sar, daughter of Haldric was "
 "crowned Queen of Wesnoth, and the holder of the Scepter of Fire, which she "
 "would pass to all her successors."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:15
 msgid "Her reign was long, and she undid the evil deeds of her mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:18
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:19
 msgid ""
 "Konrad became a noble in Li'sar's court. He married Li'sar, and together "
 "they had two sons and a daughter."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:23
 msgid ""
 "The bones of the young prince Konrad were retrieved from the Elves, and "
 "buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage "
 "every week."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:27
 msgid ""
 "Delfador became Li'sar's High Council, advising her in the most important "
 "matters of state. He lived until a ripe old age, and was given a Royal "
 "Funeral, after which he was buried in the Royal Crypt in Weldyn."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:31
 msgid ""
 "Kalenz returned to his home in the North, and never returned to the land of "
 "men."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:4
 msgid "The Ford of Abez"
 msgstr "Fort Abez"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:26
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1504,182 +1573,186 @@
 "Sejr:\n"
 "@Flyt Konrad til den nordlige side af floden.\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:145
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
-msgstr "Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt 
Prinsessen!"
+msgstr ""
+"Stop! Du kommer ikke forbi! Hurtigt, forstærkninger, beskyt 
Prinsessen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:195
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 msgid "Ruaarrrrrrrr!"
 msgstr "Ruaarrrrrrrr!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
 msgid "What is that?"
 msgstr "Hvad var det?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:206
 msgid ""
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
-"Dybets skabninger er over os! Dette kan være meget farligt. Hurtigt, vi må "
-"se at komme over på den anden side så hurtigt, vi kan!"
+"Dybets skabninger er over os! Dette kan være meget farligt. Hurtigt, 
vi mÃÂ"
+"¥ se at komme over pÃ¥ den anden side sÃ¥ hurtigt, vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 msgid "We made it across the river safely! Where to now?"
-msgstr "Vi er nået sikkert over floden! Hvor går turen hen nu?"
+msgstr "Vi er nået sikkert over floden! Hvor går turen hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:228
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
 msgid ""
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
-"Vi må fortsætte mod nord. Vi må prøve at få hjælp fra de nordlige 
Dværge, "
-"hvis vi skal have et håb om at bryde ind i Knalga."
+"Vi må fortsætte mod nord. Vi må prøve at 
få hjælp fra de "
+"nordlige Dværge, hvis vi skal have et håb om at bryde ind i 
Knalga."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
 msgid ""
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
-"Jeg kan ikke tro det, de er nået væk! Vi må skynde os efter dem. Efter 
dem, "
-"mænd, lad os også krydse floden! Vi vil mødes igen, fæle bedrager."
+"Jeg kan ikke tro det, de er nået væk! Vi må skynde os 
efter dem. Efter "
+"dem, mænd, lad os også krydse floden! Vi vil mødes igen, 
fæle "
+"bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:240
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 msgid "Do you think she's really going to chase us, Delfador?"
-msgstr "Tror du virkelig, hun vil følge efter os, Delfador?"
+msgstr "Tror du virkelig, hun vil følge efter os, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
 msgid ""
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
-"Det ser sandelig ud til, at hun vil forsøge, men havets skabninger vil gøre 
"
-"det svært for hende. Vi må fortsætte fremad. Hvis hun når hele vejen over 
"
-"inden vinter så lad det være så!"
+"Det ser sandelig ud til, at hun vil forsøge, men havets skabninger vil 
"
+"gøre det svært for hende. Vi må fortsætte fremad. 
Hvis hun når "
+"hele vejen over inden vinter så lad det være så!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:266
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
 msgid ""
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
-"Dette er Fort Abez. Det er her, din fader og onkel blev forrådt og dræbt. "
-"Det er næsten nitten år siden nu, Konrad."
+"Dette er Fort Abez. Det er her, din fader og onkel blev forrådt og "
+"dræbt. Det er næsten nitten år siden nu, Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:271
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 msgid "Really? So what happened, Delfador?"
 msgstr "Er det rigtigt? Hvad skete der egentlig, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:276
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
 msgid ""
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
-"Kongens hær havde slået lejr her. Den nordlige hær havde slået lejr på 
den "
-"nordlige side af floden. I tre dage and tre nætter stod hærene overfor "
-"hinanden, og ingen af dem var villige til at krydse floden. PÃ¥ den fjerde "
-"dag krydsede de nordlige hære floden og angreb os."
+"Kongens hær havde slået lejr her. Den nordlige hær havde 
slået lejr "
+"på den nordlige side af floden. I tre dage and tre nætter stod 
hærene "
+"overfor hinanden, og ingen af dem var villige til at krydse floden. PÃ¥ 
den "
+"fjerde dag krydsede de nordlige hære floden og angreb os."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 msgid "And then...we were defeated?"
-msgstr "Og så.... blev vi besejret?"
+msgstr "Og så.... blev vi besejret?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 msgid "We were winning the battle. We were repelling them..."
-msgstr "Vi så ud til at vinde kampen. Vi holdt dem tilbage."
+msgstr "Vi så ud til at vinde kampen. Vi holdt dem tilbage."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:291
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
-"Lige indtil kongens søn, midt i kampens hede, lige indtil han vendte sig mod 
"
-"kongen!"
+"Lige indtil kongens søn, midt i kampens hede, lige indtil han vendte 
sig "
+"mod kongen!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:296
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
-msgstr "Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
+msgstr "Men du hævnede mordet. Du slog prinsen ihjel, ikke, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:301
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
 msgid ""
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
-"Da jeg så kongen forrådt og så hans banner falde, flygtede jeg fra kampen. 
"
-"Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da jeg kunne "
-"se, at der ikke var håb for os den dag."
+"Da jeg så kongen forrådt og så hans banner falde, 
flygtede jeg fra "
+"kampen. Hvadenten det var visdom eller fejhed flygtede jeg fra kampen, da "
+"jeg kunne se, at der ikke var håb for os den dag."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
 msgid ""
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
-"Åh, men Elverne har altid fortalt mig, at du slog prinsen ihjel, Delfador, "
+"Åh, men Elverne har altid fortalt mig, at du slog prinsen ihjel, 
Delfador, "
 "selvom du aldrig talte om det."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 msgid "That foolish boy killed himself."
 msgstr "Det fjols slog sig selv ihjel."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
 msgid "What do you mean?"
 msgstr "Hvad mener du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:322
 msgid ""
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were outnumbered, perhaps four to one. In "
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
-"Jeg samlede mænd til at kæmpe mod forræder-kongen og selvfølgelig 
Asheviere, "
-"der stod bag det hele. Vi var i undertal, muligvis fire til én. I kampens "
-"hede kom den dumme dreng løbende mod mig og slog vildt omkring sig. Jeg "
-"havde intet andet valg end at gøre det af med ham."
+"Jeg samlede mænd til at kæmpe mod forræder-kongen og 
selvfølgelig "
+"Asheviere, der stod bag det hele. Vi var i undertal, muligvis fire til 
én. "
+"I kampens hede kom den dumme dreng løbende mod mig og slog vildt 
omkring "
+"sig. Jeg havde intet andet valg end at gøre det af med ham."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 msgid "So it is true, you did kill him?"
-msgstr "Så det er sandt, at du dræbte ham?"
+msgstr "Så det er sandt, at du dræbte ham?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
 msgid ""
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
-"Han døde sandeligt i kampen, for min hånd. Det er trist, at dine brødre 
ikke "
-"havde muligheden for at opleve en sådan 'værdig' død, Konrad."
+"Han døde sandeligt i kampen, for min hånd. Det er trist, at 
dine "
+"brødre ikke havde muligheden for at opleve en sådan 
'værdig' død, "
+"Konrad."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
 msgid ""
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
-"Med al respekt til mine herrer, vi må skynde os. Vi er nødt til at krydse "
-"floden nu. Se! Det ser ud til, at vagttårnene på flodbredden er bevogtede!"
+"Med al respekt til mine herrer, vi må skynde os. Vi er nødt til 
at "
+"krydse floden nu. Se! Det ser ud til, at vagttårnene på 
flodbredden er "
+"bevogtede!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
 msgid ""
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
-"Hvem er disse, der prøver at krydse floden? Vi er nødt til at stoppe dem, "
-"mænd!"
+"Hvem er disse, der prøver at krydse floden? Vi er nødt til at 
stoppe "
+"dem, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
-"Er der ikke et andet sted, vi kan krydse floden? Måske længere oppe ad "
+"Er der ikke et andet sted, vi kan krydse floden? Måske længere 
oppe ad "
 "floden?"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:351
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
 msgid ""
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
@@ -1687,28 +1760,29 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
-"Vinteren vil hurtigt være over os. Vi har kun få dage til at krydse floden, 
"
-"og den nærmeste bro er langt oppe ad floden. Det ville være det rene "
-"selvmord at være strandet syd for floden, når vinteren kommer. Asheviere "
-"ville slå os ihjel som rotter! Vi må krydse her."
+"Vinteren vil hurtigt være over os. Vi har kun få dage til at 
krydse "
+"floden, og den nærmeste bro er langt oppe ad floden. Det ville 
være det "
+"rene selvmord at være strandet syd for floden, når vinteren 
kommer. "
+"Asheviere ville slå os ihjel som rotter! Vi må krydse her."
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:356
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
 msgid ""
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
-"Der er de! Så er det sandt, de har stoppet de levende døde. Nu prøver de 
at "
-"forlade Wesnoth. Vi må ikke lade dem krydse floden. Efter dem, mænd!"
+"Der er de! Så er det sandt, de har stoppet de levende døde. Nu 
prøver "
+"de at forlade Wesnoth. Vi må ikke lade dem krydse floden. Efter dem, "
+"mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:361
+#: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 msgid "Not her again! Quickly! We must hurry!"
-msgstr "Ikke hende igen! Hurtigt, vi må skynde os!"
+msgstr "Ikke hende igen! Hurtigt, vi må skynde os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 msgid "Gryphon Mountain"
 msgstr "Grifbjerget"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -1720,105 +1794,106 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Overvind modergriffen og den fjendtlige kommandør\n"
+"@Overvind modergriffen og den fjendtlige kommandør\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr "Excellent! We should be able to breed Gryphons for our own uses now!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
 msgid ""
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:165
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 msgid "What is this place? That is one big mountain!"
-msgstr "Hvad er dette for et sted? Det er et højt bjerg!"
+msgstr "Hvad er dette for et sted? Det er et højt bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
-"Det er det sagnomspundne Grifbjerg! Vi skal være forsigtige her, det kunne "
-"vise sig at være farligt at forstyrre grifferne."
+"Det er det sagnomspundne Grifbjerg! Vi skal være forsigtige her, det 
kunne "
+"vise sig at være farligt at forstyrre grifferne."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
 msgid ""
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
 msgid ""
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
-"Vi kan da prøve at gøre det, selvom det så sandelig kan være farligt! Men 
"
-"måske kunne brugen af griffer være os til stor hjælp senere. Vi er under "
-"alle omstændigheder nødsaget til at rejse herigennem."
+"Vi kan da prøve at gøre det, selvom det så sandelig kan 
være "
+"farligt! Men måske kunne brugen af griffer være os til stor 
hjælp "
+"senere. Vi er under alle omstændigheder nødsaget til at rejse 
herigennem."
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 msgid "Well, let's start climbing the mountain!"
 msgstr "Jamen lad os start med at klatre op af det bjerg!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:194
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
 msgid ""
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
 "Det ser ud til, at vi ikke er de eneste, der er interesserede i dette bjerg. "
-"Endnu engang står Dronningen i vejen for os!"
+"Endnu engang står Dronningen i vejen for os!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:199
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 msgid "Quickly, men! Onward!"
-msgstr "Hurtigt, mænd! Fremad!"
+msgstr "Hurtigt, mænd! Fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:208
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 msgid "We have defeated them! Now what do we do?"
-msgstr "Vi har overvundet dem! Hvad gør vi nu?"
+msgstr "Vi har overvundet dem! Hvad gør vi nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:213
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
 msgid ""
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
-"Vi må fortsætte mod nord. Det er for sent at vende tilbage til Elensefars "
-"eller Anduins sikkerhed, før vinteren falder omkring os. Så derfor må vi "
-"krydse den store flod og fortsætte mod Dværgenes land. Kom, lad os gå!"
+"Vi må fortsætte mod nord. Det er for sent at vende tilbage til "
+"Elensefars eller Anduins sikkerhed, før vinteren falder omkring os. 
SÃ¥ "
+"derfor må vi krydse den store flod og fortsætte mod 
Dværgenes land. "
+"Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:224
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
 msgid ""
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
-"Med disse grif-æg skulle vi være i stand til at yngle griffer, der kan "
+"Med disse grif-æg skulle vi være i stand til at yngle griffer, 
der kan "
 "adlyde os. Dette vil lade os hyre grif-riddere!"
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:234
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
 msgid ""
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 msgid "Let us continue onward!"
-msgstr "Lad os fortsætte fremad!"
+msgstr "Lad os fortsætte fremad!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 msgid "Hasty Alliance"
 msgstr "En Hastig Alliance"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:20
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -1833,124 +1908,124 @@
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Li'sar dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør\n"
+"#Li'sar dør"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:84
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 msgid "Where are we? Which way now? I am tired of this darkness!"
-msgstr "Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette mørke!"
+msgstr "Hvor er vi? Hvilken vej skal vi nu? Jeg er træt af dette 
mørke!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:89
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 msgid "I am not sure of the way. Let me think for a moment."
-msgstr "Jeg er ikke sikker. Lad mig lige tænke over det et øjeblik."
+msgstr "Jeg er ikke sikker. Lad mig lige tænke over det et 
øjeblik."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:147
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
 msgid "En garde!"
-msgstr "PÃ¥ vagt!"
+msgstr "PÃ¥ vagt!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:153
 msgid "What in the world are you doing here?"
 msgstr "Hvad i alverden laver du her?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:157
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 msgid "Tracking you down, of course! You have escaped me for the last time!"
-msgstr "Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
+msgstr "Opsporer jer selvfølgelig! I har undsluppet for sidste gang!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
 msgid ""
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
-"TÃ¥belige pige! Vi befinder i de dybeste huler sikkert omringet af alle "
-"mulige slags skabninger, og alligevel vil du kæmpe mod os? Du vil sikre "
-"vores alles død!"
+"TÃ¥belige pige! Vi befinder i de dybeste huler sikkert omringet af alle 
"
+"mulige slags skabninger, og alligevel vil du kæmpe mod os? Du vil 
sikre "
+"vores alles død!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
 msgid ""
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
-"Prøv ikke på at narre mig! Jeg ved, hvorfor I er kommet her! Men jeg vil "
-"gøre en ende på jeres liv og jeres forræderi nu, og derefter vil jeg få 
fat "
-"i Scepteret og vende tilbage og se dagens lys igen!"
+"Prøv ikke på at narre mig! Jeg ved, hvorfor I er kommet her! 
Men jeg vil "
+"gøre en ende på jeres liv og jeres forræderi nu, og 
derefter vil jeg "
+"få fat i Scepteret og vende tilbage og se dagens lys igen!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:290
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 msgid "Surprise! Die, you sun-lovers!"
-msgstr "En lille overraskelse! Dø, I sol-elskere!"
+msgstr "En lille overraskelse! Dø, I sol-elskere!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:295
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
 msgid ""
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
-"Nu er vi omringet! Vil du stadig kæmpe imod os, prinsesse? Det ville da med "
-"sikkerhed føre os begge i døden!"
+"Nu er vi omringet! Vil du stadig kæmpe imod os, prinsesse? Det ville 
da "
+"med sikkerhed føre os begge i døden!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
 msgid ""
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
-"Jeg kan se, at der ikke er andet at gøre end at hjælpe hinanden. Vi 
hjælper "
-"hinanden, indtil vi når jordoverfladen igen, er vi enige?"
+"Jeg kan se, at der ikke er andet at gøre end at hjælpe 
hinanden. Vi "
+"hjælper hinanden, indtil vi når jordoverfladen igen, er vi 
enige?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
 msgid ""
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
-"Godt nok, jeg forsikrer dig om, at du når overfladen igen, eller også vil 
vi "
-"alle dø sammen, prinsesse."
+"Godt nok, jeg forsikrer dig om, at du når overfladen igen, eller 
også "
+"vil vi alle dø sammen, prinsesse."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:310
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
-"Men når vi undslipper fra dette hul, så har jeg en uafgjort strid at klare "
-"med dig!"
+"Men når vi undslipper fra dette hul, så har jeg en uafgjort 
strid at "
+"klare med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
 msgid ""
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
-"Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse. SÃ¥ "
-"lad os nu fortsætte sammen, skal vi ikke?"
+"Mon dog, vi har hjulpet hinanden med at overleve indtil nu, prinsesse. 
SÃ¥ "
+"lad os nu fortsætte sammen, skal vi ikke?"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
 msgid ""
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
-"Ja, vi blev så sandelig enige om at hjælpe hinanden med at komme levende ud 
"
-"af disse huler, gjorde vi ikke? Vi vil lægge vores ressourcer sammen. Her er 
"
-"min pengepose, fyldt med guld."
+"Ja, vi blev så sandelig enige om at hjælpe hinanden med at 
komme levende "
+"ud af disse huler, gjorde vi ikke? Vi vil lægge vores ressourcer 
sammen. "
+"Her er min pengepose, fyldt med guld."
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 msgid "You receive 200 pieces of gold!"
 msgstr "Du modtager 500 stykker guld!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:346
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
-msgstr "Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
+msgstr "Tak, prinsesse. Kom mænd, lad os finde Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:369
+#: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:25
 msgid "I can't believe it should end like this!"
-msgstr "Jeg kan ikke tro på, at det skulle ende sådan!"
+msgstr "Jeg kan ikke tro på, at det skulle ende sådan!"
 
-#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:3
+#: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 msgid "High King at Sea"
-msgstr "Havets Høje Konge"
+msgstr "Havets Høje Konge"
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 msgid "Test of the Clans"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -1963,133 +2038,134 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:116
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
 msgid "Greetings, men of the plains."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:120
-msgid "What do these intruders want? We did not invite them here, that is 
certain."
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:121
+msgid ""
+"What do these intruders want? We did not invite them here, that is certain."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:125
 msgid ""
 "We come in peace! We wish for you to aid us in our struggle against "
 "Ashievere, the evil Queen Mother."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:128
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:129
 msgid "We will not join you. You who are led by these youths and this old man."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:133
 msgid ""
 "You are for us or against us. If you do not join us to overthrow the evil "
 "Queen, we will strip you of your power, once the throne is rightfully "
 "reclaimed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:137
 msgid ""
 "Hah! You think you can sieze the throne? Defeat us in battle and we will "
 "join you, or leave now and never return!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:141
 msgid "Very well. We will fight you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:145
 msgid "Fools! We will run you down like dogs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:148
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:149
 msgid "There is no turning back for you now. This is a fight to the death!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:160
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:161
 msgid ""
 "Stop! I cannot believe this! You have defeated us! Indeed, you are worthy, "
 "worthy even to claim the throne. The clans will help you. We will fight with "
 "you against the Queen."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:164
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:165
 msgid "So you admit defeat! You will serve me in fighting the evil queen?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:168
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:169
 msgid "We will serve you, my lord. You will make a worthy king."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:173
 msgid "I think you are mistaken! You will help me be queen!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:176
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:177
 msgid "Who then is your leader? Who do we serve?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:181
 msgid ""
 "You will serve us. You will protect our flanks while we make way straight "
 "for the queen. With you on either flank, we can surely overcome her."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:185
 msgid "Delfador, don't you think it is time we settled this?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:188
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:189
 msgid ""
 "Yes, it is time. It is time for the truth to be told. I had hoped to take "
 "this secret to my grave, but it isn't to be. You Elves live too long, and "
 "though I have tried hard to understand, your wisdom is foreign to me."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:192
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:193
 msgid "Secret? What secret Delfador? What are you talking about?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:196
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:197
 msgid ""
 "We should not speak of it now. Instead come with me, Konrad and Li'sar, to "
 "the top of mount Elnar. To look at Weldyn. To make plans for the battle, and "
 "to talk."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:212
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:213
 msgid "You can defeat me, but more will take my place!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:222
 msgid "See, you cannot defeat me. There are too many in my clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:234
 msgid "Argh! This is how I die? Well, it was for the glory of the Clan."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:241
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:242
 msgid "The clan rises. The more of us you kill, the stronger we get!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:254
 msgid ""
 "Although I die, it is for the Clan. You shall be defeated, and I will be "
 "right in saying you are no match for the Clan's might."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:263
 msgid ""
 "Well said, brother. The warriors of the Clan hear you, and are come to fight "
 "with us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:4
 msgid "Home of the North Elves"
 msgstr "Nordelvernes Hjem"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2103,165 +2179,169 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@NÃ¥ frem til Elverskoven og hold stand alle runder ud\n"
+"@NÃ¥ frem til Elverskoven og hold stand alle runder ud\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Li'sar dør\n"
-"#Løber tør for runder, inden I når skoven"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør\n"
+"#Li'sar dør\n"
+"#Løber tør for runder, inden I når skoven"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:131
-msgid "There you are! You must come quickly to the home of the Elves in the 
east!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
+msgid ""
+"There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 msgid "There they are! Charge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:155
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
 msgid ""
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
 msgid ""
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
-msgstr "Endelig, venner, vi er næsten nået frem til mit folks hjem, 
Nordelverne."
+msgstr ""
+"Endelig, venner, vi er næsten nået frem til mit folks hjem, 
Nordelverne."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:179
-msgid "After being in this wilderness for so long, it will be good to get some 
rest!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
+msgid ""
+"After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
-"Efter at have været i dette vildnis i så lang tid, skal det blive godt at "
-"hvile ud!"
+"Efter at have været i dette vildnis i så lang tid, skal det 
blive godt "
+"at hvile ud!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
 msgid ""
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
 msgid ""
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:214
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 msgid "My lords! I have found you at last."
 msgstr "Mine herskaber! Endelig har jeg fundet jer."
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:220
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
-msgstr "Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
+msgstr "Vær hilset, Eonihar, gamle ven! Hvorfor har du ledt efter os?"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
 msgid ""
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
 "Da min herre fik nys om jeres ankomst, sendte han spejdere ud for at finde "
-"jer! Der er fare på færde. Fra syd kommer Wesnoths mænd og leder efter 
jer, "
-"og mod nord står Orkerne parat til at kæmpe imod dem!"
+"jer! Der er fare på færde. Fra syd kommer Wesnoths mænd 
og leder efter "
+"jer, og mod nord står Orkerne parat til at kæmpe imod dem!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 msgid "Trouble? What kind of trouble?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:238
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
 msgid ""
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:244
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
 msgid ""
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:256
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
 msgid ""
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:262
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
 msgid ""
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
 msgid ""
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
 msgid ""
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 msgid "Come then, Konrad, let us go."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:286
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
 msgid ""
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:300
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
 msgid ""
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:305
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
 msgid ""
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
 msgid ""
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
-"Vi er ikke nået frem til skoven endnu, og kampen raser stadig. Vi vil aldrig 
"
-"nå frem nu! Vi er besejrede!"
+"Vi er ikke nået frem til skoven endnu, og kampen raser stadig. Vi vil "
+"aldrig nå frem nu! Vi er besejrede!"
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:342
-msgid "El'rien, we have the Scepter of Fire with us! We must escort them to 
Elensia!"
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
+msgid ""
+"El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
-msgstr "Anduin-Øen"
+msgstr "Anduin-Øen"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:31
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
 "\n"
 "Victory:\n"
@@ -2275,31 +2355,32 @@
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Løber tør for runder"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:86
-msgid "This is no time to return to our vessel! We must take control of the 
island!"
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
+msgid ""
+"This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
-"Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi må "
-"tage kontrol over øen!"
+"Dette er ikke lige tidspunktet til at vende tilbage til vores skude! Vi 
må "
+"tage kontrol over øen!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:162
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 msgid "And so the party landed on the Isle of Anduin."
-msgstr "Og det skete at vores lille gruppe nåede Anduin-Øen..."
+msgstr "Og det skete at vores lille gruppe nåede Anduin-Øen..."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 msgid "So this is Anduin. It looks a little...desolate"
-msgstr "Så dette er Anduin. Det ser lidt... øde ud"
+msgstr "Så dette er Anduin. Det ser lidt... øde ud"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
 msgid ""
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
 msgid ""
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
@@ -2307,41 +2388,41 @@
 "Hvem har vi her? Ah, en gruppe elvere er ankommet, vi vil tvinge dem tilbage "
 "til havet!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:182
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
 msgid ""
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
-"Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ø plejede at 
"
-"være så smuk. Vi er nødt til at genindtage den! Til angreb!"
+"Jeg havde ikke troet, at Orkerne ville komme helt hertil. Denne ø 
plejede "
+"at være så smuk. Vi er nødt til at genindtage den! Til 
angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 msgid "I found someone hiding in the village!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:206
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
 msgid ""
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 msgid "You can now recruit mages"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:237
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:243
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:249
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
 msgid ""
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. They were "
@@ -2349,13 +2430,13 @@
 "stand trial for treason for training mages!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
 msgid ""
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:261
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
 msgid ""
 "She has taken control of the Bay of Pearls, long held by the Mermen, and has "
 "turned them into slaves. There they dive for pearls by which she grows "
@@ -2363,23 +2444,23 @@
 "treaty and attack Elensefar!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
 msgid ""
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:273
+#: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
 msgid ""
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:11
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 msgid "Isle of the Damned"
-msgstr "De Forbandedes Ø"
+msgstr "De Forbandedes Ø"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:22
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 msgid ""
 "\n"
 "Victory:\n"
@@ -2393,9 +2474,9 @@
 "@Overvind begge fjendtlige ledere\n"
 "@Hold stand alle runder ud\n"
 "Nederlag:\n"
-"#Konrad dør"
+"#Konrad dør"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:92
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
 msgid ""
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
@@ -2403,118 +2484,119 @@
 "sails..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:98
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
 msgid ""
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
-msgstr "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
+msgstr "Pyh, jeg overlevede. Men hvor er jeg nu? Er denne ø beboet?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
 msgid ""
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:135
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
 msgid ""
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
-"Lad os håbe at disse rygter ikke taler sandt! Jeg har ingen af mine mænd 
med "
-"mig! Hvordan skal jeg forsvare mig?"
+"Lad os håbe at disse rygter ikke taler sandt! Jeg har ingen af mine 
mænd "
+"med mig! Hvordan skal jeg forsvare mig?"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:140
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
 msgid ""
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
-"Der er stadig nogle Elvere på denne ø, min herre. Måske, hvis du 
rekruttérer "
-"nogle af dem til at hjælpe dig, kunne vi have et håb om at tilbageholde de "
-"levende døde horder!"
+"Der er stadig nogle Elvere på denne ø, min herre. Måske, 
hvis du "
+"rekruttérer nogle af dem til at hjælpe dig, kunne vi have et 
håb om at "
+"tilbageholde de levende døde horder!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:152
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
 msgid ""
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:200
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:248
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:249
 msgid "Looks like there is somebody hidden in the temple."
 msgstr "Det ser ud som om, at nogen skjuler sig i templet."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
 msgid ""
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
-"Jeg gemte mig på dette hellige sted, mens jeg planlagde, hvordan jeg skulle "
-"nedkæmpe de onde levende døde, og nu kan vi sammen tilintetgøre dem."
+"Jeg gemte mig på dette hellige sted, mens jeg planlagde, hvordan jeg "
+"skulle nedkæmpe de onde levende døde, og nu kan vi sammen 
tilintetgøre "
+"dem."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:280
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:315
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 msgid "The temple seems to be empty."
-msgstr "Dette tempel ser ud til at være tomt."
+msgstr "Dette tempel ser ud til at være tomt."
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:327
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 msgid "Fight on against the undead without me, friends!"
-msgstr "Kæmp videre mod de levende døde uden mig, venner!"
+msgstr "Kæmp videre mod de levende døde uden mig, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:437
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
 msgid ""
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
-"Vi har tiltvunget os kontrollen over øen fra de onde levende døde! Nu skal "
-"vi bare vente på, at skibet ankommer, så vi kan komme til Elensefar!"
+"Vi har tiltvunget os kontrollen over øen fra de onde levende 
døde! Nu "
+"skal vi bare vente på, at skibet ankommer, så vi kan komme til 
Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:452
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
 msgid ""
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:471
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
 msgid ""
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
-"Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil få dig væk "
-"fra denne frygtelige ø!"
+"Gudskelov at vi har fundet dig, sir! Kom hurtigt ombord, vi vil få dig 
"
+"væk fra denne frygtelige ø!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:476
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
 msgid ""
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
-"Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hænde, men "
+"Det er en skam, at en fuldbyrdet sejr ikke kunne komme os i hænde, men 
"
 "gudskelov at jeg er reddet! Til Elensefar!"
 
-#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:487
+#: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
 msgid ""
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 msgid "Mountain Pass"
 msgstr "Bjergpasset"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:27
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2529,114 +2611,116 @@
 "Sejr:\n"
 "@Flyt Konrad hen til enden af vejen\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:104
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
-msgstr "Se, Konrad, foran os ligger den store vej bygget af dværgene"
+msgstr "Se, Konrad, foran os ligger den store vej bygget af dværgene"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:109
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 msgid "But I can hardly see with all this mist around!"
-msgstr "Men, jeg kan ikke se så godt med alt den tåge omkring os!"
+msgstr "Men, jeg kan ikke se så godt med alt den tåge omkring 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:114
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
 msgid ""
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
-"Vi må være på vagt... det siges, at der bor en troldmand i disse bjerge, 
og "
-"han er bestemt ikke gæstfri. Det er ham, der forårsager tågerne, der "
-"vildleder gennemrejsende, som derefter fortæres af hans skabninger."
+"Vi må være på vagt... det siges, at der bor en troldmand 
i disse "
+"bjerge, og han er bestemt ikke gæstfri. Det er ham, der 
forÃ¥rsager tÃÂ"
+"¥gerne, der vildleder gennemrejsende, som derefter fortæres af hans "
+"skabninger."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:119
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 msgid "His...creatures? We must keep to the road, men!"
-msgstr "Hans.... skabninger? Vi må holde os til vejen, mænd!"
+msgstr "Hans.... skabninger? Vi må holde os til vejen, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:124
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
 msgid ""
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
-"Han siges at være en mægtig modstander, Konrad. Det siges, at da dværgene "
-"byggede denne vej, forstyrrede de en ældgammel troldmands hvileplads, og "
-"siden den dag har han og hans bror rejst rundt på bjerget og skabt kaos i de 
"
-"dværgiske landsbyer."
+"Han siges at være en mægtig modstander, Konrad. Det siges, at 
da "
+"dværgene byggede denne vej, forstyrrede de en ældgammel 
troldmands "
+"hvileplads, og siden den dag har han og hans bror rejst rundt på 
bjerget "
+"og skabt kaos i de dværgiske landsbyer."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:129
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 msgid "Let us then go carefully...but quickly, men!"
-msgstr "Lad os da gå forsigtigt men hurtigt, mænd!"
+msgstr "Lad os da gå forsigtigt men hurtigt, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:170
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
 msgid ""
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
-"Vær hilset rejsende, jeg er Stalrag, sherif for disse landsbyer! Jeg må "
-"advare jer, en mægtig troldmand og hans trolde befinder sig i bjergene og "
-"vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at hjælpe "
+"Vær hilset rejsende, jeg er Stalrag, sherif for disse landsbyer! Jeg 
må "
+"advare jer, en mægtig troldmand og hans trolde befinder sig i bjergene 
og "
+"vil ganske sikkert angribe. Jeg vil tilkalde mine stammefolk til at 
hjælpe "
 "dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:175
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
 msgid ""
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
-"Hvis dette er sandt, Konrad, så skal vi måske tage en vej omkring bjerget, 
i "
-"stedet for at prøve at nedkæmpe disse nye fjender."
+"Hvis dette er sandt, Konrad, så skal vi måske tage en vej 
omkring "
+"bjerget, i stedet for at prøve at nedkæmpe disse nye fjender."
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:180
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 msgid "What do you say, Delfador?"
 msgstr "Hvad siger du, Delfador?"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:185
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
 msgid ""
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
-"Nej! Vi har ingen tid at spilde, vi må prøve at nå toppen af passet, tage 
os "
-"i agt for bjerg-trolde og holde os væk fra vandet!"
+"Nej! Vi har ingen tid at spilde, vi må prøve at nå 
toppen af passet, "
+"tage os i agt for bjerg-trolde og holde os væk fra vandet!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
 msgid ""
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
-"Benknækkerne vil hjælpe jer på jeres rejse, se, fra landsbyerne mod øst "
-"rejser de sig, de mægtige benknækkere!!! Til kamp!"
+"Benknækkerne vil hjælpe jer på jeres rejse, se, fra 
landsbyerne mod "
+"øst rejser de sig, de mægtige benknækkere!!! Til kamp!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:212
-msgid "Well, we have defeated our foes let us hope the mountain does not 
defeat us!"
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
+msgid ""
+"Well, we have defeated our foes let us hope the mountain does not defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:217
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:218
 msgid ""
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
-"Jeg ønsker jer det bedste på jeres rejse, jeg må vende tilbage til min "
-"landsby og tage mig af min familie. Dværgenes gæstfrihed vil være på 
jeres "
-"side, hvorend I går, mine venner!"
+"Jeg ønsker jer det bedste på jeres rejse, jeg må vende 
tilbage til min "
+"landsby og tage mig af min familie. Dværgenes gæstfrihed vil 
være på "
+"jeres side, hvorend I går, mine venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:222
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 msgid "Let us move onward!"
 msgstr "Lad os komme afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:242
+#: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
-msgstr "Aaargh! Jeg er færdig! Kæmp videre uden mig, mine brødre!"
+msgstr "Aaargh! Jeg er færdig! Kæmp videre uden mig, mine 
brødre!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 msgid "Muff Malal's Peninsula"
-msgstr "Muff Malals Halvø"
+msgstr "Muff Malals Halvø"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:23
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -2649,48 +2733,50 @@
 "Sejr:\n"
 "@Overvind Muff Malal\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:76
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
 msgid ""
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
-"Men vejen til Elensefar var forræderisk. Konrad og hans mænd blev angrebet "
-"af de levende dødes soldater."
+"Men vejen til Elensefar var forræderisk. Konrad og hans mænd 
blev "
+"angrebet af de levende dødes soldater."
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:81
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 msgid "My lord! In yonder ruins there seems to be some movement!"
-msgstr "Herre! Der er noget, der bevæger sig i de gamle ruiner!"
+msgstr "Herre! Der er noget, der bevæger sig i de gamle ruiner!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:86
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 msgid "It looks like there are the undead there! Prepare for battle men!"
-msgstr "Det ser ud til, at der er levende døde der! Forbered jer på kamp, 
mænd!"
+msgstr ""
+"Det ser ud til, at der er levende døde der! Forbered jer på 
kamp, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 msgid "To arms!"
 msgstr "Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:96
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
 msgid ""
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
-msgstr "Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt 
os!"
+msgstr ""
+"Ahh, en gruppe Elvere ankommer. Snart har vi Elviske zombier iblandt os!"
 
-#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:106
+#: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
 msgid ""
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
-"Sejren er vores! Lad os bare håbe, at denne forsinkelse ikke vil stoppe "
-"vores forsøg på at redde Elensefar. Vi må fremad hurtigt!"
+"Sejren er vores! Lad os bare håbe, at denne forsinkelse ikke vil 
stoppe "
+"vores forsøg på at redde Elensefar. Vi må fremad 
hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 msgid "Northern Winter"
 msgstr "Nordlig Vinter"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -2705,77 +2791,83 @@
 "Sejr:\n"
 "@Overvind fjendtlige ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør\n"
-"#Løber tør for runder"
-
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:100
-msgid "This winter is bitterly cold! Perhaps we should stop here and rest a 
while."
-msgstr "Denne vinter er bidende kold! Måske skulle vi gøre holdt her og 
hvile lidt."
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:105
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
+msgid ""
+"This winter is bitterly cold! Perhaps we should stop here and rest a while."
+msgstr ""
+"Denne vinter er bidende kold! Måske skulle vi gøre holdt her og 
hvile "
+"lidt."
+
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
 msgid ""
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
-"Gøre holdt og hvile? Min herre, vi er nødt til at træde raskt til for at 
nå "
-"Ildscepteret, hvis det ikke skal falde i hænderne på vores fjender!"
+"Gøre holdt og hvile? Min herre, vi er nødt til at træde 
raskt til for "
+"at nå Ildscepteret, hvis det ikke skal falde i hænderne 
på vores "
+"fjender!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:110
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
 msgid ""
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
-"Vi har kæmpet os igennem en hård march, lige siden vi blev angrebet af de "
-"levende døde i den fæle dal. Nu er vinteren på vej over os, og vi har 
brugt "
-"de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da vel "
-"bosætte os her vinteren over!"
+"Vi har kæmpet os igennem en hård march, lige siden vi blev 
angrebet af "
+"de levende døde i den fæle dal. Nu er vinteren på vej 
over os, og vi "
+"har brugt de fleste af vores penge. Dette land ser frodigt nok ud, vi kan da "
+"vel bosætte os her vinteren over!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:115
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
 msgid ""
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
-"Ja, lad os hvile lidt! Jeg er sikker på, der er mange udfordringer forude, "
-"og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring på "
-"linie med at nå over den flod."
+"Ja, lad os hvile lidt! Jeg er sikker på, der er mange udfordringer 
forude, "
+"og jeg tror ikke, jeg i mange dage kunne udholde endnu en udfordring 
på "
+"linie med at nå over den flod."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
 msgid ""
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
-"Vi er på jagt efter Ildscepteret, rigets skæbne er i vores hænder, og i "
-"mennesker vil stoppe og hvile? Fremad, siger jeg!"
+"Vi er på jagt efter Ildscepteret, rigets skæbne er i vores 
hænder, og "
+"i mennesker vil stoppe og hvile? Fremad, siger jeg!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:125
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
 msgid ""
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
-"De har ret, Kalenz. Jeg havde forventet at få fat i det scepter inden for en 
"
-"måne, men sådan skal det ikke være. Vores soldater vil begynde at 
desertere, "
-"hvis vi ikke hviler snart. Men i disse vilde nordlige lande må vi kæmpe for 
"
-"bare at få retten til at hvile. Se mod nord! Disse fæle orker vil ikke "
-"tillade os at hvile i fred!"
+"De har ret, Kalenz. Jeg havde forventet at få fat i det scepter inden 
for "
+"en måne, men sådan skal det ikke være. Vores soldater 
vil begynde at "
+"desertere, hvis vi ikke hviler snart. Men i disse vilde nordlige lande 
må "
+"vi kæmpe for bare at få retten til at hvile. Se mod nord! Disse 
fæle "
+"orker vil ikke tillade os at hvile i fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
-"Jamen så vil vi flå kontrollen over landet ud af hænderne på dem. Til 
våben, "
-"mænd!"
+"Jamen så vil vi flå kontrollen over landet ud af 
hænderne på dem. "
+"Til våben, mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:144
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
-msgstr "Der falder mere sne. Vi må gøre en ende på denne kamp hurtigt. 
Fremad, mænd!"
+msgstr ""
+"Der falder mere sne. Vi må gøre en ende på denne kamp 
hurtigt. Fremad, "
+"mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:167
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
 msgid ""
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
@@ -2783,27 +2875,27 @@
 "Sejren er vores! Vi har sikret landet for Orkerne. Nu kan vi hvile her, mens "
 "den kolde vinter er over os."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:172
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
 msgid ""
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
-"Lad os dog ikke hvile for længe, venner. Vi skal stadig nå de ældgamle "
-"dværgiske lande, før vores fjender når dem."
+"Lad os dog ikke hvile for længe, venner. Vi skal stadig nå de 
ældgamle "
+"dværgiske lande, før vores fjender når dem."
 
-#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:177
+#: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
 msgid ""
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
 "Og da, efter mange dages hvil, fortsatte vores flok endnu engang sin rejse "
-"mod Dværge-riget..."
+"mod Dværge-riget..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 msgid "Plunging into the Darkness"
-msgstr "Kastet ind i Mørket"
+msgstr "Kastet ind i Mørket"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:21
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2815,112 +2907,118 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Find Dværgene\n"
+"@Find Dværgene\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:200
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 msgid "It's so dark in here I can hardly see!"
-msgstr "Der er så mørkt herinde! Jeg kan næsten ikke se noget!"
+msgstr "Der er så mørkt herinde! Jeg kan næsten ikke se 
noget!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:205
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
 msgid ""
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
-"Ja, det er så sandelig mørkt. Vi må tænde nogle fakler og træde langsomt 
og "
-"varsomt. Forhåbentlig er der stadig nogle Dværge hernede, som kan hjælpe 
os!"
+"Ja, det er så sandelig mørkt. Vi må tænde nogle 
fakler og træde "
+"langsomt og varsomt. Forhåbentlig er der stadig nogle Dværge 
hernede, "
+"som kan hjælpe os!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:210
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 msgid "Indeed. We Elves are not well skilled in these dark pits."
-msgstr "Ganske vist. Vi Elvere er ikke så godt trænede til sådan nogle 
mørke huler."
+msgstr ""
+"Ganske vist. Vi Elvere er ikke så godt trænede til sådan 
nogle mørke "
+"huler."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:225
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
-msgstr "Hvem er disse, der er ankommet? Overflade-beboere! Til våben, mænd!"
+msgstr ""
+"Hvem er disse, der er ankommet? Overflade-beboere! Til våben, 
mænd!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:232
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 msgid "We come in peace, friends. We come in peace!"
 msgstr "Vi kommer med fred, venner. Vi kommer med fred!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
 msgid ""
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
-"Nå, det gør I? Jeg kan se, at du endda er akkompanieret af Elvere. Kan vi "
-"Dværge ikke leve i fred uden, at de bedrageriske Elvere kommer for at "
+"Nå, det gør I? Jeg kan se, at du endda er akkompanieret af 
Elvere. Kan "
+"vi Dværge ikke leve i fred uden, at de bedrageriske Elvere kommer for 
at "
 "forstyrre os?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:246
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
-"Hvorfor så fjendtligt-sindede ord, Dværg? Elvere har aldrig gjort jer nogen 
"
-"skade."
+"Hvorfor så fjendtligt-sindede ord, Dværg? Elvere har aldrig 
gjort jer "
+"nogen skade."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:253
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
 msgid ""
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
-"Aldrig gjort os nogen skade? Hvorfor så jeg så selv, da Elverne ikke kom 
for "
-"at ære vores alliance? Mange Dværge blev nedslagtet, og I kujonagtige 
Elvere "
-"gjorde ingenting for at hjælpe!"
+"Aldrig gjort os nogen skade? Hvorfor så jeg så selv, da Elverne 
ikke kom "
+"for at ære vores alliance? Mange Dværge blev nedslagtet, og I "
+"kujonagtige Elvere gjorde ingenting for at hjælpe!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
 msgid ""
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
-"Nu går du for vidt! Jeg er Kalenz, en mægtig Elvisk herre! Hvor vover 
sådan "
-"en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
+"Nu går du for vidt! Jeg er Kalenz, en mægtig Elvisk herre! Hvor 
vover sÃÂ"
+"Â¥dan en som du, der lusker rundt i hans tunnel, at kalde mig en kujon?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:267
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
 msgid ""
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
-"Fred, venner! Fred! De onde Orker raser på landene over os, skal vi nu også 
"
-"slås blandt vore egne?"
+"Fred, venner! Fred! De onde Orker raser på landene over os, skal vi nu 
"
+"også slås blandt vore egne?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:274
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
 msgid ""
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
-"Godt så! Hvem er du? Forklar da din tilstedeværelse her, menneske. Hvorfor "
-"har du risikeret liv og lemmer for at komme til Knalga, Dværgenes hjem?"
+"Godt så! Hvem er du? Forklar da din tilstedeværelse her, 
menneske. "
+"Hvorfor har du risikeret liv og lemmer for at komme til Knalga, 
Dværgenes "
+"hjem?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 msgid "Well, we...we..."
-msgstr "Tja, altså, vi....vi..."
+msgstr "Tja, altså, vi....vi..."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
 msgid ""
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
-"Vi er kommet, for at en tronfølger kan gøre krav på sin arv. For at en 
konge "
-"kan gøre krav på sin trone. Vi søger Ildscepteret."
+"Vi er kommet, for at en tronfølger kan gøre krav på sin 
arv. For at en "
+"konge kan gøre krav på sin trone. Vi søger Ildscepteret."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:295
-msgid "The Scepter of Fire? Are you out of your minds? Surely you speak in 
jest!"
-msgstr "Ildscepteret? Er I blevet gale? Sandelig må I da tale i spøg!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
+msgid ""
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
+msgstr "Ildscepteret? Er I blevet gale? Sandelig må I da tale i 
spøg!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:302
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
 msgid ""
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
-"Vi spøger ikke, min ven. Vi søger Ildscepteret. Vi søger hjælp fra 
Dværgene "
-"til at finde det. I kan vælge ikke at hjælpe os, hvis det er, hvad I 
ønsker. "
-"Vi vil finde det med eller uden jeres hjælp."
+"Vi spøger ikke, min ven. Vi søger Ildscepteret. Vi søger 
hjælp fra "
+"Dværgene til at finde det. I kan vælge ikke at hjælpe 
os, hvis det er, "
+"hvad I ønsker. Vi vil finde det med eller uden jeres hjælp."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:309
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
 msgid ""
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
@@ -2929,105 +3027,109 @@
 "overhovedet eksisterer. Hvem er denne arving, denne konge om hvem du taler, "
 "da?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:316
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 msgid "I am, sir."
 msgstr "Det er mig, Sir."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
 msgid ""
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
-"Dig, haha, denne dreng, der står foran mig, skulle være kongen af Wesnoth? "
-"Haha! Jeg har ikke moret mig så meget i lang tid. Og hvem er du så, gamle "
-"mand?"
+"Dig, haha, denne dreng, der står foran mig, skulle være kongen 
af "
+"Wesnoth? Haha! Jeg har ikke moret mig så meget i lang tid. Og hvem er 
du "
+"så, gamle mand?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:330
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
 msgid ""
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
-"Jeg er Delfador. Delfador den Store, King Garards Ærke-Troldmand og hans "
+"Jeg er Delfador. Delfador den Store, King Garards Ærke-Troldmand og 
hans "
 "arvings Protektor."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
 msgid ""
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
-"Du....du er Delfador? Jeg har set Delfador, da jeg kun var en ung Dværg, og "
-"jeg siger dig dette, gamle mand, du er ikke Delfador. Mænd! Fjern disse "
-"løgnere fra mit åsyn. Delfador døde for mange år siden."
+"Du....du er Delfador? Jeg har set Delfador, da jeg kun var en ung 
Dværg, "
+"og jeg siger dig dette, gamle mand, du er ikke Delfador. Mænd! Fjern 
disse "
+"løgnere fra mit åsyn. Delfador døde for mange år 
siden."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:376
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
-msgstr "Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal 
nedkæmpes!"
+msgstr ""
+"Jeg er Delfador den Store! Enhver, der vover at stå imod mig, skal "
+"nedkæmpes!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:383
-msgid "You...you really are Delfador! But we had news that you were dead, 
years ago!"
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
+msgid ""
+"You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
-"Du...du er virkelig Delfador! Men vi havde fået at vide, at du var død for "
-"mange år siden!"
+"Du...du er virkelig Delfador! Men vi havde fået at vide, at du var 
død "
+"for mange år siden!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:390
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
-"De troede, jeg var død. De håbede, jeg var død. Men alligevel, alligevel "
-"overlevede jeg."
+"De troede, jeg var død. De håbede, jeg var død. Men 
alligevel, "
+"alligevel overlevede jeg."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:397
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr "Og I tror virkelig, at I kan finde Ildscepteret?"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:404
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
 msgid ""
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
-"Ja, det gør vi. Hvis du hjælper os, min ven, vil alle Knalgas skatte, vi "
-"måtte finde, være dine. Vi ønsker kun Scepteret. Det vil være farligt. 
Tag "
-"endelig ikke fejl af dette: Nogle Dværge vil blive slået ihjel, måske 
endda "
-"mange Dværge. Men det er da sandelig bedre end at gemme sig for Orkerne som "
-"en flok orm."
+"Ja, det gør vi. Hvis du hjælper os, min ven, vil alle Knalgas 
skatte, vi "
+"måtte finde, være dine. Vi ønsker kun Scepteret. Det vil 
være "
+"farligt. Tag endelig ikke fejl af dette: Nogle Dværge vil blive 
slået "
+"ihjel, måske endda mange Dværge. Men det er da sandelig bedre 
end at "
+"gemme sig for Orkerne som en flok orm."
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:411
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
 msgid ""
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:418
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:439
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
-msgstr "Hmm... der ser ud til at være en hemmelig indgang bag disse sten!"
+msgstr "Hmm... der ser ud til at være en hemmelig indgang bag disse 
sten!"
 
-#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:466
+#: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
 msgid ""
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 msgid "The Princess of Wesnoth"
 msgstr "Prinsessen af Wesnoth"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:9
-msgid "...but one of the Orcs survived long enough to send the news to the 
queen..."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
+msgid ""
+"...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
-"... men én af orkerne overlevede længe nok til at overbringe nyhederne til "
-"dronningen."
+"... men én af orkerne overlevede længe nok til at overbringe 
nyhederne "
+"til dronningen."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:14
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 msgid "...and she sent her most able commander."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:37
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
 msgid ""
 "\n"
 "Victory:\n"
@@ -3039,115 +3141,122 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:44
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:45
 msgid "Elmar's Crossing"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:50
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:51
 msgid "Elbridge"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:115
-msgid "On the road to Knalga, the party was opposed by the forces of 
Asheviere."
-msgstr "På vej mod Knalga blev vores helte mødt af Ashevieres soldater"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:116
+msgid ""
+"On the road to Knalga, the party was opposed by the forces of Asheviere."
+msgstr "På vej mod Knalga blev vores helte mødt af Ashevieres 
soldater"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:120
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr "Dronningen har beordret mig til at stoppe dig, din bedrager!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:125
-msgid "That's the princess, Li'sar. The daughter of the Queen, and her 
successor!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
+msgid ""
+"That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
 "Det er prinsessen, Li'sar. Dronningen adopterede hende, og det rygtes, at "
-"hun opdrager hende til at være hendes efterkommer!"
+"hun opdrager hende til at være hendes efterkommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:130
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
-"Jeg er ikke en bedrager, det ser ud til, at din moder har løjet for dig om "
+"Jeg er ikke en bedrager, det ser ud til, at din moder har løjet for 
dig om "
 "dette."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:136
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 msgid "This is treason! Your lies will perish with you!"
-msgstr "Forræderi! Dine løgne vil gå i døden sammen med dig!"
+msgstr "Forræderi! Dine løgne vil gå i døden 
sammen med dig!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:141
-msgid "There is no use in reasoning. She will understand only one thing. To 
arms!"
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
+msgid ""
+"There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
-"Det nytter ikke noget at prøve at bringe hende til fornuft. Der er kun én "
-"ting, hun vil forstå. Til angreb!"
+"Det nytter ikke noget at prøve at bringe hende til fornuft. Der er kun 
"
+"én ting, hun vil forstå. Til angreb!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:166
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 msgid "This is taking too much time, I had best call some reinforcements!"
-msgstr "Det her tager for lang tid, jeg må hellere kalde på forstærkning!"
+msgstr ""
+"Det her tager for lang tid, jeg må hellere kalde på 
forstærkning!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:190
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 msgid "Maybe I was not using enough forces..."
-msgstr "MÃ¥ske brugte jeg ikke nok tropper..."
+msgstr "MÃ¥ske brugte jeg ikke nok tropper..."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:201
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 msgid "I surrender! Don't hurt me, Imposter."
-msgstr "Jeg overgiver mig! Du må ikke gøre mig noget, din bedrager."
+msgstr "Jeg overgiver mig! Du må ikke gøre mig noget, din 
bedrager."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:206
-msgid "I said before I'm not an imposter, but if you yield, I will spare your 
life."
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
+msgid ""
+"I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
-"Jeg sagde før, at jeg IKKE var en bedrager, men hvis du overgiver dig, så "
-"vil jeg lade dig leve."
+"Jeg sagde før, at jeg IKKE var en bedrager, men hvis du overgiver dig, 
sÃÂ"
+"Â¥ vil jeg lade dig leve."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:211
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 msgid "Let me go!"
-msgstr "Lad mig gå!"
+msgstr "Lad mig gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:216
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 msgid "Think about the story of the old king. Ask somebody who knew of him."
-msgstr "Tænk på historien om den gamle konge, spørg en gammel person om 
den."
+msgstr ""
+"Tænk på historien om den gamle konge, spørg en gammel 
person om den."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:221
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
 msgid ""
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
-"Den gamle konge? Jeg har hørt om ham, men jeg ved, at det ikke er sandt. Det 
"
-"har min moder fortalt mig."
+"Den gamle konge? Jeg har hørt om ham, men jeg ved, at det ikke er 
sandt. "
+"Det har min moder fortalt mig."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:226
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
 msgid ""
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
-"Din moder har løjet for dig, mit barn. Nu foreslår jeg, at du tænker lidt "
-"over det og enten slutter dig til os eller flygter i eksil. Der vil snart "
-"være en stor krig, og hvis du er på den forkerte side af denne, så får vi 
"
-"nok ikke muligheden for at skåne dit liv en anden gang."
+"Din moder har løjet for dig, mit barn. Nu foreslår jeg, at du 
tænker "
+"lidt over det og enten slutter dig til os eller flygter i eksil. Der vil "
+"snart være en stor krig, og hvis du er på den forkerte side af 
denne, sÃÂ"
+"¥ fÃ¥r vi nok ikke muligheden for at skÃ¥ne dit liv en anden 
gang."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:233
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
 msgid ""
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
-"Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville skåne mit 
"
-"liv, så se at komme videre. Den nordlige vej skulle være sikker for jer."
+"Jeg er ikke et barn, og jeg vil ikke tale om det! I sagde, I ville 
skåne "
+"mit liv, så se at komme videre. Den nordlige vej skulle være 
sikker for "
+"jer."
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:239
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 msgid "Good day then, Princess. Come, men, to the northern road!"
-msgstr "Fortsat god dag, prinsesse. Følg mig, mænd, ad den nordlige vej!"
+msgstr "Fortsat god dag, prinsesse. Følg mig, mænd, ad den 
nordlige vej!"
 
-#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:245
+#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
 msgid ""
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
-"(hæhæ, de ved intet om, hvor mange levende døde der har gået ad den 
nordlige "
-"vej på det seneste. De er i sandhed dødsdømte!)"
+"(hæhæ, de ved intet om, hvor mange levende døde der har 
gået ad den "
+"nordlige vej på det seneste. De er i sandhed dødsdømte!)"
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 msgid "Return to Wesnoth"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3159,44 +3268,45 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:91
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
 msgid "Halt! Who goes there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:95
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:96
 msgid ""
 "Look! It is the traitor Li'sar, with the old mage and the filthy Elven lord. "
 "Quickly, capture them! The Queen wishes to make them her prisoners."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:99
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:100
 msgid ""
 "What? Me, a traitor? It is the Queen who is a traitor, for not obeying the "
 "wishes of King Garard II. We have the Scepter of Fire, so let us in!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:103
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:104
 msgid "You leave us no choice but to kill you."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:115
-msgid "These intruders are stronger than we expected. Call in the 
reinforcements!"
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:116
+msgid ""
+"These intruders are stronger than we expected. Call in the reinforcements!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:139
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:140
 msgid "The Queen has sent us to aid you in capturing these rebels."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:143
+#: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:144
 msgid "We have changed the plan. Now we are killing them."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:3
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:12
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:4
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:13
 msgid "The Sceptre of Fire"
 msgstr "Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:30
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -3208,80 +3318,89 @@
 "#Death of Li'sar"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:48
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 msgid "The Sceptre must be getting close now! Where shall we go?"
-msgstr "Scepteret må være ved at være tæt på nu! Hvor skal vi gå hen?"
+msgstr ""
+"Scepteret må være ved at være tæt på nu! 
Hvor skal vi gå hen?"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:53
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
-"Ja, jeg kan mærke, at det er lige i nærheden! Vi må lede omhyggeligt efter 
"
-"det."
+"Ja, jeg kan mærke, at det er lige i nærheden! Vi må lede 
omhyggeligt "
+"efter det."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Scepteret af Ild"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:281
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
+"Dette ældgamle Scepter var smedet af Dværgene. Et symbol 
på "
+"kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod "
+"fjener af bæreren!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
+"Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan 
turde "
+"at tage dette!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
 msgstr "Her er det endelig, jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:311
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 msgid "So it is in our hands! Now let us leave this stinking pit."
-msgstr "Endelig er det i vores hænder! Lad os nu forlade denne stinkende 
hule."
+msgstr ""
+"Endelig er det i vores hænder! Lad os nu forlade denne stinkende hule."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:316
-msgid "I think that if we travel just a little north, we might be able to get 
out."
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
+msgid ""
+"I think that if we travel just a little north, we might be able to get out."
 msgstr ""
-"Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, så skulle vi "
+"Jeg skulle mene, at hvis vi rejser et lille stykke mod nord, så skulle 
vi "
 "kunne komme ud."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:337
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 msgid "At last! I have the Sceptre!"
 msgstr "Endelig! Jeg har Scepteret!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:342
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
-msgstr "Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det 
klogt."
+msgstr ""
+"Sandelig ja. Du klarede det, Li'sar. Jeg håber, at du vil bruge det 
klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:347
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
 msgid ""
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
-"Tja, min første brug af det vil være at hjælpe os med at komme ud fra 
dette "
-"hul! Jeg håber, at du synes, det er klogt."
+"Tja, min første brug af det vil være at hjælpe os med at 
komme ud fra "
+"dette hul! Jeg håber, at du synes, det er klogt."
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:352
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
 msgid ""
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
-"Scepteret gør dets bærer magtfuld, men næppe udødelig, mit barn. Brug det 
"
-"fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
+"Scepteret gør dets bærer magtfuld, men næppe 
udødelig, mit barn. "
+"Brug det fornuftigt. Kom nu, jeg tror, der er en udvej mod nord!"
 
-#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 msgid "I think I know what I'm doing. Come, let us go!"
-msgstr "Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
+msgstr "Jeg tror, jeg ved, hvad jeg gør. Kom, lad os gå!"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 msgid "Snow Plains"
 msgstr "Snestepperne"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3296,32 +3415,33 @@
 "Sejr:\n"
 "@Overvind fjendtlig leder\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Li'sar dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:78
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
 msgid ""
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
-"Disse snemarker var engang mit folks hjem. Vi rejste videre for århundreder "
-"siden. Legenderne lyder på, at der blev efterladt et storslået ildsværd."
+"Disse snemarker var engang mit folks hjem. Vi rejste videre for ÃÂ"
+"¥rhundreder siden. Legenderne lyder pÃ¥, at der blev efterladt et 
storslÃÂ"
+"¥et ildsværd."
 
-#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:83
+#: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
 msgid ""
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
-"Dette sværd kunne vise sig nyttigt på vores videre rejse. Det må være i 
en "
-"af byerne foran os."
+"Dette sværd kunne vise sig nyttigt på vores videre rejse. Det 
må "
+"være i en af byerne foran os."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 msgid "Swamp Of Dread"
 msgstr "Frygtens Sump"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:25
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3336,32 +3456,32 @@
 "Sejr:\n"
 "@Overvind alle fjendtlige ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Li'sar dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Li'sar dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:132
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
 msgid ""
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
-"Der hviler en forbandelse over dette land. De Levende Lig har boet her i "
-"årevis og samlet storslåede hære og rigdomme."
+"Der hviler en forbandelse over dette land. De Levende Lig har boet her i 
ÃÂ"
+"¥revis og samlet storslÃ¥ede hære og rigdomme."
 
-#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:137
+#: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
 msgid ""
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
-"De Levende Lig er overalt i dette sumpland. Jeg håber, det var et klogt valg 
"
-"at følge denne vej."
+"De Levende Lig er overalt i dette sumpland. Jeg håber, det var et 
klogt "
+"valg at følge denne vej."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 msgid "The Lost General"
 msgstr "Den Fortabte General"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:21
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -3375,107 +3495,110 @@
 "Sejr:\n"
 "@Overvind alle fjendtlige ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:104
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 msgid "These are some of the main Dwarvish caverns."
-msgstr "Disse er nogle af de dværgiske hoved-huler."
+msgstr "Disse er nogle af de dværgiske hoved-huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:109
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
 msgid ""
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
-"Undergrundsveje førte til de forskellige dele af komplekset, men nu ligger "
+"Undergrundsveje førte til de forskellige dele af komplekset, men nu 
ligger "
 "alt i ruiner."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:123
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 msgid "The sign says 'Guest quarters'."
-msgstr "Skiltet siger 'Gæstekvarterer'"
+msgstr "Skiltet siger 'Gæstekvarterer'"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:144
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
-msgstr "Min onkels familie druknede, da orkerne oversvømmede denne hule..."
+msgstr "Min onkels familie druknede, da orkerne oversvømmede denne 
hule..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:158
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 msgid "These passages seem to have been used recently."
-msgstr "Disse passager ser ud til at have været i brug på det seneste."
+msgstr "Disse passager ser ud til at have været i brug på det 
seneste."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:172
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 msgid "There is a big cave-in south of here."
 msgstr "Der er en stor hule-sammenstyrtning mod syd."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:185
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr "RUMLE! RYSTE! BULDRE!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:190
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 msgid "The rocks are moving!"
-msgstr "Stenene bevæger sig!"
+msgstr "Stenene bevæger sig!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:252
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 msgid "Who goes there? Friend or foe?"
 msgstr "Hvem der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:257
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
 msgid ""
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
-"Vi prøver desperat på at rydde disse tunneler for de fæle Orker! Hjælp os 
"
-"venligst med denne opgave."
+"Vi prøver desperat på at rydde disse tunneler for de 
fæle Orker! "
+"Hjælp os venligst med denne opgave."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:269
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
-msgstr "Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
+msgstr "Ah, en fæl Ork! Lad os rydde disse tunneler for dens slags!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:281
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 msgid "I did not know that the undead were in these pits!"
-msgstr "Jeg vidste ikke, at de levende døde var i disse huler!"
+msgstr "Jeg vidste ikke, at de levende døde var i disse huler!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:293
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 msgid "Who is this foul enemy that we fight?"
-msgstr "Hvem er denne fæle fjende, vi kæmper imod?"
+msgstr "Hvem er denne fæle fjende, vi kæmper imod?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:298
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
-msgstr "Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig på jer 
alle!"
+msgstr ""
+"Jeg er Lionel. Jeg er den Fortabte General. Jeg vil hævne mig 
på jer "
+"alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 msgid "Avenge? What have we done to you that you must avenge?"
-msgstr "Hævne? Hvad har vi gjort mod dig, som fortjener at hævnes?"
+msgstr "Hævne? Hvad har vi gjort mod dig, som fortjener at 
hævnes?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:308
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 msgid "Lionel? A General? I remember that name..."
 msgstr "Lionel? En General? Jeg mener at kunne huske det navn..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:313
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
 msgid ""
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
-"SÃ¥ du kan huske mig? Mm. Jeg var kongens fineste general, som blev sendt ned 
"
-"i disse huler for at genfinde Scepteret. Men Orkerne tog mig og mine mænd "
-"til fange i denne hule og lod os sulte ihjel. Dværgene var ikke til nogen "
-"hjælp, de lod mig bare dø. Nu vil jeg få min hævn over jer alle!"
+"SÃ¥ du kan huske mig? Mm. Jeg var kongens fineste general, som blev 
sendt "
+"ned i disse huler for at genfinde Scepteret. Men Orkerne tog mig og mine "
+"mænd til fange i denne hule og lod os sulte ihjel. Dværgene var 
ikke til "
+"nogen hjælp, de lod mig bare dø. Nu vil jeg få min 
hævn over jer "
+"alle!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:338
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
 msgid ""
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
-"Argh! Jeg er besejret! Men i det mindste mod værdige modstandere i stedet "
-"for disse fæle Orker."
+"Argh! Jeg er besejret! Men i det mindste mod værdige modstandere i 
stedet "
+"for disse fæle Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:343
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr "Hvil i fred, Lionel. Den stakkels, fortabte general."
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:348
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
 msgid ""
 "I am destroyed, but my mission must be completed. Though you are foes, you "
 "are at least worthy ones, so I will tell you that the Scepter is east from "
@@ -3484,15 +3607,15 @@
 "your quest than I did!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:404
+#: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 msgid "The earth shakes."
 msgstr "Jorden ryster."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:3
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 msgid "The Siege of Elensefar"
 msgstr "Belejringen Af Elensefar"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:23
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -3505,34 +3628,35 @@
 "Sejr:\n"
 "@Overvind begge fjendtlige ledere\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Løber tør for runder"
+"#Konrad dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:111
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
 msgid ""
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
-"Gruppen ankom endelig ved Elensefar men måtte sande, at byen allerede var "
+"Gruppen ankom endelig ved Elensefar men måtte sande, at byen allerede 
var "
 "faldet til de onde Orker."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:116
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 msgid "My lord! It seems the city has already fallen!"
-msgstr "Herre! Det ser ud til, at byen allerede er faldet til de overlegne 
magter!"
+msgstr ""
+"Herre! Det ser ud til, at byen allerede er faldet til de overlegne magter!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:121
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 msgid "This is terrible news! We must retake the city!"
-msgstr "Dette er forfærdelige nyheder! Vi må genindtage byen!"
+msgstr "Dette er forfærdelige nyheder! Vi må genindtage byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:126
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
 msgid ""
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
-"Der er så mange af dem. Det her bliver ikke nemt! Og se mod syd, det ser ud "
-"til, at de levende døde er allierede med Orkerne!"
+"Der er så mange af dem. Det her bliver ikke nemt! Og se mod syd, det 
ser "
+"ud til, at de levende døde er allierede med Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:131
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
 msgid ""
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
@@ -3540,121 +3664,121 @@
 "Der kommer Elverne! Med vores nyligt formede alliance med Orkerne vil vi "
 "nemt knuse dem!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:136
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
 msgid ""
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
-"Vi må indtage byen og tilintetgøre de onde levende døde, før deres "
-"forstærkninger ankommer!"
+"Vi må indtage byen og tilintetgøre de onde levende døde, 
før deres "
+"forstærkninger ankommer!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:166
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 msgid "In the night, three dark figures creep out of the forest."
-msgstr "Midt om natten kryber tre mørke figurer ud af skoven"
+msgstr "Midt om natten kryber tre mørke figurer ud af skoven"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:171
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 msgid "Halt! Who goes there, friend or foe?"
 msgstr "Holdt! Hvem er der? Ven eller fjende?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:176
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
 msgid ""
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
-"Vær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil hjælpe jer "
-"mod Orkerne!"
+"Vær hilset, ven. Vi kommer fra Elensefars Tyve-Forening. Vi vil 
hjælpe "
+"jer mod Orkerne!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:181
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 msgid "Thieves, hmmm? Who says we can trust such as you?"
-msgstr "Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
+msgstr "Tyve, hmmm? Hvem siger, vi kan stole på jeres slags?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:186
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
 msgid ""
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
-"Vi kan selvfølgelig forstå det, hvis I ikke stoler på os, men det er i 
vores "
-"begges interesse at drive Orkerne ud af byen!"
+"Vi kan selvfølgelig forstå det, hvis I ikke stoler på 
os, men det er i "
+"vores begges interesse at drive Orkerne ud af byen!"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:191
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 msgid "Hmm...I have to consider this..."
 msgstr "Hmm...Jeg vil overveje dette..."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:194
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 msgid "Very well. You may join us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:199
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
 msgid ""
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:212
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:217
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
 msgid ""
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:232
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:241
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:246
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:267
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
 msgid ""
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
-"Vær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I kunne "
-"klare det."
+"Vær hilset, mine venner. Jeg ser, at I har reddet byen! Jeg vidste, I "
+"kunne klare det."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:273
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 msgid "Delfador! So good to see you! Where have you been?"
-msgstr "Delfador! Godt at se dig! Hvor har du været?"
+msgstr "Delfador! Godt at se dig! Hvor har du været?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:279
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
 msgid ""
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
-"Jeg har haft et møde med det Store Elverråd. Dette er Kalenz, en herre fra "
-"de Nordlige Elvere, som kom til RÃ¥det for at tilbyde os de Nordlige Elveres "
-"støtte"
+"Jeg har haft et møde med det Store Elverråd. Dette er Kalenz, 
en herre "
+"fra de Nordlige Elvere, som kom til RÃ¥det for at tilbyde os de 
Nordlige "
+"Elveres støtte"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:285
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 msgid "Greetings, friend."
-msgstr "Vær hilset, ven."
+msgstr "Vær hilset, ven."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:291
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
 msgid ""
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
-"Delfador, vi har indtaget denne by, men Ashevieres mænd vil da med sikkerhed 
"
-"komme og angribe os! Hvad skal vi gøre?"
+"Delfador, vi har indtaget denne by, men Ashevieres mænd vil da med "
+"sikkerhed komme og angribe os! Hvad skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:297
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
-msgstr "Rådet har mødtes, og vi har besluttet: Vi må finde Ildscepteret"
+msgstr "Rådet har mødtes, og vi har besluttet: Vi må 
finde Ildscepteret"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:303
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 msgid "The Scepter of Fire? What's that?"
 msgstr "Ildscepteret? Hvad er det?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:309
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
 msgid ""
 "During the reign of Garard I, your grandfather, the dwarves of Knalga agreed "
 "to make the king a magnificent scepter. It took their finest smiths years to "
@@ -3663,60 +3787,60 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
-"Under Garard I's regeringstid, din onkels far, accepterede dværgene fra "
-"Knalga at lave kongen et fantastisk scepter. Det tog deres fineste smede år "
-"at lave det. Men kort efter det blev færdiggjort, invaderede Orker Knalgas "
-"tunneler. Nu er Knalga i kaos, og selvom nogle dværge stadig lever i nogle "
-"af dets egne, konstant i krig med Orkerne, er sceptret gået tabt et sted "
-"inde i de gigantiske huler."
+"Under Garard I's regeringstid, din onkels far, accepterede dværgene 
fra "
+"Knalga at lave kongen et fantastisk scepter. Det tog deres fineste smede 
ÃÂ"
+"¥r at lave det. Men kort efter det blev færdiggjort, invaderede Orker 
"
+"Knalgas tunneler. Nu er Knalga i kaos, og selvom nogle dværge stadig 
lever "
+"i nogle af dets egne, konstant i krig med Orkerne, er sceptret gået 
tabt "
+"et sted inde i de gigantiske huler."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:315
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 msgid "But what has this to do with me?"
-msgstr "Aha, men hvad har det med mig at gøre?"
+msgstr "Aha, men hvad har det med mig at gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:321
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
 msgid ""
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
-"Garard II, din onkel, var ved at overveje en efterfølger. Han lavede en ed "
-"om, at det royale familie-medlem, der kunne få Ildscepteret tilbage, skulle "
-"regere landet."
+"Garard II, din onkel, var ved at overveje en efterfølger. Han lavede 
en ed "
+"om, at det royale familie-medlem, der kunne få Ildscepteret tilbage, "
+"skulle regere landet."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:327
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 msgid "Oh, and you want me to get this scepter?"
 msgstr "Aha, og du vil have mig til at finde dette scepter?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:333
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 msgid "We will help you get it, my lord."
-msgstr "Vi vil hjælpe dig med at få fat i det, herre."
+msgstr "Vi vil hjælpe dig med at få fat i det, herre."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:339
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
 msgid ""
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
-"Vi har ikke meget tid. Vi tror også, at Asheviere leder efter sceptret for "
-"at hjælpe med at holde på hendes plads som hersker. Men dog, hvis du finder 
"
-"sceptret først, så vil folket støtte dig som deres konge."
+"Vi har ikke meget tid. Vi tror også, at Asheviere leder efter sceptret 
for "
+"at hjælpe med at holde på hendes plads som hersker. Men dog, 
hvis du "
+"finder sceptret først, så vil folket støtte dig som 
deres konge."
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:345
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 msgid "Me? King?"
 msgstr "Mig? Deres konge?"
 
-#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:351
+#: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
-"Ja, Konrad. Jeg tror på, at du bliver konge en dag. Men nu må vi skynde os "
-"afsted!"
+"Ja, Konrad. Jeg tror på, at du bliver konge en dag. Men nu må 
vi skynde "
+"os afsted!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 msgid "The Valley of Death - The Princess's Revenge"
-msgstr "Dødens Dal - Prinsessens Hævn"
+msgstr "Dødens Dal - Prinsessens Hævn"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:24
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -3730,161 +3854,162 @@
 "Sejr:\n"
 "@Overlev i to dage\n"
 "Nederlag:\n"
-"#Konrad dør\n"
-"#Delfador dør\n"
-"#Kalenz dør"
+"#Konrad dør\n"
+"#Delfador dør\n"
+"#Kalenz dør"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:174
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
 msgid ""
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
-"Herre! Denne vej ser ikke så sikker ud, som vi havde håbet på. Se omkring 
os "
-"på bakkerne, der er levende døde i området!"
+"Herre! Denne vej ser ikke så sikker ud, som vi havde håbet 
på. Se "
+"omkring os på bakkerne, der er levende døde i området!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:179
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 msgid "Who are these who approach? Let us kill them all!"
-msgstr "Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
+msgstr "Hvem er disse, der nærmer sig? Lad os dræbe dem alle!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:184
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 msgid "To arms, men! The undead hordes approach!"
-msgstr "Til angreb, mænd! De levende døde er på vej mod os!"
+msgstr "Til angreb, mænd! De levende døde er på vej mod 
os!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:189
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
 msgid ""
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:198
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 msgid "There are just so many! What shall we do?"
-msgstr "Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
+msgstr "Der er virkelig mange! Hvad i himlens navn skal vi gøre?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:203
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 msgid "Let us hold them off as long as we can!"
-msgstr "Vi må bare holde dem tilbage så lang tid, som vi kan!"
+msgstr "Vi må bare holde dem tilbage så lang tid, som vi kan!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:250
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 msgid "I have come once again to aid you, friends!"
-msgstr "Jeg er endnu engang kommet for at hjælpe jer, venner!"
+msgstr "Jeg er endnu engang kommet for at hjælpe jer, venner!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:255
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 msgid "White mages? Come to help us? But what are they doing here?"
-msgstr "Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver de her?"
+msgstr "Hvide troldmænd? Kommet for at hjælpe os? Men hvad laver 
de her?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:260
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
 msgid ""
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:272
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
 msgid ""
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
-"Solen står op i øst. De levende døde kan da ikke have kraften til at "
-"fortsætte deres nedslagtning i endnu en dag!"
+"Solen står op i øst. De levende døde kan da ikke have 
kraften til at "
+"fortsætte deres nedslagtning i endnu en dag!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:277
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 msgid "Indeed not! I feel we have survived this battle."
 msgstr "Bestemt ikke! Jeg fornemmer, at vi har overlevet denne kamp."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:282
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
-msgstr "Pyha! Det var en hård kamp, men endelig er de på flugt!"
+msgstr "Pyha! Det var en hård kamp, men endelig er de på flugt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:306
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 msgid "Yes! We have fought them off!"
-msgstr "Ja! Vi har tvunget dem væk"
+msgstr "Ja! Vi har tvunget dem væk"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:321
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 msgid "Thank you for returning to help us, Moremirmu."
-msgstr "Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
+msgstr "Tak fordi du vendte tilbage for at hjælpe os, Moremirmu."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:326
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
 msgid ""
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
-"Det er både min pligt og fornøjelse, min herre! Vi nød et måltid med 
nogle "
-"af prinsessens royale vagter og holdt et hvil fra vores lange rejse, alt "
-"imens de talte om, hvordan du blev narret til at rejse gennem disse farlige "
-"lande. Vi kunne ikke gøre andet end at hjælpe jer!"
+"Det er både min pligt og fornøjelse, min herre! Vi nød 
et måltid med "
+"nogle af prinsessens royale vagter og holdt et hvil fra vores lange rejse, "
+"alt imens de talte om, hvordan du blev narret til at rejse gennem disse "
+"farlige lande. Vi kunne ikke gøre andet end at hjælpe jer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:331
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
 msgid ""
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
 "Aha, hun narrede os med vilje til at tage denne vej! Hvor kan vi tage hen "
-"nu? Hvilken vej vil være sikker for os?"
+"nu? Hvilken vej vil være sikker for os?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:336
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
 msgid ""
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
-"Du må slippe væk fra den onde dronnings greb, min herre. Hvis du sætter "
-"kursen mod nordøst forbi griffernes bjerg, vil du kunne klare dig over den "
-"store flod ved Abez. Men du må dog skynde dig, for du vil ikke kunne komme "
-"over floden, når vinteren kommer!"
+"Du må slippe væk fra den onde dronnings greb, min herre. Hvis 
du "
+"sætter kursen mod nordøst forbi griffernes bjerg, vil du kunne 
klare dig "
+"over den store flod ved Abez. Men du må dog skynde dig, for du vil 
ikke "
+"kunne komme over floden, når vinteren kommer!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:341
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
 msgid ""
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
-msgstr "Tak for dit råd, gode ven! Må vores veje mødes igen i gladere 
stunder!"
+msgstr ""
+"Tak for dit råd, gode ven! Må vores veje mødes igen i 
gladere stunder!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:357
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
 msgid ""
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:362
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 msgid "May he rest peacefully!"
-msgstr "MÃ¥ han hvile fredfyldt!"
+msgstr "MÃ¥ han hvile fredfyldt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
 msgid ""
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
-"Han døde, mens han kæmpede for dig, prins, præcis som enhver af os ville "
-"være rede til at dø for dig."
+"Han døde, mens han kæmpede for dig, prins, præcis som 
enhver af os "
+"ville være rede til at dø for dig."
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
 msgid ""
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
-"Dette sted giver mig myrekryb, selvom de levende døde er på flugt. Hvor kan 
"
-"vi gå hen nu?"
+"Dette sted giver mig myrekryb, selvom de levende døde er på 
flugt. Hvor "
+"kan vi gå hen nu?"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
 msgid ""
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
-"Landet Wesnoth er ikke sikkert for os. Dronningens magt når hvert eneste "
-"hjørne. Vi må skynde os til de nordlige lande på den anden side af den 
store "
-"flod. Lad os komme afsted hurtigt!"
+"Landet Wesnoth er ikke sikkert for os. Dronningens magt når hvert 
eneste "
+"hjørne. Vi må skynde os til de nordlige lande på den 
anden side af den "
+"store flod. Lad os komme afsted hurtigt!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 msgid "Indeed! Let us go from here!"
-msgstr "Så sandelig! Lad os tage væk herfra!"
+msgstr "Så sandelig! Lad os tage væk herfra!"
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:3
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 msgid "The Valley of Statues"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:79
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
 msgid ""
 "Victory:\n"
 "@Defeat all enemies\n"
@@ -3895,119 +4020,120 @@
 "#Death of Kalenz"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:123
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
 msgid "Bewarned, a great monster lives in the hills ahead."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:263
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:264
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:268
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:273
-msgid "That's very strange, why would someone make statues of such foul 
creatures?"
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
+msgid ""
+"That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:278
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:283
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 msgid "Halt! You will not pass by this way!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:288
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:293
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:298
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
 msgid ""
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:303
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
 msgid ""
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:308
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:313
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
 msgid ""
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:318
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:323
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
 msgid ""
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:328
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:349
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 msgid "All I can see in here is a large mirror!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:354
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
 msgid ""
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:359
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 msgid "Very well, I'll smash it!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:367
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:374
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:379
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:384
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 msgid "Fall on them men!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:406
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:421
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
 msgid ""
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:433
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
 msgid "What happened there?"
 msgstr ""
 
-#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:438
+#: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:439
 msgid ""
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
@@ -4019,7 +4145,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
 msgid "Argh! I am finished!"
-msgstr "Argh! Jeg er færdig!"
+msgstr "Argh! Jeg er færdig!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
 msgid "No! This is the end! We have been defeated!"
@@ -4030,8 +4156,8 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
-"I Garard II's, Wesnoths konges, syvogtyvende år blev kongeriget kastet ind i 
"
-"en bitter strid med det Nordlige folk."
+"I Garard II's, Wesnoths konges, syvogtyvende år blev kongeriget kastet 
ind "
+"i en bitter strid med det Nordlige folk."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
 msgid ""
@@ -4039,9 +4165,9 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
-"Den Nordlige hær havde slået lejr ved Galcadar, ved Fort Abez, og kongen "
-"førte sine tropper ud for at møde dem. Han delte sin hær i to og "
-"kommanderede selv den ene halvdel, mens hans søn, Kronprins Eldred, "
+"Den Nordlige hær havde slået lejr ved Galcadar, ved Fort Abez, 
og kongen "
+"førte sine tropper ud for at møde dem. Han delte sin hær 
i to og "
+"kommanderede selv den ene halvdel, mens hans søn, Kronprins Eldred, "
 "kommanderede den anden."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -4051,10 +4177,11 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
-"Eldred var en modig og frygtløs kriger, der havde gode leder-evner. "
-"Uheldigvis for Garard var han også ambitiøs..... og forræderisk. I kampens 
"
-"hede vendte Eldreds mænd sig mod deres konge. Garard blev dræbt i kampen "
-"denne dag sammen med hans bror og alle hans sønner bortset fra Eldred"
+"Eldred var en modig og frygtløs kriger, der havde gode leder-evner. "
+"Uheldigvis for Garard var han også ambitiøs..... og 
forræderisk. I "
+"kampens hede vendte Eldreds mænd sig mod deres konge. Garard blev 
dræbt "
+"i kampen denne dag sammen med hans bror og alle hans sønner bortset 
fra "
+"Eldred"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
 msgid ""
@@ -4062,10 +4189,10 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
-"Garard's dronning, Asheviere, så frydefuldt til, da hun var ankommet for at "
-"følge kampen fra en nærliggende bakke. Hendes søn måtte da klart regere 
på "
-"en måde, der tilfredsstillede hendes magtsyge, langt bedre end hendes mand "
-"havde gjort det."
+"Garard's dronning, Asheviere, så frydefuldt til, da hun var ankommet 
for "
+"at følge kampen fra en nærliggende bakke. Hendes søn 
måtte da klart "
+"regere på en måde, der tilfredsstillede hendes magtsyge, langt 
bedre end "
+"hendes mand havde gjort det."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
 msgid ""
@@ -4073,7 +4200,7 @@
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
 "Den Nordlige konge sluttede gladeligt fred med Eldred i bytte for guld. "
-"Eldred erklærede sig selv konge og førte sin hær tilbage mod Weldyn."
+"Eldred erklærede sig selv konge og førte sin hær tilbage 
mod Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
 msgid ""
@@ -4081,9 +4208,9 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
-"Men Garards ærke-troldmand, Delfador, havde undsluppet kampen og red hastigt 
"
-"til for derved at nå først til Weldyn. Han fik samlet en hær af loyale "
-"beboere til at kæmpe mod Eldred og hævne kongens død."
+"Men Garards ærke-troldmand, Delfador, havde undsluppet kampen og red "
+"hastigt til for derved at nå først til Weldyn. Han fik samlet 
en hær "
+"af loyale beboere til at kæmpe mod Eldred og hævne kongens 
død."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
 msgid ""
@@ -4091,25 +4218,26 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
-"Eldred trådte i kamp med hans moders klare råd i sit sind: Kæmp ikke mod "
-"nogen hverken store eller små bortset fra den gamle troldmand, hvis hoved "
-"skal kløves fra kroppen."
+"Eldred trådte i kamp med hans moders klare råd i sit sind: 
Kæmp ikke "
+"mod nogen hverken store eller små bortset fra den gamle troldmand, 
hvis "
+"hoved skal kløves fra kroppen."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
 msgid ""
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
-"Eldred mødte så sandelig Delfador ansigt til ansigt i kamp. Sværdet 
klingede "
-"mod staven. Den erfarne troldmand mod den unge, stærke, hårdføre kriger."
+"Eldred mødte så sandelig Delfador ansigt til ansigt i kamp. 
Sværdet "
+"klingede mod staven. Den erfarne troldmand mod den unge, stærke, 
hÃÂ"
+"¥rdføre kriger."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
 msgid ""
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
-"Delfadors mænd tabte kampen og resterne måtte flygte, men Asheviere fandt "
-"hendes søns krop spiddet til jorden af Delfadors stav."
+"Delfadors mænd tabte kampen og resterne måtte flygte, men 
Asheviere "
+"fandt hendes søns krop spiddet til jorden af Delfadors stav."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
 msgid ""
@@ -4117,9 +4245,10 @@
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
-"Asheviere tog kommandoen over hæren og førte den tilbage til Weldyn. Da hun 
"
-"indså, at kongens unge nevøer var de næste til at efterkomme tronen, "
-"beordrede hun dem alle myrdet og erklærede sig selv dronning af Wesnoth"
+"Asheviere tog kommandoen over hæren og førte den tilbage til 
Weldyn. Da "
+"hun indså, at kongens unge nevøer var de næste til at 
efterkomme "
+"tronen, beordrede hun dem alle myrdet og erklærede sig selv dronning 
af "
+"Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
 msgid ""
@@ -4127,9 +4256,9 @@
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
-"Da Delfador hørte om Ashevieres ordrer, sneg han sig ind på paladset og "
-"bortførte Konrad, den yngste af Garards nevøer, for derved at redde ham fra 
"
-"døden"
+"Da Delfador hørte om Ashevieres ordrer, sneg han sig ind på 
paladset og "
+"bortførte Konrad, den yngste af Garards nevøer, for derved at 
redde ham "
+"fra døden"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
 msgid ""
@@ -4138,6 +4267,5 @@
 "over the land began..."
 msgstr ""
 "Delfador tog barnet med sig ind i de vestlige skove og opdragede ham under "
-"Elvernes beskyttelse, mens han sørgmodigt så til, at Ashevieres 
forfærdelige "
-"kongedømme begyndte at brede sig over landet..."
-
+"Elvernes beskyttelse, mens han sørgmodigt så til, at Ashevieres 
"
+"forfærdelige kongedømme begyndte at brede sig over landet..."
Index: wesnoth/po/da/wesnoth-lib.po
diff -u wesnoth/po/da/wesnoth-lib.po:1.4 wesnoth/po/da/wesnoth-lib.po:1.5
--- wesnoth/po/da/wesnoth-lib.po:1.4    Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-lib.po        Sun Sep 12 18:22:38 2004
@@ -15,7 +15,7 @@
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
@@ -25,7 +25,10 @@
 "The video mode could not be changed. Your window manager must be set to 16 "
 "bits per pixel to run the game in windowed mode. Your display must support "
 "1024x768x16 to run the game full screen."
-msgstr "Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til 16 bit per pixel for at køre spiller i et vindue. Din skærm må supporte 
1024x768x16 før at køre i fuldskærm."
+msgstr ""
+"Video mode kunne ikke blive ændret. Din vindues manager må være sat 
til "
+"16 bit per pixel for at køre spiller i et vindue. Din skærm må 
supporte "
+"1024x768x16 før at køre i fuldskærm."
 
 #: src/preferences.cpp:362
 msgid "player"
@@ -33,7 +36,7 @@
 
 #: src/preferences.cpp:639
 msgid "Full Screen"
-msgstr "Fuld Skærm"
+msgstr "Fuld Skærm"
 
 #: src/preferences.cpp:640
 msgid "Accelerated Speed"
@@ -69,7 +72,7 @@
 
 #: src/preferences.cpp:648
 msgid "Show Haloing Effects"
-msgstr "Vis strålende effekter"
+msgstr "Vis strålende effekter"
 
 #: src/preferences.cpp:649
 msgid "Video Mode"
@@ -109,7 +112,7 @@
 
 #: src/preferences.cpp:675
 msgid "Change the speed of scrolling around the map"
-msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
+msgstr "Skift scroll hastigheden når du bevæger dig rundt i banen"
 
 #: src/preferences.cpp:678 src/preferences.cpp:683
 msgid "Change the brightness of the display"
@@ -117,15 +120,15 @@
 
 #: src/preferences.cpp:686
 msgid "Choose whether the game should run full screen or in a window"
-msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et vindue"
+msgstr "Vælg om spillet skal køre i fuldskærmstilstand eller i et 
vindue"
 
 #: src/preferences.cpp:689
 msgid "Make units move and fight faster"
-msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
+msgstr "Får enheder til at bevægesig og kæmoe hurtigere"
 
 #: src/preferences.cpp:692
 msgid "Do not animate AI units moving"
-msgstr "Vis ikke når Computer enheder bevæger sig"
+msgstr "Vis ikke når Computer enheder bevæger sig"
 
 #: src/preferences.cpp:695
 msgid "Overlay a grid onto the map"
@@ -137,7 +140,7 @@
 
 #: src/preferences.cpp:700
 msgid "Change the resolution the game runs at"
-msgstr "Ændrer opløsningen spillet kører i"
+msgstr "Ændrer opløsningen spillet kører i"
 
 #: src/preferences.cpp:703
 msgid "Display a dialog at the beginning of your turn"
@@ -145,21 +148,23 @@
 
 #: src/preferences.cpp:706
 msgid "Play a bell sound at the beginning of your turn"
-msgstr "Spiller en lyd når din tur begynder"
+msgstr "Spiller en lyd når din tur begynder"
 
 #: src/preferences.cpp:709
 msgid ""
 "Show a colored circle around the base of each unit to show which side it is "
 "on"
-msgstr "Viser en farvet cirkel rundt om basen af hver enhed for at vise 
hvilket hold de er på"
+msgstr ""
+"Viser en farvet cirkel rundt om basen af hver enhed for at vise hvilket hold "
+"de er på"
 
 #: src/preferences.cpp:712
 msgid "Use colored mouse cursors (may be slower)"
-msgstr "Bruger farvede cursors (er måske langsommere)"
+msgstr "Bruger farvede cursors (er måske langsommere)"
 
 #: src/preferences.cpp:715
 msgid "Use graphical special effects (may be slower)"
-msgstr "Brug grafiske special effekter (er måske langsommere)"
+msgstr "Brug grafiske special effekter (er måske langsommere)"
 
 #: src/preferences.cpp:717
 msgid "View and configure keyboard shortcuts"
@@ -171,7 +176,7 @@
 
 #: src/preferences.cpp:911
 msgid "Prefs section^Display"
-msgstr "Skærm"
+msgstr "Skærm"
 
 #: src/preferences.cpp:912
 msgid "Prefs section^Sound"
@@ -183,11 +188,11 @@
 
 #: src/preferences.cpp:968
 msgid "There are no alternative video modes available"
-msgstr "Der er ingen andre video modes tilgængelige"
+msgstr "Der er ingen andre video modes tilgængelige"
 
 #: src/preferences.cpp:998
 msgid "Choose Resolution"
-msgstr "Vælg Opløsning"
+msgstr "Vælg Opløsning"
 
 #: src/preferences.cpp:1021
 msgid "Close Window"
@@ -199,7 +204,7 @@
 
 #: src/preferences.cpp:1030 src/preferences.cpp:1088
 msgid "Press desired HotKey"
-msgstr "Tryk på den ønskede genvejstast"
+msgstr "Tryk på den ønskede genvejstast"
 
 #: src/preferences.cpp:1049
 msgid "Change Hotkey"
@@ -212,4 +217,3 @@
 #: src/preferences.cpp:1121
 msgid "This HotKey is already in use."
 msgstr "Denne Genvejstast er allerede i brug."
-
Index: wesnoth/po/da/wesnoth-sotbe.po
diff -u wesnoth/po/da/wesnoth-sotbe.po:1.4 wesnoth/po/da/wesnoth-sotbe.po:1.5
--- wesnoth/po/da/wesnoth-sotbe.po:1.4  Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-sotbe.po      Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-sotbe.po (wesnoth-sotbe)  #-#-#-#-#
 # translation of wesnoth-sotbe.po to 
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
@@ -6,28 +7,64 @@
 # Automatically generated, 2004.
 # Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to 
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-sotbe\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 10:40+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (wesnoth-sotbe)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Søn af det Sorte Øje (kapitel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+"warlord.png,Krigsherre,(sværrest)"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr "Sort Flag"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -38,112 +75,113 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 msgid "Transport Galleon"
 msgstr "Transport Galeon"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:122
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
 msgstr "Transport"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:131
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 msgid "So here is Tirigaz."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:136
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
 msgid ""
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:141
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:146
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
 msgid ""
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:151
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:156
-msgid "It is not time for quarreling!  I'm to contain them, go find 
reinforcements."
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
+msgid ""
+"It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:161
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
 msgid ""
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:185
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
 msgid ""
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:190
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 msgid "I love this strategy, chief!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:271
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 msgid "Aaaargh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:276
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:284
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
 msgid ""
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:289
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
 msgid ""
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:294
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
 msgid ""
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:299
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
 msgid ""
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:304
+#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
 msgid ""
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
 msgid "Clash of Armies"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:29
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -155,109 +193,111 @@
 "#Death of Inarix"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:196
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:202
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
 msgid ""
 "I'm not that sure.  Every fortress has its own weakness.  Prestim's wall are "
 "built on three towers.  If one of them is destroyed, a breach will allow "
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
 msgid ""
 "I've received messengers from the Council, saying that they are regrouping "
 "tribes into the Great Horde."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:220
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
 msgid "Great!  When do they arrive?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:232
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
 msgid "I don't think so, there is still a way.."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:238
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
 msgid "Which one?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
 msgid ""
 "Most of forces will cross the river by the ford where the bridge where "
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:250
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
 msgid "And if we fail?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:256
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
 msgid ""
 "Then they will assault Prestim at five versus one.  We'll just have to pray "
 "mother earth."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:262
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
 msgid "Great."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:268
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
 msgid "Then, the battle for Prestim began."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:288
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:383
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:389
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:412
-msgid "The great horde at last!  I was begining to think they will never come."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
+msgid ""
+"The Great Horde at last!  I was begining to think they would never come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:418
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:419
 msgid ""
 "The defense of Prestim you've done is heroic, facing such opposition surely "
 "undermined morale of humans.  Now they are retreating to their fortresses "
 "and won't get out of them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:424
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
 msgid ""
 "It is now time to show them who we are and to lead the Great Horde to their "
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:431
-msgid "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great 
Horde'."
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
+msgid ""
+"Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:448
+#: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
 msgid "The Desert of Death"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -268,50 +308,51 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:115
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
 msgid ""
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:120
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
 msgid ""
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:125
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
 msgid ""
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:130
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
 msgid ""
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
 msgid ""
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:140
-msgid "Stay alert!  This oasis is known to be a den of outlaws and desert 
pillagers."
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
+msgid ""
+"Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:166
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 msgid "End Of Peace"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:27
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,131 +362,132 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:97
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
 msgid ""
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:102
-msgid "We are attacked by these humans!  Hurry up, we must defend our fathers' 
land!"
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
+msgid ""
+"We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:107
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 msgid "The battle begun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 msgid "Hurrah!  Victory!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
 msgid ""
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:138
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 msgid "What should be do, chief?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:143
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
 msgid ""
-"We must lead my people to a safe place and ask for assistance from the Great "
-"Council.  Some of them live in Barag Gor in the lands of the free tribes.  "
-"We must leave, now!"
+"We must lead my people to a safe place and pledge the the Great Council for "
+"assistance.  Some of them live in Barag Gor in the lands of the free "
+"tribes.  We must leave, now!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:148
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:149
 msgid ""
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:153
+#: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
 msgid ""
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:199
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
 msgid ""
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:204
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:209
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
 msgid ""
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:214
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
 msgid ""
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:219
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 msgid "We must do something!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
 msgid ""
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
 msgid ""
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:257
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
 msgid ""
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
 msgid ""
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:381
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:386
+#: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
 msgid "It is too late, we are defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
 msgid "Shan Taum The Smug"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -456,88 +498,89 @@
 "#Death of a shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:93
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:98
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:104
 msgid ""
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:113
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
 msgid ""
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:118
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
 msgid ""
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:123
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
 msgid ""
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:128
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
 msgid ""
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:133
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:138
-msgid "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the 
Smug."
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
+msgid ""
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:158
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
 msgid ""
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:163
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 msgid "Well, ermmm..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:168
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
 msgid ""
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:173
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:178
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 msgid "Really?  But my people..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:183
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
 msgid ""
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
 msgid ""
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
@@ -545,22 +588,22 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
 msgid ""
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:208
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
 msgid ""
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
@@ -568,15 +611,15 @@
 "on it."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:229
+#: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:7
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 msgid "Silent Forest"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -587,67 +630,67 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:109
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
 msgid ""
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:114
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
 msgid ""
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:119
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 msgid "Some people say these woods are haunted."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:124
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
 msgid ""
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:129
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
 msgid ""
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
 msgid ""
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:176
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:181
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
 msgid ""
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:186
+#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
 msgid ""
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 msgid "The Siege Of Barag Gór"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:28
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -660,119 +703,121 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:135
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 msgid "Here is Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:140
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
 msgid ""
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:145
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 msgid "I have a subtle plan, chief."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:150
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 msgid "Which plan?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:155
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 msgid "..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:165
-msgid "Then, Kapou'e launched his desperate attack to stop the siege of Barag 
Gor."
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
+msgid ""
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
 msgid ""
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:229
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:282
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:283
 msgid "They are retreating at last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
 msgid ""
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:239
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
 msgid ""
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:249
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
 msgid ""
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:292
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
 msgid ""
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
 msgid ""
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:330
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
 msgid ""
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:363
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
 msgid "Aha!  Surprise!  You thought you could cross elvish lands safely!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:384
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:385
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:405
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:418
-msgid "At your service, Etheliel.  Let push these evil creatures back to their 
quag!"
+#: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
+msgid ""
+"At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:6
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 msgid "To the harbour of Tirigaz"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:42
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
 msgid ""
 "\n"
 "Victory:\n"
@@ -784,61 +829,61 @@
 "#Death of a Shaman"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:152
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:157
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:162
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 msgid "Shut up, I just heard something."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:167
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
 msgid ""
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:172
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:188
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:193
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:198
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:203
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 msgid "Ahhh, that was yummy!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:216
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:221
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:226
+#: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 msgid "Err... well..."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:5
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 msgid "Toward Mountains of Haag"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:26
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -848,116 +893,117 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:103
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
 msgid ""
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:108
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:122
-msgid "I've never pushed so far, we are crossing the border of the Black Eye 
lands."
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
+msgid ""
+"I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:160
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:165
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:170
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
 msgid ""
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:175
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
 msgid ""
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:180
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
 msgid ""
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:192
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:207
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 msgid "Father!  Oh no!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:212
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:224
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:100
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:113
 msgid "Oh no, I'm defeated."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:234
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
 msgid ""
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:244
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:259
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 msgid "Argh!  I die!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:286
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:314
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:315
 msgid ""
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:291
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
 msgid ""
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:297
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:302
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
 msgid ""
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:307
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:319
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
 msgid ""
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
 
-#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:324
+#: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
 msgid ""
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
@@ -987,10 +1033,10 @@
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
 msgid ""
-"Rahul I, King of Wesnoth, concluded peace with orcs in his 4th year of "
+"Rahul I, King of Wesnoth, concluded peace with orcs in the 4th year of his "
 "reign.  He ended a 15 year war with Black Eye Karun, ruler of the orcs.  A "
 "peace treaty defined which lands were devoted to orcs or humans.  Years that "
-"followed peace were prosperous."
+"followed the treaty were prosperous."
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:11
@@ -1023,4 +1069,3 @@
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
 msgid "Pirate Galleon"
 msgstr "Pirat Galeon"
-
Index: wesnoth/po/da/wesnoth-tdh.po
diff -u wesnoth/po/da/wesnoth-tdh.po:1.4 wesnoth/po/da/wesnoth-tdh.po:1.5
--- wesnoth/po/da/wesnoth-tdh.po:1.4    Sun Sep 12 12:16:38 2004
+++ wesnoth/po/da/wesnoth-tdh.po        Sun Sep 12 18:22:38 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-tdh.po (wesnoth-tdh)  #-#-#-#-#
 # translation of wesnoth-tdh.po to 
 # translation of wesnoth-tdh.po to
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
@@ -7,28 +8,64 @@
 # Automatically generated, 2004.
 # Mathias Bundgaard Svensson <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to 
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-tdh\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 23:06+0200\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (wesnoth-tdh)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Mørkets korstog"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
+"&undead-lich.png,Mørk fyrste,(sværrest)"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:3
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "En Ny Mulighed"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:29
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
 msgid ""
 "\n"
 "Victory:\n"
@@ -41,32 +78,32 @@
 "Sejr:\n"
 "@Ryd landet for monstre\n"
 "Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:101
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
 msgid ""
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:135
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:150
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 msgid "Argh! I die!"
-msgstr "Argh! Jeg dør!"
+msgstr "Argh! Jeg dør!"
 
-#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:159
+#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:3
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 msgid "Brother Against Brother"
 msgstr "Broder Mod Broder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:30
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -79,101 +116,102 @@
 "Sejr:\n"
 "@Overvind din broder Nati Ha'atel\n"
 "Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:68
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
 msgid ""
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:73
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
 msgid ""
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:78
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
 msgid ""
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:83
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:88
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
 msgid ""
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:93
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
 msgid ""
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:106
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 msgid "What? I can't die! I already have! Noooo!"
-msgstr "Hvad? Jeg kan ikke dø! Det er jeg allerede! Neeeej!"
+msgstr "Hvad? Jeg kan ikke dø! Det er jeg allerede! Neeeej!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:111
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
 msgid ""
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:116
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 msgid "It is over. I am doomed."
 msgstr "Alt er ovre. Jeg er fortabt."
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:131
-msgid "I...have failed to win this battle. I am defeated. I will not believe 
it."
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
+msgid ""
+"I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:136
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
 msgid ""
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:154
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 msgid "Didn't I tell you so?!"
 msgstr "Sagde jeg det ikke?!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:166
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 msgid "And by my own hands you died!"
-msgstr "Og af mine hænder døde du!"
+msgstr "Og af mine hænder døde du!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:180
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 msgid "I am Gwiti the Mighty, prepare to die!"
-msgstr "Jeg er Gwiti den Mægtige, forbered dig på at dø!"
+msgstr "Jeg er Gwiti den Mægtige, forbered dig på at dø!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:192
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 msgid "Now you shall die!"
-msgstr "Nu skal du dø!"
+msgstr "Nu skal du dø!"
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:202
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
 msgid ""
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:207
+#: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
 msgid ""
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:3
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 msgid "Confrontation"
 msgstr "Konfrontation"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:24
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -184,12 +222,12 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Dræb Leonard\n"
+"@Dræb Leonard\n"
 "Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:80
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
 msgid ""
 "With the finding of Crelanu's ancient tome, fresh strength had flowed to "
 "Gwiti's army, and they had made good time. However, Gwiti's march was halted "
@@ -197,21 +235,22 @@
 "outlying areas, his troops were many but untrained."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:85
-msgid "I see that your puny kingdom marshalls its troops at last."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
+msgid "I see that your puny kingdom marshals its troops at last."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:90
-msgid "So you are the one responsible for our defeat at the Stone of Erzen. 
Die!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:91
+msgid ""
+"So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:95
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
 msgid ""
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:100
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
 msgid ""
 "In truth, Leonards army was unprepared and under-equipped, and he had "
 "neglected to send word. Luckily, behind him came one whose name was a bane "
@@ -219,80 +258,82 @@
 "best hope was now to flee into the mountains."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:105
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 msgid "I shall slay you myself!"
-msgstr "Jeg vil selv dræbe dig!"
+msgstr "Jeg vil selv dræbe dig!"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:118
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 msgid "So this is death... the cold, black void"
-msgstr "Så dette er døden... det kolde, sorte tomrum"
+msgstr "Så dette er døden... det kolde, sorte tomrum"
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:133
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 msgid "No! This cannot be true! My king, I have failed..."
-msgstr "Nej! Det kan ikke være rigtigt! Min konge, jeg har fejlet..."
+msgstr "Nej! Det kan ikke være rigtigt! Min konge, jeg har fejlet..."
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:145
-msgid "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those 
undead!"
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
+msgid ""
+"Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:150
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
 msgid ""
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:156
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
 msgid ""
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:173
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 msgid "Return to your master, dark fiend!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:205
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
 msgid ""
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:212
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:224
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:229
-msgid "Who are you? If you are a foe of the Dwarves, I might consider you an 
ally."
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
+msgid ""
+"Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:234
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
 msgid ""
 "I am Tanar, lord of an orcish clan that dwelt here! My people were driven "
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:239
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
 msgid ""
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:244
+#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
 msgid ""
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:3
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 msgid "Crelanu's Book"
 msgstr "Crelanus Bog"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:24
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
 msgid ""
 "\n"
 "Victory:\n"
@@ -305,82 +346,85 @@
 "Sejr:\n"
 "@Flyt Gwiti hen til bogen for at tage den\n"
 "Nederlag:\n"
-"#Gwiti dør\n"
-"#Løber tør for runder"
+"#Gwiti dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:81
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
 msgid ""
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:86
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 msgid "I feel that it must be close. Could it be in that swamp?"
-msgstr "I kan mærke at jeg er tæt på. Kunne den være i sumpen?"
+msgstr "I kan mærke at jeg er tæt på. Kunne den 
være i sumpen?"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:91
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
 msgid ""
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:96
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
-msgstr "Åh nej. Det ser ud til at orkerne har fået de levende-døde på 
deres side."
+msgstr ""
+"Åh nej. Det ser ud til at orkerne har fået de 
levende-døde på deres "
+"side."
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:101
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:106
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 msgid "I side not with either of you!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:111
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:116
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
 msgid ""
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:137
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
 msgid ""
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:171
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:155
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:156
 msgid "What? I can't die! Noooo!"
-msgstr "Hvad? Jeg kan ikke dø! Neeej!"
+msgstr "Hvad? Jeg kan ikke dø! Neeej!"
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:186
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 msgid "I die a terrible death... not knowing why."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:200
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:217
-msgid "At last! This is it! Now I must laugh crazedly as a true villain always 
must!"
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
+msgid ""
+"At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:233
+#: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
 msgid ""
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:3
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 msgid "Inside the Tower"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:17
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
 msgid ""
 "\n"
 "Victory:\n"
@@ -392,93 +436,95 @@
 "Sejr:\n"
 "@Find Crelanus Bog\n"
 "Nederlag\n"
-"#Gwiti Ha'atel dør"
+"#Gwiti Ha'atel dør"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:149
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
 msgid ""
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:201
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:219
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 msgid "There's a secret door here! This must be the library."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:248
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:274
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 msgid "Blast it, the chest is empty!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:296
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:322
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:348
-msgid "The chest is empty save for a few trinkets. The magic has gone out of 
them."
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
+msgid ""
+"The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:374
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 msgid "Gack! This chest contains holy water!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:396
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 msgid "Look at what the mages were guarding!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:422
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:448
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:473
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 msgid "A pile of assorted coins is here!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:498
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:528
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
 msgid "Ice Potion"
 msgstr "Is-mikstur"
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:531
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:532
 msgid ""
 "This potion contains a strange fluid designed to imbue a weapon with the "
 "power of cold."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:571
-msgid "This is not the tome Crelanu wrote...hmmm... but it contains its 
whereabouts!"
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:572
+msgid ""
+"This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:576
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:615
+#: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 msgid "Congratulations! All your revenants survived."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:3
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 msgid "Mages and Elves"
-msgstr "Troldmænd og Elvere"
+msgstr "Troldmænd og Elvere"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:25
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -490,20 +536,20 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Flyt Gwiti hen til Troldkraftens TÃ¥rn\n"
-"@Dræb begge fjendtlige ledere\n"
+"@Flyt Gwiti hen til Troldkraftens TÃ¥rn\n"
+"@Dræb begge fjendtlige ledere\n"
 "Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for runder"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for runder"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:94
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
 msgid ""
 "After sending the Dark Spirit away for his failure, Gwiti realized that he "
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:99
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
 msgid ""
 "At last, I have reached the road. Unless I am far off my course, I should "
 "find the Tower of Kaleon here, filled with the secrets of ancient mages. "
@@ -511,65 +557,66 @@
 "Wesnoth."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:104
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:109
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
 msgid ""
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:114
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:119
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
 msgid ""
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:124
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 msgid "Not born is the one that could challenge me!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:142
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
-msgstr "Nej! Nej! Neeeej! Det er forbi, jeg kan mærke mørket komme til 
mig..."
+msgstr ""
+"Nej! Nej! Neeeej! Det er forbi, jeg kan mærke mørket komme til 
mig..."
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:157
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
-msgstr "Argh! Jeg er faldet, og TÃ¥rnet ligger uden beskyttelse!"
+msgstr "Argh! Jeg er faldet, og TÃ¥rnet ligger uden beskyttelse!"
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:174
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:186
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
 msgid ""
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:201
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:206
+#: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 msgid "A curse upon that foul necromancer!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:3
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 msgid "The Skull of Agarash"
 msgstr "Agarash's Kranie"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:10
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
 msgid "Still fleeing from Wesnoth, Gwiti entered the lands of the Orcs."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:52
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:53
 msgid ""
 "\n"
 "Victory:\n"
@@ -582,77 +629,77 @@
 "Sejr:\n"
 "@Tag Agarash's Kranie\n"
 "Nederlag:\n"
-"#Gwiti Ha'atel dør\n"
-"#Løber tør for ture"
+"#Gwiti Ha'atel dør\n"
+"#Løber tør for ture"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:101
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:102
 msgid ""
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:121
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 msgid "Gwitiii...Gwiti!"
 msgstr "Gwitiii... Gwiti!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:126
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:131
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
 msgid ""
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:136
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 msgid "Speak on."
 msgstr "Tal."
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:141
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
 msgid ""
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:173
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:178
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
 msgid ""
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:183
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
 msgid ""
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:205
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
 msgid "Let us trample his banner into the ground! *smash*"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:220
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:221
 msgid "That skull is powerless!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:232
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 msgid "That is not the skull of Agarash!"
 msgstr "Dette er ikke Agarash's Kranie!"
 
-#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:244
+#: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:3
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
 msgid "Underground Pool"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:18
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:19
 msgid ""
 "\n"
 "Victory:\n"
@@ -665,54 +712,54 @@
 "Sejr:\n"
 "@Gwiti eller Tanar ned i vandet\n"
 "Nederlag\n"
-"#Gwiti dør\n"
-"#Tanar dør"
+"#Gwiti dør\n"
+"#Tanar dør"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:138
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:139
 msgid "The Dwarves are still in these caves!"
-msgstr "Dværgene er stadig i disse grotter!"
+msgstr "Dværgene er stadig i disse grotter!"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:143
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:144
 msgid "Aye! They drove us out, and left a guard here to occupy us."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:148
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:149
 msgid ""
 "Then we shall slay them. I have never had Dwarves rise to join my ranks. He, "
 "he, he, he..."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:162
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:163
 msgid ""
 "We have come to a flooded part of the cave. If we forge ahead, the Dwarves "
 "should be delayed quite a bit."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:195
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:196
 msgid "ARGH! What was that?"
 msgstr "ARGH! Hvad var det?"
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:200
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:201
 msgid ""
 "I do not know. I guess, however, that some magic is at work in these "
 "caverns. Can you tell me anything of them?"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:205
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:206
 msgid ""
 "Nay, Lord. These passages were flooded higher last time I was here. The "
 "Dwarves did not delve here, and we shunned the nameless dread we felt."
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:210
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:211
 msgid "If there is anything to dread here, it is me. Now, onward!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:234
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:235
 msgid "The Hoard of the Dwarves! Three hundred gold at least!"
 msgstr ""
 
-#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:252
+#: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:253
 msgid "You swore you would protect me!"
 msgstr "Du svor at beskytte mig!"
 
@@ -745,4 +792,3 @@
 "separating the brothers and washing them both ashore. This was the beginning "
 "of the Rise of the Dark Hordes."
 msgstr ""
-
Index: wesnoth/po/da/wesnoth-trow.po
diff -u wesnoth/po/da/wesnoth-trow.po:1.4 wesnoth/po/da/wesnoth-trow.po:1.5
--- wesnoth/po/da/wesnoth-trow.po:1.4   Sun Sep 12 12:16:39 2004
+++ wesnoth/po/da/wesnoth-trow.po       Sun Sep 12 18:22:38 2004
@@ -1,32 +1,68 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Danish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+# #-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#
+# translation of wesnoth.po to 
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# translation of wesnoth.po to
+# Danish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+# Mathias Bundgaard Svensson <address@hidden>, 2004.
+#
 #, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
+"Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
-"Language-Team: none\n"
+"PO-Revision-Date: 2004-09-11 17:24+0200\n"
+"Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
+"Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (wesnoth)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:3
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;&noble-"
+"lord.png,Herre,(sværrest)"
+
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:25
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -37,50 +73,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:137
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:138
 msgid ""
 "After a long trek Prince Haldric and his companions find themselves on a "
 "sunny beach. While normally this would be a pleasant occurrence, they soon "
 "find the Saurians hard at work."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:144
 msgid "Monsters! We're being invaded by monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:149
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:150
 msgid "We must hold the beach until we can call our Naga friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:156
 msgid "Us monsters? Hmph. . . prepare to meet our blades."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:162
 msgid "(Sigh) I bet he doesn't even see the irony in that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:171
 msgid "We were too slow. . . Every Naga in the Sea will be upon us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:212
 msgid "Ick! When you kill them they divide."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:266
 msgid "We must protect the Saurians we need the metal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:290
 msgid "We've cleared the beach. Let's return to the elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:4
 msgid "A Final Spring"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -92,70 +128,71 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:230
 msgid "Ruby of Fire"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:232
 msgid ""
 "The Ruby of Fire was imbued with magic in the distant West, and can be used "
 "to scorch enemies into submission."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:261
 msgid ""
 "Several months pass. Jessica has translated Lich-Lord Caror's Book. Prince "
 "Haldric is busy trying to understand the secrets of the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:266
 msgid "I think I've figured something out. Look."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:276
 msgid ""
 "Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
 "sceptre or something! I think I'll save it for closer ranged combat for now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:280
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:281
 msgid "Watch it! Well, at least you're improving."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:285
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:286
 msgid ""
-"Hmph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
+"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
 "being Wizards."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:291
 msgid "Orcs Sighted! They've seized the frontier! To arms! To arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:655
 msgid "For the glory of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:301
 msgid ""
 "Prince Haldric, I'll concentrate on holding Southbay. You must defeat the "
 "Orcs. The ships aren't ready yet. We must defeat this army of Orcs to buy us "
 "more time. Try not to kill us all with that ruby!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:306
 msgid "Very well. I'll do my best."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:323
 msgid "I come seeking the Crown Prince!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:328
 msgid "Who is this fish man?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:333
 msgid ""
 "He's a big part of the reason your son made it to the lands of the East. "
 "Lord Typhon provided us with pearls and an escort for our voyages, in "
@@ -163,155 +200,155 @@
 "blacksmith when you live underwater."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:338
 msgid "Indeed it is. But where is the Prince?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:342
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:343
 msgid "The Crown Prince is dead. But we have need of your services again- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:348
 msgid "Under the same terms?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:352
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:114
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:124
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:490
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:495
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:113
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:123
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:491
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:496
 msgid "Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:357
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:358
 msgid ""
 "Good. We need the steel for our own war in the deep. I formally place the "
 "might of the Merfolk at your disposal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:370
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:371
 msgid "Make haste. We must secure the frontier or it's all over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:400
 msgid ""
 "King Addroran your day is done. Prepare to be ground to dust. If you're "
 "lucky I may raise you from death for my own amusement. Oh, and what's this? "
 "I sense, I sense the Ruby of Fire."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:405
 msgid ""
 "You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:413
 msgid ""
 "Fool girl! My ambition extends in to infinity. I will survive. That is more "
 "than can be said for you. King Addroran, meet your son, you'll be joining "
 "him soon enough."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:418
 msgid "NO!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:422
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:423
 msgid "Fath-er! Join. . . us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:428
 msgid "His older brother was more attractive. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:469
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:470
 msgid ""
 "Their reserves are arriving and we haven't secured the frontier! We're dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:483
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:484
 msgid "Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:497
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:498
 msgid "To Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:511
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:512
 msgid "To the Midlands & Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:525
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:526
 msgid "To the Northrun"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:539
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:540
 msgid "To the Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:554
 msgid "New Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:567
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:568
 msgid "They sealed it, there is no escape for you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:579
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:580
 msgid "I am finished."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:584
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:585
 msgid "We needed him to hold Southbay. We're done for!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:597
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:598
 msgid "We've defeated the Orcs. Let's rig the Ships and get out of here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:602
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:603
 msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:607
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:608
 msgid ""
 "With the help of the Merfolk, and my knowledge of an island that will make a "
 "good re-provisioning point, we should be able to embark for the great lands "
 "that are to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:612
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:613
 msgid ""
 "What I don't like is the fact that Lich-Lord Jevyan, whom our capital is "
 "named after, betrayed my people. To make matters worse he knows that you "
 "have that ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:618
 msgid ""
 "There's not much we can do about that now. I dub this fine ship the Eldaric, "
 "in honour of my father. About that island. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:622
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:623
 msgid "Great, more boats, and now an Ocean!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:627
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:628
 msgid ""
 "After you make it to this new land, send some of the ships back, for there "
 "may still be survivors in Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:640
+#: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:641
 msgid "My Son!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:4
 msgid "A Harrowing Escape"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:23
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:24
 msgid ""
 "\n"
 "Victory:\n"
@@ -321,82 +358,82 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:125
 msgid ""
 "Argh, the Orcish vanguard must have flanked us even further to the East! "
 "They're already holding the mouth of the pass. We have to get out of the "
 "mountain pass before winter comes or we're all dead meat!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:131
 msgid "Father, I wish you were here. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:136
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:137
 msgid ""
 "I'd drop the sentiment, and pick up your sword. There's plenty of fighting "
 "ahead of us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:142
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:143
 msgid "You won't get much further boy. Grrrr!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:157
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:158
 msgid "Who goes there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:166
 msgid "Burin, Burin the Lost. Who be yee?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:172
 msgid ""
 "I'm Prince Haldric, we have little time to talk. We must make haste through "
 "the pass. . . What are you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:177
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:178
 msgid ""
 "I'm a Dwarf! Damn fool of a boy! I got lost while exploring deep "
 "underground, almost a century ago. I've never found my way home. But it "
 "seems nice enough here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:184
 msgid "Nice? The Orcs have come and we must flee!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:189
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:190
 msgid ""
 "Orcs! It's been a long time since I felt the satisfying crunch of one of "
 "those under my Axe. Time for a fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:196
 msgid "You've fought Orcs before?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:202
 msgid ""
 "Fool Boy! Where did you grow up? Enough of this, let's go get some Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:212
 msgid ""
 "We're trapped in the pass! I can see their re-enforcements! All is lost! Is "
 "that. . . Is that snow. . . We're so dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:226
 msgid "SE - The River Road. SW - The Midlands."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:240
 msgid "GO HOME! AIN'T NUTTIN TO SEE HEER!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:248
 msgid ""
 "Now, should I go South-East on the River Road, or South-West through the "
 "midlands? The River Road crosses the Swamp of Esten, so I doubt that even "
@@ -404,82 +441,82 @@
 "there now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:252
 msgid "I think I'll take the River Road. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:257
 msgid "Good. The Midlands are probably an Orc infested ruin by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:263
 msgid ""
 "SWAMP! I'm under 5 feet tall, and I don't float! Argh, have it your way."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:274
 msgid "We'll go through the Midlands. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:279
 msgid "I suspect that the Midlands might be in ruins by now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:285
 msgid ""
 "It's better than the swamp, I'm under 5 feet tall, and I don't float! "
 "Besides, I'd rather enjoy meeting more orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:344
 msgid "Come and get it!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:348
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:411
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:412
 msgid "Die human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:353
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:416
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:354
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:417
 msgid "Uh-oh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:407
 msgid "I'll not go so easily!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:428
 msgid ""
 "We've escaped the pass. Well, at least I know that the orcs can be beaten. "
 "Hmmm, I guess that this is the last I'll see of my home. . . and my Father. "
 "(Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/A_Harrowing_Escape.cfg:433
 msgid ""
 "We should make our way to Southbay. It is the largest city on the Isle. We "
 "should be able to make a stand there. Failing that, there's always "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:4
 msgid "A New Land"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:110
 msgid ""
 "At last the distant shores of a great continent are spotted. The time for "
 "landfall has arrived."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:114
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:115
 msgid ""
 "Go home you vile dwarves! By treaty you are pledged to only the hills and "
 "mountains to the North of the Great River. This is not your land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:120
 msgid ""
 "Our lands are become full, and our mines go to the bottom of the world. We "
 "have won our war against those things that live in the dark. By what right "
@@ -488,59 +525,59 @@
 "There are hills and mountains as good as any here in the South!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:124
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:125
 msgid "By the right of treaty, ancient but still true- "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:130
 msgid ""
 "Hmph! You nany-pamby elves: 'We don't cut the trees we groom the forest.' "
 "Our axes can get the wood for a fifth of the cost! I can charge half of what "
 "your people do, and still be rich, and I'm not the first to have the thought!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:134
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:135
 msgid "Wait, I see a ship. Many ships. We're being invaded!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:139
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:140
 msgid ""
 "Umm, we're being invaded? Okay, we'll sort out our differences later. Let's "
 "get them first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:198
 msgid "We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:203
 msgid "Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:208
 msgid ""
 "Gee, and you were practising that speech for days. I guess that's it for "
 "diplomacy then. Haldric, we should avoid calling upon too many units, and "
 "avoid fighting them. There has to be a peaceful resolution to this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:213
 msgid ""
 "In the name of. . . This is the continent of my home. But I set out East. I "
 "must have travelled clear around the world."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:218
 msgid ""
 "My people are too far South. I don't know what's going on here. I'll stick "
 "with you until the end. You've been a good friend. Just no more sea voyages."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:236
 msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:241
 msgid ""
 "The stories are true. There must be dwarven colonists in the Brown Hills. We "
 "caught this band chopping wood near the bay. Then we saw lots of ships. Not "
@@ -548,65 +585,65 @@
 "interesting when he stopped by."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:246
 msgid ""
 "We thought we were being invaded. We, erm, put our differences aside with "
 "the dwarves, for the moment, and decided to deal with this first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:250
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:251
 msgid ""
 "These are disturbing trends. Human, it is by luck alone that I am here to "
 "spare you. For on this day the Council of Lords is meeting in a forest not "
 "far from here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:256
 msgid "I am Prince Haldric. We come in Peace. May our peoples-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:260
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:261
 msgid "Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:266
 msgid ""
 "As for you dwarf, return to the Brown Hills. Then tell your people to "
 "prepare to return to the North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:271
 msgid ""
 "I'll return to the hills, but I can't promise that my people will go. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:275
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:276
 msgid ""
 "Haldric is it? You are their leader? You and your advisers are to come with "
 "me. It will be safe for your passengers to disembark here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:300
 msgid ""
 "(Whisper) Maybe it'd be best if you didn't mention our little friend "
 "following us. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:307
 msgid ""
 "I must return to my people. You have kept your word, you may avail of my "
 "services in the future. The services of my people will remain at your "
 "disposal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:318
 msgid ""
 "I must return to my people. My warriors that fought by your side wish to "
 "remain with you. You have kept your word, you may avail of my services in "
 "the future."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:328
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:329
 msgid ""
 "May the currents carry you swiftly my friend. (Whisper) Jessica, send word "
 "that a third of the fleet is to return to the Green Isle, to look for more "
@@ -614,7 +651,7 @@
 "are found."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:334
 msgid ""
 "(Still Whispering) Man the ships with skeleton crews, and give them the "
 "remaining supplies. Pass the word to Lord Typhon. Make sure than no more "
@@ -623,34 +660,34 @@
 "are they? Ahhh, Elves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:339
 msgid ""
 "This is the second Eldaric I get to say goodbye to. At least this time it is "
 "easier than the first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:383
+#: data/scenarios/The_Rise_of_Wesnoth/A_New_Land.cfg:384
 msgid "I bet this wasn't the welcome you were expecting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:4
 msgid "A Spy in the Woods"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:89
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:88
 msgid ""
 "So a doom has followed them here from their old home. My Outriders have "
 "reported that Orcs have made landfall. Orcs here, for the first time in "
 "centuries."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:94
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:93
 msgid ""
 "And he bears an artifact of some power. The Orcs would not be able to sense "
 "that. There is some greater power at work here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:99
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:98
 msgid ""
 "We may have decided wrong. If the humans drive the Orcs off we should honour "
 "our pledge. If more trouble follows them here we should let them fight it "
@@ -658,11 +695,11 @@
 "Dwarves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:104
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:103
 msgid "But we spoke a Pact with this Haldric and these men of the West North-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:109
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:108
 msgid ""
 "We are the people of the forest, you know that all words spoken to these un-"
 "people are of secondary importance to our own needs. As Lord Aryad said, 'If "
@@ -670,19 +707,19 @@
 "should 'deal' with the survivors, and make compromise with the Dwarves.'"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:119
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:118
 msgid "(Sigh) Agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/A_Spy_in_the_Woods.cfg:129
 msgid "(Whispering) Some friends. I must tell Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:4
 msgid "A Summer of Storms"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -693,119 +730,119 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:86
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:87
 msgid ""
 "The trouble seems to have finally reached to the heart of the Isle, to the "
 "isolated lands of King Eldaric IV."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:91
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:92
 msgid ""
 "It looks like an Wesfolk rabble have seized the Northern Keep! Prepare for "
 "battle Haldric!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:96
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:97
 msgid "Father, I am of age, may I lead our forces in battle?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:101
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:102
 msgid ""
 "You're showing initiative son! I'm proud of you! You may lead our forces to "
 "battle, but I'll stay near to keep an eye on you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:106
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:107
 msgid "Onward to victory!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:111
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:112
 msgid ""
 "Look a little prince-ling, and his merry men! We'll teach you a lesson for "
 "what your kind did to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:121
 msgid ""
 "Don't forget about some of the more isolated the villages, we'll need the "
 "gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:129
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:130
 msgid "Make haste Son! We must win before the summer crop is in ruin."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:142
 msgid "I evoke surrender! Don't kill me. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:147
 msgid "Why have you come to trouble our lands?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:151
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:152
 msgid ""
 "Trouble your lands! Bah! Your fool Prince of Southbay has attacked our "
 "lands. The Lich-Lords had no choice. . . They opened a gate. . . and. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:157
 msgid "And what?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:161
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:162
 msgid ""
 "They pledged to visit all of the terrors of the hells upon this Isle. They "
 "built a great stone gate to the heart of the homeland of the Orcs in the "
 "distant West! Now even us Wesfolk must flee or be slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:166
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:167
 msgid "Orcs are just creatures of tall tales!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:171
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:172
 msgid ""
 "You've been on this Isle too long. I assure you that orcs exist. By now "
 "there are probably a half dozen gates to the orcish homeland. There is no "
 "hope."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:177
 msgid ""
 "We must prepare the defences! Haldric, stay at the keep, I must go and "
 "fortify our frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:181
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:182
 msgid "My forces are defeated, under your customs of surrender I will go now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:187
 msgid ""
 "You may go. See to it that you trouble us no more, for the custom states "
 "that you may evoke surrender but once. If we meet again, I won't be so "
 "merciful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:201
 msgid "We have run out of time. . . The crops shall spoil, we'll starve!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:214
 msgid "Die Wesfolk Scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/A_Summer_of_Storms.cfg:226
 msgid "Feel my wrath you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:3
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:434
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:435
 msgid "Clearwater Port"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:30
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:31
 msgid ""
 "\n"
 "Victory:\n"
@@ -820,24 +857,24 @@
 "#Miss the Last Ship"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:241
 msgid ""
 "Our Prince has managed to make it to Clearwater Port, with the Orcs on his "
 "heels. While the Orcs haven't caught up with him yet, the winter snow has, "
 "and the Ships seem to be missing from the port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:247
 msgid "Ha! Clearwater Port still stands!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:253
 msgid ""
 "Lieutenant, who is in command here? And where are the ships? We risk being "
 "trapped in this city for the winter if the port freezes over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:259
 msgid ""
 "I am, my Lord, I command the local garrison. Our whole fishing fleet is "
 "evacuating people to Southbay as we speak. The ships should be back in a few "
@@ -845,18 +882,18 @@
 "pushed them back into the swamp!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:265
 msgid ""
 "Unfortunately, it was only a feint and orc reinforcements quickly overran "
 "our positions. We lost most of our forces, my lord, including the King of "
 "Clearwater, who was bravely leading the charge."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:271
 msgid "That's horrible!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:277
 msgid ""
 "The blood of many good soldiers stained the frozen field that day. And still "
 "they press on. The king left no heir, but the other nobles have fled to "
@@ -866,7 +903,7 @@
 "with refugees from all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:283
 msgid ""
 "We're only holding the city until the last of the refugees are gone. You, my "
 "lord, are free to retreat to safety when the next ship comes. But, if I may "
@@ -875,7 +912,7 @@
 "before the last of the people can be evacuated"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:289
 msgid ""
 "Well, we are the last of the refugees from our lands, for the Orcs are right "
 "on our heels! We have Wesfolk with us, they have been of service, they are "
@@ -883,199 +920,199 @@
 "will help you defend these walls as long as we can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:295
 msgid ""
 "I thank you, my lord. But we are to bring these Wesfolk too? It would be..."
 "highly irregular. Are you sure, my lord?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:300
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:301
 msgid "Yes. Be sure that it is understood that these are our friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:307
 msgid "Yes Sir!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:313
 msgid "Yes Sir, indeed! You need us to help hold out until the ships arrive."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:319
 msgid ""
 "Ships! Nobody said anything about ships. Will this torture ever end! Ahhh, "
 "the Orcs will help take my mind off things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:325
 msgid ""
 "To your posts men! We should be able to evacuate everyone in three more boat "
 "loads. Until then, let us make those orcs pay dearly for every inch of our "
 "land. For our homes, for our people, for our fallen King!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:338
 msgid "You killed my family! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:349
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:350
 msgid "'But they're Wesfolk.' Bah!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:359
 msgid ""
 "Push 'em into the sea! They're in our winter homes! Oh, and Tan-Vragar, I "
 "hope they like your little surprise!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:392
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:393
 msgid "On ode to ye, on 'yer way, I hope you have a brighter day!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:407
 msgid "Deadman's Ford"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:420
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:421
 msgid "The River Road - To the Swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:604
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:605
 msgid ""
 "My lord, the first ship has arrived! Prince Haldric, if you and your men "
 "must leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:619
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:620
 msgid ""
 "My lord, the first ship is departing. But the second ship should arrive "
 "shortly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:648
 msgid ""
 "My lord, the second ship has arrived! Prince Haldric, if you and your men "
 "want to leave for Southbay just go to the pier to board the ship."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:663
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:664
 msgid ""
 "My lord, the second ship is departing. But the last ship will be here before "
 "long. With your help we can hold on just a while longer"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:692
 msgid ""
 "My lord, the last ship has arrived! Finally the last of our people can flee "
 "to safety. Prince Haldric, you and your men must go now! Go to the pier to "
 "board the ship for Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:707
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:708
 msgid "My lord, the last ship is departing. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:760
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:810
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:862
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:761
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:811
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:863
 msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:771
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:822
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:873
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:772
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:823
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:874
 msgid ""
 "Shirk not your duty soldier. When the boat arrives, this is where Prince "
 "Haldric must go to lead you to the ship. Until then, help us defend against "
 "the orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:891
 msgid "Let me have peace in Death! My love, I'll be there soo-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:896
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:897
 msgid "We needed him to get out of here. We're Trapped!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:910
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:911
 msgid ""
 "We've escaped from the orcs before we were trapped by the ice! Now, on to "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:916
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:917
 msgid "I know I mentioned I can't float."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:922
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:923
 msgid "Might I suggest a bit of a detour?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:928
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:929
 msgid "Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:934
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:935
 msgid ""
 "You have the Ruby of Fire, but you have no idea what it does, correct? You "
 "know that Lich you have petrified just outside of Southbay-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:940
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:941
 msgid ""
 "Yeah, Lich Point! Where we first used our mages in battle, and turned the "
 "tide of war against your people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:946
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:947
 msgid ""
 "Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
 "Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
 "got petrified along with him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:952
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:953
 msgid ""
 "If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:958
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:959
 msgid ""
 "My family was from Southbay, my father was a soldier there. The city's sewer "
 "entrance is near that fossil of a Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:964
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:965
 msgid ""
 "Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
 "will you join us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:970
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:971
 msgid ""
 "No. These monsters killed my family. My wife, my daughters. There is nothing "
 "left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
 "from me there'll be nothing but rubble left!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:976
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:977
 msgid ""
 "The peasant farmers seem to like you. Who knows, maybe they'll be of some "
 "help."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:982
+#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:983
 msgid ""
 "Resources are scarce, we need all of the help we can get. Be brave and fight "
 "hard my friend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:4
 msgid "Cursed Isle"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1086,278 +1123,278 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:154
 msgid "She's. . . She's beautiful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:193
 msgid "You will be made to serve. . . Come admire me. Feel my love."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:198
 msgid "She is so. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:203
 msgid "Haldric think with your brain!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:208
 msgid "Get her before she can cause too much trouble!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:230
 msgid "The temple is quite empty."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:356
 msgid ""
 "After a short trip by sea Haldric arrives on the Elves' cursed isle. A fog "
 "hangs in the air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:362
 msgid ""
 "I said no more ships. Double crossing humans! Ahhh, I've been with you this "
 "far. Who'd of though, a nautical dwarf."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:368
 msgid "I suspect we'll be facing more undead. Be careful."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:373
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:374
 msgid ""
 "These will be the long dead. Not like the undead that my people used, and "
 "they are elf-dead. Be careful indeed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:379
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:380
 msgid "All Soldiers of Darkness will meet the same fate by my hand."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:389
 msgid ""
 "Those elves are finally at rest. I hope that the curses they laid upon us "
 "hold no weight."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:395
 msgid "Haldric, you're too paranoid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:419
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:420
 msgid "I curse upon all of your kin that visit this isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:431
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:432
 msgid "I wish a blight upon you and yours. May you never see peace."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:443
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:444
 msgid "My soul will haunt this place until the end of time! A curse upon you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:452
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:453
 msgid "Without their Queen the undead are simply fading away!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:472
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:473
 msgid "Back, back to the grave with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:487
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:488
 msgid "We still have to defeat that Vampire Queen!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:506
+#: data/scenarios/The_Rise_of_Wesnoth/Cursed_Isle.cfg:507
 msgid ""
-"No! The ship that was suppoised to pick us up sees that there's still "
+"No! The ship that was supposed to pick us up sees that there's still "
 "fighting. It's not stopping. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:4
 msgid "The Ka'lian"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:154
 msgid "I think I'll fight the Dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:159
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:160
 msgid "Lord Logalmier, I shall defeat your Dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:177
 msgid "Umm, you already beat the dragon Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:188
 msgid "Let's get those Saurians and Nagas on that beach!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:193
-msgid "Those cold blooded monsters will fee my wrath!"
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:194
+msgid "Those cold blooded monsters will feel my wrath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:211
 msgid "Umm, you already cleared the Beach."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:222
 msgid "Let's clear out that Troll Hole!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:228
 msgid "So what exactly is a Troll?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:244
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:245
 msgid "Haldric, the Trolls, scales and fangs, you don't remember?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:255
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:256
 msgid "Let's put those Souls to rest on the Cursed Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:262
 msgid "Undead. Bah! We're pros at fighting them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:278
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:279
 msgid "How could you possibly forget that horror of an Island?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:290
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:291
 msgid "In the name of Peace between our Peoples:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:309
 msgid ""
 "I fear my kin are too easy on you. I decree that you should be made to fight "
 "the Dragon of the Green Swamp and its Saurian minions. If you can defeat "
 "him, you have truly earned you place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:323
 msgid ""
 "There are a group of Saurians, friends of the dragon I'm sure, who are "
 "trading metal with the Nagas of the sea. We should really put a stop to "
 "this. They are located on a beach near here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:336
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:337
 msgid ""
 "We are having a problem with a Troll Hole in the Brown Hills. While I find "
 "the though of those dwarves stumbling on the Trolls vaguely amusing, this "
 "should make an adequate quest for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:351
 msgid ""
 "Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
 "Their souls still haunt that place since no elf will go there. You should "
 "clear this isle, and put their souls to rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:368
 msgid ""
 "Ahhh, you have defeated the dragon man of the West-North, you are truly "
 "impressive for a human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:381
 msgid "So, you have defeated the Trolls. Welcome back Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:394
 msgid "Finally the souls of our poor kin may rest. Thank you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:406
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:407
 msgid "Our beaches are free again. I knew I could trust you Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:417
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:418
 msgid ""
-"Haldric and his companions find themeselves before the Ka'lian, or the "
-"Council of Elven Lords. "
+"Haldric and his companions find themselves before the Ka'lian, or the "
+"Council of Elven Lords."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:430
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:431
 msgid "Dionli, why have you brough these humans before us?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:436
 msgid ""
 "The are of the same people as the Prince of Southbay. They come as refugees. "
 "I can see a use for them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:440
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:441
 msgid ""
 "What use would that be? What need could we have for the shortliveds here?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:445
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:446
 msgid ""
 "The dwarves have come to the Brown Hills. While they live long, even they "
 "grow like weeds when in an empty field. There is trouble brewing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:451
 msgid ""
 "It is better to be the greater of three than the lesser of two. The Prince "
 "of Southbay was good, he was a credit to his people, maybe these ones are "
 "made of the same stuff."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:455
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:456
 msgid "But why then do they come as refugees? Speak human."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:460
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:461
 msgid ""
 "Our people come in peace. They was a war in our homeland. We are refugees. "
 "We come seeking a new home, since our island to the West and North is now "
 "forfit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:466
 msgid ""
 "So you come to steal our land? We know your kind, humans of the West-North."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:470
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:471
 msgid ""
 "We only wish to live in peace. The dwarves are peoples of mountain and hill, "
 "the elves are people of the forests, we only seek some of the space in "
 "between."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:475
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:476
 msgid ""
 "I suggest that we grant these humans the plains to the North and South of "
 "the great river."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:481
 msgid "They should be put to the test before such a grant is given."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:485
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:486
 msgid "A quest for each of us then?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:500
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:501
 msgid "Agreed. (Sigh)"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:505
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:506
 msgid "Umm, agreed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:510
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:511
 msgid ""
 "Well then human. Each of us lords has a specific quest for you. If you "
 "complete them all you will be granted all of the plains in our domain and "
@@ -1365,91 +1402,279 @@
 "which quest do you wish to undertake first?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:531
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:532
 msgid ""
 "Very good, but this is just the start human. There is still much more for "
 "you to do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:560
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:561
 msgid "You are victorious again. You may yet earn your place in this land."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:589
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:590
 msgid "Ahhh, my young Prince, you're not as soft as I thought."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:617
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:618
 msgid "You were successful Prince Haldric. I knew you could do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:623
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:624
 msgid ""
-"Man of the West-North you have earned your place on this great continent. "
+"Man of the West-North you have earned your place on this great continent."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:629
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:630
 msgid "As per our agreement, you and your people-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:635
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:636
 msgid "may stay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:641
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:642
 msgid ""
 "We hereby grant you the plains to the North of the Great River, and the "
 "plains and hills to the South of the Great River. Be kind to the land. In a "
 "time of need we may call upon you, remember our generosity."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:647
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:648
 msgid ""
 "Fair enough. I decree a 'Pact of Mutual Aid' between our peoples. But, "
 "aren't you setting us in conflict with the Dwarves?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:653
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:654
 msgid ""
 "No. The dwarves have returned to the North. But humans mine as well. No? "
 "They are your resources to guard now. In the future we would be willing to "
 "trade with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:667
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:668
 msgid "Who is this?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:673
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:674
 msgid ""
 "It's Lieutenant Aethyr, of Clearwater Port. I was sure you perished in the "
 "fighting there?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:679
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:680
 msgid ""
 "No Sir. I was leading the final survivors of Clearwater Port, we were making "
 "our last stand at the lighthouse, then one of your ships came. One of my men "
 "conked me on the head, then I woke up at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:685
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:686
 msgid ""
 "I come bearing news. Some 'old friends' have decided to make an appearance. "
 "You should go 'greet' them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:691
+#: data/scenarios/The_Rise_of_Wesnoth/Elf_Lords.cfg:692
 msgid ""
 "(Whispering) I fear our friend has said too much. You go on ahead, I'll "
 "catch up with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+#, fuzzy
+msgid "Epilogue"
+msgstr "sygdom"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
+msgid ""
+"May Lieutenant Aether have a peaceful journey into the next world, where he "
+"has been preceded by his wife and loving daughters. For his heroism in the "
+"face of adversity a place of glory is assured to him in the Halls of "
+"Light. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
+msgid ""
+"Without the Lieutenant's noble sacrifice we would have never carried the "
+"day. We have won a great victory here today but much has been lost, many "
+"good people- My father- Eldaric."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
+msgid ""
+"But dark deeds have been done on all sides. There is now a secret that only "
+"Jessica and I share. I must have your word that what I say will never be "
+"uttered again."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
+msgid "I have followed you this far, I will keep your secret. I pledge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
+msgid "Lord, I shall guard your secret until the time of my death."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:188
+msgid "I will take it with me to my Grave."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:193
+msgid ""
+"I agree, but misfortune may follow you depending on the nature of your "
+"misdeed."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
+msgid ""
+"The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
+"they return they will come looking for the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
+msgid ""
+"To be fair to you Haldric, the Elves were reconsidering their Pact with us."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
+msgid ""
+"Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
+"always think they're so clever!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
+msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
+msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
+msgid "What? Why would you doubt me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:231
+msgid ""
+"The Orcs that didn't escape in the ships have regrouped. They are preparing "
+"to march on the Elves. We should come to the aide of our new friends."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
+msgid ""
+"These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
+"have to rely on Elven charity if we are to survive this first winter."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
+msgid ""
+"After that we should build towns in all of the regions that the Elves have "
+"given us. We should move our capital inland, away from the coast. I hope the "
+"children of the good people of the West North, of the Green Isle, find "
+"prosperity in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
+msgid "So what of the rest of you?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:267
+msgid ""
+"I shall go back to my people. It seems we have grown many and strong in the "
+"time I was gone. I will try to convince them of the wisdom of using the "
+"underways to settle new lands."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
+msgid ""
+"I know the way to many places- I think. I want to find out if there are "
+"dwarves in other lands. It's a big world with lots of good mountains. Of "
+"that much I am sure."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
+msgid ""
+"We have lost much in the last months, but we should not lose all of our "
+"knowledge. I will go forth amongst the people and spread wisdom, and see "
+"about establishing a new order of Mages in this new land."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
+msgid ""
+"I am but a humble servant of the Crown. I will establish a new order of "
+"knights for a new land. For a new King, if you will allow me to serve under "
+"your banner."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
+msgid "Excellent."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
+msgid ""
+"I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
+msgid "May I make a suggestion?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:309
+#, fuzzy
+msgid "Sure."
+msgstr "forbande"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:314
+msgid ""
+"The word Wesfolk is from your old tongue. It means 'People of the West'. The "
+"Elves call us the people of the West North. Under the same old tongue that "
+"would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
+"in honour of our old home."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
+msgid ""
+"Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
+"King of Wesnoth!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
+msgid "So, what is to become of me?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:329
+msgid ""
+"There are many Wesfolk amongst the remains of my people. We must stay  "
+"united under one banner. I will need you by my side if there is any hope of "
+"building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
+msgid "We!?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:339
+msgid ""
+"In later ages the Bards would sing the 'The Breaking of the Pact', an epic "
+"tale of Haldric's betrayal of the Elves. They would whisper of the price he "
+"and his descendants would pay for that betrayal without knowing the whole "
+"truth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
+msgid ""
+"But some of us have remembered the true story of our arrival on this great "
+"continent. The true story of the Rise of Wesnoth."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1461,161 +1686,161 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:207
 msgid ""
 "Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
 "still there, and I'm a tinkin- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:212
 msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:231
 msgid ""
 "Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
 "Book, and flee into the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:254
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:255
 msgid ""
 "Okay. Let's unstone that Lich and get his book, then get into the sewers. "
 "Ummm, what language would that book be in?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:260
 msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:265
 msgid "Ohhh."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:270
 msgid "Just get the book, I think I should be able to translate it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:275
 msgid "Then into Southbay's sewer."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:280
 msgid "Right."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:295
 msgid ""
 "INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
 "the good people of the Green Isle. By it's power the Lich is bound in stone. "
 "To end the spell a noble of the line of Kings should utter the following. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:317
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:318
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:270
 msgid "Hmm... after some thought. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
 msgid "I think I'll say that magic phrase."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:334
 msgid ""
 "The Lich is free! Let's bash him and grab that book. That sounds like a job "
 "for you, Lady Jessica!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:339
 msgid "Hmph! You're just happy because that monolith proves your paternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:344
 msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:349
 msgid "No you won't you soldier of darkness!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:356
 msgid "I think I'll wait a while before uttering any magic phrases."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:361
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:362
 msgid "We have more pressing matters to deal with before we free that Lich."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:368
 msgid "Afraid you'll find out you're not of the line of Kings?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:378
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:379
 msgid "This sounds like a job for Prince Haldric, hopefully."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:388
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:389
 msgid "The Lich-Lord is already free."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:405
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:406
 msgid "NW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:411
 msgid "More Like NW - Every Orc on the Isle. Hmph!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:442
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:443
 msgid "We have the book, let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:449
 msgid "Sounds good to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:480
 msgid "I seem to be forgetting something. Ohhh, the book!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:490
 msgid "Prince Haldric must be the first into the sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:513
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:514
 msgid "Rarlg - argh, a raul-rarlg!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:519
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:524
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:529
 msgid "Oh my!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:534
 msgid "And he brought friends."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:553
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:554
 msgid "So close. So close."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:559
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:560
 msgid "I found the book in what was left of his robes! Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:614
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:615
 msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:628
+#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:629
 msgid "Sewer - Danger Keep Out!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:4
 msgid "Peoples in Decline"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:28
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:29
 msgid ""
 "\n"
 "Victory:\n"
@@ -1627,81 +1852,83 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:187
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:188
 msgid ""
 "After some time at sea an island is spotted. The Eldaric docks at a crude "
 "port that appears to be deserted."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:193
 msgid "Land! Land! Bless the Lords of Light!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:197
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:198
 msgid ""
 "This is the elder Prince's Island all right. We had a heck of a time "
 "pacifying the Drakes who live here. Oh my, it looks like they've rearmed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:203
 msgid "To Arms! We must take this island."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:208
 msgid "Ssso humansss, you've come to trouble usss again. Prepare to die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:228
 #: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:200
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:231
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:229
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:258
 msgid "Look out, a Serpent has emerged from the deep."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:246
 msgid ""
 "Well, it looks like their warriors have given up the fight. We should be "
 "able to re-provision the ships now"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:251
 msgid ""
 "The nice thing is, they'll go back to guarding this island after we're gone "
 "for a while. It'll make a good way of preventing others from following us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:256
 msgid ""
 "This island is slowly sinking. Hmm, I wonder what they'll do when it gets "
 "too small for them?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:261
 msgid ""
 "Well, they seem rather intelligent. They're certainly belligerent and "
 "numerous. I'm sure they'll eventually evacuate. Just like us right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:266
 msgid "I don't find that thought very comforting."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:280
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:308
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:308
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:366
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:465
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:302
 msgid "Neep! Neep!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:299
+#: data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:298
 msgid ""
 "The fleet is starving, we'll never pacify this Island before we all die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:4
 msgid "Return of the Fleet"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -1713,154 +1940,154 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:202
 msgid ""
 "Haldric reaches the site where the fleet is due to return. Several ships "
 "have already docked. The Orcs are on the frontier."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:207
 msgid ""
 "Sir, some ships have landed. . . They look like they've been damaged by the "
 "voyage. Hmm, it seems that most of the ships are staying at sea."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:212
 msgid ""
 "They've undoubtedly spotted the smoke from the Orcish fires. We have to "
 "defeat these monsters before everybody starves at sea, or before Jevyan "
 "launches an attack with his fleet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:217
 msgid ""
 "Yes Sir! The rest of the refugees have fled South, to our initial landing "
 "site. If we fail here they'll get slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:222
 msgid "Well, that settles it. Enough talking, time to fight!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:227
 msgid "For the glory of the men of The Green Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:230
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:232
 msgid "No, for the Glory of all of the people of the West North! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:235
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:237
 msgid "Bah! Human- we will stomp you under our heels!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:240
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:242
 msgid ". . .And raise your dead to serve forever!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:269
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:271
 msgid ""
 "Give up boy! You can't defeat me- Hmm, what's this? You've learnt to conceal "
 "the power of the Ruby of Fire. It makes little difference, your undead "
 "corpse will lay it at my feet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:274
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:276
 msgid ""
 "We'll see about that. The Fool Prince of Southbay was wrong to start this "
 "war, but you're the real monster! You sacrificed you're own people to "
 "preserve your immortal un-life."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:281
 msgid "Enough of this. A curse of darkness upon you young prince."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:335
 msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:347
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:349
 msgid "Please Diembark in an Orderly Fashion and Proceed South"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:352
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:354
 msgid "Hmm, they left off the 'or the Orcs will eat you' part."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:384
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:386
 msgid ""
 "I'm back, things went well! Haldric, I sure hope you know what you're doing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:389
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:391
 msgid ""
 "Umm, we'll talk about it later. I'm just a little busy at the moment. I'm "
 "glad you made it back in one piece."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:394
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:396
 msgid "Yeah, it looks like you could use all of the help you can get."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:403
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:405
 msgid ""
 "We've defeated Jevyan's forces. The ships must diembark their passengers "
 "quickly-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:408
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:410
 msgid "Haldric, what's going on? What's the plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:415
 msgid "Well, we're going to confront Jevyan and destroy him."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:418
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:420
 msgid ""
 "That will be easier said than done. Even if we defeat him, the other Lich-"
 "Lords will follow. It's because of that Ruby. If I were paranoid I'd say "
 "that our dear old 'tree-friend' might have known as much."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:423
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:425
 msgid "We should discuss this in private. Here, come with me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:448
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:450
 msgid "Slurp, click, click, click!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:453
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:455
 msgid "I don't know what that is, but it doesn't sound friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:479
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:481
 msgid ""
 "You Again. You will sssuffer for your attack against my people! Shek'kahan, "
 "our Naga friendsss- You'll pay! We have new friends now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:506
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:463
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:508
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:458
 msgid "Oh, to join my family again! Do not mourn my passing."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:527
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:529
 msgid ""
 "My people are like a rock slide, you can run, but we will crush you- Ahhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:549
+#: data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:551
 msgid "I- I die?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:4
 msgid "Return to Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:111
 msgid ""
 "Prince Haldric has emerged from the Lich-Lord's tomb, with the Ruby of Fire. "
 "The forest seems particularly bright this day, but there is a cold breeze. "
@@ -1869,20 +2096,20 @@
 "next. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:116
 msgid ""
 "So you have defeated the Lich and returned with his artifact. The ground "
 "feels happy beneath my toes."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:121
 msgid ""
 "Yes, it was a tough battle, but in the end we prevailed. Now, I'm having a "
 "problem. I'm at a loss when it comes to trying to figure out what I should "
 "do next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:126
 msgid ""
 "I have this artifact, but I have no idea what it does. To make matters worse "
 "I have no idea what's going on outside this forest. The number of refugees "
@@ -1890,90 +2117,90 @@
 "the plains or it could be a mass slaughter."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:131
 msgid ""
 "My eyes do not extend beyond the forest. You have been a tree-friend, I wish "
 "there was more I could do to help you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:136
 msgid ""
 "We can't all stay here for the winter or we'll all starve, or freeze. Your "
 "hospitality has barely been enough as it is. Wait a second, I see somebody!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:161
 msgid "You thought that I ran away, didn't you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:166
 msgid "The thought had crossed my mind."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:171
 msgid "Well, I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:176
 msgid "Really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:181
 msgid ""
 "The news is not good. The main host of Orcs is between the forest and "
 "Southbay, we clearly can't go that way. However, the road to Clearwater Port "
 "is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:186
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, one question remains."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:191
 msgid "What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:196
 msgid "Can I trust you, and your information? I don't even know your name."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:203
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:204
 msgid "You again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:208
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:209
 msgid "I come bearing news of the road to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:213
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:214
 msgid "Humph! Your words mean very little to me."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:218
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:219
 msgid ""
 "It is important, and not good. The main host of Orcs is between the forest "
 "and Southbay, you clearly can't go that way. However, the road to Clearwater "
 "Port is free of Orcs. Apparently they're bogged down in the swamp of Esten."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:223
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:224
 msgid "I propose we join forces, and make a brake for Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:229
 msgid ""
 "Well, I certainly don't mind the thought of the Orcs floundering around that "
 "infernal swamp. But, some questions remain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:234
 msgid "Lady, why would you let those undead monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:238
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:239
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:387
 msgid ""
 "Haldric, we are an ancient people who lived in a land filled with all manner "
 "of man and beast. We needed vision that extended beyond the meagre span of "
@@ -1981,40 +2208,40 @@
 "forever, and our worst got to serve as mindless slaves."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:244
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:248
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:249
 msgid ""
 "Uh-huh.  Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:253
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:254
 msgid "We should save this pointless debate for later. Anything else?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:258
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:259
 msgid ""
 "Why should I trust you, and your information? I don't even know your name, "
 "and you have this nasty habit of always turning up!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:284
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:285
 msgid "Bah, have it your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:307
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:308
 msgid ""
 "I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
 "Lich-Lords' dark pact with the Orcs. In no small part because 'your' fool "
 "Prince of Southbay convinced them that their immortal un-lives were over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:313
 msgid ""
 "And now, I'm just as much as a refugee as you. Frankly, I don't know if the "
 "Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid "
@@ -2023,31 +2250,348 @@
 "pot!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:317
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:318
 msgid "Young Prince, it is time to go! We must flee before the winter snow!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:323
 msgid ""
 "Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
 "Rithrandil, I will remember your hospitality!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:327
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:328
 msgid ""
 "Always happy to help a tree-friend. May the Powers of Light guide you on "
 "your way!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:332
+#: data/scenarios/The_Rise_of_Wesnoth/Return_to_Oldwood.cfg:333
 msgid "Finally, we're getting out of this forest!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:3
+msgid "Rise of Wesnoth"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:30
+msgid ""
+"\n"
+"Victory:\n"
+"@Lt. Aethyr Sacrifices Himself to Lich-Lord Jevyan and\n"
+"@Destroy Lich-Lord Jevyan and\n"
+"@Defeat All Enemy Leaders Except for One\n"
+"Defeat:\n"
+"#Death of Prince Haldric or\n"
+"#Death of Lady Jessica or\n"
+"#Death of Lt. Aethyr by Somebody Other Than Jevyan or\n"
+"#Fail to Leave one Enemy Leader Behind or\n"
+"#Turns run out"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:281
+msgid ""
+"Haldric rapidly approaches the site where Lich-Lord Jevyan has made "
+"landfall. The final confrontation looms before him."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:286
+msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:291
+msgid ""
+"This ends here Jevyan. Even if I believed your words I couldn't give you the "
+"Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:296
+msgid ""
+"Bah! Even if you have learnt to conceal the power of the Ruby of Fire you "
+"will deliver it unto me in death!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:301
+msgid ""
+"You're a fool Jevyan. How do you think we secured our place here? We had to "
+"give the Elves the Ruby of Fire. We just signed a treaty with the Elves "
+"ensuring our place here."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:306
+msgid ""
+"No! I don't believe it. Only a fool would give away an artifact of such "
+"power."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:311
+msgid "A fool, or a desperate band of refugees!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:316
+msgid "No. It can't be!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:321
+msgid ""
+"Fool human, you shouldn't give such toys to elves! Bah! It matters little to "
+"me. I'm no wizard. All I got is my axe. He, he. It's all I need- Prepare to "
+"die Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:326
+msgid "Ha. Let all of the footsoldiers of darkness be cast down!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:331
+msgid "It matters little, because here you fall!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:336
+msgid "For all of the good people of Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:341
+msgid "For the honour of SouthBay!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:346
+msgid ""
+"We don't need some magic trinket to beat you! Prepare to meet you fate you "
+"decrepit sack of bones! For the honour of all of the people of the of the "
+"West North!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:351
+#, fuzzy
+msgid "Charge!"
+msgstr "gallopere"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:356
+msgid ""
+"I hate it when my prey gets chatty! Get them, it's a long boat ride back "
+"home!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:361
+msgid "We shall soon see if you have the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:371
+msgid "<Whispering> Lieutenant, you remember the plan right?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
+msgid "<Whispering> Yes Sir. I am ready."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
+msgid "He's raising our dead! Be careful!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
+msgid ""
+"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
+"going to stop me from destroying you. For my family! For the people of "
+"Clearwater Port!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:414
+msgid "All life is finite, you will be made to serve along with the rest."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:426
+msgid "Come on, stay still, just for a second. . ."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:438
+msgid "For the Wesfolk!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:453
+#, fuzzy
+msgid "Be careful Lieutenant!"
+msgstr "Løjtnant"
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:517
+msgid "The battle is going against us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:522
+msgid "Our forces are being routed! We should flee back to the Green Isle!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:527
+msgid "It goes poorly for us!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:532
+msgid "Defeated, by humans?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:537
+msgid "Fight on you cowardly Orcish scum!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:545
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:759
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:767
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:775
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:783
+msgid ""
+"Da old bag of bones has been crushed, and our cause is lost. We know da "
+"Elfses have da Fire Ruby. Retreat!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:553
+msgid "Da Elfses have the Fire Ruby, we must flee. To da Ships!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:561
+msgid ""
+"We have many kinsmen on the Green Isle- we will return for the Ruby of Fire!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:569
+msgid ""
+"We must get back to the Green Isle. The Elfses have the Ruby of Fire and our "
+"assult has been stopped."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:592
+msgid ""
+"The plan revolved around some Orcs making it back to the Green Isle to tell "
+"their kin that the Elves have the Ruby of Fire. So we wouldn't have to bear "
+"the brunt of the next invasion."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:597
+msgid "What have we done?"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:673
+msgid "My love, my family, I'll be there soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:679
+msgid ""
+"Lieutenant Aethyr! No! Umm, he was kind of critical for convincing Jevyan "
+"that the Elves have the Ruby of Fire."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:700
+msgid ""
+"Jevyan- I spit upon thee. Your end awaits. My love, my family, I'll be there "
+"soo-"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:706
+msgid ""
+"Fool. You are no match for my power. What! What's this? A treaty. That's elf "
+"script."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:712
+msgid ""
+"No. Why? You fools, you gave the Ruby of Fire to the Elves. But that won't "
+"save you from me. I will destroy you, then I will deal with the Elves."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:718
+msgid "We'll see about that. For the honour of Lieutenant Aethyr, forward!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:730
+msgid ""
+"I am fallen before my plans have reached fruition. A curse upon you Haldric, "
+"may you and your descendants know nothing but strife!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:742
+msgid ""
+"You deny me my honourable death? Our foes are not yet convinced that the "
+"Elves have the Ruby."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:797
+msgid "Da old bag 'o bones is gone, but you haven't beat us yet!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:802
+msgid "We took yer home now we'll take yer lives!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:807
+msgid "The Elfses have da Fire Ruby, and you have nothing!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:812
+msgid "We will suck the marrow from your bones human!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:847
+msgid "Ack. One of those monsters is destroying the bridge."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:910
+msgid "The bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:973
+msgid "Out advance is thwarted, that monster has destroyed the bridge!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1027
+msgid ""
+"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
+"will help you."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1056
+msgid "Come in from the deep my loyal soldiers!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1085
+msgid "Rise, rise from the ground!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1118
+msgid "Neep! SPLAT!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1123
+msgid "Ahh. . . That almost makes it all worth while!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1128
+msgid "You'll pay for that!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1136
+msgid "Strike down these fools."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1208
+msgid "We did it! We won!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1213
+msgid ""
+"Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to "
+"rest and discuss what is to come in the following days."
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1222
+msgid ""
+"Our strength is waining, and our foes grow strong by the hour. The battle is "
+"lost!"
+msgstr ""
+
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:4
 msgid "Rough Landing"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2085,35 +2629,35 @@
 msgid "The fleet must regroup here. We have to defeat these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:276
 msgid "We've defeated the Nagas. The fleet should be able to regroup here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:282
 msgid ""
 "The next time we see land, it should be the great continent to the East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:288
 msgid ""
 "I'll be glad when this voyage is over. We're almost there. Almost there."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:318
 msgid "I think we're being followed. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/Rough_Landing.cfg:328
 msgid ""
 "We were too slow. . . The fleet will be scattered to the four corners of the "
 "world!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:4
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:5
 msgid "Sewer of Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:21
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
 msgid ""
 "\n"
 "Victory:\n"
@@ -2124,50 +2668,50 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:141
 msgid ""
 "In the last leg of their journey to Southbay, Haldric and his companions "
 "find themselves in the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:146
 msgid ""
 "Only a human could take such a lovely cave and fill it with refuse. Humans. "
 "Hey, is that a pair of boots?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:151
 msgid ""
 "We should be cautious down here. This isn't an old maid's drain pipe, this "
 "is the sewer of Southbay. It is said that the city diverted an underground "
 "river for its own use, and let their own effluent run down the old river bed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:157
 msgid "This is the far end of that river bed. Legend has it- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:163
 msgid ""
 "That a King banished a rouge faction of Red Mages down here after the "
 "Wesfolk war!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:169
 msgid ""
 "Can you feel it brother? This one bears the Ruby of Fire. After all this "
 "time it has simply come to us!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:175
 msgid "We must have it. Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:184
 msgid "Nooo! The wizards are flooding the sewer we're doomed!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:193
 msgid ""
 "Haldric, there's something that's filling me with a sense of forboding. That "
 "Ruby, have you noticed that anything that happens to be strong in the ways "
@@ -2175,121 +2719,121 @@
 "Caror, now these two."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:198
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:199
 msgid ""
 "We just got the Lich's book, and I can litererally feel the power of the "
 "Ruby, even with it in my pack. Let's figure out what it does, before we "
 "decide what to do with it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:221
 msgid "Hmmm. He seems to have had a map, and some gold!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:242
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:289
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:290
 msgid "Brother!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:271
 msgid "Hmmm. He seems to have had a map."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:312
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:313
 msgid ""
 "Argh, the stream bed is blocked! Only a pint of goo is getting through. "
 "We'll have to go around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:327
 msgid "To Southbay"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:371
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:372
 msgid ""
 "It's not very Heroic if Prince Haldric isn't the one to lead his band from "
 "the Sewers of Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:388
 msgid "Danger Ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:393
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:394
 msgid "Ahead, so far it's been danger everywhere."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:402
+#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:403
 msgid "Finally on to Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:4
 msgid "Southbay in Winter"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:100
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:101
 msgid ""
 "Prince Haldric has emerged from the sewers of Southbay in the very heart of "
 "the city. After some commotion, he is given an audience with the King of "
 "Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:105
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:106
 msgid "So Prince, you bring refugees, but do you bring swords as well?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:110
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:111
 msgid "I bear both, and all are loyal to the King of Southbay!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:115
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:116
 msgid ""
 "I knew you as a boy, and your people have preceded you. Your father was an "
 "honourable man, and so are you. Aren't you the King now?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:120
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:121
 msgid "A King with no land and no crown is no King my Lord."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:125
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:126
 msgid ""
 "Fair enough. These are dark days to live through my young Prince. You've "
 "done your father proud. Far better than my legacy, a dead adventurer and a "
 "missing fool! It is fitting that my line should end with my kingdom."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:130
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:131
 msgid "You should not say such things!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:135
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:136
 msgid ""
 "Hmph! It matters little now. What's this? You bring a Wesfolk waif with you. "
 "Put her out with the others!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:140
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:141
 msgid "You've put my people out in the snow! Prepare to meet your fate you- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:145
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:146
 msgid ""
 "She and her people have been of great service to me. Open the gates, let "
 "them in."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:150
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:151
 msgid ""
 "What? On your word alone boy? And what of the other Wesfolk that have "
 "drifted to our gate?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:155
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:156
 msgid "Let them all in! For the sake of humanity on this isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:160
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:161
 msgid ""
 "And because I can sweeten the deal. I can save the lives of all of the "
 "people left on this isle. I will reveal all, if you swear on the soul of "
@@ -2297,45 +2841,45 @@
 "city, and to allow them to participate in what must happen next."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:165
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:166
 msgid "Hmm. . . Very well. I so swear. Speak."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:171
 msgid ""
 "First, I CAN translate the the book that will allow Haldric to use the Ruby "
 "of Fire. The artifact should help with what must come."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:175
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:176
 msgid ""
 "Second, I know the way to the mysterious lands of the East. Addroran, I was "
 "your son's navigator and companion. Believe me, you must go East."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:181
 msgid "Compan- - What?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:185
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:186
 msgid "She's just full of surprises."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:190
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:191
 msgid ""
 "I was the navigator. Haldric, your people simply washed up here long ago. My "
 "people actually came here on purpose. You'd all still be herding sheep and "
 "living in grass huts if it wasn't for my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:195
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:196
 msgid ""
 "Some favour your people did for us. Why flee at all? And why East? We've "
 "already repelled an Orcish assult just before winter came. We should be "
 "working toward taking back the Isle."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:201
 msgid ""
 "You head East because my people came from the West, which is teeming with "
 "every form of man and monster imaginable. There is litterally no room there. "
@@ -2343,7 +2887,7 @@
 "slaves, or you'd be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:205
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:206
 msgid ""
 "Learn the lesson of my people. If we had fled here while even one of our "
 "great cities still stood we could have taken this Isle with ease. But we "
@@ -2352,14 +2896,14 @@
 "coming."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:210
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:211
 msgid ""
 "Flee, and flee East. King Addroran it is your duty to hold this city as long "
 "as you can. For the sake of all who can be evacuated. That means that it "
 "should fall on Haldric and I to lead this evacuation."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:216
 msgid ""
 "Hmm. There is wisdom in your words, and my end should be here. We can hold "
 "out for the rest of the winter here. When the Orcs came it was fall and the "
@@ -2367,20 +2911,20 @@
 "the ice. You might even be able to depart in well provisioned ships!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:220
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:221
 msgid "Well, I see no other way. About that book?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:225
+#: data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:226
 msgid ""
 "I'll begin my translation. Oh, and you should seal up the sewer entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:4
 msgid "Temple in the Deep"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:20
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:21
 msgid ""
 "\n"
 "Victory:\n"
@@ -2391,93 +2935,93 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:141
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:142
 msgid ""
 "With a feeling of grim curiosity Prince Haldric and his company descend into "
 "catacombs below the temple, buried deep in the bedrock, in the very roots of "
 "the world itself. In the distance Haldric hears a booming voice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:146
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:147
 msgid ""
 "Free! I'm free at last! I knew those puny mages couldn't seal me in here "
 "forever! Rise my soldiers of Darkness, the world will be ours once more!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:152
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:153
 msgid ""
 "Back underground. . . This feels much better! As for the current residents, "
 "uggh!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:159
 msgid "Let's put these monsters to their final rest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:171
 msgid "I am fallen after all this time."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:179
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:180
 msgid "The world won't miss him one bit."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:200
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:201
 msgid ""
 "What's that! No! The tree-folk are sealing us back in here. They must think "
 "that we've failed. We're trapped."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:214
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:228
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:229
 msgid "INSCRIPTION: Embrace the Monolith to be Cured by the Powers of Light."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:243
 msgid "I don't like the look of that pool at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:257
 msgid "It looks scary, but it's good for you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:278
 msgid "You already have the Fire Ruby."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:297
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:298
 msgid ""
 "As you open the chest you see it, the Ruby of Fire. It is the size of an "
 "apple, and burns with and internal fire, which is refracted through its "
 "faces. You can feel the power flowing from it. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:303
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:304
 msgid ""
 "It's funny that the Lich-Lord didn't have this on his person. Since I don't "
 "actually know what this thing does, I'll just put it in the bottom of my "
 "pack for right now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:325
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:326
 msgid "Maybe you should move somebody else to the chest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:339
 msgid ""
 "I'm glad that's over! We have the Ruby of Fire, and that Lich-Lord is now a "
 "pile of dust, let's get out of these catacombs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:359
+#: data/scenarios/The_Rise_of_Wesnoth/Temple_of_the_Deep.cfg:360
 msgid "He's raising our dead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:4
 msgid "The Dragon"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:28
 msgid ""
 "\n"
 "Victory:\n"
@@ -2489,89 +3033,89 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:215
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:216
 msgid ""
 "After some days of travel Haldric finds himself confronted by a vast expanse "
 "of swamp. A small island with a mountain dominates the view. That can only "
 "be the home of the dragon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:222
 msgid "Flies, fies, everywhere! Ahhhck!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:228
 msgid "'Prince Haldric the Dragonbane' sounds rather nice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:233
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:234
 msgid "We'll see. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:244
 msgid ""
 "I'm glad that's over. The elves certainly aren't taking it easy on us. It's "
 "a miracle any of us are alive at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:249
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:250
 msgid "I'm still not calling you 'the Dragonbane'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:306
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:307
 msgid "Watch for the big Mudcrawlers they divide when you kill them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:353
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:354
 msgid "It is unwise to trifle with dragons boy!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:358
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:359
 msgid "We shall see."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:382
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:383
 msgid "Who dares disturb Shek'kahan the terrible?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:388
 msgid "I do, you fiend!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:422
 msgid "We still have to slay the dragon!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:434
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:503
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:435
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:504
 msgid "The Dragon's Cave has yielded some treasure!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:459
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:460
 msgid "No!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:475
 msgid "We've slain the Dragon: "
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:478
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:479
 msgid "Let's get out of here!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:489
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:490
 msgid "Let's finish off the rest of these monsters!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:522
+#: data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:523
 msgid "More Saurians are arriving. They've surrounded us! We're doomed."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:4
 msgid "The Fall"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2583,13 +3127,13 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:157
 msgid ""
 "Summer passes into fall, and King Eldaric fortifies his frontiers. It is not "
 "long before the first orcish scouts are spotted. War has come to the valley."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:163
 msgid ""
 "Haldric, things have not gone well! The Orcs have arrived. We met them at "
 "the north keep but they were just too many. They have flanked us to the East "
@@ -2597,123 +3141,123 @@
 "but they won't be able to last long. . . We must evacuate our home."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:169
 msgid ""
 "That's awful! And it only gets worse. That Wesfolk rabble has set up shop "
 "again in the South Pass. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:175
 msgid ""
 "That's the only way out of the valley! This is a disaster! We must defeat "
 "that Wesfolk scum and flee to the South. Our home is lost. . . We must make "
 "haste."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:181
 msgid "So HUMAN, care to make your final stand?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:187
 msgid "Die! Die! Die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:193
 msgid "This is going to get ugly. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:202
 msgid "Hurry! Only death awaits in this valley!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:245
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:246
 msgid "Ummm, I evoke surrender. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:252
 msgid "Nay! Off with your hea- - -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:258
 msgid ""
 "But I can help! Really! You could use me and my men's skills on the long "
 "road ahead!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:263
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:264
 msgid "Haldric, what say you on this matter?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:273
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:274
 msgid "I think that your skills may be useful. You may join us."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:280
 msgid "Let there be peace between us, our survival depends on it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:306
 msgid "So what shall I call you?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:310
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:311
 msgid "The Lady Outlaw will do."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:326
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:327
 msgid "Your word can't be trusted. Prepare to meet your Gods!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:331
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:332
 msgid "Arrogant fools! (Reaches into pocket) POOF!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:337
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:338
 msgid "Argh, she's gone. Next time, more sword, less chat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:343
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:344
 msgid ""
 "She's clever! Maybe I made the wrong choice. Well, at least she left some of "
 "her gold behind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:367
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:368
 msgid ""
 "Son, you must lead our people through the South Pass. I will remain behind "
 "to hold off these vile monsters for as long as I can."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:372
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:373
 msgid "But Father!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:377
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:378
 msgid "It's the only way. Go now, and don't look back! Luck be with you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:400
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:401
 msgid "We're surrounded! The Orcs have taken the southern pass! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:413
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:414
 msgid "We're surrounded! I can see their re-enforcements! All is lost!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:427
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:428
 msgid "Our Home! Where shall we go!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:433
 msgid "There can be no looking back! We must go South."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:4
 msgid "The Midlands"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:26
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:26
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:27
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:27
 msgid ""
 "\n"
 "Victory:\n"
@@ -2723,127 +3267,127 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:156
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:157
 msgid ""
 "Prince Haldric leads his refugee band into the Midlands and smoke is in the "
 "air."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:162
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:163
 msgid ""
 "It is as we suspected, the Orcs have sacked the Midlands. This is not a "
 "civilised way to fight a war! Look there, there are still Orcs about.. . To "
 "arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:169
 msgid "Alright! Charge!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:174
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:175
 msgid "Feel my wrath you Orcish scum!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:180
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:181
 msgid "HUMANS. . . I see humans!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:186
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:187
 msgid ""
 "Ha, Hogar! You said we wouldn't see any action this far back from the front."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:192
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:193
 msgid "Shut yer mouth! Let's just get 'em."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:208
 msgid "SE - The Oldwood. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:221
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:222
 msgid "SW - Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:243
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:244
 msgid "What? More humans here? Get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:272
 msgid "How'd they get behind us? I hate to miss such tasty meat."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:294
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:295
 msgid "Better him than me! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:316
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:317
 msgid "Holgar was a fool! Reserves!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:338
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:339
 msgid ""
 "Hold There! You can not pass. You've already stumbled on the Orcish rear "
 "guard. The main body of their forces is on the road to Southbay. It is an "
 "army of nightmarish size."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:344
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:345
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier, aren't you on the wrong side of the lines?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:351
 msgid ""
 "They overran my post. I got hit on the head pretty good, when I came to the "
 "Orcish army had already passed my position."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:356
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:357
 msgid "Tell me, how fares Southbay?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:362
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:363
 msgid ""
 "Southbay won't fall without one hell of a fight, sir. They'll stand to the "
 "last! I only wish I was there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:368
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:369
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. . . I guess we'll "
 "have to risk it and go through the Oldwood forest, then make a break for "
 "Clearwater Port."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:374
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:375
 msgid ""
 "Oh great, now a forest. I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:380
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:486
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:487
 msgid "Sir, if you don't mind, I'll go with you."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:386
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:492
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:387
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:493
 msgid "On we go. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:399
+#: data/scenarios/The_Rise_of_Wesnoth/The_Midlands.cfg:400
 msgid ""
 "We have run out of time. . . We'll be trapped in the midlands when winter "
 "comes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:4
 msgid "The Oldwood"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -2854,7 +3398,7 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:202
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:203
 msgid ""
 "Haldric's band finds itself at the heart of the Oldwood Forest. The road "
 "quickly narrows and becomes little more than a path. Branches reach high "
@@ -2862,80 +3406,80 @@
 "deep woods echo all around."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:207
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:208
 msgid ""
 "Will this evil forest ever end! There are mosquitoes as big as my fist in "
 "here, and these nasty old trees are giving me the creeps."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:213
 msgid ""
 "This isn't so bad. Haldric's kind are such a suspicious lot when it comes to "
 "these sorts of things."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:218
 msgid "Quiet. Listen, I think I hear something."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:223
 msgid "All I hear are more tree-foes!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:228
 msgid "That tree, it speaks! No- No- We are tree-friends, really!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:233
 msgid ""
 "You kind has long come with your axes, some tree-friends you are. Still you "
 "must be less worse than these new monsters that have come to plague us. They "
 "cut the trees, and burn the trees for no reason at all!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:238
 msgid ""
 "You claim to be a tree-friend, so be a tree-friend now. For we are in dire "
 "need, or you may meet your fate with the rest of these monsters."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:243
 msgid "We will help. (Quietly) Be careful with the trees."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:248
 msgid "What! What are you looking at me for?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:261
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:262
 msgid ""
 "The temple has already been looted, however the entrance to it's catacombs "
 "seem to be blocked by a wall of magical energy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:270
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:271
 msgid "Stupid stinking trees, we'll show you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:279
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:280
 msgid "Chop 'em down. It's cool in these woods, I think we need a fire!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:291
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:292
 msgid ""
 "Without the help of these tree-folk we'll be trapped in these woods till we "
 "die! There will be nothing to hold the Orcs back!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:296
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:297
 msgid "Stupid tree-folk."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:309
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:310
 msgid "We've defeated the Orcs"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:314
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:315
 msgid ""
 "On this day you have proved yourself to be a tree-friend. For so long your "
 "kind has only come with sharp blades to harm my kind. You come to build "
@@ -2943,24 +3487,24 @@
 "will eventually claim all of the stones back for the earth."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:320
 msgid ""
 "Well, I suspect you won't have to worry about my kind for much longer. The "
 "Orcs have come, and they are taking this Isle!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:324
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:325
 msgid ""
 "Hmmmm- my kind were here before your kind, and we will be here after the "
 "Orcs are gone as well. We were here before all others, and I suspect the we "
 "will be here in the end."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:329
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:330
 msgid "Can you help us fight the Orcs?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:334
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:335
 msgid ""
 "My kind are bound to the forest, we would be of little help to you beyond "
 "our borders. Maybe we could still be of some aide to you. In a war of your "
@@ -2968,49 +3512,49 @@
 "of the temple at the heart of the wood. We were there, we were watching."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:340
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:341
 msgid ""
 "After we drove your kind off we figured out how to break the spell that "
 "holds the Evil in the catacombs, and keeps others from entering them."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:345
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:346
 msgid "This helps us how?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:350
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:351
 msgid ""
 "The Lich was carrying a powerful artifact. We know, we can feel it. This "
 "artifact may aid you in your quest."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:355
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:356
 msgid ""
 "He must mean the Ruby of Fire. It was our most powerful artifact. We brought "
 "it with us from the East. We thought it was lost in the war with your "
 "people, when Lich-Lord Lenvan fell!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:360
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:361
 msgid "At this point we need all of the help we can get!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:365
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:366
 msgid "Then I will open the catacombs for you. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:376
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:377
 msgid ""
 "Young Prince, while the Lich-lords have betrayed us by allying themselves "
 "with that Orcish scum, I can't bring myself to fight against one of the "
 "greatest leaders of my people."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:381
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:382
 msgid "Lady, why would you let those monsters lead your people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:391
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:392
 msgid ""
 "Other than losing our war back West, then our refugee war to your people, "
 "and this Orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
@@ -3018,46 +3562,46 @@
 "down in that hole for so long I don't imagine he's too happy."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:396
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:397
 msgid ""
 "Uh-huh. Have you considered that the unholy act of turning your best and "
 "brightest into undead is what causes them to fall into darkness?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:401
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:402
 msgid ""
 "We should save the debate for later. I can still be of use to you. I shall "
 "scout the road ahead. We need to know if we can make it to Southbay. I'll "
 "return in a few days."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:415
+#: data/scenarios/The_Rise_of_Wesnoth/The_Oldwood.cfg:416
 msgid ""
 "We have run out of time. . . We'll be trapped in these woods until we die!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:4
 msgid "The Plan"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:138
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:137
 msgid "So what is your plan?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:143
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:142
 msgid ""
 "We're going to convince Jevyan that we gave the Elves the Ruby of Fire to "
 "secure our place in this new land. Then if the Orcs return, hopefully "
 "they'll go looking for our not so loyal Elven allies first."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:148
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:147
 msgid ""
 "Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
 "the Elves, you'll be expected to come to their aid."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:153
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:152
 msgid ""
 "Yes, and we may come to their aid. We'll have to weigh our options when and "
 "if the time comes. If the Orcs return in great numbers the brunt of their "
@@ -3065,24 +3609,24 @@
 "their aid at all-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:157
 msgid ""
 "Many people will call you a coward. They will say that you turned your back "
 "on your pact with the Elves. It's not like you can tell people what I "
 "overheard."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:163
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:162
 msgid ""
 "Recent events have taught me one thing: that survival trumps honour. "
 "Besides, they won't be screaming at me- I'll be dead."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:168
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:167
 msgid "WHAT!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:173
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:172
 msgid ""
 "I'll be dead. I mean we can't just say that we gave away the Ruby of Fire, "
 "or send Jevyan a letter. Well, we are going to say it- but that's not the "
@@ -3090,7 +3634,7 @@
 "which we give the Elves the Ruby of Fire, in return for our place here."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:178
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:177
 msgid ""
 "I'm going to face Jevyan, and if rumours of his power are true he's going to "
 "pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan "
@@ -3098,83 +3642,83 @@
 "to read my undead mind. . ."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:183
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:182
 msgid ""
 "Haldric! I won't do it. . . I won't help. What is it with your kind, always "
 "rushing to a fool's death. Who'll lead these people?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:187
 msgid ""
 "You will. I wouldn't have made it this far without you. We really have to "
 "convince Jevyan-"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:193
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:192
 msgid "Haldric, this is ridiculous! I- -"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:226
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:225
 msgid ""
 "There is no way I'm letting you go through with this Sir! Over our dead "
 "bodies, right Jessica?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:231
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:230
 msgid "Right!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:236
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:235
 msgid "I'll do it sir."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:241
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:240
 msgid "No. I can't ask you to do this."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:245
 msgid ""
 "You've denied me my honourable death twice already. Once when you arrived at "
 "Clearwater Port, and once again when your ships rescued me. I'll not be "
 "denied in this a third time!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:250
 msgid "No, this is my sacrifice to make!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:256
 msgid ""
 "Sir, my family has been slaughtered, and my home lost. All I long for is to "
 "join them. Give me this honourable death. . . Please sir! I beg of you!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:261
 msgid ""
 "After this conflict is over I'll have to suffer through the long years "
 "alone, with no honourable way of joining them. I want to look that monster "
 "Jevyan in the eye before I go! I won't be denied!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:267
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:266
 msgid ""
 "Very well, if you can't be deterred. Remember, you MUST be slain by the hand "
 "of Jevyan himself. We can't have an illiterate Orc or mindless Skeleton "
 "getting the treaty. We will honour your sacrifice."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:271
 msgid ""
 "Honour me by destroying Jevyan! Preferably before he can do unnatural things "
 "to me. I want to rest in the ground, not be some mindless undead slave for "
 "all eternity!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:276
 msgid "We'll make sure. I promise."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:282
+#: data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:281
 msgid ""
 "We'll have to be careful to let one of the Orcish leaders escape back to the "
 "Green Isle with the knowledge that the Elves 'have' the Ruby of Fire. "
@@ -3182,140 +3726,140 @@
 "death'?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:4
 msgid "The Swamp of Esten"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:158
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:159
 msgid ""
 "With great trepidation Prince Haldric leads his refugee band into the Swamp "
 "of Esten. In the centre of that very swamp a shroud of fog descends over "
 "Young Prince Haldric."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:164
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:165
 msgid ""
 "I have a very bad feeling about this. This awful swamp and it's crazy "
 "cult. . . Before these troubles started we used to have to clear the swamp "
 "every spring and fall."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:170
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:171
 msgid ""
 "I suppose with the rampaging bands of murderous Orcs roaming about that "
 "hasn't been done in a while."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:176
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:177
 msgid ""
 "I miss the Orcs. . . We go all this way, and (SNIFF) what a lovely smell we "
 "have discovered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:182
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:183
 msgid "This is too quiet. I don't like this one bit, not one bit at all."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:188
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:189
 msgid "Wait, I think I hear Something. . . To Arms!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:234
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:235
 msgid "Careful, you don't know what's lurking in there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:246
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:247
 msgid ""
 "Back you vile--- Oh, sorry I thought you were undead. When are those goofs "
 "in Clearwater Port Going to clear the swamp again?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:251
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:252
 msgid "Maybe they'll clear it SOME TIME AFTER THE APOCALYPSE is over!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:256
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:257
 msgid "Oooh! I take it you wouldn't mind if I helped out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:272
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:273
 msgid "Hey, there's somebody hidden in the temple. Ack! Hold there!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:322
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:323
 msgid "You find treasure worth 50 pieces of gold in the temple"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:385
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:386
 msgid "SW - The Oldwood Forest. Enter at Your Own Risk!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:397
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:398
 msgid "May I live forever in Undeath!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:409
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:410
 msgid "Ohhh! To be risen again!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:421
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:422
 msgid "A prayer for life immortal!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:444
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:445
 msgid ""
 "I don't know who you are, but you can't continue down this road! There is an "
 "army of those Orcs bigger than any army I've ever seen just down the road!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:450
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:451
 msgid ""
 "I'm Haldric, my father was King Eldaric IV in the lands North-West of here. "
 "Soldier have you deserted your post?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:456
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:457
 msgid ""
 "No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
 "Trust me, you can't continue down this road sir. Especially with the "
 "refugees, you'll be slaughtered."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:462
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:463
 msgid "Tell me, does Clearwater Port still stand? Is the port free?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:468
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:469
 msgid ""
 "As far as I know Sir. We have a large army, and they were pressing all able "
 "bodied men and boys into service when I left. That Orcish army is huge, but "
 "they haven't met the main body of our forces yet."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:474
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:475
 msgid ""
 "Well, we can't go back, and the road ahead is blocked. I guess we'll have to "
 "risk it and go through the Oldwood forest, then make a break for Clearwater "
 "Port or Southbay."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:481
 msgid ""
 "Oh great, now a Forest. . . I should have stayed at home and took my chances "
 "with the Orcs!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:507
+#: data/scenarios/The_Rise_of_Wesnoth/The_River_Road.cfg:508
 msgid ""
 "We have run out of time. . . We'll be trapped in this swamp when winter "
 "arrives!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:4
 msgid "The Vanguard"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:25
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:26
 msgid ""
 "\n"
 "Victory:\n"
@@ -3326,177 +3870,171 @@
 "#Turns run out"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:201
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:202
 msgid ""
 "Haldric and his companions race across the plains to confront the resurgent "
 "Orcish threat. On the eve of battle Lady Jessica catches up with Haldric on "
 "a fog covered plain."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:206
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:207
 msgid "Haldric, the Elves, we can't trust them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:212
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:213
 msgid "I could have told you that."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:217
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:218
 msgid ""
 "Haldric, it's bad. The Elves are having second thoughts. They think we might "
 "be more trouble than we're worth. We have to defeat these Orcs decisively."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:222
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:223
 msgid "Well, that sounds reasonable."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:227
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:228
 msgid ""
 "More Orcs will follow after these, that Ruby guarantees it. If more Orcs "
 "follow us here the Elves seem content to let us fight it out. Then they said "
 "they would 'deal with the survivors'."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:232
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:233
 msgid ""
 "Jevyan is here. . . His familiar, that bat. He won't let such a lucrative "
 "prize as the Ruby of Fire just slip away. Especially when he sees that he "
 "has the advantage."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:237
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:238
 msgid ""
 "I have a plan. Jessica, remember that Troll Hole? Here, take the Ruby of "
 "Fire, hide it in the hole."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:242
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:243
 msgid "Haldric! What! Why?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:247
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:248
 msgid "Just do it."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:252
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:253
 msgid ""
 "Lt. Aethyr, did these Orcs come on our ships, did they capture the fleet we "
 "sent out?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:257
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:258
 msgid ""
 "No Sir! They must have seized all of remaining boats on the Green Isle. Our "
 "fleet should be returning any day now."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:262
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:263
 msgid ""
 "We are a refugee people, we must push back their vanguard, and secure our "
 "beachhead. If they capture our ships all is lost. We will be crushed under a "
 "tide of Orcs."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:276
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:277
 msgid "Lady Jessica soon departs. In the distance a voice booms:"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:295
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:296
 msgid ""
 "Drop the gold where it is! We've payed our friends enough. There are humans "
 "about, I can smell 'em!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:305
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:306
 msgid "We have run out of time. . . We'll never beat the Orcs to the beach"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:319
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:320
 msgid "I've found the Orcs' chest! It's filled with gold."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:352
-msgid "Rhaarg!"
-msgstr ""
-
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:358
-msgid ""
-"How'd they get that thing here? It must have walked across the bottom of the "
-"ocean."
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:353
+msgid "You will be felled by by hand you useless fleashbags!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:380
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:375
 msgid ""
 "Never trust the living to do the job of the undead. Prepare to meet the "
 "inevitable!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:386
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:381
 msgid ""
 "The only job of the dead is to remain dead. Prepare to be reunited with the "
 "ground."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:410
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:405
 msgid "We must block the human advance!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:432
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:427
 msgid "Reserves! We can't let them get to their landing site."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:447
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:442
 msgid ""
 "We've defeated their vanguard. We have to meet the fleet before Jevyan "
 "destroys them, and captures the ships. I hope Jessica makes it back soon."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:480
+#: data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:475
 msgid ""
 "Ahh, it's great to be home! I'm not much for the politics, but it's great to "
 "be home!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:3
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:4
 msgid "Troll Hole"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:259
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:255
 msgid ""
 "It isn't long before Haldric and his companions enter the Brown Hills. An "
 "elven guide leads them to a gaping cave mouth, and they descend into the "
 "darkness."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:265
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:261
 msgid "So, does anybody know anything about trolls?"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:271
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:267
 msgid ""
 "I indeed do. They are green, and mean, and will try to crush you like a bug. "
 "They heal very quickly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:277
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:273
 msgid ""
 "Hmm. . . Do we really need to know that much about the trolls? I think it's "
 "safe to say that the elves wouldn't have sent us down here if they were at "
 "all friendly."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:283
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:279
 msgid "Fair Enough. Well, let's get them!"
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:292
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:288
 msgid ""
 "We have failed. . . More of the Troll's kin are arriving through the "
 "entrance."
 msgstr ""
 
-#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:333
+#: data/scenarios/The_Rise_of_Wesnoth/Troll_Hole.cfg:329
 msgid ""
 "The trolls are beaten. No wonder why the elves are getting us to do their "
 "dirty linens."
Index: wesnoth/po/da/wesnoth.po
diff -u wesnoth/po/da/wesnoth.po:1.7 wesnoth/po/da/wesnoth.po:1.8
--- wesnoth/po/da/wesnoth.po:1.7        Sun Sep 12 12:16:39 2004
+++ wesnoth/po/da/wesnoth.po    Sun Sep 12 18:22:38 2004
@@ -20,93 +20,33 @@
 msgstr ""
 "Project-Id-Version: wesnoth\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-04 11:52+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-11 17:24+0200\n"
 "Last-Translator: Mathias Bundgaard Svensson <address@hidden>\n"
 "Language-Team:  <address@hidden>\n"
 "MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=ISO-8859-1\n"
+"Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronarving"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
-"champion.png,Mester,(sværest)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Mørkets korstog"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
-"&undead-lich.png,Mørk fyrste,(sværrest)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Søn af det Sorte Øje (kapitel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
-"warlord.png,Krigsherre,(sværrest)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;&human-"
-"royalguard.png,Royale Garde,(sværrest)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;&noble-"
-"lord.png,Herre,(sværrest)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "loyal"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
-msgstr "stærk"
+msgstr "stærk"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "hurtig"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "intelligent"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "modstandsdygtig"
 
@@ -120,11 +60,11 @@
 
 #: data/help.cfg:22 data/help.cfg:203
 msgid "Traits"
-msgstr "Træk"
+msgstr "Træk"
 
 #: data/help.cfg:46
 msgid "Terrains"
-msgstr "Terrænet"
+msgstr "Terrænet"
 
 #: data/help.cfg:55
 msgid ""
@@ -139,7 +79,12 @@
 msgstr ""
 "<img>src=misc/logo.png align=middle box=no</img>\n"
 "\n"
-"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige inden 
for moderne strategispil. Mens andre spil stræber efter kompleksitet, både i 
regler og gameplay, så stræber Kampen om Wesnoth efter simpelhed i spil og 
gameplay. Dette gør ikke spilet simpelt, men fra disse simple regler 
udspringer et væld af strategier, der gør spillet let at lære, men svært at 
mestre."
+"Kampen om Wesnoth er et fantasy strategispil udover det det sædvanlige "
+"inden for moderne strategispil. Mens andre spil stræber efter 
kompleksitet, "
+"både i regler og gameplay, så stræber Kampen om Wesnoth efter 
simpelhed i "
+"spil og gameplay. Dette gør ikke spilet simpelt, men fra disse simple "
+"regler udspringer et væld af strategier, der gør spillet let at 
lære, men "
+"svært at mestre."
 
 #: data/help.cfg:60
 msgid "Fundamentals of Gameplay"
@@ -167,13 +112,26 @@
 "description will pop up explaining that item. This is especially useful when "
 "you encounter new abilities for the first time."
 msgstr ""
-"Denne side omridser alt du har brug for at vide for at kunne spille Kampen om 
Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved spillet. 
For mere information om at besejre spillet skal du måske se 
<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
-"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på at 
dette kun er et omrids - for specielle undtagelser og situationer, følg 
venligst linket.\n"
-"\n"
-"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i 
hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil lære 
dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving 
kampangen. Først klik på <italic>text=Kampagne</italic> "
-"så <italic>text='Tronarving'</italic>. Da Kampen om Wesnoth kan være ret 
udfordrene, vil du måske starte på <italic>text=Let</italic>.\n"
-"\n"
-"<img>src=help/tooltip.png align=right float=yes</img>Mens du spiller, så 
husk på at du kan se oplysninger om mange ting. Hvis du holder musen over 
punkter i menuen til højre, vil en kort beskrivelse komme frem for at forklare 
denne ting. Dette gælder især når du møder nye evner for første gang."
+"Denne side omridser alt du har brug for at vide for at kunne spille Kampen "
+"om Wesnoth. Den dækker hvordan man spiller og lidt af mekaniken bagved "
+"spillet. For mere information om at besejre spillet skal du måske se "
+"<ref>dst=basic_strategy text='Basis Strategi'</ref> og "
+"<ref>dst=multiplayer_strategy text='Multiplayer Strategi'</ref>. Husk på 
at "
+"dette kun er et omrids - for specielle undtagelser og situationer, følg "
+"venligst linket.\n"
+"\n"
+"Det er bedst at begynde med <italic>text=Tutorial</italic> knappen i "
+"hovedmenuen. Dette vil tage dig gennem en interaktiv tutorial, der vil 
lære "
+"dig reglerne om Wesnoth. Bagefter er det anbefalet at du spiller  Tronarving "
+"kampangen. Først klik på <italic>text=Kampagne</italic> så "
+"<italic>text='Tronarving'</italic>. Da Kampen om Wesnoth kan være ret "
+"udfordrene, vil du måske starte på <italic>text=Let</italic>.\n"
+"\n"
+"<img>src=help/tooltip.png align=right float=yes</img>Mens du spiller, så "
+"husk på at du kan se oplysninger om mange ting. Hvis du holder musen over "
+"punkter i menuen til højre, vil en kort beskrivelse komme frem for at "
+"forklare denne ting. Dette gælder især når du møder nye evner for 
"
+"første gang."
 
 #: data/help.cfg:70
 msgid "Recruiting and Recalling"
@@ -212,7 +170,7 @@
 
 #: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
 msgid "Movement"
-msgstr "Bevægelse"
+msgstr "Bevægelse"
 
 #: data/help.cfg:90
 msgid ""
@@ -229,7 +187,7 @@
 "movement point to enter. Exactly how many movement points are spent entering "
 "a hex depends on the unit type - in forest, elvish units only spend 1 "
 "movement point, most human and orc units spend 2, while horsemen spend 3. "
-"You can learn how many unit points a unit requires to enter a certain "
+"You can learn how many movement points a unit requires to enter a certain "
 "terrain type by right-clicking on it, selecting Unit Description, and then "
 "clicking <italic>text='Terrain Modifiers'</italic>.\n"
 "\n"
@@ -317,7 +275,7 @@
 
 #: data/help.cfg:126
 msgid "Time of Day"
-msgstr "Tid på døgnet"
+msgstr "Tid på døgnet"
 
 #: data/help.cfg:146
 msgid ""
@@ -511,8 +469,8 @@
 "You have come across a wishing well.\n"
 "What would you like to wish for?"
 msgstr ""
-"Du har fundet en ønskebrønd.\n"
-"Hvad vil du ønske?"
+"Du har fundet en ønskebrønd.\n"
+"Hvad vil du ønske?"
 
 #: data/items.cfg:268
 msgid "A swift victory"
@@ -523,7 +481,7 @@
 "With this golden coin, I wish that this battle end in a swift and safe "
 "victory."
 msgstr ""
-"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig og "
+"Med denne gyldne mønt ønsker jeg, at denne kamp vil ende med en hurtig 
og "
 "sikker sejr."
 
 #: data/items.cfg:283
@@ -532,7 +490,9 @@
 
 #: data/items.cfg:291
 msgid "I wish this single gold coin be returned ten-fold to me."
-msgstr "Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage 
til mig."
+msgstr ""
+"Jeg ønsker, at denne enkelte guldmønt vil blive givet tifold tilbage 
til "
+"mig."
 
 #: data/items.cfg:298
 msgid "Peace throughout Wesnoth."
@@ -540,11 +500,12 @@
 
 #: data/items.cfg:306
 msgid "The only thing worth wishing for is peace throughout the land."
-msgstr "Den eneste ting, det er værd at ønske efter, er fred over hele 
landet."
+msgstr ""
+"Den eneste ting, det er værd at ønske efter, er fred over hele landet."
 
 #: data/items.cfg:313
 msgid "Don't make a wish."
-msgstr "Ãnsk ikke"
+msgstr "Ãnsk ikke"
 
 #: data/items.cfg:336
 msgid "Potion of Healing"
@@ -552,11 +513,11 @@
 
 #: data/items.cfg:339
 msgid "A feeling of well-being overwhelms the drinker."
-msgstr "En rar følelse flyder ind over drikkeren."
+msgstr "En rar følelse flyder ind over drikkeren."
 
 #: data/items.cfg:340
 msgid "You are not worthy of healing."
-msgstr "Du er ikke værdig til healing."
+msgstr "Du er ikke værdig til healing."
 
 #: data/items.cfg:374
 msgid "Poison"
@@ -564,7 +525,7 @@
 
 #: data/items.cfg:377
 msgid "Poison is seeping through the veins of this unit at this very moment."
-msgstr "Gift siver gennem denne soldats årer lige nu."
+msgstr "Gift siver gennem denne soldats årer lige nu."
 
 #: data/items.cfg:412
 msgid "Holy Water"
@@ -572,7 +533,7 @@
 
 #: data/items.cfg:415
 msgid "This water will make melee weapons holy."
-msgstr "Dette vand vil gøre nærkamps våben hellige."
+msgstr "Dette vand vil gøre nærkamps våben hellige."
 
 #: data/items.cfg:416
 msgid "I am not suited to the use of this item! Let another take it."
@@ -592,7 +553,7 @@
 
 #: data/items.cfg:498
 msgid "This poor unit drank something really bad."
-msgstr "Denne arme soldat drak noget virkelig dårligt."
+msgstr "Denne arme soldat drak noget virkelig dårligt."
 
 #: data/items.cfg:533
 msgid "Ring of Regeneration"
@@ -600,11 +561,11 @@
 
 #: data/items.cfg:536
 msgid "This ring will heal the bearer a little each turn."
-msgstr "Denne ring vil heale bærer lidt hver tur."
+msgstr "Denne ring vil heale bærer lidt hver tur."
 
 #: data/items.cfg:556
 msgid "Can't set abilities yet, sorry."
-msgstr "Kan desværre ikke indstille evnerne endnu."
+msgstr "Kan desværre ikke indstille evnerne endnu."
 
 #: data/items.cfg:577
 msgid "Ring of Slowness"
@@ -612,7 +573,7 @@
 
 #: data/items.cfg:580
 msgid "The bearer of this ring is slowed."
-msgstr "Ringbæreren er blevet langsomere."
+msgstr "Ringbæreren er blevet langsomere."
 
 #: data/items.cfg:615
 msgid "Staff of Swiftness"
@@ -620,11 +581,11 @@
 
 #: data/items.cfg:618
 msgid "This staff will grant the bearer swift movement."
-msgstr "Den stav giver bæreren hurtighed."
+msgstr "Den stav giver bæreren hurtighed."
 
 #: data/items.cfg:619
 msgid "Only magical beings can wield such an object."
-msgstr "Kun magiske væsner kan bare sådan et objekt."
+msgstr "Kun magiske væsner kan bare sådan et objekt."
 
 #: data/items.cfg:653
 msgid "Storm Trident"
@@ -632,7 +593,8 @@
 
 #: data/items.cfg:656
 msgid "This trident allows a merman to shoot electric bolts at his enemies!"
-msgstr "Denne trefork giver en merman evnen til at skyde pile efter hans 
fjender!"
+msgstr ""
+"Denne trefork giver en merman evnen til at skyde pile efter hans fjender!"
 
 #: data/items.cfg:657
 msgid "Only the mermen can use this item!"
@@ -644,15 +606,15 @@
 
 #: data/items.cfg:707
 msgid "Flaming Sword"
-msgstr "Flammende Sværd"
+msgstr "Flammende Sværd"
 
 #: data/items.cfg:711
 msgid "Only the leader of an army can wield this sword!"
-msgstr "Kun en leder af en hær kan bære dette sværd!"
+msgstr "Kun en leder af en hær kan bære dette sværd!"
 
 #: data/items.cfg:723
 msgid "flaming sword"
-msgstr "flammende sværd"
+msgstr "flammende sværd"
 
 #: data/items.cfg:755
 msgid "Sceptre of Fire"
@@ -663,13 +625,18 @@
 "This ancient Sceptre was forged by the Dwarves. A symbol of the kingship of "
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
-msgstr "Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod 
fjener af bæreren!"
+msgstr ""
+"Dette ældgamle Scepter var smedet af Dværgene. Et symbol på 
kongelighed "
+"af Wesnoth, dette Scepter har evnen til at skyde ildkugler mod fjener af "
+"bæreren!"
 
 #: data/items.cfg:759
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
-msgstr "Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan 
turde at tage dette!"
+msgstr ""
+"Dette er Scepteret af Ild. Kun en virkelig efterfølger af tronen kan turde 
"
+"at tage dette!"
 
 #: data/items.cfg:812
 msgid "Zap~"
@@ -686,7 +653,7 @@
 #: data/multiplayer.cfg:23 data/multiplayer.cfg:98 data/multiplayer.cfg:173
 #: data/multiplayer.cfg:249
 msgid "&random-enemy.png,Random"
-msgstr "&random-enemy.png,Tilfældig"
+msgstr "&random-enemy.png,Tilfældig"
 
 #: data/multiplayer.cfg:28 data/multiplayer.cfg:178
 msgid "&human-general.png,Loyalists"
@@ -694,15 +661,15 @@
 
 #: data/multiplayer.cfg:39 data/multiplayer.cfg:189
 msgid "&elvish-high-lord.png,Rebels"
-msgstr "&elvish-high-lord.png,Oprører"
+msgstr "&elvish-high-lord.png,Oprører"
 
 #: data/multiplayer.cfg:50 data/multiplayer.cfg:200
 msgid "&orcish-warlord.png,Northerners"
-msgstr "&orcish-warlord.png,Nordlændinge"
+msgstr "&orcish-warlord.png,Nordlændinge"
 
 #: data/multiplayer.cfg:61 data/multiplayer.cfg:136 data/multiplayer.cfg:211
 msgid "&undead-lich.png,Undead"
-msgstr "&undead-lich.png,Levende-døde"
+msgstr "&undead-lich.png,Levende-døde"
 
 #: data/multiplayer.cfg:72 data/multiplayer.cfg:222
 msgid "&dwarf-lord.png,Knalgan Alliance"
@@ -730,7 +697,7 @@
 
 #: data/multiplayer.cfg:147
 msgid "&dwarf-lord.png,Dwarves"
-msgstr "&dwarf-lord.png,Dværge"
+msgstr "&dwarf-lord.png,Dværge"
 
 #: data/multiplayer.cfg:170
 msgid "Age of Heroes"
@@ -746,7 +713,7 @@
 
 #: data/multiplayer.cfg:265
 msgid "&undead-necromancer.png,Alliance of Darkness"
-msgstr "&undead-necromancer.png,Mørkets Alliance"
+msgstr "&undead-necromancer.png,Mørkets Alliance"
 
 #: data/scenarios/multiplayer/ForestOfFear.cfg:3
 msgid "Forest of Fear"
@@ -754,7 +721,7 @@
 
 #: data/scenarios/multiplayer/Random_Scenario.cfg:3
 msgid "Random map"
-msgstr "Tilfældig bane"
+msgstr "Tilfældig bane"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:3
 msgid "Wesbowl"
@@ -772,19 +739,21 @@
 msgstr ""
 "\n"
 "Sejr:\n"
-"@Flyt en af bolden til modstanderens slutzone flere gange end de kan flytte 
bolden til din.\n"
+"@Flyt en af bolden til modstanderens slutzone flere gange end de kan flytte "
+"bolden til din.\n"
 "Nederlag:\n"
-"#Modstanderen flytter boldene til din slutzone flere gang end du flytter dem 
til hans."
+"#Modstanderen flytter boldene til din slutzone flere gang end du flytter dem "
+"til hans."
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:199
 #: data/scenarios/multiplayer/Wesbowl.cfg:476
 msgid "Red scores! Current score is $redscore-$bluescore"
-msgstr "Rød scorer! Der står nu $redscore-$bluescore"
+msgstr "Rød scorer! Der står nu $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:247
 #: data/scenarios/multiplayer/Wesbowl.cfg:524
 msgid "Blue scores! Current score is $redscore-$bluescore"
-msgstr "Blå scorer! Der står nu $redscore-$bluescore"
+msgstr "Blå scorer! Der står nu $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:337
 #: data/scenarios/multiplayer/Wesbowl.cfg:614
@@ -805,11 +774,11 @@
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:661
 msgid "Blue team wins! Final score: $redscore-$bluescore"
-msgstr "Blåt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "Blåt hold vinder! Slutscoren er: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:673
 msgid "Red team wins! Final score: $redscore-$bluescore"
-msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
+msgstr "Rødt hold vinder! Slutscoren er: $redscore-$bluescore"
 
 #: data/scenarios/multiplayer/Wesbowl.cfg:685
 msgid "Draw! Final score: $redscore-$bluescore"
@@ -833,7 +802,7 @@
 
 #: data/scenarios/multiplayer/scenarios.cfg:108
 msgid "The Isle of Anduin"
-msgstr "Anduinøen"
+msgstr "Anduinøen"
 
 #: data/scenarios/multiplayer/scenarios.cfg:135
 msgid "The Three Rivers"
@@ -841,15 +810,15 @@
 
 #: data/scenarios/multiplayer/scenarios.cfg:162
 msgid "The Isles of the Damned"
-msgstr "Den Forbandede Ã"
+msgstr "Den Forbandede Ã"
 
 #: data/scenarios/multiplayer/scenarios.cfg:195
 msgid "The Valley of Death"
-msgstr "Dødens Dal"
+msgstr "Dødens Dal"
 
 #: data/scenarios/multiplayer/scenarios.cfg:238
 msgid "Dwarvern Wasteland"
-msgstr "Dværgisk Ødemark"
+msgstr "Dværgisk Ødemark"
 
 #: data/scenarios/multiplayer/scenarios.cfg:277
 msgid "Princess's Battlefield"
@@ -863,7 +832,9 @@
 msgid ""
 "I am here to learn how to fight in a battle. As an experienced elder mage, "
 "surely you can explain the art of combat to me."
-msgstr "Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende 
Troldmand, er jeg sikker på at du kan lære mig kampens kunst."
+msgstr ""
+"Jeg er her for at lære at at kæmpe. Som en erfaren Aldrende Troldmand, 
er "
+"jeg sikker på at du kan lære mig kampens kunst."
 
 #: data/scenarios/tutorial/tutorial1.cfg:71
 msgid ""
@@ -871,113 +842,460 @@
 "right click on the castle tile on which you wish to recruit the unit. Then "
 "select Recruit, and select 'Ok'. You can only recruit units on castle tiles "
 "connected to the keep your leader is on."
-msgstr "Før du går i kamp, må du rekrutere enheder. For at rekrutere en 
enhed, højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg 
rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er forbundet til 
det slotstårn din leder er på."
+msgstr ""
+"Før du går i kamp, må du rekrutere enheder. For at rekrutere en 
enhed, "
+"højreklik på borgenfeltet du vil rekrutere en enhed til. Så vælg "
+"rekruter, og vælg Ok. Du kan kun rekrutere på borgfelter der er 
forbundet "
+"til det slotstårn din leder er på."
+
+#: data/scenarios/tutorial/tutorial1.cfg:73
+#, fuzzy
+msgid "Recruit a unit"
+msgstr "Rekruter enhed"
 
 #: data/scenarios/tutorial/tutorial1.cfg:79
 msgid "Excellent! You have recruited an Elvish Fighter."
 msgstr "Excellent! Du har rekruteret en Elvisk Soldat."
 
+#: data/scenarios/tutorial/tutorial1.cfg:81
+#: data/scenarios/tutorial/tutorial1.cfg:101
+#: data/scenarios/tutorial/tutorial1.cfg:136
+#: data/scenarios/tutorial/tutorial1.cfg:164
+#: data/scenarios/tutorial/tutorial1.cfg:182
+#: data/scenarios/tutorial/tutorial1.cfg:206
+msgid "What do I do next?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+#, fuzzy
+msgid "How do I recruit units?"
+msgstr "Rekruter enhed"
+
+#: data/scenarios/tutorial/tutorial1.cfg:83
+msgid ""
+"To recruit a unit, right click on the castle tile on which you wish to "
+"recruit the unit. Then select Recruit, or just hold your cursor over the "
+"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
+"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
+"Shift-R' to re-recruit the last type of unit you recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid ""
+"A leader is a unit that can recruit. This means that when the leader is on a "
+"keep, he can recruit units on the surrounding castle tiles. Leaders are "
+"usually powerful units that each side only controls one of. Also, your "
+"leader is usually the first unit that your side controls, and starts on a "
+"keep. You can select your leader quickly by pressing 'l'. If your leader "
+"dies, you lose the game. You can win most scenarios by defeating all enemy "
+"leaders."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:84
+msgid "What's a leader?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid "How should I choose what kind of units to recruit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:85
+msgid ""
+"You have to carefully review their skills, which are displayed to the left "
+"of the unit selection box, and cost, which is displayed after the name of "
+"the unit. You will learn more about these statistics throughout the tutorial."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid "What happens when I recruit a unit?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:86
+msgid ""
+"When you recruit a unit, it appears at full health on a castle tile of your "
+"choice. It also receives two traits, which will be discussed later. It "
+"cannot move or attack until you end your turn."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:92
 msgid ""
 "Since units cannot move on the turn they are recruited, you must end your "
 "turn. To do this, simply click the 'End Turn' button in the lower-right hand "
 "corner."
-msgstr "Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
hjørne."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
+"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:94
+#, fuzzy
+msgid "End your turn"
+msgstr "Det er nu din tur"
 
 #: data/scenarios/tutorial/tutorial1.cfg:99
 msgid "You have successfully ended your turn."
 msgstr "Du har successfuldt sluttet din tur."
 
+#: data/scenarios/tutorial/tutorial1.cfg:103
+msgid "How do I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:103
+#, fuzzy
+msgid ""
+"One way to end your turn is to press 'Alt-E'. Alternatively, you can right-"
+"click and select End Turn, or select the End Turn button in the lower-right "
+"hand corner."
+msgstr ""
+"Da enheder ikke kan bevæge sig i den tur de er rekruteret, må slutte 
din "
+"tur nu. For at gøre, klik på \"Slut tur\" knappen i det nedre, højre 
"
+"hjørne."
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid "What happens when I end my turn?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:104
+msgid ""
+"When you end your turn, it becomes another side's turn and only that side "
+"has the right to move, until that side ends its turn. After all sides end "
+"their turns, the next turn begins. This has various effects, including "
+"causing all units to regain their full movement potential. The number of the "
+"current turn is displayed on the status bar next to the image of a flag. "
+"When this number exceeds the maximum number of turns, you lose the game."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:110
 msgid ""
 "Your next task is to move your Elvish Fighter. To move a unit, first select "
 "it, then select his destination. In this case, his destination is the forest "
 "next to the Elvish Shaman, Merle."
-msgstr "Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed, 
først klik på den, så vælg hans destination. I dette tilfælde, er hans 
destination i skoven, ved siden af den Elvisk Shaman, Merle."
+msgstr ""
+"Næste opgave er at flytte den Elvisk Soldat. For at flytte en enhed, 
først "
+"klik på den, så vælg hans destination. I dette tilfælde, er hans "
+"destination i skoven, ved siden af den Elvisk Shaman, Merle."
+
+#: data/scenarios/tutorial/tutorial1.cfg:112
+#, fuzzy
+msgid "Move your Elvish Fighter next to Merle"
+msgstr "Flyt din enhed hen på en landsby."
 
 #: data/scenarios/tutorial/tutorial1.cfg:134
 msgid ""
 "Excellent! You have successfully moved your Elvish Fighter. However, since "
 "he moved next to an enemy unit, he has lost all his movement for this turn; "
 "this is called the 'zone of control'."
-msgstr "Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han 
flyttede hen ved siden af en fjendtlig enhed, mistede han al sin bevægelse; 
dette kaldes kontrol zonen."
+msgstr ""
+"Excellent! Du har successfuldt flyttet den Elviske Kriger. Men, da han "
+"flyttede hen ved siden af en fjendtlig enhed, mistede han al sin 
bevægelse; "
+"dette kaldes kontrol zonen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid "How far can my Elvish Fighter move?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:138
+msgid ""
+"Your Elvish Fighter begins with a certain number of move points each turn; "
+"this is called his speed. When your Elvish Fighter moves along a path, each "
+"hex he goes through costs him move points; this includes his destination. "
+"When you select your Elvish Fighter, all hexes he can't move onto within one "
+"turn will be shaded. If the destination is far enough away that he needs "
+"more than one turn to reach it, a number will appear showing how many turns "
+"it will take him. Clicking on a far-away space will set the unit on a course "
+"for that space, which means it automatically moves as far as it can towards "
+"that space every turn. If you accidentally set a unit on a course, select it "
+"twice to remove the course."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid ""
+"A unit's zone of control is the location consisting of all hexes the unit is "
+"adjacent to. Units cannot move through opponent's zones of control; they can "
+"only move into it. When they do this, they lose all of their remaining "
+"movement. Zones of control can be used to block enemies from reaching your "
+"weak and wounded units."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:139
+msgid "What's the zone of control?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid "How do I tell who is allied and who is an enemy?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:140
+msgid ""
+"Units you control have a green, yellow, or red energy circle above their "
+"health bar, the green vertical bar next to them. Units with full movement "
+"have green: ones with some movement yellow, ones with no movement red. Units "
+"controlled by the enemy do not have an energy circle. Allied units you do "
+"not control, like me, have a blue energy circle. Also, the option 'Show Team "
+"Colors', in Preferences, causes the color of a unit's controller is "
+"displayed as a disc below the unit."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:146
 msgid ""
 "Now, you need to attack with your fighter. To attack, first select a unit, "
 "then select its target, which must be next to the attacking unit. You will "
 "then see the attack options box, where you must select an attack to use."
-msgstr "Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, så vælg dens mål, der må være ved siden af den angribene enhed. Du 
så den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
+msgstr ""
+"Nu skal du angribe med din kriger. For at angribe, først vælg en 
kriger, sÃ"
+"¥ vælg dens mÃ¥l, der mÃ¥ være ved siden af den angribene enhed. 
Du så "
+"den angrebs-boksen, hvor du må vælge hvilken angreb du vil bruge."
+
+#: data/scenarios/tutorial/tutorial1.cfg:148
+#, fuzzy
+msgid "Attack Merle"
+msgstr "Angriber"
 
 #: data/scenarios/tutorial/tutorial1.cfg:162
 msgid "You have successfully attacked Merle."
 msgstr "Du har successfuldt angrebet Merle."
 
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid "Can Merle retaliate from my attack?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:166
+msgid ""
+"Whenever a unit is attacked, it retaliates with one of their own weapons. "
+"This means that after each blow from the attacker, the defender retaliates "
+"with one blow. This continues until one side runs out of blows, in which "
+"case the other unit continues attacking until its blows are depleted as "
+"well. However, any unit can only retaliate by using a weapon of the same "
+"range as the one used to attack. This means that a ranged attack can only be "
+"countered by a ranged attack and a melee attack can only be countered by a "
+"melee attack. Most units have more powerful melee attacks than ranged, so "
+"units with ranged attacks are useful in that retaliation against them is "
+"less powerful; often there is no retaliation. However ranged units cannot "
+"shoot across multiple hexes; this is one of the distinctive features of "
+"Wesnoth."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid ""
+"Every attack does a certain amount of damage per hit, and can be used a "
+"certain number of times per battle. These numbers, called the attack's "
+"damage and strike numbers, are displayed in order under the name of the "
+"attack on the unit's status table and next to it on the attack options menu. "
+"To quickly find the maximum damage an attack can inflict, multiply the "
+"damage by the number of strikes. For example, my lightning attack does 14 "
+"damage per blow and has 4 blows, so it can deal up to 56 damage in a single "
+"combat."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:167
+msgid "How can you tell how powerful a unit's attacks are?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid ""
+"Units have the ability to block blows. The chance that a unit has to hit is "
+"based on the defender's skill at defending blows, and is listed on the "
+"attack options menu after the damage and strike numbers for the bow attack."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:168
+msgid "Will my fighter hit every time when he attacks?"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:174
 msgid "End your turn, and wait for Merle to attack you."
-msgstr "Slut din tur, og vent på at Merle angriber dig."
+msgstr "Slut din tur, og vent på at Merle angriber dig."
 
 #: data/scenarios/tutorial/tutorial1.cfg:180
 msgid ""
 "Your fighter has survived Merle's attack. Whenever a unit survives a battle, "
 "it gets experience from the combat. Once a unit gains enough experience, it "
 "advances to the next level, and becomes more powerful."
-msgstr "Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en 
kamp, får den erfaring fra kampen. Når en enhed får nok erfaring, så 
forfremmes den til næste niveau, og bliver mere kraftfuld."
+msgstr ""
+"Din kriger har overlevet Merle's angreb. NÃ¥r en enhed overlever en kamp, 
fÃ"
+"¥r den erfaring fra kampen. NÃ¥r en enhed fÃ¥r nok erfaring, sÃ¥ 
forfremmes "
+"den til næste niveau, og bliver mere kraftfuld."
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid "What's experience?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:184
+msgid ""
+"When a unit fights another unit, it gains experience, denoted 'XP', from the "
+"combat. The amount of experience gained is equal to the opponent's level, "
+"which is usually a representation of that unit's power. However, much more "
+"experience is gained from defeating an enemy unit. The amount of XP gained "
+"from killing an enemy is equal to 8 times the enemy's level."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid "What happens when a unit advances?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:185
+msgid ""
+"When a unit advances, it transforms into a different unit type. This unit "
+"type is dependent on what the unit was originally, but occasionally there "
+"will be more than one choice of what to advance into. Advanced units are "
+"usually more powerful and 1 level higher than they were originally. Also, "
+"when a unit advances, it is healed completely and any handicaps that have "
+"been cast on it are removed. This is known as 'advance-heal'."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:191
 msgid "Move your fighter onto a village."
-msgstr "Flyt din enhed hen på en landsby."
+msgstr "Flyt din enhed hen på en landsby."
+
+#: data/scenarios/tutorial/tutorial1.cfg:193
+#, fuzzy
+msgid "Move your fighter onto a village"
+msgstr "Flyt din enhed hen på en landsby."
 
 #: data/scenarios/tutorial/tutorial1.cfg:204
 msgid "Villages heal the units on them."
-msgstr "Landsbyer healer enhederne på dem."
+msgstr "Landsbyer healer enhederne på dem."
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid "What happens when a unit moves onto a village?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:208
+msgid ""
+"Whenever a unit moves onto a village, he flags the village for his side. "
+"This action takes all of the unit's remaining movement. Villages flagged for "
+"a side give the side several benefits, including giving the side a extra "
+"gold coin every turn, and reducing the total upkeep cost of that side's "
+"units by one. The total number of villages you control is also displayed on "
+"the status bar after the picture of a house. In addition to the economic "
+"benefit of villages, villages can be used in battle. Villages heal the units "
+"on them 8 HP per turn."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid "How do I heal when there aren't any villages nearby?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:209
+msgid ""
+"There are ways to heal even without villages. If a unit does not move or "
+"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
+"him he cannot receive rest-heal. Also, there are some units which heal the "
+"units surrounding them. The Elvish Shaman is one such unit; units next to an "
+"Elvish Shaman are healed 4 HP per turn. Finally, whenever you win a level "
+"all your units are healed fully."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:215
 msgid ""
 "Now, you must defeat Merle by reducing her to 0 HP or lower. Just attack "
 "repeatedly."
-msgstr "Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere. 
Bare angrib igen."
+msgstr ""
+"Nu må du overvinde Merle ved at reducere hende til 0 HP eller lavere. Bare 
"
+"angrib igen."
+
+#: data/scenarios/tutorial/tutorial1.cfg:217
+#, fuzzy
+msgid "Defeat Merle"
+msgstr "Nederlag"
+
+#: data/scenarios/tutorial/tutorial1.cfg:232
+msgid ""
+"Oops! You moved your leader off of the keep. Remember, when your leader is "
+"not on a keep, you cannot recruit. Also remember that if your leader dies, "
+"you lose. In order to continue the tutorial, I will have to teleport you "
+"back onto your keep."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:248
 #: data/scenarios/tutorial/tutorial2.cfg:233
 msgid ""
 "Unfortunately, you lost, because your leader was defeated. Hopefully you "
 "have gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig modtog du visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du på grund af at din leder var besejret. 
Forhåbentlig "
+"modtog du visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:255
 #: data/scenarios/tutorial/tutorial2.cfg:240
 msgid ""
 "Unfortunately, you lost, because you ran out of time. Hopefully you have "
 "gained wisdom from my teachings anyway."
-msgstr "Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog du 
visdom fra min undervisning uanset."
+msgstr ""
+"Desværre tabte du fordi du løb tør for tid. Forhåbentlig modtog 
du "
+"visdom fra min undervisning uanset."
 
 #: data/scenarios/tutorial/tutorial1.cfg:265
 msgid "You have successfully completed the first training scenario."
-msgstr "Du har successfuldt klaret det første scenarie."
+msgstr "Du har successfuldt klaret det første scenarie."
+
+#: data/scenarios/tutorial/tutorial1.cfg:267
+#: data/scenarios/tutorial/tutorial2.cfg:252
+msgid "Hooray!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid "How do I know how to complete a scenario? Will you always tell me?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:269
+msgid ""
+"Sometimes it is not clear how to win a scenario just by listening to the "
+"dialog. In this case you need to look at the scenario objectives, which "
+"appear after the opening dialog. It can also be accessed by clicking "
+"'Objectives' on the menu. The scenario objectives are a list of victory "
+"conditions and defeat conditions, and if any of the conditions are met, the "
+"level is over. Hopefully, it was a victory condition that was met."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid "What happens when I win a scenario?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial1.cfg:270
+msgid ""
+"When you win a scenario, all of your units survive and are revived to full "
+"health, and you do not have to pay them for the remaining turns. Also, if "
+"your army remains in the area after you win, all villages surrender to you "
+"immediately after you win. However between scenarios, 20% of your gold is "
+"lost."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial1.cfg:276
 #: data/scenarios/tutorial/tutorial2.cfg:261
 msgid "Do you want to review any of the skills learned on this level?"
-msgstr "Vil du gennemse nogen af de færdigheder du lærte på dette level?"
+msgstr "Vil du gennemse nogen af de færdigheder du lærte på dette 
level?"
 
 #: data/scenarios/tutorial/tutorial1.cfg:278
 #: data/scenarios/tutorial/tutorial2.cfg:263 src/show_dialog.cpp:448
 msgid "Yes"
 msgstr "Ja"
 
+#: data/scenarios/tutorial/tutorial1.cfg:280
+#: data/scenarios/tutorial/tutorial2.cfg:265
+msgid "I'm done reviewing skills!"
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial1.cfg:297
 msgid ""
 "Although you have completed your first scenario, your training is not yet "
 "over. We will now proceed to the next scenario, in which you will fight me "
 "in a mock battle."
-msgstr "Selvom du har klaret det første scenarie, er din træning stadig ikke 
fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil træne ved at 
kæmpe mod mig."
+msgstr ""
+"Selvom du har klaret det første scenarie, er din træning stadig ikke "
+"fuldført. Vi vil fortsætte til det næste scenarie, hvor du vil 
træne ved "
+"at kæmpe mod mig."
+
+#: data/scenarios/tutorial/tutorial2.cfg:3
+msgid "Traits and Specialties"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:60
 msgid ""
 "Now you will be subject to a more difficult test. You must defeat me in mock "
 "battle."
-msgstr "Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
+msgstr ""
+"Nu vil du opleve en sværere test. Du må besejre mig i denne 
træningskamp."
 
 #: data/scenarios/tutorial/tutorial2.cfg:64
 msgid ""
@@ -986,7 +1304,12 @@
 "you in this battle. To recall him, right-click on a castle tile, select "
 "Recall, select your fighter, then select 'Ok'. You should also recruit "
 "Elvish Fighters and Elvish Archers."
-msgstr "Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige 
leder. Vind dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie 
kan hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et 
slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde også 
rekrutere Elviske Krigere og Elviske Bueskytter."
+msgstr ""
+"Du kan vinde du fleste scenarie ved at overvinde alle fjendtlige leder. Vind "
+"dette scenarie ved at overvinde mig. Din kriger fra sidste scenarie kan "
+"hjælpe dig i denne kamp. For at genindkalde ham, højre-klik på et "
+"slotsfelt, vælg Genindkald, vælg din kriger og tryk Ok. Du burde 
også "
+"rekrutere Elviske Krigere og Elviske Bueskytter."
 
 #: data/scenarios/tutorial/tutorial2.cfg:79
 msgid ""
@@ -1004,17 +1327,17 @@
 "@Victory\n"
 "Defeat Delfador"
 msgstr ""
-"@Evner dækket:\n"
+"@Evner dækket:\n"
 "Genindkalde\n"
-"Træk\n"
+"Træk\n"
 "Guld\n"
-"Tid på døgnet\n"
-"Terræn\n"
+"Tid på døgnet\n"
+"Terræn\n"
 "Modstandskraft\n"
 "Specialer\n"
 "Objekter\n"
-"SÃ¥dan spiller man Wesnoth\n"
-"@Scenariets mål\n"
+"SÃ¥dan spiller man Wesnoth\n"
+"@Scenariets mål\n"
 "@Sejr\n"
 "Overvind Delfador"
 
@@ -1022,76 +1345,363 @@
 msgid "You have successfully recalled your Elvish Fighter."
 msgstr "Du har successfuldt genindkaldt din Elviske Kriger."
 
+#: data/scenarios/tutorial/tutorial2.cfg:88
+#: data/scenarios/tutorial/tutorial2.cfg:102
+#: data/scenarios/tutorial/tutorial2.cfg:117
+#: data/scenarios/tutorial/tutorial2.cfg:131
+#: data/scenarios/tutorial/tutorial2.cfg:145
+#: data/scenarios/tutorial/tutorial2.cfg:159
+#: data/scenarios/tutorial/tutorial2.cfg:173
+#: data/scenarios/tutorial/tutorial2.cfg:206
+msgid "En guarde!"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+msgid ""
+"First, you must pay 20 pieces of gold for each unit you recall, regardless "
+"of the type of unit. Other than that, recalled units are basically like "
+"recruited units, except that instead of a new unit appearing, a unit from a "
+"previous scenario will appear."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:90
+#, fuzzy
+msgid "What happens when I recall a unit?"
+msgstr "guld stykker for at genindkalde en enhed"
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid "How should I decide which units to recall?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:91
+msgid ""
+"You should usually recall units that have already advanced to the next "
+"level. However, you may also want to recall units that have high experience, "
+"and are thus likely to advance. You should recall units that will be useful "
+"for the scenario you are in; for example in a forest scenario, recall elves."
+msgstr ""
+
 #: data/scenarios/tutorial/tutorial2.cfg:100
 msgid ""
 "You may notice that your units have slightly different statistics than the "
 "statistics shown before you recruited them. This is because they have been "
 "assigned traits."
-msgstr "Du har måske opdaget at enheder har lidt andre statistikker end dem 
der står før du rekruterer dem. Det er fordi de har fået to tilfældige 
træk."
+msgstr ""
+"Du har måske opdaget at enheder har lidt andre statistikker end dem der 
stÃ"
+"¥r før du rekruterer dem. Det er fordi de har fÃ¥et to tilfældige 
træk."
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid ""
+"The function of traits is add variety by making units of the same type "
+"different from each other. This is done by randomly assigning each unit "
+"traits when they are recruited. The traits that a unit has are displayed on "
+"the Status Table, and the function of a specific trait can be found by "
+"putting your cursor over that trait."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:104
+msgid "What do traits do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid ""
+"There are five distinct traits, which have effects ranging from increasing a "
+"unit's hit points to decreasing the amount of XP required to advance. "
+"However all traits are designed to improve unit's power; there are no "
+"'negative' traits. Most units have an equal chance to get any two different "
+"traits when they are recruited."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:105
+msgid "What kind of traits can my units get?"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:115
 msgid ""
 "When you recruit and recall units, you lose gold. If this would cause you to "
 "have less than 0 gold, you cannot recruit or recall."
-msgstr "NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette 
får dig til at have mindre end 0 guld, så kan du ikke rekrutere eller 
genindkalde."
+msgstr ""
+"NÃ¥r du rekruterer og genindkalder enheder, mister du guld. Hvis dette 
får "
+"dig til at have mindre end 0 guld, så kan du ikke rekrutere eller "
+"genindkalde."
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid "How much gold do my units cost?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:119
+msgid ""
+"You need to pay each unit you recruit or recall gold when you recruit it. "
+"The cost of recruiting a unit is displayed under the unit's name. The cost "
+"of recalling a unit is always 20 gold. A unit also costs gold for each turn "
+"it is under your control. This cost, called 'upkeep', is equal to the level "
+"of the unit. However, units you do not recruit or recall such as your leader "
+"do not cost any gold at all. The total upkeep cost of your units is "
+"displayed on the status bar at the top after a picture of gold and then a "
+"red arrow."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid "How do I get gold?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:120
+msgid ""
+"You begin each level with a percentage of gold from the previous level. If "
+"this is less than 100 gold, you begin with 100 gold instead. The amount of "
+"gold you have is displayed on the status bar after the picture of gold. "
+"After the start of a scenario, you receive 2 gold every turn. Since you "
+"usually need more gold than that, you should flag villages, which give you 1 "
+"gold per turn."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:129
 msgid ""
 "The sun is setting over Wesnoth. The time of day affects how much damage "
 "units of different alignments can inflict upon each other."
-msgstr "Solen står op over Wesnoth. Tiden på døgnet har indflydelse på 
hvor meget skade enheder af forskellige grupper kan gøre på hinanden."
+msgstr ""
+"Solen står op over Wesnoth. Tiden på døgnet har indflydelse på 
hvor "
+"meget skade enheder af forskellige grupper kan gøre på hinanden."
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid ""
+"There are 3 alignments: Lawful, Neutral, and Chaotic. There are also 3 times "
+"of day: day, twilight, and night. During day, units of the alignment Lawful, "
+"such as humans, do 25% more damage, while Chaotic units such as undead do "
+"25% less. At night it is reversed. During twilight, all units do their "
+"normal damage. Neutral units such as elves are unaffected by day and night."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:133
+msgid "What are the different alignments and times of day?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid "How do I know what time of day it is?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:134
+msgid ""
+"The times of day usually progress in a sequence: dawn- identical to "
+"twilight, morning- day, evening- day, dusk- twilight, first-watch- night, "
+"second-watch- night, then repeat. This is represented by the sun and moon "
+"which each rise in the east and set in the west. However some scenarios have "
+"a different sequence, such as underground where it is perpetually night. You "
+"can find out the current time of day by looking at the Status Table."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:143
 msgid "Each hex has a terrain, which gives the hex distinctive properties."
-msgstr "Hver felt har et terræn, der sætter feltets specielle egenskaber."
+msgstr "Hver felt har et terræn, der sætter feltets specielle 
egenskaber."
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid ""
+"Two terrains have properties which have already been described; namely "
+"villages and castle. However the properties of most terrains are more "
+"subtle, and have to do with the advantages and disadvantages different units "
+"have when they move onto them. The first property of a terrain is the number "
+"of move points it takes each unit to move through the hex. The second "
+"property is the defense that the terrain gives units standing on it. This is "
+"a percentage which determines the unit's chance to be hit on that terrain. "
+"For example; elves have 70% defense on grass, and are therefore hit 30% of "
+"the time."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:147
+msgid "What are the different properties that terrains have?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid "How do I find out the properties of a specific terrain?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:148
+msgid ""
+"To find out the properties of a terrain with respect to a specific unit, "
+"right-click on the unit, select Unit Description, then select Terrain "
+"Modifiers. To find out which terrain is on a particular hex, move your "
+"cursor over that hex and look in the upper-right hand corner of the screen. "
+"This will display, in order, the name of the terrain, then the coordinates "
+"of the hex, then the selected unit's defense, then the number of move points "
+"it will cost the selected unit to move through that hex."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:157
 msgid ""
 "Each attack has a damage type which affects how much damage different units "
 "take from that attack."
-msgstr "Hvert angreb har en angrebstype, der har indflydelse på hvor meget 
skade forskellige enheder tager fra dette angrab."
+msgstr ""
+"Hvert angreb har en angrebstype, der har indflydelse på hvor meget skade "
+"forskellige enheder tager fra dette angrab."
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid ""
+"Each unit has a certain resistance against each attack type. This resistance "
+"is a percentage which is subtracted from the damage of opponent's weapons of "
+"that type. For example, if an Elvish Scout is attacked by an Elvish Archer, "
+"the archer does 20% more damage than normal, since Elvish Scouts have -20% "
+"resistance to pierce. This bonus/penalty is calculated additively with other "
+"bonuses/penalties like time of day, so two -50% penalties would add up to -"
+"100%."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:161
+msgid "How does resistance affect attack damage?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid ""
+"There are 6 different damage types: blade, pierce, impact, fire, cold, and "
+"holy. Heavily armored units have high resistance to the physical types: "
+"blade, pierce, and impact, but low resistance to the magical types: fire and "
+"cold. All living units have resistance to holy while undead are extremely "
+"weak to it. To find out a specific unit's resistance, right-click on the "
+"unit, select Unit Description, then select Resistance."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:162
+msgid "What are the different damage types?"
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:171
-msgid "Many units have a specialty which changes the rules of play in some 
way."
-msgstr "Mange enheder har specielle evner der ændrer spillets regler i en 
eller anden form."
+msgid ""
+"Many units have a specialty which changes the rules of play in some way."
+msgstr ""
+"Mange enheder har specielle evner der ændrer spillets regler i en eller "
+"anden form."
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid ""
+"Each specialty does something different; that's the whole point of a "
+"specialty. To find a description of a unit's specialty, put your cursor over "
+"the name of the specialty."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:175
+msgid "What do specialties do?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid ""
+"The specialties a unit gets are determined by the unit type; for example all "
+"generals have the specialty leadership. There are two kinds of specialties: "
+"abilities, and attack specials. Abilities apply to units while attack "
+"specials only apply to one of the unit's attacks."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:176
+msgid "Which units get specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid ""
+"There are many different specialties, and learning about them is one of the "
+"interesting parts of playing Wesnoth. The two most common specialties are "
+"called 'magical' and 'leadership'. Magical attacks have a 70% chance of "
+"hitting enemies regardless of what terrain they are on. Units do more damage "
+"while next to a unit of higher level with leadership."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:177
+msgid "What kinds of specialties can my units get?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid "How do I use specialties?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:178
+msgid ""
+"To use a specialty, you just have to move and/or attack with your units in a "
+"way which triggers the specialty. For example, in order to use leadership, "
+"you must move a unit with leadership next to another unit, then attack with "
+"the other unit."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:195
 msgid ""
 "Some objects change the statistics of the unit that triggered them. One of "
 "your units found a potion which will make him do more damage on his attack. "
 "To see his new combat statistics, look at the Status Table."
-msgstr "Nogle objekter  ændrer egenskaberne af den enhed der bærer dem. En 
af dine enheder fandt en mikstur, der vil gøre hans angreb stærkere. For at 
se de nye egenskaber, så kig på Status Tabel."
+msgstr ""
+"Nogle objekter  ændrer egenskaberne af den enhed der bærer dem. En af 
dine "
+"enheder fandt en mikstur, der vil gøre hans angreb stærkere. For at se 
de "
+"nye egenskaber, så kig på Status Tabel."
+
+#: data/scenarios/tutorial/tutorial2.cfg:202
+msgid "This potion increases the damage of all the drinker's attacks by four."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid ""
+"The objects you encounter are put in by the scenario designer, so they vary "
+"from campaign to campaign. In Heir to the Throne, most objects give the unit "
+"who picks them up a new weapon. However there are usually not that many "
+"objects in a campaign."
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:208
+msgid "What kind of objects am I likely to encounter?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid "How long do these objects last?"
+msgstr ""
+
+#: data/scenarios/tutorial/tutorial2.cfg:209
+msgid ""
+"Most objects are permanent changes to the unit that receives them. However a "
+"few objects, such as holy water, last only until the remainder of the level."
+msgstr ""
 
 #: data/scenarios/tutorial/tutorial2.cfg:223
 msgid ""
 "Remember to try to prevent the enemy from capturing villages, and to "
 "recapture the ones that they already have. This will cut off their gold "
 "supply and make them unable to recruit."
-msgstr "Prøv at forhindre fjenden i at overtage landsbyer. Prøv også at 
vinde dem tilbage, hvis han alligevel gør. Dette vil gøre indhug i hans guld 
forråd, så han ikke kan rekrutere."
+msgstr ""
+"Prøv at forhindre fjenden i at overtage landsbyer. Prøv også at 
vinde dem "
+"tilbage, hvis han alligevel gør. Dette vil gøre indhug i hans guld 
forrÃ"
+"¥d, sÃ¥ han ikke kan rekrutere."
 
 #: data/scenarios/tutorial/tutorial2.cfg:250
 msgid ""
 "Congratulations! You have defeated me, and completed the second and final "
 "training scenario. Next, you may want to begin a campaign, or play "
 "multiplayer."
-msgstr "Tillykke! Du har overvundet mig, og gennemført det anden og sidste 
trænings scenarie. Nu vil du måske begynde en kampagne eller spille 
multiplayer."
+msgstr ""
+"Tillykke! Du har overvundet mig, og gennemført det anden og sidste "
+"trænings scenarie. Nu vil du måske begynde en kampagne eller spille "
+"multiplayer."
 
-#: data/scenarios/tutorial/utils.cfg:11
-msgid "That was explained well! But.."
-msgstr "Det var vel forklaret! Men..."
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid "How do I play a campaign?"
+msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:13
-msgid "{END_MESSAGE}"
+#: data/scenarios/tutorial/tutorial2.cfg:254
+msgid ""
+"To begin a campaign, run Wesnoth, select 'Campaign', select which campaign "
+"to play, then select Easy, Normal, or Hard. Heir to the Throne is the "
+"suggested for newcomers to Wesnoth."
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:21
-msgid "{QUESTION}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid "How do I play multiplayer?"
 msgstr ""
 
-#: data/scenarios/tutorial/utils.cfg:25
-msgid "{ANSWER}"
+#: data/scenarios/tutorial/tutorial2.cfg:255
+msgid ""
+"To play Wesnoth against other people, select 'Multiplayer'. If you have the "
+"latest development version of Wesnoth, select 'Join Official Server'. "
+"However, if you have version 1.0, select 'Join Game', then type in 'server."
+"wesnoth.org'. This will connect you to the official Wesnoth server, where "
+"you can join a game by selecting it, then selecting 'Join Game'."
 msgstr ""
 
+#: data/scenarios/tutorial/utils.cfg:11
+msgid "That was explained well! But.."
+msgstr "Det var vel forklaret! Men..."
+
 #: data/scenarios/tutorial/utils.cfg:44
 msgid ""
 "@Skills covered:\n"
@@ -1118,15 +1728,15 @@
 
 #: data/schedules.cfg:52 data/schedules.cfg:79 data/schedules.cfg:99
 msgid "Dusk"
-msgstr "Tuskmørke"
+msgstr "Tuskmørke"
 
 #: data/schedules.cfg:70
 msgid "First Watch"
-msgstr "Først på natten"
+msgstr "Først på natten"
 
 #: data/schedules.cfg:90
 msgid "Second Watch"
-msgstr "Sidste på natten"
+msgstr "Sidste på natten"
 
 #: data/schedules.cfg:110 data/schedules.cfg:116
 msgid "Underground"
@@ -1158,7 +1768,7 @@
 
 #: data/themes/default.cfg:317 data/themes/default.cfg:655
 msgid "statuspanel^movement"
-msgstr "træk"
+msgstr "træk"
 
 #: data/translations/english.cfg:2
 msgid "Easy"
@@ -1170,7 +1780,7 @@
 
 #: data/translations/english.cfg:4
 msgid "Hard"
-msgstr "&elvish-champion.png,Mester (svær)"
+msgstr "&elvish-champion.png,Mester (svær)"
 
 #: data/translations/english.cfg:9
 msgid ""
@@ -1179,7 +1789,7 @@
 "Day: +25% Damage\n"
 "Night: -25% Damage"
 msgstr ""
-"Lovlydige enheder kæmper bedre om dagen og dårligere om natten.\n"
+"Lovlydige enheder kæmper bedre om dagen og dårligere om natten.\n"
 "\n"
 "Dag: +25% Skade\n"
 "Nat: -25% Skade"
@@ -1189,8 +1799,8 @@
 "Neutral units are unaffected by day and night, fighting equally well under "
 "both conditions."
 msgstr ""
-"Neutrale enheder er upåvirkede af dag og nat og kæmper lige så godt under "
-"begge omstændigheder."
+"Neutrale enheder er upåvirkede af dag og nat og kæmper lige så godt 
under "
+"begge omstændigheder."
 
 #: data/translations/english.cfg:14
 msgid ""
@@ -1199,7 +1809,7 @@
 "Day: -25% Damage\n"
 "Night: +25% Damage"
 msgstr ""
-"Kaotiske enheder kæmper bedre om natten og dårligere om dagen.\n"
+"Kaotiske enheder kæmper bedre om natten og dårligere om dagen.\n"
 "\n"
 "Dag: -25% Skade\n"
 "Nat: +25% Skade"
@@ -1221,8 +1831,8 @@
 "\n"
 "En enhed, der bliver tilset af en heler, kan heles op til 4 HP per runde.\n"
 "En heler kan hele ialt 8 HP per runde for hver eneste enhed, denne tilser.\n"
-"En forgiftet enhed kan ikke blive kureret for sin gift af en heler og må "
-"søge hjælp i en landsby eller ved en enhed, som har evnen til at kurere."
+"En forgiftet enhed kan ikke blive kureret for sin gift af en heler og må "
+"søge hjælp i en landsby eller ved en enhed, som har evnen til at 
kurere."
 
 #: data/translations/english.cfg:29
 msgid ""
@@ -1241,14 +1851,14 @@
 "Denne enhed kombinerer plante-remedier med magi for at kunne hele enheder "
 "meget hurtigere, end det normalt er muligt i kampens hede.\n"
 "\n"
-"Denne enhed tager sig af alle sidestående allierede enheder, der er sårede "
+"Denne enhed tager sig af alle sidestående allierede enheder, der er 
sårede "
 "inden rundens begyndelse.\n"
 "En enhed, der bliver tilset af en, der kan kurere, kan hele op til 8 HP per "
 "runde.\n"
 "En, der evner at kurere, kan hele ialt 18 HP per runde for hver eneste "
 "enhed, denne tilser.\n"
 "En, der evner at kurere, kan kurere en forgiftet enhed, men dog vil denne "
-"enhed så ikke modtage mere heling i samme runde."
+"enhed så ikke modtage mere heling i samme runde."
 
 #: data/translations/english.cfg:32
 msgid ""
@@ -1256,7 +1866,7 @@
 "This unit may teleport between any two friendly villages instantly."
 msgstr ""
 "Teleportering:\n"
-"Denne enhed kan på ingen tid teleportere mellem to hvilke som helst "
+"Denne enhed kan på ingen tid teleportere mellem to hvilke som helst "
 "allierede landsbyer."
 
 #: data/translations/english.cfg:37
@@ -1268,10 +1878,10 @@
 "Adjacent friendly units of lower level will do more damage in battle."
 msgstr ""
 "Leder-evner:\n"
-"Denne enhed kan lede allierede sideliggende enheder og derved få dem til at "
-"kæmpe bedre.\n"
+"Denne enhed kan lede allierede sideliggende enheder og derved få dem til 
at "
+"kæmpe bedre.\n"
 "\n"
-"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
+"Sideliggende allierede enheder af lavere rang vil kunne gøre mere skade i "
 "kamp."
 
 #: data/translations/english.cfg:42
@@ -1286,8 +1896,8 @@
 "Overfald:\n"
 "Denne enhed kan skjule sig i skoven og forblive uset af sine fjender.\n"
 "\n"
-"Fjendtlige enheder kan ikke se eller angribe denne enhed, når den befinder "
-"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne enhed "
+"Fjendtlige enheder kan ikke se eller angribe denne enhed, når den befinder 
"
+"sig i skoven, bortset fra ethvert træk foretaget lige efter, at denne 
enhed "
 "har angrebet."
 
 #: data/translations/english.cfg:47
@@ -1300,12 +1910,12 @@
 "night, and as if it were day when it is dusk."
 msgstr ""
 "Illuminerer:\n"
-"Denne enhed oplyser det omkringliggende område og får derved lovlydige "
-"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper dårligere.\n"
+"Denne enhed oplyser det omkringliggende område og får derved lovlydige "
+"enheder til at kæmpe bedre, hvorimod kaotiske enheder kæmper 
dårligere.\n"
 "\n"
-"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
-"som hvis det var aften, når det er nat, og som hvis det var dag, når det er 
"
-"aften."
+"Enhver anden enhed, der er sideliggende til denne enhed, vil kunne kæmpe, "
+"som hvis det var aften, når det er nat, og som hvis det var dag, når 
det "
+"er aften."
 
 #: data/translations/english.cfg:50
 msgid ""
@@ -1313,8 +1923,8 @@
 "This unit is skilled in moving past enemies quickly, and ignores all Enemy "
 "Zones of Control."
 msgstr ""
-"Hurtigkæmper:\n"
-"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og ignorerer "
+"Hurtigkæmper:\n"
+"Denne enhed er trænet i at bevæge sig hurtigt forbi fjender og 
ignorerer "
 "alle zoner under fjendtlig kontrol."
 
 #: data/translations/english.cfg:52
@@ -1323,7 +1933,9 @@
 
 #: data/translations/english.cfg:54
 msgid "This unit takes half normal damage when it did not initiate the attack."
-msgstr "Denne enhed tager det halve af normal skade når den ikke selv starter 
angrebet."
+msgstr ""
+"Denne enhed tager det halve af normal skade når den ikke selv starter "
+"angrebet."
 
 #: data/translations/english.cfg:56
 msgid "minimum damage"
@@ -1339,19 +1951,19 @@
 
 #: data/translations/english.cfg:62
 msgid "Configure Sides:"
-msgstr "Vælg Sider:"
+msgstr "Vælg Sider:"
 
 #: data/translations/english.cfg:63
 msgid "Choose Team Settings:"
-msgstr "Vælg Hold-Indstillinger:"
+msgstr "Vælg Hold-Indstillinger:"
 
 #: data/translations/english.cfg:64
 msgid "Could not connect to the remote host"
-msgstr "Kunne ikke forbindes til fjern-værten"
+msgstr "Kunne ikke forbindes til fjern-værten"
 
 #: data/translations/english.cfg:65
 msgid "Waiting for players to connect"
-msgstr "Venter på andre netværksspillere"
+msgstr "Venter på andre netværksspillere"
 
 #: data/translations/english.cfg:66
 msgid "Filled"
@@ -1371,7 +1983,7 @@
 
 #: data/translations/english.cfg:72
 msgid "Full Screen or Windowed?"
-msgstr "Fuld Skærm eller Vindue?"
+msgstr "Fuld Skærm eller Vindue?"
 
 #: data/translations/english.cfg:73
 msgid "Display:"
@@ -1399,31 +2011,36 @@
 
 #: data/translations/english.cfg:82
 msgid "Choose Scenario"
-msgstr "Vælg Scenarie"
+msgstr "Vælg Scenarie"
 
 #: data/translations/english.cfg:84
 msgid "This terrain acts as $terrains for movement and defense purposes"
-msgstr "Dette terræn opfører sig som $terrains i bevægelses- og 
forsvars-sager"
+msgstr ""
+"Dette terræn opfører sig som $terrains i bevægelses- og 
forsvars-sager"
 
 #: data/translations/english.cfg:85
 msgid "The terrain with the best modifier is chosen automatically"
-msgstr "Terrænet med de bedste egenskaber vælges automatisk"
+msgstr "Terrænet med de bedste egenskaber vælges automatisk"
 
 #: data/translations/english.cfg:86
 msgid "This terrain gives healing"
-msgstr "Terrænet giver healing"
+msgstr "Terrænet giver healing"
 
 #: data/translations/english.cfg:87
 msgid ""
 "This terrain acts as keep, i.e., you can recruit units when a leader is in a "
 "location with this terrain"
-msgstr "Dette terræn opfører sig som et slotstårn, det vil sige, at du kan 
rekrutere enheder hvis lederen står på dette felt"
+msgstr ""
+"Dette terræn opfører sig som et slotstårn, det vil sige, at du kan "
+"rekrutere enheder hvis lederen står på dette felt"
 
 #: data/translations/english.cfg:88
 msgid ""
 "This terrain acts as castle, i.e., you can recruit units onto a location "
 "with this terrain"
-msgstr "Dette terræn opfører sig som en borg, det vil sige, at du kan 
rekrutere enheder et felt med dette terræn."
+msgstr ""
+"Dette terræn opfører sig som en borg, det vil sige, at du kan rekrutere 
"
+"enheder et felt med dette terræn."
 
 #: data/translations/english.cfg:89 src/help.cpp:874
 msgid "or"
@@ -1435,7 +2052,7 @@
 
 #: data/translations/english.cfg:92
 msgid "See Also..."
-msgstr "Se Også..."
+msgstr "Se Også..."
 
 #: data/translations/english.cfg:96
 msgid ""
@@ -1531,7 +2148,7 @@
 
 #: data/translations/english.cfg:134
 msgid "Undead"
-msgstr "Levende-døde"
+msgstr "Levende-døde"
 
 #: data/translations/english.cfg:138
 msgid "Deep Water"
@@ -1573,7 +2190,7 @@
 
 #: data/translations/english.cfg:152
 msgid "Grassland"
-msgstr "Græslandskab"
+msgstr "Græslandskab"
 
 #: data/translations/english.cfg:153
 msgid "Hills"
@@ -1598,7 +2215,7 @@
 
 #: data/translations/english.cfg:160
 msgid "Keep"
-msgstr "Slotstårn"
+msgstr "Slotstårn"
 
 #: data/translations/english.cfg:161
 msgid "Cave"
@@ -1606,7 +2223,7 @@
 
 #: data/translations/english.cfg:162
 msgid "Cave Wall"
-msgstr "Hulevæg"
+msgstr "Hulevæg"
 
 #: data/translations/english.cfg:163
 msgid "Encampment"
@@ -1630,7 +2247,7 @@
 
 #: data/translations/english.cfg:170
 msgid "$name Lake"
-msgstr "$name Sø"
+msgstr "$name Sø"
 
 #: data/translations/english.cfg:171
 msgid "$name|bury,$name|ham,$name|ton"
@@ -1657,12 +2274,13 @@
 msgstr ""
 
 #: data/translations/english.cfg:177
-msgid 
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
+msgid ""
+"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
 
 #: data/translations/english.cfg:179
 msgid "Next tip"
-msgstr "Næste tip"
+msgstr "Næste tip"
 
 #: data/translations/english.cfg:180
 msgid "Tip of the Day"
@@ -1677,8 +2295,8 @@
 "Lawful units fight better at day, and chaotic units fight better at night. "
 "Neutral units are unaffected by day and night."
 msgstr ""
-"Lovlydige enheder kæmper bedre om dagen, og kaotiske neheder beder om 
natten. "
-"Neutrale enheder er upåvirkede af nat og dag."
+"Lovlydige enheder kæmper bedre om dagen, og kaotiske neheder beder om "
+"natten. Neutrale enheder er upåvirkede af nat og dag."
 
 #: data/translations/english.cfg:183
 msgid ""
@@ -1733,7 +2351,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:190
-msgid "Units stationed in villages heal 8 hitpoints at the beginning of their 
turn."
+msgid ""
+"Units stationed in villages heal 8 hitpoints at the beginning of their turn."
 msgstr ""
 
 #: data/translations/english.cfg:191
@@ -1782,7 +2401,8 @@
 msgstr ""
 
 #: data/translations/english.cfg:198
-msgid "Do not be afraid to retreat and regroup, it is often the key to 
victory."
+msgid ""
+"Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
 
 #: data/translations/english.cfg:199
@@ -1877,7 +2497,7 @@
 
 #: data/units/Ancient_Lich.cfg:3
 msgid "Ancient Lich"
-msgstr "Ældgammelt Levende Lig"
+msgstr "Ældgammelt Levende Lig"
 
 #: data/units/Ancient_Lich.cfg:16
 msgid ""
@@ -1887,10 +2507,10 @@
 "where they stand. Should you ever come across one of these, flee fast and "
 "far, for they move faster than most undead."
 msgstr ""
-"I den endelige form som en åndemaner kan opnå, spreder det Ældgamle 
Levende "
-"Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans berøring "
-"indbegrebet af død, men hans magiske formularer er kraftfulde nok til at få 
"
-"selv de modigste til at stivne på stedet."
+"I den endelige form som en åndemaner kan opnå, spreder det Ældgamle "
+"Levende Lig rædsel i hjerterne på dem, der ser ham. Ikke alene er hans "
+"berøring indbegrebet af død, men hans magiske formularer er kraftfulde 
nok "
+"til at få selv de modigste til at stivne på stedet."
 
 #: data/units/Ancient_Lich.cfg:19 data/units/Demilich.cfg:18
 #: data/units/Ghost.cfg:19 data/units/Lich.cfg:19
@@ -1917,7 +2537,7 @@
 #: data/units/Vampire_Bat.cfg:24 data/units/Vampire_Lady.cfg:25
 #: data/units/Vampire_Lady.cfg:38 data/units/Wraith.cfg:24
 msgid "drain"
-msgstr "dræne"
+msgstr "dræne"
 
 #: data/units/Ancient_Lich.cfg:32 data/units/Deathmaster.cfg:35
 #: data/units/Demilich.cfg:31 data/units/Initiate.cfg:19
@@ -1949,7 +2569,7 @@
 
 #: data/units/Ancient_Wose.cfg:3
 msgid "Ancient Wose"
-msgstr "Ældgammel Wose"
+msgstr "Ældgammel Wose"
 
 #: data/units/Ancient_Wose.cfg:6 data/units/Elder_Wose.cfg:7
 #: data/units/Wose.cfg:7
@@ -1968,15 +2588,15 @@
 #: data/units/Deathmaster.cfg:20 data/units/Drake_Beak.cfg:38
 #: data/units/Drake_Mage.cfg:20 data/units/Drake_Petit.cfg:38
 #: data/units/Drake_Slasher.cfg:76 data/units/Drake_Warmage.cfg:20
-#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:29
-#: data/units/Dwarvish_Fighter.cfg:44 data/units/Dwarvish_Runemaster.cfg:21
-#: data/units/Dwarvish_Steelclad.cfg:45 data/units/Elder_Mage.cfg:23
+#: data/units/Drake_Worker.cfg:20 data/units/Dwarvish_Dragonguard.cfg:21
+#: data/units/Dwarvish_Fighter.cfg:37 data/units/Dwarvish_Runemaster.cfg:21
+#: data/units/Dwarvish_Steelclad.cfg:43 data/units/Elder_Mage.cfg:23
 #: data/units/Elder_Wose.cfg:19 data/units/Elvish_Druid.cfg:23
-#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Shaman.cfg:25
-#: data/units/Elvish_Shaman.cfg:44 data/units/Elvish_Shyde.cfg:25
-#: data/units/Elvish_Shyde.cfg:51 data/units/Fire_Dragon.cfg:41
-#: data/units/Footpad.cfg:20 data/units/Footpad.cfg:38
-#: data/units/Galleon.cfg:17 data/units/Gate.cfg:24
+#: data/units/Elvish_Druid.cfg:42 data/units/Elvish_Lady.cfg:17
+#: data/units/Elvish_Shaman.cfg:25 data/units/Elvish_Shaman.cfg:44
+#: data/units/Elvish_Shyde.cfg:25 data/units/Elvish_Shyde.cfg:51
+#: data/units/Fire_Dragon.cfg:41 data/units/Footpad.cfg:20
+#: data/units/Footpad.cfg:38 data/units/Galleon.cfg:18 data/units/Gate.cfg:24
 #: data/units/Giant_Mudcrawler.cfg:22 data/units/Giant_Mudcrawler.cfg:35
 #: data/units/Giant_Scorpion.cfg:38 data/units/Goblin_Pillager.cfg:36
 #: data/units/Great_Mage.cfg:24 data/units/Great_Mage.cfg:100
@@ -2001,15 +2621,15 @@
 
 #: data/units/Arch_Mage.cfg:3 data/units/Arch_Mage.cfg:82
 msgid "Arch Mage"
-msgstr "Ærke-Troldmand"
+msgstr "Ærke-Troldmand"
 
 #: data/units/Arch_Mage.cfg:20 data/units/Arch_Mage.cfg:99
 msgid ""
 "Leaders among the mages, the Arch Mages hurl huge balls of fire at their "
 "enemies."
 msgstr ""
-"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe ildkugler 
mod "
-"sine fjender."
+"Som en leder blandt troldmænd kan ærke-troldmanden kaste kæmpe 
ildkugler "
+"mod sine fjender."
 
 #: data/units/Arch_Mage.cfg:23 data/units/Arch_Mage.cfg:102
 #: data/units/Deathmaster.cfg:19 data/units/Drake_Mage.cfg:19
@@ -2054,10 +2674,10 @@
 
 #: data/units/Assassin.cfg:16 data/units/Duelist.cfg:16
 #: data/units/Fencer.cfg:16 data/units/Outlaw_Princess.cfg:17
-#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:16
-#: data/units/Saurian_Warrior.cfg:16
+#: data/units/Rogue.cfg:16 data/units/Saurian.cfg:17
+#: data/units/Saurian_Warrior.cfg:17
 msgid "skirmisher"
-msgstr "hurtig-kæmper"
+msgstr "hurtig-kæmper"
 
 #: data/units/Assassin.cfg:17
 msgid ""
@@ -2066,11 +2686,11 @@
 "their enemies from long range."
 msgstr ""
 "Lejemordere er nattens herskere. Ligesom en tyv kan de stikke folk i ryggen "
-"og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste knive "
-"med gift mod deres fjender på lang afstand."
+"og fuldstændig ignorere, at de er i fjendens zone. De kan også kaste 
knive "
+"med gift mod deres fjender på lang afstand."
 
-#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:28
-#: data/units/Dwarvish_Thunderguard.cfg:28 data/units/Mage.cfg:20
+#: data/units/Assassin.cfg:20 data/units/Dwarvish_Thunderer.cfg:20
+#: data/units/Dwarvish_Thunderguard.cfg:20 data/units/Mage.cfg:20
 #: data/units/Mage.cfg:87 data/units/Orcish_Archer.cfg:20
 #: data/units/Orcish_Assassin.cfg:19 data/units/Orcish_Shaman.cfg:18
 #: data/units/Orcish_Shaman.cfg:61 data/units/Orcish_Shaman.cfg:104
@@ -2094,11 +2714,11 @@
 #: data/units/Drake_Fire.cfg:20 data/units/Drake_Hatchling.cfg:20
 #: data/units/Drake_Slasher.cfg:21 data/units/Drake_Slave.cfg:20
 #: data/units/Drake_Warrior.cfg:21 data/units/Duelist.cfg:21
-#: data/units/Dwarvish_Berserker.cfg:35 data/units/Dwarvish_Fighter.cfg:27
-#: data/units/Dwarvish_Lord.cfg:27 data/units/Dwarvish_Lord.cfg:44
-#: data/units/Dwarvish_Steelclad.cfg:28 data/units/Dwarvish_Thunderer.cfg:29
-#: data/units/Dwarvish_Thunderguard.cfg:29
-#: data/units/Dwarvish_Ulfserker.cfg:35 data/units/Elvish_Archer.cfg:22
+#: data/units/Dwarvish_Berserker.cfg:28 data/units/Dwarvish_Fighter.cfg:20
+#: data/units/Dwarvish_Lord.cfg:25 data/units/Dwarvish_Lord.cfg:42
+#: data/units/Dwarvish_Steelclad.cfg:26 data/units/Dwarvish_Thunderer.cfg:21
+#: data/units/Dwarvish_Thunderguard.cfg:21
+#: data/units/Dwarvish_Ulfserker.cfg:28 data/units/Elvish_Archer.cfg:22
 #: data/units/Elvish_Archer.cfg:101 data/units/Elvish_Avenger.cfg:24
 #: data/units/Elvish_Avenger.cfg:97 data/units/Elvish_Captain.cfg:24
 #: data/units/Elvish_Champion.cfg:22 data/units/Elvish_Fighter.cfg:24
@@ -2147,7 +2767,8 @@
 msgid "blade"
 msgstr "klinge"
 
-#: data/units/Assassin.cfg:25 data/units/Rogue.cfg:25 data/units/Thief.cfg:24
+#: data/units/Assassin.cfg:25 data/units/Nightgaunt.cfg:25
+#: data/units/Rogue.cfg:25 data/units/Shadow.cfg:25 data/units/Thief.cfg:24
 #: src/actions.cpp:487
 msgid "backstab"
 msgstr "dolke i ryggen"
@@ -2166,13 +2787,14 @@
 
 #: data/units/Bandit.cfg:3
 msgid "Bandit"
-msgstr "Røver"
+msgstr "Røver"
 
 #: data/units/Bandit.cfg:16
-msgid "Armed with heavy mace, Bandits are adept at robbing and killing at 
night."
+msgid ""
+"Armed with heavy mace, Bandits are adept at robbing and killing at night."
 msgstr ""
-"Røveren er væbnet med en tung stridskølle og er trænet i at røve og 
myrde om "
-"natten."
+"Røveren er væbnet med en tung stridskølle og er trænet i at 
røve og "
+"myrde om natten."
 
 #: data/units/Bandit.cfg:19 data/units/Drake_Slasher.cfg:75
 #: data/units/Drake_Worker.cfg:19 data/units/Great_Troll.cfg:20
@@ -2183,7 +2805,7 @@
 #: data/units/Outlaw_Queen.cfg:24 data/units/Shock_Trooper.cfg:19
 #: data/units/Troll_Warrior.cfg:19 data/units/Warrior_King.cfg:22
 msgid "mace"
-msgstr "stridskølle"
+msgstr "stridskølle"
 
 #: data/units/Battle_Princess.cfg:3 data/units/Battle_Princess.cfg:41
 #: data/units/Princess.cfg:3 data/units/Princess.cfg:41
@@ -2192,7 +2814,7 @@
 
 #: data/units/Battle_Princess.cfg:17 data/units/Battle_Princess.cfg:55
 msgid "leadership,skirmisher"
-msgstr "leder-evner,hurtig-kæmper"
+msgstr "leder-evner,hurtig-kæmper"
 
 #: data/units/Battle_Princess.cfg:19 data/units/Battle_Princess.cfg:57
 msgid ""
@@ -2235,7 +2857,7 @@
 #: data/units/Sea_Orc.cfg:19 data/units/Sergeant.cfg:21
 #: data/units/Swordsman.cfg:19
 msgid "sword"
-msgstr "sværd"
+msgstr "sværd"
 
 #: data/units/Battle_Princess.cfg:76 data/units/Commander.cfg:120
 #: data/units/Fighter.cfg:83 data/units/Lord.cfg:102
@@ -2254,16 +2876,16 @@
 "began the battle! Such is their fury that the fur of these undead flying "
 "beasts is tainted red with the blood of their victims."
 msgstr ""
-"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra sine 
ofre. "
-"Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber for på 
"
-"denne måde at heale sig selv."
+"Disse levende-døde flyvende bæsters pels er rødlig af blodet fra 
sine "
+"ofre. Blod-Flagermusen er hurtig og kan suge blodet ud af dem, den angriber "
+"for på denne måde at heale sig selv."
 
 #: data/units/Blood_Bat.cfg:19 data/units/Cave_Spider.cfg:19
 #: data/units/Direwolf_Rider.cfg:18 data/units/Goblin_Direwolver.cfg:20
 #: data/units/Goblin_Knight.cfg:18 data/units/Sea_Serpent.cfg:19
 #: data/units/Vampire_Bat.cfg:19 data/units/Wolf_Rider.cfg:20
 msgid "fangs"
-msgstr "hugtænder"
+msgstr "hugtænder"
 
 #: data/units/Bone_Shooter.cfg:3
 msgid "Bone Shooter"
@@ -2274,15 +2896,15 @@
 "These elite undead archers strike terror in the hearts of their foes by "
 "using the bones of the slain as weapons."
 msgstr ""
-"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
-"modstandere både til at dræbe sine fjender men også til at sprede rædsel."
+"Disse levende-døde elite-bueskytter anvender benene fra sine overvundne "
+"modstandere både til at dræbe sine fjender men også til at sprede 
rædsel."
 
 #: data/units/Bone_Shooter.cfg:24 data/units/Giant_Mudcrawler.cfg:33
 #: data/units/Skeleton_Archer.cfg:23 data/units/Soulless.cfg:19
 #: data/units/Troll_Whelp.cfg:20 data/units/Walking_Corpse.cfg:19
 #: data/units/Yeti.cfg:33
 msgid "fist"
-msgstr "næve"
+msgstr "næve"
 
 #: data/units/Bone_Shooter.cfg:37 data/units/Bowman.cfg:37
 #: data/units/Commander.cfg:45 data/units/Elvish_Archer.cfg:38
@@ -2309,10 +2931,11 @@
 #: data/units/Death_Knight.cfg:37 data/units/Dragoon.cfg:49
 #: data/units/Drake_Clasher.cfg:52 data/units/Drake_Guard.cfg:23
 #: data/units/Drake_Slasher.cfg:53 data/units/Duelist.cfg:32
-#: data/units/Dwarvish_Dragonguard.cfg:47 data/units/Dwarvish_Guardsman.cfg:40
-#: data/units/Dwarvish_Guardsman.cfg:53 data/units/Dwarvish_Stalwart.cfg:40
-#: data/units/Dwarvish_Stalwart.cfg:53 data/units/Dwarvish_Thunderer.cfg:49
-#: data/units/Dwarvish_Thunderguard.cfg:55 data/units/Elvish_Archer.cfg:39
+#: data/units/Dwarvish_Dragonguard.cfg:39 data/units/Dwarvish_Guardsman.cfg:26
+#: data/units/Dwarvish_Guardsman.cfg:39 data/units/Dwarvish_Sentinel.cfg:28
+#: data/units/Dwarvish_Sentinel.cfg:41 data/units/Dwarvish_Stalwart.cfg:28
+#: data/units/Dwarvish_Stalwart.cfg:41 data/units/Dwarvish_Thunderer.cfg:41
+#: data/units/Dwarvish_Thunderguard.cfg:47 data/units/Elvish_Archer.cfg:39
 #: data/units/Elvish_Archer.cfg:118 data/units/Elvish_Avenger.cfg:40
 #: data/units/Elvish_Avenger.cfg:113 data/units/Elvish_Captain.cfg:40
 #: data/units/Elvish_Champion.cfg:41 data/units/Elvish_Druid.cfg:62
@@ -2337,10 +2960,10 @@
 #: data/units/Orcish_Shaman.cfg:69 data/units/Orcish_Shaman.cfg:112
 #: data/units/Orcish_Sovereign.cfg:43 data/units/Orcish_Warlord.cfg:30
 #: data/units/Paladin.cfg:42 data/units/Peasant.cfg:21
-#: data/units/Peasant.cfg:35 data/units/Pikeman.cfg:20
+#: data/units/Peasant.cfg:34 data/units/Pikeman.cfg:20
 #: data/units/Pirate_Galleon.cfg:62 data/units/Poacher.cfg:42
-#: data/units/Saurian.cfg:20 data/units/Saurian.cfg:37
-#: data/units/Saurian_Warrior.cfg:20 data/units/Saurian_Warrior.cfg:37
+#: data/units/Saurian.cfg:21 data/units/Saurian.cfg:38
+#: data/units/Saurian_Warrior.cfg:21 data/units/Saurian_Warrior.cfg:38
 #: data/units/Sea_Hag.cfg:21 data/units/Sea_Serpent.cfg:20
 #: data/units/Sergeant.cfg:39 data/units/Skeleton_Archer.cfg:41
 #: data/units/Soul_Shooter.cfg:38 data/units/Spearman.cfg:20
@@ -2349,7 +2972,7 @@
 #: data/units/Vampire_Lady.cfg:34 data/units/Wall_Guard.cfg:36
 #: data/units/Watch_Tower.cfg:18
 msgid "pierce"
-msgstr "går igennem"
+msgstr "går igennem"
 
 #: data/units/Bowman.cfg:3
 msgid "Bowman"
@@ -2389,7 +3012,7 @@
 
 #: data/units/Cave_Spider.cfg:3
 msgid "Giant Spider"
-msgstr "Kæmpe-Edderkop"
+msgstr "Kæmpe-Edderkop"
 
 #: data/units/Cave_Spider.cfg:16
 msgid ""
@@ -2397,9 +3020,9 @@
 "They can bite at close range, thereby poisoning their enemies, and also can "
 "attack with a web at long range, slowing their foes down."
 msgstr ""
-"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de fortærer "
-"adskillige ofre. De kan bide på nært hold og derved forgifte sine fjender, "
-"og de kan angribe på lang afstand med et spind, hvilket nedsætter deres "
+"Kæmpe-edderkopper siges at regere i Knalgas underverden, hvor de 
fortærer "
+"adskillige ofre. De kan bide på nært hold og derved forgifte sine 
fjender, "
+"og de kan angribe på lang afstand med et spind, hvilket nedsætter deres 
"
 "fjenders hastighed."
 
 #: data/units/Cave_Spider.cfg:28
@@ -2410,7 +3033,7 @@
 #: data/units/Elvish_Shaman.cfg:45 data/units/Elvish_Shyde.cfg:52
 #: data/units/Goblin_Pillager.cfg:37
 msgid "slow"
-msgstr "nedsløve"
+msgstr "nedsløve"
 
 #: data/units/Chocobone.cfg:3
 msgid "Chocobone"
@@ -2425,11 +3048,12 @@
 
 #: data/units/Chocobone.cfg:20 data/units/Drake_Clasher.cfg:51
 #: data/units/Drake_Guard.cfg:22 data/units/Drake_Slasher.cfg:52
-#: data/units/Dwarvish_Guardsman.cfg:38 data/units/Dwarvish_Guardsman.cfg:52
-#: data/units/Dwarvish_Stalwart.cfg:38 data/units/Dwarvish_Stalwart.cfg:52
-#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:18
-#: data/units/Saurian.cfg:35 data/units/Saurian_Warrior.cfg:18
-#: data/units/Saurian_Warrior.cfg:35 data/units/Spearman.cfg:19
+#: data/units/Dwarvish_Guardsman.cfg:24 data/units/Dwarvish_Guardsman.cfg:38
+#: data/units/Dwarvish_Sentinel.cfg:26 data/units/Dwarvish_Sentinel.cfg:40
+#: data/units/Dwarvish_Stalwart.cfg:26 data/units/Dwarvish_Stalwart.cfg:40
+#: data/units/Horseman.cfg:20 data/units/Saurian.cfg:19
+#: data/units/Saurian.cfg:36 data/units/Saurian_Warrior.cfg:19
+#: data/units/Saurian_Warrior.cfg:36 data/units/Spearman.cfg:19
 #: data/units/Spearman.cfg:32
 msgid "spear"
 msgstr "spyd"
@@ -2463,7 +3087,7 @@
 
 #: data/units/Commander.cfg:3 data/units/Commander.cfg:78
 msgid "Commander"
-msgstr "Kommandør"
+msgstr "Kommandør"
 
 #: data/units/Commander.cfg:11 data/units/Commander.cfg:86
 #: data/units/Death_Knight.cfg:14 data/units/Elvish_Captain.cfg:11
@@ -2490,7 +3114,7 @@
 
 #: data/units/Cuttle_Fish.cfg:3
 msgid "Cuttle Fish"
-msgstr "Blæksprutte"
+msgstr "Blæksprutte"
 
 #: data/units/Cuttle_Fish.cfg:16
 msgid ""
@@ -2498,9 +3122,10 @@
 "with strong tentacles, or spit a poisonous black ink from a distance. The "
 "best way to survive an encounter with these monsters is to remain ashore."
 msgstr ""
-"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres "
-"stærke tentakler eller på afstand spytte med en giftig sort blæk. Den 
bedste "
-"måde at overleve et møde med disse monstre er at holde sig på kysten."
+"Blæksprutter er gigantiske havdyr. De kan tage fat i deres offer med deres 
"
+"stærke tentakler eller på afstand spytte med en giftig sort blæk. 
Den "
+"bedste måde at overleve et møde med disse monstre er at holde sig på 
"
+"kysten."
 
 #: data/units/Cuttle_Fish.cfg:19 data/units/Tentacle.cfg:20
 msgid "tentacle"
@@ -2508,19 +3133,19 @@
 
 #: data/units/Cuttle_Fish.cfg:26
 msgid "ink"
-msgstr "blæk"
+msgstr "blæk"
 
 #: data/units/Dark_Adept.cfg:3
 msgid "Dark Adept"
-msgstr "Mørkets Mester"
+msgstr "Mørkets Mester"
 
 #: data/units/Dark_Adept.cfg:19
 msgid ""
 "Dark Adepts are psychotic fanatics who dabble in black magic, using its "
 "power to cause death and destruction."
 msgstr ""
-"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der anvender "
-"sine kræfter til at forårsage død og ødelæggelse."
+"Mørkets mestre studerer sort magi og er psykotiske fanatikere, der 
anvender "
+"sine kræfter til at forårsage død og ødelæggelse."
 
 #: data/units/Dark_Adept.cfg:22 data/units/Necromancer.cfg:35
 msgid "chill wave"
@@ -2528,7 +3153,7 @@
 
 #: data/units/Dark_Queen.cfg:3
 msgid "Dark Queen"
-msgstr "Mørk dronning"
+msgstr "Mørk dronning"
 
 #: data/units/Dark_Queen.cfg:15
 msgid ""
@@ -2543,7 +3168,7 @@
 
 #: data/units/Dark_Spirit.cfg:3
 msgid "Dark Spirit"
-msgstr "Mørk Ånd"
+msgstr "Mørk Ånd"
 
 #: data/units/Dark_Spirit.cfg:16
 msgid ""
@@ -2551,8 +3176,8 @@
 "dead, and a force of dread in this world. Happily, they have rarely been "
 "seen in Wesnoth."
 msgstr ""
-"Mørke Ånder er budbringere og bærere af nyt fra dødsriget og er en 
frygtet "
-"kraft i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
+"Mørke Ånder er budbringere og bærere af nyt fra dødsriget og er 
en frygtet kraft "
+"i dette rige. Heldigvis er de kun sjældent set i Wesnoth."
 
 #: data/units/Dark_Spirit.cfg:19 data/units/Spectre.cfg:19
 #: data/units/Wraith.cfg:19
@@ -2566,31 +3191,32 @@
 
 #: data/units/Death_Knight.cfg:3
 msgid "Death Knight"
-msgstr "Døds-Ridder"
+msgstr "Døds-Ridder"
 
 #: data/units/Death_Knight.cfg:16
 msgid ""
 "Sometimes the mightiest warriors and generals, cursed with hate and angst, "
 "came back to this world as Death Knights."
 msgstr ""
-"Nogle gange skete det, at de mægtigste krigere og generaler, der havde 
været "
-"forbandet med had og angst, vendte tilbage til denne verden som 
Døds-Riddere."
+"Nogle gange skete det, at de mægtigste krigere og generaler, der havde "
+"været forbandet med had og angst, vendte tilbage til denne verden som 
Døds-"
+"Riddere."
 
-#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:26
-#: data/units/Dwarvish_Steelclad.cfg:26
+#: data/units/Death_Knight.cfg:19 data/units/Dwarvish_Lord.cfg:24
+#: data/units/Dwarvish_Steelclad.cfg:24
 msgid "battle axe"
-msgstr "kamp-økse"
+msgstr "kamp-økse"
 
 #: data/units/Death_Knight.cfg:36 data/units/Duelist.cfg:31
 #: data/units/General.cfg:44 data/units/Lieutenant.cfg:38
 #: data/units/Orcish_Crossbow.cfg:39 data/units/Orcish_Crossbowman.cfg:38
 #: data/units/Sergeant.cfg:38 data/units/Wall_Guard.cfg:35
 msgid "crossbow"
-msgstr "armbrøst"
+msgstr "armbrøst"
 
 #: data/units/Deathmaster.cfg:3
 msgid "Deathmaster"
-msgstr "Dødemester"
+msgstr "Dødemester"
 
 #: data/units/Deathmaster.cfg:16
 msgid ""
@@ -2599,11 +3225,11 @@
 "are gradually claiming his mortal shell too, and with time, he will be a "
 "true undead and a terror to all that lives."
 msgstr ""
-"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt 
ligger "
-"hinsides de dødelige men med frygtelige omkostninger: De levende døde, som "
-"han gav sin sjæl til, er nu også langsomt ved at overtage hans dødelige "
-"krop, og med tiden vil han blive til en fuldstændig levende død og en frygt 
"
-"for alt levende."
+"Gwitis vandringer ad den mørke vej har givet ham kræfter, der normalt "
+"ligger hinsides de dødelige men med frygtelige omkostninger: De levende "
+"døde, som han gav sin sjæl til, er nu også langsomt ved at overtage 
hans "
+"dødelige krop, og med tiden vil han blive til en fuldstændig levende 
død "
+"og en frygt for alt levende."
 
 #: data/units/Demilich.cfg:3
 msgid "Demilich"
@@ -2616,10 +3242,10 @@
 "becoming undead themselves. With time, they may become fully undead, and "
 "feared by all alike."
 msgstr ""
-"Alt for meget beskæftigelse med forbudte magier og mørke kræfter begynder "
-"uundgåeligt at have store omkostninger for denne troldmand. Han mister sin "
-"krop og bliver selv langsomt til en levende død. Med tiden vil han blive en "
-"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
+"Alt for meget beskæftigelse med forbudte magier og mørke kræfter 
begynder "
+"uundgåeligt at have store omkostninger for denne troldmand. Han mister sin 
"
+"krop og bliver selv langsomt til en levende død. Med tiden vil han blive 
en "
+"fuldbyrdet levende død og frygtet blandt alle jævnbyrdige."
 
 #: data/units/Direwolf_Rider.cfg:3
 msgid "Direwolf Rider"
@@ -2641,7 +3267,7 @@
 #: data/units/Nightgaunt.cfg:20 data/units/Shadow.cfg:20
 #: data/units/Skeletal_Dragon.cfg:47 data/units/Sleeping_Gryphon.cfg:18
 msgid "claws"
-msgstr "kløer"
+msgstr "kløer"
 
 #: data/units/Dragoon.cfg:3
 msgid "Dragoon"
@@ -2652,8 +3278,8 @@
 "Riding fast horses and armed with sword and magical pistol artifacts, "
 "Dragoons make versatile troops."
 msgstr ""
-"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlås-"
-"pistol, er dragonererne nogle rigtige all-round-tropper."
+"Da de rider på hurtige heste og samtidig er udrustet med sværd og 
flintlÃ"
+"Â¥s-pistol, er dragonererne nogle rigtige all-round-tropper."
 
 #: data/units/Drake_Beak.cfg:3
 msgid "Drake Beak"
@@ -2686,7 +3312,7 @@
 #: data/units/Drake_Warmage.cfg:41 data/units/Drake_Warrior.cfg:42
 #: data/units/Fire_Dragon.cfg:57
 msgid "fire breath"
-msgstr "ild ånde"
+msgstr "ild ånde"
 
 #: data/units/Drake_Clasher.cfg:3
 msgid "Drake Clasher"
@@ -2694,7 +3320,7 @@
 
 #: data/units/Drake_Fighter.cfg:3
 msgid "Drake Fighter"
-msgstr "Drake Kæmper"
+msgstr "Drake Kæmper"
 
 #: data/units/Drake_Fire.cfg:3
 msgid "Fire Drake"
@@ -2718,7 +3344,8 @@
 
 #: data/units/Drake_Mage.cfg:16
 msgid "Like all Mages, the Drake Mages are capable of using magic in battle."
-msgstr "Som alle troldmænd er Drake Toldmanden i stand til at bruge magi i 
kamp."
+msgstr ""
+"Som alle troldmænd er Drake Toldmanden i stand til at bruge magi i kamp."
 
 #: data/units/Drake_Mage.cfg:63 data/units/Drake_Warmage.cfg:73
 msgid "ice shot"
@@ -2754,7 +3381,8 @@
 
 #: data/units/Drake_Worker.cfg:16
 msgid "More advanced Drakes, the Workers fight with their own sharp claws."
-msgstr "De mere advancerede Drakes, arbejderne kæmper med deres egne skarpe 
klør."
+msgstr ""
+"De mere advancerede Drakes, arbejderne kæmper med deres egne skarpe 
klør."
 
 #: data/units/Duelist.cfg:3
 msgid "Duelist"
@@ -2766,38 +3394,39 @@
 "allows them to attack and parry with only one hand, while they wield a "
 "pistol in the other to shoot distant foes."
 msgstr ""
-"Duellereren er en mester i sværdfægtningens kunst. Hans evner med rapieren "
-"tillader ham at angribe og parere med kun en hånd, mens han bærer en pistol 
"
-"i hans anden hånd for at kunne ramme fjerne modstandere."
+"Duellereren er en mester i sværdfægtningens kunst. Hans evner med 
rapieren "
+"tillader ham at angribe og parere med kun en hånd, mens han bærer en "
+"pistol i hans anden hånd for at kunne ramme fjerne modstandere."
 
 #: data/units/Duelist.cfg:20 data/units/Fencer.cfg:20
 msgid "rapier"
-msgstr "kårde"
+msgstr "kårde"
 
 #: data/units/Dwarvish_Berserker.cfg:3
 msgid "Dwarvish Berserker"
-msgstr "Dværgisk Bersærker"
+msgstr "Dværgisk Bersærker"
 
 #: data/units/Dwarvish_Berserker.cfg:16
+#, fuzzy
 msgid ""
-"Dwarves are an ancient race of powerful fighters. Their Berserkers forgo all "
-"defense in exchange for massive damage against their enemies. Once a battle "
-"is entered, Dwarvish Berserkers attack ferociously, continuing to push the "
-"attack until either they or their enemy lies dead."
-msgstr ""
-"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker kan 
bære "
-"kampøksen med dødbringende behændighed eller kaste sig selv ind en 
sindssyg "
-"galskab, der nedsætter al forsvarsevne for at fordoble hans angrebsstyrke "
-"eller han kan kaste med knive for at ramme sine fjender på lang afstand. "
-"Udover alt dette inspirerer den dværgiske bersærkers storslåede "
-"tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver dem "
-"ekstra angrebsstyrke."
+"Dwarves are an ancient race of powerful fighters. Their Berserkers forget "
+"all defense in exchange for massive damage against their enemies. Once a "
+"battle is entered, Dwarvish Berserkers attack ferociously, continuing to "
+"push the attack until either they or their enemy lies dead."
+msgstr ""
+"Dværgene er en ældgammel race af mægtige krigere. Deres bersærker 
kan "
+"bære kampøksen med dødbringende behændighed eller kaste sig selv 
ind en "
+"sindssyg galskab, der nedsætter al forsvarsevne for at fordoble hans "
+"angrebsstyrke eller han kan kaste med knive for at ramme sine fjender på "
+"lang afstand. Udover alt dette inspirerer den dværgiske bersærkers 
storslÃ"
+"¥ede tilstedeværelse lavere rangerende tropper omkring ham, hvilket giver 
"
+"dem ekstra angrebsstyrke."
 
-#: data/units/Dwarvish_Berserker.cfg:33 data/units/Dwarvish_Ulfserker.cfg:33
+#: data/units/Dwarvish_Berserker.cfg:26 data/units/Dwarvish_Ulfserker.cfg:26
 msgid "berserker frenzy"
 msgstr ""
 
-#: data/units/Dwarvish_Berserker.cfg:36 data/units/Dwarvish_Ulfserker.cfg:36
+#: data/units/Dwarvish_Berserker.cfg:29 data/units/Dwarvish_Ulfserker.cfg:29
 msgid "berserk"
 msgstr "berserk"
 
@@ -2812,14 +3441,14 @@
 "of arcane Dwarvish technology."
 msgstr ""
 
-#: data/units/Dwarvish_Dragonguard.cfg:28
-#: data/units/Dwarvish_Dragonguard.cfg:46
+#: data/units/Dwarvish_Dragonguard.cfg:20
+#: data/units/Dwarvish_Dragonguard.cfg:38
 msgid "dragonstaff"
 msgstr ""
 
 #: data/units/Dwarvish_Fighter.cfg:3
 msgid "Dwarvish Fighter"
-msgstr "Dværgisk Kriger"
+msgstr "Dværgisk Kriger"
 
 #: data/units/Dwarvish_Fighter.cfg:16
 msgid ""
@@ -2828,16 +3457,16 @@
 "terrain or underground. Though not swift, their power and endurance more "
 "than compensate."
 msgstr ""
-"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da de "
-"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en frygtet "
+"De Dværgiske Krigere er perfekte i undergrunds- og bjergrigt terræn. Da 
de "
+"er trænet i nærkamp, gør selve deres kampøkses kraft dem til en 
frygtet "
 "modstander. Deres kraft og udholdenhed opvejer deres langsomme hastighed."
 
-#: data/units/Dwarvish_Fighter.cfg:26 data/units/Revenant.cfg:23
+#: data/units/Dwarvish_Fighter.cfg:19 data/units/Revenant.cfg:23
 #: data/units/Skeleton.cfg:24
 msgid "axe"
-msgstr "økse"
+msgstr "økse"
 
-#: data/units/Dwarvish_Fighter.cfg:43 data/units/Dwarvish_Steelclad.cfg:44
+#: data/units/Dwarvish_Fighter.cfg:36 data/units/Dwarvish_Steelclad.cfg:42
 msgid "hammer"
 msgstr "hammer"
 
@@ -2845,12 +3474,12 @@
 msgid "Dwarvish Guardsman"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:29 data/units/Dwarvish_Stalwart.cfg:29
-#: src/actions.cpp:496
+#: data/units/Dwarvish_Guardsman.cfg:15 data/units/Dwarvish_Sentinel.cfg:17
+#: data/units/Dwarvish_Stalwart.cfg:17 src/actions.cpp:496
 msgid "steadfast"
 msgstr ""
 
-#: data/units/Dwarvish_Guardsman.cfg:35
+#: data/units/Dwarvish_Guardsman.cfg:21
 msgid ""
 "The most resiliant dwarves sometimes join the Dwarvish army as Guardsman. "
 "Slow and without a strong attack, they guard the Army's flank, soaking up "
@@ -2859,26 +3488,26 @@
 
 #: data/units/Dwarvish_Lord.cfg:3
 msgid "Dwarvish Lord"
-msgstr "Dværgisk Herre"
+msgstr "Dværgisk Herre"
 
-#: data/units/Dwarvish_Lord.cfg:23
+#: data/units/Dwarvish_Lord.cfg:21
 msgid ""
 "Dwarvish Lords are kings under the mountains. Their skill with the battle "
 "axe is unmatched, and they are able to hit even enemies that are far away. "
 "Their fine armor is made of the strong alloys crafted by their kin."
 msgstr ""
-"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med kampøksen "
-"er uden sammenligning, og han evner endda at ramme fjender på lang afstand. "
-"Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
-"derved til at kæmpe bedre."
+"Den Dværgiske Herre er bjergunderverdenens konge. Hans evner med 
kampøksen "
+"er uden sammenligning, og han evner endda at ramme fjender på lang 
afstand. "
+"Hans evner inspirerer lavere rangerende enheder omkring ham og får dem "
+"derved til at kæmpe bedre."
 
-#: data/units/Dwarvish_Lord.cfg:43
+#: data/units/Dwarvish_Lord.cfg:41
 msgid "hatchet"
 msgstr "huggert"
 
 #: data/units/Dwarvish_Runemaster.cfg:3
 msgid "Dwarvish Runemaster"
-msgstr "Dværgisk Runemester"
+msgstr "Dværgisk Runemester"
 
 #: data/units/Dwarvish_Runemaster.cfg:16
 msgid ""
@@ -2887,10 +3516,10 @@
 "bolts at their enemies by striking the ground with their marvelously crafted "
 "and much beloved hammers, which shimmer with magical energy."
 msgstr ""
-"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der har "
-"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og 
behændigt "
-"smedede hamre gennemsitres af magisk energi, der sender kugler af lyn mod "
-"deres modstandere, når deres mestre slås i jorden."
+"De mægtige dværgiske runemestre er frygtløse og robuste krigere, der 
har "
+"høstet viden om dværgerunernes hemmelige kræfter. Deres elskede og "
+"behændigt smedede hamre gennemsitres af magisk energi, der sender kugler 
af "
+"lyn mod deres modstandere, når deres mestre slås i jorden."
 
 #: data/units/Dwarvish_Runemaster.cfg:20
 msgid "runic hammer"
@@ -2900,11 +3529,22 @@
 msgid "Lightning bolt"
 msgstr "Lyn"
 
+#: data/units/Dwarvish_Sentinel.cfg:3
+#, fuzzy
+msgid "Dwarvish Sentinel"
+msgstr "Dværgisk Stålklædt"
+
+#: data/units/Dwarvish_Sentinel.cfg:23
+msgid ""
+"The Sentinel, with his tower shield and great courage, refuses to yeild "
+"under even the strongest of enemy attacks."
+msgstr ""
+
 #: data/units/Dwarvish_Stalwart.cfg:3
 msgid "Dwarvish Stalwart"
 msgstr ""
 
-#: data/units/Dwarvish_Stalwart.cfg:35
+#: data/units/Dwarvish_Stalwart.cfg:23
 msgid ""
 "Stalwarts, after years in battle, have fashioned new shields and strong "
 "armor from the ruins of their enemies. While slow, they are the feared for "
@@ -2913,19 +3553,19 @@
 
 #: data/units/Dwarvish_Steelclad.cfg:3
 msgid "Dwarvish Steelclad"
-msgstr "Dværgisk Stålklædt"
+msgstr "Dværgisk Stålklædt"
 
-#: data/units/Dwarvish_Steelclad.cfg:23
+#: data/units/Dwarvish_Steelclad.cfg:21
 msgid ""
 "The more experienced Dwarvish Steelclad fighters wear heavy chain mail and "
 "plate armor, for which they are rightly famous."
 msgstr ""
-"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og rustninger, og 
"
-"disse krigere går under navnet Stålklædte."
+"De mere erfarne Dværgiske krigere bærer tunge ringbrynjer og 
rustninger, "
+"og disse krigere går under navnet Stålklædte."
 
 #: data/units/Dwarvish_Thunderer.cfg:3
 msgid "Dwarvish Thunderer"
-msgstr "Dværgisk Tordensmed"
+msgstr "Dværgisk Tordensmed"
 
 #: data/units/Dwarvish_Thunderer.cfg:16
 msgid ""
@@ -2934,13 +3574,13 @@
 "are slower, cruder and noisier than the elegant and swift elvish bows, but "
 "their impact is unmatched."
 msgstr ""
-"Dværgiske Tordensmede giver de dværgiske hære en stærkt nødvendig "
-"langdistance-support til deres mægtige, men dog langsomme, 
nærkamps-krigere. "
-"Deres svære musketter er langsommere, grovere og mere larmende end de "
-"elegante og smidige elviske buer, men deres ildkraft og slagstyrke er uden "
-"sammenligning."
+"Dværgiske Tordensmede giver de dværgiske hære en stærkt 
nødvendig "
+"langdistance-support til deres mægtige, men dog langsomme, nærkamps-"
+"krigere. Deres svære musketter er langsommere, grovere og mere larmende 
end "
+"de elegante og smidige elviske buer, men deres ildkraft og slagstyrke er "
+"uden sammenligning."
 
-#: data/units/Dwarvish_Thunderer.cfg:48
+#: data/units/Dwarvish_Thunderer.cfg:40
 msgid "thunderstick"
 msgstr "tordenstav"
 
@@ -2953,16 +3593,16 @@
 "The famed Dwarvish Thunderguards wield mysterious and feared weapons forged "
 "by the Dwarf weapon-masters, experts in arcane Dwarvish technology. Although "
 "they are no faster than the more common Thunderers, their attack is much "
-"more deadly. "
+"more deadly."
 msgstr ""
 
-#: data/units/Dwarvish_Thunderguard.cfg:54
+#: data/units/Dwarvish_Thunderguard.cfg:46
 msgid "dragonstick"
 msgstr "dragestav"
 
 #: data/units/Dwarvish_Ulfserker.cfg:3
 msgid "Dwarvish Ulfserker"
-msgstr "Dværgisk Ulfserker"
+msgstr "Dværgisk Ulfserker"
 
 #: data/units/Elder_Mage.cfg:3
 msgid "Elder Mage"
@@ -2974,10 +3614,10 @@
 "wearying years of battle. Nevertheless they remain feared on the battlefield "
 "on account of their powerful lightning bolts."
 msgstr ""
-"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
på "
-"en stor del af sine kræfter, selvom de dog er blevet svækket lidt med de "
-"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende 
troldmand "
-"frygtet i kamp af alle sine fjender."
+"Den aldrende troldmand var engang en stor troldmand, men han bærer stadig 
pÃ"
+"¥ en stor del af sine kræfter, selvom de dog er blevet svækket lidt 
med de "
+"mange års erfaring. Ved hjælp af kraftige kuglelyn er den aldrende "
+"troldmand frygtet i kamp af alle sine fjender."
 
 #: data/units/Elder_Mage.cfg:38
 msgid "lightning"
@@ -2991,15 +3631,30 @@
 msgid "Elvish Archer"
 msgstr "Elvisk Bueskytte"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
-msgstr "Elvisk Hævner"
+msgstr "Elvisk Hævner"
 
 #: data/units/Elvish_Avenger.cfg:18 data/units/Elvish_Avenger.cfg:91
 #: data/units/Elvish_Ranger.cfg:17 data/units/Elvish_Ranger.cfg:94
 msgid "ambush"
 msgstr "overfald"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Elvisk Kaptajn"
@@ -3010,9 +3665,9 @@
 "1 units on adjacent hexes. Captains are also skilled in both short- and long-"
 "range fighting."
 msgstr ""
-"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 1.-"
-"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden 
trænet "
-"i både nær- og langdistance-kamp."
+"Grundet sin træning i at lede soldater giver kaptajnen en bonus til alle 
1.-"
+"niveau-enheder på sideliggende felter. Den Elviske Kaptajn er desuden "
+"trænet i både nær- og langdistance-kamp."
 
 #: data/units/Elvish_Champion.cfg:3
 msgid "Elvish Champion"
@@ -3024,10 +3679,10 @@
 "amounts of damage in close combat. Master fighters, they are also adept with "
 "the bow, able to inflict damage on their enemies from both near and far."
 msgstr ""
-"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd, "
-"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er også "
+"Den Elviske Mester er en mester-soldat og har ekstreme evner med et sværd, 
"
+"hvilket betyder, at denne kan udgyde stor skade i nærkamp. Han er også "
 "dygtig til at anvende en bue, hvilket tillader ham at beskadige sine fjender "
-"både på nær og fjern afstand."
+"både på nær og fjern afstand."
 
 #: data/units/Elvish_Druid.cfg:3
 msgid "Elvish Druid"
@@ -3044,10 +3699,10 @@
 "unwary opponents, they also use the herbs of the forest to heal allies. "
 "Druids are excellent supporting units in any Elvish army."
 msgstr ""
-"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
-"uanende modstandere fast, og hun er usynlig overfor sine fjender, når hun "
+"Den Elviske Druide er skovens stærke mester. Hun er genial til at binde "
+"uanende modstandere fast, og hun er usynlig overfor sine fjender, når hun "
 "befinder sig i skoven, indtil hun angriber. Druiden er den perfekte "
-"supplerende enhed til enhver Elvisk hær."
+"supplerende enhed til enhver Elvisk hær."
 
 #: data/units/Elvish_Druid.cfg:41 data/units/Elvish_Shyde.cfg:50
 msgid "ensnare"
@@ -3067,12 +3722,12 @@
 "distinguished from other fighting forces by their skill with both sword and "
 "bow. The Elves are deft of foot, and fight best in the forest."
 msgstr ""
-"Elviske Soldater udgør størstedelen af\n"
-"Elver-militæret i Wesnoth. De skiller\n"
+"Elviske Soldater udgør størstedelen af\n"
+"Elver-militæret i Wesnoth. De skiller\n"
 "sig ud fra andre kamp-tropper ved deres\n"
-"evner med både sværd og bue.\n"
+"evner med både sværd og bue.\n"
 "\n"
-"Elverne er hurtige på fødderne og kæmper bedst\n"
+"Elverne er hurtige på fødderne og kæmper bedst\n"
 "inde i skoven."
 
 #: data/units/Elvish_Hero.cfg:3
@@ -3085,9 +3740,9 @@
 "tweaked their combat skills to the very maximum. Elvish Heroes prefer "
 "fighting at close range with the sword, but are also skilled at the bow."
 msgstr ""
-"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har trænet 
"
-"sine kamp-evner til det yderste. Den Elviske Helt foretrækker nærkamp med "
-"sit sværd men er dog også trænet i bueskydning."
+"Den Elviske Helt er fokuseret på individuel ydelse under kamp og har "
+"trænet sine kamp-evner til det yderste. Den Elviske Helt foretrækker "
+"nærkamp med sit sværd men er dog også trænet i bueskydning."
 
 #: data/units/Elvish_High_Lord.cfg:3
 msgid "Elvish High Lord"
@@ -3097,7 +3752,18 @@
 msgid ""
 "Elvish High Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
-msgstr "Elviske Storherrer er frygtindgydende i kamp, hvor de bruger sværd 
på tæt hold og altødelæggende ildkugler på lang afstand."
+msgstr ""
+"Elviske Storherrer er frygtindgydende i kamp, hvor de bruger sværd på 
tæt "
+"hold og altødelæggende ildkugler på lang afstand."
+
+#: data/units/Elvish_Lady.cfg:4
+#, fuzzy
+msgid "Elvish Lady"
+msgstr "Elvisk Herre"
+
+#: data/units/Elvish_Lady.cfg:16 data/units/Galleon.cfg:17
+msgid "dummy"
+msgstr ""
 
 #: data/units/Elvish_Lord.cfg:3
 msgid "Elvish Lord"
@@ -3108,13 +3774,21 @@
 "Elvish Lords are fearsome in combat, using the sword at close range and "
 "devastating balls of fire at long range."
 msgstr ""
-"Den Elviske Herre er frygtet i kamp både med sit sværd i nærkamp og sine "
-"ildkugler på lang distance."
+"Den Elviske Herre er frygtet i kamp både med sit sværd i nærkamp og 
sine "
+"ildkugler på lang distance."
 
 #: data/units/Elvish_Marksman.cfg:3 data/units/Elvish_Marksman.cfg:80
 msgid "Elvish Marksman"
 msgstr "Elvisk Jagtskytte"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3138,10 +3812,10 @@
 "with increased skill. Marshals are also themselves greatly skilled in "
 "fighting, with both the sword and the bow."
 msgstr ""
-"Som en af de højest rangerende i det Elviske militær kan den Elviske 
Marskal "
-"kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende felter, hvilket "
-"styrker deres kamp-evner. Marskallen har desuden selv meget gode evner i "
-"kamp både med sværd og bue."
+"Som en af de højest rangerende i det Elviske militær kan den Elviske "
+"Marskal kommandere enhver 1.- eller 2.-niveau-enhed på sideliggende 
felter, "
+"hvilket styrker deres kamp-evner. Marskallen har desuden selv meget gode "
+"evner i kamp både med sværd og bue."
 
 #: data/units/Elvish_Outrider.cfg:3
 msgid "Elvish Outrider"
@@ -3154,13 +3828,21 @@
 "they strike hard before melting into the woods again to evade response."
 msgstr ""
 "Denne er den hurtigste af alle enheder til hest, og Spejderen er hurtig i "
-"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de er 
til "
-"hest."
+"skoven såvel som i åbent landskab. De kan endda bruge en bue, mens de 
er "
+"til hest."
 
 #: data/units/Elvish_Ranger.cfg:2 data/units/Elvish_Ranger.cfg:79
 msgid "Elvish Ranger"
 msgstr "Elvisk Ranger"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Elvisk Rytter"
@@ -3169,7 +3851,9 @@
 msgid ""
 "Swift riders, Elvish Riders are fast in the forest as well as in the open. "
 "They can even use a bow from horseback."
-msgstr "Hurtige ryttere, Elviske Ryttere er hurtige i skoven så vel som ude i 
det åbne. De kan endda bruge en bue fra deres hesteryg."
+msgstr ""
+"Hurtige ryttere, Elviske Ryttere er hurtige i skoven så vel som ude i det 
Ã"
+"Â¥bne. De kan endda bruge en bue fra deres hesteryg."
 
 #: data/units/Elvish_Scout.cfg:3
 msgid "Elvish Scout"
@@ -3180,9 +3864,9 @@
 "Elvish Scouts move swiftly through forest and grassland alike. Their skill "
 "on horseback is virtually unmatched, although they do lack power in combat."
 msgstr ""
-"Elviske Spejdere bevæger sig hurtigt gennem skov såvel som græslandskab. "
-"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler "
-"råstyrke i kamp"
+"Elviske Spejdere bevæger sig hurtigt gennem skov såvel som 
græslandskab. "
+"Deres evner på en hesteryg er stort set uden lige, selvom de dog mangler 
rÃ"
+"Â¥styrke i kamp"
 
 #: data/units/Elvish_Shaman.cfg:3
 msgid "Elvish Shaman"
@@ -3198,18 +3882,26 @@
 "entangling attack slows enemies down and reduces by one the number of times "
 "they may attack. Shamans also possess basic healing abilities."
 msgstr ""
-"Den Elviske Shaman fokuserer knap så meget på voldelige metoder for at "
-"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
-"langsommere både til at flytte sig og til at angribe."
+"Den Elviske Shaman fokuserer knap så meget på voldelige metoder for at "
+"overvinde fjenden. Hendes bindende og omsluttende angreb gør fjenderne "
+"langsommere både til at flytte sig og til at angribe."
 
 #: data/units/Elvish_Shaman.cfg:43
 msgid "entangle"
-msgstr "snøre"
+msgstr "snøre"
 
 #: data/units/Elvish_Sharpshooter.cfg:3 data/units/Elvish_Sharpshooter.cfg:82
 msgid "Elvish Sharpshooter"
 msgstr "Elvisk Skarpskytte"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Elvisk Skovfe"
@@ -3220,10 +3912,10 @@
 "wings sprout from their backs and change them into beautiful creatures "
 "capable of gliding unencumbered through the Elven forests."
 msgstr ""
-"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med sin 
"
-"indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder ud "
-"af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge sig "
-"ubesværet gennem de elviske skove."
+"En kvindelig elver, der er stærkt tiltrukket af naturen og i kontakt med "
+"sin indre fe, vil langsomt udvikle sig til en Skovfe. Dragefluevinger skyder "
+"ud af hendes ryg og forandrer hende til en smuk skabning, der kan bevæge "
+"sig ubesværet gennem de elviske skove."
 
 #: data/units/Elvish_Shyde.cfg:24
 msgid "faerie touch"
@@ -3231,7 +3923,7 @@
 
 #: data/units/Fencer.cfg:3
 msgid "Fencer"
-msgstr "Fægter"
+msgstr "Fægter"
 
 #: data/units/Fencer.cfg:17
 msgid ""
@@ -3240,9 +3932,10 @@
 "their other hand, they can also deftly parry all kinds of attacks. Fencers "
 "are skirmishers, and so can move right past enemy units."
 msgstr ""
-"Fægtere er trænet i den fine sværdkunst. På trods af at deres rapier er 
et "
-"let våben, kan de anvende det hurtigt og dødbringende. Med deres daggert i "
-"den anden hånd kan de desuden parere alle typer angreb ganske smidigt."
+"Fægtere er trænet i den fine sværdkunst. På trods af at deres 
rapier er "
+"et let våben, kan de anvende det hurtigt og dødbringende. Med deres "
+"daggert i den anden hånd kan de desuden parere alle typer angreb ganske "
+"smidigt."
 
 #: data/units/Fighter.cfg:3 data/units/Fighter.cfg:44
 msgid "Fighter"
@@ -3254,9 +3947,9 @@
 "from enemies. However they have the potential to become great warriors one "
 "day."
 msgstr ""
-"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er han "
-"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en stor 
"
-"kriger en dag"
+"Krigeren er kamptrænet i brugen af sværdet. Da han er ung og naiv, er 
han "
+"sårbar overfor fjendens angreb. Dog har han potentialet til at blive en "
+"stor kriger en dag"
 
 #: data/units/Fire_Dragon.cfg:3
 msgid "Fire Dragon"
@@ -3284,7 +3977,8 @@
 msgstr "Ildkugle"
 
 #: data/units/Fireball.cfg:16
-msgid "A Fireball. This is not to be used for anything else than a 
'Move_Unit_Fake'!"
+msgid ""
+"A Fireball. This is not to be used for anything else than a 'Move_Unit_Fake'!"
 msgstr "En Ildkugle. Dette skal ikke bruges til andet end en 'Move_Unit_Fake'!"
 
 #: data/units/Footpad.cfg:3
@@ -3300,7 +3994,7 @@
 #: data/units/Footpad.cfg:19 data/units/Thug.cfg:19 data/units/Troll.cfg:20
 #: data/units/Troll_Hero.cfg:20
 msgid "club"
-msgstr "kølle"
+msgstr "kølle"
 
 #: data/units/Footpad.cfg:37 data/units/Outlaw.cfg:38
 #: data/units/Outlaw.cfg:111 data/units/Outlaw_Princess.cfg:41
@@ -3312,10 +4006,6 @@
 msgid "Galleon"
 msgstr "Galeon"
 
-#: data/units/Galleon.cfg:16
-msgid "dummy"
-msgstr ""
-
 #: data/units/Gate.cfg:3
 msgid "Gate"
 msgstr "Mur"
@@ -3335,14 +4025,14 @@
 "coordinate the attacks of level 1 and 2 units, thereby increasing their "
 "fighting efficiency."
 msgstr ""
-"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
-"beskyttelsen af store og/eller vigtige områder i menneskenes kongedømmer. "
+"De store ledere af menneske-hærene, generalerne, er ansvarlige for "
+"beskyttelsen af store og/eller vigtige områder i menneskenes 
kongedømmer. "
 "Generalerne kan koordinere angrebene for niveau 1- og 2-enheder, hvilket "
-"øger deres kampevne."
+"øger deres kampevne."
 
 #: data/units/Ghost.cfg:3
 msgid "Ghost"
-msgstr "Genfærd"
+msgstr "Genfærd"
 
 #: data/units/Ghost.cfg:16
 msgid ""
@@ -3351,9 +4041,9 @@
 "fly swiftly towards their victims. Even as its ectoplasm matter can cross "
 "physical things it does not too fast nor too deeply."
 msgstr ""
-"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder af år 
"
-"siden uden at efterlade sig et lig. Da de ikke er begrænsede af en fysisk "
-"krop, kan disse levende-døde\n"
+"Disse ånder er sjælene fra krigere, der døde i smerte for hundreder 
af Ã"
+"¥r siden uden at efterlade sig et lig. Da de ikke er begrænsede af en "
+"fysisk krop, kan disse levende-døde\n"
 "hurtigt flyve imod deres ofre."
 
 #: data/units/Ghoul.cfg:3
@@ -3366,8 +4056,8 @@
 "awake after their deaths to find that they are trapped in a tortured "
 "existence as Ghouls."
 msgstr ""
-"Udsultede og rovædende mennesker tvunget til at æde menneske-lig vågner i "
-"nogle tilfælde efter deres død, fanget i pinefulde skabninger som zombier."
+"Udsultede og rovædende mennesker tvunget til at æde menneske-lig 
vågner i "
+"nogle tilfælde efter deres død, fanget i pinefulde skabninger som 
zombier."
 
 #: data/units/Giant_Mudcrawler.cfg:3
 msgid "Giant Mudcrawler"
@@ -3413,7 +4103,7 @@
 "great speed, yet can inflict substantial damage in battle."
 msgstr ""
 "Goblin-Ridderne er Ulve-Riddernes elite. De kan ride ekstremt hurtigt og "
-"hurtigt hale ind på deres menneskelige og elviske modstykker."
+"hurtigt hale ind på deres menneskelige og elviske modstykker."
 
 #: data/units/Goblin_Pillager.cfg:3
 msgid "Goblin Pillager"
@@ -3424,8 +4114,9 @@
 "Some Goblins train their wolves to overcome their fear of fire. These Goblin "
 "Pillagers cause havoc among their enemies by attacking with torches and nets."
 msgstr ""
-"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved hjælp 
"
-"af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres fjender."
+"Nogle gobliner træner sine ulve til at overkomme frygten for ild. Ved "
+"hjælp af fakler of net kan de Goblinske Plyndrere skabe kaos blandt deres "
+"fjender."
 
 #: data/units/Goblin_Pillager.cfg:19
 msgid "torch"
@@ -3459,10 +4150,10 @@
 "Great Mages are awesome and fearsome enemies, exceeding even the Arch Mages "
 "in power."
 msgstr ""
-"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgår selv Ærke-"
-"Troldmanden med sine magiske kræfter. Ligesom Ærke-Troldmanden kan Stor-"
-"Troldmanden teleportere mellem byer, hvilket strækker dennes storslåede "
-"kræfter til alle slagmarkens hjørner."
+"Stor-Troldmanden er en fantastisk og frygtet fjende, som overgår selv 
Ærke-"
+"Troldmanden med sine magiske kræfter. Ligesom Ærke-Troldmanden kan 
Stor-"
+"Troldmanden teleportere mellem byer, hvilket strækker dennes storslåede 
"
+"kræfter til alle slagmarkens hjørner."
 
 #: data/units/Great_Troll.cfg:3
 msgid "Great Troll"
@@ -3491,8 +4182,8 @@
 "world. Since they are wary of other intelligent races, Gryphons should not "
 "be disturbed without a good reason."
 msgstr ""
-"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens "
-"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
+"Halvt løve, halvt fugl, disse majestætiske skabninger dominerer verdens 
"
+"himmel. Da de er varsomme overfor andre intelligente racer, bør man ikke "
 "forstyrre dem uden en god grund."
 
 #: data/units/Gryphon_Master.cfg:3
@@ -3516,9 +4207,9 @@
 "become Gryphon Riders, and discover the world of the skies upon the backs of "
 "these flying beasts."
 msgstr ""
-"Kun få af de i forvejen natur-elskende elvere evner at danne et venskabeligt 
"
-"bånd med de mægtige griffer. De, der magter dette, kan ride på disse "
-"flyvende bæster og opleve himlenes nye verden."
+"Kun få af de i forvejen natur-elskende elvere evner at danne et "
+"venskabeligt bånd med de mægtige griffer. De, der magter dette, kan 
ride pÃ"
+"¥ disse flyvende bæster og opleve himlenes nye verden."
 
 #: data/units/Halbardier.cfg:3
 msgid "Halbardier"
@@ -3531,8 +4222,9 @@
 "because of its great length, Halbardiers always strike first in combat, even "
 "when defending."
 msgstr ""
-"De bedste blandt sværdmænd vælges til at blive hellebardører. På trods 
af at "
-"det er lidt langsommere end sværdet, kan deres våben slå dødbringende 
slag."
+"De bedste blandt sværdmænd vælges til at blive hellebardører. 
PÃ¥ trods "
+"af at det er lidt langsommere end sværdet, kan deres våben slå "
+"dødbringende slag."
 
 #: data/units/Halbardier.cfg:18 data/units/Halbardier.cfg:36
 msgid "halberd"
@@ -3545,13 +4237,15 @@
 
 #: data/units/Heavy_Infantryman.cfg:3
 msgid "Heavy Infantryman"
-msgstr "Svært Infanteri"
+msgstr "Svært Infanteri"
 
 #: data/units/Heavy_Infantryman.cfg:15
 msgid ""
 "Heavy Infantrymen are cloaked in iron, making them resilient to attack. A "
 "lack of speed is their only disadvantage."
-msgstr "Det svære infanteri er beskyttet af jern, hvilket gør dem 
modstandsdygtige mod angreb. Deres nedsatte hastighed er deres eneste ulempe."
+msgstr ""
+"Det svære infanteri er beskyttet af jern, hvilket gør dem 
modstandsdygtige "
+"mod angreb. Deres nedsatte hastighed er deres eneste ulempe."
 
 #: data/units/Horseman.cfg:3
 msgid "Horseman"
@@ -3564,10 +4258,10 @@
 "they do double damage, but also receive double damage when struck. Rebels "
 "against Asheviere's tyranny often use Horsemen against her."
 msgstr ""
-"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og 
stærk "
-"i angreb. Da de galloperer mod deres fjender, giver deres angreb dobbel "
-"skade, men derved modtager hestetropperne også dobbel skade når de selv "
-"bliver ramt."
+"Med sin ridetræning helt fra barndommen er Hestetroppen både hurtig og "
+"stærk i angreb. Da de galloperer mod deres fjender, giver deres angreb "
+"dobbel skade, men derved modtager hestetropperne også dobbel skade når 
de "
+"selv bliver ramt."
 
 #: data/units/Initiate.cfg:3
 msgid "Initiate"
@@ -3600,9 +4294,9 @@
 "Knights are skilled in the use of both lance and sword. With the lance, they "
 "charge at enemies, inflicting and receiving double damage."
 msgstr ""
-"Ridderen er trænet i at bruge både lanse og sværd. Når han kæmper med 
lanse, "
-"galloperer han mod sine fjender, og derved både tager og modtager han dobbel 
"
-"skade."
+"Ridderen er trænet i at bruge både lanse og sværd. Når han 
kæmper med "
+"lanse, galloperer han mod sine fjender, og derved både tager og modtager "
+"han dobbel skade."
 
 #: data/units/Lancer.cfg:3
 msgid "Lancer"
@@ -3628,15 +4322,15 @@
 "the life from their opponents with a single touch, and to cast powerful cold "
 "spells."
 msgstr ""
-"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke magter. 
"
-"For at kunne få kontrol over de levende døde har han ofret sin egen krop 
for "
-"selv at blive levende død. Dette giver ham evnen til at dræne livet ud af "
-"hans fjender ved en enkel berøring og til at kaste kraftfulde magiske kulde-"
-"formularer."
+"Det levende lig er en troldmand, der fuldt ud er bundet til de mørke "
+"magter. For at kunne få kontrol over de levende døde har han ofret sin "
+"egen krop for selv at blive levende død. Dette giver ham evnen til at "
+"dræne livet ud af hans fjender ved en enkel berøring og til at kaste "
+"kraftfulde magiske kulde-formularer."
 
 #: data/units/Lieutenant.cfg:3
 msgid "Lieutenant"
-msgstr "Løjtnant"
+msgstr "Løjtnant"
 
 #: data/units/Lieutenant.cfg:18
 msgid ""
@@ -3644,9 +4338,9 @@
 "soldiers, coordinating their attacks and increasing the fighting ability of "
 "those of lower rank around them."
 msgstr ""
-"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten små "
-"grupper af menneske-soldater og koordinerer deres angreb og øger de "
-"omkringstående lavere rangerende enheders kampevne."
+"Udstyret med evner i sværdets og armbrøstens kunst leder løjtnanten 
små "
+"grupper af menneske-soldater og koordinerer deres angreb og øger de "
+"omkringstående lavere rangerende enheders kampevne."
 
 #: data/units/Longbowman.cfg:3
 msgid "Longbowman"
@@ -3669,9 +4363,9 @@
 "leadership skills, and improve the fighting ability of all adjacent lower-"
 "level units."
 msgstr ""
-"Herren er mange troppers velansete leder og er specielt stærk i nærkamp, 
men "
-"han holder også på gode evner med en bue. Ligesom kommandører har en herre 
"
-"leder-evner og forbedrer dermed alle lavere rangerende enheder på "
+"Herren er mange troppers velansete leder og er specielt stærk i 
nærkamp, "
+"men han holder også på gode evner med en bue. Ligesom kommandører 
har en "
+"herre leder-evner og forbedrer dermed alle lavere rangerende enheder på "
 "sideliggende felter."
 
 #: data/units/Mage.cfg:3 data/units/Mage.cfg:70
@@ -3685,12 +4379,12 @@
 "hitting their target. For this reason, Mages are an excellent choice for "
 "flushing out enemies hiding in difficult terrain."
 msgstr ""
-"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
-"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
-"har en høj chance for at ramme deres mål.\n"
+"Troldmanden er svag og alligevel evnefuld. Han bevæger sig langsomt og er "
+"svag forsvarsmæssigt, men han angriber med magiske projektiler, der altid "
+"har en høj chance for at ramme deres mål.\n"
 "\n"
-"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet fjender, 
"
-"der skjuler sig i svært terræn."
+"Derfor er troldmanden et genialt valg, hvis man skal have nedkæmpet "
+"fjender, der skjuler sig i svært terræn."
 
 #: data/units/Mage.cfg:36 data/units/Mage.cfg:103
 msgid "missile"
@@ -3716,16 +4410,16 @@
 msgstr ""
 "Lysets Troldmand er en af alle lovopretholdende troppers fantastiske "
 "allierede og er en frygtet modstander af kaosets magter. Troldmandens "
-"illuminerings-kræfter er så store, at han selv inklusive tropperne på "
+"illuminerings-kræfter er så store, at han selv inklusive tropperne 
på "
 "felterne omkring ham faktisk aldrig oplever natten.\n"
 "\n"
-"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, som hvis 
"
-"det var dag, når det er aften og som aften, når det er nat"
+"Når en enhed står ved siden af Lysets Troldmand, vil denne kæmpe, 
som "
+"hvis det var dag, når det er aften og som aften, når det er nat"
 
 #: data/units/Mage_of_Light.cfg:45 data/units/Mage_of_Light.cfg:105
 #: data/units/White_Mage.cfg:44 data/units/White_Mage.cfg:103
 msgid "lightbeam"
-msgstr "lysstråle"
+msgstr "lysstråle"
 
 #: data/units/Mage_of_Light.cfg:46 data/units/Mage_of_Light.cfg:106
 #: data/units/Paladin.cfg:26 data/units/White_Mage.cfg:45
@@ -3753,8 +4447,8 @@
 "Skilled creatures of the sea, Mermen are powerful and quick in any watery "
 "environment, but struggle greatly to move on land."
 msgstr ""
-"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
-"ethvert hav-miljø, men han må kæmpe hårdt for at klare sig på land."
+"Som et af havets veltrænede skabninger er Havmanden stærk og hurtig i "
+"ethvert hav-miljø, men han må kæmpe hårdt for at klare sig på 
land."
 
 #: data/units/Merman.cfg:19 data/units/Merman_Lord.cfg:20
 #: data/units/Naga.cfg:20 data/units/Sea_Hag.cfg:20 data/units/Triton.cfg:19
@@ -3781,11 +4475,11 @@
 "than their counterparts, they share a distaste for dry land."
 msgstr ""
 "Nagaen er, ligesom havmanden, havets beboer. Selvom de er mindre og mere "
-"adræte end deres modstykker, deler de deres ubehag over for tørt landskab."
+"adræte end deres modstykker, deler de deres ubehag over for tørt 
landskab."
 
 #: data/units/Necromancer.cfg:3
 msgid "Necromancer"
-msgstr "Åndemaner"
+msgstr "Åndemaner"
 
 #: data/units/Necromancer.cfg:16
 msgid ""
@@ -3793,13 +4487,13 @@
 "arts. By tapping into the power of the undead, Necromancers can cast spells "
 "that drain the lifeforce from their foes and add it to their own."
 msgstr ""
-"Åndemaneren er en troldmand, der har valgt at følge de mørke magter. Ved "
-"brug af de levende dødes kraft kan åndemaneren kaste trylleformularer, der "
-"dræner livskraften fra sine fjender og lægger den til sin egen."
+"Åndemaneren er en troldmand, der har valgt at følge de mørke magter. 
Ved "
+"brug af de levende dødes kraft kan åndemaneren kaste trylleformularer, 
der "
+"dræner livskraften fra sine fjender og lægger den til sin egen."
 
 #: data/units/Necrophage.cfg:3
 msgid "Necrophage"
-msgstr "Gravskænder"
+msgstr "Gravskænder"
 
 #: data/units/Necrophage.cfg:16
 msgid ""
@@ -3824,11 +4518,11 @@
 
 #: data/units/Noble_Commander.cfg:3
 msgid "Noble Commander"
-msgstr "Ædel Kommandør"
+msgstr "Ædel Kommandør"
 
 #: data/units/Noble_Fighter.cfg:3
 msgid "Noble Fighter"
-msgstr "Ædel Kriger"
+msgstr "Ædel Kriger"
 
 #: data/units/Noble_Fighter.cfg:17
 msgid ""
@@ -3839,11 +4533,11 @@
 
 #: data/units/Noble_Lord.cfg:3
 msgid "Noble Lord"
-msgstr "Ædel Herre"
+msgstr "Ædel Herre"
 
 #: data/units/Noble_Youth.cfg:3
 msgid "Noble Youth"
-msgstr "Ædel Ung"
+msgstr "Ædel Ung"
 
 #: data/units/Noble_Youth.cfg:17
 msgid ""
@@ -3853,7 +4547,7 @@
 
 #: data/units/Noble_Youth.cfg:20 data/units/Youth.cfg:20
 msgid "training sword"
-msgstr "trænings sværd"
+msgstr "trænings sværd"
 
 #: data/units/Ogre.cfg:3
 msgid "Ogre"
@@ -3865,7 +4559,7 @@
 "While they can be easily outrun or outsmarted, their strength is not to be "
 "underestimated."
 msgstr ""
-"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
+"Ogrer er kæmpestore, dumme humanoider, der som regel lever alene i "
 "vildnisset. Selvom de nemt kan indhentes eller narres, skal man dog ikke "
 "undervurdere deres styrke."
 
@@ -3881,8 +4575,8 @@
 "of the orcish army."
 msgstr ""
 "Bueskytten anses af mange orker som en lavere kriger-kaste, fordi denne "
-"angriber sine fjender på lang afstand. Men da mange orker aldrig lærer, "
-"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
+"angriber sine fjender på lang afstand. Men da mange orker aldrig lærer, 
"
+"hvordan man bruger en bue, er han en uundværlig del af den orkiske hær."
 
 #: data/units/Orcish_Assassin.cfg:3
 msgid "Orcish Assassin"
@@ -3895,10 +4589,10 @@
 "poisoned darts, and victims of this poison will continually take damage "
 "until they can be cured in town or by a healer."
 msgstr ""
-"Selvom denne ikke er så stærk i kamp, er den Orkiske Snigmorder hurtig og "
-"kan forsvare sig selv godt i forskellige slags terræn, og han anvender gift "
-"på sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
-"skade, indtil han får mulighed for at stoppe i en landsby for at blive "
+"Selvom denne ikke er så stærk i kamp, er den Orkiske Snigmorder hurtig 
og "
+"kan forsvare sig selv godt i forskellige slags terræn, og han anvender 
gift "
+"på sine pile. Et offer, der er forgiftet, vil langsomt tage vedvarende "
+"skade, indtil han får mulighed for at stoppe i en landsby for at blive "
 "healet."
 
 #: data/units/Orcish_Assassin.cfg:36 data/units/Orcish_Slayer.cfg:41
@@ -3907,7 +4601,7 @@
 
 #: data/units/Orcish_Crossbow.cfg:21 data/units/Orcish_Crossbowman.cfg:19
 msgid "short sword"
-msgstr "kort sværd"
+msgstr "kort sværd"
 
 #: data/units/Orcish_Crossbowman.cfg:3
 msgid "Orcish Crossbowman"
@@ -3931,9 +4625,10 @@
 "or elven fighters, Grunts can deliver much more powerful blows, and take "
 "more hits before falling."
 msgstr ""
-"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods af at 
"
-"de er langsommere end menneske- eller elver-krigere, kan denne soldat levere "
-"meget mere kraftfulde slag, og han kan modtage flere slag, før han falder."
+"Den Orkiske Soldat udgør fundamentet af de orkiske kræfter. På trods 
af "
+"at de er langsommere end menneske- eller elver-krigere, kan denne soldat "
+"levere meget mere kraftfulde slag, og han kan modtage flere slag, før han "
+"falder."
 
 #: data/units/Orcish_Leader.cfg:3
 msgid "Orcish Leader"
@@ -4010,8 +4705,8 @@
 "Orcish Slayers are fast and nimble, competent in short- and long-ranged "
 "combat, and use a poison attack. They make formidable opponents."
 msgstr ""
-"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp "
-"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
+"Med sin hurtighed og smidighed, sin kompetence i nær- og langdistance-kamp 
"
+"og ved hjælp af et forgiftende angreb er den Orkiske Slagsherre en "
 "formidabel modstander."
 
 #: data/units/Orcish_Sovereign.cfg:3
@@ -4037,9 +4732,9 @@
 "Warlords. Skilled with both the sword and the bow, these beast-warriors lead "
 "the orcish fighting groups."
 msgstr ""
-"Kun orker med både et stærkt sind og uovertruffen styrke kan blive "
-"Krigsherrer. De er trænet i kamp både med sværd og bue, og disse kriger-"
-"bæster leder de orkiske kampgrupper."
+"Kun orker med både et stærkt sind og uovertruffen styrke kan blive "
+"Krigsherrer. De er trænet i kamp både med sværd og bue, og disse 
kriger-"
+"bæster leder de orkiske kampgrupper."
 
 #: data/units/Orcish_Warrior.cfg:3
 msgid "Orcish Warrior"
@@ -4051,25 +4746,27 @@
 "respected among the Orcs, and highly feared by their foes. Their only "
 "weakness is their inability to wield the bow."
 msgstr ""
-"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt respekteret "
+"Da han mestrer sværdkampens kunst, er den Orkiske Kriger højt 
respekteret "
 "blandt orkerne og meget frygtet af sine fjender. Den eneste svaghed er den "
 "manglende evne til at anvende en bue."
 
 #: data/units/Outlaw.cfg:3 data/units/Outlaw.cfg:75
 msgid "Outlaw"
-msgstr "Lovløs"
+msgstr "Lovløs"
 
 #: data/units/Outlaw.cfg:17
 msgid "Outlaws fight better at night."
-msgstr "Lovløse kæmper bedre om natten."
+msgstr "Lovløse kæmper bedre om natten."
 
 #: data/units/Outlaw.cfg:89
 msgid "Outlaws fight better at night. Female Outlaws look good while doing it."
-msgstr "Lovløse kæmper bedre om natten. Kvindelige Lovløse se godt ud mens 
de gør det."
+msgstr ""
+"Lovløse kæmper bedre om natten. Kvindelige Lovløse se godt ud mens 
de "
+"gør det."
 
 #: data/units/Outlaw_Princess.cfg:4
 msgid "Outlaw Princess"
-msgstr "Lovløs Prinsesse"
+msgstr "Lovløs Prinsesse"
 
 #: data/units/Outlaw_Princess.cfg:19
 msgid ""
@@ -4081,11 +4778,11 @@
 
 #: data/units/Outlaw_Queen.cfg:3
 msgid "Outlaw Queen"
-msgstr "Lovløs Dronning"
+msgstr "Lovløs Dronning"
 
 #: data/units/Outlaw_Queen.cfg:17
 msgid "skirmisher,leadership"
-msgstr "hurtig-kæmper,leder-evner"
+msgstr "hurtig-kæmper,leder-evner"
 
 #: data/units/Outlaw_Queen.cfg:20
 msgid ""
@@ -4106,8 +4803,8 @@
 "Knights of the highest virtue, Paladins have all the skills of the Knight, "
 "and can also heal adjacent friendly units."
 msgstr ""
-"Paladinen er en ridder af den højeste orden og har alle ridderens evner, men 
"
-"denne kan desuden heale sidestående allierede enheder."
+"Paladinen er en ridder af den højeste orden og har alle ridderens evner, "
+"men denne kan desuden heale sidestående allierede enheder."
 
 #: data/units/Peasant.cfg:3
 msgid "Peasant"
@@ -4121,8 +4818,8 @@
 "of superior forces."
 msgstr ""
 
-#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:34
-msgid "Pitch Fork"
+#: data/units/Peasant.cfg:20 data/units/Peasant.cfg:33
+msgid "pitchfork"
 msgstr ""
 
 #: data/units/Pikeman.cfg:3
@@ -4137,7 +4834,8 @@
 "cavalry."
 msgstr ""
 "Infanteri er mere erfarne soldater, der har udskiftet deres spyd med ekstra "
-"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod 
kavaleriet."
+"lange spyd. Infanteriet kan være dødbringende, når de kæmper mod "
+"kavaleriet."
 
 #: data/units/Pikeman.cfg:19
 msgid "pike"
@@ -4170,16 +4868,16 @@
 "fight better due to her presence. The Princess is also nimble and dextrous, "
 "having skills like that of a thief."
 msgstr ""
-"Som royal af fødsel har prinsessen lært sværdkunsten på linie med de 
største "
-"generaler og kamptaktik sammen med de største vismænd, hvilket gør hende 
til "
-"både en stor kriger og leder. De lavere rangerende enheder, der skulle "
-"befinde sig omkring prinsessen, vil kunne kæmpe bedre på grund af hendes "
-"tilstedeværelse. Prinsessen er også hurtig og smidig og har evner, der "
-"ligner en tyvs."
+"Som royal af fødsel har prinsessen lært sværdkunsten på linie med 
de "
+"største generaler og kamptaktik sammen med de største vismænd, 
hvilket "
+"gør hende til både en stor kriger og leder. De lavere rangerende 
enheder, "
+"der skulle befinde sig omkring prinsessen, vil kunne kæmpe bedre på 
grund "
+"af hendes tilstedeværelse. Prinsessen er også hurtig og smidig og har "
+"evner, der ligner en tyvs."
 
 #: data/units/Red_Mage.cfg:3 data/units/Red_Mage.cfg:72
 msgid "Red Mage"
-msgstr "Rød Troldmand"
+msgstr "Rød Troldmand"
 
 #: data/units/Red_Mage.cfg:20 data/units/Red_Mage.cfg:89
 msgid ""
@@ -4187,13 +4885,14 @@
 "chance of hitting. Deft of foot, and skilled fighters both day and night, "
 "Red Mages are therefore valuable in almost all situations."
 msgstr ""
-"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
-"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er hurtige 
på "
-"fødderne, og en rød troldmand er værdifuld i stort set alle situationer"
+"Den Røde Troldmand angriber med kraftige ildkugler, der med stor "
+"sandsynlighed rammer præcist. De kan kæmpe både nat og dag og er 
hurtige "
+"på fødderne, og en rød troldmand er værdifuld i stort set alle "
+"situationer"
 
 #: data/units/Revenant.cfg:3
 msgid "Revenant"
-msgstr "Dødsgænger"
+msgstr "Dødsgænger"
 
 #: data/units/Revenant.cfg:15
 msgid ""
@@ -4201,13 +4900,13 @@
 "warriors' will and soul are all but lost, their fighting skills certainly "
 "remain with the Revenant."
 msgstr ""
-"Dødsgængeren er en levende død, der er skabt fra en tidligere mægtig 
kriger. "
-"Imens krigerens vilje og sjæl er fortabt, har han så sandelig stadig sine "
-"kampevner."
+"Dødsgængeren er en levende død, der er skabt fra en tidligere 
mægtig "
+"kriger. Imens krigerens vilje og sjæl er fortabt, har han så sandelig "
+"stadig sine kampevner."
 
 #: data/units/Rogue.cfg:3
 msgid "Rogue"
-msgstr "Lovløs"
+msgstr "Lovløs"
 
 #: data/units/Rogue.cfg:17
 msgid ""
@@ -4216,10 +4915,11 @@
 "allows them to do double damage if an ally of theirs is on the opposite side "
 "of an enemy they are attacking."
 msgstr ""
-"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en fjende, 
"
-"uanset om de befinder sig på fjendens grund. De har desuden evnen til at "
-"dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, hvis en af "
-"deres allierede står på den modsatte side af den fjende, de angriber."
+"De lovløse er smidighedens mestre og kan snildt bevæge sig forbi en "
+"fjende, uanset om de befinder sig på fjendens grund. De har desuden evnen "
+"til at dolke folk i ryggen, hvilket tillader dem at udgyde dobbel skade, "
+"hvis en af deres allierede står på den modsatte side af den fjende, de "
+"angriber."
 
 #: data/units/Royal_Guard.cfg:3
 msgid "Royal Guard"
@@ -4231,9 +4931,9 @@
 "of the army. They are deployed only in critical situations and, so far, have "
 "always succeeded in their assigned tasks."
 msgstr ""
-"Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste og "
-"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i 
kritiske "
-"situationer, og indtil videre har de altid fuldført deres arbejde."
+"Medlemmerne af den Royale Garde bliver håndplukket blandt de stærkeste 
og "
+"mest robuste fra hæren. Deres loyalitet sætter dem kun på arbejde i "
+"kritiske situationer, og indtil videre har de altid fuldført deres 
arbejde."
 
 #: data/units/Saurian.cfg:3
 msgid "Saurian"
@@ -4274,13 +4974,14 @@
 
 #: data/units/Sea_Serpent.cfg:3
 msgid "Sea Serpent"
-msgstr "Søslange"
+msgstr "Søslange"
 
 #: data/units/Sea_Serpent.cfg:16
-msgid "Sea Serpents are gigantic monsters, capable of capsizing boats by 
themselves."
+msgid ""
+"Sea Serpents are gigantic monsters, capable of capsizing boats by themselves."
 msgstr ""
-"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et skib 
"
-"rundt."
+"Søslangen er et gigantisk monster, der ganske egenhændigt kan vende et "
+"skib rundt."
 
 #: data/units/Sergeant.cfg:3
 msgid "Sergeant"
@@ -4303,9 +5004,9 @@
 "These incorporeal fiends are able to hide at night, leaving no trace of "
 "their presence."
 msgstr ""
-"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
+"Skygger er sjæle formørket af ondskab, og de farer rundt i natten og "
 "angriber intetanende fjender. Denne ondsindede skabning kan gemme sig om "
-"natten uden at efterlade sig noget tegn på sin tilstedeværelse."
+"natten uden at efterlade sig noget tegn på sin tilstedeværelse."
 
 #: data/units/Shock_Trooper.cfg:3
 msgid "Shock Trooper"
@@ -4320,7 +5021,7 @@
 
 #: data/units/Silver_Mage.cfg:3 data/units/Silver_Mage.cfg:90
 msgid "Silver Mage"
-msgstr "Sølv Troldmand"
+msgstr "Sølv Troldmand"
 
 #: data/units/Silver_Mage.cfg:21 data/units/Silver_Mage.cfg:108
 msgid "teleport"
@@ -4351,9 +5052,9 @@
 "dark magics. Like all undead, they are especially vulnerable to fire and "
 "holy spells, but resistant to bladed weapons."
 msgstr ""
-"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske mørke "
-"kræfter. Alle levende-døde er følsomme over for ild og hellige "
-"trylleformularer men modstandsdygtige over for skarpe våben."
+"En kriger der er falden i kamp og bragt tilbage ved hjælp af magiske 
mørke "
+"kræfter. Alle levende-døde er følsomme over for ild og hellige "
+"trylleformularer men modstandsdygtige over for skarpe våben."
 
 #: data/units/Skeleton_Archer.cfg:3
 msgid "Skeleton Archer"
@@ -4366,8 +5067,8 @@
 "holy attacks, but resistant to edged weapons."
 msgstr ""
 "Disse er ligene fra faldne bueskytter, der endnu engang er bragt tilbage i "
-"kamp som levende-døde. Som alle levende-døde er de følsomme over for ild 
og "
-"hellige angreb og modstandsdygtige over for blankvåben."
+"kamp som levende-døde. Som alle levende-døde er de følsomme over for 
ild "
+"og hellige angreb og modstandsdygtige over for blankvåben."
 
 #: data/units/Sleeping_Gryphon.cfg:3
 msgid "Sleeping Gryphon"
@@ -4375,7 +5076,7 @@
 
 #: data/units/Sleeping_Gryphon.cfg:15
 msgid "Shhhh! The Gryphon is sleeping! You'd better not wake it up!"
-msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
+msgstr "Shhhh! Griffen sover! Du gør bedst i ikke at vække den!"
 
 #: data/units/Soul_Shooter.cfg:3
 msgid "Soul Shooter"
@@ -4393,7 +5094,7 @@
 
 #: data/units/Soulless.cfg:3
 msgid "Soulless"
-msgstr "Sjæleløs"
+msgstr "Sjæleløs"
 
 #: data/units/Soulless.cfg:16
 msgid ""
@@ -4416,13 +5117,13 @@
 "Because of the length of their spears, they strike first in combat, even "
 "when defending."
 msgstr ""
-"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater modtager "
-"grund-træning og bliver placeret i de forreste rækker for at konfrontere "
-"størstedelen af fjendens enheder i kamp."
+"Soldaten udgør grundlaget for menneskehærene. Disse unge soldater 
modtager "
+"grund-træning og bliver placeret i de forreste rækker for at 
konfrontere "
+"størstedelen af fjendens enheder i kamp."
 
 #: data/units/Spectre.cfg:3
 msgid "Spectre"
-msgstr "Genfærd"
+msgstr "Genfærd"
 
 #: data/units/Spectre.cfg:16
 msgid ""
@@ -4434,16 +5135,16 @@
 
 #: data/units/Swordsman.cfg:3
 msgid "Swordsman"
-msgstr "Sværdmand"
+msgstr "Sværdmand"
 
 #: data/units/Swordsman.cfg:16
 msgid ""
 "Swordsmen are the core of the human armies. These young soldiers are given "
 "basic training and put in the front lines to do the bulk of the fighting."
 msgstr ""
-"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater "
-"modtager grundtræning og placeres i front-linierne for at møde 
størstedelen "
-"af fjendens tropper."
+"Sværdmanden udgør fundamentet i menneske-hærene. Disse unge soldater 
"
+"modtager grundtræning og placeres i front-linierne for at møde "
+"størstedelen af fjendens tropper."
 
 #: data/units/Tentacle.cfg:3
 msgid "Tentacle of the Deep"
@@ -4466,11 +5167,11 @@
 "opposite side of an enemy they are attacking. Being of chaotic disposition, "
 "Thieves fight better at night than day."
 msgstr ""
-"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære at 
ramme. "
-"De har evnen til at dolke folk i ryggen, hvilket tillader dem at udgyde "
-"dobbel skade, hvis en af deres allierede står på den modsatte side af den "
-"fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse bedre om "
-"natten end om dagen."
+"Tyvene er hurtige på fødderne og flygtige, hvilket gør dem svære 
at "
+"ramme. De har evnen til at dolke folk i ryggen, hvilket tillader dem at "
+"udgyde dobbel skade, hvis en af deres allierede står på den modsatte 
side "
+"af den fjende, de angriber. Da tyvene er af kaotisk natur, kæmper disse "
+"bedre om natten end om dagen."
 
 #: data/units/Thug.cfg:3
 msgid "Thug"
@@ -4515,8 +5216,8 @@
 "regenerate themselves, so that they recover from wounds on their own, even "
 "during battle."
 msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede."
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sår midt i kampens hede."
 
 #: data/units/Troll_Hero.cfg:3
 msgid "Troll Hero"
@@ -4538,9 +5239,9 @@
 "Hardened by battle, Troll Warriors can deliver deadly blows with a mace, and "
 "are able to regenerate, healing their own wounds during combat."
 msgstr ""
-"Da han er blevet meget hårdfør gennem kamp, kan Trolde-Krigeren levere "
-"dødbringende slag med sin stridskølle. Desuden har han evnen til at hele "
-"sine sår under kamp."
+"Da han er blevet meget hårdfør gennem kamp, kan Trolde-Krigeren levere "
+"dødbringende slag med sin stridskølle. Desuden har han evnen til at 
hele "
+"sine sår under kamp."
 
 #: data/units/Troll_Whelp.cfg:3
 msgid "Troll Whelp"
@@ -4552,8 +5253,8 @@
 "recovering from their wounds during battle. Although these Trolls are still "
 "weak whelps, their race is known for developing amazingly fast."
 msgstr ""
-"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
-"til at heale sig selv og reparere sine sår midt i kampens hede.\n"
+"Trolde er stærke, brutale humanoide monstre, der har den fantastiske evne "
+"til at heale sig selv og reparere sine sår midt i kampens hede.\n"
 "\n"
 "Selvom denne Trold stadig er en svag yngling, er deres race kendt for at "
 "udvikle sig ubegribeligt hurtigt."
@@ -4568,9 +5269,9 @@
 "While their fangs are not very powerful, the health of victims is drained "
 "away along with their blood, and given to the Bats."
 msgstr ""
-"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit offer. 
"
-"Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan de dræne 
blodet "
-"fra offeret og med dette heale sig selv."
+"Dette er et levende-dødt flyvende bæst, der angriber ved at bide sit "
+"offer. Selvom Vampyr-Flagermusens hugtænder ikke er så stærke, kan 
de "
+"dræne blodet fra offeret og med dette heale sig selv."
 
 #: data/units/Vampire_Lady.cfg:3
 msgid "Vampire Lady"
@@ -4596,10 +5297,10 @@
 "Although weak in combat, these zombies can spread their curse to those they "
 "kill, increasing the army of undead."
 msgstr ""
-"Mørke magiske kræfter anvendes til at bringe lig tilbage til de levendes "
-"verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
-"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-dødes "
-"hær."
+"Mørke magiske kræfter anvendes til at bringe lig tilbage til de 
levendes "
+"verden. PÃ¥ trods af at de er svage i kamp, kan disse zombier sprede deres "
+"forbandelse over sine døde ofre og derved øge størrelsen på de 
levende-"
+"dødes hær."
 
 #: data/units/Wall_Guard.cfg:3
 msgid "Wall Guard"
@@ -4607,7 +5308,7 @@
 
 #: data/units/Wall_Guard.cfg:30
 msgid "skirmisher,regenerates"
-msgstr "hurtig-kæmper,regenererer"
+msgstr "hurtig-kæmper,regenererer"
 
 #: data/units/Wall_Guard.cfg:32
 msgid ""
@@ -4651,11 +5352,11 @@
 "high damage from their light beam"
 msgstr ""
 "Den Hvide Troldmand er svag i kamp men er ekspert i kunsten at heale. "
-"Enheder, der står ved siden af den hvide troldmand, heles lige så hurtigt, "
+"Enheder, der står ved siden af den hvide troldmand, heles lige så 
hurtigt, "
 "som hvis de hvilede i en landsby.\n"
 "\n"
-"Den hvide troldmand kæmper godt mod de levende døde, der tager stor skade 
af "
-"denne troldmands hvide lys"
+"Den hvide troldmand kæmper godt mod de levende døde, der tager stor 
skade "
+"af denne troldmands hvide lys"
 
 #: data/units/Wolf_Rider.cfg:3
 msgid "Wolf Rider"
@@ -4668,9 +5369,9 @@
 "as fast scouts for the goblinoid army. Raised in the orcs' dark caverns, "
 "Wolf Riders can brave even the mountains, unlike most other mounted units."
 msgstr ""
-"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
-"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da de "
-"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda klare "
+"Da de er mindre og svagere end orkerne, træner goblinerne store ulve til "
+"opsadling og bruger dem som hurtige spejdere for den goblinoid-hæren. Da 
de "
+"er opvokset i orkernes mørke huler, kan ulvene og deres ryttere endda 
klare "
 "sig godt i bjergene modsat de fleste andre rytter-enheder."
 
 #: data/units/Wose.cfg:3
@@ -4679,7 +5380,7 @@
 
 #: data/units/Wraith.cfg:3
 msgid "Wraith"
-msgstr "Genfærd"
+msgstr "Genfærd"
 
 #: data/units/Wraith.cfg:16
 msgid ""
@@ -4688,11 +5389,11 @@
 "strengthening themselves. They also have a terrible wail that freezes the "
 "heart of the weak."
 msgstr ""
-"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine kræfter 
til "
-"at frembringe et spøgelses-sværd, der dræner livet ud af deres fjender og "
-"derved styrker dem selv. De kan desuden lave et frygtet skrig, der kan "
-"stoppe hjertet på de svagere mænd. De, der dræbes af skriget, vender 
tilbage "
-"til de levendes rige som genfærd for at tjene sin morder."
+"De mest magtfulde ånder i de levende-dødes rækker kan bruge sine 
kræfter "
+"til at frembringe et spøgelses-sværd, der dræner livet ud af deres "
+"fjender og derved styrker dem selv. De kan desuden lave et frygtet skrig, "
+"der kan stoppe hjertet på de svagere mænd. De, der dræbes af 
skriget, "
+"vender tilbage til de levendes rige som genfærd for at tjene sin morder."
 
 #: data/units/Yeti.cfg:3
 msgid "Yeti"
@@ -4787,65 +5488,65 @@
 
 #: src/about.cpp:148
 msgid "+Danish Translation"
-msgstr "+Dansk oversættelse"
+msgstr "+Dansk oversættelse"
 
 #: src/about.cpp:152
 msgid "+Dutch Translation"
-msgstr "+Hollandsk Oversættelse"
+msgstr "+Hollandsk Oversættelse"
 
 #: src/about.cpp:156
 msgid "+Finnish Translation"
-msgstr "+Finsk Oversættelse"
+msgstr "+Finsk Oversættelse"
 
 #: src/about.cpp:160
 msgid "+French Translation"
-msgstr "+Fransk Oversættelse"
+msgstr "+Fransk Oversættelse"
 
-#: src/about.cpp:171
+#: src/about.cpp:172
 msgid "+German Translation"
-msgstr "+Tysk Oversættelse"
+msgstr "+Tysk Oversættelse"
 
-#: src/about.cpp:178
+#: src/about.cpp:181
 msgid "+Hungarian Translation"
 msgstr ""
 
-#: src/about.cpp:183
+#: src/about.cpp:186
 msgid "+Italian Translation"
 msgstr ""
 
-#: src/about.cpp:190
+#: src/about.cpp:193
 msgid "+Norwegian Translation"
-msgstr "+Norsk Oversættelse"
+msgstr "+Norsk Oversættelse"
 
-#: src/about.cpp:195
+#: src/about.cpp:199
 msgid "+Polish Translation"
-msgstr "+Polsk Oversættelse"
+msgstr "+Polsk Oversættelse"
 
-#: src/about.cpp:201
+#: src/about.cpp:205
 msgid "+Portuguese Translation"
 msgstr ""
 
-#: src/about.cpp:206
+#: src/about.cpp:210
 msgid "+Slovak Translation"
 msgstr ""
 
-#: src/about.cpp:210
+#: src/about.cpp:214
 msgid "+Spanish Translation"
-msgstr "+Spansk Oversættelse"
+msgstr "+Spansk Oversættelse"
 
-#: src/about.cpp:218
+#: src/about.cpp:222
 msgid "+Swedish Translation"
-msgstr "+Svensk Oversættelse"
+msgstr "+Svensk Oversættelse"
 
-#: src/about.cpp:223
+#: src/about.cpp:229
 msgid "+Contributors"
 msgstr ""
 
-#: src/about.cpp:231
+#: src/about.cpp:237
 msgid "+ Bots"
 msgstr ""
 
-#: src/about.cpp:258 src/help.cpp:2372 src/show_dialog.cpp:468
+#: src/about.cpp:264 src/help.cpp:2372 src/show_dialog.cpp:468
 msgid "Close"
 msgstr "Luk"
 
@@ -4961,7 +5662,7 @@
 
 #: src/dialogs.cpp:206 src/dialogs.cpp:443
 msgid "Don't ask me again!"
-msgstr "Spørg mig ikke igen!"
+msgstr "Spørg mig ikke igen!"
 
 #: src/dialogs.cpp:208
 msgid "Do you really want to delete this game?"
@@ -4975,11 +5676,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:923
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Kampagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:970
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Multiplayer"
 
@@ -4991,7 +5692,7 @@
 msgid "replay"
 msgstr ""
 
-#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1400
+#: src/dialogs.cpp:379 src/multiplayer_lobby.cpp:139 src/playturn.cpp:1382
 msgid "Turn"
 msgstr "Tur"
 
@@ -4999,9 +5700,9 @@
 msgid "Scenario Start"
 msgstr "Scenarie Start"
 
-#: src/dialogs.cpp:384 src/game.cpp:946
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
-msgstr "Svært"
+msgstr "Svært"
 
 #: src/dialogs.cpp:398
 msgid "No Saved Games"
@@ -5045,41 +5746,40 @@
 
 #: src/dialogs.cpp:513
 msgid "Choose the game to load"
-msgstr "Vælg at spil at hente"
+msgstr "Vælg at spil at hente"
 
 #: src/dialogs.cpp:550 src/dialogs.cpp:559
 msgid "Profile"
 msgstr "Profil"
 
 #: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:567
-#: src/playturn.cpp:1738
+#: src/playturn.cpp:1778
 msgid "level"
 msgstr "niveau"
 
 #: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:621
-#: src/playturn.cpp:1902 src/unit.cpp:1034
-#: data/themes/default.cfg:126 data/themes/default.cfg:462
+#: src/playturn.cpp:1942 src/unit.cpp:1034
 msgid "HP"
 msgstr "HP"
 
 #: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
-#: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
+#: src/display.cpp:914 src/playturn.cpp:1780 src/playturn.cpp:1943
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr "XP"
 
 #: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:622
-#: src/playturn.cpp:1904 src/unit.cpp:1070
+#: src/playturn.cpp:1944 src/unit.cpp:1070
 msgid "Moves"
-msgstr "Bevægelser"
+msgstr "Bevægelser"
 
 #: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:230
+#: src/playturn.cpp:602 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
 #: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:699
-#: src/playturn.cpp:618 src/reports.cpp:231
+#: src/playturn.cpp:602 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
 
@@ -5091,94 +5791,94 @@
 msgid "invisible"
 msgstr "usynlig"
 
-#: src/font.cpp:163
+#: src/font.cpp:164
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1409
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Navn: "
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1426
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Spillet kunne ikke gemmes"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Vil du gemme dit spil?"
 
-#: src/game.cpp:580
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "Kampen om Wesnoth"
 
-#: src/game.cpp:800 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:811 src/game.cpp:816 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:916
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:924
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:947
+#: src/game.cpp:955
 msgid "Select difficulty level:"
-msgstr "Vælg sværhedsgrad:"
+msgstr "Vælg sværhedsgrad:"
 
-#: src/game.cpp:965
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Forbind til Officiel Server"
 
-#: src/game.cpp:965
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
-msgstr "Log på den officielle Wesnoth multiplayer server"
+msgstr "Log på den officielle Wesnoth multiplayer server"
 
-#: src/game.cpp:966 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Tilslut Spil"
 
-#: src/game.cpp:966
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Tilslut en server eller et hostet spil"
 
-#: src/game.cpp:967
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:970 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Login"
 
-#: src/game.cpp:1050
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Sprog"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
-msgstr "Vælg dit foretrukne sprog"
+msgstr "Vælg dit foretrukne sprog"
 
-#: src/game.cpp:1136
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1138
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -5196,17 +5896,17 @@
 
 #: src/help.cpp:628
 msgid "Required XP"
-msgstr "Krævet XP"
+msgstr "Krævet XP"
 
 #: src/help.cpp:638 src/reports.cpp:233
 msgid "attacks"
 msgstr "angreb"
 
-#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1901
+#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1941
 msgid "Name"
 msgstr "Navn"
 
-#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1900
+#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1940
 msgid "Type"
 msgstr "Type"
 
@@ -5220,7 +5920,7 @@
 
 #: src/help.cpp:662 src/help.cpp:663
 msgid "Range"
-msgstr "Rækkevidde"
+msgstr "Rækkevidde"
 
 #: src/help.cpp:666 src/help.cpp:667
 msgid "Special"
@@ -5244,7 +5944,7 @@
 
 #: src/help.cpp:767 src/help.cpp:768
 msgid "Terrain"
-msgstr "Terræn"
+msgstr "Terræn"
 
 #: src/help.cpp:775 src/help.cpp:776
 msgid "Defense"
@@ -5260,17 +5960,17 @@
 
 #: src/help.cpp:2375
 msgid "The Battle for Wesnoth Help"
-msgstr "Kampen om Wesnoth Hjælp"
+msgstr "Kampen om Wesnoth Hjælp"
 
 #: src/hotkeys.cpp:120
 msgid "Next unit"
-msgstr "Næste enhed"
+msgstr "Næste enhed"
 
 #: src/hotkeys.cpp:121
 msgid "End Unit Turn"
 msgstr "Slut Enheds Tur"
 
-#: src/hotkeys.cpp:122 src/playturn.cpp:1484
+#: src/hotkeys.cpp:122 src/playturn.cpp:1524
 msgid "Leader"
 msgstr "Leder"
 
@@ -5296,7 +5996,7 @@
 
 #: src/hotkeys.cpp:128
 msgid "Fullscreen"
-msgstr "Fuldskærm"
+msgstr "Fuldskærm"
 
 #: src/hotkeys.cpp:129
 msgid "Accelerated"
@@ -5306,9 +6006,9 @@
 msgid "Unit Description"
 msgstr "Enhedsbeskrivelse"
 
-#: src/hotkeys.cpp:131 src/playturn.cpp:1367
+#: src/hotkeys.cpp:131 src/playturn.cpp:1349
 msgid "Rename Unit"
-msgstr "Omdøb Enhed"
+msgstr "Omdøb Enhed"
 
 #: src/hotkeys.cpp:132
 msgid "Save Game"
@@ -5328,7 +6028,7 @@
 
 #: src/hotkeys.cpp:138
 msgid "Toggle Grid"
-msgstr "Slå tern til/fra"
+msgstr "Slå tern til/fra"
 
 #: src/hotkeys.cpp:139
 msgid "Status Table"
@@ -5336,7 +6036,7 @@
 
 #: src/hotkeys.cpp:140
 msgid "Mute"
-msgstr "Lydløs"
+msgstr "Lydløs"
 
 #: src/hotkeys.cpp:141
 msgid "Speak"
@@ -5358,11 +6058,11 @@
 msgid "Scenario Objectives"
 msgstr ""
 
-#: src/hotkeys.cpp:146 src/playturn.cpp:1953
+#: src/hotkeys.cpp:146 src/playturn.cpp:1993
 msgid "Unit List"
 msgstr "Enheds Liste"
 
-#: src/hotkeys.cpp:147 src/playturn.cpp:2041
+#: src/hotkeys.cpp:147 src/playturn.cpp:2081
 msgid "Statistics"
 msgstr ""
 
@@ -5376,11 +6076,11 @@
 
 #: src/hotkeys.cpp:150
 msgid "Show Enemy Moves"
-msgstr "Vis fjendlige bevægelser"
+msgstr "Vis fjendlige bevægelser"
 
 #: src/hotkeys.cpp:151
 msgid "Best Possible Enemy Moves"
-msgstr "Vis bedste fjendtlige bevægelser"
+msgstr "Vis bedste fjendtlige bevægelser"
 
 #: src/hotkeys.cpp:152
 msgid "Quit Editor"
@@ -5424,7 +6124,7 @@
 
 #: src/hotkeys.cpp:162
 msgid "Paste"
-msgstr "Sæt Ind"
+msgstr "Sæt Ind"
 
 #: src/hotkeys.cpp:163
 msgid "Revert from Disk"
@@ -5440,11 +6140,11 @@
 
 #: src/hotkeys.cpp:166
 msgid "Select All"
-msgstr "Vælg Alt"
+msgstr "Vælg Alt"
 
 #: src/hotkeys.cpp:167
 msgid "Draw Terrain"
-msgstr "Tegn Terræn"
+msgstr "Tegn Terræn"
 
 #: src/hotkeys.cpp:168
 msgid "Delay Shroud Updates"
@@ -5456,7 +6156,7 @@
 
 #: src/hotkeys.cpp:170
 msgid "Continue Move"
-msgstr "Fortsæt"
+msgstr "Fortsæt"
 
 #: src/hotkeys.cpp:171
 msgid "Find Label or Unit"
@@ -5472,7 +6172,7 @@
 
 #: src/hotkeys.cpp:174 src/show_dialog.cpp:605
 msgid "Help"
-msgstr "Hjælp"
+msgstr "Hjælp"
 
 #: src/hotkeys.cpp:175
 msgid "View Chat Log"
@@ -5488,7 +6188,7 @@
 
 #: src/intro.cpp:87
 msgid "Next"
-msgstr "Næste"
+msgstr "Næste"
 
 #: src/intro.cpp:88
 msgid "Skip"
@@ -5498,7 +6198,7 @@
 msgid "The End"
 msgstr "Slut"
 
-#: src/language.cpp:30
+#: src/language.cpp:31
 msgid "System default language"
 msgstr "Systemets Standard Sprog"
 
@@ -5520,7 +6220,7 @@
 
 #: src/mapgen_dialog.cpp:79
 msgid "Height"
-msgstr "Højde"
+msgstr "Højde"
 
 #: src/mapgen_dialog.cpp:80
 msgid "Iterations"
@@ -5530,7 +6230,7 @@
 msgid "Bump Size"
 msgstr ""
 
-#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1485
+#: src/mapgen_dialog.cpp:82 src/playturn.cpp:1525
 msgid "Villages"
 msgstr "Landsbyer"
 
@@ -5556,11 +6256,11 @@
 
 #: src/mapgen_dialog.cpp:250
 msgid "Island"
-msgstr "Ø"
+msgstr "Ø"
 
 #: src/multiplayer.cpp:94
 msgid "The maximum turns the game will go for"
-msgstr "Antal ture dette spil max. må vare"
+msgstr "Antal ture dette spil max. må vare"
 
 #: src/multiplayer.cpp:100
 msgid "The amount of income each village yields per turn"
@@ -5568,15 +6268,16 @@
 
 #: src/multiplayer.cpp:106
 msgid "The amount of experience a unit needs to advance"
-msgstr "Mængden af erfaring en enhed behøver for at forfremmes"
+msgstr "Mængden af erfaring en enhed behøver for at forfremmes"
 
 #: src/multiplayer.cpp:108
 msgid "Fog Of War"
-msgstr "Krigståge"
+msgstr "Krigståge"
 
 #: src/multiplayer.cpp:110
 msgid "Enemy units cannot be seen unless they are in range of your units"
-msgstr "Fjender kan ikke ses medmindre de er inden for dine enheders 
rækkevidde."
+msgstr ""
+"Fjender kan ikke ses medmindre de er inden for dine enheders rækkevidde."
 
 #: src/multiplayer.cpp:112 src/multiplayer_lobby.cpp:127
 msgid "Shroud"
@@ -5592,7 +6293,7 @@
 
 #: src/multiplayer.cpp:118
 msgid "Allow users who are not playing to watch the game"
-msgstr "Tillad brugere der ikke spiller, at kigge på"
+msgstr "Tillad brugere der ikke spiller, at kigge på"
 
 #: src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
 #: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
@@ -5634,7 +6335,7 @@
 
 #: src/multiplayer.cpp:174
 msgid "Name of game"
-msgstr "Navet på spillet"
+msgstr "Navet på spillet"
 
 #: src/multiplayer.cpp:178
 msgid "$login's game"
@@ -5662,13 +6363,15 @@
 
 #: src/multiplayer.cpp:372
 msgid "Experience Requirements"
-msgstr "Erfaring krævet"
+msgstr "Erfaring krævet"
 
 #: src/multiplayer.cpp:497
 msgid ""
 "The game was unable to bind to the port needed to host games over the "
 "network. Network players will be unable to connect to this game"
-msgstr "Spillet kunne ikke bindes til den port som kræves for at hoste et 
spil på et netværk. Netværksspillere kan ikke tilslutte sig spillet"
+msgstr ""
+"Spillet kunne ikke bindes til den port som kræves for at hoste et spil 
på "
+"et netværk. Netværksspillere kan ikke tilslutte sig spillet"
 
 #: src/multiplayer.cpp:497
 msgid "Warning"
@@ -5676,25 +6379,25 @@
 
 #: src/multiplayer_client.cpp:42 src/multiplayer_client.cpp:285
 msgid "Connection timed out"
-msgstr "Forbindelsestiden løb ud."
+msgstr "Forbindelsestiden løb ud."
 
 #: src/multiplayer_client.cpp:59
 msgid "Receiving game list..."
 msgstr "Henter spil liste..."
 
 #: src/multiplayer_client.cpp:95 src/multiplayer_connect.cpp:378
-#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1484
-#: src/playturn.cpp:1489 src/playturn.cpp:1576
+#: src/multiplayer_connect.cpp:380 src/playlevel.cpp:732 src/playturn.cpp:1524
+#: src/playturn.cpp:1529 src/playturn.cpp:1616
 msgid "Gold"
 msgstr "Guld"
 
 #: src/multiplayer_client.cpp:113
 msgid "Waiting for game to start..."
-msgstr "Venter på at spillet skal starte..."
+msgstr "Venter på at spillet skal starte..."
 
 #: src/multiplayer_client.cpp:221
 msgid "Choose host to connect to"
-msgstr "Vælg en vært at forbinde til"
+msgstr "Vælg en vært at forbinde til"
 
 #: src/multiplayer_client.cpp:239
 msgid "Connecting to remote host..."
@@ -5702,7 +6405,7 @@
 
 #: src/multiplayer_client.cpp:268
 msgid "You must log in to this server"
-msgstr "Du må logge ind på serveren"
+msgstr "Du må logge ind på serveren"
 
 #: src/multiplayer_client.cpp:348
 msgid "Getting game data..."
@@ -5710,11 +6413,11 @@
 
 #: src/multiplayer_client.cpp:399
 msgid "There are no available sides in this game."
-msgstr "Der er ingen sider tilgængelige i dette spil."
+msgstr "Der er ingen sider tilgængelige i dette spil."
 
 #: src/multiplayer_client.cpp:441
 msgid "Choose your side:"
-msgstr "Vælg din side:"
+msgstr "Vælg din side:"
 
 #: src/multiplayer_client.cpp:466
 msgid "The game has been cancelled"
@@ -5722,7 +6425,7 @@
 
 #: src/multiplayer_client.cpp:470
 msgid "The side you have chosen is no longer available"
-msgstr "Den side du har valgt er ikke længere tilgængelig"
+msgstr "Den side du har valgt er ikke længere tilgængelig"
 
 #: src/multiplayer_client.cpp:506
 msgid "Show replay of game up to save point?"
@@ -5750,7 +6453,7 @@
 
 #: src/multiplayer_connect.cpp:257
 msgid "Network Player"
-msgstr "Netværks Spiller"
+msgstr "Netværks Spiller"
 
 #: src/multiplayer_connect.cpp:258
 msgid "Local Player"
@@ -5772,15 +6475,15 @@
 
 #: src/multiplayer_connect.cpp:296
 msgid "Red"
-msgstr "Rød"
+msgstr "Rød"
 
 #: src/multiplayer_connect.cpp:298
 msgid "Blue"
-msgstr "Blå"
+msgstr "Blå"
 
 #: src/multiplayer_connect.cpp:300
 msgid "Green"
-msgstr "Grøn"
+msgstr "Grøn"
 
 #: src/multiplayer_connect.cpp:302
 msgid "Yellow"
@@ -5796,7 +6499,7 @@
 
 #: src/multiplayer_connect.cpp:308
 msgid "Grey"
-msgstr "Grå"
+msgstr "Grå"
 
 #: src/multiplayer_connect.cpp:310
 msgid "White"
@@ -5824,7 +6527,11 @@
 
 #: src/multiplayer_connect.cpp:530 src/multiplayer_connect.cpp:534
 msgid "Waiting for network players to join"
-msgstr "Venter på at netværksspillere tilslutter sig"
+msgstr "Venter på at netværksspillere tilslutter sig"
+
+#: src/multiplayer_lobby.cpp:141
+msgid "1"
+msgstr ""
 
 #: src/multiplayer_lobby.cpp:141
 msgid "Vacant Slot"
@@ -5868,7 +6575,7 @@
 
 #: src/playlevel.cpp:722
 msgid "Remaining gold"
-msgstr "Tilbageværende guld"
+msgstr "Tilbageværende guld"
 
 #: src/playlevel.cpp:725
 msgid "Early finish bonus"
@@ -5889,7 +6596,7 @@
 #: src/playlevel.cpp:737
 #, no-c-format
 msgid "80% of gold is retained for the next scenario"
-msgstr "80 % af guldet bliver gemt til næste scenarie"
+msgstr "80 % af guldet bliver gemt til næste scenarie"
 
 #: src/playlevel.cpp:738
 msgid "Retained Gold"
@@ -5899,215 +6606,225 @@
 msgid ""
 "A network disconnection has occured, and the game cannot continue. Do you "
 "want to save the game?"
-msgstr "En netværk afbrydelse er opstået og spillet kan ikke forsætte. Vil 
du gemme spillet?"
+msgstr ""
+"En netværk afbrydelse er opstået og spillet kan ikke forsætte. Vil 
du "
+"gemme spillet?"
 
 #: src/playturn.cpp:78
 msgid "It is now your turn"
 msgstr "Det er nu din tur"
 
-#: src/playturn.cpp:503
+#: src/playturn.cpp:490
 msgid "Attacker"
 msgstr "Angriber"
 
-#: src/playturn.cpp:505
+#: src/playturn.cpp:492
 msgid "Defender"
 msgstr "Forsvarer"
 
-#: src/playturn.cpp:529 src/playturn.cpp:652
+#: src/playturn.cpp:516 src/playturn.cpp:636
 msgid "Damage Calculations"
 msgstr "Skades beregninger"
 
-#: src/playturn.cpp:618
+#: src/playturn.cpp:602
 msgid "Melee"
-msgstr "Nærkamp"
+msgstr "Nærkamp"
 
-#: src/playturn.cpp:631 src/reports.cpp:210
+#: src/playturn.cpp:615 src/reports.cpp:210
 msgid "vs"
 msgstr "mod"
 
-#: src/playturn.cpp:664
+#: src/playturn.cpp:648
 msgid "Attack Enemy"
 msgstr "Angrib Fjende"
 
-#: src/playturn.cpp:665
+#: src/playturn.cpp:649
 msgid "Choose weapon"
-msgstr "Vælg våben"
+msgstr "Vælg våben"
 
-#: src/playturn.cpp:1154
-msgid "You have not started your turn yet.  Do you really want to end your 
turn?"
-msgstr "Du har ikke startet din tur endnu. Vil du virkelig slutte den før den 
er begyndt?"
+#: src/playturn.cpp:1136
+msgid ""
+"You have not started your turn yet.  Do you really want to end your turn?"
+msgstr ""
+"Du har ikke startet din tur endnu. Vil du virkelig slutte den før den er "
+"begyndt?"
 
-#: src/playturn.cpp:1163 src/playturn.cpp:1168
+#: src/playturn.cpp:1145 src/playturn.cpp:1150
 msgid "Some units have movement left. Do you really want to end your turn?"
-msgstr "Nogle enheder kan bevæge sig længere. Vil du virkelig afslutte din 
tur?"
+msgstr ""
+"Nogle enheder kan bevæge sig længere. Vil du virkelig afslutte din tur?"
 
-#: src/playturn.cpp:1184
+#: src/playturn.cpp:1166
 msgid "Auto-Save"
 msgstr "Auto-Gem"
 
-#: src/playturn.cpp:1186
+#: src/playturn.cpp:1168
 msgid "Could not auto save the game. Please save the game manually."
 msgstr "Kunne ikke auto-gemme. Gem venligst spillet manuelt."
 
-#: src/playturn.cpp:1412 src/playturn.cpp:1426
+#: src/playturn.cpp:1394 src/playturn.cpp:1408
 msgid "Error"
 msgstr "Fejl"
 
-#: src/playturn.cpp:1412
+#: src/playturn.cpp:1394
 msgid ""
 "Save names may not contain colons, slashes, or backslashes. Please choose a "
 "different name."
 msgstr ""
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "Saved"
 msgstr "Gemt"
 
-#: src/playturn.cpp:1423
+#: src/playturn.cpp:1405
 msgid "The game has been saved"
 msgstr "Spillet er blevet gemt"
 
-#: src/playturn.cpp:1485
+#: src/playturn.cpp:1525
 msgid "Units"
 msgstr "Enheder"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Income"
 msgstr "Inkomst"
 
-#: src/playturn.cpp:1486
+#: src/playturn.cpp:1526
 msgid "Upkeep"
 msgstr "Udgifter"
 
-#: src/playturn.cpp:1582
+#: src/playturn.cpp:1622
 msgid "You have no units available to recruit."
 msgstr "Du har ingen enheder at rekrutere."
 
-#: src/playturn.cpp:1595
+#: src/playturn.cpp:1635
 msgid "Recruit unit"
 msgstr "Rekruter enhed"
 
-#: src/playturn.cpp:1624
+#: src/playturn.cpp:1664
 msgid "You don't have enough gold to recruit that unit"
 msgstr "Du har ikke nok guld til at rekrutere denne enhed"
 
-#: src/playturn.cpp:1682
+#: src/playturn.cpp:1722
 msgid ""
 "My lord, this unit is an experienced one, having advanced levels! Do you "
 "really want to dismiss $noun?"
-msgstr "Min herre, denne enhed er erfaren. Han er blevet forfremmet.Vil du 
virkelig sætte $noun fri fra tjeneste?"
+msgstr ""
+"Min herre, denne enhed er erfaren. Han er blevet forfremmet.Vil du virkelig "
+"sætte $noun fri fra tjeneste?"
 
-#: src/playturn.cpp:1684
+#: src/playturn.cpp:1724
 msgid ""
 "My lord, this unit is close to advancing a level! Do you really want to "
 "dismiss $noun?"
-msgstr "My lord, denne enhed er tæt på at blive forfremmet! Vil du virkelig 
sætte $noun fri fra tjeneste?"
+msgstr ""
+"My lord, denne enhed er tæt på at blive forfremmet! Vil du virkelig 
sætte "
+"$noun fri fra tjeneste?"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "her"
 msgstr "hende"
 
-#: src/playturn.cpp:1689
+#: src/playturn.cpp:1729
 msgid "him"
 msgstr "ham"
 
-#: src/playturn.cpp:1722
+#: src/playturn.cpp:1762
 msgid "You are seperated from your soldiers and may not recall them"
-msgstr "Du er adskilt fra dine soldater og må ikke genindkalde dem"
+msgstr "Du er adskilt fra dine soldater og må ikke genindkalde dem"
 
-#: src/playturn.cpp:1724
+#: src/playturn.cpp:1764
 msgid ""
 "There are no troops available to recall\n"
 "(You must have veteran survivors from a previous scenario)"
 msgstr ""
 "Der er ingen soldat der kan genindkaldes\n"
-"(Du må have trænede soldater fra et tidligere scenarie)"
+"(Du må have trænede soldater fra et tidligere scenarie)"
 
-#: src/playturn.cpp:1728
+#: src/playturn.cpp:1768
 msgid "You must have at least"
-msgstr "Du må have mindst"
+msgstr "Du må have mindst"
 
-#: src/playturn.cpp:1730
+#: src/playturn.cpp:1770
 msgid "gold pieces to recall a unit"
 msgstr "guld stykker for at genindkalde en enhed"
 
-#: src/playturn.cpp:1753
+#: src/playturn.cpp:1793
 msgid "Dismiss Unit"
 msgstr "Send bort"
 
-#: src/playturn.cpp:1766
+#: src/playturn.cpp:1806
 msgid "Select unit"
-msgstr "Vælg enhed"
+msgstr "Vælg enhed"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Message"
 msgstr "Besked"
 
-#: src/playturn.cpp:1810
+#: src/playturn.cpp:1850
 msgid "Send to allies only"
 msgstr "Send kun til allierede"
 
-#: src/playturn.cpp:1905
+#: src/playturn.cpp:1945
 msgid "Location"
 msgstr "Lokalitet"
 
-#: src/playturn.cpp:1987 src/playturn.cpp:2047
+#: src/playturn.cpp:2027 src/playturn.cpp:2087
 msgid "Recruits"
 msgstr "Rekruteringer"
 
-#: src/playturn.cpp:1993 src/playturn.cpp:2051
+#: src/playturn.cpp:2033 src/playturn.cpp:2091
 msgid "Recalls"
 msgstr "Genindkaldelser"
 
-#: src/playturn.cpp:1999 src/playturn.cpp:2055
+#: src/playturn.cpp:2039 src/playturn.cpp:2095
 msgid "Advancements"
 msgstr "Forfremmelser"
 
-#: src/playturn.cpp:2005 src/playturn.cpp:2059
+#: src/playturn.cpp:2045 src/playturn.cpp:2099
 msgid "Losses"
 msgstr "Tab"
 
-#: src/playturn.cpp:2011 src/playturn.cpp:2063
+#: src/playturn.cpp:2051 src/playturn.cpp:2103
 msgid "Kills"
 msgstr "Drab"
 
-#: src/playturn.cpp:2017
+#: src/playturn.cpp:2057
 msgid "Damage Inflicted"
-msgstr "Skade påført"
+msgstr "Skade påført"
 
-#: src/playturn.cpp:2023
+#: src/playturn.cpp:2063
 msgid "Damage Taken"
 msgstr "Skade taget"
 
-#: src/playturn.cpp:2029
+#: src/playturn.cpp:2069
 msgid "Damage Inflicted (EV)"
-msgstr "Skade påført (forventet værdi)"
+msgstr "Skade påført (forventet værdi)"
 
-#: src/playturn.cpp:2036
+#: src/playturn.cpp:2076
 msgid "Damage Taken (EV)"
-msgstr "Skade taget (forventet værdi)"
+msgstr "Skade taget (forventet værdi)"
 
-#: src/playturn.cpp:2078
+#: src/playturn.cpp:2118
 msgid "Search"
-msgstr "Søg"
+msgstr "Søg"
 
-#: src/playturn.cpp:2088
+#: src/playturn.cpp:2128
 msgid "prompt^Command:"
 msgstr "Kommando:"
 
-#: src/playturn.cpp:2099
+#: src/playturn.cpp:2139
 msgid "Chat Log"
 msgstr "Chat Log"
 
-#: src/playturn.cpp:2164
+#: src/playturn.cpp:2204
 msgid "Couldn't find label or unit containing the string '$search'."
 msgstr ""
 
-#: src/playturn.cpp:2238
+#: src/playturn.cpp:2278
 msgid "Place Label"
-msgstr "Sæt Label"
+msgstr "Sæt Label"
 
-#: src/playturn.cpp:2239
+#: src/playturn.cpp:2279
 msgid "Label"
 msgstr "Label"
 
@@ -6139,7 +6856,9 @@
 
 #: src/reports.cpp:105
 msgid "This unit is invisible. It cannot be seen or attacked by enemy units."
-msgstr "Denne enhed er usynlig. Den kan ikke ses eller angribes af fjendtlige 
enheder."
+msgstr ""
+"Denne enhed er usynlig. Den kan ikke ses eller angribes af fjendtlige "
+"enheder."
 
 #: src/reports.cpp:110
 msgid ""
@@ -6156,9 +6875,11 @@
 "Units cannot be killed by poison alone. The poison will not reduce it below "
 "1 HP."
 msgstr ""
-"Denne enhede er forgiftet. Den vil miste 8 HP hver tur, idtil den kan finde 
en kur i en landsby eller fra en ven der med \"kurere\" evnen.\n"
+"Denne enhede er forgiftet. Den vil miste 8 HP hver tur, idtil den kan finde "
+"en kur i en landsby eller fra en ven der med \"kurere\" evnen.\n"
 "\n"
-"Enheder kan ikke blive dræbt af gift alene. Giften vil skade enheder til 
mindre end 1 HP."
+"Enheder kan ikke blive dræbt af gift alene. Giften vil skade enheder til "
+"mindre end 1 HP."
 
 #: src/reports.cpp:122
 msgid "This unit has been turned to stone. It may not move or attack."
@@ -6286,15 +7007,15 @@
 msgid "strikes"
 msgstr ""
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "chaotic"
 msgstr "kaotisk"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "lawful"
 msgstr "lovlydig"
 
-#: src/unit_types.cpp:878
+#: src/unit_types.cpp:886
 msgid "neutral"
 msgstr "neutral"
 
@@ -6306,3 +7027,46 @@
 msgid "Deletion of the file failed."
 msgstr "Slettelse af fil mislykkedes"
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronarving"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
+#~ "champion.png,Mester,(sværest)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Mørkets korstog"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Lærling,(lettest);*&undead-necromancer.png,Mester;"
+#~ "&undead-lich.png,Mørk fyrste,(sværrest)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Søn af det Sorte Øje (kapitel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Soldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+#~ "warlord.png,Krigsherre,(sværrest)"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Soldat,(lettest);*&human-swordman.png,Sværdmand;"
+#~ "&human-royalguard.png,Royale Garde,(sværrest)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Kriger,(lettest);*&noble-commander.png,Kommandør;"
+#~ "&noble-lord.png,Herre,(sværrest)"
Index: wesnoth/po/de/wesnoth-ei.po
diff -u wesnoth/po/de/wesnoth-ei.po:1.3 wesnoth/po/de/wesnoth-ei.po:1.4
--- wesnoth/po/de/wesnoth-ei.po:1.3     Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # German translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Die Ost-Invasion"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,Schwertkämpfer,"
+"(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
@@ -251,7 +274,7 @@
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
-msgstr ""
+msgstr "Weihwasser"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/de/wesnoth-httt.po
diff -u wesnoth/po/de/wesnoth-httt.po:1.3 wesnoth/po/de/wesnoth-httt.po:1.4
--- wesnoth/po/de/wesnoth-httt.po:1.3   Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-httt.po       Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # German translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Der Thronerbe"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
+"&elvish-champion.png,Schwertmeister,(schwierig)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
@@ -172,7 +195,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
 msgid "The Battle for Wesnoth"
-msgstr ""
+msgstr "The Battle for Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:12
 msgid ""
@@ -2453,7 +2476,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 msgid "The Isle of Anduin"
-msgstr ""
+msgstr "Die Insel im Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
@@ -3627,7 +3650,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Szepter des Feuers"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
Index: wesnoth/po/de/wesnoth-sotbe.po
diff -u wesnoth/po/de/wesnoth-sotbe.po:1.6 wesnoth/po/de/wesnoth-sotbe.po:1.7
--- wesnoth/po/de/wesnoth-sotbe.po:1.6  Sat Sep 11 21:53:31 2004
+++ wesnoth/po/de/wesnoth-sotbe.po      Sun Sep 12 18:22:38 2004
@@ -1,20 +1,44 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # German translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 18:25+0200\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
 "Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Schwarzauges Sohn (Kapitel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
+"&orcish-warlord.png,Kriegsherr,(schwierig)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/de/wesnoth-tdh.po
diff -u wesnoth/po/de/wesnoth-tdh.po:1.4 wesnoth/po/de/wesnoth-tdh.po:1.5
--- wesnoth/po/de/wesnoth-tdh.po:1.4    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth-tdh.po        Sun Sep 12 18:22:38 2004
@@ -1,14 +1,37 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-07 15:19+0100\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
 "Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Die dunklen Horden"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
+"(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/de/wesnoth-trow.po
diff -u wesnoth/po/de/wesnoth-trow.po:1.3 wesnoth/po/de/wesnoth-trow.po:1.4
--- wesnoth/po/de/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth-trow.po       Sun Sep 12 18:22:38 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# German translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # German translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,32 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-11 12:11+0100\n"
+"Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "Der Aufstieg Wesnoths"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
+"(mittel);&noble-lord.png,Baron,(schwierig)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/de/wesnoth.po
diff -u wesnoth/po/de/wesnoth.po:1.4 wesnoth/po/de/wesnoth.po:1.5
--- wesnoth/po/de/wesnoth.po:1.4        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/de/wesnoth.po    Sun Sep 12 18:22:38 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-11 12:11+0100\n"
 "Last-Translator: Christoph Berg <address@hidden>\n"
 "Language-Team: none\n"
@@ -17,83 +17,23 @@
 "X-Poedit-Language: German\n"
 "X-Poedit-Country: GERMANY\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Der Thronerbe"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
-"&elvish-champion.png,Schwertmeister,(schwierig)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Die dunklen Horden"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
-"(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Schwarzauges Sohn (Kapitel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
-"&orcish-warlord.png,Kriegsherr,(schwierig)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Die Ost-Invasion"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,Schwertkämpfer,"
-"(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "Der Aufstieg Wesnoths"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
-"(mittel);&noble-lord.png,Baron,(schwierig)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "loyal"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "kräftig"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "schnell"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "intelligent"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "robust"
 
@@ -3515,6 +3455,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr ""
@@ -3524,6 +3471,14 @@
 msgid "ambush"
 msgstr ""
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr ""
@@ -3624,6 +3579,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3663,6 +3626,14 @@
 msgid "Elvish Ranger"
 msgstr ""
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr ""
@@ -3706,6 +3677,14 @@
 msgid "Elvish Sharpshooter"
 msgstr ""
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr ""
@@ -5385,11 +5364,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Kampagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Mehrspieler"
 
@@ -5409,7 +5388,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Schwierigkeitsgrad"
 
@@ -5506,27 +5485,27 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Name:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Möchtet Ihr Euren Spielstand abspeichern?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "The Battle for Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -5534,64 +5513,64 @@
 "Dieser Spielstand stammt aus einer früheren Version. Möchtet Ihr den "
 "Spielstand laden?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "Es sind keine Kampagnen verfügabr"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Wählt die Kampagne, die Ihr spielen wollt:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Schwierigkeitsgrad auswählen:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Offiziellem Server beitreten"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Dem offiziellen Wesnoth Server beitreten"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Spiel beitreten"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Einem Server oder einer Mehrspielerpartie beitreten"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Mehrspielerpartie eröffnen"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Eine Mehrspielerpartie ohne Zuhilfenahme eines Servers eröffnen"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Euer Name"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Sprache"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Wählt die gewünschte Sprache"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -6732,3 +6711,53 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr ""
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Der Thronerbe"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Krieger,(einfach);*&elvish-hero.png,Held,(mittel);"
+#~ "&elvish-champion.png,Schwertmeister,(schwierig)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Die dunklen Horden"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Lehrling,(leicht);*&undead-necromancer.png,Meister,"
+#~ "(mittel);&undead-lich.png,Dunkler Fürst,(schwierig)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Schwarzauges Sohn (Kapitel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunzer,(leicht);*&orcish-warrior.png,Krieger,(mittel);"
+#~ "&orcish-warlord.png,Kriegsherr,(schwierig)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Die Ost-Invasion"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Speerträger,(leicht);*&human-swordman.png,"
+#~ "Schwertkämpfer,(mittel);&human-royalguard.png,Leibgardist,(schwierig)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "Der Aufstieg Wesnoths"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Krieger,(leicht);*&noble-commander.png,Kommandant,"
+#~ "(mittel);&noble-lord.png,Baron,(schwierig)"
Index: wesnoth/po/es/wesnoth-ei.po
diff -u wesnoth/po/es/wesnoth-ei.po:1.3 wesnoth/po/es/wesnoth-ei.po:1.4
--- wesnoth/po/es/wesnoth-ei.po:1.3     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-ei.po Sun Sep 12 18:22:38 2004
@@ -1,25 +1,47 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#
 # Spanish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 #, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.3-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "La invasión del este"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lancero,(fácil);*&human-swordman.png,Espadachín;&human-"
+"royalguard.png,Guardia Real,(difícil)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/es/wesnoth-httt.po
diff -u wesnoth/po/es/wesnoth-httt.po:1.4 wesnoth/po/es/wesnoth-httt.po:1.5
--- wesnoth/po/es/wesnoth-httt.po:1.4   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-httt.po       Sun Sep 12 18:22:38 2004
@@ -1,21 +1,44 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#
 # Spanish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Heredero al trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
+"champion.png,Campeón,(difícil)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
Index: wesnoth/po/es/wesnoth-sotbe.po
diff -u wesnoth/po/es/wesnoth-sotbe.po:1.4 wesnoth/po/es/wesnoth-sotbe.po:1.5
--- wesnoth/po/es/wesnoth-sotbe.po:1.4  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-sotbe.po      Sun Sep 12 18:22:38 2004
@@ -3,19 +3,35 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "El hijo de Ojo Negro (capítulo I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
+"warlord.png,Señor de la Guerra,(difícil)"
+
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr "La bandera negra"
Index: wesnoth/po/es/wesnoth-tdh.po
diff -u wesnoth/po/es/wesnoth-tdh.po:1.5 wesnoth/po/es/wesnoth-tdh.po:1.6
--- wesnoth/po/es/wesnoth-tdh.po:1.5    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-tdh.po        Sun Sep 12 18:22:38 2004
@@ -3,19 +3,35 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-06 15:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Las hordas oscuras"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;&undead-"
+"lich.png,Señor Oscuro,(difícil)"
+
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr "Una nueva oportunidad"
Index: wesnoth/po/es/wesnoth-trow.po
diff -u wesnoth/po/es/wesnoth-trow.po:1.3 wesnoth/po/es/wesnoth-trow.po:1.4
--- wesnoth/po/es/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth-trow.po       Sun Sep 12 18:22:38 2004
@@ -1,25 +1,47 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#
 # Spanish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Spanish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 #, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.3-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-28 22:30+0200\n"
+"PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.3-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "El despertar de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
+"lord.png,Señor,(difícil)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/es/wesnoth.po
diff -u wesnoth/po/es/wesnoth.po:1.10 wesnoth/po/es/wesnoth.po:1.11
--- wesnoth/po/es/wesnoth.po:1.10       Sat Sep 11 21:53:32 2004
+++ wesnoth/po/es/wesnoth.po    Sun Sep 12 18:22:39 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-08 17:30+0200\n"
 "Last-Translator: David Martínez Moreno <address@hidden>\n"
 "Language-Team:  none\n"
@@ -16,83 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Heredero al trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
-"champion.png,Campeón,(difícil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Las hordas oscuras"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;&undead-"
-"lich.png,Señor Oscuro,(difícil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "El hijo de Ojo Negro (capítulo I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
-"warlord.png,Señor de la Guerra,(difícil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "La invasión del este"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lancero,(fácil);*&human-swordman.png,Espadachín;&human-"
-"royalguard.png,Guardia Real,(difícil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "El despertar de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
-"lord.png,Señor,(difícil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "leal"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "fuerte"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "rápido"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "inteligente"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "resistente"
 
@@ -3830,6 +3770,13 @@
 msgid "Elvish Archer"
 msgstr "Arquero elfo"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr "Vengador elfo"
@@ -3839,6 +3786,14 @@
 msgid "ambush"
 msgstr "emboscar"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Capitán elfo"
@@ -3961,6 +3916,14 @@
 msgid "Elvish Marksman"
 msgstr "Tirador elfo"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4008,6 +3971,14 @@
 msgid "Elvish Ranger"
 msgstr "Montaraz elfo"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Jinete elfo"
@@ -4059,6 +4030,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Saetero elfo"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Shyde elfa"
@@ -5956,11 +5935,11 @@
 msgid "#(Invalid)"
 msgstr "#(Inválido)"
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Campaña"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Multijugador"
 
@@ -5980,7 +5959,7 @@
 msgid "Scenario Start"
 msgstr "Inicio del escenario"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Dificultad"
 
@@ -6083,27 +6062,27 @@
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "¿Quiere guardar la repetición de este escenario?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nombre:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "La partida no ha podido ser guardada"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "¿Quiere guardar el juego?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "La Batalla por Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6111,64 +6090,64 @@
 "Esta partida guardada es de otra versión del juego. ¿Quiere intentar "
 "cargarla igualmente?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "El fichero que ha intentado cargar está corrompido."
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "No hay campañas disponibles"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Seleccione la campaña que quiera jugar:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Seleccione el nivel de dificultad:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Unirse al servidor oficial"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Entrar al servidor multijugador oficial de Wesnoth"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Unirse a la partida"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Unirse a un servidor o a un juego"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Hospedar partida multijugador"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Hospedar un juego sin usar un servidor remoto"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Entrar"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Idioma"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Elija su idioma preferido"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr "No puedo iniciar sistema gráfico. Saliendo.\n"
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "No puedo iniciar tipografía. Saliendo.\n"
 
@@ -7327,3 +7306,53 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Ha habido algún fallo en el proceso de borrado."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Heredero al trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerrero,(fácil);*&elvish-hero.png,Héroe;&elvish-"
+#~ "champion.png,Campeón,(difícil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Las hordas oscuras"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Aprendiz,(fácil);*&undead-necromancer.png,Maestro;"
+#~ "&undead-lich.png,Señor Oscuro,(difícil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "El hijo de Ojo Negro (capítulo I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ 
"&orcish-grunt.png,Campesino,(fácil);*&orcish-warrior.png,Guerrero;&orcish-"
+#~ "warlord.png,Señor de la Guerra,(difícil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "La invasión del este"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Lancero,(fácil);*&human-swordman.png,Espadachín;"
+#~ "&human-royalguard.png,Guardia Real,(difícil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "El despertar de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ 
"&noble-fighter.png,Soldado(fácil);*&noble-commander.png,Comandante;&noble-"
+#~ "lord.png,Señor,(difícil)"
Index: wesnoth/po/eu/wesnoth-ei.po
diff -u wesnoth/po/eu/wesnoth-ei.po:1.3 wesnoth/po/eu/wesnoth-ei.po:1.4
--- wesnoth/po/eu/wesnoth-ei.po:1.3     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # Basque translations for Battle for Wesnoth package.
 # vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Ekialdeko Inbasioa"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
 msgstr ""
Index: wesnoth/po/eu/wesnoth-httt.po
diff -u wesnoth/po/eu/wesnoth-httt.po:1.3 wesnoth/po/eu/wesnoth-httt.po:1.4
--- wesnoth/po/eu/wesnoth-httt.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-httt.po       Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # Basque translations for Battle for Wesnoth package.
 # vim:set encoding=utf-8:
@@ -18,8 +26,22 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Tronurako Oinordeko"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,&elvish-"
+"champion.png,Txapeldun,(zailena)"
+
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
 msgstr ""
Index: wesnoth/po/eu/wesnoth-sotbe.po
diff -u wesnoth/po/eu/wesnoth-sotbe.po:1.3 wesnoth/po/eu/wesnoth-sotbe.po:1.4
--- wesnoth/po/eu/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-sotbe.po      Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # Basque translations for Battle for Wesnoth package.
 # vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Begi Beltzaren semea (I. kapitulua)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
 msgstr ""
Index: wesnoth/po/eu/wesnoth-tdh.po
diff -u wesnoth/po/eu/wesnoth-tdh.po:1.3 wesnoth/po/eu/wesnoth-tdh.po:1.4
--- wesnoth/po/eu/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-tdh.po        Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # Basque translations for Battle for Wesnoth package.
 # vim:set encoding=utf-8:
@@ -18,8 +26,22 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Horda Ilunak"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
+"&undead-lich.png,Jaun Iluna,(zailena)"
+
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
 msgstr ""
Index: wesnoth/po/eu/wesnoth-trow.po
diff -u wesnoth/po/eu/wesnoth-trow.po:1.3 wesnoth/po/eu/wesnoth-trow.po:1.4
--- wesnoth/po/eu/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth-trow.po       Sun Sep 12 18:22:39 2004
@@ -1,3 +1,11 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
+# Basque translations for Battle for Wesnoth package.
+# vim:set encoding=utf-8:
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Alfredo Beaumont Sainz <address@hidden>, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#
 # Basque translations for Battle for Wesnoth package.
 # vim:set encoding=utf-8:
@@ -18,8 +26,20 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
 msgstr ""
Index: wesnoth/po/eu/wesnoth.po
diff -u wesnoth/po/eu/wesnoth.po:1.3 wesnoth/po/eu/wesnoth.po:1.4
--- wesnoth/po/eu/wesnoth.po:1.3        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/eu/wesnoth.po    Sun Sep 12 18:22:39 2004
@@ -8,7 +8,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-02 21:57+0200\n"
 "Last-Translator:  Alfredo Beaumont Sainz <address@hidden>\n"
 "Language-Team: Basque\n"
@@ -16,77 +16,23 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronurako Oinordeko"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,&elvish-"
-"champion.png,Txapeldun,(zailena)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Horda Ilunak"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
-"&undead-lich.png,Jaun Iluna,(zailena)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Begi Beltzaren semea (I. kapitulua)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Ekialdeko Inbasioa"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr ""
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "indartsua"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "azkarra"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "adimendun"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr ""
 
@@ -3401,6 +3347,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr ""
@@ -3410,6 +3363,14 @@
 msgid "ambush"
 msgstr ""
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr ""
@@ -3510,6 +3471,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3549,6 +3518,14 @@
 msgid "Elvish Ranger"
 msgstr ""
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr ""
@@ -3592,6 +3569,14 @@
 msgid "Elvish Sharpshooter"
 msgstr ""
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr ""
@@ -5178,11 +5163,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Kanpaina"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -5202,7 +5187,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Zailtasuna"
 
@@ -5297,90 +5282,90 @@
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Izena:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Ezin izan da jokua gorde"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Zure jokua gorde nahi duzu?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Aukeratu jolastu nahi duzun kanpaina:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Hautatu zailtasun maila:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Hizkuntza"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Aukeratu zure lehentasunezko hizkuntza"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Ezin izan da bideoa hasieratu. Irtetzen.\n"
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Ezin izan da letra-tipoak hasieratu. Irtetzen.\n"
 
@@ -6506,6 +6491,32 @@
 msgid "Deletion of the file failed."
 msgstr ""
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronurako Oinordeko"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Borrokalari,(errezena);*&elvish-hero.png,Heroi,"
+#~ "&elvish-champion.png,Txapeldun,(zailena)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Horda Ilunak"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Ikastun,(errezena);*&undead-necromancer.png,Nagusi;"
+#~ "&undead-lich.png,Jaun Iluna,(zailena)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Begi Beltzaren semea (I. kapitulua)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Ekialdeko Inbasioa"
+
 #~ msgid "So what should we do now?"
 #~ msgstr "Beraz, zer egin beharko genuke orain?"
 
Index: wesnoth/po/fi/wesnoth-ei.po
diff -u wesnoth/po/fi/wesnoth-ei.po:1.3 wesnoth/po/fi/wesnoth-ei.po:1.4
--- wesnoth/po/fi/wesnoth-ei.po:1.3     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Finnish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(vaikein)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/fi/wesnoth-httt.po
diff -u wesnoth/po/fi/wesnoth-httt.po:1.3 wesnoth/po/fi/wesnoth-httt.po:1.4
--- wesnoth/po/fi/wesnoth-httt.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-httt.po       Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Finnish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Valtaistuimen perillinen"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(vaikein)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
@@ -1264,8 +1286,11 @@
 #, fuzzy
 msgid "Epilogue"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"rutto\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "rutto"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:11
Index: wesnoth/po/fi/wesnoth-sotbe.po
diff -u wesnoth/po/fi/wesnoth-sotbe.po:1.3 wesnoth/po/fi/wesnoth-sotbe.po:1.4
--- wesnoth/po/fi/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-sotbe.po      Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Finnish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr ""
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(vaikein)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/fi/wesnoth-tdh.po
diff -u wesnoth/po/fi/wesnoth-tdh.po:1.3 wesnoth/po/fi/wesnoth-tdh.po:1.4
--- wesnoth/po/fi/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-tdh.po        Sun Sep 12 18:22:39 2004
@@ -1,4 +1,11 @@
 # #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Finnish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -24,12 +31,27 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr ""
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(vaikein)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/fi/wesnoth-trow.po
diff -u wesnoth/po/fi/wesnoth-trow.po:1.3 wesnoth/po/fi/wesnoth-trow.po:1.4
--- wesnoth/po/fi/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth-trow.po       Sun Sep 12 18:22:39 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Finnish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Finnish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,25 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(vaikein)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
@@ -1447,8 +1469,12 @@
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:4
+#, fuzzy
 msgid "Epilogue"
 msgstr ""
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"rutto"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:146
 msgid ""
Index: wesnoth/po/fi/wesnoth.po
diff -u wesnoth/po/fi/wesnoth.po:1.3 wesnoth/po/fi/wesnoth.po:1.4
--- wesnoth/po/fi/wesnoth.po:1.3        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fi/wesnoth.po    Sun Sep 12 18:22:39 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Pasi Kallinen <address@hidden>\n"
 "Language-Team: none\n"
@@ -16,83 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Valtaistuimen perillinen"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(vaikein)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr ""
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(vaikein)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr ""
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(vaikein)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(vaikein)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(vaikein)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "uskollinen"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "vahva"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "nopea"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "älykäs"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "kestävä"
 
@@ -3567,6 +3507,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr ""
@@ -3576,6 +3523,14 @@
 msgid "ambush"
 msgstr "väijytys"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr ""
@@ -3676,6 +3631,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3715,6 +3678,14 @@
 msgid "Elvish Ranger"
 msgstr ""
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr ""
@@ -3758,6 +3729,14 @@
 msgid "Elvish Sharpshooter"
 msgstr ""
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr ""
@@ -5349,11 +5328,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Kampanja"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Moninpeli"
 
@@ -5373,7 +5352,7 @@
 msgid "Scenario Start"
 msgstr "Skenaarion alku"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Vaikeustaso"
 
@@ -5476,91 +5455,91 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Haluatko tallentaa uusinnan tästä skenaariosta?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nimi:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Peliä ei voitu tallentaa"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Haluatko tallentaa pelisi?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 "Tämä tallenne on pelin toisesta versiosta. Haluatko yrittää ladata sen?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Tiedosto jonka yritit avata on korruptoitunut"
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "Yhtäkään kampanjaa ei ole saatavilla"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Valitse pelattava kampanja:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Valitse vaikeustaso:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Ota yhteys viralliseen palvelimeen"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Kirjaudu Wesnothin viralliselle palvelimelle"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Liity peliin"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Ota yhteys palvelimelle tai isännöityyn peliin"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Isännöi moninpeliä"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Isännöi peli ilman palvelinta"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Sisäänkirjautuminen"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Kieli"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Valitse haluamasi kieli"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -6718,6 +6697,44 @@
 msgid "Deletion of the file failed."
 msgstr "Tiedoston tuhoaminen epäonnistui."
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "Valtaistuimen perillinen"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Fighter,(helpoin);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(vaikein)"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Apprentice,(helpoin);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(vaikein)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(helpoin);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(vaikein)"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Spearman,(helpoin);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(vaikein)"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Fighter,(helpoin);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(vaikein)"
+
 #, fuzzy
 #~ msgid "Epilogue"
 #~ msgstr "rutto"
Index: wesnoth/po/fr/wesnoth-ei.po
diff -u wesnoth/po/fr/wesnoth-ei.po:1.7 wesnoth/po/fr/wesnoth-ei.po:1.8
--- wesnoth/po/fr/wesnoth-ei.po:1.7     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-ei.po Sun Sep 12 18:22:39 2004
@@ -5,18 +5,33 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # French Wesnoth translation team <address@hidden>, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-04 19:05+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
 "Language-Team: Language fr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "L'invasion orientale"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Épéiste;&human-"
+"royalguard.png,Garde royal,(difficile)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/fr/wesnoth-httt.po
diff -u wesnoth/po/fr/wesnoth-httt.po:1.5 wesnoth/po/fr/wesnoth-httt.po:1.6
--- wesnoth/po/fr/wesnoth-httt.po:1.5   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-httt.po       Sun Sep 12 18:22:39 2004
@@ -5,18 +5,33 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # French Wesnoth translation team <address@hidden>, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 03:08+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
 "Language-Team: Language fr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "L'héritier du trône"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
+"champion.png,Champion (difficile)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
Index: wesnoth/po/fr/wesnoth-sotbe.po
diff -u wesnoth/po/fr/wesnoth-sotbe.po:1.7 wesnoth/po/fr/wesnoth-sotbe.po:1.8
--- wesnoth/po/fr/wesnoth-sotbe.po:1.7  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-sotbe.po      Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-sotbe.po (wesnoth-sotbe)  #-#-#-#-#
 # Language french translations for Battle for Wesnoth package
 # vim:set encoding=utf-8:
 # Traduction anglaise du package Battle for Wesnoth.
@@ -6,20 +7,44 @@
 # French Wesnoth translation team <address@hidden>, 2004.
 # Clément Cunin <clement_point_cunin_at_free_point_fr>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-sotbe\n"
+"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-08 19:55+0200\n"
-"Last-Translator: Clément Cunin <clement_point_cunin_at_free_point_fr>\n"
-"Language-Team: fr\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
+"Language-Team: Language fr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (wesnoth-sotbe)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Le Fils De l'Œil Noir (chapitre I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
+"warlord.png,Seigneur de guerre orc,(difficile)"
 
+# #-#-#-#-#  wesnoth-sotbe.po (wesnoth-sotbe)  #-#-#-#-#
 # Note aux relecteurs :
 # * Grüü est un troll -> ne s'exprime pas très bien
 # * Kapou'e et les chamans -> éduqués
Index: wesnoth/po/fr/wesnoth-tdh.po
diff -u wesnoth/po/fr/wesnoth-tdh.po:1.7 wesnoth/po/fr/wesnoth-tdh.po:1.8
--- wesnoth/po/fr/wesnoth-tdh.po:1.7    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth-tdh.po        Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-tdh.po (wesnoth-tdh)  #-#-#-#-#
 # translation of wesnoth-tdh.po to French
 # Language french translations for Battle for Wesnoth package
 # vim:set encoding=utf-8:
@@ -7,19 +8,42 @@
 # French Wesnoth translation team <address@hidden>, 2004.
 # Yann Dirson <address@hidden>, 2004.
 #
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: wesnoth-tdh\n"
+"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 19:04+0200\n"
-"Last-Translator: Yann Dirson <address@hidden>\n"
-"Language-Team: French <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
+"Language-Team: Language fr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (wesnoth-tdh)  #-#-#-#-#\n"
 "X-Generator: KBabel 1.3.1\n"
 "Plural-Forms:  nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Les hordes sombres"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;&undead-"
+"lich.png,Seigneur des Forces Obscures,(difficile)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/fr/wesnoth-trow.po
diff -u wesnoth/po/fr/wesnoth-trow.po:1.11 wesnoth/po/fr/wesnoth-trow.po:1.12
--- wesnoth/po/fr/wesnoth-trow.po:1.11  Sun Sep 12 17:19:26 2004
+++ wesnoth/po/fr/wesnoth-trow.po       Sun Sep 12 18:22:39 2004
@@ -1,3 +1,4 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#
 # Language french translations for Battle for Wesnoth package
 # vim:set encoding=utf-8:
 # Traduction anglaise du package Battle for Wesnoth.
@@ -6,18 +7,29 @@
 # French Wesnoth translation team <address@hidden>, 2004.
 # 
 # 
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#
+# Language french translations for Battle for Wesnoth package
+# vim:set encoding=utf-8:
+# Traduction anglaise du package Battle for Wesnoth.
+# Copyright (C) 2004 THE Battle for Wesnoth'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# French Wesnoth translation team <address@hidden>, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 19:15+0200\n"
-"Last-Translator: Guillaume Melquiond <address@hidden>\n"
+"PO-Revision-Date: 2004-09-05 19:06+0200\n"
+"Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
 "Language-Team: Language fr\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n > 1);"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.7.11-CVS)  #-#-#-#-#\n"
 
 #: data/campaigns/The_Rise_of_Wesnoth.cfg:5
 msgid "The Rise of Wesnoth"
@@ -27,7 +39,8 @@
 msgid ""
 "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
 "lord.png,Lord,(hardest)"
-msgstr 
"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
+msgstr ""
+"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
 "lord.png,Seigneur,(difficile)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
@@ -1890,25 +1903,35 @@
 "has been preceded by his wife and loving daughters. For his heroism in the "
 "face of adversity a place of glory is assured to him in the Halls of "
 "Light. . ."
-msgstr "Puisse le lieutenant Aethyr voyager sans encombre vers l'au-delà, où 
il fut précédé par sa femme et ses filles chéries. Son héroïsme sans 
faille face à l'adversité lui assure une place glorieuse dans les champs 
célestes..."
+msgstr ""
+"Puisse le lieutenant Aethyr voyager sans encombre vers l'au-delà, où il fut 
"
+"précédé par sa femme et ses filles chéries. Son héroïsme sans faille 
face à "
+"l'adversité lui assure une place glorieuse dans les champs célestes..."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:151
 msgid ""
 "Without the Lieutenant's noble sacrifice we would have never carried the "
 "day. We have won a great victory here today but much has been lost, many "
 "good people- My father- Eldaric."
-msgstr "Sans son noble sacrifice, jamais nous n'aurions réussi. Nous avons 
remporté une grande victoire aujourd'hui, mais nous avons aussi perdu 
beaucoup, des personnes justes, mon père Eldaric."
+msgstr ""
+"Sans son noble sacrifice, jamais nous n'aurions réussi. Nous avons remporté 
"
+"une grande victoire aujourd'hui, mais nous avons aussi perdu beaucoup, des "
+"personnes justes, mon père Eldaric."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:173
 msgid ""
 "But dark deeds have been done on all sides. There is now a secret that only "
 "Jessica and I share. I must have your word that what I say will never be "
 "uttered again."
-msgstr "Cependant de sombres actions ont été commises par toutes les 
parties. Seuls Jessica et moi savons ce qui est réellement advenu. Je veux 
votre parole que ce que je vais vous révéler ne sera jamais répété."
+msgstr ""
+"Cependant de sombres actions ont été commises par toutes les parties. Seuls 
"
+"Jessica et moi savons ce qui est réellement advenu. Je veux votre parole que 
"
+"ce que je vais vous révéler ne sera jamais répété."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:178
 msgid "I have followed you this far, I will keep your secret. I pledge."
-msgstr "Je vous ai accompagnés jusqu'à ce jour, je garderai votre secret. Je 
le jure."
+msgstr ""
+"Je vous ai accompagnés jusqu'à ce jour, je garderai votre secret. Je le 
jure."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:183
 msgid "Lord, I shall guard your secret until the time of my death."
@@ -1922,32 +1945,43 @@
 msgid ""
 "I agree, but misfortune may follow you depending on the nature of your "
 "misdeed."
-msgstr "J'accepte, mais le malheur s'abattra peut-être sur vous, cela 
dépendra de la gravité de vos actions."
+msgstr ""
+"J'accepte, mais le malheur s'abattra peut-être sur vous, cela dépendra de 
la "
+"gravité de vos actions."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:198
 msgid ""
 "The Elves don't have the Ruby of Fire. We perpirated a ruse on the Orcs. If "
 "they return they will come looking for the Elves."
-msgstr "Les elfes n'ont pas le Rubis de Feu. Nous avons joué un tour aux 
orcs. Si jamais ils reviennent ce sont les elfes qu'ils attaqueront."
+msgstr ""
+"Les elfes n'ont pas le Rubis de Feu. Nous avons joué un tour aux orcs. Si "
+"jamais ils reviennent ce sont les elfes qu'ils attaqueront."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:203
 msgid ""
 "To be fair to you Haldric, the Elves were reconsidering their Pact with us."
-msgstr "Pour ne rien vous cacher Haldric, les elfes étaient en train de 
remettre en question leur pacte avec nous."
+msgstr ""
+"Pour ne rien vous cacher Haldric, les elfes étaient en train de remettre en "
+"question leur pacte avec nous."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:208
 msgid ""
 "Humph. I suspected as much-- from both the Elves and you. Humans and Elves "
 "always think they're so clever!"
-msgstr "Pfff... je m'en doutais - aussi bien pour les elfes que pour vous. 
Humains et elfes, toujours à croire qu'ils sont les plus malins !"
+msgstr ""
+"Pfff... je m'en doutais - aussi bien pour les elfes que pour vous. Humains "
+"et elfes, toujours à croire qu'ils sont les plus malins !"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:213
 msgid "May the Lords of Light have Mercy on you. But, I am bound by my word."
-msgstr "Puissent les êtres de lumière vous pardonner. Mais je reste lié par 
la parole donnée."
+msgstr ""
+"Puissent les êtres de lumière vous pardonner. Mais je reste lié par la "
+"parole donnée."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:221
 msgid "Jessica, you hid the Ruby away in that vile Troll Hole? Didn't you?"
-msgstr "Jessica, vous avez caché le Rubis dans ce maudit trou à troll, 
n'est-ce pas ?"
+msgstr ""
+"Jessica, vous avez caché le Rubis dans ce maudit trou à troll, n'est-ce pas 
?"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:226
 msgid "What? Why would you doubt me?"
@@ -1957,13 +1991,19 @@
 msgid ""
 "The Orcs that didn't escape in the ships have regrouped. They are preparing "
 "to march on the Elves. We should come to the aide of our new friends."
-msgstr "Les orcs qui ne se sont pas enfuis à bord des navires se sont 
regroupés. Ils se préparent à marcher vers les elfes. Nous devrons venir au 
secours de nos nouveaux amis."
+msgstr ""
+"Les orcs qui ne se sont pas enfuis à bord des navires se sont regroupés. 
Ils "
+"se préparent à marcher vers les elfes. Nous devrons venir au secours de nos 
"
+"nouveaux amis."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:236
 msgid ""
 "These Orcs are few, but the Elves aren't accustomed to war. Besides we will "
 "have to rely on Elven charity if we are to survive this first winter."
-msgstr "Ces orcs sont peu nombreux, mais les elfes ne sont pas habitués à la 
guerre. Qui plus est, nous dépendrons de la charité elfe pour survivre à ce 
premier hiver."
+msgstr ""
+"Ces orcs sont peu nombreux, mais les elfes ne sont pas habitués à la 
guerre. "
+"Qui plus est, nous dépendrons de la charité elfe pour survivre à ce 
premier "
+"hiver."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:241
 msgid ""
@@ -1971,7 +2011,12 @@
 "given us. We should move our capital inland, away from the coast. I hope the "
 "children of the good people of the West North, of the Green Isle, find "
 "prosperity in this new land."
-msgstr "Après ça, nous pourrons construire des villes dans toutes les 
régions que les elfes nous ont confiées. Nous établirons notre capital au 
cœur du continent, loin de la côte. J'espère que les descendants de ce bon 
peuple venu du nord-ouest, de l'île verte, trouveront la paix et la 
prospérité dans ce nouveau monde."
+msgstr ""
+"Après ça, nous pourrons construire des villes dans toutes les régions que "
+"les elfes nous ont confiées. Nous établirons notre capital au cœur du "
+"continent, loin de la côte. J'espère que les descendants de ce bon peuple "
+"venu du nord-ouest, de l'île verte, trouveront la paix et la prospérité 
dans "
+"ce nouveau monde."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:262
 msgid "So what of the rest of you?"
@@ -1982,21 +2027,30 @@
 "I shall go back to my people. It seems we have grown many and strong in the "
 "time I was gone. I will try to convince them of the wisdom of using the "
 "underways to settle new lands."
-msgstr "Je vais retourner auprès de mon peuple. Il semble qu'ils aient 
prospéré pendant ma longue absence. J'essayerai de les convaincre de 
l'intérêt d'utiliser les voies souterraines pour coloniser des nouvelles 
contrées."
+msgstr ""
+"Je vais retourner auprès de mon peuple. Il semble qu'ils aient prospéré "
+"pendant ma longue absence. J'essayerai de les convaincre de l'intérêt "
+"d'utiliser les voies souterraines pour coloniser des nouvelles contrées."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:272
 msgid ""
 "I know the way to many places- I think. I want to find out if there are "
 "dwarves in other lands. It's a big world with lots of good mountains. Of "
 "that much I am sure."
-msgstr "Je connais le chemin vers de nombreux lieux - enfin je crois. Je veux 
découvrir s'il y a d'autres nains ailleurs. Le monde est grand et recouvert de 
bonnes vieilles montagnes. De ça j'en suis persuadé."
+msgstr ""
+"Je connais le chemin vers de nombreux lieux - enfin je crois. Je veux "
+"découvrir s'il y a d'autres nains ailleurs. Le monde est grand et recouvert "
+"de bonnes vieilles montagnes. De ça j'en suis persuadé."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:277
 msgid ""
 "We have lost much in the last months, but we should not lose all of our "
 "knowledge. I will go forth amongst the people and spread wisdom, and see "
 "about establishing a new order of Mages in this new land."
-msgstr "Nous avons beaucoup souffert ces derniers mois, mais notre savoir ne 
sera pas perdu. Je m'en vais à la rencontre de la population pour répandre la 
connaissance et tenter d'établir un nouvel ordre des mages sur ce continent."
+msgstr ""
+"Nous avons beaucoup souffert ces derniers mois, mais notre savoir ne sera "
+"pas perdu. Je m'en vais à la rencontre de la population pour répandre la "
+"connaissance et tenter d'établir un nouvel ordre des mages sur ce continent."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:282
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:287
@@ -2004,7 +2058,10 @@
 "I am but a humble servant of the Crown. I will establish a new order of "
 "knights for a new land. For a new King, if you will allow me to serve under "
 "your banner."
-msgstr "Je ne suis qu'un humble serviteur de la couronne. Je vais fonder un 
nouvel ordre des chevaliers pour un nouveau royaume. Pour un nouveau roi si 
vous me permettez de servir sous votre étendard."
+msgstr ""
+"Je ne suis qu'un humble serviteur de la couronne. Je vais fonder un nouvel "
+"ordre des chevaliers pour un nouveau royaume. Pour un nouveau roi si vous me "
+"permettez de servir sous votre étendard."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:292
 msgid "Excellent."
@@ -2013,7 +2070,9 @@
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:299
 msgid ""
 "I suppose I am King Haldric now. Hmm. . . but what to call this new kingdom?"
-msgstr "Je suppose que je suis le roi Haldric à partir de maintenant... Mais 
comment devons nous baptiser ce royaume ?"
+msgstr ""
+"Je suppose que je suis le roi Haldric à partir de maintenant... Mais comment 
"
+"devons nous baptiser ce royaume ?"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:304
 msgid "May I make a suggestion?"
@@ -2029,13 +2088,19 @@
 "Elves call us the people of the West North. Under the same old tongue that "
 "would be 'Wes Noth'. So I suggest that the new kingdom be called 'Wesnoth', "
 "in honour of our old home."
-msgstr "Le mot Wesfolk est un terme de votre ancienne langue. Il signifie « 
peuple de l'ouest ». Les elfes nous qualifient de peuple du nord-ouest. Dans 
votre ancienne langue, cela donnerait « Wes Noth ». Je suggère donc que le 
nouveau royaume soit appelé « Wesnoth » en mémoire de notre ancien 
continent."
+msgstr ""
+"Le mot Wesfolk est un terme de votre ancienne langue. Il signifie « peuple "
+"de l'ouest ». Les elfes nous qualifient de peuple du nord-ouest. Dans votre "
+"ancienne langue, cela donnerait « Wes Noth ». Je suggère donc que le 
nouveau "
+"royaume soit appelé « Wesnoth » en mémoire de notre ancien continent."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:319
 msgid ""
 "Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first "
 "King of Wesnoth!"
-msgstr "Hmm... « Wesnoth » Ce nom me plaît. Oui, « Wesnoth » ce sera. Et 
me voilà donc le premier roi de Wesnoth !"
+msgstr ""
+"Hmm... « Wesnoth » Ce nom me plaît. Oui, « Wesnoth » ce sera. Et me 
voilà "
+"donc le premier roi de Wesnoth !"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:324
 msgid "So, what is to become of me?"
@@ -2046,7 +2111,11 @@
 "There are many Wesfolk amongst the remains of my people. We must stay  "
 "united under one banner. I will need you by my side if there is any hope of "
 "building a true 'Kingdom of Wesnoth'. Come, we have much work to do."
-msgstr "Il y a de nombreux Wesfolk dans ce qu'il reste de notre peuple. Nous 
devons rester unis sous un même étendard. J'aurai besoin de vous à mes 
côtés si nous voulons caresser l'espoir de voir un jour se construire un 
véritable « royaume de Wesnoth ». Venez, nous avons beaucoup de travail qui 
nous attend."
+msgstr ""
+"Il y a de nombreux Wesfolk dans ce qu'il reste de notre peuple. Nous devons "
+"rester unis sous un même étendard. J'aurai besoin de vous à mes côtés si 
"
+"nous voulons caresser l'espoir de voir un jour se construire un véritable « 
"
+"royaume de Wesnoth ». Venez, nous avons beaucoup de travail qui nous attend."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:334
 msgid "We!?"
@@ -2058,13 +2127,19 @@
 "tale of Haldric's betrayal of the Elves. They would whisper of the price he "
 "and his descendants would pay for that betrayal without knowing the whole "
 "truth."
-msgstr "Bien plus tard, les bardes chanteront le « Pacte Rompu », le récit 
épique de la trahison d'Haldric envers les elfes. Ils raconteront le prix que 
lui et ses descendants auront à payer pour cette trahison, mais sans pour 
autant connaître l'intégralité de la vérité."
+msgstr ""
+"Bien plus tard, les bardes chanteront le « Pacte Rompu », le récit épique 
de "
+"la trahison d'Haldric envers les elfes. Ils raconteront le prix que lui et "
+"ses descendants auront à payer pour cette trahison, mais sans pour autant "
+"connaître l'intégralité de la vérité."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:344
 msgid ""
 "But some of us have remembered the true story of our arrival on this great "
 "continent. The true story of the Rise of Wesnoth."
-msgstr "Mais certains d'entre nous se souviennent de la vraie histoire de 
notre arrivée sur ce grand continent. La vraie histoire de l'Essor de Wesnoth."
+msgstr ""
+"Mais certains d'entre nous se souviennent de la vraie histoire de notre "
+"arrivée sur ce grand continent. La vraie histoire de l'Essor de Wesnoth."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:4
 msgid "Fallen Lich Point"
@@ -2786,13 +2861,11 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:376
 msgid "<Whispering> Yes Sir. I am ready."
-msgstr ""
-"(Murmure) Oui mon seigneur. Je suis prêt."
+msgstr "(Murmure) Oui mon seigneur. Je suis prêt."
 
 #: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:390
 msgid "He's raising our dead! Be careful!"
-msgstr ""
-"Il ressuscite nos morts ! Soyez prudent !"
+msgstr "Il ressuscite nos morts ! Soyez prudent !"
 
 #: data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:409
 msgid ""
@@ -4680,4 +4753,3 @@
 "the belligerent nature of it's reptilian inhabitants. There must be little "
 "left of that foothold by now."
 msgstr ""
-
Index: wesnoth/po/fr/wesnoth.po
diff -u wesnoth/po/fr/wesnoth.po:1.9 wesnoth/po/fr/wesnoth.po:1.10
--- wesnoth/po/fr/wesnoth.po:1.9        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/fr/wesnoth.po    Sun Sep 12 18:22:39 2004
@@ -9,7 +9,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-05 19:06+0200\n"
 "Last-Translator: Wesnoth French Translation Team <address@hidden>\n"
 "Language-Team: Language fr\n"
@@ -17,83 +17,23 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "L'héritier du trône"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
-"champion.png,Champion (difficile)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Les hordes sombres"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;&undead-"
-"lich.png,Seigneur des Forces Obscures,(difficile)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Le Fils De l'Œil Noir (chapitre I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
-"warlord.png,Seigneur de guerre orc,(difficile)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "L'invasion orientale"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Épéiste;&human-"
-"royalguard.png,Garde royal,(difficile)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "L'Essor de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;&noble-"
-"lord.png,Seigneur,(difficile)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "loyal"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "fort"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "rapide"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "intelligent"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "résistant"
 
@@ -4150,6 +4090,17 @@
 msgid "Elvish Archer"
 msgstr "Archer elfe"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+"Entraîné depuis son enfance au maniement de l'arc, l'Archer elfe est habile 
"
+"dans les combats à distance. Étant capable de tirer plusieurs flèches "
+"rapidement et avec précision, l'Archer elfe compose une grande partie de "
+"l'armée elfe."
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr "Vengeur elfe"
@@ -4159,6 +4110,18 @@
 msgid "ambush"
 msgstr "embuscade"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+"Très habile et extrêmement rapide, le vengeur elfe est bon dans toute forme 
"
+"de combat. Le vengeur est considéré comme le meilleur homme des bois de "
+"Wesnoth. Dans les forêts il peut tendre des embuscades à ses ennemis, "
+"restant invisible jusqu'à ce qu'il attaque."
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Capitaine elfe"
@@ -4285,6 +4248,19 @@
 msgid "Elvish Marksman"
 msgstr "Tireur d'élite elfe"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+"le Tireur d'élite elfe est un expert dans le maniement de l'arc. Ses "
+"capacités lui garantissent un taux de réussite de 60% de touche durant les "
+"attaques, même en terrain difficile. Son manque d'habileté en combat "
+"rapproché, et sa vitesse de déplacement moindre est compensée par sa 
grande "
+"dextérité à l'arc."
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4332,6 +4308,19 @@
 msgid "Elvish Ranger"
 msgstr "Rôdeur elfe"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+"Le rôdeur elfe est rapide et puissant. Habile aussi bien en combat 
rapproché "
+"qu'à distance, le rôdeur elfe est réellement un guerrier complet. Les "
+"rôdeurs, les meilleurs parmi les hommes des bois, ne peuvent être vus par "
+"les ennemis tant qu'ils sont en forêt, sauf s'ils viennent juste d'attaquer, 
"
+"ou si des ennemis leur sont adjacents."
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Monteur elfe"
@@ -4385,6 +4374,18 @@
 msgid "Elvish Sharpshooter"
 msgstr "Archer d'élite elfe"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+"Le meilleur des archers d'élite de tout Wesnoth, les Archers d'élite elfes "
+"sont incroyablement précis ; il est garanti qu'ils ont 60% de changes de "
+"toucher, même en tirant très rapidement. Les Archers d'élite elfes sont "
+"excellents pour éliminer des ennemis retranchés."
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Shyde elfe"
@@ -6344,11 +6345,11 @@
 msgid "#(Invalid)"
 msgstr "#(Invalide)"
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Campagne"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Multi-joueurs"
 
@@ -6368,7 +6369,7 @@
 msgid "Scenario Start"
 msgstr "Commencer le scénario"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Difficulté"
 
@@ -6472,27 +6473,27 @@
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Voulez-vous sauvegarder un replay de ce scénario ?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nom :"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Le jeu ne peut pas être sauvegardé"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Voulez-vous sauvegarder votre jeu ?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "La bataille de Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6500,64 +6501,64 @@
 "Cette sauvegarde a été enregistrée sous une version différente du jeu. "
 "Voulez-vous essayer de la charger ?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Le fichier sauvegardé est corrompu"
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "Il n'y a pas de campagne disponible"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Choisissez la campagne à laquelle vous souhaitez jouer :"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Choisissez le niveau de difficulté :"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Se connecter au serveur officiel"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Se connecter sur le serveur multi-joueur officiel de Wesnoth"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Se connecter à une partie"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Se connecter à un serveur ou une partie hébergée"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Démarrer un serveur de jeu multi-joueurs"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Héberger un jeu sans utiliser de serveur"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Connexion"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Langue"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Choisissez votre langue"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Impossible d'initialiser l'affichage. Arrêt du programme.\n"
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Impossible d'initialiser les polices. Arrêt du programme.\n"
 
@@ -7723,6 +7724,56 @@
 msgid "Deletion of the file failed."
 msgstr "La suppression du fichier a échoué."
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "L'héritier du trône"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerrier (facile);*&elvish-hero.png,Héros;&elvish-"
+#~ "champion.png,Champion (difficile)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Les hordes sombres"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Apprenti,(facile);*&undead-necromancer.png,Maître;"
+#~ "&undead-lich.png,Seigneur des Forces Obscures,(difficile)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Le Fils De l'Œil Noir (chapitre I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grognard,(facile);*&orcish-warrior.png,Guerrier;&orcish-"
+#~ "warlord.png,Seigneur de guerre orc,(difficile)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "L'invasion orientale"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ 
"&human-spearman.png,Lancier,(facile);*&human-swordman.png,Épéiste;&human-"
+#~ "royalguard.png,Garde royal,(difficile)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "L'Essor de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Guerrier,(facile);*&noble-commander.png,Commandant;"
+#~ "&noble-lord.png,Seigneur,(difficile)"
+
 # à quoi correspondent ces trois chaînes ?
 #~ msgid "{END_MESSAGE}"
 #~ msgstr "{END_MESSAGE}"
@@ -14874,63 +14925,6 @@
 #~ msgid "game name suffix^'s game"
 #~ msgstr " "
 
-#~ msgid ""
-#~ "Elvish Archers are trained from youth in archery, and so skilled in long-"
-#~ "range combat. Able to fire many arrows quickly and accurately, these "
-#~ "Archers make up a large portion of the Elvish military."
-#~ msgstr ""
-#~ "Entraîné depuis son enfance au maniement de l'arc, l'Archer elfe est "
-#~ "habile dans les combats à distance. Étant capable de tirer plusieurs "
-#~ "flèches rapidement et avec précision, l'Archer elfe compose une grande "
-#~ "partie de l'armée elfe."
-
-#~ msgid ""
-#~ "Elvish Avengers are extremely skillful and extremely quick, powerful in "
-#~ "all forms of combat. Avengers are considered the best of all woodsmen in "
-#~ "Wesnoth, and can ambush their foes in the forest, because they cannot be "
-#~ "seen in the woods until just after they have attacked."
-#~ msgstr ""
-#~ "Très habile et extrêmement rapide, le vengeur elfe est bon dans toute "
-#~ "forme de combat. Le vengeur est considéré comme le meilleur homme des "
-#~ "bois de Wesnoth. Dans les forêts il peut tendre des embuscades à ses "
-#~ "ennemis, restant invisible jusqu'à ce qu'il attaque."
-
-#~ msgid ""
-#~ "Elvish Marksman are expert in use of the bow. Their skill guarantees them "
-#~ "a 60% chance to hit enemies, even those hidden in difficult terrain. This "
-#~ "great skill with the bow compensates for their lack of skill in melee "
-#~ "combat and lesser speed."
-#~ msgstr ""
-#~ "le Tireur d'élite elfe est un expert dans le maniement de l'arc. Ses "
-#~ "capacités lui garantissent un taux de réussite de 60% de touche durant "
-#~ "les attaques, même en terrain difficile. Son manque d'habileté en combat 
"
-#~ "rapproché, et sa vitesse de déplacement moindre est compensée par sa "
-#~ "grande dextérité à l'arc."
-
-#~ msgid ""
-#~ "Elvish Rangers are quick and powerful. Skilled in both short- and long-"
-#~ "range combat, Rangers are truly all-round fighters. The best of all "
-#~ "woodsmen, Rangers cannot be seen by enemies while they are in forest, "
-#~ "unless they have just made an attack, or there are enemies adjacent to "
-#~ "them."
-#~ msgstr ""
-#~ "Le rôdeur elfe est rapide et puissant. Habile aussi bien en combat "
-#~ "rapproché qu'à distance, le rôdeur elfe est réellement un guerrier "
-#~ "complet. Les rôdeurs, les meilleurs parmi les hommes des bois, ne peuvent 
"
-#~ "être vus par les ennemis tant qu'ils sont en forêt, sauf s'ils viennent "
-#~ "juste d'attaquer, ou si des ennemis leur sont adjacents."
-
-#~ msgid ""
-#~ "The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
-#~ "incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
-#~ "when firing very quickly. Sharpshooters are excellent at picking off "
-#~ "entrenched enemies."
-#~ msgstr ""
-#~ "Le meilleur des archers d'élite de tout Wesnoth, les Archers d'élite "
-#~ "elfes sont incroyablement précis ; il est garanti qu'ils ont 60% de "
-#~ "changes de toucher, même en tirant très rapidement. Les Archers d'élite 
"
-#~ "elfes sont excellents pour éliminer des ennemis retranchés."
-
 #~ msgid "Start Game!"
 #~ msgstr "Démarrer le jeu !"
 
Index: wesnoth/po/hu/wesnoth-ei.po
diff -u wesnoth/po/hu/wesnoth-ei.po:1.3 wesnoth/po/hu/wesnoth-ei.po:1.4
--- wesnoth/po/hu/wesnoth-ei.po:1.3     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Hungarian translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/hu/wesnoth-httt.po
diff -u wesnoth/po/hu/wesnoth-httt.po:1.3 wesnoth/po/hu/wesnoth-httt.po:1.4
--- wesnoth/po/hu/wesnoth-httt.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-httt.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Hungarian translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,23 +17,43 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "A trónörökös"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,Hős; &elvish-"
+"champion.png, Bajnok,(legnehezebb)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Choice Must Be Made\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Choice Must Be Made"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -50,6 +78,15 @@
 "#Delfador elesik\n"
 "#Li'sar elesik\n"
 "#Kalenz elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamelyik ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Li'sar elesik\n"
+"#Kalenz elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -58,24 +95,33 @@
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, köszönöm hogy felsegítettél, de most el kell vegyem ami engem 
illet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, köszönöm hogy felsegítettél, de most el kell vegyem ami engem 
illet!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Még mindig szükséged van a kardomra, hercegnő?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még mindig szükséged van a kardomra, hercegnő?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Talán azt gondoltad, szórakozom? El kell foglaljam az örökségemet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán azt gondoltad, szórakozom? El kell foglaljam az örökségemet!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -85,10 +131,15 @@
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem eszik olyan forrón a kását! Ismét a felszínre kerültünk, de nem 
vagyunk "
 "biztonságban. Csak nagyjából tudjuk, hol vagyunk, és... nézzétek! 
Észak "
+"felé! Orkok! Délről pedig az élőholtak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem eszik olyan forrón a kását! Ismét a felszínre kerültünk, de nem 
vagyunk "
+"biztonságban. Csak nagyjából tudjuk, hol vagyunk, és... nézzétek! 
Észak "
 "felé! Orkok! Délről pedig az élőholtak!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -97,9 +148,13 @@
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban, ott vannak. Ki kell vágnunk magunkat! Hercegnő: velünk vagy vagy 
"
+"ellenünk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban, ott vannak. Ki kell vágnunk magunkat! Hercegnő: velünk vagy vagy 
"
 "ellenünk?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -108,25 +163,35 @@
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, ha szövetségesek maradunk, az minkettőnknek jelenlegi legjobb 
érdeke. "
+"De a Jogart igenis akarom, és egy nap meg is szerzem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, ha szövetségesek maradunk, az minkettőnknek jelenlegi legjobb 
érdeke. "
 "De a Jogart igenis akarom, és egy nap meg is szerzem!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akkor dolgozzuk ki a csatatervet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor dolgozzuk ki a csatatervet."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szerencsére túléltük.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szerencsére túléltük."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -134,8 +199,12 @@
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igen, szerencsére. Felteszem, a Jogart ellenem akarod használni, "
+"hercegnő...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, szerencsére. Felteszem, a Jogart ellenem akarod használni, 
hercegnő..."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -145,10 +214,15 @@
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem, gondolkodtam a dolgom...valójában nem is akarlak megölni. Így is - 
úgy "
 "is megszereztem már amit akartam. Mi lenne, ha megígérnéd hogy soha 
többé "
+"nem jössz a nagy folyótól délre, én pedig meghagynám az életedet?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem, gondolkodtam a dolgom...valójában nem is akarlak megölni. Így is - 
úgy "
+"is megszereztem már amit akartam. Mi lenne, ha megígérnéd hogy soha 
többé "
 "nem jössz a nagy folyótól délre, én pedig meghagynám az életedet?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -157,18 +231,26 @@
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A legmélyebb tiszteletem mellett, hercegnőm, ezt a szócsatát még "
+"újrajátszuk, Jogar ide vagy oda.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A legmélyebb tiszteletem mellett, hercegnőm, ezt a szócsatát még "
 "újrajátszuk, Jogar ide vagy oda."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Miféle szavak ezek egy királyi fenség jelenlétében! Akarod hogy elevenen 
"
+"megsüsselek, tünde?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Miféle szavak ezek egy királyi fenség jelenlétében! Akarod hogy elevenen 
"
 "megsüsselek, tünde?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -179,12 +261,19 @@
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Barátaim, nyugalom! Habár az alagutakból kijutottunk, még aligha vagyunk "
 "biztonságban. A sivár, elvadult északi földeken járunk. Azt sem tudjuk, "
 "pontosan merre. Északabbra tekintve az orkok, délen pedig sötét seregek "
 "vesznek körül. Ha nem törekszünk a békére a legalább a sorainkban, 
mind "
+"elpusztulunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Barátaim, nyugalom! Habár az alagutakból kijutottunk, még aligha vagyunk "
+"biztonságban. A sivár, elvadult északi földeken járunk. Azt sem tudjuk, "
+"pontosan merre. Északabbra tekintve az orkok, délen pedig sötét seregek "
+"vesznek körül. Ha nem törekszünk a békére a legalább a sorainkban, 
mind "
 "elpusztulunk."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -193,9 +282,13 @@
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Feltételezem egymás segítése kölcsönösen megtérül hosszútávon. De 
mit "
+"kellene tennünk? Hogyan védjük meg magunkat?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Feltételezem egymás segítése kölcsönösen megtérül hosszútávon. De 
mit "
 "kellene tennünk? Hogyan védjük meg magunkat?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -205,10 +298,15 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megmondom én neked, hogy hol vagyunk. A folyónál, amit az emberek "
 "Longliernek ismernek, de az én népem ősi nyelvén Arkan-thoria. Az én 
népem "
+"földje innen keletre fekszik.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megmondom én neked, hogy hol vagyunk. A folyónál, amit az emberek "
+"Longliernek ismernek, de az én népem ősi nyelvén Arkan-thoria. Az én 
népem "
 "földje innen keletre fekszik."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -217,9 +315,13 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor talán keletre tartsunk, a folyó mentén, keressünk ott menedéket 
és "
+"pihenjünk meg kicsit?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akkor talán keletre tartsunk, a folyó mentén, keressünk ott menedéket 
és "
 "pihenjünk meg kicsit?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -231,20 +333,30 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban ott kell menedéket keresnünk, Nagyuram, de ne a folyót kövessük 
"
 "keletnek. A neve Csontfolyót jelent. Hatalmas és gonosz szörnyek 
ólálkodnak "
 "a partjain. A vize ihatatlan, és Thoria bércein vezet keresztül. Ezer éve 
"
 "nem sikerült sem embernek, sem tündének élve átjutnia a sziklákon! 
Hercegem "
+"- más utat kell válasszunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban ott kell menedéket keresnünk, Nagyuram, de ne a folyót kövessük 
"
+"keletnek. A neve Csontfolyót jelent. Hatalmas és gonosz szörnyek 
ólálkodnak "
+"a partjain. A vize ihatatlan, és Thoria bércein vezet keresztül. Ezer éve 
"
+"nem sikerült sem embernek, sem tündének élve átjutnia a sziklákon! 
Hercegem "
 "- más utat kell válasszunk."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Melyik utat válasszuk, Kalenz? \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Melyik utat válasszuk, Kalenz? "
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -256,28 +368,41 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A folyót két úton kerülhetjük el: északra, népem ősi földje felé, s 
onnan "
 "forduljunk keletnek, ahol most is élnek; vagy dél felé keljünk át a "
 "mocsarakon, s folytassuk utunkat ismét kelet, és végül észak felé. Ha 
az "
 "utóbbit választjuk, kétszer is át kell keljünk a folyón, de ismerek egy 
"
+"biztonságos gázlót.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A folyót két úton kerülhetjük el: északra, népem ősi földje felé, s 
onnan "
+"forduljunk keletnek, ahol most is élnek; vagy dél felé keljünk át a "
+"mocsarakon, s folytassuk utunkat ismét kelet, és végül észak felé. Ha 
az "
+"utóbbit választjuk, kétszer is át kell keljünk a folyón, de ismerek egy 
"
 "biztonságos gázlót."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Velünk tartasz, hercegnő, hogy menedéket keressünk az északi 
tündéknél?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Velünk tartasz, hercegnő, hogy menedéket keressünk az északi 
tündéknél?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha a tündék menedéket és békés áthaladást biztosítanak, akkor 
megyek.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha a tündék menedéket és békés áthaladást biztosítanak, akkor 
megyek."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -286,9 +411,13 @@
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy lesz, hercegnő. Noha ellenségünk, a királynő leánya vagy, ez 
alkalommal "
+"nem ártunk neked, hisz segítségünkre voltál.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy lesz, hercegnő. Noha ellenségünk, a királynő leánya vagy, ez 
alkalommal "
 "nem ártunk neked, hisz segítségünkre voltál."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -298,10 +427,15 @@
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát döntenünk kell. Északra az Orkok földje mögött húzódnak a 
tündék ősi "
 "havas fennsíkjai. Délre, az Élőholtak seregeit elhagyva találhatók a "
+"rettegett mocsarak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tehát döntenünk kell. Északra az Orkok földje mögött húzódnak a 
tündék ősi "
+"havas fennsíkjai. Délre, az Élőholtak seregeit elhagyva találhatók a "
 "rettegett mocsarak."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -396,8 +530,11 @@
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Gyöngyök Öble\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Gyöngyök Öble"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -411,6 +548,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -419,6 +557,14 @@
 "megszabott idő leteltéig\n"
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamennyi ellenséges sereg vezérét\n"
+"@Legalább az egyik ellenséges sereg vezérét legyőzöd, és kitartasz a "
+"megszabott idő leteltéig\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -427,8 +573,11 @@
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tehát ez itt a Gyöngyök Öble. Valóban, keményen dolgoztatják a 
sellőket...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát ez itt a Gyöngyök Öble. Valóban, keményen dolgoztatják a 
sellőket..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -437,26 +586,37 @@
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bizony, úgy tűnik. És sok, nagyon sok csapatuk van. Úgy hiszem, körbe 
kell "
 "kerülnöm az öblöt, hogy megosszam a figyelmüket. Te és a többi 
emberünk "
+"szabadítsátok ki a sellőket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bizony, úgy tűnik. És sok, nagyon sok csapatuk van. Úgy hiszem, körbe 
kell "
+"kerülnöm az öblöt, hogy megosszam a figyelmüket. Te és a többi 
emberünk "
 "szabadítsátok ki a sellőket!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rendben, légy óvatos!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rendben, légy óvatos!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Főnök! Miért csak mi vetünk be denevéreket és nagákat?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Főnök! Miért csak mi vetünk be denevéreket és nagákat?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -465,81 +625,112 @@
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mert ellenőrzésünk alatt kell tartsuk a tengert és a sellő-népet, ehhez 
"
+"pedig a nagák és a denevérek a legjobb eszközök.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mert ellenőrzésünk alatt kell tartsuk a tengert és a sellő-népet, ehhez 
"
 "pedig a nagák és a denevérek a legjobb eszközök."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De a világ leghatalmasabbjai az orkok ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De a világ leghatalmasabbjai az orkok ..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kuss, te féreg! Én vagyok a főnök!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kuss, te féreg! Én vagyok a főnök!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Mostantól az orkok a földek és a tengerek urai!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Mostantól az orkok a földek és a tengerek urai!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(Sóhaj) Ah, megölné valaki ezt a féleszűt a kedvemért?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Sóhaj) Ah, megölné valaki ezt a féleszűt a kedvemért?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De... hogyan...? hogyan történhet ez velem?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De... hogyan...? hogyan történhet ez velem?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Melyik félkegyelmű volt az?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Melyik félkegyelmű volt az?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végre szabadok vagyunk! Halál az orkokra!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre szabadok vagyunk! Halál az orkokra!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Most, hogy kiszabadultunk, együtt legyőzhetjük elnyomóinkat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Most, hogy kiszabadultunk, együtt legyőzhetjük elnyomóinkat!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szabadság...! Hol vannak az orkok, hadd mészároljam le őket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szabadság...! Hol vannak az orkok, hadd mészároljam le őket!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -548,16 +739,22 @@
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Köszönjük a szabadságunkat! Segítünk harcolni az orkok ellen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönjük a szabadságunkat! Segítünk harcolni az orkok ellen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vesszenek az orkok! Rajta, támadjunk rájuk mind!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vesszenek az orkok! Rajta, támadjunk rájuk mind!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -565,9 +762,13 @@
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre felszabadítottuk a sellőket. Térjetek vissza az óceánba, és 
éljetek "
+"békében.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végre felszabadítottuk a sellőket. Térjetek vissza az óceánba, és 
éljetek "
 "békében."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -576,25 +777,35 @@
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram! Szükséged lehet néhányunk segítségére, mert jól ismerjük a 
tengert. "
+"Hadd ajánljuk fel erőinket, és hadd csatlakozzunk hozzád!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uram! Szükséged lehet néhányunk segítségére, mert jól ismerjük a 
tengert. "
 "Hadd ajánljuk fel erőinket, és hadd csatlakozzunk hozzád!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De hová lett Delfador? Remélem, nem esett baja.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De hová lett Delfador? Remélem, nem esett baja."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Semmi bajom barátom\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Semmi bajom barátom"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -602,8 +813,12 @@
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt is vagy! Úgy örülök, hogy nem sérültél meg! Végre pihenhetünk 
egy "
+"kicsit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt is vagy! Úgy örülök, hogy nem sérültél meg! Végre pihenhetünk 
egy kicsit."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -614,19 +829,28 @@
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Attól tartok, nincs időnk pihenni, Konrad. Asheviere megszegte a százéves 
"
 "békét Wesnoth és a városállam között, és seregével körülvette 
Elensefar "
 "városát. Ha Elensefar elesik, akkor nem tudhatjuk, mennyi földet 
kebelezhet "
+"még be ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Attól tartok, nincs időnk pihenni, Konrad. Asheviere megszegte a százéves 
"
+"békét Wesnoth és a városállam között, és seregével körülvette 
Elensefar "
+"városát. Ha Elensefar elesik, akkor nem tudhatjuk, mennyi földet 
kebelezhet "
 "még be ..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó jaj! Mit tegyünk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó jaj! Mit tegyünk?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -635,9 +859,13 @@
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vezesd csapatainkat a városhoz, és segíts megvédeni - s ha már elesett "
+"volna, foglald vissza!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vezesd csapatainkat a városhoz, és segíts megvédeni - s ha már elesett "
 "volna, foglald vissza!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -645,8 +873,11 @@
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nekem kell megtennem? Delfador, veled mi lesz? Nem jössz velem?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekem kell megtennem? Delfador, veled mi lesz? Nem jössz velem?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -656,26 +887,37 @@
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 " Attól tartok, nem, Konrad. Számos fontos iratra bukkantam, melyeket a "
 "Tündetanács elé kell tárjak. Kevesebb időnk maradt Asheviere 
megállítására, "
+"mint gondoltam volt.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+" Attól tartok, nem, Konrad. Számos fontos iratra bukkantam, melyeket a "
+"Tündetanács elé kell tárjak. Kevesebb időnk maradt Asheviere 
megállítására, "
 "mint gondoltam volt."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Delfador! Egyedül nem tudom teljesíteni a feladatot!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Delfador! Egyedül nem tudom teljesíteni a feladatot!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egyedül? Uram! Hűséges katonáid vagyunk, követünk téged!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egyedül? Uram! Hűséges katonáid vagyunk, követünk téged!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -684,17 +926,24 @@
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzni fogsz, én bízom benned. Menj észak felé. Ha sietsz, három nap 
alatt "
+"Elensefarhoz érsz.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzni fogsz, én bízom benned. Menj észak felé. Ha sietsz, három nap 
alatt "
 "Elensefarhoz érsz."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagyon jó. De hogy jutok el Elensefarba?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagyon jó. De hogy jutok el Elensefarba?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -703,10 +952,15 @@
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Innen északnyugatra fekszik, pár mérföldnyire a parttól. Két módon is "
 "odajuthatsz: hajóval és szárazföldön. Mindkét útvonalnak megvannak a 
maga "
+"veszélyei - válassz!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Innen északnyugatra fekszik, pár mérföldnyire a parttól. Két módon is "
+"odajuthatsz: hajóval és szárazföldön. Mindkét útvonalnak megvannak a 
maga "
 "veszélyei - válassz!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
@@ -717,8 +971,11 @@
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Viszlát Konrad és jó utat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viszlát Konrad és jó utat!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -730,8 +987,11 @@
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ég veled, Konrad. Remélem az id&#245;járás is kedvez utadhoz.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ég veled, Konrad. Remélem az id&#245;járás is kedvez utadhoz."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -740,9 +1000,13 @@
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán nem sikerült mindvégig visszaverned az ellenséget? Erősítéshez "
+"jutottak, így biztos, hogy már végünk van!(?)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Talán nem sikerült mindvégig visszaverned az ellenséget? Erősítéshez "
 "jutottak, így biztos, hogy már végünk van!(?)"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -752,10 +1016,15 @@
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem vesztegethetünk itt több időt, Konrad! Nagy dicsőség volna teljesen "
 "legyőzni az orkokat, s mindenkit felszabadítani, de most sürgősebb 
ügyeink "
+"vannak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem vesztegethetünk itt több időt, Konrad! Nagy dicsőség volna teljesen "
+"legyőzni az orkokat, s mindenkit felszabadítani, de most sürgősebb 
ügyeink "
 "vannak!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -764,9 +1033,13 @@
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hál'istennek, hogy épségben kerültél elő, Delfador! Kemény ütközet 
volt, de "
+"miért ne nyerhetnénk meg? Miért kell elhagynunk a csatateret?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hál'istennek, hogy épségben kerültél elő, Delfador! Kemény ütközet 
volt, de "
 "miért ne nyerhetnénk meg? Miért kell elhagynunk a csatateret?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -776,18 +1049,26 @@
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rossz híreket hoztam: Asheviere megtámadta Elensefar városát, felrúgva a 
"
 "megállapodást Wesnoth és a város között. Embereinket a városhoz kell 
vezesd, "
+"hogy megvédjék - vagy visszafoglalhassák, ha elesne addigra.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rossz híreket hoztam: Asheviere megtámadta Elensefar városát, felrúgva a 
"
+"megállapodást Wesnoth és a város között. Embereinket a városhoz kell 
vezesd, "
 "hogy megvédjék - vagy visszafoglalhassák, ha elesne addigra."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nekem kell megtennem? De ugye velem tartasz, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekem kell megtennem? De ugye velem tartasz, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -797,10 +1078,15 @@
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Attól tartok, Konrad, hogy nem. Fontos iratokra bukkantam, s ezeket át kell 
"
 "nézzem. Azonmód a tündékhez kell vágtassak, hogy tanácskozzak velük. "
+"Találkozzunk Elensefar falainál, a csata után.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Attól tartok, Konrad, hogy nem. Fontos iratokra bukkantam, s ezeket át kell 
"
+"nézzem. Azonmód a tündékhez kell vágtassak, hogy tanácskozzak velük. "
 "Találkozzunk Elensefar falainál, a csata után."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -809,9 +1095,13 @@
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Félek, egyedül nem lesz egyszerű. De jöjjön, aminek jönnie kell. Hogy 
jutok "
+"Elensefarba?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Félek, egyedül nem lesz egyszerű. De jöjjön, aminek jönnie kell. Hogy 
jutok "
 "Elensefarba?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -821,10 +1111,15 @@
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mióta megtörted az orkok tengeri uralmát, a hajóút volna a "
 "legbiztonságosabb. Vitorlázz a part mentén, s így csak pár mérföldre 
érsz "
+"majd partot Elensefartól. Gyorsan, siess!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mióta megtörted az orkok tengeri uralmát, a hajóút volna a "
+"legbiztonságosabb. Vitorlázz a part mentén, s így csak pár mérföldre 
érsz "
 "majd partot Elensefartól. Gyorsan, siess!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -833,9 +1128,13 @@
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hajózni nem biztonságos, hiszen az Orkok uralják a vizeket. 
Szárazföldön "
+"kell menned. Elensefar hat napi járóföld innen a part mentén. Siess!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hajózni nem biztonságos, hiszen az Orkok uralják a vizeket. 
Szárazföldön "
 "kell menned. Elensefar hat napi járóföld innen a part mentén. Siess!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -843,8 +1142,11 @@
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A feketevízi kikötő\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A feketevízi kikötő"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -859,6 +1161,7 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -869,6 +1172,16 @@
 "#Konrad elesik\n"
 "#Delfador elesik\n"
 "#Seimus elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzöd az ellenséges sereg vezérét\n"
+"@Kitartasz a megszabott idő leteltéig\n"
+"@Resist until the end of the turns\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Seimus elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -883,9 +1196,13 @@
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, az orkok a nyomunkban vannak! Nem szabad egy pillanatra sem "
+"megállnunk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, az orkok a nyomunkban vannak! Nem szabad egy pillanatra sem "
 "megállnunk!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -912,8 +1229,11 @@
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Együtt küzdünk meg velük!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Együtt küzdünk meg velük!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -985,8 +1305,11 @@
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szálljunk hajóra hát\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szálljunk hajóra hát"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -999,8 +1322,11 @@
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem találtam rájuk a feketevízi kikötőben ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem találtam rájuk a feketevízi kikötőben ..."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1008,16 +1334,22 @@
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az ő segítsége nélkül nem tudunk hajózni. Nincs remény ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ő segítsége nélkül nem tudunk hajózni. Nincs remény ..."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keresztút\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keresztút"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1031,6 +1363,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -1040,14 +1373,26 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped(?)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted az ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped(?)"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megérkeztünk hát a nagy útkereszteződéshez. Északkelet felé 
tartunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megérkeztünk hát a nagy útkereszteződéshez. Északkelet felé tartunk."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1057,33 +1402,46 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vigyázz! Légy óvatos az erdőben: Asheviere orkokat bérelt fel a 
hadászati "
+"fontosságú utak ellenőrzésére! Át kell törnünk rajtuk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vigyázz! Légy óvatos az erdőben: Asheviere orkokat bérelt fel a 
hadászati "
 "fontosságú utak ellenőrzésére! Át kell törnünk rajtuk!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Harcolnunk kell, hát legyen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Harcolnunk kell, hát legyen."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Katonák! Miénk a győzelem! Irány északkelet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Katonák! Miénk a győzelem! Irány északkelet!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maradjatok az úton! Az itteni erdők nem biztonságosak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maradjatok az úton! Az itteni erdők nem biztonságosak."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1091,16 +1449,23 @@
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Óvakodjatok az erdőktől! Sok ork rejtőzik a fák között, rajtaütésre "
+"készülve!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Óvakodjatok az erdőktől! Sok ork rejtőzik a fák között, rajtaütésre 
készülve!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A törpök kapuja\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpök kapuja"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1114,6 +1479,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -1123,22 +1489,37 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Konrad elérte a Törp Királyság kapuját\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az ajtókat belülről bezárták és elreteszelték!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ajtókat belülről bezárták és elreteszelték!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem tudunk bejutni! Mit tegyünk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem tudunk bejutni! Mit tegyünk?"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1147,17 +1528,24 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy mondják, az orkok egy elhagyott tárnán keresztül lepték meg a 
törpöket. "
+"Alighanem ez lehet az, északkelet felé\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy mondják, az orkok egy elhagyott tárnán keresztül lepték meg a 
törpöket. "
 "Alighanem ez lehet az, északkelet felé"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"El kell érnünk azt az aknát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El kell érnünk azt az aknát!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1172,8 +1560,11 @@
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nincs idő a fecsegésre vagy a késlekedésre! Indulás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nincs idő a fecsegésre vagy a késlekedésre! Indulás!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1182,8 +1573,11 @@
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haboznék bemenni. Olyan nehéz lesz a sötétben!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haboznék bemenni. Olyan nehéz lesz a sötétben!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1192,16 +1586,22 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ne késlekedjünk! Már emlékszem: az északkeleti bányáknál a legjobb 
lemenni!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ne késlekedjünk! Már emlékszem: az északkeleti bányáknál a legjobb 
lemenni!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad és csapata azonban nem egyedül ereszkedett le a bányákba ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad és csapata azonban nem egyedül ereszkedett le a bányákba ..."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1211,10 +1611,15 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! Kijutottunk a hegyek közötti csalóka ködből, s íme, előttünk a "
 "zűrzavar! Sorakozó! Be kell érjünk a bányába, hiszen még mindig 
előttünk "
+"vannak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Huh! Kijutottunk a hegyek közötti csalóka ködből, s íme, előttünk a "
+"zűrzavar! Sorakozó! Be kell érjünk a bányába, hiszen még mindig 
előttünk "
 "vannak!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1223,8 +1628,11 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A törpök keményen védekezhettek. Nézzétek, micsoda tornyok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpök keményen védekezhettek. Nézzétek, micsoda tornyok!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1233,25 +1641,35 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A felszíni csata véres volt, és fél évig tombolt, de ennél is 
kegyetlenebb "
+"volt az alagutakban.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A felszíni csata véres volt, és fél évig tombolt, de ennél is 
kegyetlenebb "
 "volt az alagutakban."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egy szörny rejtőzött a tóban!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy szörny rejtőzött a tóban!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1260,25 +1678,35 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igaz volt a monda! A Törp Királyság melletti tavakban mindig rejtőznek "
+"csápos szörnyetegek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igaz volt a monda! A Törp Királyság melletti tavakban mindig rejtőznek "
 "csápos szörnyetegek!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végre! Íme, a Törp Királyság kapui!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre! Íme, a Törp Királyság kapui!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Semmit sem látok, csak romokat és szegényes falvakat.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Semmit sem látok, csak romokat és szegényes falvakat."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1287,16 +1715,22 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A törpökkel kereskedő falusiak, szerencsétlenek, már az orkok 
rabszolgái.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A törpökkel kereskedő falusiak, szerencsétlenek, már az orkok 
rabszolgái."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az orkok uralma alatt sínylődnek? Fel kell szabadítanunk őket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az orkok uralma alatt sínylődnek? Fel kell szabadítanunk őket!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1305,9 +1739,13 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem volna bölcs döntés. Célunk az, hogy megszerezzük a Tűz Jogarát. Ha 
itt "
+"késlekedünk, az orkok hordák körülzárnak minket\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem volna bölcs döntés. Célunk az, hogy megszerezzük a Tűz Jogarát. Ha 
itt "
 "késlekedünk, az orkok hordák körülzárnak minket"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1316,17 +1754,24 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, hallgass Delfador tanácsára. Visszatérünk, és akkor az orkokat "
+"kiűzzük az egész vidékről!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, hallgass Delfador tanácsára. Visszatérünk, és akkor az orkokat "
 "kiűzzük az egész vidékről!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nehéz szívvel, de belátom: sietnünk kell\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nehéz szívvel, de belátom: sietnünk kell"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1347,8 +1792,11 @@
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tünde-tanács\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tünde-tanács"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1358,18 +1806,26 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Üdvözlet a fővárosunkban! És érezd magad megtisztelve! Már fél 
évszázada - "
 "egy egész emberöltő óta, ahogyan Ti emberek mondanátok - hogy bárki "
+"emberfiában megbíztak volna a tündék annyira, hogy a városukba 
engedjék.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Üdvözlet a fővárosunkban! És érezd magad megtisztelve! Már fél 
évszázada - "
+"egy egész emberöltő óta, ahogyan Ti emberek mondanátok - hogy bárki "
 "emberfiában megbíztak volna a tündék annyira, hogy a városukba 
engedjék."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Köszönjük a megtiszteltetést.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönjük a megtiszteltetést."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1378,9 +1834,13 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mondhatnám azt is hogy tiétek a megtiszteltetés. Nagyon régóta nem 
tüntetett "
+"ki titeket jelenlétével Wesnoth hercegnője.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mondhatnám azt is hogy tiétek a megtiszteltetés. Nagyon régóta nem 
tüntetett "
 "ki titeket jelenlétével Wesnoth hercegnője."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1389,9 +1849,13 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csendesebben, Te bolond lány! Ha ilyen gorombán viselkedsz, nem meglepő, "
+"hogy a wesnothi királyi család régi szövetségesei már jó ideje 
elpártoltak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csendesebben, Te bolond lány! Ha ilyen gorombán viselkedsz, nem meglepő, "
 "hogy a wesnothi királyi család régi szövetségesei már jó ideje 
elpártoltak."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1400,9 +1864,13 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen...Igaza van, Uram. Megtisztelő számomra, hogy itt lehetek és 
elnézését "
+"kérem az otromba viselkedésemért.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igen...Igaza van, Uram. Megtisztelő számomra, hogy itt lehetek és 
elnézését "
 "kérem az otromba viselkedésemért."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1411,9 +1879,13 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagy Delfador. Pont olyan bölcsen oszt tanácsokat mint amilyen erős a "
+"csatában a botjával. Elég ritka párosítás ez, főleg embereknél.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagy Delfador. Pont olyan bölcsen oszt tanácsokat mint amilyen erős a "
 "csatában a botjával. Elég ritka párosítás ez, főleg embereknél."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1423,19 +1895,28 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogy milyen gyorsan válnak éretté az emberek! Még csak 19 tél múlt el, 
hogy "
 "utoljára láttalak, Konrad, és máris felnőtt férfi lettél. Egy bátor 
harcos "
+"áll előttem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hogy milyen gyorsan válnak éretté az emberek! Még csak 19 tél múlt el, 
hogy "
+"utoljára láttalak, Konrad, és máris felnőtt férfi lettél. Egy bátor 
harcos "
 "áll előttem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bocsáss meg nekem, tünde, de bármennyire is gondolkozom, nem emlékszem, 
hogy "
+"találkoztunk volna korábban.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bocsáss meg nekem, tünde, de bármennyire is gondolkozom, nem emlékszem, 
hogy "
 "találkoztunk volna korábban."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1444,17 +1925,25 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, bemutatom Parandrát. Ő segített nekem kiszabadítani téged 
Asheviere "
+"karmai közül.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, bemutatom Parandrát. Ő segített nekem kiszabadítani téged 
Asheviere "
 "karmai közül."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Óh, nem tudtam! Köszönöm, hölgyem. Nagy örömömre szolgál, hogy "
+"viszontlátom.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Óh, nem tudtam! Köszönöm, hölgyem. Nagy örömömre szolgál, hogy 
viszontlátom."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1463,9 +1952,13 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az anyámtól mentetted meg őt? De 19 éve Konrád még pólyában volt! 
Mégis "
+"miről beszélsz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az anyámtól mentetted meg őt? De 19 éve Konrád még pólyában volt! 
Mégis "
 "miről beszélsz?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1475,10 +1968,15 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sok vér tapad anyád kezéhez, gyermekem. Sok embert öletett le "
 "igazságtalanul. Amikor Konrad még csecsemő volt, megparancsolta hogy 
minden "
+"herceget végezzenek ki, hogy ő gyakorolhasson majdan hatalmat.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sok vér tapad anyád kezéhez, gyermekem. Sok embert öletett le "
+"igazságtalanul. Amikor Konrad még csecsemő volt, megparancsolta hogy 
minden "
 "herceget végezzenek ki, hogy ő gyakorolhasson majdan hatalmat."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1487,9 +1985,13 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megölette őket? Többen lettek volna, nem csak Konrad? Képtelenség amit "
+"állítasz. Parandra, mit beszélsz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megölette őket? Többen lettek volna, nem csak Konrad? Képtelenség amit "
 "állítasz. Parandra, mit beszélsz?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1498,17 +2000,24 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hercegnő, a Nagy Delfador igazat beszél. Asheviere, a királynő anyja 
valóban "
+"kiadott egy parancsot annak idején Wesnoth hercegeinek kivégzésére.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hercegnő, a Nagy Delfador igazat beszél. Asheviere, a királynő anyja 
valóban "
 "kiadott egy parancsot annak idején Wesnoth hercegeinek kivégzésére."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"És Te mit mondasz, Tündekirály?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És Te mit mondasz, Tündekirály?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1519,11 +2028,17 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugyan én magam nem láttam Hercegnő, de sok megbízható forrásból 
származó "
 "jelentés  állítja. Valóban Asheviere kezéhez tapad a hercegek vére. Azt 
is "
 "hagyta, hogy az orkok országokat gyalázzanak meg, ezzel semmibe véve a "
+"körülötte élő népeket.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ugyan én magam nem láttam Hercegnő, de sok megbízható forrásból 
származó "
+"jelentés  állítja. Valóban Asheviere kezéhez tapad a hercegek vére. Azt 
is "
+"hagyta, hogy az orkok országokat gyalázzanak meg, ezzel semmibe véve a "
 "körülötte élő népeket."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1533,11 +2048,17 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, ezért kell megszereznem a Jogart. Vissza fogok térni és az emberek el 
"
 "fognak fogadni királynőjükként. Igazságos és jóságos uralkodó 
leszek. Anyám "
 "csak a királynő anyja. A trón kizárólag engem illet, és a Jogarral ezt 
be "
+"tudnám bizonyítani.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, ezért kell megszereznem a Jogart. Vissza fogok térni és az emberek el 
"
+"fognak fogadni királynőjükként. Igazságos és jóságos uralkodó 
leszek. Anyám "
+"csak a királynő anyja. A trón kizárólag engem illet, és a Jogarral ezt 
be "
 "tudnám bizonyítani."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1546,9 +2067,13 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hercegnő, szavaid jó szándékúak, de nem léphetsz trónra. Konradnál 
van a "
+"Jogar. Ő fogja elfoglalni a trónt.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hercegnő, szavaid jó szándékúak, de nem léphetsz trónra. Konradnál 
van a "
 "Jogar. Ő fogja elfoglalni a trónt."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1559,11 +2084,17 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, a Jogar a birtokomban van! Vissza fogok térni és az emberek el fognak "
 "fogadni királynőjükként. Anyám csak a királynő anyja. A trón 
kizárólag "
 "engem  illet, igazságos és jóságos uralkodó leszek. Még az is lehet, 
hogy "
+"kinevezlek tanácsadómnak, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, a Jogar a birtokomban van! Vissza fogok térni és az emberek el fognak "
+"fogadni királynőjükként. Anyám csak a királynő anyja. A trón 
kizárólag "
+"engem  illet, igazságos és jóságos uralkodó leszek. Még az is lehet, 
hogy "
 "kinevezlek tanácsadómnak, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1572,18 +2103,26 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugyan birtokodban van a Jogar, Hercegnő, de igazság szerint ez Konradot "
 "illeti. Csak azért lehet most nálad, mert mi segítségedre voltunk a "
+"megszerzésében.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ugyan birtokodban van a Jogar, Hercegnő, de igazság szerint ez Konradot "
+"illeti. Csak azért lehet most nálad, mert mi segítségedre voltunk a "
 "megszerzésében."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"És ha visszautasítom hogy átadjam neki?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És ha visszautasítom hogy átadjam neki?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1592,8 +2131,12 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha szükséges, Hercegnő, megkérem Konradot, hogy párbajozzon érte "
+"fenségeddel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha szükséges, Hercegnő, megkérem Konradot, hogy párbajozzon érte 
fenségeddel."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1602,17 +2145,24 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Li'sar szövetségesünkké lett. Nincs szándékomban harcolni 
vele. "
+"Amíg igazságosan uralkodik, mit számít hogyha övé lesz a királynői 
cím?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Li'sar szövetségesünkké lett. Nincs szándékomban harcolni 
vele. "
 "Amíg igazságosan uralkodik, mit számít hogyha övé lesz a királynői 
cím?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Te vagy a törvényes örökös. Neked kellene királynak lenned, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Te vagy a törvényes örökös. Neked kellene királynak lenned, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1622,18 +2172,26 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, Konradot rutinos, bölcs, becsületes és igazságos férfivá 
nevelted. "
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ellenére a "
+"trón nem neki való hely. Tudod jól, hogy miről beszélek, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, Konradot rutinos, bölcs, becsületes és igazságos férfivá 
nevelted. "
+"Tiszteletre méltó harcossá, aki a megbékélést keresi. Mindezek 
ellenére a "
 "trón nem neki való hely. Tudod jól, hogy miről beszélek, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem igazán. Hogy érted, Parandra?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem igazán. Hogy érted, Parandra?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1642,9 +2200,13 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Időval minden ki fog derülni, kedves Hercegnő. Most azonban haladj tovább 
és "
+"követeld Wesnoth trónját.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Időval minden ki fog derülni, kedves Hercegnő. Most azonban haladj tovább 
és "
 "követeld Wesnoth trónját."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1654,10 +2216,15 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Parandra, amit mondasz néhányunknak jól hangozhat; de amíg se te, se én 
nem "
 "beszélünk arról amit tudunk, nem látok okot arra hogy Konrad miért ne "
+"szerezze meg a trónt.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Parandra, amit mondasz néhányunknak jól hangozhat; de amíg se te, se én 
nem "
+"beszélünk arról amit tudunk, nem látok okot arra hogy Konrad miért ne "
 "szerezze meg a trónt."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1667,18 +2234,26 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sok dologban igazad van, Delfador, és bölcsességednek nincs párja az 
emberek "
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elfoglalnia a "
+"trónt. Most hogy magam találkozhattam vele biztos vagyok ebben.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sok dologban igazad van, Delfador, és bölcsességednek nincs párja az 
emberek "
+"világában. De ebben most tévedsz. Li'sar az örökös. Neki kéne 
elfoglalnia a "
 "trónt. Most hogy magam találkozhattam vele biztos vagyok ebben."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ő fogja követelni a trónt és nem én? És mi lenne az én dolgom?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ő fogja követelni a trónt és nem én? És mi lenne az én dolgom?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1688,10 +2263,15 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Li'sar lesz a királynő, de te vele fogsz menni. Alkalmasint, úgy sejtem "
 "másképp nem is tudnánk meggyőzni. Láttam hogyan néztél rá, Konrad. 
Azt "
+"hiszem akár a világ végéig is elkísérnéd.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Li'sar lesz a királynő, de te vele fogsz menni. Alkalmasint, úgy sejtem "
+"másképp nem is tudnánk meggyőzni. Láttam hogyan néztél rá, Konrad. 
Azt "
 "hiszem akár a világ végéig is elkísérnéd."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1699,8 +2279,11 @@
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A kellő tisztelettel, asszonyom, ő az unokatestvérem! Nincs köztünk 
semmi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A kellő tisztelettel, asszonyom, ő az unokatestvérem! Nincs köztünk 
semmi!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1710,10 +2293,16 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha így van ahogy mondod, Konrad, talán itt kéne maradnod velünk. Minden "
 "bizonnyal biztonságosabb lenne számodra. A tündék elképesztő dolgokat "
+"tudnának neked mutatni. Olyan dolgokat amiket emberi szem még nem "
+"láthatott.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha így van ahogy mondod, Konrad, talán itt kéne maradnod velünk. Minden "
+"bizonnyal biztonságosabb lenne számodra. A tündék elképesztő dolgokat "
 "tudnának neked mutatni. Olyan dolgokat amiket emberi szem még nem 
láthatott."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1722,17 +2311,24 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez egy nagylelkű ajánlat, asszonyom, de valóban igaza van, inkább 
Li'sarral "
+"mennék.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez egy nagylelkű ajánlat, asszonyom, de valóban igaza van, inkább 
Li'sarral "
 "mennék."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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+"És te mit mondasz, Uradrieda?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És te mit mondasz, Uradrieda?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1740,8 +2336,11 @@
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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+"Mondd meg Li'sar, megküzdesz a saját anyáddal a trónért?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mondd meg Li'sar, megküzdesz a saját anyáddal a trónért?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1750,8 +2349,11 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az ország javát szolgálja. Ha szükséges, harcolni fogok vele, 
tünde-király.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ország javát szolgálja. Ha szükséges, harcolni fogok vele, 
tünde-király."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1761,10 +2363,15 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érzem hogy igazat beszél. Delfador, bár tudom nem értesz egyet, 
Parandria, "
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+"tovább velük.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Érzem hogy igazat beszél. Delfador, bár tudom nem értesz egyet, 
Parandria, "
+"Elendria lányának szavai bölcsek. Maradjunk itt egy ideig, majd menjünk "
 "tovább velük."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1772,8 +2379,11 @@
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egy ideje velünk vagy, Kliada fia Kalenz, te mit mondasz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy ideje velünk vagy, Kliada fia Kalenz, te mit mondasz?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1784,11 +2394,17 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bölcsességek hangzottak el ma, Delfador. Li'sar mellett álltunk a "
 "megpróbáltató időkben és életünket és karunkat kockáztattuk érte. 
Eddig még "
 "mind az életünk, mind a karunk megvan. Nincs tapasztalata, és az ifjúság 
sok "
+"hetykesége benne van, de jó királynő lesz belőle idővel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bölcsességek hangzottak el ma, Delfador. Li'sar mellett álltunk a "
+"megpróbáltató időkben és életünket és karunkat kockáztattuk érte. 
Eddig még "
+"mind az életünk, mind a karunk megvan. Nincs tapasztalata, és az ifjúság 
sok "
 "hetykesége benne van, de jó királynő lesz belőle idővel."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1798,9 +2414,14 @@
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
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 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tünde Tanács ülésének ezennel vége. De melyik úton induljunk útra? 
Az "
+"abezi gázló nem járható, minden bizonnyal sok ember fogja figyelni és "
+"őrizni.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tünde Tanács ülésének ezennel vége. De melyik úton induljunk útra? 
Az "
 "abezi gázló nem járható, minden bizonnyal sok ember fogja figyelni és 
őrizni."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1811,10 +2432,15 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Van egy másik út is amelyen eljuthatunk Wesnoth-ba: át a sárkányok 
hegységén "
 "majd a sötét völgyön a keleti síksághoz. Onnan vissza tudtok térni 
Wesnoth-"
+"ba és meg tudjátok lepni az elővigyázatlan királynőt.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Van egy másik út is amelyen eljuthatunk Wesnoth-ba: át a sárkányok 
hegységén "
+"majd a sötét völgyön a keleti síksághoz. Onnan vissza tudtok térni 
Wesnoth-"
 "ba és meg tudjátok lepni az elővigyázatlan királynőt."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1823,9 +2449,13 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A sárkányok hegységén? Ez nagyon veszélyesnek hangzik. Sohasem 
gondoltam, "
+"hogy léteznek sárkányok.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A sárkányok hegységén? Ez nagyon veszélyesnek hangzik. Sohasem 
gondoltam, "
 "hogy léteznek sárkányok."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1835,10 +2465,15 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már sok éve nem láttak egyetlen sárkányt sem abban a hegységben, csak a 
neve "
 "őrzi még a régi időket. Ezenkívül, az út veszélyes lesz számunkra. 
Nincs "
+"másik útvonal amit használhatnánk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Már sok éve nem láttak egyetlen sárkányt sem abban a hegységben, csak a 
neve "
+"őrzi még a régi időket. Ezenkívül, az út veszélyes lesz számunkra. 
Nincs "
 "másik útvonal amit használhatnánk?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1848,18 +2483,26 @@
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Minden útvonal tartogat veszélyeket, mégis van egy kis reményünk ezen az 
"
 "úton. Most pihenjetek, majd induljatok tovább, barátaim. A szerencse eddig 
"
+"rátok mosolygott minden veszély ellenére. Talán ez továbbra is így 
marad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Minden útvonal tartogat veszélyeket, mégis van egy kis reményünk ezen az 
"
+"úton. Most pihenjetek, majd induljatok tovább, barátaim. A szerencse eddig 
"
 "rátok mosolygott minden veszély ellenére. Talán ez továbbra is így 
marad."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
 #, fuzzy
 msgid "The Elves Besieged"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tünde-föld ostroma\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tünde-föld ostroma"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1873,6 +2516,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -1880,6 +2524,13 @@
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
 "#Delfador elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Konrad eljut az északnyugati országúthoz\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1889,10 +2540,15 @@
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "14 évvel Asheviere uralkodása kezdete után, figyelmét a Tündék felé "
 "fordította, akiket megvetett. Zsoldos Orkokat soroztak be, hogy végezzenek 
a "
+"Tündékkel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"14 évvel Asheviere uralkodása kezdete után, figyelmét a Tündék felé "
+"fordította, akiket megvetett. Zsoldos Orkokat soroztak be, hogy végezzenek 
a "
 "Tündékkel."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -1901,25 +2557,35 @@
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador mester! Mindenfelől orkok támadnak ránk! Mit tegyünk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador mester! Mindenfelől orkok támadnak ránk! Mit tegyünk?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
 #, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túl sokan vannak, hogy megküzdjünk velük. Nagyon is sokan. El kell "
+"menekülnünk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Túl sokan vannak, hogy megküzdjünk velük. Nagyon is sokan. El kell "
 "menekülnünk!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 #, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De hová? Ez az egyetlen otthonunk. És mi lesz a tündékkel?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De hová? Ez az egyetlen otthonunk. És mi lesz a tündékkel?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -1928,8 +2594,12 @@
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megvívunk velük, de menekülnöd kell, Konrad. Mindenféleképpen tűnj el "
+"előlük!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megvívunk velük, de menekülnöd kell, Konrad. Mindenféleképpen tűnj el 
előlük!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -1940,18 +2610,26 @@
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Észak felé megyünk, talán elérhetjük Anduin szigetet. Ha oda eljutunk, "
 "biztonságban leszünk. Szükségünk lesz tündékre, hogy fedezzék az 
utunkat, és "
+"elérhesd az északnyugati országutat.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Észak felé megyünk, talán elérhetjük Anduin szigetet. Ha oda eljutunk, "
+"biztonságban leszünk. Szükségünk lesz tündékre, hogy fedezzék az 
utunkat, és "
 "elérhesd az északnyugati országutat."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
 #, fuzzy
 msgid "Very well, let us hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rendben, siessünk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rendben, siessünk!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -1960,9 +2638,13 @@
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Öljétek meg a tündéket, foglaljátok el falvaikat! Hódítsuk meg ezt a 
földet "
+"a királynő nevében! Előre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Öljétek meg a tündéket, foglaljátok el falvaikat! Hódítsuk meg ezt a 
földet "
 "a királynő nevében! Előre!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -1975,40 +2657,55 @@
 #, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! Darabokra szaggatjuk a gyönge tündéket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! Darabokra szaggatjuk a gyönge tündéket!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
 #, fuzzy
 msgid "Let them come. We will fight them with all we have!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jöjjenek csak! Minden erőnkkel harcolunk majd ellenük!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jöjjenek csak! Minden erőnkkel harcolunk majd ellenük!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
 #, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Légy óvatos, Konrad! Delfador, jól vigyázz rá!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Légy óvatos, Konrad! Delfador, jól vigyázz rá!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
 #, fuzzy
 msgid "And so it has begun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Így aztán megkezdődött ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Így aztán megkezdődött ..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
 #, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jól van, eddig eljutottunk... De merre folytassuk az utunkat?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jól van, eddig eljutottunk... De merre folytassuk az utunkat?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2017,9 +2714,13 @@
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Északra kell mennünk, meg kell próbálnunk elérni Anduin szigetet. 
Remélem, "
+"ott menedéket találunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Északra kell mennünk, meg kell próbálnunk elérni Anduin szigetet. 
Remélem, "
 "ott menedéket találunk."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2027,8 +2728,11 @@
 msgid ""
 "Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Természetesen igazad van, Delfador. De mi lesz itt a tündékkel?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Természetesen igazad van, Delfador. De mi lesz itt a tündékkel?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2037,65 +2741,90 @@
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tündék harcolni fognak, akár ki is tarthatnak. Félek azonban, a dolgok "
+"rosszul alakulnak számukra. Erről most ne essen több szó. Tovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tündék harcolni fognak, akár ki is tarthatnak. Félek azonban, a dolgok "
 "rosszul alakulnak számukra. Erről most ne essen több szó. Tovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
 #, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sok szerencsét, Konrad! Miattunk ne aggódj, harcolni fogunk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sok szerencsét, Konrad! Miattunk ne aggódj, harcolni fogunk!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
 #, fuzzy
 msgid "I...I don't think I can make it anymore"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem... nem tudok tovább menni ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem... nem tudok tovább menni ..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
 #, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uram...! Tovább kell harcolnod... Neee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram...! Tovább kell harcolnod... Neee!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
 #, fuzzy
 msgid "It is over, I am doomed..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elvesztünk! Végem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elvesztünk! Végem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
 #, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem sikerült... nem tudtam megvédeni a herceget... elbuktam\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem sikerült... nem tudtam megvédeni a herceget... elbuktam"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
 #, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, ne halj meg! Életben kell maradnod!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, ne halj meg! Életben kell maradnod!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
 #, fuzzy
 msgid "Ugh"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2103,72 +2832,99 @@
 msgid ""
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó, jaj! Kifutottunk az időből, megérkeztek az erősítések ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, jaj! Kifutottunk az időből, megérkeztek az erősítések ..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
 #, fuzzy
 msgid "Die, Villain, die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Halj meg, gazfickó!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halj meg, gazfickó!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
 #, fuzzy
 msgid "Only the foolish oppose me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Velem csak egy féleszű merhet szembeszállni!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Velem csak egy féleszű merhet szembeszállni!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
 #, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Galdrad vagyok. Csak a testemen át!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Galdrad vagyok. Csak a testemen át!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
 #, fuzzy
 msgid "Only a fool would dare to attack me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem törhetsz át!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem törhetsz át!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
 #, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Nagy Delfador vagyok. Készülj a halálra!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Nagy Delfador vagyok. Készülj a halálra!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
 #, fuzzy
 msgid "Let me through, you rogue!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Engedj át, te haramia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Engedj át, te haramia!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
 #, fuzzy
 msgid "They are destroying our home!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lerombolják otthonainkat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lerombolják otthonainkat!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
 #, fuzzy
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem nézhetünk most vissza, haladjunk gyorsan tovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem nézhetünk most vissza, haladjunk gyorsan tovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2216,8 +2972,11 @@
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az abezi gázló\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az abezi gázló"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2231,6 +2990,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -2240,22 +3000,37 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Konrad átkelt a folyó északi partjára\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Állj! Itt nem jutsz át! Gyorsan, erősítést, védd a hercegnőt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Állj! Itt nem jutsz át! Gyorsan, erősítést, védd a hercegnőt!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2272,17 +3047,24 @@
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A mélység szörnyei követnek minket! Veszélyessé válhat ez számunkra. "
+"Gyerünk, gyorsan keljünk végre át a túlpartra!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A mélység szörnyei követnek minket! Veszélyessé válhat ez számunkra. "
 "Gyerünk, gyorsan keljünk végre át a túlpartra!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, végre biztonságban átértünk. Innen hová?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, végre biztonságban átértünk. Innen hová?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2291,9 +3073,13 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Észak felé kell folytassuk az utat. Az északi törpöktől kell 
segítséget "
+"kérnünk, ha eséllyel akarunk betörni Knalga földjére.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Észak felé kell folytassuk az utat. Az északi törpöktől kell 
segítséget "
 "kérnünk, ha eséllyel akarunk betörni Knalga földjére."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2302,17 +3088,24 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem hiszem el! Megléptek! A nyomunkba eredünk - utánuk, emberek, keljünk 
át "
+"mi is a folyón! Találkozunk még, te alávaló gazember.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem hiszem el! Megléptek! A nyomunkba eredünk - utánuk, emberek, keljünk 
át "
 "mi is a folyón! Találkozunk még, te alávaló gazember."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, gondolod, hogy valóban üldözőbe vesz minket?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, gondolod, hogy valóban üldözőbe vesz minket?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2322,10 +3115,15 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy tűnik, erősen próbálkozik - de a tengeri lények meg fogják 
nehezíteni "
 "számára. Folytatnunk kell az utunkat, ha a tél beállta előtt átkel, 
már nem "
+"akadályozhatjuk meg.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy tűnik, erősen próbálkozik - de a tengeri lények meg fogják 
nehezíteni "
+"számára. Folytatnunk kell az utunkat, ha a tél beállta előtt átkel, 
már nem "
 "akadályozhatjuk meg."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2336,19 +3134,28 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez volna hát az abezi gázló. Amint átkelünk a folyón, elhagyjuk 
Wesnothot, "
 "és Észak földjére lépünk. Egykor a törpöké volt a vidék, de ma már 
a káosz "
 "itt az úr. Lassan huszadik éve, hogy apádat és nagybátyádat elárulták 
és "
+"megölték itt. Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez volna hát az abezi gázló. Amint átkelünk a folyón, elhagyjuk 
Wesnothot, "
+"és Észak földjére lépünk. Egykor a törpöké volt a vidék, de ma már 
a káosz "
+"itt az úr. Lassan huszadik éve, hogy apádat és nagybátyádat elárulták 
és "
 "megölték itt. Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igazán? Mi történt itt Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igazán? Mi történt itt Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2359,43 +3166,61 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A király erői itt ütöttek tábort, északi ellenségeik pedig a folyó 
északi "
 "partján. A seregek három nap és három éjjel néztek farkasszemet 
egymással, "
 "nem szánván rá magukat az átkelésre. Végül a negyedik napon az északi 
"
+"seregek átkeltek a vízen, és ránk támadtak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A király erői itt ütöttek tábort, északi ellenségeik pedig a folyó 
északi "
+"partján. A seregek három nap és három éjjel néztek farkasszemet 
egymással, "
+"nem szánván rá magukat az átkelésre. Végül a negyedik napon az északi 
"
 "seregek átkeltek a vízen, és ránk támadtak."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"És ekkor... ekkor veszítettünk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "És ekkor... ekkor veszítettünk?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nyerésre álltunk, visszaszorítottuk őket.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nyerésre álltunk, visszaszorítottuk őket."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mígnem aztán a király fia, a csata közben a király ellen fordult!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mígnem aztán a király fia, a csata közben a király ellen fordult!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"S bosszút álltál a gyilkosságért - megölted a herceget. Ugye, 
Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "S bosszút álltál a gyilkosságért - megölted a herceget. Ugye, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2405,10 +3230,15 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Amikor láttam, hogy a királyt elárulták, és a zászlója lebukott, "
 "elmenekültem a csatából. Nevezd akár bölcsességnek, akár 
gyávaságnak, "
+"elinaltam, mert láttam, hogy nincsen már reményünk aznap.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Amikor láttam, hogy a királyt elárulták, és a zászlója lebukott, "
+"elmenekültem a csatából. Nevezd akár bölcsességnek, akár 
gyávaságnak, "
 "elinaltam, mert láttam, hogy nincsen már reményünk aznap."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2417,17 +3247,24 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, de hisz a tündék mindig úgy mesélték nekem, hogy te, Delfador, 
ölted meg "
+"a herceget, habár erről sosem beszéltél nekem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó, de hisz a tündék mindig úgy mesélték nekem, hogy te, Delfador, 
ölted meg "
 "a herceget, habár erről sosem beszéltél nekem."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az az ostoba fió megölte magát.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az az ostoba fió megölte magát."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2446,19 +3283,28 @@
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Összegyűjtöttem a férfiakat, hogy megküzdjünk a trónbitorlóval, és 
Asheviere-"
 "rel, mindenek mozgatójával. Túlerőben voltak, talán négyszer annyian. A 
"
 "csata hevében a fiú, az ostoba, rámrontott, vadul kaszabolva maga körül. 
Nem "
+"volt más választásom, meg kellett ölnöm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Összegyűjtöttem a férfiakat, hogy megküzdjünk a trónbitorlóval, és 
Asheviere-"
+"rel, mindenek mozgatójával. Túlerőben voltak, talán négyszer annyian. A 
"
+"csata hevében a fiú, az ostoba, rámrontott, vadul kaszabolva maga körül. 
Nem "
 "volt más választásom, meg kellett ölnöm."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez igaz? Tényleg te ölted meg?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez igaz? Tényleg te ölted meg?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2467,9 +3313,13 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csatában esett el, az én kezem által. Szomorú, Konrad, hogy bátyáidnak 
nem "
+"ilyen becsületes halál jutott osztályrészéül.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csatában esett el, az én kezem által. Szomorú, Konrad, hogy bátyáidnak 
nem "
 "ilyen becsületes halál jutott osztályrészéül."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2479,9 +3329,13 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legmélyebb hódolatom, uraim, de sietnünk kell. Sürgős, hogy átkeljünk 
a "
+"folyón. Nézzétek! A parti őrtornyokat megszállták!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Legmélyebb hódolatom, uraim, de sietnünk kell. Sürgős, hogy átkeljünk 
a "
 "folyón. Nézzétek! A parti őrtornyokat megszállták!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2490,17 +3344,24 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oda nézzetek! A déliek, Wesnoth fiai át akarnak kelni a földünkre! Meg 
kell "
+"állítanunk őket, harcosaim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oda nézzetek! A déliek, Wesnoth fiai át akarnak kelni a földünkre! Meg 
kell "
 "állítanunk őket, harcosaim!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máshol nem tudnánk átkelni? Feljebb a folyón talán?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máshol nem tudnánk átkelni? Feljebb a folyón talán?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2512,12 +3373,19 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gyorsan áll be a tél. Csak pár napunk maradt az átkelésre, és a 
legközelebbi "
 "híd túl messze van a folyón felfelé. A tél érkeztével nem ragadhatunk 
a déli "
 "oldalon, ez öngyilkosság volna: Asheviere úgy pusztítana el minket, mint 
a "
 "patkányokat! Lássátok, nyugaton a határerődje katonákkal van tele! Itt 
kell "
+"átkelnünk, gyorsan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gyorsan áll be a tél. Csak pár napunk maradt az átkelésre, és a 
legközelebbi "
+"híd túl messze van a folyón felfelé. A tél érkeztével nem ragadhatunk 
a déli "
+"oldalon, ez öngyilkosság volna: Asheviere úgy pusztítana el minket, mint 
a "
+"patkányokat! Lássátok, nyugaton a határerődje katonákkal van tele! Itt 
kell "
 "átkelnünk, gyorsan!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2526,25 +3394,35 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott vannak! Tehát igaz: ők szorították vissza az élőholtakat, s most "
+"Wesnothot készülnek elhagyni. Nem kelhetnek át a folyón! Utánuk, 
katonák!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ott vannak! Tehát igaz: ők szorították vissza az élőholtakat, s most "
 "Wesnothot készülnek elhagyni. Nem kelhetnek át a folyón! Utánuk, 
katonák!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Már megint az az átkozott némber! Gyorsan, gyorsan, siessünk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már megint az az átkozott némber! Gyorsan, gyorsan, siessünk!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Griff-hegyek\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Griff-hegyek"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2558,6 +3436,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -2567,22 +3446,37 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzöd a griffkirálynőt és az ellenséges hadvezért\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt vannak az anyagriff tojásai!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt vannak az anyagriff tojásai!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kiváló! Mostmár saját magunk számára is nevelhetünk griffeket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kiváló! Mostmár saját magunk számára is nevelhetünk griffeket!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2591,26 +3485,37 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Megöltük a lég eme álnok szüleményét, így a lázadók nem 
juthatnak a "
+"tojásaihoz!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Megöltük a lég eme álnok szüleményét, így a lázadók nem 
juthatnak a "
 "tojásaihoz!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hol vagyunk? Mi ez a hatalmas hegyorom?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hol vagyunk? Mi ez a hatalmas hegyorom?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez itt a híres Griff-hegység. Óvatosnak kell lennünk: a griffek 
háborgatása "
+"veszedelmes lehet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez itt a híres Griff-hegység. Óvatosnak kell lennünk: a griffek 
háborgatása "
 "veszedelmes lehet."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2619,9 +3524,13 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Griff-hegy! Talán ellophatnánk néhány tojást a griffektől és a 
fiatalokat "
+"kiképezhetnénk, hogy átrepüljék a hegyeket. Sikerülne, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Griff-hegy! Talán ellophatnánk néhány tojást a griffektől és a 
fiatalokat "
 "kiképezhetnénk, hogy átrepüljék a hegyeket. Sikerülne, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2631,17 +3540,24 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megkísérelhetjük, habár igencsak veszélyessé válhat! De a griffek 
segítsége "
+"később pótolhatatlan lehet. Úgyis el kell haladnunk mellettük...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megkísérelhetjük, habár igencsak veszélyessé válhat! De a griffek 
segítsége "
 "később pótolhatatlan lehet. Úgyis el kell haladnunk mellettük..."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akkor hát fel a csúcsra!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor hát fel a csúcsra!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2650,25 +3566,35 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy tűnik, a hegy nem csak minket érdekel. Ismét előttünk állnak a 
királynő "
+"seregei!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy tűnik, a hegy nem csak minket érdekel. Ismét előttünk állnak a 
királynő "
 "seregei!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nosza, katonák! Indulás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nosza, katonák! Indulás!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Legyőztük őket! Most mit csinálunk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legyőztük őket! Most mit csinálunk?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2678,10 +3604,15 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Észak felé kell folytatni utunkat. Már túl késő, hogy Elensefar vagy 
Annduin "
 "biztonságába vonuljunk vissza, mielőtt lehullik az első hó. Át kell 
vágnunk "
+"a Nagy Riviérán és a Törpék Földje féle. Induljunk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Észak felé kell folytatni utunkat. Már túl késő, hogy Elensefar vagy 
Annduin "
+"biztonságába vonuljunk vissza, mielőtt lehullik az első hó. Át kell 
vágnunk "
 "a Nagy Riviérán és a Törpék Földje féle. Induljunk!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2690,10 +3621,15 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A grifftojásokból kikelő griff-fiókákból kitenyészthetünk szelíd 
griffeket "
 "is, amelyek nekünk engedelmeskednek majd! Csatasorba állíthatjuk a saját "
+"griff-lovasainkat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A grifftojásokból kikelő griff-fiókákból kitenyészthetünk szelíd 
griffeket "
+"is, amelyek nekünk engedelmeskednek majd! Csatasorba állíthatjuk a saját "
 "griff-lovasainkat!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2702,25 +3638,35 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szégyen gyalázat hogy nem tudtuk megszerezni azokat a griff tojásokat - "
+"egyszer bizonyosan előnyünkre váltak volna. Mégis, tovább kell 
indulnunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szégyen gyalázat hogy nem tudtuk megszerezni azokat a griff tojásokat - "
 "egyszer bizonyosan előnyünkre váltak volna. Mégis, tovább kell 
indulnunk."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gyerünk, gyerünk! Tovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gyerünk, gyerünk! Tovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kényszerű szövetség\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kényszerű szövetség"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2739,16 +3685,22 @@
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Merre lehetünk? Merre van az arra? Lehangoló ez a sötétség!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Merre lehetünk? Merre van az arra? Lehangoló ez a sötétség!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem vagyok biztos benne... Hadd gondolkozzam kicsit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem vagyok biztos benne... Hadd gondolkozzam kicsit."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2763,16 +3715,22 @@
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mégis, mi hozott ide?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mégis, mi hozott ide?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A nyomaid, természetesen! Utoljára jártál túl az eszemen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A nyomaid, természetesen! Utoljára jártál túl az eszemen!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2782,10 +3740,15 @@
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ostoba lány! A barlangok legmélyén vagyunk, minden bizonnyal különböző 
"
 "teremtmények sokasága vesz minket körül, és te velünk akarsz 
megküzdeni? "
+"Mindannyiunkat a halálba sodorsz!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ostoba lány! A barlangok legmélyén vagyunk, minden bizonnyal különböző 
"
+"teremtmények sokasága vesz minket körül, és te velünk akarsz 
megküzdeni? "
 "Mindannyiunkat a halálba sodorsz!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2795,17 +3758,24 @@
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ne is akarj becsapni! Tudom, miért jöttél ide! Árulásodnak és 
életednek itt "
+"véget vetek, s megszerzem a Jogart, hogy visszatérjek a napfényre 
ismét!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ne is akarj becsapni! Tudom, miért jöttél ide! Árulásodnak és 
életednek itt "
 "véget vetek, s megszerzem a Jogart, hogy visszatérjek a napfényre ismét!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Meglepetés! Vesszetek, felszíni patkányok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Meglepetés! Vesszetek, felszíni patkányok!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2814,9 +3784,13 @@
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Körülvettek minket! Még mindig ellenünk akarsz harcolni, hercegnő? Ez "
+"mindkettőnk végét jelentené!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Körülvettek minket! Még mindig ellenünk akarsz harcolni, hercegnő? Ez "
 "mindkettőnk végét jelentené!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2825,9 +3799,13 @@
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nincs más választásunk, segítenünk kell egymást. Tartson ez addig, 
amíg ki "
+"nem jutunk, rendben?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nincs más választásunk, segítenünk kell egymást. Tartson ez addig, 
amíg ki "
 "nem jutunk, rendben?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2836,17 +3814,24 @@
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy legyen. Biztosítom, hogy kijuss a felszínre újból, vagy mind itt "
+"veszünk, hercegnő.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy legyen. Biztosítom, hogy kijuss a felszínre újból, vagy mind itt "
 "veszünk, hercegnő."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mihelyt kijutottunk ebből a lyukból, lesz egy kis elintéznivalóm veled!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mihelyt kijutottunk ebből a lyukból, lesz egy kis elintéznivalóm veled!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2855,9 +3840,13 @@
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, eddig hát sikerült egymást kimentenünk a csávából, hercegnő. 
Folytassuk "
+"együtt az utat tovább?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, eddig hát sikerült egymást kimentenünk a csávából, hercegnő. 
Folytassuk "
 "együtt az utat tovább?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2866,25 +3855,35 @@
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban, megegyeztünk, hogy segítjük egymást kijutni a veremből, nemde? 
"
+"Egyesítsük hát a tartalékainkat. Íme, az erszényem, tele arannyal.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban, megegyeztünk, hogy segítjük egymást kijutni a veremből, nemde? 
"
 "Egyesítsük hát a tartalékainkat. Íme, az erszényem, tele arannyal."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"500 aranyra tettél szert.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "500 aranyra tettél szert."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Köszönöm, hercegnő. Gyerünk, katonák, keressük meg a Jogart!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönöm, hercegnő. Gyerünk, katonák, keressük meg a Jogart!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -2892,16 +3891,22 @@
 #, fuzzy
 msgid "I can't believe it should end like this!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem szabad hogy így legyen vége!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem szabad hogy így legyen vége!"
 
 #: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Nagykirály tengerre száll\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Nagykirály tengerre száll"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
@@ -3048,8 +4053,11 @@
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az északi tündék földjén\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az északi tündék földjén"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3065,6 +4073,7 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3075,6 +4084,16 @@
 "#Death of Delfador\n"
 "#Death of Kalenz\n"
 "#Death of Li'sar\n"
+"#Turns run out before reaching the forest\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Reach the Elvish Forest, and resist until the end of turns\n"
+"Defeat:\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Kalenz\n"
+"#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3082,16 +4101,22 @@
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt vagy hát! Gyorsan el kell jutnod keletre, a Tündék hazájába!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt vagy hát! Gyorsan el kell jutnod keletre, a Tündék hazájába!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ott vannak! Roham!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott vannak! Roham!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3100,9 +4125,13 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott egy csapat ork! Engednünk kell hogy összecsapjanak Wesnoth seregeivel, "
+"és mindenáron el kell kerülnünk az összetűzést velük!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ott egy csapat ork! Engednünk kell hogy összecsapjanak Wesnoth seregeivel, "
 "és mindenáron el kell kerülnünk az összetűzést velük!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3111,9 +4140,13 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Barátaim! Ennyi fáradalom után most végre elértük népem, az északi 
tündék "
+"földjének gyepűit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Barátaim! Ennyi fáradalom után most végre elértük népem, az északi 
tündék "
 "földjének gyepűit."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3121,8 +4154,11 @@
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ennyi, a vadonban eltöltött idő után itt az ideje a pihenésnek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ennyi, a vadonban eltöltött idő után itt az ideje a pihenésnek!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3131,9 +4167,13 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De megint óriási köd ereszkedett körénk! Nem tudhatjuk milyen 
veszélyekbe "
+"botlunk! \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De megint óriási köd ereszkedett körénk! Nem tudhatjuk milyen 
veszélyekbe "
 "botlunk! "
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3142,25 +4182,35 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Amíg óvatosan és körültekintően haladunk, biztos vagyok benne, hogy "
+"elérkezünk a tündék biztonságos és vendégszerető városába.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Amíg óvatosan és körültekintően haladunk, biztos vagyok benne, hogy "
 "elérkezünk a tündék biztonságos és vendégszerető városába."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemesurak! Csakhogy rátok bukkantam!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemesurak! Csakhogy rátok bukkantam!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eoniar, öreg barátom, üdvözöllek! Miért kutattál utánunk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eoniar, öreg barátom, üdvözöllek! Miért kutattál utánunk?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3169,18 +4219,26 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mikor királyom értesült jöttötökről, lovasokat küldött elébetek. 
Közeleg a "
 "baj: délről Wesnoth serege keres titeket, s északon az ő ellenükben "
+"megjelentek az orkok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mikor királyom értesült jöttötökről, lovasokat küldött elébetek. 
Közeleg a "
+"baj: délről Wesnoth serege keres titeket, s északon az ő ellenükben "
 "megjelentek az orkok!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Baj? Miféle baj?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Baj? Miféle baj?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3190,19 +4248,28 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy óriási sereget pillantottunk meg délre, egy wesnothi sereget. És azt "
 "hisszük, hogy téged keresnek! Nincs egy elvesztegetni való percünk se. "
+"Sietnetek kell a tünde erdőbe! Csak ott lesztek biztonságban!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egy óriási sereget pillantottunk meg délre, egy wesnothi sereget. És azt "
+"hisszük, hogy téged keresnek! Nincs egy elvesztegetni való percünk se. "
 "Sietnetek kell a tünde erdőbe! Csak ott lesztek biztonságban!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csak remélni tudom, hogy el tudjuk őket kerülni. Északkelet felé kell "
+"tartanunk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csak remélni tudom, hogy el tudjuk őket kerülni. Északkelet felé kell "
 "tartanunk."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3212,10 +4279,15 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez még nem minden, uram. Az alávaló orkok is értesültek az emberek "
 "közeledtéről, és most egy nagy sereget gyűjtenek össze, hogy ellenük 
küldjék "
+"északra! Már szinte bizonyos, hogy egy óriási csata készülődik.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez még nem minden, uram. Az alávaló orkok is értesültek az emberek "
+"közeledtéről, és most egy nagy sereget gyűjtenek össze, hogy ellenük 
küldjék "
 "északra! Már szinte bizonyos, hogy egy óriási csata készülődik."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3224,9 +4296,13 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nagyon vezsélyesnek hangzik. Talán vissza kéne vonulnunk nyugatra, és "
+"elbújni amíg vége nincs a csatának?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez nagyon vezsélyesnek hangzik. Talán vissza kéne vonulnunk nyugatra, és "
 "elbújni amíg vége nincs a csatának?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3235,9 +4311,13 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szerintem ez a vad terep túl veszélyes hozzá! Bárhogy is... azt hittem "
+"Wesnoth oldalára fogsz állni, hercegnő.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szerintem ez a vad terep túl veszélyes hozzá! Bárhogy is... azt hittem "
 "Wesnoth oldalára fogsz állni, hercegnő."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3247,10 +4327,15 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Én egy becsületes hercegnő vagyok, nem egy csaló, mint te! Megígértem 
hogy a "
 "ti oldalatokon állok, amíg ki nem jutunk ebből a térségből, és meg is 
fogom "
+"tartani a szavam!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Én egy becsületes hercegnő vagyok, nem egy csaló, mint te! Megígértem 
hogy a "
+"ti oldalatokon állok, amíg ki nem jutunk ebből a térségből, és meg is 
fogom "
 "tartani a szavam!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3259,17 +4344,24 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nincs vesztegetni való időnk. Keletre kell indulnotok, embereim otthonába! 
"
+"Csak ott lehettek biztonságban!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nincs vesztegetni való időnk. Keletre kell indulnotok, embereim otthonába! 
"
 "Csak ott lehettek biztonságban!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akkor gyere Konrad, induljunk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor gyere Konrad, induljunk!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3278,9 +4370,13 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az én uram elkezdett összegyűjteni egy kis csapat tündét, hogy jöjjenek 
és "
+"kísérjenek el titeket az erdőbe. Vigyázzatok, mind nagy a veszély!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az én uram elkezdett összegyűjteni egy kis csapat tündét, hogy jöjjenek 
és "
 "kísérjenek el titeket az erdőbe. Vigyázzatok, mind nagy a veszély!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3290,9 +4386,14 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Üdvözlet, tünde barát! Isten hozott Emetriában. Menedéket kell 
találnotok "
+"amíg a csata tart. Ha itt maradtok velem egy ideig mind biztonságban "
+"leszünk.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Üdvözlet, tünde barát! Isten hozott Emetriában. Menedéket kell 
találnotok "
 "amíg a csata tart. Ha itt maradtok velem egy ideig mind biztonságban 
leszünk."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3302,10 +4403,15 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönjük, Lord El'rien. Az északi tündék vendégszeretete legalább 
olyan "
 "nagylelkű, mint déli rokonaiké. Az embereim segíteni fognak kitartani az "
+"ellenséggel szemben.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Köszönjük, Lord El'rien. Az északi tündék vendégszeretete legalább 
olyan "
+"nagylelkű, mint déli rokonaiké. Az embereim segíteni fognak kitartani az "
 "ellenséggel szemben."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3314,17 +4420,24 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem értük el az erdőt, s a csata még mindig folyik. Sohasem érünk oda! "
+"Legyőztek minket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem értük el az erdőt, s a csata még mindig folyik. Sohasem érünk oda! "
 "Legyőztek minket!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tünde barátaim, ti aztán jól felkészültetek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tünde barátaim, ti aztán jól felkészültetek!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3332,24 +4445,33 @@
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"El'rien, velünk van a Tűz Jogara! El kell őket kísérnünk Elensiába!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, velünk van a Tűz Jogara! El kell őket kísérnünk Elensiába!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban. Elkísérünk titeket a fővárosba, ahol gyűlést fogunk 
tartani.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban. Elkísérünk titeket a fővárosba, ahol gyűlést fogunk tartani."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Anduin szigetén ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anduin szigetén ..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3363,6 +4485,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -3370,6 +4493,13 @@
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
 "#Delfador elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted az ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3377,25 +4507,35 @@
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem jött el az ideje még, hogy visszatérjünk a hajónkra! A szigetet 
nekünk "
+"kell uralnunk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem jött el az ideje még, hogy visszatérjünk a hajónkra! A szigetet 
nekünk "
 "kell uralnunk!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Így aztán a csapat partra szállt Anduin szigetén ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Így aztán a csapat partra szállt Anduin szigetén ..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tehát ez az Anduin. Ez egy kicsit...sivárnak tűnik\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát ez az Anduin. Ez egy kicsit...sivárnak tűnik"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3410,9 +4550,13 @@
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ki az? Óh, csak a Tündék egy része partra szállt Vissza kell zavarnunk 
oda, "
+"ahonnan jöttek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ki az? Óh, csak a Tündék egy része partra szállt Vissza kell zavarnunk 
oda, "
 "ahonnan jöttek!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3421,9 +4565,13 @@
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem gondoltam volna, hogy az Orkok még ide is eljönnek. Ez a sziget oly "
+"csodás volt! Vissza kell foglalnunk! Fegyverbe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem gondoltam volna, hogy az Orkok még ide is eljönnek. Ez a sziget oly "
 "csodás volt! Vissza kell foglalnunk! Fegyverbe!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
@@ -3490,8 +4638,11 @@
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az elátkozottak szigete\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az elátkozottak szigete"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3504,6 +4655,7 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -3511,6 +4663,13 @@
 "@Kitartasz a megszabott idő leteltéig\n"
 "@Resist until the end of the turns(?)\n"
 "Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamennyi ellenséges sereg vezérét\n"
+"@Kitartasz a megszabott idő leteltéig\n"
+"@Resist until the end of the turns(?)\n"
+"Veszítesz, ha:\n"
 "#Konrad elesik"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3521,11 +4680,17 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De az utazás nem ment olyan simán mint remélték. Egy vihar támadt fel 
és "
 "csapot le a hajóra. Amíg mindenki a fedélzeten küzdött reménytelenül, 
egy "
 "hirtelen széllökés levetette Konrádot a vízbe amikor megpróbálta 
felkötözni "
+"a vitorlákat.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De az utazás nem ment olyan simán mint remélték. Egy vihar támadt fel 
és "
+"csapot le a hajóra. Amíg mindenki a fedélzeten küzdött reménytelenül, 
egy "
+"hirtelen széllökés levetette Konrádot a vízbe amikor megpróbálta 
felkötözni "
 "a vitorlákat."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3534,18 +4699,26 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Férfisellőknek sikerült Konradot megmenteni a tenger karmai közül, de 
nem "
 "tudták visszavinni a hajóra. Nagy erőfeszítések árán, elértek vele 
egy "
+"közeli szigetet... \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Férfisellőknek sikerült Konradot megmenteni a tenger karmai közül, de 
nem "
+"tudták visszavinni a hajóra. Nagy erőfeszítések árán, elértek vele 
egy "
 "közeli szigetet... "
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Huh, legalább túléltem. De hol lehetek? Lakott a sziget egyáltalán?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh, legalább túléltem. De hol lehetek? Lakott a sziget egyáltalán?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3555,10 +4728,15 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csak a legrosszabbakat hallottuk eddig erről a helyről, uram. Azt 
beszélik, "
 "hogy nagy számban jöttek élőholtak gonosz lelkei, és az egész szigetet 
egy "
+"sivár tarlóvá változtatták.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csak a legrosszabbakat hallottuk eddig erről a helyről, uram. Azt 
beszélik, "
+"hogy nagy számban jöttek élőholtak gonosz lelkei, és az egész szigetet 
egy "
 "sivár tarlóvá változtatták."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3567,9 +4745,13 @@
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Reménykedjünk, hogy ezek csak kósza hírek. Egyetlen harcedzett emberem "
+"sincs, ugyan hogy védenem meg magam?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Reménykedjünk, hogy ezek csak kósza hírek. Egyetlen harcedzett emberem "
 "sincs, ugyan hogy védenem meg magam?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3579,18 +4761,26 @@
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vannak még tündék a szigeten, uram. Ha őket sikerül magad mellé 
állítanod, "
+"talán feltartóztathatjuk az élőholt ármádiát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vannak még tündék a szigeten, uram. Ha őket sikerül magad mellé 
állítanod, "
 "talán feltartóztathatjuk az élőholt ármádiát!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán tudunk alkut kötni! Segítsetek elpusztítani azokat az ördögi "
+"teremtményket.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Talán tudunk alkut kötni! Segítsetek elpusztítani azokat az ördögi "
 "teremtményket."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3604,8 +4794,11 @@
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úgy tűnik, valaki elrejtőzött a szentélyben.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úgy tűnik, valaki elrejtőzött a szentélyben."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3614,9 +4807,13 @@
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezen a szent helyen bújtam meg és ezalatt terveket dolgoztam ki az 
élőholtak "
+"legyőzésére. A segítségeddel megsemmisíthetjük őket.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ezen a szent helyen bújtam meg és ezalatt terveket dolgoztam ki az 
élőholtak "
 "legyőzésére. A segítségeddel megsemmisíthetjük őket."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
@@ -3627,16 +4824,22 @@
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A templom üres ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A templom üres ..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nélkülem vívjátok meg az élőholtak elleni csatát, barátaim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nélkülem vívjátok meg az élőholtak elleni csatát, barátaim!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3645,10 +4848,15 @@
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Átvettük az irányítást a sziget felett - az élőholtaknak semmi "
 "keresnivalójuk itt már! Semmi dolgunk már, csak bevárni, míg megérkezik 
a "
+"hajó, amivel továbbhaladunk Elensefar felé!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Átvettük az irányítást a sziget felett - az élőholtaknak semmi "
+"keresnivalójuk itt már! Semmi dolgunk már, csak bevárni, míg megérkezik 
a "
 "hajó, amivel továbbhaladunk Elensefar felé!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3663,9 +4871,13 @@
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagy szerencse, hogy rádbukkantunk, uram! Gyorsan, jöjj fel a fedélzetre, "
+"hagyjuk el ezt az átkozott szigetet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagy szerencse, hogy rádbukkantunk, uram! Gyorsan, jöjj fel a fedélzetre, "
 "hagyjuk el ezt az átkozott szigetet!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3674,9 +4886,13 @@
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kár, hogy a teljes győzelem nem lehetett a miénk, de szerencsére így is "
+"megmenekültem! Irány Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kár, hogy a teljes győzelem nem lehetett a miénk, de szerencsére így is "
 "megmenekültem! Irány Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3690,8 +4906,11 @@
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A hegyi hágó\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A hegyi hágó"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3706,6 +4925,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -3715,22 +4935,38 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Konradot elvitted az út végéig\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, itt kanyarog előttünk a nagy országút, melyet még a törpök "
+"építettek.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, itt kanyarog előttünk a nagy országút, melyet még a törpök 
építettek."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dehát alig látok, akkora a köd!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dehát alig látok, akkora a köd!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3740,18 +4976,26 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Óvatosnak kell lennünk... azt mondják, egy varázsló él a hegyek 
között, aki "
 "nem kedveli a látogatókat. Ő teremt ködöt, ő vezeti tévútra el az 
utazókat, "
+"akiket aztán szörnyetegei felfalnak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Óvatosnak kell lennünk... azt mondják, egy varázsló él a hegyek 
között, aki "
+"nem kedveli a látogatókat. Ő teremt ködöt, ő vezeti tévútra el az 
utazókat, "
 "akiket aztán szörnyetegei felfalnak."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A... teremtményei? Maradjatok az úton, emberek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A... teremtményei? Maradjatok az úton, emberek!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3762,18 +5006,26 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Erős ellenfél, Konrad. A monda szerint, amikor a törpök ezt az utat "
 "építették, megzavarták a vén mágus pihenőhelyét, s azóta is ő és 
fivére a "
+"hegyeket járva pusztítják a törpök falvait\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Erős ellenfél, Konrad. A monda szerint, amikor a törpök ezt az utat "
+"építették, megzavarták a vén mágus pihenőhelyét, s azóta is ő és 
fivére a "
 "hegyeket járva pusztítják a törpök falvait"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vigyázva, de sebesen haladjunk, katonák!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vigyázva, de sebesen haladjunk, katonák!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3783,10 +5035,15 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legyetek üdvözölve, vándorok. Stalrag vagyok, a falvak vezére. Legyetek "
 "óvatosak, a hegyek között egy hatalmas varázsló és trolljai rejtőznek, 
rátok "
+"fognak támadni. Összegyűjtöm a harcosaimat, a segítségetekre lesznek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Legyetek üdvözölve, vándorok. Stalrag vagyok, a falvak vezére. Legyetek "
+"óvatosak, a hegyek között egy hatalmas varázsló és trolljai rejtőznek, 
rátok "
 "fognak támadni. Összegyűjtöm a harcosaimat, a segítségetekre lesznek!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3795,17 +5052,24 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ez így van, Konrad, kerülő úton kell a hegyen átjutnunk, mintsem hogy 
"
+"harcba bocsátkozzunk új ellenségeinkkel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ez így van, Konrad, kerülő úton kell a hegyen átjutnunk, mintsem hogy 
"
 "harcba bocsátkozzunk új ellenségeinkkel."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hogy mondod, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogy mondod, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -3814,9 +5078,13 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ne! Nincs vesztegetni való időnk, irány egyenesen a hágó! Kerüld a 
hegyi "
+"trollokat, és ne háborgasd a vizet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ne! Nincs vesztegetni való időnk, irány egyenesen a hágó! Kerüld a 
hegyi "
 "trollokat, és ne háborgasd a vizet!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -3825,9 +5093,13 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A csatában segítségedre lesznek az állzúzók! Nézd, ott ébredeznek a 
keleti "
+"falvakban, nézzétek a rettentő állzúzókat! Harcba!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A csatában segítségedre lesznek az állzúzók! Nézd, ott ébredeznek a 
keleti "
 "falvakban, nézzétek a rettentő állzúzókat! Harcba!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -3842,33 +5114,46 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A jószerencse kísérjen utadon. Vissza kell térjek a falvamba, a 
családomhoz. "
+"Légy a törpök vendége bármikor, barátom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A jószerencse kísérjen utadon. Vissza kell térjek a falvamba, a 
családomhoz. "
 "Légy a törpök vendége bármikor, barátom!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gyerünk tovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gyerünk tovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaargh! Nekem már annyi! Küzdjetek tovább nélkülem, atyafiak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Nekem már annyi! Küzdjetek tovább nélkülem, atyafiak!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muff Malal félszigete\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malal félszigete"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -3881,12 +5166,19 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
 "@Legyőzted Muff Malalt\n"
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted Muff Malalt\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -3895,33 +5187,46 @@
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ám az elensefari út veszélyekkel volt teli. Konrad és emberei az 
élőholtak "
+"csapdájába estek ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ám az elensefari út veszélyekkel volt teli. Konrad és emberei az 
élőholtak "
 "csapdájába estek ..."
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uram! Abban a romban ott mintha mozogna valami!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram! Abban a romban ott mintha mozogna valami!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Élőholtak! Készüljetek a csatára!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Élőholtak! Készüljetek a csatára!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fegyverbe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fegyverbe!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -3930,9 +5235,13 @@
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, egy csapat tünde közeleg... Rövidesen tünde-zombik is szolgálni 
fognak "
+"minket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó, egy csapat tünde közeleg... Rövidesen tünde-zombik is szolgálni 
fognak "
 "minket!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -3941,17 +5250,24 @@
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győztünk! Reménykedjünk benne hogy még így is időben odaérünk, hogy "
+"megmenthessük Elensefart. Minden perc számít!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győztünk! Reménykedjünk benne hogy még így is időben odaérünk, hogy "
 "megmenthessük Elensefart. Minden perc számít!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tél északon\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tél északon"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -3966,6 +5282,7 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -3975,6 +5292,15 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamennyi ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -3982,8 +5308,11 @@
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csontig hatol a hideg! Táborozzunk le itt, és pihenjünk egy kicsit\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csontig hatol a hideg! Táborozzunk le itt, és pihenjünk egy kicsit"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -3992,9 +5321,13 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Álljunk meg pihenni? Uram, nem állhatunk meg egy percre sem, ha nem érünk 
"
+"előbb a Jogarhoz, az az ellenség kezébe kerülhet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Álljunk meg pihenni? Uram, nem állhatunk meg egy percre sem, ha nem érünk 
"
 "előbb a Jogarhoz, az az ellenség kezébe kerülhet!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4005,10 +5338,15 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Amióta az élőholtak abban az elátkozott völgyben ostrom alá vettek 
minket, "
 "jól kiléptünk. Most viszont beáll a tél, és kincstárunk is kiürült. 
Ez a táj "
+"elég termékenynek tűnik, itt biztosan át tudunk telelni\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Amióta az élőholtak abban az elátkozott völgyben ostrom alá vettek 
minket, "
+"jól kiléptünk. Most viszont beáll a tél, és kincstárunk is kiürült. 
Ez a táj "
 "elég termékenynek tűnik, itt biztosan át tudunk telelni"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4018,10 +5356,15 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, jó lenne pihennünk. Nem kétséges, hogy további próbatételek 
várnak "
 "ránk, s azt hiszem, a gázlón való átkeléshez foghatót sem igen 
vállalnék még "
+"jó ideig.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igen, jó lenne pihennünk. Nem kétséges, hogy további próbatételek 
várnak "
+"ránk, s azt hiszem, a gázlón való átkeléshez foghatót sem igen 
vállalnék még "
 "jó ideig."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4030,9 +5373,13 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogarát keressük, az ország sorsa van a kezünkben! Ti, emberek, "
+"ilyenkor akartok megállni? Tovább az úton, azt mondom: tovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tűz Jogarát keressük, az ország sorsa van a kezünkben! Ti, emberek, "
 "ilyenkor akartok megállni? Tovább az úton, azt mondom: tovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4043,27 +5390,39 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igazuk van, Kalenz. Egy hónap alatt szerettem volna megszerezni a Jogart, de 
"
 "ez nem fog menni. Ha nem pihenünk meg hamarosan, a katonáink el fognak "
 "hagyni minket. De ezen a vad északi tájon a pihenés jogáért is meg kell "
+"küzdjünk! Nézzétek, északról az orkok nem fognak nyugtot hagyni 
nekünk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igazuk van, Kalenz. Egy hónap alatt szerettem volna megszerezni a Jogart, de 
"
+"ez nem fog menni. Ha nem pihenünk meg hamarosan, a katonáink el fognak "
+"hagyni minket. De ezen a vad északi tájon a pihenés jogáért is meg kell "
 "küzdjünk! Nézzétek, északról az orkok nem fognak nyugtot hagyni 
nekünk!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akkor elvesszük tőlük ezt a földet! Fegyverbe, katonák!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akkor elvesszük tőlük ezt a földet! Fegyverbe, katonák!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Még több hó esik, gyorsan meg kell nyernünk ezt az ütközetet. Előre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még több hó esik, gyorsan meg kell nyernünk ezt az ütközetet. Előre!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4072,9 +5431,13 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Miénk a győzelem! A föld már nem az orkoké. Most már kihúzhatjuk itt a 
zord "
+"telet\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Miénk a győzelem! A föld már nem az orkoké. Most már kihúzhatjuk itt a 
zord "
 "telet"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4083,9 +5446,13 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De nem rostokolhatunk itt sokáig, barátaim: előbb kell elérnünk az ősi 
törp-"
+"földeket, mint ellenségeink\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De nem rostokolhatunk itt sokáig, barátaim: előbb kell elérnünk az ősi 
törp-"
 "földeket, mint ellenségeink"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4094,16 +5461,22 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A hosszú pihenés után a csapat ismét útnak indult a Törp Királyság 
felé ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A hosszú pihenés után a csapat ismét útnak indult a Törp Királyság 
felé ..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Merülés a sötétbe\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Merülés a sötétbe"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4117,6 +5490,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -4126,14 +5500,26 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'Sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Megtalálod a törpöket\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'Sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oly sötét van itt, alig látni!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oly sötét van itt, alig látni!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4142,34 +5528,48 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban, az orrunkig sem látunk. Fáklyákat kell gyújtsunk, haladjunk "
 "óvatosan és éberen. Reménykedjünk, hogy maradtak még törpök a föld 
alatt, és "
+"segítségünkre lesznek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban, az orrunkig sem látunk. Fáklyákat kell gyújtsunk, haladjunk "
+"óvatosan és éberen. Reménykedjünk, hogy maradtak még törpök a föld 
alatt, és "
 "segítségünkre lesznek!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mi, tündék, nem állhatjuk az ilyen sötét gödröket\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi, tündék, nem állhatjuk az ilyen sötét gödröket"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kik közelítenek? Ezek felszínlakók! Fegyverbe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kik közelítenek? Ezek felszínlakók! Fegyverbe!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Békében jöttünk, barátaim. Békében jöttünk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Békében jöttünk, barátaim. Békében jöttünk!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4178,18 +5578,26 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban, nahát, még tündék is vannak a kíséretedben! Hát nem 
élhetnek a "
 "törpök nyugodtan, anélkül, hogy a hitszegő tündék ne üldöznék és 
zaklatnák "
+"őket?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban, nahát, még tündék is vannak a kíséretedben! Hát nem 
élhetnek a "
+"törpök nyugodtan, anélkül, hogy a hitszegő tündék ne üldöznék és 
zaklatnák "
 "őket?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Törpök, mi végre ilyen kemény a szavatok? Sohasem ártottak nektek a 
tündék.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Törpök, mi végre ilyen kemény a szavatok? Sohasem ártottak nektek a 
tündék."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4199,10 +5607,15 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sohasem? Hiszen jómagam is megéltem már, amikor a tündék nem tartották 
meg a "
 "szövetségünket! Sok törpöt mészároltak le akkor, és a gyáva tündék 
semmit "
+"sem tettek ellene!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sohasem? Hiszen jómagam is megéltem már, amikor a tündék nem tartották 
meg a "
+"szövetségünket! Sok törpöt mészároltak le akkor, és a gyáva tündék 
semmit "
 "sem tettek ellene!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4211,9 +5624,13 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Most túl messzire mentél! Kalenz vagyok, hatalmas tünde-úr! Hogy 
merészelnek "
+"engem efféle alagútpatkányok gyávának nevezni?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Most túl messzire mentél! Kalenz vagyok, hatalmas tünde-úr! Hogy 
merészelnek "
 "engem efféle alagútpatkányok gyávának nevezni?!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4222,9 +5639,13 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nyugalom, barátaim, nyugalom! Orkok ólálkodnak felettünk, és mi még 
magunk "
+"között is harcolnánk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nyugalom, barátaim, nyugalom! Orkok ólálkodnak felettünk, és mi még 
magunk "
 "között is harcolnánk?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4233,17 +5654,24 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jól van hát. Ki vagy? Mivel magyarázható a jelenléted, ember? Mivégre 
tetted "
+"kockára az életed és jöttél Knalga ősi törp-földjére?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jól van hát. Ki vagy? Mivel magyarázható a jelenléted, ember? Mivégre 
tetted "
 "kockára az életed és jöttél Knalga ősi törp-földjére?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, mi... mi, hát ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, mi... mi, hát ..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4252,9 +5680,13 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Azért vagyunk itt, hogy egy örökös örökségébe léphessen. Hogy egy 
király "
+"elfoglalhassa trónját. A Tűz Jogarát keressük\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Azért vagyunk itt, hogy egy örökös örökségébe léphessen. Hogy egy 
király "
 "elfoglalhassa trónját. A Tűz Jogarát keressük"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4262,8 +5694,11 @@
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tűz Jogarát? Eszednél vagy? Beszélni beszélsz, de csak 
rejtvényekben!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogarát? Eszednél vagy? Beszélni beszélsz, de csak rejtvényekben!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4273,10 +5708,15 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem játszadozunk feladványokkal, barátom. A Tűz Jogarát keressük, és 
ehhez a "
 "törpök segítését kérjük. Ha úgy kívánod, maradj ki ebből. 
Megtaláljuk, akár "
+"támogatsz minket, akár nem\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem játszadozunk feladványokkal, barátom. A Tűz Jogarát keressük, és 
ehhez a "
+"törpök segítését kérjük. Ha úgy kívánod, maradj ki ebből. 
Megtaláljuk, akár "
 "támogatsz minket, akár nem"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4285,17 +5725,24 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Őrült beszéd ez. Senki emberfia nem tudja, vajon létezik-e. Ki volna "
+"egyáltalán ez az örökös, ez a király, akiről beszélsz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Őrült beszéd ez. Senki emberfia nem tudja, vajon létezik-e. Ki volna "
 "egyáltalán ez az örökös, ez a király, akiről beszélsz?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Én, uram.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Én, uram."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4304,9 +5751,13 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogy te? Haha! Ez a fiú itt előttem volna hát Wesnoth királya? Hohó! 
Rég nem "
+"nevettem ilyen jót! Te pedig ki vagy, öreg?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hogy te? Haha! Ez a fiú itt előttem volna hát Wesnoth királya? Hohó! 
Rég nem "
 "nevettem ilyen jót! Te pedig ki vagy, öreg?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4315,9 +5766,13 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A nevem Delfador. Én vagyok a Nagy Delfador, Garard király Mágusa, és "
+"örökösének Gyámja\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A nevem Delfador. Én vagyok a Nagy Delfador, Garard király Mágusa, és "
 "örökösének Gyámja"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4327,18 +5782,26 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hogyan... te volnál Delfador? Ifjú törpcsemete korom óta nem láttam őt, 
de "
 "mondhatom, öreg, te nem vagy Delfador. Vigyétek el e hazugokat a színem "
+"elől! Delfador már sok éve, hogy meghalt\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hogyan... te volnál Delfador? Ifjú törpcsemete korom óta nem láttam őt, 
de "
+"mondhatom, öreg, te nem vagy Delfador. Vigyétek el e hazugokat a színem "
 "elől! Delfador már sok éve, hogy meghalt"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Én vagyok a Nagy Delfador! Bárki, ki szembeszegül velem, halál fia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Én vagyok a Nagy Delfador! Bárki, ki szembeszegül velem, halál fia!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4346,25 +5809,35 @@
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban. Te vagy Delfador. De hiszen évekkel ezelőtt híre járt, hogy 
halott "
+"vagy!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban. Te vagy Delfador. De hiszen évekkel ezelőtt híre járt, hogy 
halott "
 "vagy!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Csak gondolták, hogy meghaltam. Remélték. De még élek, még élek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Csak gondolták, hogy meghaltam. Remélték. De még élek, még élek!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban hiszed, hogy megtaláljátok a Tűz Jogarát?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban hiszed, hogy megtaláljátok a Tűz Jogarát?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4375,11 +5848,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, pontosan. Ha segítségünkre leszel, barátom, Knalga minden kincse a "
 "tiéd lehet, amire rábukkanunk. Csak a Jogar kell nekünk. Veszélyes lesz: "
 "tudd, hogy törpök halnak majd meg, talán sokan is. De még ez is jobb, 
mint "
+"férgek módjára rejtőzni az orkok elől\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igen, pontosan. Ha segítségünkre leszel, barátom, Knalga minden kincse a "
+"tiéd lehet, amire rábukkanunk. Csak a Jogar kell nekünk. Veszélyes lesz: "
+"tudd, hogy törpök halnak majd meg, talán sokan is. De még ez is jobb, 
mint "
 "férgek módjára rejtőzni az orkok elől"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4396,8 +5875,11 @@
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm... a sziklák mögött egy rejtekajtó nyílik!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... a sziklák mögött egy rejtekajtó nyílik!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4410,8 +5892,11 @@
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wesnoth hercegnője\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wesnoth hercegnője"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4419,17 +5904,24 @@
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "... ám az orkok egyike mégis megmenekült, és eljuttatta a hírt a "
+"királynőhöz ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"... ám az orkok egyike mégis megmenekült, és eljuttatta a hírt a "
 "királynőhöz ..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...és elküldte legrátermettebb parancsnokát.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...és elküldte legrátermettebb parancsnokát."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4457,16 +5949,22 @@
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Knalga felé vezető úton a csapatot Asheviere erői tartóztatták fel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Knalga felé vezető úton a csapatot Asheviere erői tartóztatták fel."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Királynő küldött feltartóztatásodra, gonosztevő!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Királynő küldött feltartóztatásodra, gonosztevő!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4474,25 +5972,35 @@
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ő Li'sat, a hercegkisasszony. A Királynő örökbefogadta, és azt 
beszélik, őt "
+"szánja utódjának is.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ő Li'sat, a hercegkisasszony. A Királynő örökbefogadta, és azt 
beszélik, őt "
 "szánja utódjának is."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem bitorlom a trónt. Anyád minden bizonnyal hazudott erről.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem bitorlom a trónt. Anyád minden bizonnyal hazudott erről."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áruló! Elpusztulsz, a hazugságaiddal együtt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áruló! Elpusztulsz, a hazugságaiddal együtt!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4500,32 +6008,44 @@
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Érveknek nincs helye itt. Csak egy dolog van, amire hallgat: fegyverbe 
hát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érveknek nincs helye itt. Csak egy dolog van, amire hallgat: fegyverbe hát!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sokáig húzódik már, erősítést kell hívnom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sokáig húzódik már, erősítést kell hívnom!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Talán nem vetettem be elegendő erőt?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Talán nem vetettem be elegendő erőt?"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megadom magam! Ne árts nekem, bitorló...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megadom magam! Ne árts nekem, bitorló..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4533,25 +6053,35 @@
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már említettem, hogy nem bitorlom a trónt. Ha engedelmeskedsz, 
megkímélem az "
+"életedet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Már említettem, hogy nem bitorlom a trónt. Ha engedelmeskedsz, 
megkímélem az "
 "életedet."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hagyj távozni!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hagyj távozni!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gondolj az agg király történetére, s kérdezz róla valaki öreget.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gondolj az agg király történetére, s kérdezz róla valaki öreget."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4560,9 +6090,13 @@
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az agg király? Hallottam már róla, de tudom, hogy nem igaz. Anyám 
mesélte "
+"nekem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az agg király? Hallottam már róla, de tudom, hogy nem igaz. Anyám 
mesélte "
 "nekem."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4573,11 +6107,17 @@
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anyád hazudott neked, gyermekem. Gondold meg az elhatározásodat, és "
 "csatlakozz hozzánk, vagy vonulj száműzetésbe. Hamarosan eljő a nagy 
ütközet, "
 "és ha akkor a rossz oldalon állsz majd, lehet, nem lesz lehetőségünk, 
hogy "
+"megint megkíméljük az életedet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Anyád hazudott neked, gyermekem. Gondold meg az elhatározásodat, és "
+"csatlakozz hozzánk, vagy vonulj száműzetésbe. Hamarosan eljő a nagy 
ütközet, "
+"és ha akkor a rossz oldalon állsz majd, lehet, nem lesz lehetőségünk, 
hogy "
 "megint megkíméljük az életedet."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4586,18 +6126,26 @@
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem vagyok már gyermek, és nem akarok több szót vesztegetni erre! Azt "
 "mondtad, megkímélsz, így hát menj dolgodra. Az északi út biztonságos 
lesz "
+"számodra.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem vagyok már gyermek, és nem akarok több szót vesztegetni erre! Azt "
+"mondtad, megkímélsz, így hát menj dolgodra. Az északi út biztonságos 
lesz "
 "számodra."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Légy üdvözölve, hercegkisasszony. Emberek, az északi úthoz!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Légy üdvözölve, hercegkisasszony. Emberek, az északi úthoz!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4606,9 +6154,13 @@
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hehe! nem tudhatják, hogy mennyi élőholt vonult az északi úthoz nemrég. 
"
+"Elvesznek mind egy szálig!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hehe! nem tudhatják, hogy mennyi élőholt vonult az északi úthoz nemrég. 
"
 "Elvesznek mind egy szálig!"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
@@ -4665,8 +6217,11 @@
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tűz Jogara\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogara"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4681,6 +6236,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4690,22 +6246,37 @@
 "#Death of Konrad\n"
 "#Death of Delfador\n"
 "#Death of Kalenz\n"
+"#Death of Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Capture the Sceptre of Fire with Konrad or Li'sar\n"
+"Defeat:\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Kalenz\n"
 "#Death of Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Jogar valahol a közelben lehet. Merre induljunk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Jogar valahol a közelben lehet. Merre induljunk?"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Igen, szinte érzem a közelségét! Kezdjünk alapos keresésbe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Igen, szinte érzem a közelségét! Kezdjünk alapos keresésbe!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4729,16 +6300,22 @@
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt van végre! Megtaláltam a Jogart!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt van végre! Megtaláltam a Jogart!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tehát a kezünkben van végre! Most pedig hagyjuk el ezt a bűzös 
üreget!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát a kezünkben van végre! Most pedig hagyjuk el ezt a bűzös üreget!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4746,25 +6323,35 @@
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Azt tanácsolom, folytassuk utunkat északnak, lehet, lehet hogy ki tudunk "
+"jutni innen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Azt tanácsolom, folytassuk utunkat északnak, lehet, lehet hogy ki tudunk "
 "jutni innen."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végre! Megvan a Jogar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre! Megvan a Jogar!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban. Sikerült megszerezned Li'sar. Remélem bölcsen használod majd.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban. Sikerült megszerezned Li'sar. Remélem bölcsen használod majd."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4773,9 +6360,13 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nos, az első dolog amire használni fogom az lesz, hogy kijuttat szépen "
+"minket ebből a lyukból! Remélem ezt bölcs használat gyanánt 
értékeled!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nos, az első dolog amire használni fogom az lesz, hogy kijuttat szépen "
 "minket ebből a lyukból! Remélem ezt bölcs használat gyanánt 
értékeled!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4784,26 +6375,37 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Jogar hatalmat ad birtokosának, de halhatatlanságot aligha, gyermekem. "
 "Bölcsen használd. Most pedig jöjj, úgy hiszem kell lennie egy kijáratnak 
"
+"észak felé.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Jogar hatalmat ad birtokosának, de halhatatlanságot aligha, gyermekem. "
+"Bölcsen használd. Most pedig jöjj, úgy hiszem kell lennie egy kijáratnak 
"
 "észak felé."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tudom, mit csinálok! Gyerünk hát, indulás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tudom, mit csinálok! Gyerünk hát, indulás!"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hófödte fennsíkok\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hófödte fennsíkok"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -4818,6 +6420,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4827,6 +6430,15 @@
 "#Death of Konrad\n"
 "#Death of Delfador\n"
 "#Death of Li'sar\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Li'sar\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -4835,10 +6447,15 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezek a hómezők valaha népemnek adtak otthont. Évszázadokkal ezelőtt 
azonban "
 "elvándoroltunk, ám a mondák szerint egy gyönyörű lángoló kardot 
hagytak "
+"hátra.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ezek a hómezők valaha népemnek adtak otthont. Évszázadokkal ezelőtt 
azonban "
+"elvándoroltunk, ám a mondák szerint egy gyönyörű lángoló kardot 
hagytak "
 "hátra."
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -4847,17 +6464,24 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagy hasznunkra válhat egy ilyen penge az előttünk álló úton. De vajon 
hová "
+"rejthették el?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagy hasznunkra válhat egy ilyen penge az előttünk álló úton. De vajon 
hová "
 "rejthették el?"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Holtláp\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Holtláp"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -4872,6 +6496,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4881,6 +6506,15 @@
 "#Death of Konrad\n"
 "#Death of Delfador\n"
 "#Death of Li'sar\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat\n"
+"#Death of Konrad\n"
+"#Death of Delfador\n"
+"#Death of Li'sar\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -4889,9 +6523,13 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Átkozott ez a vidék... Éveken át gyűjtötték össze seregeiket és 
vagyonukat a "
+"villik!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Átkozott ez a vidék... Éveken át gyűjtötték össze seregeiket és 
vagyonukat a "
 "villik!"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -4900,17 +6538,24 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az ingoványon egy lépést sem tehetünk anélkül, hogy észrevenne egy 
villi. "
+"Remélem, bölcs döntés volt ezt az utat választanom.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az ingoványon egy lépést sem tehetünk anélkül, hogy észrevenne egy 
villi. "
 "Remélem, bölcs döntés volt ezt az utat választanom."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az Elveszett Tábornok\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az Elveszett Tábornok"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -4924,6 +6569,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -4933,14 +6579,26 @@
 "#Delfador elesik\n"
 "#Kalenz elesik\n"
 "#Li'sar elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamennyi ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#Li'sar elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ezek a törpök fő alagútrendszerének részei\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezek a törpök fő alagútrendszerének részei"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -4949,66 +6607,92 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A város különböző részeihez földalatti utak vezettek, de most már 
mind "
+"romokban áll csak\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A város különböző részeihez földalatti utak vezettek, de most már 
mind "
 "romokban áll csak"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A táblán ez áll: 'Vendéglakosztály'\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A táblán ez áll: 'Vendéglakosztály'"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagybátyám családja ott fulladt meg, amikor az orkok elárasztották a "
+"barlangjukat ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagybátyám családja ott fulladt meg, amikor az orkok elárasztották a "
 "barlangjukat ..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mintha nemrég használták volna ezt az átjárót ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mintha nemrég használták volna ezt az átjárót ..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Délre egy nagy kiöblösödés van a termekben\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Délre egy nagy kiöblösödés van a termekben"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"BROMM! BROMM! BROMM!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "BROMM! BROMM! BROMM!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A sziklák megindultak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A sziklák megindultak!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ki van ott?! Barát vagy ellenség?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ki van ott?! Barát vagy ellenség?!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5017,57 +6701,79 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legfőbb célunk, hogy megtisztítsuk az orkoktól ezeket az alagutakat! 
Légy a "
+"segítségünkre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Legfőbb célunk, hogy megtisztítsuk az orkoktól ezeket az alagutakat! 
Légy a "
 "segítségünkre!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Á-há! Egy ork! Kiűzünk titeket innen mind!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Á-há! Egy ork! Kiűzünk titeket innen mind!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem is tudtam, hogy élőholtak is lakoznak a föld alatt ...!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem is tudtam, hogy élőholtak is lakoznak a föld alatt ...!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kivel harcolunk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kivel harcolunk?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lionel vagyok, az Elveszett Tábornok. Megbosszulom magam rajtatok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel vagyok, az Elveszett Tábornok. Megbosszulom magam rajtatok!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Megbosszulod magad? Mit tettünk, amiért bosszút kell állnod?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Megbosszulod magad? Mit tettünk, amiért bosszút kell állnod?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lionel? Tábornok? Emlékszem erre a névre ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? Tábornok? Emlékszem erre a névre ..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5078,11 +6784,17 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Emlékszel rám? Jó. A király legjobb tábornoka voltam, a Jogar 
megszerzésére "
 "küldtek ide. De az orkok csapdába csaltak engem és katonáimat ebben a "
 "barlangban, s kiéheztettek. A törpök nem voltak a segítségemre, 
itthagytak "
+"meghalni. De most, most bosszút állok ezért!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Emlékszel rám? Jó. A király legjobb tábornoka voltam, a Jogar 
megszerzésére "
+"küldtek ide. De az orkok csapdába csaltak engem és katonáimat ebben a "
+"barlangban, s kiéheztettek. A törpök nem voltak a segítségemre, 
itthagytak "
 "meghalni. De most, most bosszút állok ezért!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5091,17 +6803,24 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Itt ér hát el a halál! Legalább méltó ellentől esem el, nem az 
orkok "
+"mancsától\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Itt ér hát el a halál! Legalább méltó ellentől esem el, nem az 
orkok "
 "mancsától"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nyugodj békében, Lionel, te szegény elveszett tábornokom\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nyugodj békében, Lionel, te szegény elveszett tábornokom"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5117,16 +6836,22 @@
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elensefar ostroma\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elensefar ostroma"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5139,12 +6864,19 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
 "@Legyőzted valamennyi ellenséges sereg vezérét\n"
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzted valamennyi ellenséges sereg vezérét\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5153,25 +6885,35 @@
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A csapat későn érkezett Elensefar falai alá: a város már a gaz orkok 
kezén "
+"volt.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A csapat későn érkezett Elensefar falai alá: a város már a gaz orkok 
kezén "
 "volt."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uram! Úgy néz ki, hogy a város elesett!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram! Úgy néz ki, hogy a város elesett!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szörnyű ez a hír! Vissza kell vennünk a várost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szörnyű ez a hír! Vissza kell vennünk a várost!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5180,9 +6922,13 @@
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagyon sokan vannak, ez nem lesz könnyű. Jaj, délre tekintve pedig az "
+"élőholtak szövetséget kötöttek az orkokkal!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagyon sokan vannak, ez nem lesz könnyű. Jaj, délre tekintve pedig az "
 "élőholtak szövetséget kötöttek az orkokkal!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5191,8 +6937,12 @@
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt jönnek a tündék! Az orkokkal immár szövetségben könnyen eltiporjuk 
"
+"őket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt jönnek a tündék! Az orkokkal immár szövetségben könnyen eltiporjuk 
őket!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5201,25 +6951,35 @@
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Be kell vennünk a várost és meg kell semmisítsük a pokoli élőholtakat, 
"
+"mielőtt erősítést kapnak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Be kell vennünk a várost és meg kell semmisítsük a pokoli élőholtakat, 
"
 "mielőtt erősítést kapnak."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az éj leple alatt három baljós figura osont ki az erdőből ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az éj leple alatt három baljós figura osont ki az erdőből ..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Állj! Ki van ott? Barát vagy ellenség?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Állj! Ki van ott? Barát vagy ellenség?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5228,17 +6988,24 @@
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Üdvözlünk, barátom. Az elensefari tolvajcéh emberei vagyunk, 
segítségedre "
+"lennénk az orkok ellen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Üdvözlünk, barátom. Az elensefari tolvajcéh emberei vagyunk, 
segítségedre "
 "lennénk az orkok ellen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szóval tolvajok? Miért bíznánk meg bennetek?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szóval tolvajok? Miért bíznánk meg bennetek?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5247,17 +7014,24 @@
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfogadjuk, ha nem hisztek nekünk. De a mi érdekünk is, hogy a városból "
+"kiűzzük az orkokat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfogadjuk, ha nem hisztek nekünk. De a mi érdekünk is, hogy a városból "
 "kiűzzük az orkokat!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ezt megfontolom ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezt megfontolom ..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
@@ -5270,10 +7044,15 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Legjobb tudásunk szerint fogunk szolgálni, tiszteljük a segítséget amit "
 "városunknak nyújtasz. Meg fogod látni, hogy még a tolvajok között is 
ismerik "
+"a becsületet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Legjobb tudásunk szerint fogunk szolgálni, tiszteljük a segítséget amit "
+"városunknak nyújtasz. Meg fogod látni, hogy még a tolvajok között is 
ismerik "
 "a becsületet."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
@@ -5286,33 +7065,46 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rendben, akkor mi elmegyünk. A segítségünk nélkül kell majd 
visszaszerezned "
+"a várost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rendben, akkor mi elmegyünk. A segítségünk nélkül kell majd 
visszaszerezned "
 "a várost!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végül visszavettük a várost! Maradjunk itt, barátaim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végül visszavettük a várost! Maradjunk itt, barátaim!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzelem! Elensefar tolvajai felajánlják szolgálatukat, uram!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzelem! Elensefar tolvajai felajánlják szolgálatukat, uram!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A vigalom három napon át tartott, majd utána egy régi barát tért 
vissza.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A vigalom három napon át tartott, majd utána egy régi barát tért 
vissza."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5321,17 +7113,24 @@
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Üdv nektek, barátaim. Látom, megmentettétek a várost. Mindvégig bíztam 
"
+"bennetek, hogy sikerülni fog.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Üdv nektek, barátaim. Látom, megmentettétek a várost. Mindvégig bíztam 
"
 "bennetek, hogy sikerülni fog."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Jó újra látni közöttünk! Hol volt?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Jó újra látni közöttünk! Hol volt?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5341,17 +7140,24 @@
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Nagy Tündetanács gyűlésén voltam. Ő Kalenz, egy északi tünde-úr, 
aki az "
+"északi tündék segítségét felajánlani jött a Tanácsba.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Nagy Tündetanács gyűlésén voltam. Ő Kalenz, egy északi tünde-úr, 
aki az "
 "északi tündék segítségét felajánlani jött a Tanácsba."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Légy üdvözölve barátom.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Légy üdvözölve barátom."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5360,25 +7166,35 @@
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A város a miénk, Delfador, de Asheviere hadai bizonyosan visszatérnek és "
+"ránktámadnak majd. Mit tegyünk most?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A város a miénk, Delfador, de Asheviere hadai bizonyosan visszatérnek és "
 "ránktámadnak majd. Mit tegyünk most?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tanács összeült, és döntött: meg kell szerezzük a Tűz Jogarát.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tanács összeült, és döntött: meg kell szerezzük a Tűz Jogarát."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Tűz Jogarát? Mi lehet az?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Tűz Jogarát? Mi lehet az?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5391,6 +7207,7 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I. Garard nagybátyád apjának uralkodása alatt a knalgai törpök 
csodálatos "
@@ -5398,14 +7215,24 @@
 "tellett, és nem sokkal azután, hogy elkészült, orkok rohanták le 
Knalgát, "
 "ahol mai napig zűrzavar uralkodik, s habár élnek még ott törpök, 
napjaik "
 "szüntelen háborúskodásban zajlanak, a jogar pedig elveszett az óriási 
tárnák "
+"valamelyikében.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I. Garard nagybátyád apjának uralkodása alatt a knalgai törpök 
csodálatos "
+"jogart készítettek a királynak. Legjobb ötvöseiknek sokévi munkájába "
+"tellett, és nem sokkal azután, hogy elkészült, orkok rohanták le 
Knalgát, "
+"ahol mai napig zűrzavar uralkodik, s habár élnek még ott törpök, 
napjaik "
+"szüntelen háborúskodásban zajlanak, a jogar pedig elveszett az óriási 
tárnák "
 "valamelyikében."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah... mi közöm nekem hozzá?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah... mi közöm nekem hozzá?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5415,25 +7242,35 @@
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nagybátyád, II. Garard, a következőképpen jelölte ki örökösét: Az 
lesz az "
+"ország ura, aki királyi vérből származik és megszerzi a Tűz 
Jogarát.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nagybátyád, II. Garard, a következőképpen jelölte ki örökösét: Az 
lesz az "
 "ország ura, aki királyi vérből származik és megszerzi a Tűz Jogarát."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah! Tehát találjam meg a jogart?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah! Tehát találjam meg a jogart?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Segítünk, hogy megszerezd, uram.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Segítünk, hogy megszerezd, uram."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5443,34 +7280,48 @@
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sürget az idő. Alighanem Asheviere is a Jogar után kutat, hogy "
 "megszilárdítsa uralmát. De ha előbb te találnád meg, a nép téged 
támogatna "
+"uralkodóul.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sürget az idő. Alighanem Asheviere is a Jogar után kutat, hogy "
+"megszilárdítsa uralmát. De ha előbb te találnád meg, a nép téged 
támogatna "
 "uralkodóul."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Engem királynak?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Engem királynak?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Így van, Konrad. Úgy hiszem, egy nap király leszel. Siessünk hát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Így van, Konrad. Úgy hiszem, egy nap király leszel. Siessünk hát!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Halál Völgye - a hercegnő bosszút áll\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Halál Völgye - a hercegnő bosszút áll"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5484,6 +7335,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
@@ -5491,6 +7343,13 @@
 "Veszítesz, ha:\n"
 "#Konrad elesik\n"
 "#Delfador elesik\n"
+"#Kalenz elesik\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Túléled két napig\n"
+"Veszítesz, ha:\n"
+"#Konrad elesik\n"
+"#Delfador elesik\n"
 "#Kalenz elesik"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5499,25 +7358,35 @@
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Felség! Az út nem olyan biztonságos, mint reméltük! Nézz a dombokra 
körös-"
+"körül: mindenhol élőholtak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Felség! Az út nem olyan biztonságos, mint reméltük! Nézz a dombokra 
körös-"
 "körül: mindenhol élőholtak!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kik közelednek? Kardélre hányjuk az összeset!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kik közelednek? Kardélre hányjuk az összeset!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fegyverbe katona! Zombik hordái közelednek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fegyverbe katona! Zombik hordái közelednek!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5530,32 +7399,44 @@
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Túl sokan vannak! Mit csináljunk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túl sokan vannak! Mit csináljunk?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tartsuk tőlük távol magunkat a lehető legtovább!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tartsuk tőlük távol magunkat a lehető legtovább!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Még ez egyszer a segítségetekre leszek, barátaim.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Még ez egyszer a segítségetekre leszek, barátaim."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fehér mágusok? A mi oldalunkon? De mégis mit kerestek itt?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fehér mágusok? A mi oldalunkon? De mégis mit kerestek itt?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5570,41 +7451,57 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tekints keletre, kél a Nap! Az élőholtaknak nincs elég erejük még egy 
napot "
+"végigharcolni!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tekints keletre, kél a Nap! Az élőholtaknak nincs elég erejük még egy 
napot "
 "végigharcolni!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban nem! Úgy tűnik, túléltük a csatát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban nem! Úgy tűnik, túléltük a csatát!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uhhh ... Kimerítő csata volt, de végül meghátráltak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uhhh ... Kimerítő csata volt, de végül meghátráltak!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szerencsénkre visszavertük őket!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szerencsénkre visszavertük őket!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Köszönet érte, hogy visszajöttél segíteni, Moremirmu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Köszönet érte, hogy visszajöttél segíteni, Moremirmu."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5615,12 +7512,19 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Örömömre szolgál és egyben kötelességem is, uram! A hercegnő pár 
testőrével "
 "volt alkalmunk vacsorázni, megpihenve zarándokutunkon, mikoris megütötte "
 "fülünket amint arról beszélnek, hogy miként estél a csapdájukba és 
vezettek "
 "Téged eme veszélyes vidékekre. Nem is tehettünk volna másként, minthogy 
"
+"rögvest segítségedre siessünk! \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Örömömre szolgál és egyben kötelességem is, uram! A hercegnő pár 
testőrével "
+"volt alkalmunk vacsorázni, megpihenve zarándokutunkon, mikoris megütötte "
+"fülünket amint arról beszélnek, hogy miként estél a csapdájukba és 
vezettek "
+"Téged eme veszélyes vidékekre. Nem is tehettünk volna másként, minthogy 
"
 "rögvest segítségedre siessünk! "
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5629,9 +7533,13 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tehát szánt szándékkal csalt minket erre! Akkor most merre menjünk? 
Melyik "
+"út lehet biztonságos?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tehát szánt szándékkal csalt minket erre! Akkor most merre menjünk? 
Melyik "
 "út lehet biztonságos?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5642,10 +7550,15 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ki kell szabadulnod az álnok királynő szorításából, uram. Ha 
északkeletre "
 "tartasz a griffek hegysége mellett, Abeznél átkelhetsz a nagy folyón. Ám 
"
+"légy gyors, hisz a tél beálltával a folyón átkelni nem lehet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ki kell szabadulnod az álnok királynő szorításából, uram. Ha 
északkeletre "
+"tartasz a griffek hegysége mellett, Abeznél átkelhetsz a nagy folyón. Ám 
"
 "légy gyors, hisz a tél beálltával a folyón átkelni nem lehet!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5654,9 +7567,13 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Derék barátom, hálás vagyok a tanácsodért. Boldogabb időkben 
találkozzunk "
+"ismét!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Derék barátom, hálás vagyok a tanácsodért. Boldogabb időkben 
találkozzunk "
 "ismét!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5669,8 +7586,11 @@
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Béke poraira!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Béke poraira!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5679,9 +7599,13 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érted küzdve esett el, hercegem - akárcsak közülünk bárki, hisz mi is "
+"boldogan áldoznánk érted az életünket.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Érted küzdve esett el, hercegem - akárcsak közülünk bárki, hisz mi is "
 "boldogan áldoznánk érted az életünket."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5690,9 +7614,13 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rossz érzésem van ezen a helyen, még így is hogy az élőholtak 
meghátráltak. "
+"Merre menjünk most?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rossz érzésem van ezen a helyen, még így is hogy az élőholtak 
meghátráltak. "
 "Merre menjünk most?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5702,18 +7630,26 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wesnoth földje nem biztonságos számunkra. A Királynő csapatai a "
 "legeldugodtabb zugokba is elérnek. Muszáj igyekeznünk, az északi "
+"területekre, át a nagy folyón. Menjünk hát!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wesnoth földje nem biztonságos számunkra. A Királynő csapatai a "
+"legeldugodtabb zugokba is elérnek. Muszáj igyekeznünk, az északi "
 "területekre, át a nagy folyón. Menjünk hát!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Valóban! Menjünk is innen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Valóban! Menjünk is innen!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
@@ -5854,24 +7790,33 @@
 #, fuzzy
 msgid "We are vanquished, for I have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elvesztünk, mert legyőzettem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elvesztünk, mert legyőzettem!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
 #, fuzzy
 msgid "Argh! I am finished!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Végem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Végem!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
 #, fuzzy
 msgid "No! This is the end! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nem! Itt a vég! Megvertek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nem! Itt a vég! Megvertek!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -5880,9 +7825,13 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "II. Garard, Wesnoth királya uralkodása 27. évében véres háborúba 
keveredett "
+"az északi törzsekkel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"II. Garard, Wesnoth királya uralkodása 27. évében véres háborúba 
keveredett "
 "az északi törzsekkel"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -5892,11 +7841,17 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az északi király Galcadarban táborozott le, az Abez gázlón át érhető 
el. "
 "Garard vezette a az összeütközéshez az erőit. Scindant a hadseregét 
két "
 "részben, ő az egyik felét, és a fia Eldred herceg, a korona örököse, a 
másik "
+"felét\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az északi király Galcadarban táborozott le, az Abez gázlón át érhető 
el. "
+"Garard vezette a az összeütközéshez az erőit. Scindant a hadseregét 
két "
+"részben, ő az egyik felét, és a fia Eldred herceg, a korona örököse, a 
másik "
 "felét"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -5907,11 +7862,17 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred derék és vakmerő harcos, katonáinak pedig jó vezére volt. Garard 
"
 "vesztére azonban nagyratörő, és ... álnok is. A csata hevében Eldred 
emberei "
 "királyuk ellen fordultak. E napon Garard testvérével, és Eldredet kivéve 
"
+"valamennyi fiával együtt elesett a harcmezőn\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred derék és vakmerő harcos, katonáinak pedig jó vezére volt. Garard 
"
+"vesztére azonban nagyratörő, és ... álnok is. A csata hevében Eldred 
emberei "
+"királyuk ellen fordultak. E napon Garard testvérével, és Eldredet kivéve 
"
 "valamennyi fiával együtt elesett a harcmezőn"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -5921,10 +7882,15 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garard neje, Asheviere, gonosz örömmel figyelte a csatát egy közeli 
dombról. "
 "Fia uralma bizonyosan jobban teljesítette volna hatalomvágyát, mint 
ahogyan "
+"azt férje tette\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Garard neje, Asheviere, gonosz örömmel figyelte a csatát egy közeli 
dombról. "
+"Fia uralma bizonyosan jobban teljesítette volna hatalomvágyát, mint 
ahogyan "
 "azt férje tette"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -5933,9 +7899,13 @@
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Az északiak királya örömmel kötött békét Eldreddel adófizetés terhe 
mellett. "
+"Eldred királlyá kiáltotta ki magát, és visszavezette seregét Weldynbe\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Az északiak királya örömmel kötött békét Eldreddel adófizetés terhe 
mellett. "
 "Eldred királlyá kiáltotta ki magát, és visszavezette seregét Weldynbe"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -5945,10 +7915,15 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ám Garard varázslómestere, Delfador, megmenekült a csatából, és 
lóhalálában "
 "előbb érkezett Weldynbe. Királyhű erőkből sereget állított hogy 
megütközzön "
+"Eldreddel és megbosszulja a király halálát\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ám Garard varázslómestere, Delfador, megmenekült a csatából, és 
lóhalálában "
+"előbb érkezett Weldynbe. Királyhű erőkből sereget állított hogy 
megütközzön "
 "Eldreddel és megbosszulja a király halálát"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -5958,9 +7933,13 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "E az anyjától kapott világos tanáccsal indult a harcba: ne harcolj 
senkivel, "
+"csak az agg mágus fejét hozd el nekem\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"E az anyjától kapott világos tanáccsal indult a harcba: ne harcolj 
senkivel, "
 "csak az agg mágus fejét hozd el nekem"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -5969,9 +7948,13 @@
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szemtől szemben találkoztak a csatamezőn Eldred és Delfador. Kard a 
mágus "
+"botja ellen, a bölcs varázsló az ifjú, erős, törekvő harcossal 
szemben\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szemtől szemben találkoztak a csatamezőn Eldred és Delfador. Kard a 
mágus "
 "botja ellen, a bölcs varázsló az ifjú, erős, törekvő harcossal szemben"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -5980,9 +7963,13 @@
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador embereit megverték és szétszórták, de Asheviere fia testét 
Delfador "
+"botjától átdöfve találta meg a csatamezőn\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador embereit megverték és szétszórták, de Asheviere fia testét 
Delfador "
 "botjától átdöfve találta meg a csatamezőn"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -5992,10 +7979,15 @@
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asheviere átvette a hadsereg parancsnokságát, és visszavezette azt 
Weldynbe. "
 "Felismerte, hogy az (trón-)öröklésben a király unokaöccsei megelőzik 
őt, "
+"megölette mind, és kikiáltotta magát Wesnoth anyakirálynőjének\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asheviere átvette a hadsereg parancsnokságát, és visszavezette azt 
Weldynbe. "
+"Felismerte, hogy az (trón-)öröklésben a király unokaöccsei megelőzik 
őt, "
 "megölette mind, és kikiáltotta magát Wesnoth anyakirálynőjének"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6005,10 +7997,15 @@
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hallván Asheviere parancsát, Delfador csellel behatolt a palotába, és "
 "magával vitte Konradot, Gerard unokaöccsei közül a legfiatalabbikat, "
+"megmentve ezáltal őt a biztos haláltól\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hallván Asheviere parancsát, Delfador csellel behatolt a palotába, és "
+"magával vitte Konradot, Gerard unokaöccsei közül a legfiatalabbikat, "
 "megmentve ezáltal őt a biztos haláltól"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6018,8 +8015,13 @@
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador elvitte a gyermeket a nyugati erdőkből, és a tündék 
védelmében "
 "nevelte fel (őt). Szomorúan szemlélte, ahogy Asheviere rémuralma maga 
alá "
+"gyűrte az országot ...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador elvitte a gyermeket a nyugati erdőkből, és a tündék 
védelmében "
+"nevelte fel (őt). Szomorúan szemlélte, ahogy Asheviere rémuralma maga 
alá "
 "gyűrte az országot ..."
Index: wesnoth/po/hu/wesnoth-sotbe.po
diff -u wesnoth/po/hu/wesnoth-sotbe.po:1.3 wesnoth/po/hu/wesnoth-sotbe.po:1.4
--- wesnoth/po/hu/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-sotbe.po      Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Hungarian translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr ""
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/hu/wesnoth-tdh.po
diff -u wesnoth/po/hu/wesnoth-tdh.po:1.3 wesnoth/po/hu/wesnoth-tdh.po:1.4
--- wesnoth/po/hu/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-tdh.po        Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Hungarian translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,33 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "A Sötét Hordák"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png, Újonc,(legkönnyebb);&undead-necromancer.png, Mester; "
+"&undead-lich.png, Sötét hadúr,(legnehezebb)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
@@ -57,8 +81,11 @@
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Testvér testvér ellen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Testvér testvér ellen"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -71,12 +98,19 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Győzöl, ha:\n"
 "@Legyőzöd a bátyádat, Nati Ha'atelt\n"
 "Veszítesz, ha:\n"
 "#Gwiti Ha'atel elesik\n"
+"#Körök számát túlléped\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Győzöl, ha:\n"
+"@Legyőzöd a bátyádat, Nati Ha'atelt\n"
+"Veszítesz, ha:\n"
+"#Gwiti Ha'atel elesik\n"
 "#Körök számát túlléped"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -287,8 +321,11 @@
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Crelanu-kódex\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu-kódex"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -301,6 +338,7 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -308,6 +346,13 @@
 "@Move Gwiti to take the Book\n"
 "Defeat:\n"
 "#Death of Gwiti\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Move Gwiti to take the Book\n"
+"Defeat:\n"
+"#Death of Gwiti\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -316,17 +361,24 @@
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Telt-múlt az idő és Gwiti folytatta útját. Közeledett a liget felé 
ahol úgy "
+"sejtette a Crelanu-kódex van elrejtve.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Telt-múlt az idő és Gwiti folytatta útját. Közeledett a liget felé 
ahol úgy "
 "sejtette a Crelanu-kódex van elrejtve."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Érzem, hogy a közelben vannak. Lehet, hogy azon az ingoványos 
területen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Érzem, hogy a közelben vannak. Lehet, hogy azon az ingoványos területen?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -336,43 +388,61 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De a régi korok mágusai alapos munkát végeztek. A kódex egy olyan 
ligetben "
 "volt elrejtve, amelyért a tündék és az orkok hosszú évek óta hadat 
viseltek, "
+"és bárkinek aki közeledik számolnia kell egyesült haragjukkal...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De a régi korok mágusai alapos munkát végeztek. A kódex egy olyan 
ligetben "
+"volt elrejtve, amelyért a tündék és az orkok hosszú évek óta hadat 
viseltek, "
 "és bárkinek aki közeledik számolnia kell egyesült haragjukkal..."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó ne! Az Orkok a maguk oldalára állították az élőholtakat.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó ne! Az Orkok a maguk oldalára állították az élőholtakat."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A nemjóját! A tündékkel egy élőholt vonul?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A nemjóját! A tündékkel egy élőholt vonul?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egyikőtök oldalára se állok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egyikőtök oldalára se állok!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugyan a kódex nincs nálam, de ezen az ingoványos talajon annyi holttest 
van, "
+"hogy így is véghez tudom vinni a tervem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ugyan a kódex nincs nálam, de ezen az ingoványos talajon annyi holttest 
van, "
 "hogy így is véghez tudom vinni a tervem."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -381,8 +451,11 @@
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mi? Nem halhatok meg! Neeee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi? Nem halhatok meg! Neeee!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -391,8 +464,11 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Szörnyűségesen halok meg... és azt se tudom miért.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Szörnyűségesen halok meg... és azt se tudom miért."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -400,25 +476,35 @@
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Átok legyen a holtidézőn! Miért kellett idejönnie?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Átok legyen a holtidézőn! Miért kellett idejönnie?!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Végre! Ez az! Most tébolyultan kell felnevetnem mint, ahogy az igazi "
+"gazemberek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Végre! Ez az! Most tébolyultan kell felnevetnem mint, ahogy az igazi "
 "gazemberek!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uram, végre megtaláltuk a holtidézőt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uram, végre megtaláltuk a holtidézőt!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -436,8 +522,11 @@
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Toronyban\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Toronyban"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -449,12 +538,19 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Victory:\n"
 "@Find Crelanu's Book\n"
 "Defeat\n"
+"#Death of Gwiti Ha'atel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Find Crelanu's Book\n"
+"Defeat\n"
 "#Death of Gwiti Ha'atel"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -463,41 +559,57 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha jól emlékszem, ennek a toronynak 3 emelete van. Néhány óra alatt "
+"megtalálhatom itt a Kódexet...!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha jól emlékszem, ennek a toronynak 3 emelete van. Néhány óra alatt "
 "megtalálhatom itt a Kódexet...!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Huh! Megérkeztünk! Parancsolj velünk Mester!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! Megérkeztünk! Parancsolj velünk Mester!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ott egy titkos ajtó! Ez csak a könyvtár lehet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ott egy titkos ajtó! Ez csak a könyvtár lehet!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lám, lám, lám. 35 arany van a ládában!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lám, lám, lám. 35 arany van a ládában!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A fene egye meg, a láda üres!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A fene egye meg, a láda üres!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
@@ -517,48 +629,66 @@
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ej, ebben a ládában szenteltvíz van!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ej, ebben a ládában szenteltvíz van!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nézd mit őriztek a mágusok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nézd mit őriztek a mágusok!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A mágusok jobban elrejtették, mint ahogy képzeltük!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A mágusok jobban elrejtették, mint ahogy képzeltük!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Két tucatnyi arany. Ezt a tornyot öröm kifosztani!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Két tucatnyi arany. Ezt a tornyot öröm kifosztani!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Itt szétválogatott halmokban tornyosulnak az érmék!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Itt szétválogatott halmokban tornyosulnak az érmék!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha, ebben a ládában temérdek aranytallér van elrejtve!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, ebben a ládában temérdek aranytallér van elrejtve!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -576,16 +706,23 @@
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez nem az a kötet amit Crelanu írt... hmmm... de benne van hogy hol "
+"találjuk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nem az a kötet amit Crelanu írt... hmmm... de benne van hogy hol 
találjuk!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ezzel megvagyunk! Menjünk, kaszaboljunk le még pár ellenséget!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ezzel megvagyunk! Menjünk, kaszaboljunk le még pár ellenséget!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
@@ -596,8 +733,11 @@
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Varázslók és tündék\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Varázslók és tündék"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -611,6 +751,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -619,6 +760,14 @@
 "@Kill both enemy leaders\n"
 "Defeat:\n"
 "#Death of Gwiti Ha'atel\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Victory:\n"
+"@Move Gwiti to the Tower of Sorcery\n"
+"@Kill both enemy leaders\n"
+"Defeat:\n"
+"#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -690,8 +839,11 @@
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Agarash koponyája\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Agarash koponyája"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -714,26 +866,37 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Miután Gwiti elpusztította bátyját, a Sötét Szellem eljött hozzá, 
hogy "
+"vezérelje Gwitit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Miután Gwiti elpusztította bátyját, a Sötét Szellem eljött hozzá, 
hogy "
 "vezérelje Gwitit."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Egy Sötét Szellem! Biztosra vehetem, ez annak a jele, hogy minden élőholt 
"
+"felett uralmam van immár!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Egy Sötét Szellem! Biztosra vehetem, ez annak a jele, hogy minden élőholt 
"
 "felett uralmam van immár!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -742,17 +905,24 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwiti, a nagy csata megvár, ne arra indulj. Először délre kell menned, az 
"
+"Orkok ellen és ott megtalálni Agarash koponyáját.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwiti, a nagy csata megvár, ne arra indulj. Először délre kell menned, az 
"
 "Orkok ellen és ott megtalálni Agarash koponyáját."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mi az az Agarash koponyája? Mesélj róla.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mi az az Agarash koponyája? Mesélj róla."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -762,18 +932,26 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Látod a három ork nemzetséget akik e földet uralják? A 
zászlórúdjaikra "
 "koponyákat tűztek, hagyományaik szerint. De ezek egyike Agarash koponyája 
- "
+"mely egykor az enyém volt. Szerezd meg és erőd megsokszorozódik.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Látod a három ork nemzetséget akik e földet uralják? A 
zászlórúdjaikra "
+"koponyákat tűztek, hagyományaik szerint. De ezek egyike Agarash koponyája 
- "
 "mely egykor az enyém volt. Szerezd meg és erőd megsokszorozódik."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó jaj! Az élőholt ármádia magával vitte a zászlómat!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó jaj! Az élőholt ármádia magával vitte a zászlómat!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -782,9 +960,13 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nem a te zászlód, sose volt a tied! A koponya rajta jelzi, hogy régóta 
az "
+"enyém.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez nem a te zászlód, sose volt a tied! A koponya rajta jelzi, hogy régóta 
az "
 "enyém."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -793,8 +975,11 @@
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ördög és pokol! Ez csak egy fél koponya!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ördög és pokol! Ez csak egy fél koponya!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -805,24 +990,33 @@
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez a koponya hatástalan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez a koponya hatástalan!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ez nem Agarash koponyája!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ez nem Agarash koponyája!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Már az idejét sem tudom, mikor harcoltam utoljára.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Már az idejét sem tudom, mikor harcoltam utoljára."
 
 #: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/hu/wesnoth-trow.po
diff -u wesnoth/po/hu/wesnoth-trow.po:1.3 wesnoth/po/hu/wesnoth-trow.po:1.4
--- wesnoth/po/hu/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth-trow.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Hungarian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Hungarian translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,29 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=1; plural=0;\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/hu/wesnoth.po
diff -u wesnoth/po/hu/wesnoth.po:1.4 wesnoth/po/hu/wesnoth.po:1.5
--- wesnoth/po/hu/wesnoth.po:1.4        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/hu/wesnoth.po    Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-08 20:31+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -16,81 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
 
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "A trónörökös"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,Hős; &elvish-"
-"champion.png, Bajnok,(legnehezebb)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "A Sötét Hordák"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png, Újonc,(legkönnyebb);&undead-necromancer.png, Mester; "
-"&undead-lich.png, Sötét hadúr,(legnehezebb)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr ""
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr ""
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr ""
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr ""
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr ""
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr ""
 
@@ -3796,6 +3738,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -3807,6 +3756,14 @@
 msgid "ambush"
 msgstr "rajtaütés"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -3940,6 +3897,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3992,6 +3957,14 @@
 msgid "Elvish Ranger"
 msgstr "Tünde vadász"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr ""
@@ -4047,6 +4020,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Tünde elit íjászok"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -5971,11 +5952,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -5995,7 +5976,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -6090,90 +6071,90 @@
 msgid "Vera.ttf"
 msgstr "Bepa-Roman.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7300,6 +7281,30 @@
 msgstr ""
 
 #, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "A trónörökös"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png, Harcos,(legkönnyebb); *&elvish-hero.png,Hős; 
&elvish-"
+#~ "champion.png, Bajnok,(legnehezebb)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "A Sötét Hordák"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png, Újonc,(legkönnyebb);&undead-necromancer.png, Mester; "
+#~ "&undead-lich.png, Sötét hadúr,(legnehezebb)"
+
+#, fuzzy
 #~ msgid "A Choice Must Be Made"
 #~ msgstr "A Choice Must Be Made"
 
Index: wesnoth/po/it/wesnoth-ei.po
diff -u wesnoth/po/it/wesnoth-ei.po:1.4 wesnoth/po/it/wesnoth-ei.po:1.5
--- wesnoth/po/it/wesnoth-ei.po:1.4     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "L'invazione dell'Est (beta release)"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/it/wesnoth-httt.po
diff -u wesnoth/po/it/wesnoth-httt.po:1.4 wesnoth/po/it/wesnoth-httt.po:1.5
--- wesnoth/po/it/wesnoth-httt.po:1.4   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-httt.po       Sun Sep 12 18:22:40 2004
@@ -1,15 +1,36 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "L'erede al trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
+"champion.png,Campione,(difficile)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
@@ -1963,8 +1984,12 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
+#, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"L'isola di Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 msgid ""
Index: wesnoth/po/it/wesnoth-sotbe.po
diff -u wesnoth/po/it/wesnoth-sotbe.po:1.4 wesnoth/po/it/wesnoth-sotbe.po:1.5
--- wesnoth/po/it/wesnoth-sotbe.po:1.4  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-sotbe.po      Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Il figlio di Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
+"warlord.png,Signore della Guerra,(difficile)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
@@ -27,8 +50,12 @@
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
+#, fuzzy
 msgid "Transport Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Galeone da trasporto"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 msgid "Transport"
@@ -1020,5 +1047,9 @@
 msgstr ""
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
+#, fuzzy
 msgid "Pirate Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Galeone Pirata"
Index: wesnoth/po/it/wesnoth-tdh.po
diff -u wesnoth/po/it/wesnoth-tdh.po:1.5 wesnoth/po/it/wesnoth-tdh.po:1.6
--- wesnoth/po/it/wesnoth-tdh.po:1.5    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-tdh.po        Sun Sep 12 18:22:40 2004
@@ -1,14 +1,36 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 11:08+0100\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
 "Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Le orde oscure"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
+"&undead-lich.png,Signore dell'Oscurita',(difficile)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/it/wesnoth-trow.po
diff -u wesnoth/po/it/wesnoth-trow.po:1.4 wesnoth/po/it/wesnoth-trow.po:1.5
--- wesnoth/po/it/wesnoth-trow.po:1.4   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth-trow.po       Sun Sep 12 18:22:40 2004
@@ -1,15 +1,38 @@
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Italian translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
+#, fuzzy
 msgid ""
 msgstr ""
-"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
+"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
-"Last-Translator: Automatically generated\n"
+"PO-Revision-Date: 2004-09-04 15:35+0200\n"
+"Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+#, fuzzy
+msgid "The Rise of Wesnoth"
+msgstr "The Rise of Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+#, fuzzy
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/it/wesnoth.po
diff -u wesnoth/po/it/wesnoth.po:1.5 wesnoth/po/it/wesnoth.po:1.6
--- wesnoth/po/it/wesnoth.po:1.5        Sat Sep 11 21:53:32 2004
+++ wesnoth/po/it/wesnoth.po    Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-04 15:35+0200\n"
 "Last-Translator: RokStar <address@hidden>\n"
 "Language-Team: none\n"
@@ -15,90 +15,23 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "L'erede al trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
-"champion.png,Campione,(difficile)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Le orde oscure"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
-"&undead-lich.png,Signore dell'Oscurita',(difficile)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Il figlio di Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
-"warlord.png,Signore della Guerra,(difficile)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "L'invazione dell'Est (beta release)"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-
-#: data/game.cfg:296
-#, fuzzy
-msgid "The Rise of Wesnoth"
-msgstr "The Rise of Wesnoth"
-
-#: data/game.cfg:300
-#, fuzzy
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "leale"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "forte"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "veloce"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "intelligente"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "robusto"
 
@@ -4401,6 +4334,13 @@
 msgid "Elvish Archer"
 msgstr "Arciere Elfico"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -4412,6 +4352,14 @@
 msgid "ambush"
 msgstr "imboscata"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -4555,6 +4503,14 @@
 msgid "Elvish Marksman"
 msgstr "Tiratore Scelto Elfico"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4608,6 +4564,14 @@
 msgid "Elvish Ranger"
 msgstr "Ranger Elfico"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 #, fuzzy
 msgid "Elvish Rider"
@@ -4669,6 +4633,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Magnifico tiratore Elfico"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -6824,11 +6796,11 @@
 msgid "#(Invalid)"
 msgstr "#(non valido)"
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Campagna"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Multiplayer"
 
@@ -6848,7 +6820,7 @@
 msgid "Scenario Start"
 msgstr "Inizia Scenario"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Difficoltà"
 
@@ -6951,27 +6923,27 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Vuoi salvare un replay di questo scenario?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Nome:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "La partita non può essere salvata"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Vuoi salvare la partita?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "The Battle for Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -6979,64 +6951,64 @@
 "Questo salvataggio è di una versione differente del gioco. Vuoi provare a "
 "caricarlo?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Il file che hai provato a caricare è corrotto"
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "Nessuna campagna disponibile"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Scegli la campagna a cui vuoi giocare:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Seleziona il livello di difficoltà"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Unisciti al Server Ufficiale"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Accedi al Server Ufficiale per Wesnoth in multiplayer"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Unisciti al Gioco"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Unisciti al server o alla partita ospitata"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Ospita Partita Multiplayer"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Ospita una partita senza utilizzare un server"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Login"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Linguaggio"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Scegli la lingua che preferisci"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Impossibile inizializzare il video. Uscita.\n"
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Impossibile inizializzare i caratteri. Uscita.\n"
 
@@ -8201,3 +8173,60 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Eliminazione del file non riuscita."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "L'erede al trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Combattente,(facile);*&elvish-hero.png,Eroe;&elvish-"
+#~ "champion.png,Campione,(difficile)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Le orde oscure"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-adept.png,Appredista,(facile);*&undead-necromancer.png,Maestro;"
+#~ "&undead-lich.png,Signore dell'Oscurita',(difficile)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Il figlio di Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(facile);*&orcish-warrior.png,Guerriero;&orcish-"
+#~ "warlord.png,Signore della Guerra,(difficile)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "L'invazione dell'Est (beta release)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+
+#, fuzzy
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "The Rise of Wesnoth"
+
+#, fuzzy
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
Index: wesnoth/po/nl/wesnoth-ei.po
diff -u wesnoth/po/nl/wesnoth-ei.po:1.3 wesnoth/po/nl/wesnoth-ei.po:1.4
--- wesnoth/po/nl/wesnoth-ei.po:1.3     Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Dutch translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,27 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "De Oosterse Invasie (beta)"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
+"Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
@@ -66,8 +90,11 @@
 #, fuzzy
 msgid "Captured"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gevangen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gevangen"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:21
@@ -81,6 +108,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -89,6 +117,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Ontsnap uit de gevangenis van de Orks\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:39
@@ -295,8 +331,11 @@
 #, fuzzy
 msgid "The Crossing"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Oversteek\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Oversteek"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:24
@@ -310,6 +349,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -318,6 +358,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Get Gweddry and Owaec across the river\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:93
@@ -385,8 +433,11 @@
 #, fuzzy
 msgid "An Elven Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Een Alliantie van Elven\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Alliantie van Elven"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
@@ -400,6 +451,7 @@
 "#Death of Dacyn\n"
 "#Death of Volas"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -408,6 +460,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Volas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Volas"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
@@ -477,8 +537,11 @@
 #, fuzzy
 msgid "The Escape Tunnel"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Ontsnappingstunnel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Ontsnappingstunnel"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
@@ -490,12 +553,19 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Bereik het einde van de tunnel\n"
 "Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het einde van de tunnel\n"
+"Nederlaag:\n"
 "#Dood van Gweddry"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
@@ -672,8 +742,11 @@
 #, fuzzy
 msgid "Lake Vrug"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Vrug Meer\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Vrug Meer"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
@@ -687,6 +760,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -695,6 +769,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het einde van het pad\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
@@ -738,8 +820,11 @@
 #, fuzzy
 msgid "Mal-Ravanals Capital"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mal-Ravanals Hoofdstad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mal-Ravanals Hoofdstad"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
@@ -752,6 +837,7 @@
 "#Death of Gweddry\n"
 "#Death of Dacyn"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -759,6 +845,13 @@
 "@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Ontsnap uit de Hoofdstad door een van de twee necromancers te doden\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
 "#Dood van Dacyn"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
@@ -820,8 +913,11 @@
 #, fuzzy
 msgid "Northern Outpost"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Noordelijke Uitkijktoren\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noordelijke Uitkijktoren"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
@@ -837,6 +933,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -847,6 +944,16 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Spoor de dieven op in de dorpen\n"
+"@Dood de dieven en elk ander gespuis dat aanvalt\n"
+"@Bereik de Uitkijkpost nabij Owaec\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
@@ -928,6 +1035,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -936,6 +1044,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Hou ten minste twee Ogres op het gras tot de versterkingen arriveren\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
@@ -1156,8 +1272,11 @@
 #, fuzzy
 msgid "The Outpost"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Uitkijktoren\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Uitkijktoren"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
@@ -1169,12 +1288,19 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Verdedig tot nader order van Dacyn.\n"
 "Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Verdedig tot nader order van Dacyn.\n"
+"Nederlaag:\n"
 "#Dood van Gweddry"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
@@ -1360,8 +1486,11 @@
 #, fuzzy
 msgid "Tribal Warfare"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stammenoorlog\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stammenoorlog"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
@@ -1455,8 +1584,11 @@
 #, fuzzy
 msgid "Two Paths"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Twee Paden\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twee Paden"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
@@ -1471,6 +1603,7 @@
 "#Death of Owaec\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1480,6 +1613,15 @@
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
 "#Dood van Owaec\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
@@ -1544,8 +1686,11 @@
 #, fuzzy
 msgid "The Undead Border Patrol"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Grenswacht der Levende Doden\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Grenswacht der Levende Doden"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
@@ -1559,6 +1704,7 @@
 "#Death of Dacyn\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1567,6 +1713,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de necromancer of de lich\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
@@ -1652,8 +1806,11 @@
 #, fuzzy
 msgid "Undead Crossing"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oversteek der Levende Doden\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oversteek der Levende Doden"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
@@ -1667,6 +1824,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1675,6 +1833,14 @@
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
+"#Dood van Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood de vijandige Lich\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
 "#Dood van Owaec"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
@@ -1717,8 +1883,11 @@
 #, fuzzy
 msgid "An Unexpected Appearance"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"On Onverwachte Verschijning\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On Onverwachte Verschijning"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
@@ -1731,6 +1900,7 @@
 "#Death of Gweddry\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1738,6 +1908,13 @@
 "@Versla een van de necromancers\n"
 "Nederlaag:\n"
 "#Dood van Gweddry\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een van de necromancers\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
@@ -1791,8 +1968,11 @@
 #, fuzzy
 msgid "Weldyn under Attack"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Weldyn Belegerd\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Weldyn Belegerd"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
@@ -1808,6 +1988,7 @@
 "#Death of Sudoc\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1817,6 +1998,15 @@
 "#Dood van Gweddry\n"
 "#Dood van Dacyn\n"
 "#Dood van Owaec\n"
+"#Dood van Konrad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef de nacht\n"
+"Nederlaag:\n"
+"#Dood van Gweddry\n"
+"#Dood van Dacyn\n"
+"#Dood van Owaec\n"
 "#Dood van Konrad"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
Index: wesnoth/po/nl/wesnoth-httt.po
diff -u wesnoth/po/nl/wesnoth-httt.po:1.3 wesnoth/po/nl/wesnoth-httt.po:1.4
--- wesnoth/po/nl/wesnoth-httt.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-httt.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Dutch translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "De Kroonprins"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
+"champion.png,Kampioen,(moeilijk)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Een Keuze Dringt Zich Op\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Keuze Dringt Zich Op"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -48,6 +76,13 @@
 "@Versla een van de leiders\n"
 "Nederlaag:\n"
 "#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla een van de leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
 "#Dood van Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -56,26 +91,37 @@
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
+"nemen wat mij toekomt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wel, bedankt om me naar aan het oppervlak te begeleiden, maar nu moet ik "
 "nemen wat mij toekomt!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je wilt echt nog steeds met me vechten, nietwaar prinses?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je wilt echt nog steeds met me vechten, nietwaar prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
+"opeisen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dacht je dat ik hier een spelletje aan het spelen was? Ik moet mijn erfenis "
 "opeisen!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -85,11 +131,17 @@
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
 "veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
 "naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
+"massa levende doden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zo eenvoudig is het niet! We mogen dan wel aan de oppervlakte zijn, maar "
+"veilig zijn we niet. We hebben niet het flauwste idee waar we zijn en kijk "
+"naar het noorden! Daar zijn Orks op komst! En in het zuiden zijn er een "
 "massa levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -98,9 +150,13 @@
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
+"of tegen ons, Prinses?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Inderdaad. We zullen ons een weg naar buiten moeten vechten. Ben je met ons "
 "of tegen ons, Prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -109,26 +165,37 @@
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Misschien is het een goed idee om nog iets langer onze alliantie te "
 "behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
+"hebben ook!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Misschien is het een goed idee om nog iets langer onze alliantie te "
+"behouden. Maar ik wil die scepter echt, en op een dag zal ik de scepter "
 "hebben ook!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dan moeten we een strategie ontwerpen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dan moeten we een strategie ontwerpen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oef! We zijn er levend vanaf gekomen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef! We zijn er levend vanaf gekomen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -136,9 +203,13 @@
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
+"gebruiken, prinses?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja, gelukkig maar. Ik veronderstel dat je nu de scepter tegen me wilt "
 "gebruiken, prinses?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -148,10 +219,15 @@
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
 "ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
+"beloven nooit ten zuiden van de grote rivies te komen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nee, ik denk dat ik je niet echt wil doden. Ik heb dat waarvoor ik gekomen "
+"ben. Wat zou je ervan denken indien ik je leven spaar? Maar dan moet je wel "
 "beloven nooit ten zuiden van de grote rivies te komen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -160,19 +236,28 @@
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
 "scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
+"zouden nog een keer het sparen doen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Met alle respect, Prinses, maar ik denk dat wij het sparen zouden doen, "
+"scepter of geen scepter. Jaja wij zouden het sparen doen, ik bedoel: we "
 "zouden nog een keer het sparen doen."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
+"rooster, Elf?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wat een woorden in de aanwezigheid van koninklijk bloed! Wil je dat ik je "
 "rooster, Elf?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -183,6 +268,7 @@
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
@@ -190,6 +276,13 @@
 "zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
 "naar het zuiden. In het noorden zijn er Orks en in het zuiden duistere "
 "hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
+"onder.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vrienden, vrede! We zijn dan wel uit de tunnels, maar veilig zijn we nog "
+"steeds niet. Ik denk dat we in de dorre, woeste noorderlanden aanbeland "
+"zijn. Maar waar precies weet ik niet. Richt uw blik naar het noorden en dan "
+"naar het zuiden. In het noorden zijn er Orks en in het zuiden duistere "
+"hordes. We moeten de vrede in onze rangen behouden, anders gaan we allen ten "
 "onder."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -198,9 +291,13 @@
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
+"Maar wat moeten we doen?  Hoe gaan we ons verdedigen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik denk dat samenwerking ons beide te goede zal komen voor iets langer nog. "
 "Maar wat moeten we doen?  Hoe gaan we ons verdedigen?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -210,10 +307,15 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
+"lies to the east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I can tell where we are. That is the river that is known as Longlier to men, "
+"called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -222,9 +324,13 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then perhaps we should head East along the river, and seek refuge and rest "
+"there for a time?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -236,20 +342,30 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
 "along its banks, its waters are not fit to drink, and it runs over the "
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
+"over the Cliffs and survived. No, Prince, we must choose another way.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We should indeed seek refuge there, my lord, but not by going east along the "
+"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
+"along its banks, its waters are not fit to drink, and it runs over the "
+"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But which way, Kalenz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But which way, Kalenz?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -261,28 +377,41 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
 "passing through the Swamps, before turning east, and then north. We would "
 "cross the river one time more if we chose that route, but I know a safe "
+"place for the crossing.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We may take two paths which avoid the river. North, through the ancient home "
+"of my people, and then east to where they now live. Or we can go south, "
+"passing through the Swamps, before turning east, and then north. We would "
+"cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And will you join us in seeking refuge with the North Elves, Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And will you join us in seeking refuge with the North Elves, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If the Elves will promise me refuge and safe passage, then I will go.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If the Elves will promise me refuge and safe passage, then I will go."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -291,9 +420,13 @@
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That we will, Princess. Even thought you are the daughter of the Queen, our "
+"enemy, we shall not harm you on this encounter, for you have helped us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That we will, Princess. Even thought you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -303,10 +436,15 @@
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten een keuze maken. In het noorden, achter de Orks zijn de "
 "sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
+"Moeras der Vrees.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We moeten een keuze maken. In het noorden, achter de Orks zijn de "
+"sneeuwvlaktes. In het zuiden, achter de het leger der levende doden ligt het "
 "Moeras der Vrees."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -401,8 +539,11 @@
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Parelbaai\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Parelbaai"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -416,6 +557,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -424,6 +566,14 @@
 "@Versla een leider en overleef tot alle beurten om zijn\n"
 "Nederlaag:\n"
 "#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"@Versla een leider en overleef tot alle beurten om zijn\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -432,8 +582,11 @@
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is de Parelbaai. De meermannen zwoegen blijkbaar wel echt hard!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -442,25 +595,35 @@
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
+"de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Inderdaad. Het ziet ernaar uit dat ze vele vele troepen hebben. Ik zal rond "
 "de baai gaan als afleidingsmaneuver. Jij moet de meermannen redden!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wees voorzichtig!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wees voorzichtig!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar baas, waarom gebruiken we alleen maar nagas en vleermuizen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -469,81 +632,112 @@
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
+"zijn daar het best voor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Omdat we de zee en de meermannen moeten overheersen. Vleermuizen en nagas "
 "zijn daar het best voor."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar Orks zijn het sterkste ras in de hele...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Orks zijn het sterkste ras in de hele..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muil dicht, worm! Ik ben de baas!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muil dicht, worm! Ik ben de baas!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha ha! Nu zullen de Orks over land en over zee heersen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha! Nu zullen de Orks over land en over zee heersen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(Zucht) Kan iemand die idioot voor me ombrengen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Zucht) Kan iemand die idioot voor me ombrengen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar...maar...hoe kan mij dit overkomen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar...maar...hoe kan mij dit overkomen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wie was die idioot?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie was die idioot?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eindelijk vrij! Dood aan de Orks!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk vrij! Dood aan de Orks!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nudat we vrij zijn kunnen we samen onze onderdrukker bevechten!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vrijheid! Waar zijn die Orks?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vrijheid! Waar zijn die Orks?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -552,20 +746,30 @@
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
 "bestrijden!\n"
 "\n"
 "De kooi waar de meeste meermannen worden gevangen gehouden is in het "
+"zuidoosten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veel dank om ons te redden! Nu kunnen we je helpen de kwaadaardige Orks te "
+"bestrijden!\n"
+"\n"
+"De kooi waar de meeste meermannen worden gevangen gehouden is in het "
 "zuidoosten!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dood aan de Orks! Laten we de Orks op onze drietanden spiezen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -573,9 +777,13 @@
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
+"in vrede.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eindelijk, we hebben de meermannen bevrijd! Ga terug naar de oceaan en leef "
 "in vrede."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -584,25 +792,35 @@
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
+"vergezellen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn heer! U zult onze hulp nog kunnen gebruiken, daarom bieden we aan, u te "
 "vergezellen."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Waar is Delfador? Ik hoop dat hij veilig is!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Waar is Delfador? Ik hoop dat hij veilig is!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben in goede gezondheid, vriend!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben in goede gezondheid, vriend!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -610,8 +828,12 @@
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even "
+"uitrusten.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Daar ben je! Ik ben zo blij dat je in orde bent. Laten we nu even uitrusten."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -622,18 +844,26 @@
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
 "belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
+"hoeveel andere steden ze nog zal verzwelgen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik vrees dat we geen tijd hebben om uit te rusten, Konrad. Asheviere "
+"belegert Elensefar! Indien de stad valt, is het onmogelijk te voorzien "
 "hoeveel andere steden ze nog zal verzwelgen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ai nee! Wat moeten we doen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ai nee! Wat moeten we doen?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -642,9 +872,13 @@
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
+"de stad reeds gevallen is moet je ze heroveren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je moet onze troepen naar de stad leiden, en ze helpen verdedigen. Of indien "
 "de stad reeds gevallen is moet je ze heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -652,8 +886,11 @@
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -663,26 +900,37 @@
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
 "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
+"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik vrees van niet, Konrad. Ik heb een aantal uitermate belangrijke "
+"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar Delfador! Ik kan het niet alleen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Delfador! Ik kan het niet alleen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alleen? Mijn heer! Wij, uw trouwe soldaten zullen u ondersteunen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -691,17 +939,24 @@
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
+"is maar drie dagreizen hiervandaan.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je zult overwinnen. Ik heb vertrouwen in je. Ga naar het noorden. Elensefar "
 "is maar drie dagreizen hiervandaan."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goed dan. Maar hoe reizen we?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed dan. Maar hoe reizen we?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -710,26 +965,37 @@
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
 "twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
+"eigen voordelen en gevaren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De stad is ten noordwesten van hier, enkele mijlen landinwaards. Er zijn "
+"twee manieren om de stad te bereiken, over land of over zee. Elk heeft z'm "
 "eigen voordelen en gevaren."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Schepen? Ik ben voor de laatste keer zeeziek geweest! We gaan te voet!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veilige reis, Konrad. Tot ziens!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veilige reis, Konrad. Tot ziens!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -737,16 +1003,22 @@
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Per schip zullen we tenminste wat kunnen uitrusten! Over zee weze het!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veilige reis, Konrad. Mogen de weergoden je gunstig gezind zijn!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -755,9 +1027,13 @@
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
+"zijn gearriveerd. Ons einde is nabij!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Heb je in al deze dagen onze vijanden nog niet verslagen! Hun versterkingen "
 "zijn gearriveerd. Ons einde is nabij!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -767,9 +1043,13 @@
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
+"verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad! We kunnen hier niet langer blijven. Het goed zijn de Orks te "
 "verslaan en al hun gevangenen te bevrijden, maar we moeten snel verder!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -778,9 +1058,13 @@
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
+"geweest, maar waarom kunnen we de Orks niet volledig afmaken?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, wat een geluk, je hebt het overleefd! Het is een moeilijk gevecht "
 "geweest, maar waarom kunnen we de Orks niet volledig afmaken?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -790,17 +1074,24 @@
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
+"is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik breng slecht nieuws... Asheviere belegert Elensefar! Indien de stad valt, "
 "is het onmogelijk te voorzien hoeveel andere steden ze nog zal verzwelgen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik moet dat doen? En jij dan, Delfador? Je komt toch met me mee, niet?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -810,11 +1101,17 @@
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
 "documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
 "Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
+"Ik zie je terug in Elensefar.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik vrees van niet, Konrad.. k heb een aantal uitermate belangrijke "
+"documenten ontdekt, en ik moet met deze documenten snel naar de Raad der "
+"Elven. Blijkbaar hebben we minder tijd om Asheviere te stoppen dan gedacht. "
 "Ik zie je terug in Elensefar."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -823,9 +1120,13 @@
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
+"het. Hoe reizen we naar Elensefar?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik vrees dat het moeilijk zal zijn de stad alleen te bevrijden...maar zo zei "
 "het. Hoe reizen we naar Elensefar?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -835,10 +1136,15 @@
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
 "waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
+"enkele mijlen van Elensefar aanlanden. Maak spoed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aangezien je de heerschappij van de Orks over de zee hebt gebroken, is het "
+"waarschijnlijk het veiligst te water. Vaar langs de kust en je kunt slechts "
 "enkele mijlen van Elensefar aanlanden. Maak spoed!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -847,10 +1153,15 @@
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
 "gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
+"verwijdert.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aangezien de Orks de zee controleren zou het niet veilig zijn per schip te "
+"gaan. Ga te voet, Elensefar is slechts drie dagen marcheren van hier "
 "verwijdert."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -858,8 +1169,11 @@
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zwartwater Haven\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zwartwater Haven"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -874,6 +1188,7 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -883,6 +1198,15 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Dood van Seimus\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla vijandige leider\n"
+"@Houdt stand tot de laatste beurt\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Dood van Seimus"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -893,19 +1217,28 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
 "Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
 "rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
+"de rebellen wapens en voorraden kunnen ontvangen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We moeten scheep gaan in Zwartwater-Haven. Maar het ziet ernaar uit dat de "
+"Orks ook naar daar op weg zijn. Momenteel wordt de haven gecontroleerd door "
+"rebellen die trouw zijn aan de wijlen koning. Het is de enigste plaats waar "
 "de rebellen wapens en voorraden kunnen ontvangen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, sommige Orks zijn ons op het spoor! We moeten ons haasten!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -915,10 +1248,15 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
 "laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
+"beter in gelukkigere tijden geweest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, oude vriend! We hadden bericht gekregen van uw komst en van de "
+"laffe aanval op de Elven. Het is goed je weer te ontmoeten, ook al ware het "
 "beter in gelukkigere tijden geweest."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -928,10 +1266,15 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
 "die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
+"dat zijn lans vijftig man en wel honderd orks heeft gedood.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, dit is Kaylan, een van de machtigste ridders. En een van de weinigen "
+"die de donkere macht van de koningin weerstaat. Hij staat er berucht voor "
 "dat zijn lans vijftig man en wel honderd orks heeft gedood."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -940,18 +1283,26 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
 "te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
+"snel arriveren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het ziet ernaar uit dat de orks ook naar hier op komst zijn om de haven in "
+"te nemen. Onze verdediging is nog smak momenteel, maar versterkingen zullen "
 "snel arriveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We zullen je helpen hen te bevechten.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen je helpen hen te bevechten."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -962,18 +1313,27 @@
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
 "te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
+"verwachten we een schip waarmee jullie in veiligheid gebracht kunnen "
+"worden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hopelijk kunnen we hun aanval met jullie hulp afslaan. Maar blijf hier niet "
+"te lang, Konrads leven is belangrijker dan de haven. In twee dagen "
 "verwachten we een schip waarmee jullie in veiligheid gebracht kunnen worden."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"En het schip zal ons naar Anduin brengen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En het schip zal ons naar Anduin brengen?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -982,9 +1342,13 @@
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
+"en de studieplaats van vele magiërs\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja, we zullen naar het Eiland van Anduin, zeilen. Anduin is m'n oude thuis "
 "en de studieplaats van vele magiërs"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -994,10 +1358,15 @@
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
 "hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
+"ruiters ter beschikking, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik zal een van m'n ruiters sturen om onder jullie te dienen. Ik bied u mijn "
+"hulp aan, Konrad, en de hulp van mijn manschappen. Van nu af aan heeft u "
 "ruiters ter beschikking, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -1006,9 +1375,13 @@
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
+"verschillen ze van de Elven?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dank u, heer. Maar hoe zal ik deze ruiters het best gebruiken? Waarin "
 "verschillen ze van de Elven?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1021,6 +1394,7 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
@@ -1028,6 +1402,13 @@
 "vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
 "zoveel schade aanrichten en ontvangen. Ruiters zijn rechtvaardig, dat "
 "betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
+"ongeëvenaard op open terrein!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elven zijn een sterk ras, Konrad, sterker dan mijn eigen volk wil bekennen. "
+"Maar ruiters zijn dodelijk op een andere manier.. Ze hebben geen aanval "
+"vanop afstand maar ze kunnen in het gevecht chargeren waardoor ze dubbel "
+"zoveel schade aanrichten en ontvangen. Ruiters zijn rechtvaardig, dat "
+"betekent dat ze beter vechten overdag en slechter 's nachts. Ruiters zijn "
 "ongeëvenaard op open terrein!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1036,9 +1417,13 @@
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
+"uit vorige gevechten kunt oproepen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Recruteer je troepen slim, Konrad. En vergeet niet dat je ervaren troepen "
 "uit vorige gevechten kunt oproepen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1047,9 +1432,13 @@
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
+"het hoofd van een ork!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De versterkingen zijn er! Voorwaarts mannen! Ik verwacht van elk van jullie "
 "het hoofd van een ork!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1058,9 +1447,13 @@
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
+"hakken. Terugtrekken!!!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zo veel vuile mensen op paarden! We kunnen ze onmogelijk allemaal in mootjes "
 "hakken. Terugtrekken!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1069,17 +1462,24 @@
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
+"naar Anduin brengen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dank voor de hulp, vrienden. Het schip zal nu snel aankomen, het zal jullie "
 "naar Anduin brengen"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We moeten nu aan boord.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten nu aan boord."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1088,16 +1488,22 @@
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een behouden reis, vrienden! Slaap gerust, we zullen ons nooit overgeven!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik heb gefaald voor de mensen van de Zwartwater haven....\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb gefaald voor de mensen van de Zwartwater haven...."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1105,16 +1511,22 @@
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zonder zijn hulp, kunnen we de schepen niet krijgen. Er is geen hoop..."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kruispunt\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kruispunt"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1128,6 +1540,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1136,14 +1549,25 @@
 "Verlies\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de twee vijandige leiders\n"
+"Verlies\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here we come to the great cross-roads. We should go north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we come to the great cross-roads. We should go north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1153,34 +1577,48 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
+"travel them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Beware! These hills are not safe! The roads are important to Asheviere's "
+"strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then fight we shall. Let it begin!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then fight we shall. Let it begin!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory is ours, men. Let us proceed north-east!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours, men. Let us proceed north-east!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stay on the path! The hills here are not safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay on the path! The hills here are not safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1188,16 +1626,22 @@
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Poort der Dwergen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Poort der Dwergen"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1211,6 +1655,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1220,22 +1665,37 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de ingang tot het Dwergenrijk.\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The doors are closed and barred from the inside!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The doors are closed and barred from the inside!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We can't get in! What should we do now?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can't get in! What should we do now?"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1244,17 +1704,24 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
+"must be that one in the north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then we must make it to that tunnel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we must make it to that tunnel!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1269,8 +1736,11 @@
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is no time for idle chatter or delay of any kind. Onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no time for idle chatter or delay of any kind. Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1279,8 +1749,11 @@
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am hesitant to enter. It will be so difficult in the darkness!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am hesitant to enter. It will be so difficult in the darkness!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1289,17 +1762,24 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed we must not delay. I remember now, the mines in the North-East are "
+"the best way to enter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Konrad's party was not alone in entering the mines...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Konrad's party was not alone in entering the mines..."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1309,10 +1789,15 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
+"mines, which lie ahead of us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Whew! We make our way through the dangerous fog of the mountains, and now "
+"there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1321,9 +1806,13 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The defense of the dwarves must have been strong. Look at those ruined "
+"towers!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1332,25 +1821,35 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle outside was fierce, and lasted a full half-year. But the battles "
+"inside the tunnels were worse.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A monster was hiding in that lake!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A monster was hiding in that lake!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1359,25 +1858,35 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The legend was true! There are always tentacled creatures hiding in the "
+"lakes near the Dwarven Kingdoms\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, this is the entrance to the Dwarven Kingdoms.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, this is the entrance to the Dwarven Kingdoms."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All can I see are ruins and poor villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All can I see are ruins and poor villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1386,17 +1895,24 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The poor villagers that once lived here and traded with the dwarves are now "
+"held in slavery by the orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Slaves to the evil orcs? We must liberate them!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slaves to the evil orcs? We must liberate them!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1405,9 +1921,13 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That would not be a wise choice, for our mission is to retreive the Scepter "
+"of Fire. If we tarry in this place, hordes of orcs will surround us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1416,17 +1936,24 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
+"orcs from these lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This does not please me, but I will listen to your advice.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This does not please me, but I will listen to your advice."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1435,33 +1962,46 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
+"could get grain carts in under the very noses of those ugly orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He must be hiding in one of those villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He must be hiding in one of those villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haw! My niece's friends are mine friends too\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haw! My niece's friends are mine friends too"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Raad der Elven\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Raad der Elven"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1471,18 +2011,26 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
+"man has been considered Elf-friend enough to stand here.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, and welcome to our capital. You should feel honored. It has been "
+"half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are indeed honored.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are indeed honored."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1491,9 +2039,13 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I might also say that it is you who are honored. It has been so long since "
+"you have been graced by with the presence of a princess of Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1502,9 +2054,14 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
+"royal family of Wesnoth long ago saw their ancient alliances fall to "
+"pieces?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1513,9 +2070,13 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
+"for my discourtesy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1524,9 +2085,13 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
+"his staff in battle. A rare combination, especially among men.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1536,18 +2101,26 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How quickly do the race of men mature! Only nineteen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
+"warrior stands before me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How quickly do the race of men mature! Only nineteen winters have passed "
+"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Forgive me, Elf, but I'm afraid I do not recall meeting you before.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1556,17 +2129,24 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
+"Asheviere.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I had no idea! Thank you, my lady. It is a pleasure to meet you again.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1575,9 +2155,13 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
+"infant! What is this you are talking about?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1587,10 +2171,15 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
+"death, so she could sieze control.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Your mother has much blood upon her hands, child. She has had many killed "
+"unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1599,9 +2188,13 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She had them murdered? There were others too, not just Konrad? Surely you do "
+"not speak the truth! Parandra, what do you say?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1610,17 +2203,24 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
+"ordering the princes of Wesnoth to be put to death, he speaks the truth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And what say you, Elf-king?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Elf-king?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1631,11 +2231,17 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
+"around her.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not see it myself, Princess, but I have heard many reliable reports. "
+"Asheviere indeed has the blood of the princes on her hands. She has also "
+"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1645,10 +2251,15 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
+"Mother. The throne is rightfully mine, and with the Scepter I can prove it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, that is why I must take the Scepter. I will return, and people will "
+"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1657,9 +2268,13 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princess, there is some good in you, but the throne is not yours to claim. "
+"Konrad has the Scepter. He will take the throne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1670,11 +2285,17 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
 "will rule from it with justice and fairness. I may even accept you as my "
+"advisor and counselor, Delfador\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, I have the Scepter! I will return and the people will accept me as "
+"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
+"will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1683,17 +2304,24 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
+"it now only because we helped you get it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And if I refuse to give it to him?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if I refuse to give it to him?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1702,9 +2330,13 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
+"it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1713,17 +2345,24 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
+"as she rules well, what does it matter if she becomes queen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are the rightful heir. You should be king, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are the rightful heir. You should be king, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1733,18 +2372,26 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
+"not the place for him. You know of what I speak, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, you have raised Konrad to be skillful and wise, honorable and "
+"just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But I do not! What is your meaning, Parandra?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I do not! What is your meaning, Parandra?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1753,9 +2400,13 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In time, things will be revealed, fair Princess. For the moment, go forth "
+"and claim the throne of Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1765,10 +2416,15 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
+"have the throne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Parandra, what you say may seem right to some, but as long as you and I "
+"speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1778,18 +2434,27 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
+"should take the throne. Now that I have met her for myself, I am sure of "
+"it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In so many things you are right, Delfador, and your wisdom is unmatched in "
+"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"She will claim the throne, and not me? What should I do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She will claim the throne, and not me? What should I do?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1799,10 +2464,15 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
+"think that now you would follow her even to the ends of the earth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
+"not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1810,8 +2480,12 @@
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With all due respect, my lady, she is my cousin! There is nothing between "
+"us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1821,10 +2495,15 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
+"amaze you, things that no man has seen before.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
+"would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1833,17 +2512,24 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is a generous offer, my lady, but you are indeed right, I would rather "
+"go with Li'sar.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And what say you, Uradredia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Uradredia?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1851,8 +2537,11 @@
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1861,9 +2550,13 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
+"king.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1873,10 +2566,15 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
+"here for a time, and then go forth with them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I feel that this lady speaks the truth. Delfador, although I know that you "
+"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1884,8 +2582,11 @@
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And you have been with us for a time, Kalenz son of Kliada, what say you?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1896,11 +2597,17 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
 "both our lives and our limbs. She lacks experience, and has too much of the "
+"brashness of youth, but she will make a good Queen in time.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
+"most trying of times, and risked life and limb with her. Yet we still have "
+"both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1910,10 +2617,15 @@
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passible, for surely it will be "
+"watched and guarded by many men.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So, the Elven Council has spoken. But which path should we take on our "
+"journey? The Ford of Abez will not be passible, for surely it will be "
 "watched and guarded by many men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1924,11 +2636,17 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
+"off-guard.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is another way by which you can return to Wesnoth: past the mountains "
+"of the dragons and through the dark valley. To the land of the East, from "
+"there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off-guard."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1937,9 +2655,13 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
+"there were such things as dragons!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1949,10 +2671,15 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
+"there not another route we might take?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No dragon has been sighted in those mountains for many years, but they "
+"retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1962,18 +2689,26 @@
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
+"great dangers. Perhaps she will continue to do so.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All routes are dangerous, though there is some hope along this path. Rest, "
+"and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
 #, fuzzy
 msgid "The Elves Besieged"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Elven Belegerd\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Elven Belegerd"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1987,6 +2722,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1995,6 +2731,14 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de wegwijzers in het noordwesten\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -2004,10 +2748,15 @@
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
 "Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
+"te bezorgen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veertien jaar nadat Asheviere de troon besteeg, kreeg ze aandacht voor de "
+"Elven. Ze ronselde Ork huurlingen en stuurde hen erop uit om de Elven onheil "
 "te bezorgen."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -2016,25 +2765,35 @@
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
+"doen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Meester Delfador! Kijk, er komen Orks uit alle richtingen! Wat moeten we "
 "doen?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
 #, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zijn er teveel om te bevechten. We moeten ontsnappen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn er teveel om te bevechten. We moeten ontsnappen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 #, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar waar naar toe? Dit is onze thuis! En wat gebeurt er met de Elven?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2043,9 +2802,13 @@
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
+"van het grootste belang dat jij ontsnapt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wij zullen tegen onze vijanden strijden, maar jij moet weg, Konrad. Het is "
 "van het grootste belang dat jij ontsnapt!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2056,18 +2819,26 @@
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
 "Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
+"helpen en dan snel naar de wegwijzers in het noord-westen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We gaan naar het zuiden. Misschien kunnen we het eiland van Anduin bereiken. "
+"Daar zullen we wel veilig zijn. Konrad, recruteer enkele Elven om ons te "
 "helpen en dan snel naar de wegwijzers in het noord-westen."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
 #, fuzzy
 msgid "Very well, let us hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ok, we kunnen beter geen tijd verliezen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ok, we kunnen beter geen tijd verliezen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2076,9 +2847,13 @@
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
+"de Koningin!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Val de Elven aan, bezet hun dorpen, laten we dit land bloedrood kleuren voor "
 "de Koningin!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2087,49 +2862,68 @@
 "Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
+"in deze contrijen. Zij moeten er eerst aan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Onthou, volgens geruchten zijn de vuile magiër en degene die hij beschermd "
 "in deze contrijen. Zij moeten er eerst aan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
 #, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! We hakken die vieze Elven in stukken!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! We hakken die vieze Elven in stukken!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
 #, fuzzy
 msgid "Let them come. We will fight them with all we have!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laat ze maar komen. We bestrijden dat ongedierte met alles wat we hebben."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
 #, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wees voorzichtig, Konrad! Delfador, zorg goed voor hem!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
 #, fuzzy
 msgid "And so it has begun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"En zo begint het...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En zo begint het..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
 #, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed, we hebben het gehaald! Maar waar gaan we nu naar toe?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2138,9 +2932,13 @@
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
+"daar een onderkomen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We reizen naar het zuiden, naar het eiland van Anduin. Hopelijk vinden we "
 "daar een onderkomen"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2148,9 +2946,13 @@
 msgid ""
 "Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
+"gebeuren?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Natuurlijk heb je gelijk, Delfador. Maar wat zal er met de Elven hier "
 "gebeuren?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2159,67 +2961,94 @@
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
 "het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
+"Voorwaarts!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Elven zullen doorvechten. Ze zullen het misschien zelfs overleven. Maar "
+"het ziet er niet goed uit voor hen. Laat ons daar nu niet over spreken. "
 "Voorwaarts!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
 #, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Succes, Konrad! Maak je geen zorgen over ons. We vechten zo goed we kunnen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
 #, fuzzy
 msgid "I...I don't think I can make it anymore"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik....ik haal het niet meer\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik....ik haal het niet meer"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
 #, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prins...Je moet blijven vechten! Neeeee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prins...Je moet blijven vechten! Neeeee!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
 #, fuzzy
 msgid "It is over, I am doomed..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het is over, ik ben verloren....\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het is over, ik ben verloren...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
 #, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
+"verslagen...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik heb....ik heb gefaald in mijn plicht om de prins te beschermen. We zijn "
 "verslagen..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
 #, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, vecht! Leef! Je kunt niet sterven...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, vecht! Leef! Je kunt niet sterven..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
 #, fuzzy
 msgid "Ugh"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaaarrrgh\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaarrrgh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2227,72 +3056,99 @@
 msgid ""
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks....\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ai! We zijn te traag geweest. Er komen versterkingen aan bij de Orks...."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
 #, fuzzy
 msgid "Die, Villain, die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sterf, schurk, sterf!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sterf, schurk, sterf!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
 #, fuzzy
 msgid "Only the foolish oppose me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Alleen de dommen houden me tegen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alleen de dommen houden me tegen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
 #, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben Galdrad. Je moet eerst mij verslaan, voor je verder kan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
 #, fuzzy
 msgid "Only a fool would dare to attack me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Alleen een dwaas valt mij aan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Alleen een dwaas valt mij aan!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
 #, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben Delfador de Grote, wees klaar om te sterven!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben Delfador de Grote, wees klaar om te sterven!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
 #, fuzzy
 msgid "Let me through, you rogue!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Opzij, ongedierte!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opzij, ongedierte!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
 #, fuzzy
 msgid "They are destroying our home!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ze vernietigen ons kasteel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ze vernietigen ons kasteel!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
 #, fuzzy
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kijk niet terug! We moeten verder en snel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kijk niet terug! We moeten verder en snel!"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2340,8 +3196,11 @@
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Fort van Abez\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Fort van Abez"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2355,6 +3214,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2364,22 +3224,37 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar de andere kant van de rivier.\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop! U zult niet passeren! Snel, versterkingen, bescherm de prinses!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2400,9 +3275,13 @@
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
+"must get to the other side with all haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2411,9 +3290,13 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If we are to have any hope of penetrating into Knalga, we must continue "
+"north to seek help from the northern Dwarves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2422,17 +3305,24 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I cannot believe it. They have made it away! We must make chase. After them, "
+"men! Let us cross the river too! We will meet again, foul imposter.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you think she's really going to chase us, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you think she's really going to chase us, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2442,10 +3332,15 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
+"winter, then so be it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It surely looks like she will try, but the sea creatures will make it "
+"difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2456,19 +3351,28 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
 "lands, but they are now filled only with chaos. This is where your father "
+"and uncle were betrayed, almost nineteen years ago now, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is the Ford of Abez. When we ford this river, we will be leaving "
+"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
+"lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really? So what happened, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really? So what happened, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2479,43 +3383,61 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
 "faced each other, neither willing to ford the river. On the fourth day, the "
+"northern armies crossed and attacked us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The forces of the king were encamped here, and the forces of the north were "
+"on the north side of the river. For three days and three nights the armies "
+"faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And then...we were defeated?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then...we were defeated?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We were winning the battle. We were repelling them...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We were winning the battle. We were repelling them..."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And then the king's son, in the heat of battle, turned upon the king!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then the king's son, in the heat of battle, turned upon the king!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But you avenged the murder. You killed the prince. Right, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But you avenged the murder. You killed the prince. Right, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2525,10 +3447,15 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
+"further hope on that day.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"When I saw the king betrayed and his banner fallen, I fled the battle. I "
+"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2537,17 +3464,24 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
+"though you never talked about it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That foolish boy killed himself.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That foolish boy killed himself."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2566,19 +3500,28 @@
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were out numbered, perhaps four to one. "
 "In the heat of battle, that boy, fool that he was, came charging at me, "
+"slashing wildly. I had little choice but to end his life.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I mustered men to fight against the traitor-king, and of course Asheviere "
+"too, for she was behind it all. We were out numbered, perhaps four to one. "
+"In the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So it is true, you did kill him?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is true, you did kill him?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2587,9 +3530,13 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He did die in battle at my hand. It is sad that your brothers did not have "
+"the opportunity to experience such an honorable death, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2599,10 +3546,15 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
+"are manned!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With all respect, my lords, we must make haste. We have to ford the river "
+"immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2611,17 +3563,24 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
+"lands! We will slaughter them by the river's edge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Isn't there somewhere else we can cross? Maybe upstream?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isn't there somewhere else we can cross? Maybe upstream?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2633,12 +3592,19 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
 "river when winter arrives would be suicide. Asheviere would have us trapped "
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
+"full of soldiers! We must cross here, and quickly!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Winter quickly bears down upon us. We have only a few days to make the "
+"crossing, and the nearest bridge is far upstream. To be trapped south of the "
+"river when winter arrives would be suicide. Asheviere would have us trapped "
+"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2647,25 +3613,35 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! So it is true, they foiled the undead. Now they are trying "
+"to leave Wesnoth. We can't let them cross the river. After them, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Not her again! Quickly! We must hurry!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not her again! Quickly! We must hurry!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grifoenberg\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grifoenberg"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2679,6 +3655,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2688,22 +3665,37 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de grifoenmoeder en de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hier zijn de eieren van de moeder-grifoen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hier zijn de eieren van de moeder-grifoen!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uitstekend! Nu zouden we moeten in staat zijn om grifoenen te kweken!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2712,25 +3704,35 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
+"eieren ontzeggen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha! We hebben dit beest van de lucht gedood en we kunnen de rebellen haar "
 "eieren ontzeggen!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is this place? That is one big mountain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this place? That is one big mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is the fabled Gryphon Mountain.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is the fabled Gryphon Mountain."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2739,9 +3741,13 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
+"the young to be flying mounts. Would that work, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2751,18 +3757,26 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
+"we do, we must pass by this place.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We can try to do that, but we must be careful. To disturb the gryphons could "
+"prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, let's start climbing the mountain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, let's start climbing the mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2771,25 +3785,35 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It appears that we are not the only ones are interested in this mountain. "
+"Once again the Queen opposes us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quickly, men! Onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quickly, men! Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have defeated them! Now what do we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have defeated them! Now what do we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2799,10 +3823,15 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
+"continue toward the land of the Dwarves. Hurry, let us go!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must continue north. It is too late to return to the safety of Elensefar "
+"or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2811,9 +3840,13 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With these gryphon eggs we should be able to breed gryphons that will serve "
+"us. Then we can hire gryphon riders!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2822,25 +3855,35 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is a shame we could not get those Gryphon eggs - they would surely have "
+"given us an advantage sometime. Still, we must continue.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us continue onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us continue onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haastige Alliantie\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haastige Alliantie"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2855,6 +3898,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2865,22 +3909,38 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
 "#Dood van Li'sar\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Waar zijn we nu? Waarnaartoe? Ik ben de duisternis moe!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben niet zeker. Laat me even denken.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben niet zeker. Laat me even denken."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2895,16 +3955,22 @@
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wat in 's hemelsnaam doe jij hier?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat in 's hemelsnaam doe jij hier?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jou achternazitten natuurlijk! Je bent me voor de laatste keer ontsnapt!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2914,10 +3980,15 @@
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
 "voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
+"beide de dood in!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dom wicht! We zitten in ergens diep in een grot, omringd door wie weet wat "
+"voor ongedierte, en jij wilt nog altijd tegen ons vechten? Je jaagt ons "
 "beide de dood in!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2927,18 +3998,26 @@
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
 "veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
+"het daglicht terug.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Probeer me niet te bedotten! Ik weet waarom je hier bent! Maar ik zal je "
+"veraad hier en nu bestraffen, daarna haal ik zelf de scepter en keer ik naar "
 "het daglicht terug."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Verrassing! Sterf, zonaanbidders!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verrassing! Sterf, zonaanbidders!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2947,9 +4026,13 @@
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
+"vast en zeker het einde voor ons allebei.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nu zijn we omsingeld! Wil je nu nog met ons vechten, Prinses? Dat betekent "
 "vast en zeker het einde voor ons allebei."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2958,9 +4041,13 @@
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
+"elkaar tot we het oppervlak bereikt hebben, akkoord?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik zie dat we weinig keuze hebben en elkaar wel moeten helpen. We helpen "
 "elkaar tot we het oppervlak bereikt hebben, akkoord?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2969,18 +4056,26 @@
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
+"gaan we samen tenonder.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goed zo, I verzeker je dat we het oppervlak weer bereiken. Indien niet, dan "
 "gaan we samen tenonder."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
+"jou!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar wanneer we uit deze grot zijn heb ik nog een appeltje te schillen met "
 "jou!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2989,9 +4084,13 @@
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
+"samen verder gaan?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goed, we hebben elkaar geholpen om te overleven, Prinses, zullen we dan maar "
 "samen verder gaan?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -3000,26 +4099,37 @@
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
 "uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
+"Hier is mijn beurs vol met goud.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja inderdaad, we hebben afgesproken dat we elkaar zouden helpen om levend "
+"uit deze grot te geraken, of niet soms? Nu, dan delen we best onze middelen. "
 "Hier is mijn beurs vol met goud."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je ontvangt 500 goudstukken!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ontvangt 500 goudstukken!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dankjewel, Prinses. Kom mannen, op zoek naar de scepter!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -3027,24 +4137,33 @@
 #, fuzzy
 msgid "I can't believe it should end like this!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik kan niet geloven dat ik zo moet sterven!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik kan niet geloven dat ik zo moet sterven!"
 
 #: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hoge Koning ter Zee\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hoge Koning ter Zee"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Test van de Clans\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test van de Clans"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3060,6 +4179,7 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3070,6 +4190,16 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
 "#Dood van Li'sar\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Defeat the Clan Leader, Bayar\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3199,8 +4329,11 @@
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thuis van de Noorder-Elven\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thuis van de Noorder-Elven"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3216,6 +4349,7 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3226,6 +4360,16 @@
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
 "#Dood van Li'sar\n"
+"#Beurten zijn om voordat het bos is bereikt\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Bereik het Elvenbos, en overleef\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
 "#Beurten zijn om voordat het bos is bereikt"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3233,16 +4377,22 @@
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There you are! You must come quickly to the home of the Elves in the east!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! You must come quickly to the home of the Elves in the east!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There they are! Charge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! Charge!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3251,9 +4401,13 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
+"engaging them at all costs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3262,9 +4416,13 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, friends, we have almost reached the home of my people, the North "
+"Elves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3272,8 +4430,12 @@
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After being in this wilderness for so long, it will be good to get some "
+"rest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After being in this wilderness for so long, it will be good to get some rest!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3282,9 +4444,13 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But there is a great fog around us again! We don't know what dangers may lie "
+"ahead!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3293,25 +4459,35 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So long as we move ahead with caution and prudence, I am sure we will reach "
+"the safety and hospitality of the Elves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lords! I have found you at last.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lords! I have found you at last."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Eonihar, old friend! Why have you been searching for us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Eonihar, old friend! Why have you been searching for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3320,17 +4496,24 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "When my lord learnt of your coming, he sent riders out looking for you! "
+"There is trouble afoot!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Trouble? What kind of trouble?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trouble? What kind of trouble?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3340,18 +4523,26 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
+"make haste to the Elven forest. Only there will you be safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have sighted a great host to the south, a host of the men of Wesnoth. And "
+"we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I only hope we can avoid them. We will have to bear north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I only hope we can avoid them. We will have to bear north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3361,10 +4552,15 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
+"is now certain that there will be a great battle.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is not all, my lord. The foul Orcs have heard of the coming of these "
+"men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3373,9 +4569,13 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
+"until the battle is over?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3384,9 +4584,13 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
+"to be on the side of Wesnoth, Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3396,10 +4600,15 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
+"my promise!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am an honorable princess, not an imposter like you! I promised that I "
+"would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3408,17 +4617,24 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
+"my people. Only there will you be safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Come then, Konrad, let us go.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come then, Konrad, let us go."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3427,9 +4643,13 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord has begun assembling a party of Elves to come and escort you into "
+"the forest. Beware, for we are all in great danger!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3439,10 +4659,15 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
+"be safe.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
+"the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3452,10 +4677,15 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
+"enemies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
+"as of your kin in the South! My men will help you hold out against our "
 "enemies."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3464,17 +4694,24 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have not yet reached the forest, and the battle still rages. We will "
+"never get there now! We have been defeated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elf-friends, you have made it to safety!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elf-friends, you have made it to safety!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3482,24 +4719,34 @@
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"El'rien, we have the Scepter of Fire with us! We must escort them to "
+"Elensia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. We will escort you to our capital, where we will make Council.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We will escort you to our capital, where we will make Council."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Eiland van Anduin\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Eiland van Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3513,6 +4760,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3521,6 +4769,14 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3528,24 +4784,34 @@
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is no time to return to our vessel! We must take control of the "
+"island!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is no time to return to our vessel! We must take control of the island!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"En zo landden ze op het Eiland van Anduin\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En zo landden ze op het Eiland van Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dus dit is Anduin. Het ziet er nogal .. verlaten uit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is Anduin. Het ziet er nogal .. verlaten uit."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3554,9 +4820,13 @@
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
+"zijn neergestreken op de eigenste bodem waar ik ben opgegroeid.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik vrees dat je gelijk hebt, Konrad. Het ziet ernaar uit dat de orks zelfs "
 "zijn neergestreken op de eigenste bodem waar ik ben opgegroeid."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3565,9 +4835,13 @@
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
+"zodat ze verzuipen als ratten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wie zijn dat? Och, een bende Elven.. We zullen ze snel terug in zee drijven "
 "zodat ze verzuipen als ratten!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3576,17 +4850,24 @@
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
+"paradijselijk mooi... We moeten het heroveren! Te wapen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik had niet verwacht dat de orks ook hier zouden komen. Dit eiland was zo "
 "paradijselijk mooi... We moeten het heroveren! Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zat iemand verstopt in het dorp!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zat iemand verstopt in het dorp!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3595,41 +4876,57 @@
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
+"Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn heren, ik zat verstopt in het dorp zoals vele andere magiërs hier. "
 "Laten we samenwerken om het eiland van het orkse gespuis te zuiveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar natuurlijk, laat ons samen de vijand vernietigen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar natuurlijk, laat ons samen de vijand vernietigen."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je kunt nu magiërs recruteren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je kunt nu magiërs recruteren."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, mijn oude meester! Je hebt het eiland van de orks bevrijd."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn leerling. Hoe kon het eiland ten onder gaan aan deze vermaletijden?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3640,12 +4937,19 @@
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
 "westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
 "verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
 "arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
+"veraad!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Heb je het niet gehoord, meester Delfador? Asheviere probeert de gehele "
+"westelijke kust te beheersen. Ze heeft een massa orks ingehuurd om dit te "
+"verwezenlijken. Ik werd hier gevangen gehouden totdat een schip zou "
+"arriveren om me naar Weldyn te brengen, waar ik berecht zou worden voor "
 "veraad!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3654,9 +4958,13 @@
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
+"orks nog toegeslagen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We hebben zojuist haar troepen bevochten in Zwartwater-Haven. Waar hebben de "
 "orks nog toegeslagen?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3667,12 +4975,19 @@
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
 "zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
 "de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
 "Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
+"is voor haar van geen betekenis.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De koningin controleert de Parelbaai, de geboorteplaats van de meermannen, "
+"zij zijn nu haar slaven, en worden gedwongen om parels op te duiken. Dankzij "
+"de parels wordt ze rijker met de dag! Er zijn geruchten dat ze zelfs "
+"Elensefar zou durven aan te vallen. Het verdrag tussen Elensefar en Weldyn "
 "is voor haar van geen betekenis."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3681,9 +4996,13 @@
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
+"ze in de Parelbaai? Kunnen we de baai heroveren?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kunnen we haar niet een koekje van eigen deeg bakken? Hoeveel troepen heeft "
 "ze in de Parelbaai? Kunnen we de baai heroveren?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3692,17 +5011,24 @@
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
+"we erin slagen de baai  te heroveren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naar daar gaan, moeten we. Maar laat ons eerst even rusten. Hopelijk zullen "
 "we erin slagen de baai  te heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eiland der Verdoemden\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eiland der Verdoemden"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3715,6 +5041,7 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3722,6 +5049,13 @@
 "@Versla beide vijandige leiders\n"
 "@Overleef\n"
 "Nederlaag:\n"
+"#Dood van Konrad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"@Overleef\n"
+"Nederlaag:\n"
 "#Dood van Konrad"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3732,10 +5066,15 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
 "donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
+"hij een zeil probeerde in bedwang te houden...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar de reis verliep niet zo vlot als verwacht. Een zware storm stak op en "
+"donderde over het schip. Een plotse windstoot sloeg Konrad overboord terwijl "
 "hij een zeil probeerde in bedwang te houden..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3744,17 +5083,25 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
+"grootste moeite bereikten ze een nabijgelegen eiland.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De meermannen redden Konrad uit de zee, maar het schip was al te ver. Met de "
 "grootste moeite bereikten ze een nabijgelegen eiland."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond "
+"eiland?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef, ik heb het overleefd. Maar waar zijn we nu? Is dit een onbewoond eiland?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3764,9 +5111,13 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
+"Er wordt verteld dat de levende doden hier heersen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We hebben alleen maar sombere geruchten gehoord over dit eiland, mijn Heer. "
 "Er wordt verteld dat de levende doden hier heersen."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3775,9 +5126,13 @@
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
+"te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Laten we hopen dat de geruchten fals zijn! Ik heb geen van mijn mannen om me "
 "te helpen! Hoe kan ik me in 's hemelsnaam verdedigen?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3787,18 +5142,26 @@
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
 "invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
+"Misschien kunnen we met hun hulp overleven!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zijn nog mensen hier op dit eiland, de enigste overlevenden van de "
+"invasie. Nu overleven ze als bandieten en stropers in deze woestenij. "
 "Misschien kunnen we met hun hulp overleven!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Laten we samenwerken! Help ons de levende doden te verslaan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laten we samenwerken! Help ons de levende doden te verslaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3807,9 +5170,13 @@
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
+"daar schuilt!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zijn een aantal oude tempels in het zuidwesten, ik vraag me af wat of wie "
 "daar schuilt!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3817,8 +5184,11 @@
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zit iemand verscholen in de tempel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zit iemand verscholen in de tempel!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3827,34 +5197,48 @@
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
 "beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
+"ik ze vernietigen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik had me hier verstopt in deze heilige plaats om te beramen hoe ik het "
+"beste deze kwaadaardige levende doden zou verslaan. Nu met jullie hulp kan "
 "ik ze vernietigen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verrassing! Op zoek naar magiërs en al wat ik krijg zijn deze domme Elven!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De tempel is blijkbaar leeg.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De tempel is blijkbaar leeg."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vecht verder tegen de levende doden zonder mij, vrienden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vecht verder tegen de levende doden zonder mij, vrienden!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3863,9 +5247,13 @@
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
+"het schop ons snel zodat we naar Elensefar kunnen afreizen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We hebben het eiland van het juk der levende doden bevrijd! Hopelijk vindt "
 "het schop ons snel zodat we naar Elensefar kunnen afreizen!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3874,9 +5262,13 @@
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
+"je nobele kweeste.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Samen hebben we de levende doden overwonnen! Ik zal je verder vergezellen op "
 "je nobele kweeste."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3885,9 +5277,13 @@
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
+"verdoemde eiland!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wat een geluk dat we u gevonden hebben, Heer! Kom snel aan boord weg van dit "
 "verdoemde eiland!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3896,9 +5292,13 @@
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
+"maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het is jammer dat we geen complete overwinning hebben kunnen verwezenlijken, "
 "maar het belangrijkste is dat ik gered ben! Nu op naar Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3908,18 +5308,26 @@
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
 "te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
+"kweeste. En misschien zien we elkaar wel ooit opnieuw!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bedankt voor jullie hulp, broeders. Ik zal hier blijven om de levende doden "
+"te vernietigen. Mijn gedachten zullen bij jullie zijn tijdens jullie "
 "kweeste. En misschien zien we elkaar wel ooit opnieuw!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bergpas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bergpas"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3934,6 +5342,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3942,22 +5351,36 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Konrad naar het einde van de weg\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look, Konrad, before us lies the great road built by the dwarves!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, Konrad, before us lies the great road built by the dwarves!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But I can hardly see with all this mist around!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I can hardly see with all this mist around!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3967,18 +5390,26 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
+"travellers will lose their way and become prey for his creatures.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must be wary...they say a wizard lives in these mountains, and he does "
+"not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"His...creatures? We must keep to the road, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "His...creatures? We must keep to the road, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3989,19 +5420,28 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
 "he and his brother have traveled the mountain, wreacking havoc on the "
+"dwarven villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He would be a mighty foe, Konrad. It is said when the dwarves built this "
+"road, they disturbed the resting place of the ancient mage, and ever since, "
+"he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us then go carefully...but quickly, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us then go carefully...but quickly, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -4011,10 +5451,15 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
+"attack. I will summon my tribesmen to aid you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
+"you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -4023,17 +5468,24 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If this is true, Konrad, perhaps we should take another route and go around "
+"the mountain, rather then to try and defeat these new foes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What do you say, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you say, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -4042,9 +5494,14 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! We do not have the time to waste. Let us make for the top of the pass, "
+"wary of mountain trolls, and taking care lest we come too close to the "
+"water!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -4053,9 +5510,13 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
+"villages to the west, the mighty Shinsplitters! To battle!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4070,34 +5531,48 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
+"go, friends!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I wish you all the best on your journey, I must return to my village and "
+"take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us move onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us move onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaargh! I am done for! Fight on without me, Brethren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! I am done for! Fight on without me, Brethren!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muff Malals Schiereiland\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malals Schiereiland"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4110,6 +5585,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4117,6 +5593,13 @@
 "@Versla Muff Malal\n"
 "Nederlaag:\n"
 "#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Muff Malal\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4125,34 +5608,48 @@
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
+"verrast door levende doden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar de weg naar Elensefar was veraderlijk.. Konrad en zijn troepen werden "
 "verrast door levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn heer! In ruïnes verderop is blijkbaar beweging!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! In ruïnes verderop is blijkbaar beweging!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
+"mannen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het ziet ernaar uit dat er ondoden zijn! Maak jullie klaar voor het gevecht, "
 "mannen!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Te wapen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4161,8 +5658,11 @@
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaa, een groep Elven nadert. Binnenkort zullen elvenzombies ons dienen."
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4171,17 +5671,24 @@
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
+"tocht naar Elensefar niet zal hinderen. We moeten snel verder!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De overwinning behoort ons toe! Laten we hopen dat deze vertraging onze "
 "tocht naar Elensefar niet zal hinderen. We moeten snel verder!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Noorderwinter\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noorderwinter"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4196,6 +5703,7 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4205,6 +5713,15 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4212,8 +5729,11 @@
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This winter is bitterly cold! Perhaps we should stop here and rest a while.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4222,9 +5742,13 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
+"fall into the hands of our enemies!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4235,11 +5759,17 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
 "money. This land looks fertile enough. Surely we can settle here for the "
+"winter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have had a hard march ever since we were besieged by the undead in that "
+"foul valley. Now winter bears down upon us, and we have spent most of our "
+"money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4249,10 +5779,15 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
+"days.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
+"do not think I could endure another like the fording of the river for many "
 "days."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4261,9 +5796,13 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
+"and you humans want to stop and rest? Onward, I say!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4274,27 +5813,39 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
 "soon. But in these wild north lands, we must fight even for the right to "
+"rest. Look to the north! Those foul orcs will not allow us any peace!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
+"but it is not to be. Our soldiers will begin to desert if they do not rest "
+"soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then we shall wrest control of the land from them. To arms men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we shall wrest control of the land from them. To arms men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"More snow is falling. We must finish this battle quickly. Onward men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "More snow is falling. We must finish this battle quickly. Onward men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4303,9 +5854,13 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
+"here while the cold winter passes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4314,9 +5869,13 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us not rest for too long though, friends. We must still reach the "
+"ancient Dwarven lands before our foes do.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4325,17 +5884,24 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And so after many days of rest, the party set out once again for the Dwarven "
+"kingdom...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Een Sprong in de Duisternis\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Sprong in de Duisternis"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4349,6 +5915,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4358,14 +5925,26 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Vind de Dwergen\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's so dark in here I can hardly see!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's so dark in here I can hardly see!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4374,33 +5953,46 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is dark indeed. We shall have to light torches, and tread slowly and "
+"carefully. Hopefully there are still Dwarves down here who can aid us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. We Elves are not well skilled in these dark pits.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We Elves are not well skilled in these dark pits."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these that approach? Surface-dwellers! On your guard, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach? Surface-dwellers! On your guard, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We come in peace, friends. We come in peace!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We come in peace, friends. We come in peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4409,17 +6001,24 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
+"in peace without the treacherous Elves coming to bother us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Why such harsh words, Dwarf? Elves have never done you any harm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why such harsh words, Dwarf? Elves have never done you any harm."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4429,10 +6028,15 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
+"Elves did nothing to help!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"'Never done us any harm?' Why I was there myself, when the Elves did not "
+"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4441,9 +6045,13 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
+"snivelling in his tunnel, call me a coward?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4452,9 +6060,13 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
+"fight among ourselves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4463,17 +6075,24 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well! Explain your presence here then, human. Who are you? Why have you "
+"risked life and limb to come to Knalga, home of the Dwarves?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, we...we...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we...we..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4482,9 +6101,13 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have come so that an heir may claim his inheritance, that a king may "
+"claim his throne. We seek the Scepter of Fire.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4492,8 +6115,11 @@
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4503,10 +6129,15 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
+"not.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
+"Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4515,17 +6146,24 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
+"exists. And who is this heir, this king that you speak of?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am, sir.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am, sir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4534,9 +6172,13 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
+"haven't had such a laugh in a long time. And who are you, old man?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4545,9 +6187,13 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
+"of his heir.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4557,18 +6203,26 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
+"my sight. Delfador perished many years ago.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
+"will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Delfador the Great! Any who dare oppose me shall perish!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador the Great! Any who dare oppose me shall perish!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4576,24 +6230,34 @@
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You...you really are Delfador! But we had news that you were dead, years "
+"ago!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They thought I was dead. They hoped I was dead. Yet still I live.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They thought I was dead. They hoped I was dead. Yet still I live."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And you really think that you can find the Scepter of Fire?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you really think that you can find the Scepter of Fire?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4604,11 +6268,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
+"better than hiding from the Orcs like worms.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
+"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
+"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4625,8 +6295,11 @@
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm...there seems to be a secret passage behind these rocks!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...there seems to be a secret passage behind these rocks!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4639,8 +6312,11 @@
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Prinses van Wesnoth\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Prinses van Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4648,17 +6324,24 @@
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
+"de hoogte te brengen...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...maar een van de Orks overleefde de strijd lang genoeg om de koningin op "
 "de hoogte te brengen..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...en zij zond haar bekwaamste aanvoerder.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...en zij zond haar bekwaamste aanvoerder."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4686,16 +6369,23 @@
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Op weg naar Knalga werd het gezelschap opgehouden door troepen van "
+"Asheviere.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Op weg naar Knalga werd het gezelschap opgehouden door troepen van Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De koningin heeft me gestuurd om je te stoppen, jij .. jij.. bedrieger!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4703,24 +6393,33 @@
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dat is de prinses, Li'sar. De dochter van de koningin en haar opvolger!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben geen bedrieger. Je moeder heeft je belogen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben geen bedrieger. Je moeder heeft je belogen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dit is veraad! Je leugens zullen samen met je vergaan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit is veraad! Je leugens zullen samen met je vergaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4728,33 +6427,46 @@
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
+"staal. Te wapen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het heeft geen zin te onderhandelen, ze verstaat alleen de taal van koud "
 "staal. Te wapen!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dit duurt te lang, ik zou beter verterkingen roepen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit duurt te lang, ik zou beter verterkingen roepen!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Misschien gebruikte ik niet genoeg troepen...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Misschien gebruikte ik niet genoeg troepen..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik geef me over! Doe me geen pijn, bedrieger.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik geef me over! Doe me geen pijn, bedrieger."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4762,25 +6474,36 @@
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
+"overgeeft zal ik je leven sparen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zoals ik eerder al heb gezegd: ik ben geen bedrieger, en indien je je "
 "overgeeft zal ik je leven sparen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Laat me gaan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Laat me gaan!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem "
+"kende.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank aan het verhaal over de oude koning. Vraag het aan iemand die hem kende."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4789,9 +6512,13 @@
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
+"waar is. Mijn moeder heeft me dat verteld!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De oude koning? Ik heb gehoord over dat verhaal, maar ik weet dat het niet "
 "waar is. Mijn moeder heeft me dat verteld!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4802,12 +6529,19 @@
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
 "goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
 "zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
 "staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
+"sparen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jouw moeder heeft tegen je geloven, m'n kind. Ik stel voor dat je nog eens "
+"goed nadenkt, en beslist ofwel om te vluchten ofwel om ons te vervoegen. Er "
+"zal een groot gevecht zijn binnenkort en indien je aan de verkeerde kant "
+"staat in dit gevecht, kunnen we niet verzekeren dat we je leven nog een keer "
 "sparen."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4816,17 +6550,24 @@
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
+"dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben geen kind, en ik wil niets meer horen! Je zei dat je me zou sparen, "
 "dus spaar me en ga! De noordelijke weg zou veilig voor je moeten zijn."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goede dag dan, prinses. Kom, mannen, naar de noorderlijke weg."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4835,16 +6576,22 @@
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(Hihi, ze weten niet dat daar heel wat levende doden huizen!)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Hihi, ze weten niet dat daar heel wat levende doden huizen!)"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Return to Wesnoth\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4859,6 +6606,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4868,6 +6616,15 @@
 "#Dood van Konrad\n"
 "#Dood van Li'sar\n"
 "#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Defeat all of the enemy leaders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Li'sar\n"
+"#Dood van Delfador\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4908,8 +6665,11 @@
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Scepter des Vuurs\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Scepter des Vuurs"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4924,6 +6684,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4933,22 +6694,37 @@
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
 "#Dood van Kalenz\n"
+"#Dood van Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Raap de Scepter des Vuurs op met Konrad of Li'sar\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#Dood van Kalenz\n"
 "#Dood van Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Sceptre must be getting close now! Where shall we go?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre must be getting close now! Where shall we go?"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I feel it is near here! We must search for it carefully.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I feel it is near here! We must search for it carefully."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4972,16 +6748,22 @@
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here it is at last, I have the Sceptre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here it is at last, I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So it is in our hands! Now let us leave this stinking pit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is in our hands! Now let us leave this stinking pit."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4989,24 +6771,33 @@
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think that if we travel just a little north, we might be able to get out.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think that if we travel just a little north, we might be able to get out."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last! I have the Sceptre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -5015,9 +6806,13 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well my first use for it is going to be to help us get out of this hole! I "
+"hope you consider that wise.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -5026,25 +6821,35 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
+"prudently. Now come, I believe there is an exit to the north!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think I know what I'm doing. Come, let us go!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think I know what I'm doing. Come, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sneeuwvlaktes\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sneeuwvlaktes"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -5059,6 +6864,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5067,6 +6873,14 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla de vijandige leider\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -5075,9 +6889,13 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These fields of snow were once the home of my people. We left here centuries "
+"ago. Legends say a great sword of fire was left behind.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -5086,17 +6904,24 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This sword may prove useful on our journey ahead. I wonder where it could be "
+"hidden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Moeras der Vrees\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moeras der Vrees"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5111,6 +6936,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5118,6 +6944,13 @@
 "@Versla alle vijandige leiders\n"
 "Nederlaag\n"
 "#Dood van Konrad\n"
+"#Dood van Delfador\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla alle vijandige leiders\n"
+"Nederlaag\n"
+"#Dood van Konrad\n"
 "#Dood van Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5126,9 +6959,13 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This land is cursed. The Liches have lived here for years amassing great "
+"armies and fortunes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5137,17 +6974,24 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Liches are all over this swamp. I hope I have made a wise choice in "
+"taking this path.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Verloren Generaal\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Verloren Generaal"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5161,6 +7005,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5169,14 +7014,25 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla alle vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These are some of the main Dwarvish caverns.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These are some of the main Dwarvish caverns."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5185,65 +7041,90 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Underground roads once led to the differents parts of the complex, but now "
+"everything lies in ruins.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sign says 'Guest quarters'.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sign says 'Guest quarters'."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My uncle's family drowned after the orcs flooded that cavern...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle's family drowned after the orcs flooded that cavern..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These passages seem to have been used recently.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These passages seem to have been used recently."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is a big cave-in south of here.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is a big cave-in south of here."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"RUMBLE! RUMBLE! RUMBLE!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMBLE! RUMBLE! RUMBLE!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The rocks are moving!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The rocks are moving!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who goes there? Friend or foe?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who goes there? Friend or foe?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5252,57 +7133,79 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
+"us in our quest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, a foul Orc! Let us rid these tunnels of its kind!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not know that the undead were in these pits!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not know that the undead were in these pits!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who is this foul enemy that we fight?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is this foul enemy that we fight?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Lionel. I am the Lost General. I will avenge myself upon you all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Avenge? What have we done to you that you must avenge?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Avenge? What have we done to you that you must avenge?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lionel? A General? I remember that name...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? A General? I remember that name..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5313,11 +7216,17 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
+"die. Now I will get revenge on you all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Remember me, do you? Aye. I was the king's finest general, sent down to "
+"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
+"this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5326,17 +7235,24 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
+"Orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rest in peace, Lionel. The poor, lost general.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rest in peace, Lionel. The poor, lost general."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5352,16 +7268,22 @@
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Beleg van Elensefar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Beleg van Elensefar"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5374,6 +7296,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5381,6 +7304,13 @@
 "@Versla beide vijandige leiders\n"
 "Nederlaag:\n"
 "#Dood van Konrad\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla beide vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5389,25 +7319,35 @@
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
+"gevallen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het gezelschap arriveerde eindelijk in Elensefar, maar de stad was al "
 "gevallen!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn heer! De stad is al gevallen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! De stad is al gevallen!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dit is vreselijk nieuws! We moeten de stad heroveren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dit is vreselijk nieuws! We moeten de stad heroveren!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5416,9 +7356,13 @@
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
+"Orks hebben blijkbaar een alliantie met de levende doden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Er zijn er zoveel! Dit zal niet eenvoudig zijn! En kijk naar het zuiden.. de "
 "Orks hebben blijkbaar een alliantie met de levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5427,9 +7371,13 @@
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
+"met gemak verpletteren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hier komen de Elven! Met ons nieuw bondgenootschap met de Orks zullen we ze "
 "met gemak verpletteren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5438,25 +7386,35 @@
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We moeten de stad heroveren en de levende doden vernietigen voordat "
+"versterkingen arriveren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We moeten de stad heroveren en de levende doden vernietigen voordat "
 "versterkingen arriveren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"'s Nachts kruipen drie gestaltes uit het bos..\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "'s Nachts kruipen drie gestaltes uit het bos.."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Halt! Wie gaat daar? Vriend of vijand?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! Wie gaat daar? Vriend of vijand?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5465,17 +7423,24 @@
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
+"Orks te verslaan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gegroet, vriend. We zijn van de Gilde der Dieven. We willen je helpen de "
 "Orks te verslaan!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dieven, hmmm? Wie zegt er dat we jullie kunnen vertrouwen?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5484,25 +7449,35 @@
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
+"voordeel om de stad van de Orks te bevrijden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We begrijpen dat je ons niet zomaar vertrouwt, maar het is in ons beider "
 "voordeel om de stad van de Orks te bevrijden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm...Daar moet ik even over nadenken...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...Daar moet ik even over nadenken..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zo zal het zijn. Jullie mogen onze gelederen vervoegen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zo zal het zijn. Jullie mogen onze gelederen vervoegen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5511,18 +7486,26 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
+"U zult eer zelfs tussen dieven vinden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We zullen u goed dienen, want we respecteren de hulp die u onze stad biedt. "
 "U zult eer zelfs tussen dieven vinden."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
+"bevrijden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We kunnen uw motieven niet vertrouwen. We zullen de stad zonder jullie hulp "
 "bevrijden!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5531,33 +7514,47 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze "
+"hulp!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Goed dan, we zijn weg dan. Je zult de stad moeten heroveren zonder onze hulp!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk, we hebben de stad bevrijd! Laat ons rusten hier, vrienden"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
+"mijn heer.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De overwinning! De dieven van Elensefar zullen voortaan in uw dienst staan, "
 "mijn heer."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het gezelschap rustte drie dagen, waarna een oude vriend terugkeerde."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5566,17 +7563,24 @@
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
+"het kon!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gegroet, vrienden. Ik zie dat jullie de stad hebben bevrijd! Ik wist dat je "
 "het kon!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Zo goed je weer te zien! Waar ben je geweest?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Zo goed je weer te zien! Waar ben je geweest?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5586,17 +7590,24 @@
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
+"Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik heb de Raad der Elven bezocht. Dit is Kalenz, een heer van de "
 "Noorderelven, hij kwam naar de raad om ons hun hulp aan te bieden."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gegroet, vriend.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gegroet, vriend."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5605,25 +7616,35 @@
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
+"ons zeker aanvallen! Wat moeten we doen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, we hebben de stad bevrijd, maar Asheviere en haar troepen zullen "
 "ons zeker aanvallen! Wat moeten we doen?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Raad heeft besloten: we moeten de Scepter des Vuurs veroveren."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Scepter des Vuurs? Wat is dat?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Scepter des Vuurs? Wat is dat?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5636,6 +7657,7 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
@@ -5643,14 +7665,24 @@
 "vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
 "afgewerkt betraden de Orks de tunnels van Knalga. Knalga is nu in chaos, en, "
 "ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
+"scepter ergens verloren diep in de grotten van Knalga.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tijdens het rijk van Garard I, de vader van je oom, Garard II, besloten de "
+"dwergen van Knalga om de koning een scepter te schenken. Het duurde jaren "
+"vooraleer dit meesterwerk voltooid werd. Maar snel nadat de scepter was "
+"afgewerkt betraden de Orks de tunnels van Knalga. Knalga is nu in chaos, en, "
+"ook al leven er nog altijd dwergen - altijd in gevecht met de Orks - ligt de "
 "scepter ergens verloren diep in de grotten van Knalga."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar wat heeft dat met mij te maken?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar wat heeft dat met mij te maken?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5660,26 +7692,37 @@
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
 "lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
+"heersen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wanneer Garard II, nadacht over een mogelijk opvolger, besloot hij dat het "
+"lid van de koninklijke familie die de scepter kon vinden over het rijk zou "
 "heersen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, en je wilt dat ik de scepter haal?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, en je wilt dat ik de scepter haal?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We zullen je helpen de scepter te vinden, mijn heer.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zullen je helpen de scepter te vinden, mijn heer."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5689,35 +7732,50 @@
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
 "scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
+"zal het volk je als koning erkennen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tempus fugit sicut umbra. We denken dat Asheviere ook op zoek is naar de "
+"scepter. We moeten de scepter het eerst vinden, met de scepter in de hand "
 "zal het volk je als koning erkennen."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik? Koning?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik? Koning?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
+"we nu onze toch snel verderzetten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja, Konrad. Ik geloof dat je op een dag als koning zult ontwaken. Maar laten "
 "we nu onze toch snel verderzetten!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Vallei des Doods - Wraak van de Prinses\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Vallei des Doods - Wraak van de Prinses"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5731,6 +7789,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5739,6 +7798,14 @@
 "Nederlaag:\n"
 "#Dood van Konrad\n"
 "#Dood van Delfador\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef twee dagen\n"
+"Nederlaag:\n"
+"#Dood van Konrad\n"
+"#Dood van Delfador\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5747,25 +7814,35 @@
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
+"ons in de bergen! Het spookt van de levende doden!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn heer! Deze weg blijkt niet zo veilig als we hadden gehoopt! Kijk romdom "
 "ons in de bergen! Het spookt van de levende doden!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these who approach? Let us kill them all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these who approach? Let us kill them all!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To arms, men! The undead hordes approach!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms, men! The undead hordes approach!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5774,41 +7851,57 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us never surrender to these foul beasts of the pit! We fight until "
+"victory, or until every one of us is slain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are just so many! What shall we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are just so many! What shall we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us hold them off as long as we can!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us hold them off as long as we can!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have come once again to aid you, friends!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have come once again to aid you, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"White mages? Come to help us? But what are they doing here?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "White mages? Come to help us? But what are they doing here?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5817,9 +7910,13 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
+"let us hope he can help us once more!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5828,41 +7925,57 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sun rises in the east. Surely the undead do not have the power to "
+"continue their onslaught through another day!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed not! I feel we have survived this battle.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed not! I feel we have survived this battle."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Whew! That was a difficult battle, but they are retreating at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! That was a difficult battle, but they are retreating at last!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes! We have fought them off!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes! We have fought them off!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for returning to help us, Moremirmu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for returning to help us, Moremirmu."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5873,11 +7986,17 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
 "of how you were tricked into traveling these dangerous lands. We could do "
+"nothing but help you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is both my duty and pleasure, my lord! We were dining with some royal "
+"guards of the princess, taking a rest from our pilgrimage, when they spoke "
+"of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5886,9 +8005,13 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So, she tricked us into coming this way! Where may we go now? Which way will "
+"be safe for us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5899,11 +8022,17 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
 "able to ford the great river at Abez. Make haste though, for you will not be "
+"able to ford the river in winter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You must get out of the clutches of that vile Queen, my lord. If you take a "
+"course bearing north-east, on past the mountain of gryphons, you will be "
+"able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5912,9 +8041,13 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for your counsel, good friend! May our paths meet again in happier "
+"times!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5923,17 +8056,24 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
+"us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"May he rest peacefully!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May he rest peacefully!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5942,9 +8082,13 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He died fighting for you, Prince, just as any of us would be willing to die "
+"for you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5953,9 +8097,13 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place makes me feel uneasy, even with the undead retreating. Where may "
+"we go now?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5965,26 +8113,37 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
+"us go quickly!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The land of Wesnoth is not safe for us. The Queen's forces reach every "
+"corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed! Let us go from here!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed! Let us go from here!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Valley of Statues\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Valley of Statues"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5998,6 +8157,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Overwinning:\n"
@@ -6006,6 +8166,14 @@
 "#Dood van Konrad, or having him turned to stone\n"
 "#Dood van Delfador, or having him turned to stone\n"
 "#Dood van Li'sar\n"
+"#Dood van Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Overwinning:\n"
+"@Defeat all enemies\n"
+"Nederlaag:\n"
+"#Dood van Konrad, or having him turned to stone\n"
+"#Dood van Delfador, or having him turned to stone\n"
+"#Dood van Li'sar\n"
 "#Dood van Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
@@ -6016,16 +8184,22 @@
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look ahead of us, Orcs and Trolls!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look ahead of us, Orcs and Trolls!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But they look strange -- look, they're just statues!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But they look strange -- look, they're just statues!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -6033,40 +8207,55 @@
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That's very strange, why would someone make statues of such foul creatures?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's very strange, why would someone make statues of such foul creatures?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these that approach our valley, my apprentice?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach our valley, my apprentice?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Halt! You will not pass by this way!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! You will not pass by this way!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We seek only free passage through your valley. We mean no harm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We seek only free passage through your valley. We mean no harm."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No-one passes by us. We rule this valley, and you cannot defeat us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No-one passes by us. We rule this valley, and you cannot defeat us!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -6075,9 +8264,13 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If you do not let us through, we will pierce you with sword and bow! Come, "
+"let us take up arms against them!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -6086,17 +8279,24 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
+"once foolish enough to think that as well...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Does he mean that these who stand in front of us were once live Orcs?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Does he mean that these who stand in front of us were once live Orcs?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -6105,17 +8305,24 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Careful, I have heard of such things. We must proceed with caution, and try "
+"to discover the nature of the power these wizards wield.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This place feels eerie. Is there no other way?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place feels eerie. Is there no other way?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -6124,25 +8331,35 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I for one am not afraid of these who would oppose us. I feel certain that "
+"once a sword is driven through them, they will threaten us no more.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is no other way, but it is carefully that we shall proceed.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no other way, but it is carefully that we shall proceed."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All I can see in here is a large mirror!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All I can see in here is a large mirror!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6151,57 +8368,79 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
+"Cockatrices is tied to it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well, I'll smash it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I'll smash it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! The power of my creations is destroyed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! The power of my creations is destroyed!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Free from this prison of stone at last! Now we will gain revenge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free from this prison of stone at last! Now we will gain revenge!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"First we have to fight these silly birds, and now foul Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "First we have to fight these silly birds, and now foul Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fall on them men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fall on them men!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With Konrad turned into a statue, surely all is lost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With Konrad turned into a statue, surely all is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6210,9 +8449,13 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! Delfador has been turned to stone! Without him we have no chance of "
+"unworking the wizard's power. All is lost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6229,33 +8472,46 @@
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
+"if we cannot find a way to undo their power!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
 #, fuzzy
 msgid "We are vanquished, for I have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We zijn verslagen want ik voel het leven uit me wegvloeien!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We zijn verslagen want ik voel het leven uit me wegvloeien!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
 #, fuzzy
 msgid "Argh! I am finished!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Ik ben eraan!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Ik ben eraan!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
 #, fuzzy
 msgid "No! This is the end! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nee! Dit is het einde! We zijn verslagen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nee! Dit is het einde! We zijn verslagen!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6264,10 +8520,15 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In het zevenentwintigste jaar van het rijk van Garard II, koning van "
 "Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
+"geworpen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In het zevenentwintigste jaar van het rijk van Garard II, koning van "
+"Wesnoth, werd het rijk in een bittere strijd met de volkeren van het noorden "
 "geworpen."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6277,11 +8538,17 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
 "van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
 "verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
+"leidde het andere deel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Noordelijke Troepen sloegen hun kamp op nabij Galcadar, tegen het Fort "
+"van Abez, en de koning leidde zijn troepen om hen te bevechten. Hij "
+"verdeelde het leger in twee en leidde zelf een helft, Eldred, de kroonprins, "
 "leidde het andere deel."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6292,12 +8559,20 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
 "voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
 "strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
 "die dag niet, ook zijn broer en alle zonen van Garard vonden de dood. Al de "
+"zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig "
+"dag!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred was een dappere strijder en leidde zijn troepen goed. Jammergenoeg "
+"voor Garard was hij ook ambitieus en....verraderlijk! In het hitst van de "
+"strijd, keerden de mannen van Eldred zich tegen de koning. Garard overleefde "
+"die dag niet, ook zijn broer en alle zonen van Garard vonden de dood. Al de "
 "zonen van Garard? Nee, de verraderlijke Eldred overleefde die bloederig dag!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6307,10 +8582,15 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
 "heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
+"bekoren dan het bewind van haar echtgenoot.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Garards koningin, Asheviere, keek met plezier toe vanaf een nabijgelegen "
+"heuvel. Het bewind van haar zoon zou vast en zeker haar machtsdrang meer "
 "bekoren dan het bewind van haar echtgenoot."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6319,10 +8599,15 @@
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
 "Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
+"Weldyn.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In ruil voor een geldsom, sloot de heerser uit het noorden graag vrede met "
+"Eldred. Eldred verklaarde zichzelf koning en leidde het leger terug naar "
 "Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6332,10 +8617,15 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was 
"
 "op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
+"worden gewroken!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar Garards Meester-Magiër, Delfador, was tijdens de strijd ontsnapt en was 
"
+"op tijd in Weldyn om een leger op de been te brengen. Galdrads dood moest "
 "worden gewroken!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6345,9 +8635,13 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
+"voor ogen: bevecht niemand anders dan de oude magiër.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred vocht tegen Delfador en diens leger, met het advies van zijn moeder "
 "voor ogen: bevecht niemand anders dan de oude magiër."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6356,9 +8650,13 @@
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
+"tegen staf terwijl de oude magiër de jonge strijder bevocht.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"En Eldred ontmoette inderdaad Delfador op het slagveld die dag. Zwaard sloeg "
 "tegen staf terwijl de oude magiër de jonge strijder bevocht."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6367,9 +8665,13 @@
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
+"dode lichaam van haar zoon naast de staf van de Meester-Magiër.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uiteindelijk werden Delfadors manschappen verslagen, maar Asheviere vond het "
 "dode lichaam van haar zoon naast de staf van de Meester-Magiër."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6379,11 +8681,17 @@
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
 "dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
 "beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
+"Koningin van Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asheviere zelf voerde het leger aan en bracht het terug naar Weldyn. Wetende "
+"dat de neefjes van de koning de volgende kandidaten waren voor de troon. Ze "
+"beval dat alle neefjes gedood moesten worden, daarna verklaarde ze zichzelf "
 "Koningin van Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6393,10 +8701,15 @@
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
 "heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
+"redde hem zo van de dood.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Snel nadat Delfador over de bevelen van Asheviere hoorde, betrad hij "
+"heimelijk het paleis en stal hij Konrad, de jongste van Galdrads neefjes, en "
 "redde hem zo van de dood."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6406,8 +8719,13 @@
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
 "bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
+"Argusogen toe.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador vluchtte naar het woud in het westen en voedde Konrad op onder de "
+"bescherming van de Elven. Het terreurbewind van Asheviere zag hij met "
 "Argusogen toe."
Index: wesnoth/po/nl/wesnoth-sotbe.po
diff -u wesnoth/po/nl/wesnoth-sotbe.po:1.3 wesnoth/po/nl/wesnoth-sotbe.po:1.4
--- wesnoth/po/nl/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-sotbe.po      Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Dutch translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Son of the Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Zwarte Vlag\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Zwarte Vlag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -40,6 +67,7 @@
 "#Death of Grüü\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -48,30 +76,47 @@
 "Verlies:\n"
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Traaghand\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Transport-Galjoen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport-Galjoen"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Transport\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So here is Tirigaz.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is Tirigaz."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -80,17 +125,24 @@
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
+"should help them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I propose that Gork, you and I call for reinforcements.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I propose that Gork, you and I call for reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -99,17 +151,24 @@
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Call for reinforcements?  Do you mean you don't want to fight for our "
+"brothers?  Are you a coward, Vraurk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Me?  I'll show you if I'm a coward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me?  I'll show you if I'm a coward!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -117,16 +176,23 @@
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is not time for quarreling!  I'm to contain them, go find "
+"reinforcements.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is a wise choice.  Good luck, son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is a wise choice.  Good luck, son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -135,9 +201,13 @@
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha!  Our plan is going well, let surround them on land while our allies "
+"attack them from sea!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -147,42 +217,59 @@
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
+"without naval forces, we can wipe humans out of this region.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
+"find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I love this strategy, chief!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I love this strategy, chief!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pillage!  Let's plunder these orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pillage!  Let's plunder these orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaaargh!  I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Finally you paid for all of what you did to my Orc brothers!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally you paid for all of what you did to my Orc brothers!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -191,9 +278,13 @@
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're back! We have bad news, the humans are regrouping on our tails, we "
+"must leave.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -202,9 +293,13 @@
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But where is the rest of the council?  We haven't made such a long journey "
+"to flee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -214,10 +309,15 @@
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
+"city.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We had news from them, all of them fled to the East, near the Mourned "
+"Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -227,10 +327,15 @@
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
+"after this desert, we'll have to cross the Silent Forest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But it is beyond the Desert of Death, which is full of poisonous giant "
+"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -239,9 +344,13 @@
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
+"promises to be fun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -364,8 +473,11 @@
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De woestijn van de dood\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De woestijn van de dood"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -379,6 +491,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -387,6 +500,14 @@
 "Verlies:\n"
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
+"#Dood van een Shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Ar Dant\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
 "#Dood van een Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -395,9 +516,13 @@
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been two days since we entered this desert.  I have never been so hot "
+"and we have nearly finished our food.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -406,9 +531,13 @@
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
+"delicious.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -417,9 +546,13 @@
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I hope we won't find one!  They are terrible armored beasts and your troll "
+"clubs are useless against their heavy shells.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -428,9 +561,13 @@
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've been told the best way to defeat them is to attack their eyes with "
+"sharp blades.  But I hope too we won't meet them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -439,9 +576,13 @@
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sun is rising, we should resume our journey and find this oasis "
+"mentioned on the map before the sun get high.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -449,8 +590,12 @@
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stay alert!  This oasis is known to be a den of outlaws and desert "
+"pillagers.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -458,16 +603,22 @@
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've done it!  Now we need some rest, before we continue our journey.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've done it!  Now we need some rest, before we continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Einde van de Vrede\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Einde van de Vrede"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -480,6 +631,7 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -487,6 +639,13 @@
 "@Versla Albert en zijn troepen\n"
 "Verlies:\n"
 "#Dood van Kapou'e\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla Albert en zijn troepen\n"
+"Verlies:\n"
+"#Dood van Kapou'e\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -495,9 +654,13 @@
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
+"Let's slay all of them and give this land back to our people!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -505,32 +668,45 @@
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are attacked by these humans!  Hurry up, we must defend our fathers' "
+"land!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The battle begun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle begun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I die!  But other humans will go and slay you, filthy orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hurrah!  Victory!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurrah!  Victory!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -539,17 +715,24 @@
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are victorious this time, but humans are organizing themselves in a huge "
+"army.  We have just defeated a vanguard, they are coming massively.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What should be do, chief?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What should be do, chief?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -571,9 +754,13 @@
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
+"infested of dwarves and wild trolls.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -582,9 +769,13 @@
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have no choice, we shall pass.  The trolls have been our allies in the "
+"past--maybe they can help us.  Hurry up, we must leave now.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -594,18 +785,26 @@
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
+"commando of elves, we already tried to assault it twice without success.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
+"fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah!  They are no match against my mace.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah!  They are no match against my mace."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -615,10 +814,15 @@
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
+"be able to cross the river.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is worse, our scouts reported that our saurians allies led by Inarix "
+"are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -627,25 +831,35 @@
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elves and dwarves have joined humans against us and are camping near.  "
+"Humans will arrive soon.  We must destroy the southern bridge on the river.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must do something!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must do something!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I know what we must do.  Kill elves and help Inarix cross.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what we must do.  Kill elves and help Inarix cross."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -655,10 +869,15 @@
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
+"army will have crossed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It won't be that easy!  Our enemies are well entrenchered.  And don't "
+"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -667,9 +886,13 @@
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Each warrior trapped on the bridge or on the other side of the river will "
+"perish!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -678,17 +901,24 @@
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
+"must hurry up.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hurry up!  The southern bridge is going to explode! Retreat! \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up!  The southern bridge is going to explode! Retreat! "
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -697,9 +927,13 @@
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've had too much casualties to be able to resist to humans, we have no "
+"choice but surrender.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -714,8 +948,11 @@
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Shan Taum De Smok\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shan Taum De Smok"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -729,6 +966,7 @@
 "#Death of Grüü\n"
 "#Death of a shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -737,14 +975,25 @@
 "Nederlaag:\n"
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
+"#Dood van a shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Overleef de Shan Taum dreiging gedurende 20 beurten\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
 "#Dood van a shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, here are the mourned hills!  I hope everything will be OK.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, here are the mourned hills!  I hope everything will be OK."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -757,17 +1006,24 @@
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
+"was a rival for Black Eye Karun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I doubt he would welcome the son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I doubt he would welcome the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -776,9 +1032,13 @@
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
+"loser?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -787,9 +1047,13 @@
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
+"brothers and to deliberate about what we have to do.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -798,9 +1062,13 @@
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
+"are as pathetic as your father!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -809,17 +1077,24 @@
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How can you talk that way about my father, you miserable coward?!  I'll make "
+"a mug with your skull!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really?  What would you drink with it?  Mint cordial?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  What would you drink with it?  Mint cordial?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -827,8 +1102,12 @@
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the "
+"Smug.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -837,17 +1116,24 @@
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
+"and you are fighting each other!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, ermmm...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, ermmm..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -856,25 +1142,35 @@
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
+"escorting Pirk, Gork and Vraurk.  The council is grateful for that.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I know what you want from us but I'm afraid we can't help you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what you want from us but I'm afraid we can't help you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really?  But my people...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  But my people..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -884,10 +1180,15 @@
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
+"your exploits, we understood you are a worthy son of your father.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You don't understand.  Orcs have been divided for ages.  The only one who "
+"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -896,25 +1197,35 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is true.  Now we are pressured from all sides by humans and elves; we "
+"need a leader that can unite all banners.  This one is YOU!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, I'm not sure I deserve that...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I'm not sure I deserve that..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Did you hear?  There is a battle waiting for us at Prestim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you hear?  There is a battle waiting for us at Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -924,10 +1235,15 @@
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
+"help us defend Prestim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
+"of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -938,27 +1254,39 @@
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
 "decide if we have to form the Great Horde again and give you the leadership "
+"on it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Leave your people here Kapou'e--they are safe for the moment--and go defend "
+"Prestim.  In the meantime, now that the council is complete again, we will "
+"decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nooo!  Don't kill me, I surrender to you little earthworm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nooo!  Don't kill me, I surrender to you little earthworm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stil Bos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stil Bos"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -972,6 +1300,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -980,6 +1309,14 @@
 "Nederlaag:\n"
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
+"#Dood van a Shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood alle Elven in het Stille Bos\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
 "#Dood van a Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -988,9 +1325,13 @@
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is the Silent Forest ... why is it named that way?  Is it really "
+"that silent?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -1000,18 +1341,26 @@
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
+"unless forced.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It has not always been that silent.  A lot of hunters from tribes used to "
+"hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Some people say these woods are haunted.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Some people say these woods are haunted."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1020,9 +1369,13 @@
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The fact is that few people entered this forest and returned home safe.  "
+"Most likely, this forest is full of elvish renegades.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1032,10 +1385,15 @@
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
+"river with great delight.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
+"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1044,25 +1402,35 @@
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
+"alive!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I agree.  We'll attack them on both sides.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I agree.  We'll attack them on both sides."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No more elves?  Where are you cowards!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No more elves?  Where are you cowards!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1071,9 +1439,13 @@
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
+"Forest?  Perhaps there more are to come.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1082,17 +1454,24 @@
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I don't think so.  They must have fled.  Now that this forest has been "
+"cleared of elves, we can have a rest and then continue our journey.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Het Beleg van Barag Gór\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Het Beleg van Barag Gór"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1108,6 +1487,7 @@
 "#Death of a Shaman\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1117,14 +1497,26 @@
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
 "#Dood van a Shaman\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Red de Shamans\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
+"#Dood van a Shaman\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here is Barag Gor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here is Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1133,41 +1525,57 @@
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
+"this mob.  But these filthy elves are so numerous.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have a subtle plan, chief.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have a subtle plan, chief."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Which plan?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which plan?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We go and we kill all of them.  What do you think?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We go and we kill all of them.  What do you think?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1175,8 +1583,11 @@
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1186,10 +1597,15 @@
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
+"quest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
+"assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1197,8 +1613,11 @@
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are retreating at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are retreating at last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1207,9 +1626,13 @@
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're not out of the woods yet.  I can see that more are pouring from the "
+"forest.  We are not in safety.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1218,17 +1641,24 @@
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, we have to go to a safer place.  You have helped us.  Would "
+"you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I need to ask for assistance from whole council.  I'm with you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance from whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1237,9 +1667,13 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near that yellow farm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1248,9 +1682,13 @@
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, but I can see that more are pouring from the forest.  We are not in "
+"safety.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1259,17 +1697,24 @@
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, we have to leave to a safer place.  You have helped us.  "
+"Would you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I need to ask for assistance to the whole council.  I'm with you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance to the whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1278,9 +1723,13 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near this yellow farm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1289,9 +1738,13 @@
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
+"Tirigaz as soon as possible.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1302,16 +1755,22 @@
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've made it!  Our journey is still long.  Hurry up, my people!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've made it!  Our journey is still long.  Hurry up, my people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are destroying our castle!  To my rescue my merry Elves!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our castle!  To my rescue my merry Elves!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1319,16 +1778,23 @@
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At your service, Etheliel.  Let push these evil creatures back to their "
+"quag!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naar de Haven van Tirigaz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar de Haven van Tirigaz"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1343,6 +1809,7 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1352,30 +1819,48 @@
 "#Dood van Kapou'e\n"
 "#Dood van Grüü\n"
 "#Dood van een Shaman\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood alle vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
+"#Dood van Grüü\n"
+"#Dood van een Shaman\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is too quiet.  Just plain boring.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too quiet.  Just plain boring."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Shut up, I just heard something.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, I just heard something."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -1384,81 +1869,112 @@
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You're right.  I can see something is moving in these hills.  Looks like "
+"there are undead there.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent!  It is time for exercise!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent!  It is time for exercise!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmmm, what neat bottle!  What is it?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, what neat bottle!  What is it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is written H.O.L.Y W.A.T.E.R\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is written H.O.L.Y W.A.T.E.R"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I'm thirsty ... *gulp* *gulp*\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm thirsty ... *gulp* *gulp*"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahhh, that was yummy!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, that was yummy!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The day is coming, these night creatures will soon return to the pit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The day is coming, these night creatures will soon return to the pit."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, are you forgeting we are ALSO night creatures?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, are you forgeting we are ALSO night creatures?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Err... well...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Err... well..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naar de Bergen van Haag\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naar de Bergen van Haag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -1471,6 +1987,7 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1478,6 +1995,13 @@
 "@Breng Kapou'e naar het einde van de bergen\n"
 "Nederlaag:\n"
 "#Dood van Kapou'e\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Kapou'e naar het einde van de bergen\n"
+"Nederlaag:\n"
+"#Dood van Kapou'e\n"
 "#Beurten zijn om"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -1487,18 +2011,26 @@
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
+"up!  I can see the sign post that indicates their land.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have nearly crossed the mountains.  I feel the lands of the free tribes "
+"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What are these orcs doing here?  They should be too tired to live.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What are these orcs doing here?  They should be too tired to live."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -1506,24 +2038,34 @@
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I've never pushed so far, we are crossing the border of the Black Eye "
+"lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look!  Dwarves are fighting against orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look!  Dwarves are fighting against orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father, we should help them.  Orcs are our allies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, we should help them.  Orcs are our allies."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -1532,9 +2074,13 @@
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I don't know if we should do that.  Orcs have been our allies in the past, "
+"but they have always treated us as fools.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -1543,9 +2089,13 @@
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Father, we don't know what they are seeking there, maybe this is a good "
+"occasion to get rid of these dwarves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -1554,33 +2104,46 @@
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, my son.  We will help our orcish friends.  But take care of "
+"you ... I would be desperate if something would happen to you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I'm done.  My people is dommed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is dommed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father!  Oh no!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father!  Oh no!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Filthy dwarves!  Now I'm to kill you to the last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Filthy dwarves!  Now I'm to kill you to the last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -1589,8 +2152,11 @@
 #, fuzzy
 msgid "Oh no, I'm defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no, I'm defeated.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no, I'm defeated."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -1599,25 +2165,35 @@
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My son!  I should have never brought him to this fight.  Now we are to "
+"return to our caverns, and we will never go back.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Our troll friends are over.  Without them there is no hope.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Our troll friends are over.  Without them there is no hope."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -1628,10 +2204,15 @@
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
+"of Barag-Gor in the distance.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
+"green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -1640,17 +2221,24 @@
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
+"us in our journey with your son?  Your help would be very appreciated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father, I'd like to join them.  Would you mind it?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, I'd like to join them.  Would you mind it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -1660,18 +2248,26 @@
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
+"or humans.  They are as clever as merciless.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My son, you're old enough to discover the world.  Me, I have to stay here.  "
+"But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thanks, father.  Don't worry, I'll take care of myself.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thanks, father.  Don't worry, I'll take care of myself."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -1681,10 +2277,15 @@
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
+"appreciated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
+"Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -1693,9 +2294,13 @@
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My father would have come to help you.  I would insult his memory not to "
+"help you.  I come!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -1705,8 +2310,11 @@
 #, fuzzy
 msgid "Ouch!  This hurts!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ouch!  This hurts!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ouch!  This hurts!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -1716,16 +2324,22 @@
 #, fuzzy
 msgid "The council will never be complete again.  This is hopeless."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The council will never be complete again.  This is hopeless.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The council will never be complete again.  This is hopeless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
 #, fuzzy
 msgid "Argh!  I'm done.  My people is doomed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I'm done.  My people is doomed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is doomed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -1754,10 +2368,15 @@
 "tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the thirteenth year of Howgarth III, tension began to rise between Orcish "
 "tribes and human northern earldoms.  Famine led humans to colonize some "
+"orcish lands and to push orcs to desolated hills.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
+"tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -1768,11 +2387,17 @@
 "earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Of course, this caused violent orcish riots as orcs systematically "
 "slaughtered human colonies and villages that were on their lands.  Then, "
 "earl Lanbec'h decided to definitively address the Orcish menace and "
+"conferred a small army to his son-in-law baron Albert.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Of course, this caused violent orcish riots as orcs systematically "
+"slaughtered human colonies and villages that were on their lands.  Then, "
+"earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -1781,9 +2406,13 @@
 "Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Baron Albert personally led a small vanguard with the mission to establish a "
+"bridgehead inside Orcish lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -1792,15 +2421,22 @@
 "By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "By nightfall his troops reached a mountainous territory, under the authority "
+"of orcish ruler Kapou'e, the son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish ruler Kapou'e, the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
 #, fuzzy
 msgid "Pirate Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Piratengaljoen\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Piratengaljoen"
Index: wesnoth/po/nl/wesnoth-tdh.po
diff -u wesnoth/po/nl/wesnoth-tdh.po:1.3 wesnoth/po/nl/wesnoth-tdh.po:1.4
--- wesnoth/po/nl/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-tdh.po        Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Dutch translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "The Dark Hordes"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,Meester;"
+"&undead-lich.png,Meester der Duisternis,(moeilijk)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Een Nieuwe Kans\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Een Nieuwe Kans"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
@@ -39,6 +66,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -46,6 +74,13 @@
 "@Elimineer al het ongedierte\n"
 "Verlies:\n"
 "#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Elimineer al het ongedierte\n"
+"Verlies:\n"
+"#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
@@ -54,41 +89,57 @@
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
+"Ha'atel arrived on a strange land. He decided to claim it for his own.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange land. He decided to claim it for his own."
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Noooo! Not now, not when I have escaped!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noooo! Not now, not when I have escaped!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I die!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Wesnothians have discovered my escape! This is not good...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Wesnothians have discovered my escape! This is not good..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Broer tegen Broer\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Broer tegen Broer"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -101,6 +152,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -108,6 +160,13 @@
 "@Versla jouw broer Nati Ha'atel\n"
 "Nederlaag:\n"
 "#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Versla jouw broer Nati Ha'atel\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -116,9 +175,13 @@
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Back in Wesnoth, the sun set on the first battle of the war being waged. But "
+"here another war brewed, between brothers.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
 "here another war brewed, between brothers."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
@@ -127,9 +190,13 @@
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
+"live to see another.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
@@ -138,17 +205,24 @@
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not live to see this one either. I gave up my life for necromancy, "
+"same as you. Do you remember?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not live to see this one either. I gave up my life for necromancy, "
 "same as you. Do you remember?"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How well I do. But either way, prepare to die...again.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How well I do. But either way, prepare to die...again."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
@@ -158,10 +232,15 @@
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
+"carpet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I will fight you with all my strength to prevent that, and I was always the "
+"stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
@@ -170,17 +249,24 @@
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
+"make a good pillow.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What? I can't die! I already have! Noooo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! I already have! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
@@ -189,17 +275,24 @@
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
+"shade to serve me one day. Until then...farewell!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is over. I am doomed...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over. I am doomed..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
@@ -207,8 +300,11 @@
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I...have failed to win this battle. I am defeated. I will not believe it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...have failed to win this battle. I am defeated. I will not believe it."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
@@ -217,41 +313,57 @@
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
+"back under my command!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Didn't I tell you so?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Didn't I tell you so?!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And by my own hands you died!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And by my own hands you died!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Gwiti the Mighty, prepare to die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Gwiti the Mighty, prepare to die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Now you shall die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now you shall die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
@@ -260,9 +372,13 @@
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You miserable wretch, know that it is only by my mercy that you look upon "
+"the sun again, for you shall die before it sets.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
@@ -271,17 +387,24 @@
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May I remind you that even as we speak, my undead legions are marching "
+"towards you?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
 #, fuzzy
 msgid "Confrontation"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Confrontatie\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Confrontatie"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:25
@@ -294,6 +417,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -301,6 +425,13 @@
 "@Dood Leonard\n"
 "Nederlaag:\n"
 "#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Dood Leonard\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:81
@@ -311,10 +442,15 @@
 "by Leonard as he reentered Wesnothian territory. The general of several "
 "outlying areas, his troops were many but untrained."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
 "opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
+"troepen waren groot in aantal maar klein in kunde.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bij het overschrijden van de grens van Wesnoth werd Gwiti's opmars "
+"opgehouden door Leonard, de generaal van meerdere afgelegen gebieden. Zijn "
 "troepen waren groot in aantal maar klein in kunde."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:86
@@ -330,9 +466,13 @@
 msgid ""
 "So you are the one responsible for our defeat at the Stone of Erzen. Die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
+"Sterf!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dus jij bent verantwoordelijk voor onze nederlaag bij de Steen van Erzen. "
 "Sterf!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:96
@@ -341,9 +481,13 @@
 "Somehow, I have the feeling it is you who will do the dying today. I wonder "
 "why?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
+"vandaag sterft. Ik vraag me af waarom?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Op de een of andere manier heb ik het gevoel dat jij degene zult zijn die "
 "vandaag sterft. Ik vraag me af waarom?"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
@@ -354,34 +498,48 @@
 "to the undead: Lord Aretu. Gwiti knew that even if he defeated Leonard, his "
 "best hope was now to flee into the mountains."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
 "versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
+"hem: Heer Aretu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Waarlijk, Leonards leger was onvoorbereid, zwak bewapendped, en kreeg geen "
+"versterkingen. Gelukkiglijk kwam de beruchte levende doden vernietiger na "
 "hem: Heer Aretu."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:106
 #, fuzzy
 msgid "I shall slay you myself!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik zal je eigenhandig afmaken!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik zal je eigenhandig afmaken!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:119
 #, fuzzy
 msgid "So this is death... the cold, black void"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dus dit is de dood... de koude, zwarte leegte\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dus dit is de dood... de koude, zwarte leegte"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:134
 #, fuzzy
 msgid "No! This cannot be true! My king, I have failed..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nee! Dit kan niet waar zijn! Mijn koning, ik heb gefaald..."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:146
@@ -389,9 +547,13 @@
 msgid ""
 "Leonard is dead? Oh, what a sad day. Come, men, let us destroy those undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
+"doden vernietigen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Leonard is dood? Ach, wat een droeve dag. Kom, mannen, laat ons de levende "
 "doden vernietigen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:151
@@ -400,8 +562,11 @@
 "Only one way lies open now. I must flee where his horses cannot go: the "
 "sharp peaks and bottomless caves."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maar één weg ligt nu nog open. Ik moet naar de heuvels wegvluchten."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:157
@@ -410,17 +575,24 @@
 "NEW OBJECTIVE\n"
 "@Move Gwiti to the end of the mountain pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "NIEUW DOEL\n"
+"@Breng Gwiti naar het einde van de bergpas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"NIEUW DOEL\n"
 "@Breng Gwiti naar het einde van de bergpas"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:174
 #, fuzzy
 msgid "Return to your master, dark fiend!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keer terug naar je meester, schepsel van de duitsernis!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keer terug naar je meester, schepsel van de duitsernis!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:206
@@ -429,25 +601,35 @@
 "Haha, it was a mistake of you to flee there! The pass is blocked, and my "
 "troops will slay you now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
+"geblokeerd en mijn troepen zullen je afslachten!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha, het was een vergissing van je om naar hier te vluchten! De pas is "
 "geblokeerd en mijn troepen zullen je afslachten!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:213
 #, fuzzy
 msgid "Phew... Surely the puny humans will be too tired to follow me now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oef... Hopelijk zijn die onbeduidende mensen te moe om me nu nog te volgen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:225
 #, fuzzy
 msgid "Oh, no, escaping dwarves only to be caught by undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nee, ontsnappende dwergen die levende doden tegemoetkomen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nee, ontsnappende dwergen die levende doden tegemoetkomen."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:230
@@ -455,9 +637,13 @@
 msgid ""
 "Who are you? If you are a foe of the Dwarves, I might consider you an ally."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
+"bondgenoten rekenen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wie bent u? Indien u een vijand van de dwergen bent zal ik u tot een mijner "
 "bondgenoten rekenen."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:235
@@ -467,10 +653,15 @@
 "out by the dwarves. All families count several dead. Please, let us march "
 "with you, for only a chance to strike back at the evil Dwarves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
 "door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
+"opmarcheren om wraak te nemen op de veraderlijke dwergen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ik ben Tanar, meester van een orkse clan die hier leefde! Mijn volk werd "
+"door de dwergen verdreven. Elk gezin telde vele doden. Laat ons met u "
 "opmarcheren om wraak te nemen op de veraderlijke dwergen!"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:240
@@ -479,9 +670,13 @@
 "Gladly. I do get so lonely talking to myself, and none of my minions are "
 "worth talking to."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
+"geen van mijn schepsels zijn in staat een zinnig gesprek te voeren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Met plezier. Ik word zo eenzaam door alleen maar met mezelf te spreken, en "
 "geen van mijn schepsels zijn in staat een zinnig gesprek te voeren."
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:245
@@ -490,17 +685,24 @@
 "Thank you, my new Lord! Never had I thought I would see the day when my "
 "people were glad to march alongside skeletons and ghosts."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
+"gelukkig zou zijn naast skeletten en spoken te marcheren.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dank u, mijn nieuwe Heer! Nooit had ik gedacht de dag te zien dat mijn volk "
 "gelukkig zou zijn naast skeletten en spoken te marcheren."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:4
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Crelanu's Boek\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu's Boek"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -513,6 +715,7 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -520,6 +723,13 @@
 "@Raap het boek op met Gwiti\n"
 "Verlies:\n"
 "#Dood van Gwiti\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Raap het boek op met Gwiti\n"
+"Verlies:\n"
+"#Dood van Gwiti\n"
 "#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -528,17 +738,24 @@
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Time marched on, and so did Gwiti. He was nearing the grove where he now "
+"knew the dreadful tome of Crelanu to be hidden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Time marched on, and so did Gwiti. He was nearing the grove where he now "
 "knew the dreadful tome of Crelanu to be hidden."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I feel that it must be close. Could it be in that swamp?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that it must be close. Could it be in that swamp?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -548,43 +765,61 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
+"approach would suffer their combined wrath...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the ancient mages had done their job well. The book had been hidden in a "
+"grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no. The orcs seem to have recruited the undead to their side.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no. The orcs seem to have recruited the undead to their side."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blast it! However did the elves get a necromancer to march with them?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it! However did the elves get a necromancer to march with them?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I side not with either of you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I side not with either of you!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The book is not here, but these swamps contain enough corpses to suit my "
+"purposes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -593,8 +828,11 @@
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What? I can't die! Noooo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -603,8 +841,11 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I die a terrible death... not knowing why.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die a terrible death... not knowing why."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -612,24 +853,34 @@
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A curse upon that necromancer! Why did he have to come here?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that necromancer! Why did he have to come here?!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last! This is it! Now I must laugh crazedly as a true villain always "
+"must!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord, we have found the necromancer at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord, we have found the necromancer at last!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -637,8 +888,12 @@
 msgid ""
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen "
+"moet!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eindelijk! Nu moet ik lachen zoals een gekke en echte slechterik lachen moet!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:234
@@ -647,17 +902,24 @@
 "My lord, your suspicions were correct. There is indeed a necromancer in this "
 "part of the country!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
+"deel van het land!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mijn Heer, uw vermoeden was juist. Er is inderdaad een necromancer in dit "
 "deel van het land!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:4
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In de Toren\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In de Toren"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -669,12 +931,19 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Overwinning:\n"
 "@Find Crelanu's Boek\n"
 "Defeat\n"
+"#Dood van Gwiti Ha'atel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Find Crelanu's Boek\n"
+"Defeat\n"
 "#Dood van Gwiti Ha'atel"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -683,57 +952,79 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If my memory serves, this tower should have three floors. I should be able "
+"to find the Book in a few hours...!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hayaargghh! We have arrived! Command us, Master!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hayaargghh! We have arrived! Command us, Master!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There's a secret door here! This must be the library.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There's a secret door here! This must be the library."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, well, well. Thirty-five pieces of gold were in this chest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, well, well. Thirty-five pieces of gold were in this chest!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blast it, the chest is empty!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it, the chest is empty!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Twenty pieces of gold is a welcome gift.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twenty pieces of gold is a welcome gift."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I suppose thirty copper coins should not be scorned...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose thirty copper coins should not be scorned..."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
@@ -741,56 +1032,77 @@
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The chest is empty save for a few trinkets. The magic has gone out of them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gack! This chest contains holy water!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gack! This chest contains holy water!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look at what the mages were guarding!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look at what the mages were guarding!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Those mages had hidden away more than it seemed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Those mages had hidden away more than it seemed!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Two dozen gold. Plundering this tower is fun!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two dozen gold. Plundering this tower is fun!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A pile of assorted coins is here!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A pile of assorted coins is here!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha, this chest holds scores of gold coins!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, this chest holds scores of gold coins!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -808,32 +1120,45 @@
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is not the tome Crelanu wrote...hmmm... but it contains its "
+"whereabouts!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're done in here! Let's go slay some more enemies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're done in here! Let's go slay some more enemies."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
 #, fuzzy
 msgid "Congratulations! All your revenants survived."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Proficiat! Al je wedergekomenen hebben het overleefd.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Proficiat! Al je wedergekomenen hebben het overleefd."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:4
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Magiërs en Elven\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Magiërs en Elven"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -847,6 +1172,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -855,6 +1181,14 @@
 "@Versla beide vijandige leiders\n"
 "Nederlaag:\n"
 "#Dood van Gwiti Ha'atel\n"
+"#Beurten zijn om\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Overwinning:\n"
+"@Breng Gwiti naar de Tovenaarstoren\n"
+"@Versla beide vijandige leiders\n"
+"Nederlaag:\n"
+"#Dood van Gwiti Ha'atel\n"
 "#Beurten zijn om"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -864,9 +1198,13 @@
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After sending the Dark Spirit away for his failure, Gwiti turned towards the "
+"Tower of Kaleon, where the greatest mages once studied.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
 "Tower of Kaleon, where the greatest mages once studied."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
@@ -877,19 +1215,28 @@
 "Soon they shall all be mine, and my power will be great enough to invade "
 "Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, I have reached the main road. Unless I am far off my course, I "
 "should find the Tower of Kaleon here, filled with the secrets of ancient "
 "mages. Soon they shall all be mine, and my power will be great enough to "
+"invade Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, I have reached the main road. Unless I am far off my course, I "
+"should find the Tower of Kaleon here, filled with the secrets of ancient "
+"mages. Soon they shall all be mine, and my power will be great enough to "
 "invade Wesnoth."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A necromancer approaches! I must send for aid.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A necromancer approaches! I must send for aid."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
@@ -898,17 +1245,25 @@
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
+"Kaleon, shall bar your way with all our spells! Flee now and you may "
+"survive.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quirind, know that you have the Elves at your back.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, know that you have the Elves at your back."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
@@ -917,41 +1272,57 @@
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Foul sorcerer of death, go far from this place or we shall send you to your "
+"own realm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Not born is the one that could challenge me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not born is the one that could challenge me!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! No! Noooo! It is over, I feel the shades reaching for me...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! No! Noooo! It is over, I feel the shades reaching for me..."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I have fallen, and the Tower lies stripped of its defenses!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quirind, we have failed! You must guard the tower.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, we have failed! You must guard the tower."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
@@ -960,33 +1331,46 @@
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
+"enter without mastering a magic equal to it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! I have gained entry to the tower!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! I have gained entry to the tower!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A curse upon that foul necromancer!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that foul necromancer!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"De Schedel van Agarash\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "De Schedel van Agarash"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -1009,25 +1393,35 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
+"his revenge. But a Dark Spirit came to counsel him...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Dark Spirit? Surely this is a token of my mastery of the undead!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -1036,17 +1430,24 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
+"south, against the orcs, and there find the Skull of Agarash.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is the Skull of Agarash? Tell me more.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is the Skull of Agarash? Tell me more."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -1056,18 +1457,26 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
+"once was mine. Take it and your power will grow greater by far.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you see the three orc clans of this land? Their banners are topped with "
+"skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, no! The undead hordes have taken my banner!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! The undead hordes have taken my banner!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -1076,9 +1485,13 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not your banner, and it never was! That skull has marked it as mine "
+"since long ago.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -1087,8 +1500,11 @@
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! This is only half of the skull!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! This is only half of the skull!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -1099,24 +1515,33 @@
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This skull is powerless!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This skull is powerless!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is not the skull of Agarash!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not the skull of Agarash!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's been a long time since I fought anything myself!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been a long time since I fought anything myself!"
 
 #: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/nl/wesnoth-trow.po
diff -u wesnoth/po/nl/wesnoth-trow.po:1.3 wesnoth/po/nl/wesnoth-trow.po:1.4
--- wesnoth/po/nl/wesnoth-trow.po:1.3   Sat Sep 11 21:53:32 2004
+++ wesnoth/po/nl/wesnoth-trow.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Dutch translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Dutch translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,23 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/nl/wesnoth.po
diff -u wesnoth/po/nl/wesnoth.po:1.3 wesnoth/po/nl/wesnoth.po:1.4
--- wesnoth/po/nl/wesnoth.po:1.3        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/nl/wesnoth.po    Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -16,89 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "De Kroonprins"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
-"champion.png,Kampioen,(moeilijk)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "The Dark Hordes"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,Meester;"
-"&undead-lich.png,Meester der Duisternis,(moeilijk)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Son of the Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "De Oosterse Invasie (beta)"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
-"Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr ""
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr ""
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr ""
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr ""
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr ""
 
@@ -3938,6 +3872,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -3949,6 +3890,14 @@
 msgid "ambush"
 msgstr "hinderlaag"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -4087,6 +4036,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4139,6 +4096,14 @@
 msgid "Elvish Ranger"
 msgstr "Elvish Ranger"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 #, fuzzy
 msgid "Elvish Rider"
@@ -4198,6 +4163,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Sherpschutter"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -6243,11 +6216,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -6267,7 +6240,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -6362,90 +6335,90 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7572,6 +7545,54 @@
 msgstr ""
 
 #, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "De Kroonprins"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Strijder,(gemakkelijk);*&elvish-hero.png,Held;&elvish-"
+#~ "champion.png,Kampioen,(moeilijk)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "The Dark Hordes"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Leerling,(gemakkelijk);*&undead-necromancer.png,"
+#~ "Meester;&undead-lich.png,Meester der Duisternis,(moeilijk)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Son of the Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "De Oosterse Invasie (beta)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Speerman,(gemakkelijk);*&human-swordman.png,"
+#~ "Zwaardvechter;&human-royalguard.png,Koninklijke Garde,(moeilijk)"
+
+#, fuzzy
 #~ msgid "Captured"
 #~ msgstr "Gevangen"
 
Index: wesnoth/po/no/wesnoth-ei.po
diff -u wesnoth/po/no/wesnoth-ei.po:1.5 wesnoth/po/no/wesnoth-ei.po:1.6
--- wesnoth/po/no/wesnoth-ei.po:1.5     Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -3,17 +3,30 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "Den østlige invasjon"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/no/wesnoth-httt.po
diff -u wesnoth/po/no/wesnoth-httt.po:1.5 wesnoth/po/no/wesnoth-httt.po:1.6
--- wesnoth/po/no/wesnoth-httt.po:1.5   Sun Sep 12 17:30:53 2004
+++ wesnoth/po/no/wesnoth-httt.po       Sun Sep 12 18:22:40 2004
@@ -3,27 +3,32 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 19:23+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:6
 msgid "Heir to the Throne"
-msgstr ""
+msgstr "Tronarvingen"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:10
 msgid ""
 "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
 "champion.png,Champion,(hardest)"
 msgstr ""
+"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
+"png,Kampmester,(svært vanskelig)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
@@ -241,7 +246,6 @@
 "forbi de vandødes hær ligger Fryktens Sump."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
-#, fuzzy
 msgid "The Battle for Wesnoth"
 msgstr "Kampen om Wesnoth"
 
@@ -2565,7 +2569,6 @@
 "Ja visst. Vi vil eskortere dere til hovedstaden vår, hvor vi skal holde 
RÃ¥d."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
 msgid "The Isle of Anduin"
 msgstr "Øya Anduin"
 
Index: wesnoth/po/no/wesnoth-sotbe.po
diff -u wesnoth/po/no/wesnoth-sotbe.po:1.6 wesnoth/po/no/wesnoth-sotbe.po:1.7
--- wesnoth/po/no/wesnoth-sotbe.po:1.6  Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-sotbe.po      Sun Sep 12 18:22:40 2004
@@ -3,17 +3,32 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-06 21:01+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Den Sorte Øyes sønn (kapittel I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+"warlord.png,Krigsherre,(vanskeligst)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/no/wesnoth-tdh.po
diff -u wesnoth/po/no/wesnoth-tdh.po:1.5 wesnoth/po/no/wesnoth-tdh.po:1.6
--- wesnoth/po/no/wesnoth-tdh.po:1.5    Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-tdh.po        Sun Sep 12 18:22:40 2004
@@ -3,17 +3,32 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "Mørkets Horder"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,Mørkemester;"
+"&undead-lich.png,Mørkets Herre,(vanskeligst)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/no/wesnoth-trow.po
diff -u wesnoth/po/no/wesnoth-trow.po:1.5 wesnoth/po/no/wesnoth-trow.po:1.6
--- wesnoth/po/no/wesnoth-trow.po:1.5   Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth-trow.po       Sun Sep 12 18:22:40 2004
@@ -3,17 +3,30 @@
 # This file is distributed under the same license as the Battle for Wesnoth 
package.
 # Automatically generated, 2004.
 #
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-05 18:22+0100\n"
+"PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "Wesnoths Opprinnelse"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/no/wesnoth.po
diff -u wesnoth/po/no/wesnoth.po:1.7 wesnoth/po/no/wesnoth.po:1.8
--- wesnoth/po/no/wesnoth.po:1.7        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/no/wesnoth.po    Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-10 15:28+0100\n"
 "Last-Translator: Erik <address@hidden>\n"
 "Language-Team: none\n"
@@ -15,79 +15,23 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Tronarvingen"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-champion."
-"png,Kampmester,(svært vanskelig)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "Mørkets Horder"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,Mørkemester;"
-"&undead-lich.png,Mørkets Herre,(vanskeligst)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Den Sorte Øyes sønn (kapittel I)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
-"warlord.png,Krigsherre,(vanskeligst)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "Den østlige invasjon"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "Wesnoths Opprinnelse"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "Lojal"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "Sterk"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "Kjapp"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "Intelligent"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "Motstandsdyktig"
 
@@ -3615,6 +3559,13 @@
 msgid "Elvish Archer"
 msgstr "Alvisk Bueskytter"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr "Alvisk Hevner"
@@ -3624,6 +3575,14 @@
 msgid "ambush"
 msgstr "bakhold"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Alvisk Kaptein"
@@ -3747,6 +3706,14 @@
 msgid "Elvish Marksman"
 msgstr "Alvisk Jeger"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3793,6 +3760,14 @@
 msgid "Elvish Ranger"
 msgstr "Alvisk Skogvokter"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Alvisk Rytter"
@@ -3843,6 +3818,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Alvisk Skarpskytter"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Alvisk Sidhe"
@@ -5699,11 +5682,11 @@
 msgid "#(Invalid)"
 msgstr "#(Ugydig)"
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr "Kampanje"
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr "Flerspiller"
 
@@ -5723,7 +5706,7 @@
 msgid "Scenario Start"
 msgstr "Scenariestart"
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr "Vanskelighet"
 
@@ -5824,27 +5807,27 @@
 msgid "Vera.ttf"
 msgstr "Vera.ttf"
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr "Vil du lagre hendelsene som skjedde i dette scenariet?"
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr "Navn:"
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr "Spillet kunne ikke lagres"
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr "Vil du lagre dette spillet?"
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr "Kampen om Wesnoth"
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
@@ -5852,64 +5835,64 @@
 "Dette lagrede spillet er fra en annen versjon. Vil du prøve å laste det inn 
"
 "likevel?"
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr "Det er noe galt med filen du prøvde å laste"
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr "Det er ingen kampanjer tilgjengelig"
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr "Velg hvilken kampanje du vil spille:"
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr "Velg vanskelighetsgrad:"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr "Koble til offisiell vert"
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr "Koble til den offisielle Wesnoth-flerspillerverten"
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr "Bli med i spill"
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr "Koble opp til en vertsmaskin eller annet spill"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr "Vert for flerspiller"
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr "Vær vert for et spill uten server"
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr "Logg inn"
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr "Språk"
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr "Velg språket du foretrekker"
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr "Kunne ikke sette opp video. Lukker. \n"
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr "Kunne ikke sette opp skrifttyper. Lukker. \n"
 
@@ -7066,3 +7049,39 @@
 #: src/widgets/file_chooser.cpp:173
 msgid "Deletion of the file failed."
 msgstr "Filsletting slo feil."
+
+#~ msgid "Heir to the Throne"
+#~ msgstr "Tronarvingen"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Kriger,(lettest);*&elvish-hero.png,Helt;&elvish-"
+#~ "champion.png,Kampmester,(svært vanskelig)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "Mørkets Horder"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Innvidd,(lettest);*&undead-necromancer.png,"
+#~ "Mørkemester;&undead-lich.png,Mørkets Herre,(vanskeligst)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Den Sorte Øyes sønn (kapittel I)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Fotsoldat,(lettest);*&orcish-warrior.png,Kriger;&orcish-"
+#~ "warlord.png,Krigsherre,(vanskeligst)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Den østlige invasjon"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "Wesnoths Opprinnelse"
Index: wesnoth/po/pl/wesnoth-ei.po
diff -u wesnoth/po/pl/wesnoth-ei.po:1.3 wesnoth/po/pl/wesnoth-ei.po:1.4
--- wesnoth/po/pl/wesnoth-ei.po:1.3     Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-ei.po Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Polish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,12 +23,26 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr ""
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/pl/wesnoth-httt.po
diff -u wesnoth/po/pl/wesnoth-httt.po:1.3 wesnoth/po/pl/wesnoth-httt.po:1.4
--- wesnoth/po/pl/wesnoth-httt.po:1.3   Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-httt.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Polish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "Następca Tronu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Choice Must Be Made\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Choice Must Be Made"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -43,11 +71,17 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat either of the enemy leaders\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat either of the enemy leaders\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -56,25 +90,35 @@
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, thank you for helping me get back to the surface, but now I must take "
+"what is mine!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You still want to fight me, do you, Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You still want to fight me, do you, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Did you think I was just playing around? I need to take my inheritance!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you think I was just playing around? I need to take my inheritance!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -84,10 +128,15 @@
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not so simple! We are back on the surface, but we are hardly safe. We "
 "barely know where we are. Look to the north...there are orcs about! Look to "
+"the south...there are the hordes of the undead!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is not so simple! We are back on the surface, but we are hardly safe. We "
+"barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -96,9 +145,13 @@
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed there are. We will have to fight our way out. Are you with us, "
+"Princess, or against us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -107,25 +160,35 @@
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Perhaps it is in both our best interests for us to remain allies for a "
+"little longer...but I do want that Scepter, and someday I will have it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then let us devise a battle plan.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then let us devise a battle plan."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, we got out alive.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we got out alive."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -133,8 +196,12 @@
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, we did. Now I suppose you want to use the Scepter against me, "
+"Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -144,10 +211,15 @@
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, I was thinking...I don't really want to kill you. I have what I came to "
 "get. So if you promise never to come south of the great river, I will spare "
+"your life.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No, I was thinking...I don't really want to kill you. I have what I came to "
+"get. So if you promise never to come south of the great river, I will spare "
 "your life."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -156,17 +228,24 @@
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, Princess, it is once again we who will spare you, "
+"Scepter or no Scepter.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Such words in the presence of royalty! Do you want me to fry you, Elf?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -177,11 +256,17 @@
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
 "somewhere in the arid and wild north lands, that is all we know. Behold! To "
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
+"one another, or else all perish!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Friends, peace! Though we are out of the tunnels, we are hardly safe. We are "
+"somewhere in the arid and wild north lands, that is all we know. Behold! To "
+"the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -190,9 +275,13 @@
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose that helping each other for a while longer would be mutually "
+"beneficial. But what should we do? How should we defend ourselves?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -202,10 +291,15 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I can tell where we are. That is the river that is known as Longlier to men, "
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
+"lies to the east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I can tell where we are. That is the river that is known as Longlier to men, "
+"called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -214,9 +308,13 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then perhaps we should head East along the river, and seek refuge and rest "
+"there for a time?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -228,20 +326,30 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should indeed seek refuge there, my lord, but not by going east along the "
 "river. Its name means 'The River of Bones'. Great and evil creatures lurk "
 "along its banks, its waters are not fit to drink, and it runs over the "
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
+"over the Cliffs and survived. No, Prince, we must choose another way.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We should indeed seek refuge there, my lord, but not by going east along the "
+"river. Its name means 'The River of Bones'. Great and evil creatures lurk "
+"along its banks, its waters are not fit to drink, and it runs over the "
+"Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But which way, Kalenz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But which way, Kalenz?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -253,28 +361,41 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We may take two paths which avoid the river. North, through the ancient home "
 "of my people, and then east to where they now live. Or we can go south, "
 "passing through the Swamps, before turning east, and then north. We would "
 "cross the river one time more if we chose that route, but I know a safe "
+"place for the crossing.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We may take two paths which avoid the river. North, through the ancient home "
+"of my people, and then east to where they now live. Or we can go south, "
+"passing through the Swamps, before turning east, and then north. We would "
+"cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And will you join us in seeking refuge with the North Elves, Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And will you join us in seeking refuge with the North Elves, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If the Elves will promise me refuge and safe passage, then I will go.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If the Elves will promise me refuge and safe passage, then I will go."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -283,9 +404,13 @@
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That we will, Princess. Even thought you are the daughter of the Queen, our "
+"enemy, we shall not harm you on this encounter, for you have helped us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That we will, Princess. Even thought you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -295,10 +420,15 @@
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So, we must choose. To the north past the Orcs, where lie the ancient snow "
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
+"where the dreaded swamps await.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So, we must choose. To the north past the Orcs, where lie the ancient snow "
+"plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -393,8 +523,11 @@
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Bay of Pearls\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Bay of Pearls"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -408,12 +541,19 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat both enemy leaders\n"
 "@Defeat one enemy leader, and resist the other until time expires\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"@Defeat one enemy leader, and resist the other until time expires\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -422,9 +562,13 @@
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So this is the Bay of Pearls. It looks like they have those mermen working "
+"hard!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -433,25 +577,36 @@
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed it does. It also looks like they have many, many troops. I should go "
+"around the bay and distract some of them. You and the rest rescue the "
+"mermen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well. Be careful!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. Be careful!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But boss, why are we only using bats and nagas?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But boss, why are we only using bats and nagas?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -460,81 +615,112 @@
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Because we need to control the seas and the merman folk, and nagas and bats "
+"are best for doing that!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But orcs are the most powerful race in all of...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But orcs are the most powerful race in all of..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Shut up, worm! I'm the boss!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, worm! I'm the boss!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha ha! Now orcs will rule over land and sea!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha! Now orcs will rule over land and sea!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(Sigh) Will someone kill this idiot for me, please?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Sigh) Will someone kill this idiot for me, please?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But...but...how can this be happening to me?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But...but...how can this be happening to me?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who was that idiot?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who was that idiot?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Free at last! Now death to the Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free at last! Now death to the Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Now that we are free, together we can defeat our oppressors!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now that we are free, together we can defeat our oppressors!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Freedom! Now where are those Orcs? Let me at 'em!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Freedom! Now where are those Orcs? Let me at 'em!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -547,8 +733,11 @@
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Death to the orcs! Come, let us all fight them, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Death to the orcs! Come, let us all fight them, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -556,8 +745,11 @@
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, we have freed the mermen. Go back to the ocean and live in peace.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -566,25 +758,35 @@
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! You may need the help of some of us who have skill in the sea in "
+"future. We would like to offer you help, and come with you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Now where is Delfador? I hope he's safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now where is Delfador? I hope he's safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am perfectly safe, friend!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am perfectly safe, friend!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -592,8 +794,12 @@
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There you are! I am so glad you are all right! Now we may have a little "
+"rest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! I am so glad you are all right! Now we may have a little rest."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -604,19 +810,28 @@
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
 "to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
 "city-state. If the city falls, there is no telling how many other lands she "
+"may swallow up!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am afraid there is no time for rest, Konrad. Asheviere has now laid siege "
+"to Elensefar, breaking the century-old treaty between Wesnoth and the Elense "
+"city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no! What shall we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no! What shall we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -625,9 +840,13 @@
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You must lead our men to the city, and help defend it. Or recapture it if it "
+"falls before you arrive.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -635,8 +854,11 @@
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I must do that? But what about you, Delfador? You're coming with me, right?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -646,26 +868,37 @@
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am afraid not, Konrad. I have come across some important documents, and "
 "must make haste with them to the Elven Council. It seems that the time to "
+"stop Asheviere is shorter than I had thought.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am afraid not, Konrad. I have come across some important documents, and "
+"must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Delfador! I can't do it on my own!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Delfador! I can't do it on my own!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"On your own? My lord! We, your loyal soldiers, will support you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On your own? My lord! We, your loyal soldiers, will support you!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -674,17 +907,24 @@
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
+"days travel if you make haste.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well. But how do I get there?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. But how do I get there?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -693,25 +933,35 @@
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
+"ship or on foot. Each has its own dangers. You must choose between them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ships? Ugh! I have been sea sick for the last time. We shall walk!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Safe journey to you, Konrad. Until we meet again!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Safe journey to you, Konrad. Until we meet again!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -719,16 +969,23 @@
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Going by ship we may at least get a little rest for ourselves. By sea it "
+"is!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Safe voyage to you then, Konrad. May the weather be fair.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Safe voyage to you then, Konrad. May the weather be fair."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -737,9 +994,13 @@
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Have you not been able to defeat our foes in all these days? They have "
+"summoned reinforcements. Surely now our doom is upon us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -749,10 +1010,15 @@
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad! We cannot spend any more time here. Though it would be good to "
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
+"us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad! We cannot spend any more time here. Though it would be good to "
+"defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -761,9 +1027,13 @@
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, thank goodness you have survived! This has been a tough battle, "
+"but why can we not finish it? Why must we leave?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -773,18 +1043,26 @@
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
+"falls, there is no telling how many other lands she may swallow up!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I bear ill tidings. Asheviere has now laid siege to Elensefar, breaking the "
+"century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I must do this? But you are coming with me, aren't you, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I must do this? But you are coming with me, aren't you, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -794,10 +1072,15 @@
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am afraid not, Konrad. I have found some important documents that need "
 "seeing to. I must ride at once to make council with the Elves. I will meet "
+"you in Elensefar, after you have secured it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am afraid not, Konrad. I have found some important documents that need "
+"seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -806,9 +1089,13 @@
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I fear I will struggle to do this on my own...but what must be must be. How "
+"do I get to Elensefar?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -818,10 +1105,15 @@
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Since you have broken the Orc's hegemony over the seas, going by ship would "
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
+"Make haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Since you have broken the Orc's hegemony over the seas, going by ship would "
+"be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -830,9 +1122,13 @@
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
+"by land, Elensefar is only six days' march up the coast. Make haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -840,8 +1136,11 @@
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blackwater Port\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blackwater Port"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -856,12 +1155,19 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat enemy leader\n"
 "@Resist until the end of the turns\n"
 "Defeat:\n"
+"#Death of Sir Kaylan\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"@Resist until the end of the turns\n"
+"Defeat:\n"
 "#Death of Sir Kaylan"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -872,19 +1178,28 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should be able to board a ship at Blackwater Port, but it seems the Orcs "
 "are heading there too. Rebels who hate Asheviere and are loyal to the memory "
 "of the king desperately hold the port, as it is one of the only places where "
+"they can ship supplies and weapons.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We should be able to board a ship at Blackwater Port, but it seems the Orcs "
+"are heading there too. Rebels who hate Asheviere and are loyal to the memory "
+"of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Defaldor, some Orcs are following us! We must make haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, some Orcs are following us! We must make haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -894,10 +1209,15 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, my old friend! We had heard of your coming, and of the attacks on "
 "the Elves. It is good to see you again, although I would prefer it were not "
+"in such sad times.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, my old friend! We had heard of your coming, and of the attacks on "
+"the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -907,10 +1227,15 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
+"has slain fifty men and a hundred orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of "
+"the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -919,17 +1244,24 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It seems the orcs have come here too, to try to wrest this port from our "
+"hands. Our defenses are still weak, but reinforcements will arrive soon!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We will help you fight them off until the reinforcements arrive.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will help you fight them off until the reinforcements arrive."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -940,19 +1272,28 @@
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hopefully with your help we can ward them off. But you must not tarry here "
 "long, for your survival is even more important to our cause than the "
 "strength of the port. A ship is due here in two days, surely it will be able "
+"to take you to safety.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hopefully with your help we can ward them off. But you must not tarry here "
+"long, for your survival is even more important to our cause than the "
+"strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And the ship will take us to Anduin?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And the ship will take us to Anduin?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -961,9 +1302,13 @@
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
+"many mages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -973,10 +1318,15 @@
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I will send one of my horsemen to serveunder you. I offer you my support "
 "Konrad, and the support of my men - from now on you will be able to recruit "
+"horsemen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I will send one of my horsemen to serveunder you. I offer you my support "
+"Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -985,9 +1335,13 @@
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
+"from Elves?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1000,6 +1354,7 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elves are a powerful race, Konrad, more powerful than my own people usually "
@@ -1007,6 +1362,13 @@
 "range attack, but can charge into combat, inflicting double normal damage, "
 "though taking double damage in return. They are also lawful, meaning they "
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
+"though Elves will serve you better in rugged terrain.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elves are a powerful race, Konrad, more powerful than my own people usually "
+"acknowledge. But horsemen are powerful in a different way. They have no long "
+"range attack, but can charge into combat, inflicting double normal damage, "
+"though taking double damage in return. They are also lawful, meaning they "
+"are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1015,9 +1377,13 @@
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
+"units from past battles to help you fight again.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1026,9 +1392,13 @@
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
+"back the head of an orc!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1037,9 +1407,13 @@
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So many foul humans riding on horses! There is no way we can defeat them. "
+"Quick, we must make our escape!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1048,17 +1422,24 @@
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for the help, friends. The ship should arrive soon, it will take "
+"you to Anduin.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We should embark now.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We should embark now."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1071,9 +1452,13 @@
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
+"the forces of the Dark Queen.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1081,16 +1466,22 @@
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Without his help, we will be unable to use the ships. There is no hope...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Without his help, we will be unable to use the ships. There is no hope..."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Crossroads\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crossroads"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1104,19 +1495,28 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat both enemy leaders\n"
 "Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"Defeat\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here we come to the great cross-roads. We should go north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we come to the great cross-roads. We should go north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1126,34 +1526,48 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware! These hills are not safe! The roads are important to Asheviere's "
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
+"travel them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Beware! These hills are not safe! The roads are important to Asheviere's "
+"strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then fight we shall. Let it begin!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then fight we shall. Let it begin!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory is ours, men. Let us proceed north-east!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours, men. Let us proceed north-east!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stay on the path! The hills here are not safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay on the path! The hills here are not safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1161,16 +1575,22 @@
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Beware the hills! There are many Orcs in hiding, preparing to ambush you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Dwarven Doors\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Dwarven Doors"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1184,27 +1604,39 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Konrad to entrance of the Dwarven Kingdom.\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to entrance of the Dwarven Kingdom.\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The doors are closed and barred from the inside!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The doors are closed and barred from the inside!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We can't get in! What should we do now?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can't get in! What should we do now?"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1213,17 +1645,24 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
+"must be that one in the north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then we must make it to that tunnel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we must make it to that tunnel!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
@@ -1238,8 +1677,11 @@
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is no time for idle chatter or delay of any kind. Onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no time for idle chatter or delay of any kind. Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1248,8 +1690,11 @@
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am hesitant to enter. It will be so difficult in the darkness!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am hesitant to enter. It will be so difficult in the darkness!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1258,17 +1703,24 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed we must not delay. I remember now, the mines in the North-East are "
+"the best way to enter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Konrad's party was not alone in entering the mines...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Konrad's party was not alone in entering the mines..."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1278,10 +1730,15 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! We make our way through the dangerous fog of the mountains, and now "
 "there is all this chaos before us! Come on, men! We must make it to the "
+"mines, which lie ahead of us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Whew! We make our way through the dangerous fog of the mountains, and now "
+"there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1290,9 +1747,13 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The defense of the dwarves must have been strong. Look at those ruined "
+"towers!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1301,25 +1762,35 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle outside was fierce, and lasted a full half-year. But the battles "
+"inside the tunnels were worse.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A monster was hiding in that lake!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A monster was hiding in that lake!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1328,25 +1799,35 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The legend was true! There are always tentacled creatures hiding in the "
+"lakes near the Dwarven Kingdoms\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, this is the entrance to the Dwarven Kingdoms.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, this is the entrance to the Dwarven Kingdoms."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All can I see are ruins and poor villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All can I see are ruins and poor villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1355,17 +1836,24 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The poor villagers that once lived here and traded with the dwarves are now "
+"held in slavery by the orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Slaves to the evil orcs? We must liberate them!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slaves to the evil orcs? We must liberate them!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1374,9 +1862,13 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That would not be a wise choice, for our mission is to retreive the Scepter "
+"of Fire. If we tarry in this place, hordes of orcs will surround us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1385,17 +1877,24 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
+"orcs from these lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This does not please me, but I will listen to your advice.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This does not please me, but I will listen to your advice."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1404,33 +1903,46 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
+"could get grain carts in under the very noses of those ugly orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He must be hiding in one of those villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He must be hiding in one of those villages."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haw! My niece's friends are mine friends too\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haw! My niece's friends are mine friends too"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Elven Council\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Elven Council"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1440,18 +1952,26 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, and welcome to our capital. You should feel honored. It has been "
 "half a century - a generation in the way your race counts time - since any "
+"man has been considered Elf-friend enough to stand here.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, and welcome to our capital. You should feel honored. It has been "
+"half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are indeed honored.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are indeed honored."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1460,9 +1980,13 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I might also say that it is you who are honored. It has been so long since "
+"you have been graced by with the presence of a princess of Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1471,10 +1995,15 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
-"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
+"royal family of Wesnoth long ago saw their ancient alliances fall to "
+"pieces?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Silence, foolish girl! With such arrogance, is it any surprise that the "
+"royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
 #, fuzzy
@@ -1482,9 +2011,13 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
+"for my discourtesy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1493,9 +2026,13 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
+"his staff in battle. A rare combination, especially among men.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1505,18 +2042,26 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How quickly do the race of men mature! Only nineteen winters have passed "
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
+"warrior stands before me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How quickly do the race of men mature! Only nineteen winters have passed "
+"since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Forgive me, Elf, but I'm afraid I do not recall meeting you before.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1525,17 +2070,24 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
+"Asheviere.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I had no idea! Thank you, my lady. It is a pleasure to meet you again.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1544,9 +2096,13 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
+"infant! What is this you are talking about?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1556,10 +2112,15 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Your mother has much blood upon her hands, child. She has had many killed "
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
+"death, so she could sieze control.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Your mother has much blood upon her hands, child. She has had many killed "
+"unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1568,9 +2129,13 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She had them murdered? There were others too, not just Konrad? Surely you do "
+"not speak the truth! Parandra, what do you say?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1579,17 +2144,24 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
+"ordering the princes of Wesnoth to be put to death, he speaks the truth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And what say you, Elf-king?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Elf-king?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1600,11 +2172,17 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not see it myself, Princess, but I have heard many reliable reports. "
 "Asheviere indeed has the blood of the princes on her hands. She has also "
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
+"around her.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not see it myself, Princess, but I have heard many reliable reports. "
+"Asheviere indeed has the blood of the princes on her hands. She has also "
+"allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1614,10 +2192,15 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, that is why I must take the Scepter. I will return, and people will "
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
+"Mother. The throne is rightfully mine, and with the Scepter I can prove it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, that is why I must take the Scepter. I will return, and people will "
+"accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1626,9 +2209,13 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princess, there is some good in you, but the throne is not yours to claim. "
+"Konrad has the Scepter. He will take the throne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1639,11 +2226,17 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I have the Scepter! I will return and the people will accept me as "
 "Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
 "will rule from it with justice and fairness. I may even accept you as my "
+"advisor and counselor, Delfador\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, I have the Scepter! I will return and the people will accept me as "
+"Queen! My mother is only Queen Mother. The Throne is rightfully mine, and I "
+"will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1652,17 +2245,24 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
+"it now only because we helped you get it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And if I refuse to give it to him?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And if I refuse to give it to him?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1671,9 +2271,13 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
+"it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1682,17 +2286,24 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
+"as she rules well, what does it matter if she becomes queen?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are the rightful heir. You should be king, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are the rightful heir. You should be king, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1702,18 +2313,26 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, you have raised Konrad to be skillful and wise, honorable and "
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
+"not the place for him. You know of what I speak, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, you have raised Konrad to be skillful and wise, honorable and "
+"just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But I do not! What is your meaning, Parandra?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I do not! What is your meaning, Parandra?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1722,9 +2341,13 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In time, things will be revealed, fair Princess. For the moment, go forth "
+"and claim the throne of Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1734,10 +2357,15 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Parandra, what you say may seem right to some, but as long as you and I "
 "speak to no-one of what we know, I see no reason why Konrad would not best "
+"have the throne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Parandra, what you say may seem right to some, but as long as you and I "
+"speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1747,18 +2375,27 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In so many things you are right, Delfador, and your wisdom is unmatched in "
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
+"should take the throne. Now that I have met her for myself, I am sure of "
+"it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In so many things you are right, Delfador, and your wisdom is unmatched in "
+"the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"She will claim the throne, and not me? What should I do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She will claim the throne, and not me? What should I do?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1768,10 +2405,15 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
+"think that now you would follow her even to the ends of the earth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Li'sar should be Queen, but you will go with her. Indeed, I suspect we could "
+"not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1779,8 +2421,12 @@
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With all due respect, my lady, she is my cousin! There is nothing between "
+"us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1790,10 +2436,15 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then if it is as you say, Konrad, perhaps you should stay here with us. It "
 "would surely be safer for you. The Elves could show you things that would "
+"amaze you, things that no man has seen before.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then if it is as you say, Konrad, perhaps you should stay here with us. It "
+"would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1802,17 +2453,24 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is a generous offer, my lady, but you are indeed right, I would rather "
+"go with Li'sar.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And what say you, Uradredia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And what say you, Uradredia?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1820,8 +2478,11 @@
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tell me, Li'sar, are you willing to fight your own mother for the throne?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1830,9 +2491,13 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
+"king.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1842,10 +2507,15 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that this lady speaks the truth. Delfador, although I know that you "
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
+"here for a time, and then go forth with them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I feel that this lady speaks the truth. Delfador, although I know that you "
+"do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1853,8 +2523,11 @@
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And you have been with us for a time, Kalenz son of Kliada, what say you?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1865,11 +2538,17 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
 "most trying of times, and risked life and limb with her. Yet we still have "
 "both our lives and our limbs. She lacks experience, and has too much of the "
+"brashness of youth, but she will make a good Queen in time.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wisdom has been spoken here today, Delfador. We have been with Li'sar in the "
+"most trying of times, and risked life and limb with her. Yet we still have "
+"both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1879,10 +2558,15 @@
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So, the Elven Council has spoken. But which path should we take on our "
 "journey? The Ford of Abez will not be passible, for surely it will be "
+"watched and guarded by many men.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So, the Elven Council has spoken. But which path should we take on our "
+"journey? The Ford of Abez will not be passible, for surely it will be "
 "watched and guarded by many men."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1893,11 +2577,17 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is another way by which you can return to Wesnoth: past the mountains "
 "of the dragons and through the dark valley. To the land of the East, from "
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
+"off-guard.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is another way by which you can return to Wesnoth: past the mountains "
+"of the dragons and through the dark valley. To the land of the East, from "
+"there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off-guard."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1906,9 +2596,13 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
+"there were such things as dragons!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1918,10 +2612,15 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No dragon has been sighted in those mountains for many years, but they "
 "retain their name of old. Still, that path will be dangerous for us. Is "
+"there not another route we might take?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No dragon has been sighted in those mountains for many years, but they "
+"retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1931,18 +2630,26 @@
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All routes are dangerous, though there is some hope along this path. Rest, "
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
+"great dangers. Perhaps she will continue to do so.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All routes are dangerous, though there is some hope along this path. Rest, "
+"and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
 #, fuzzy
 msgid "The Elves Besieged"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Elves Besieged\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Elves Besieged"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1956,11 +2663,17 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Konrad to the signpost in the north-west\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the signpost in the north-west\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1970,10 +2683,15 @@
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fourteen years into her rule, Asheviere turned her attention to the Elves, "
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
+"about their ruin.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fourteen years into her rule, Asheviere turned her attention to the Elves, "
+"whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -1982,25 +2700,35 @@
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
+"we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
 #, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are too many to fight, far too many. We must escape!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are too many to fight, far too many. We must escape!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 #, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But to where? This is the only home we have! What about the Elves?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But to where? This is the only home we have! What about the Elves?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2009,9 +2737,13 @@
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will fight them, but you must escape, Konrad. It is imperative that you "
+"escape!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2022,19 +2754,28 @@
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
 "there, surely we will be safe. Konrad, we must recruit some Elves to help "
 "us, and then you must make it to the sign post in the north-west. I will "
+"protect you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We will go north. Perhaps we can reach the Isle of Anduin. If we can make it "
+"there, surely we will be safe. Konrad, we must recruit some Elves to help "
+"us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
 #, fuzzy
 msgid "Very well, let us hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well, let us hurry!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, let us hurry!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2043,9 +2784,13 @@
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
+"for the Queen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2054,49 +2799,68 @@
 "Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Remember, it is rumored that the filthy mage and one that he protects are in "
+"these parts. They are the ones we want!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
 #, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha! We will rip the filthy Elves to pieces!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! We will rip the filthy Elves to pieces!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
 #, fuzzy
 msgid "Let them come. We will fight them with all we have!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let them come. We will fight them with all we have!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let them come. We will fight them with all we have!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
 #, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Be careful, Konrad! Guard him well, Delfador!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Be careful, Konrad! Guard him well, Delfador!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
 #, fuzzy
 msgid "And so it has begun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And so it has begun!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And so it has begun!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
 #, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"OK, we have made it this far! But where do we go next?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "OK, we have made it this far! But where do we go next?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2105,9 +2869,13 @@
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
+"will find refuge there.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2115,8 +2883,11 @@
 msgid ""
 "Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Of course you are right, Delfador. But what will become of the Elves here?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Of course you are right, Delfador. But what will become of the Elves here?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2125,65 +2896,90 @@
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Elves will fight. They may even prevail. But I fear things do not bode "
+"well for them. Let us not speak of it now. Onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
 #, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Good luck, Konrad! Don't worry about us, we will fight as best we can!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
 #, fuzzy
 msgid "I...I don't think I can make it anymore"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I...I don't think I can make it anymore\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...I don't think I can make it anymore"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
 #, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prince...you must keep fighting! Nooooooo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prince...you must keep fighting! Nooooooo!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
 #, fuzzy
 msgid "It is over, I am doomed..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is over, I am doomed...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over, I am doomed..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
 #, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have...have failed in my duty to protect the prince! I am defeated.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have...have failed in my duty to protect the prince! I am defeated."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
 #, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't die, Delfador! Please, you have to stay alive!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't die, Delfador! Please, you have to stay alive!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
 #, fuzzy
 msgid "Ugh"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ugh\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugh"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2191,72 +2987,99 @@
 msgid ""
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, no! We have run out of time, they have arrived with reinforcements...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
 #, fuzzy
 msgid "Die, Villain, die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Die, Villain, die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die, Villain, die!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
 #, fuzzy
 msgid "Only the foolish oppose me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Only the foolish oppose me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Only the foolish oppose me!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
 #, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Galdrad. You will have to fight me to get any further!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Galdrad. You will have to fight me to get any further!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
 #, fuzzy
 msgid "Only a fool would dare to attack me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Only a fool would dare to attack me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Only a fool would dare to attack me!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
 #, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Delfador the Great. Prepare to die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador the Great. Prepare to die!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
 #, fuzzy
 msgid "Let me through, you rogue!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let me through, you rogue!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let me through, you rogue!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
 #, fuzzy
 msgid "They are destroying our home!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are destroying our home!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our home!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
 #, fuzzy
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There can be no looking back. We must go quickly!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There can be no looking back. We must go quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2304,8 +3127,11 @@
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Ford of Abez\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Ford of Abez"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2319,27 +3145,39 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Konrad to the north side of the river.\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the north side of the river.\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stop! You shall not pass! Quick, reinforcements, protect the Princess!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2360,9 +3198,13 @@
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
+"must get to the other side with all haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2371,9 +3213,13 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If we are to have any hope of penetrating into Knalga, we must continue "
+"north to seek help from the northern Dwarves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2382,17 +3228,24 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I cannot believe it. They have made it away! We must make chase. After them, "
+"men! Let us cross the river too! We will meet again, foul imposter.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you think she's really going to chase us, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you think she's really going to chase us, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2402,10 +3255,15 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It surely looks like she will try, but the sea creatures will make it "
 "difficult for her. We must continue onward. If she makes it across before "
+"winter, then so be it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It surely looks like she will try, but the sea creatures will make it "
+"difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2416,19 +3274,28 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is the Ford of Abez. When we ford this river, we will be leaving "
 "Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
 "lands, but they are now filled only with chaos. This is where your father "
+"and uncle were betrayed, almost nineteen years ago now, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is the Ford of Abez. When we ford this river, we will be leaving "
+"Wesnoth, and entering the lands of the North. The Dwarves once ruled these "
+"lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really? So what happened, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really? So what happened, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2439,43 +3306,61 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The forces of the king were encamped here, and the forces of the north were "
 "on the north side of the river. For three days and three nights the armies "
 "faced each other, neither willing to ford the river. On the fourth day, the "
+"northern armies crossed and attacked us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The forces of the king were encamped here, and the forces of the north were "
+"on the north side of the river. For three days and three nights the armies "
+"faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And then...we were defeated?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then...we were defeated?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We were winning the battle. We were repelling them...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We were winning the battle. We were repelling them..."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And then the king's son, in the heat of battle, turned upon the king!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And then the king's son, in the heat of battle, turned upon the king!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But you avenged the murder. You killed the prince. Right, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But you avenged the murder. You killed the prince. Right, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2485,10 +3370,15 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "When I saw the king betrayed and his banner fallen, I fled the battle. I "
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
+"further hope on that day.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"When I saw the king betrayed and his banner fallen, I fled the battle. I "
+"know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2497,17 +3387,24 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
+"though you never talked about it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That foolish boy killed himself.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That foolish boy killed himself."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2526,19 +3423,28 @@
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I mustered men to fight against the traitor-king, and of course Asheviere "
 "too, for she was behind it all. We were out numbered, perhaps four to one. "
 "In the heat of battle, that boy, fool that he was, came charging at me, "
+"slashing wildly. I had little choice but to end his life.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I mustered men to fight against the traitor-king, and of course Asheviere "
+"too, for she was behind it all. We were out numbered, perhaps four to one. "
+"In the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So it is true, you did kill him?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is true, you did kill him?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2547,9 +3453,13 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He did die in battle at my hand. It is sad that your brothers did not have "
+"the opportunity to experience such an honorable death, Konrad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2559,10 +3469,15 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With all respect, my lords, we must make haste. We have to ford the river "
 "immediately. And, look! It seems that the guard-towers on the river banks "
+"are manned!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With all respect, my lords, we must make haste. We have to ford the river "
+"immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2571,17 +3486,24 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
+"lands! We will slaughter them by the river's edge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Isn't there somewhere else we can cross? Maybe upstream?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isn't there somewhere else we can cross? Maybe upstream?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2593,12 +3515,19 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Winter quickly bears down upon us. We have only a few days to make the "
 "crossing, and the nearest bridge is far upstream. To be trapped south of the "
 "river when winter arrives would be suicide. Asheviere would have us trapped "
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
+"full of soldiers! We must cross here, and quickly!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Winter quickly bears down upon us. We have only a few days to make the "
+"crossing, and the nearest bridge is far upstream. To be trapped south of the "
+"river when winter arrives would be suicide. Asheviere would have us trapped "
+"like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2607,25 +3536,35 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! So it is true, they foiled the undead. Now they are trying "
+"to leave Wesnoth. We can't let them cross the river. After them, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Not her again! Quickly! We must hurry!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not her again! Quickly! We must hurry!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gryphon Mountain\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryphon Mountain"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2639,27 +3578,39 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat the mother gryphon and the enemy commander\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat the mother gryphon and the enemy commander\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here are the mother Gryphon's eggs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here are the mother Gryphon's eggs!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent! We should be able to breed Gryphons for our own uses now!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent! We should be able to breed Gryphons for our own uses now!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2668,25 +3619,35 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
+"its eggs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is this place? That is one big mountain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this place? That is one big mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is the fabled Gryphon Mountain.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is the fabled Gryphon Mountain."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2695,9 +3656,13 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
+"the young to be flying mounts. Would that work, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2707,18 +3672,26 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We can try to do that, but we must be careful. To disturb the gryphons could "
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
+"we do, we must pass by this place.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We can try to do that, but we must be careful. To disturb the gryphons could "
+"prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, let's start climbing the mountain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, let's start climbing the mountain!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2727,25 +3700,35 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It appears that we are not the only ones are interested in this mountain. "
+"Once again the Queen opposes us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quickly, men! Onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quickly, men! Onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have defeated them! Now what do we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have defeated them! Now what do we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2755,10 +3738,15 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must continue north. It is too late to return to the safety of Elensefar "
 "or Anduin before winter falls. We must therefore cross the great river and "
+"continue toward the land of the Dwarves. Hurry, let us go!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must continue north. It is too late to return to the safety of Elensefar "
+"or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2767,9 +3755,13 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With these gryphon eggs we should be able to breed gryphons that will serve "
+"us. Then we can hire gryphon riders!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2778,25 +3770,35 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is a shame we could not get those Gryphon eggs - they would surely have "
+"given us an advantage sometime. Still, we must continue.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us continue onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us continue onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hasty Alliance\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hasty Alliance"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2811,27 +3813,39 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat enemy leader\n"
 "Defeat:\n"
+"#Death of Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat:\n"
 "#Death of Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Where are we? Which way now? I am tired of this darkness!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Where are we? Which way now? I am tired of this darkness!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am not sure of the way. Let me think for a moment.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am not sure of the way. Let me think for a moment."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2846,16 +3860,22 @@
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What in the world are you doing here?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What in the world are you doing here?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tracking you down, of course! You have escaped me for the last time!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tracking you down, of course! You have escaped me for the last time!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2865,10 +3885,15 @@
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Foolish girl! We are in the deepest of caverns, probably surrounded by all "
 "manner of creatures, and you still want to fight us? You will bring us all "
+"to ruin!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Foolish girl! We are in the deepest of caverns, probably surrounded by all "
+"manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2878,18 +3903,26 @@
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't try to trick me! I know why you have come here! But I will put an end "
 "to you and your treason here. Then I will get the Scepter, and return to the "
+"daylight again!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't try to trick me! I know why you have come here! But I will put an end "
+"to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Surprise! Die, you sun-lovers!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Surprise! Die, you sun-lovers!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2898,9 +3931,13 @@
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
+"would lead to doom for us all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2909,9 +3946,13 @@
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I see we have little choice but to help each other. Let us fight together "
+"until we return to the surface. Agreed?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2920,17 +3961,24 @@
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I promise that you will reach the surface again, or we shall all "
+"perish together, Princess.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But once we escape from this hole, I have a score to settle with you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But once we escape from this hole, I have a score to settle with you!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2939,9 +3987,13 @@
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we have helped each other survive so far, Princess. Now let's continue "
+"together. What do you say?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2950,25 +4002,35 @@
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
+"Let us continue to pool our resources. Here is my purse, full of gold.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You receive 500 pieces of gold!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You receive 500 pieces of gold!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you, Princess. Come, men. Let us find the Scepter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you, Princess. Come, men. Let us find the Scepter!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -2976,24 +4038,33 @@
 #, fuzzy
 msgid "I can't believe it should end like this!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I can't believe it should end like this!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I can't believe it should end like this!"
 
 #: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"High King at Sea\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "High King at Sea"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Test of the Clans\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test of the Clans"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3009,11 +4080,17 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat the Clan Leader, Bayar\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat the Clan Leader, Bayar\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3143,8 +4220,11 @@
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Home of the North Elves\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Home of the North Elves"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3160,11 +4240,17 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Reach the Elvish Forest, and resist until the end of turns\n"
 "Defeat:\n"
+"#Turns run out before reaching the forest\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Reach the Elvish Forest, and resist until the end of turns\n"
+"Defeat:\n"
 "#Turns run out before reaching the forest"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3172,16 +4258,22 @@
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There you are! You must come quickly to the home of the Elves in the east!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There you are! You must come quickly to the home of the Elves in the east!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There they are! Charge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There they are! Charge!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3190,9 +4282,13 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
+"engaging them at all costs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3201,9 +4297,13 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, friends, we have almost reached the home of my people, the North "
+"Elves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3211,8 +4311,12 @@
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After being in this wilderness for so long, it will be good to get some "
+"rest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After being in this wilderness for so long, it will be good to get some rest!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3221,9 +4325,13 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But there is a great fog around us again! We don't know what dangers may lie "
+"ahead!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3232,25 +4340,35 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So long as we move ahead with caution and prudence, I am sure we will reach "
+"the safety and hospitality of the Elves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lords! I have found you at last.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lords! I have found you at last."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Eonihar, old friend! Why have you been searching for us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Eonihar, old friend! Why have you been searching for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3259,17 +4377,24 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "When my lord learnt of your coming, he sent riders out looking for you! "
+"There is trouble afoot!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Trouble? What kind of trouble?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trouble? What kind of trouble?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3279,18 +4404,26 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have sighted a great host to the south, a host of the men of Wesnoth. And "
 "we believe they are looking for you! There is not a moment to lose. You must "
+"make haste to the Elven forest. Only there will you be safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have sighted a great host to the south, a host of the men of Wesnoth. And "
+"we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I only hope we can avoid them. We will have to bear north-east.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I only hope we can avoid them. We will have to bear north-east."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3300,10 +4433,15 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not all, my lord. The foul Orcs have heard of the coming of these "
 "men, and are even now gathering a great host to oppose them to the north! It "
+"is now certain that there will be a great battle.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is not all, my lord. The foul Orcs have heard of the coming of these "
+"men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3312,9 +4450,13 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
+"until the battle is over?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3323,9 +4465,13 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
+"to be on the side of Wesnoth, Princess?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3335,10 +4481,15 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am an honorable princess, not an imposter like you! I promised that I "
 "would be on your side until we made it out of these lands, and I will keep "
+"my promise!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am an honorable princess, not an imposter like you! I promised that I "
+"would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3347,17 +4498,24 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
+"my people. Only there will you be safe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Come then, Konrad, let us go.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Come then, Konrad, let us go."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3366,9 +4524,13 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord has begun assembling a party of Elves to come and escort you into "
+"the forest. Beware, for we are all in great danger!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3378,10 +4540,15 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
 "the battle passes. If you stay with me here for a little while, we will all "
+"be safe.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Elf-friend! Welcome to Emetria. You must take shelter here until "
+"the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3391,10 +4558,15 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
 "as of your kin in the South! My men will help you hold out against our "
+"enemies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
+"as of your kin in the South! My men will help you hold out against our "
 "enemies."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3403,17 +4575,24 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have not yet reached the forest, and the battle still rages. We will "
+"never get there now! We have been defeated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elf-friends, you have made it to safety!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elf-friends, you have made it to safety!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3421,24 +4600,34 @@
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"El'rien, we have the Scepter of Fire with us! We must escort them to "
+"Elensia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. We will escort you to our capital, where we will make Council.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We will escort you to our capital, where we will make Council."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Isle of Anduin\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Isle of Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3452,11 +4641,17 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat enemy leader\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3464,24 +4659,34 @@
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is no time to return to our vessel! We must take control of the "
+"island!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is no time to return to our vessel! We must take control of the island!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And so the party landed on the Isle of Anduin.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And so the party landed on the Isle of Anduin."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So this is Anduin. It looks a little...desolate\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So this is Anduin. It looks a little...desolate"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3490,9 +4695,13 @@
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
+"place where I was born, where I was trained.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3501,9 +4710,13 @@
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
+"the sea!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3512,17 +4725,24 @@
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not think the Orcs would have come here. This island used to be so "
+"beautiful. We must recapture it! To arms!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I found someone hiding in the village!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I found someone hiding in the village!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3531,41 +4751,57 @@
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lords, I have been hiding in the village from the orcs, like many of the "
+"other mages here. Perhaps we can work together to recapture the island!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Certainly, let us join together to fight the evil ones\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Certainly, let us join together to fight the evil ones"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You can now recruit mages\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You can now recruit mages"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, my old master! You have saved the island from the Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, my old master! You have saved the island from the Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My apprentice. How did the island fall to such as these?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My apprentice. How did the island fall to such as these?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3576,11 +4812,17 @@
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You have not heard, master Delfador? Asheviere is trying to control the "
 "entire western coast. She hired many Orcs and sent them here. The Orcs were "
 "holding me here until a ship arrived to take me to Weldyn to stand trial for "
+"treason for training mages!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You have not heard, master Delfador? Asheviere is trying to control the "
+"entire western coast. She hired many Orcs and sent them here. The Orcs were "
+"holding me here until a ship arrived to take me to Weldyn to stand trial for "
 "treason for training mages!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3589,9 +4831,13 @@
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have come from fighting her forces at Blackwater. Where else has she "
+"attacked?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3602,11 +4848,17 @@
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "She has taken control of the Bay of Pearls, long held by the mermen, and has "
 "enslaved the mermen, making them dive for pearls for her. With the pearls "
 "she grows richer every day. There are even rumors that she may break the "
+"ancient treaty and attack Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"She has taken control of the Bay of Pearls, long held by the mermen, and has "
+"enslaved the mermen, making them dive for pearls for her. With the pearls "
+"she grows richer every day. There are even rumors that she may break the "
 "ancient treaty and attack Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3615,9 +4867,13 @@
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Can't we strike back at her? How many forces does she have at the Bay of "
+"Pearls? Can we take it back from her?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3626,17 +4882,24 @@
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Go there, we must. Let us rest here a little, and then we shall set sail for "
+"the Bay. Hopefully we will be able to defeat her forces there!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Go there, we must. Let us rest here a little, and then we shall set sail for "
 "the Bay. Hopefully we will be able to defeat her forces there!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Isle of the Damned\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isle of the Damned"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3649,12 +4912,19 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat both enemy leaders\n"
 "@Resist until the end of the turns\n"
 "Defeat:\n"
+"#Death of Konrad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"@Resist until the end of the turns\n"
+"Defeat:\n"
 "#Death of Konrad"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3665,11 +4935,17 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the voyage did not go as smoothly as had been hoped. A storm blew up and "
 "bore down on the ship. Though all hands were on deck working desperately, a "
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
+"sails...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the voyage did not go as smoothly as had been hoped. A storm blew up and "
+"bore down on the ship. Though all hands were on deck working desperately, a "
+"sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3678,17 +4954,24 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The mermen finally saved Konrad from the sea, but were unable to get him "
+"back to the ship. With great effort though, they reached a nearby island...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Whew, I survived. But now where am I? Is this island inhabited?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew, I survived. But now where am I? Is this island inhabited?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3698,10 +4981,15 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have heard only the worst things about this place, my lord. It is said "
 "that the fiends of the undead have come in great numbers and turned the "
+"island into an ugly wasteland.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have heard only the worst things about this place, my lord. It is said "
+"that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3710,9 +4998,13 @@
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let's hope these rumors are not true! I have none of my men with me! How "
+"could I defend myself?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3722,18 +5014,26 @@
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are still some bands of humans hiding on the island, my lord. If you "
 "recruit some of them to help, we might have some hope of holding off the "
+"undead hordes!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are still some bands of humans hiding on the island, my lord. If you "
+"recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maybe we can make a deal! Help us defeat those evil creatures!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maybe we can make a deal! Help us defeat those evil creatures!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3742,9 +5042,13 @@
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are some ancient temples to the south-west, I wonder what might be "
+"inside them!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3752,8 +5056,11 @@
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Looks like there is somebody hidden in the temple.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Looks like there is somebody hidden in the temple."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3762,33 +5069,46 @@
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
+"Now with your help, I can destroy them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Surprise! Searching for Mages, and all I get is these foul humans!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Surprise! Searching for Mages, and all I get is these foul humans!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The temple seems to be empty.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The temple seems to be empty."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fight on against the undead without me, friends!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fight on against the undead without me, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3797,9 +5117,13 @@
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have wrested control of the island from the evil undead! Now all we have "
+"to do is wait for the ship to arrive, so we can make our way to Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3808,9 +5132,13 @@
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Together we have vanquished the foul undead! Come, I will join you on your "
+"noble quest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3819,9 +5147,13 @@
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
+"you away from this horrible island!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3830,9 +5162,13 @@
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's a shame complete victory could not be ours, but thank goodness I am "
+"rescued! On to Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3842,18 +5178,26 @@
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for your assistance here brothers. I will stay to continue "
 "resisting the foul undead. May fate be with you in your noble quest, and may "
+"we meet again some day!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for your assistance here brothers. I will stay to continue "
+"resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mountain Pass\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mountain Pass"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3868,28 +5212,41 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Konrad to the end of the road\n"
 "@Defeat all enemies\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Konrad to the end of the road\n"
+"@Defeat all enemies\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look, Konrad, before us lies the great road built by the dwarves!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, Konrad, before us lies the great road built by the dwarves!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But I can hardly see with all this mist around!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But I can hardly see with all this mist around!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3899,18 +5256,26 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must be wary...they say a wizard lives in these mountains, and he does "
 "not take kindly to visitors. It is he who causes the mists, so that "
+"travellers will lose their way and become prey for his creatures.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must be wary...they say a wizard lives in these mountains, and he does "
+"not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"His...creatures? We must keep to the road, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "His...creatures? We must keep to the road, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3921,19 +5286,28 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He would be a mighty foe, Konrad. It is said when the dwarves built this "
 "road, they disturbed the resting place of the ancient mage, and ever since, "
 "he and his brother have traveled the mountain, wreacking havoc on the "
+"dwarven villages.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He would be a mighty foe, Konrad. It is said when the dwarves built this "
+"road, they disturbed the resting place of the ancient mage, and ever since, "
+"he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us then go carefully...but quickly, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us then go carefully...but quickly, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3943,10 +5317,15 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
 "you, a great wizard and his trolls are in the mountains and will surely "
+"attack. I will summon my tribesmen to aid you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, Travellers. I am Stalrag, chief of the these villages! I warn "
+"you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3955,17 +5334,24 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If this is true, Konrad, perhaps we should take another route and go around "
+"the mountain, rather then to try and defeat these new foes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What do you say, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What do you say, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -3974,9 +5360,14 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! We do not have the time to waste. Let us make for the top of the pass, "
+"wary of mountain trolls, and taking care lest we come too close to the "
+"water!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -3985,9 +5376,13 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
+"villages to the west, the mighty Shinsplitters! To battle!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4002,34 +5397,48 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I wish you all the best on your journey, I must return to my village and "
 "take care of my family. Dwarven hospitality will welcome you wherever you "
+"go, friends!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I wish you all the best on your journey, I must return to my village and "
+"take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us move onward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us move onward!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaargh! I am done for! Fight on without me, Brethren!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! I am done for! Fight on without me, Brethren!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muff Malal's Peninsula\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malal's Peninsula"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4042,11 +5451,17 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat Muff Malal\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Muff Malal\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4055,33 +5470,46 @@
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
+"upon by the fiends of the undead.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord! In yonder ruins there seems to be some movement!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! In yonder ruins there seems to be some movement!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It looks like there are the undead there! Prepare for battle men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It looks like there are the undead there! Prepare for battle men!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To arms!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4090,9 +5518,13 @@
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
+"us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4101,17 +5533,24 @@
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
+"to save Elensefar. We must move onward with haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Northern Winter\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Northern Winter"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4126,11 +5565,17 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat enemy leaders\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leaders\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4138,8 +5583,11 @@
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This winter is bitterly cold! Perhaps we should stop here and rest a while.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4148,9 +5596,13 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
+"fall into the hands of our enemies!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4161,11 +5613,17 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have had a hard march ever since we were besieged by the undead in that "
 "foul valley. Now winter bears down upon us, and we have spent most of our "
 "money. This land looks fertile enough. Surely we can settle here for the "
+"winter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have had a hard march ever since we were besieged by the undead in that "
+"foul valley. Now winter bears down upon us, and we have spent most of our "
+"money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4175,10 +5633,15 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, let us rest a while! I am sure there are many challenges ahead, and I "
 "do not think I could endure another like the fording of the river for many "
+"days.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, let us rest a while! I am sure there are many challenges ahead, and I "
+"do not think I could endure another like the fording of the river for many "
 "days."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4187,9 +5650,13 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
+"and you humans want to stop and rest? Onward, I say!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4200,27 +5667,39 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
 "but it is not to be. Our soldiers will begin to desert if they do not rest "
 "soon. But in these wild north lands, we must fight even for the right to "
+"rest. Look to the north! Those foul orcs will not allow us any peace!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are right, Kalenz. I had wanted to acquire the Scepter within a moon, "
+"but it is not to be. Our soldiers will begin to desert if they do not rest "
+"soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then we shall wrest control of the land from them. To arms men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then we shall wrest control of the land from them. To arms men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"More snow is falling. We must finish this battle quickly. Onward men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "More snow is falling. We must finish this battle quickly. Onward men!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4229,9 +5708,13 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
+"here while the cold winter passes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4240,9 +5723,13 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us not rest for too long though, friends. We must still reach the "
+"ancient Dwarven lands before our foes do.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4251,17 +5738,24 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And so after many days of rest, the party set out once again for the Dwarven "
+"kingdom...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plunging into the Darkness\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plunging into the Darkness"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4275,19 +5769,28 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Find the Dwarves\n"
 "Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Find the Dwarves\n"
+"Defeat\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's so dark in here I can hardly see!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's so dark in here I can hardly see!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4296,33 +5799,46 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is dark indeed. We shall have to light torches, and tread slowly and "
+"carefully. Hopefully there are still Dwarves down here who can aid us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. We Elves are not well skilled in these dark pits.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. We Elves are not well skilled in these dark pits."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these that approach? Surface-dwellers! On your guard, men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach? Surface-dwellers! On your guard, men!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We come in peace, friends. We come in peace!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We come in peace, friends. We come in peace!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4331,17 +5847,24 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
+"in peace without the treacherous Elves coming to bother us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Why such harsh words, Dwarf? Elves have never done you any harm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Why such harsh words, Dwarf? Elves have never done you any harm."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4351,10 +5874,15 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "'Never done us any harm?' Why I was there myself, when the Elves did not "
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
+"Elves did nothing to help!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"'Never done us any harm?' Why I was there myself, when the Elves did not "
+"come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4363,9 +5891,13 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
+"snivelling in his tunnel, call me a coward?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4374,9 +5906,13 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
+"fight among ourselves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4385,17 +5921,24 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well! Explain your presence here then, human. Who are you? Why have you "
+"risked life and limb to come to Knalga, home of the Dwarves?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, we...we...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, we...we..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4404,9 +5947,13 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have come so that an heir may claim his inheritance, that a king may "
+"claim his throne. We seek the Scepter of Fire.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4414,8 +5961,11 @@
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Scepter of Fire? Are you out of your minds? Surely you speak in jest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4425,10 +5975,15 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
 "Dwarves in finding it. But know that we will find it, whether you help us or "
+"not.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We jest not, friend. We seek the Scepter of Fire. We seek the help of the "
+"Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4437,17 +5992,24 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
+"exists. And who is this heir, this king that you speak of?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am, sir.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am, sir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4456,9 +6018,13 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
+"haven't had such a laugh in a long time. And who are you, old man?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4467,9 +6033,13 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
+"of his heir.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4479,18 +6049,26 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
+"my sight. Delfador perished many years ago.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You...you are Delfador? I saw Delfador when I was but a young Dwarf, and I "
+"will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Delfador the Great! Any who dare oppose me shall perish!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Delfador the Great! Any who dare oppose me shall perish!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4498,24 +6076,34 @@
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You...you really are Delfador! But we had news that you were dead, years "
+"ago!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They thought I was dead. They hoped I was dead. Yet still I live.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They thought I was dead. They hoped I was dead. Yet still I live."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And you really think that you can find the Scepter of Fire?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And you really think that you can find the Scepter of Fire?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4526,11 +6114,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
 "are yours. We want only the Scepter. It will be dangerous. Make no mistake "
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
+"better than hiding from the Orcs like worms.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I do. If you help us, friend, all the treasures of Knalga that we find "
+"are yours. We want only the Scepter. It will be dangerous. Make no mistake "
+"about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4547,8 +6141,11 @@
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm...there seems to be a secret passage behind these rocks!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...there seems to be a secret passage behind these rocks!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4561,8 +6158,11 @@
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Princess of Wesnoth\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Princess of Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4570,16 +6170,23 @@
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...but one of the Orcs survived long enough to send the news to the "
+"queen...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...but one of the Orcs survived long enough to send the news to the queen..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...and she sent her most able commander.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...and she sent her most able commander."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4607,16 +6214,22 @@
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"On the road to Knalga, the party was opposed by the forces of Asheviere.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Queen has sent me to stop you, you imposter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Queen has sent me to stop you, you imposter!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4624,24 +6237,33 @@
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That's the princess, Li'sar. The daughter of the Queen, and her successor!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I'm no imposter. It seems that your mother has lied to you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm no imposter. It seems that your mother has lied to you."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is treason! Your lies will perish with you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is treason! Your lies will perish with you!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4649,32 +6271,44 @@
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is no use in reasoning. She will understand only one thing. To arms!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no use in reasoning. She will understand only one thing. To arms!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is taking too much time, I had best call some reinforcements!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is taking too much time, I had best call some reinforcements!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Maybe I was not using enough forces...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Maybe I was not using enough forces..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I surrender! Don't hurt me, Imposter.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I surrender! Don't hurt me, Imposter."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4682,24 +6316,34 @@
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I said before I'm not an imposter, but if you yield, I will spare your "
+"life.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let me go!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let me go!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Think about the story of the old king. Ask somebody who knew of him.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Think about the story of the old king. Ask somebody who knew of him."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4708,9 +6352,13 @@
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The old king? I have heard about that, but I know it is not true. My mother "
+"told me.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4721,11 +6369,17 @@
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Your mother has lied to you, child. Now I suggest you reconsider, and either "
 "join us, or flee an exile. There will be a great battle soon, and if you are "
 "on the wrong side of it, we may not have the opportunity to spare your life "
+"a second time.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Your mother has lied to you, child. Now I suggest you reconsider, and either "
+"join us, or flee an exile. There will be a great battle soon, and if you are "
+"on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4734,17 +6388,24 @@
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am not a child, and I do not want to talk about it! You said you would "
+"spare me, so be on your way. The northern road should be safe for you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Good day then, Princess. Come, men, to the northern road!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Good day then, Princess. Come, men, to the northern road!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4753,17 +6414,24 @@
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(He he, little do they know just how many undead have wandered the northern "
+"road of late. Surely they are doomed!)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Return to Wesnoth\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Return to Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4778,11 +6446,17 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat all of the enemy leaders\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all of the enemy leaders\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4823,8 +6497,11 @@
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Sceptre of Fire\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre of Fire"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4843,16 +6520,22 @@
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Sceptre must be getting close now! Where shall we go?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre must be getting close now! Where shall we go?"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I feel it is near here! We must search for it carefully.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I feel it is near here! We must search for it carefully."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4876,16 +6559,22 @@
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here it is at last, I have the Sceptre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here it is at last, I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So it is in our hands! Now let us leave this stinking pit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So it is in our hands! Now let us leave this stinking pit."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4893,24 +6582,33 @@
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think that if we travel just a little north, we might be able to get out.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think that if we travel just a little north, we might be able to get out."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last! I have the Sceptre!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! I have the Sceptre!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed. You managed to reach it Li'sar. I hope you shall use it wisely.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4919,9 +6617,13 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well my first use for it is going to be to help us get out of this hole! I "
+"hope you consider that wise.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4930,25 +6632,35 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
+"prudently. Now come, I believe there is an exit to the north!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I think I know what I'm doing. Come, let us go!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I think I know what I'm doing. Come, let us go!"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Snow Plains\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snow Plains"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -4963,11 +6675,17 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat enemy leader\n"
 "Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat enemy leader\n"
+"Defeat\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -4976,9 +6694,13 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These fields of snow were once the home of my people. We left here centuries "
+"ago. Legends say a great sword of fire was left behind.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -4987,17 +6709,24 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This sword may prove useful on our journey ahead. I wonder where it could be "
+"hidden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Swamp Of Dread\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Swamp Of Dread"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5012,11 +6741,17 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat all enemy leaders\n"
 "Defeat\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5025,9 +6760,13 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This land is cursed. The Liches have lived here for years amassing great "
+"armies and fortunes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5036,17 +6775,24 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Liches are all over this swamp. I hope I have made a wise choice in "
+"taking this path.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Lost General\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Lost General"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5060,19 +6806,28 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat all enemy leaders\n"
 "Defeat:\n"
+"#Death of Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat all enemy leaders\n"
+"Defeat:\n"
 "#Death of Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These are some of the main Dwarvish caverns.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These are some of the main Dwarvish caverns."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5081,65 +6836,90 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Underground roads once led to the differents parts of the complex, but now "
+"everything lies in ruins.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sign says 'Guest quarters'.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sign says 'Guest quarters'."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My uncle's family drowned after the orcs flooded that cavern...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My uncle's family drowned after the orcs flooded that cavern..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These passages seem to have been used recently.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These passages seem to have been used recently."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is a big cave-in south of here.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is a big cave-in south of here."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"RUMBLE! RUMBLE! RUMBLE!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "RUMBLE! RUMBLE! RUMBLE!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The rocks are moving!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The rocks are moving!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who goes there? Friend or foe?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who goes there? Friend or foe?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5148,57 +6928,79 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
+"us in our quest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, a foul Orc! Let us rid these tunnels of its kind!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not know that the undead were in these pits!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not know that the undead were in these pits!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who is this foul enemy that we fight?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is this foul enemy that we fight?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Lionel. I am the Lost General. I will avenge myself upon you all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Avenge? What have we done to you that you must avenge?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Avenge? What have we done to you that you must avenge?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lionel? A General? I remember that name...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? A General? I remember that name..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5209,11 +7011,17 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Remember me, do you? Aye. I was the king's finest general, sent down to "
 "these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
+"die. Now I will get revenge on you all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Remember me, do you? Aye. I was the king's finest general, sent down to "
+"these pits to retrieve the Scepter. But the Orcs trapped me and my men in "
+"this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5222,17 +7030,24 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
+"Orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rest in peace, Lionel. The poor, lost general.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rest in peace, Lionel. The poor, lost general."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5248,16 +7063,22 @@
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The earth shakes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The earth shakes."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Siege of Elensefar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Siege of Elensefar"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5270,11 +7091,17 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat both enemy leaders\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat both enemy leaders\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5283,25 +7110,35 @@
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The party arrived at Elensefar at last, but found that the city had already "
+"fallen to the evil Orcs.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord! It seems the city has already fallen!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! It seems the city has already fallen!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is terrible news! We must retake the city!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is terrible news! We must retake the city!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5310,9 +7147,13 @@
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are so many of them. This will not be easy! And look to the south! It "
+"seems that the undead are allied with the Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5321,9 +7162,13 @@
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
+"crush them with ease!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5332,25 +7177,35 @@
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must take the city, and destroy the evil undead before reinforcements "
+"arrive!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In the night, three dark figures creep out of the forest.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the night, three dark figures creep out of the forest."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Halt! Who goes there, friend or foe?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! Who goes there, friend or foe?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5359,17 +7214,24 @@
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
+"help you against the Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thieves, hmmm? Who says we can trust such as you?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thieves, hmmm? Who says we can trust such as you?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5378,25 +7240,35 @@
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We would understand if you don't trust us, of course, but it is in our "
+"mutual interest to rid the city of the Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm...I have to consider this...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm...I have to consider this..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well. You may join us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well. You may join us."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5405,17 +7277,24 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will serve you well, for we respect the help you are providing to our "
+"city. You shall find that there is honor, even among thieves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We cannot trust your motives. We shall rescue the city on our own!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We cannot trust your motives. We shall rescue the city on our own!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5424,33 +7303,46 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, we shall be gone then. You shall have to recapture the city "
+"without our help!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Finally, we have retaken the city! Let us rest here, friends.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally, we have retaken the city! Let us rest here, friends."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory! The thieves of Elensefar will be in your service, my lord\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory! The thieves of Elensefar will be in your service, my lord"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The party rested for three days, after which an old friend returned.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The party rested for three days, after which an old friend returned."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5459,17 +7351,24 @@
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, friends. I see that you have rescued the city! I knew that you "
+"could do it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! So good to see you! Where have you been?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! So good to see you! Where have you been?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5479,18 +7378,26 @@
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
 "the Northern Elves who came to the Council to offer us the support of the "
+"North Elves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have been meeting with the Great Elven Council. This is Kalenz, a lord of "
+"the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Greetings, friend.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Greetings, friend."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5499,25 +7406,35 @@
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, we have captured this city, but surely Asheviere's men will come "
+"and attack us! What should we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Council has met and decided: we must capture the Scepter of Fire.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Council has met and decided: we must capture the Scepter of Fire."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Scepter of Fire? What's that?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Scepter of Fire? What's that?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5530,6 +7447,7 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "During the reign of Garard I, your uncle's father, the dwarves of Knalga "
@@ -5537,14 +7455,24 @@
 "years to make it. But soon after it was completed, Orcs invaded the tunnels "
 "of Knalga. Now Knalga is in chaos, and, though some Dwarves still live in "
 "parts of it, at constant war with the Orcs, the Scepter was lost somewhere "
+"in the great caverns.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"During the reign of Garard I, your uncle's father, the dwarves of Knalga "
+"agreed to make the king a magnificent scepter. It took their finest smiths "
+"years to make it. But soon after it was completed, Orcs invaded the tunnels "
+"of Knalga. Now Knalga is in chaos, and, though some Dwarves still live in "
+"parts of it, at constant war with the Orcs, the Scepter was lost somewhere "
 "in the great caverns."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But what has this to do with me?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But what has this to do with me?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5554,26 +7482,37 @@
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "When Garard II, your uncle, was deciding upon a successor, he issued an "
 "edict that whichever member of the royal family could retrieve the Scepter "
+"of Fire would rule the land.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"When Garard II, your uncle, was deciding upon a successor, he issued an "
+"edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, and you want me to get this scepter?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, and you want me to get this scepter?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We will help you get it, my lord.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We will help you get it, my lord."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5583,26 +7522,37 @@
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Time is short. We think that Asheviere is also searching for the Scepter, to "
 "help seal her place as ruler. But if you get the Scepter first, the people "
+"will support you as the king.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Time is short. We think that Asheviere is also searching for the Scepter, to "
+"help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Me? King?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me? King?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, Konrad. I believe you will be king one day. Now let us make haste!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
@@ -5626,25 +7576,35 @@
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
+"the hills - there are undead about!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these who approach? Let us kill them all!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these who approach? Let us kill them all!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To arms, men! The undead hordes approach!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To arms, men! The undead hordes approach!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5653,41 +7613,57 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us never surrender to these foul beasts of the pit! We fight until "
+"victory, or until every one of us is slain!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There are just so many! What shall we do?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There are just so many! What shall we do?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Let us hold them off as long as we can!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Let us hold them off as long as we can!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have come once again to aid you, friends!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have come once again to aid you, friends!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"White mages? Come to help us? But what are they doing here?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "White mages? Come to help us? But what are they doing here?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5696,9 +7672,13 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
+"let us hope he can help us once more!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5707,41 +7687,57 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sun rises in the east. Surely the undead do not have the power to "
+"continue their onslaught through another day!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed not! I feel we have survived this battle.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed not! I feel we have survived this battle."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Whew! That was a difficult battle, but they are retreating at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Whew! That was a difficult battle, but they are retreating at last!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes! We have fought them off!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes! We have fought them off!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for returning to help us, Moremirmu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for returning to help us, Moremirmu."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5752,11 +7748,17 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is both my duty and pleasure, my lord! We were dining with some royal "
 "guards of the princess, taking a rest from our pilgrimage, when they spoke "
 "of how you were tricked into traveling these dangerous lands. We could do "
+"nothing but help you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is both my duty and pleasure, my lord! We were dining with some royal "
+"guards of the princess, taking a rest from our pilgrimage, when they spoke "
+"of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5765,9 +7767,13 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So, she tricked us into coming this way! Where may we go now? Which way will "
+"be safe for us?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5778,11 +7784,17 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You must get out of the clutches of that vile Queen, my lord. If you take a "
 "course bearing north-east, on past the mountain of gryphons, you will be "
 "able to ford the great river at Abez. Make haste though, for you will not be "
+"able to ford the river in winter!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You must get out of the clutches of that vile Queen, my lord. If you take a "
+"course bearing north-east, on past the mountain of gryphons, you will be "
+"able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5791,9 +7803,13 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thank you for your counsel, good friend! May our paths meet again in happier "
+"times!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5802,17 +7818,24 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
+"us.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"May he rest peacefully!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May he rest peacefully!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5821,9 +7844,13 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "He died fighting for you, Prince, just as any of us would be willing to die "
+"for you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5832,9 +7859,13 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place makes me feel uneasy, even with the undead retreating. Where may "
+"we go now?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5844,26 +7875,37 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The land of Wesnoth is not safe for us. The Queen's forces reach every "
 "corner. We must make haste to the north lands, across the great river. Let "
+"us go quickly!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The land of Wesnoth is not safe for us. The Queen's forces reach every "
+"corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Indeed! Let us go from here!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Indeed! Let us go from here!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Valley of Statues\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Valley of Statues"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5885,16 +7927,22 @@
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look ahead of us, Orcs and Trolls!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look ahead of us, Orcs and Trolls!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But they look strange -- look, they're just statues!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But they look strange -- look, they're just statues!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -5902,40 +7950,55 @@
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That's very strange, why would someone make statues of such foul creatures?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That's very strange, why would someone make statues of such foul creatures?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who are these that approach our valley, my apprentice?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who are these that approach our valley, my apprentice?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Halt! You will not pass by this way!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Halt! You will not pass by this way!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We seek only free passage through your valley. We mean no harm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We seek only free passage through your valley. We mean no harm."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No-one passes by us. We rule this valley, and you cannot defeat us!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No-one passes by us. We rule this valley, and you cannot defeat us!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -5944,9 +8007,13 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If you do not let us through, we will pierce you with sword and bow! Come, "
+"let us take up arms against them!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -5955,17 +8022,24 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
+"once foolish enough to think that as well...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Does he mean that these who stand in front of us were once live Orcs?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Does he mean that these who stand in front of us were once live Orcs?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -5974,17 +8048,24 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Careful, I have heard of such things. We must proceed with caution, and try "
+"to discover the nature of the power these wizards wield.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This place feels eerie. Is there no other way?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This place feels eerie. Is there no other way?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -5993,25 +8074,35 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I for one am not afraid of these who would oppose us. I feel certain that "
+"once a sword is driven through them, they will threaten us no more.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is no other way, but it is carefully that we shall proceed.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is no other way, but it is carefully that we shall proceed."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"All I can see in here is a large mirror!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "All I can see in here is a large mirror!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6020,57 +8111,79 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
+"Cockatrices is tied to it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Very well, I'll smash it!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Very well, I'll smash it!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! The power of my creations is destroyed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! The power of my creations is destroyed!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Free from this prison of stone at last! Now we will gain revenge!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Free from this prison of stone at last! Now we will gain revenge!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"First we have to fight these silly birds, and now foul Orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "First we have to fight these silly birds, and now foul Orcs!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fall on them men!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fall on them men!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"With Konrad turned into a statue, surely all is lost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "With Konrad turned into a statue, surely all is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6079,9 +8192,13 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! Delfador has been turned to stone! Without him we have no chance of "
+"unworking the wizard's power. All is lost!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6098,33 +8215,46 @@
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
+"if we cannot find a way to undo their power!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
 #, fuzzy
 msgid "We are vanquished, for I have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are vanquished, for I have been defeated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are vanquished, for I have been defeated!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
 #, fuzzy
 msgid "Argh! I am finished!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I am finished!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I am finished!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
 #, fuzzy
 msgid "No! This is the end! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! This is the end! We have been defeated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! This is the end! We have been defeated!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6133,9 +8263,13 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
+"kingdom was plunged into a bitter war with the Peoples of the North.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6145,10 +8279,15 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Northern host encamped at Galcadar, by the ford of Abez, and the king "
 "led his forces to meet them. Splitting his army in two, he led one half "
+"while his son, the crown prince Eldred, led the other.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Northern host encamped at Galcadar, by the ford of Abez, and the king "
+"led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6159,11 +8298,18 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred was a brave and courageous warrior, able to lead his soldiers well. "
 "Unfortunately for Garard, his son was also ambitious...and treacherous. In "
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
+"slain in battle that day, along with his brother and all his sons but "
+"Eldred.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred was a brave and courageous warrior, able to lead his soldiers well. "
+"Unfortunately for Garard, his son was also ambitious...and treacherous. In "
+"the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6173,10 +8319,15 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garard's queen, Asheviere, looked on with glee, having come to watch the "
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
+"for power far better than her husband's had.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Garard's queen, Asheviere, looked on with glee, having come to watch the "
+"battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6185,9 +8336,13 @@
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
+"who proclaimed himself king and led his army back to Weldyn.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6197,10 +8352,15 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
+"Eldred and avenge the king's death.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Garard's arch-mage, Delfador, had escaped the battle and, riding with "
+"haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6210,10 +8370,15 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred made war upon Delfador and his forces with his mother's advice "
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
+"head should be severed from his shoulders.'\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred made war upon Delfador and his forces with his mother's advice "
+"ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6222,9 +8387,13 @@
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
+"clashed against staff, as the wise old mage fought the brash young warrior.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6233,9 +8402,13 @@
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
+"son's lifeless body, fixed to the ground by the great mage's staff.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6245,10 +8418,15 @@
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asheviere herself then took command of the army, and led it back to Weldyn. "
 "Knowing that the king's young nephews were next in line to the throne, she "
+"ordered them all killed, and declared herself Queen of Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asheviere herself then took command of the army, and led it back to Weldyn. "
+"Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6258,10 +8436,15 @@
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Soon after news of Asheviere's orders reached Delfador, he secretly entered "
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
+"saving him from death.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Soon after news of Asheviere's orders reached Delfador, he secretly entered "
+"the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6271,8 +8454,13 @@
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Fleeing to the forests of the West, Delfador raised the child Konrad under "
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
+"over the land began...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Fleeing to the forests of the West, Delfador raised the child Konrad under "
+"the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
Index: wesnoth/po/pl/wesnoth-sotbe.po
diff -u wesnoth/po/pl/wesnoth-sotbe.po:1.3 wesnoth/po/pl/wesnoth-sotbe.po:1.4
--- wesnoth/po/pl/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-sotbe.po      Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Polish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Son of the Black Eye"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Black Flag\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Black Flag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -42,35 +70,50 @@
 "#Death of Grüü\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat Slowhand\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Slowhand\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
 #, fuzzy
 msgid "Transport Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Transport Galleon\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport Galleon"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
 #, fuzzy
 msgid "Transport"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Transport\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Transport"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
 #, fuzzy
 msgid "So here is Tirigaz."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So here is Tirigaz.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is Tirigaz."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -79,17 +122,24 @@
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Looks like they are to be facing attack from pirates of the High Sea.  We "
+"should help them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Looks like they are to be facing attack from pirates of the High Sea.  We "
 "should help them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
 #, fuzzy
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I propose that Gork, you and I call for reinforcements.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I propose that Gork, you and I call for reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -98,17 +148,24 @@
 "Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Call for reinforcements?  Do you mean you don't want to fight for our "
+"brothers?  Are you a coward, Vraurk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Call for reinforcements?  Do you mean you don't want to fight for our "
 "brothers?  Are you a coward, Vraurk?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
 #, fuzzy
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Me?  I'll show you if I'm a coward!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Me?  I'll show you if I'm a coward!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -116,16 +173,23 @@
 msgid ""
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is not time for quarreling!  I'm to contain them, go find "
+"reinforcements.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
 #, fuzzy
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is a wise choice.  Good luck, son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is a wise choice.  Good luck, son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -134,9 +198,13 @@
 "Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha!  Our plan is going well, let surround them on land while our allies "
+"attack them from sea!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha!  Our plan is going well, let surround them on land while our allies "
 "attack them from sea!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -146,42 +214,59 @@
 "find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
 "find forces to counter attack.  Although we can't defeat those pirates "
+"without naval forces, we can wipe humans out of this region.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are attacked from both sides!  Grüü, hold them while I run to Tirigaz to 
"
+"find forces to counter attack.  Although we can't defeat those pirates "
 "without naval forces, we can wipe humans out of this region."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
 #, fuzzy
 msgid "I love this strategy, chief!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I love this strategy, chief!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I love this strategy, chief!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
 #, fuzzy
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pillage!  Let's plunder these orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pillage!  Let's plunder these orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
 #, fuzzy
 msgid "Aaaargh!  I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaaargh!  I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
 #, fuzzy
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Finally you paid for all of what you did to my Orc brothers!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Finally you paid for all of what you did to my Orc brothers!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -190,9 +275,13 @@
 "We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're back! We have bad news, the humans are regrouping on our tails, we "
+"must leave.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're back! We have bad news, the humans are regrouping on our tails, we "
 "must leave."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -201,9 +290,13 @@
 "But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But where is the rest of the council?  We haven't made such a long journey "
+"to flee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But where is the rest of the council?  We haven't made such a long journey "
 "to flee!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -213,10 +306,15 @@
 "Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We had news from them, all of them fled to the East, near the Mourned "
 "Hills.  I think we should go for them as soon as possible and evacuate this "
+"city.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We had news from them, all of them fled to the East, near the Mourned "
+"Hills.  I think we should go for them as soon as possible and evacuate this "
 "city."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -226,10 +324,15 @@
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But it is beyond the Desert of Death, which is full of poisonous giant "
 "scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
+"after this desert, we'll have to cross the Silent Forest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But it is beyond the Desert of Death, which is full of poisonous giant "
+"scorpions and outlaws.  And bypassing it would take ages!  Not to mention "
 "after this desert, we'll have to cross the Silent Forest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -238,9 +341,13 @@
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So we have no choice ... I've never tasted scorpions but sure, this journey "
+"promises to be fun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So we have no choice ... I've never tasted scorpions but sure, this journey "
 "promises to be fun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -363,8 +470,11 @@
 #, fuzzy
 msgid "The Desert of Death"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Desert of Death\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Desert of Death"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -378,11 +488,17 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat Ar Dant\n"
 "Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Ar Dant\n"
+"Defeat:\n"
 "#Death of a Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -391,9 +507,13 @@
 "It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been two days since we entered this desert.  I have never been so hot "
+"and we have nearly finished our food.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's been two days since we entered this desert.  I have never been so hot "
 "and we have nearly finished our food."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -402,9 +522,13 @@
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
+"delicious.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I'm hungry and we found no giant scorpion yet.  I'm sure it would be "
 "delicious."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -413,9 +537,13 @@
 "I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I hope we won't find one!  They are terrible armored beasts and your troll "
+"clubs are useless against their heavy shells.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I hope we won't find one!  They are terrible armored beasts and your troll "
 "clubs are useless against their heavy shells."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -424,9 +552,13 @@
 "I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've been told the best way to defeat them is to attack their eyes with "
+"sharp blades.  But I hope too we won't meet them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I've been told the best way to defeat them is to attack their eyes with "
 "sharp blades.  But I hope too we won't meet them."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -435,9 +567,13 @@
 "The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The sun is rising, we should resume our journey and find this oasis "
+"mentioned on the map before the sun get high.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The sun is rising, we should resume our journey and find this oasis "
 "mentioned on the map before the sun get high."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -445,8 +581,12 @@
 msgid ""
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stay alert!  This oasis is known to be a den of outlaws and desert "
+"pillagers.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -454,16 +594,22 @@
 #, fuzzy
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've done it!  Now we need some rest, before we continue our journey.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've done it!  Now we need some rest, before we continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
 #, fuzzy
 msgid "End Of Peace"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"End Of Peace\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "End Of Peace"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -476,11 +622,17 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat Albert and his troops\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat Albert and his troops\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -489,9 +641,13 @@
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look, companions!  Those orcs don't imagine they are living their last day.  "
+"Let's slay all of them and give this land back to our people!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look, companions!  Those orcs don't imagine they are living their last day.  "
 "Let's slay all of them and give this land back to our people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -499,32 +655,45 @@
 msgid ""
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are attacked by these humans!  Hurry up, we must defend our fathers' "
+"land!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
 #, fuzzy
 msgid "The battle begun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The battle begun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The battle begun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
 #, fuzzy
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I die!  But other humans will go and slay you, filthy orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
 #, fuzzy
 msgid "Hurrah!  Victory!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hurrah!  Victory!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurrah!  Victory!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -533,17 +702,24 @@
 "We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We are victorious this time, but humans are organizing themselves in a huge "
+"army.  We have just defeated a vanguard, they are coming massively.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We are victorious this time, but humans are organizing themselves in a huge "
 "army.  We have just defeated a vanguard, they are coming massively."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
 #, fuzzy
 msgid "What should be do, chief?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What should be do, chief?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What should be do, chief?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -565,9 +741,13 @@
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the free tribes are beyond the Mountains of Haag.  These moutains are "
+"infested of dwarves and wild trolls.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the free tribes are beyond the Mountains of Haag.  These moutains are "
 "infested of dwarves and wild trolls."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -576,9 +756,13 @@
 "We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have no choice, we shall pass.  The trolls have been our allies in the "
+"past--maybe they can help us.  Hurry up, we must leave now.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have no choice, we shall pass.  The trolls have been our allies in the "
 "past--maybe they can help us.  Hurry up, we must leave now."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -588,18 +772,26 @@
 "fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
 "fortified bridge over the Gork river has been taken this morning by a small "
+"commando of elves, we already tried to assault it twice without success.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Reinforcements, at least!  Whoever you are, you are welcome in Prestim!  The "
+"fortified bridge over the Gork river has been taken this morning by a small "
 "commando of elves, we already tried to assault it twice without success."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
 #, fuzzy
 msgid "Ah!  They are no match against my mace."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah!  They are no match against my mace.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah!  They are no match against my mace."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -609,10 +801,15 @@
 "are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There is worse, our scouts reported that our saurians allies led by Inarix "
 "are still blocked on the other side of the river some miles away. They won't "
+"be able to cross the river.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There is worse, our scouts reported that our saurians allies led by Inarix "
+"are still blocked on the other side of the river some miles away. They won't "
 "be able to cross the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -621,25 +818,35 @@
 "Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elves and dwarves have joined humans against us and are camping near.  "
+"Humans will arrive soon.  We must destroy the southern bridge on the river.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elves and dwarves have joined humans against us and are camping near.  "
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
 #, fuzzy
 msgid "We must do something!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We must do something!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We must do something!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
 #, fuzzy
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I know what we must do.  Kill elves and help Inarix cross.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what we must do.  Kill elves and help Inarix cross."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -649,10 +856,15 @@
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It won't be that easy!  Our enemies are well entrenchered.  And don't "
 "forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
+"army will have crossed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It won't be that easy!  Our enemies are well entrenchered.  And don't "
+"forget, we will sabotage the southern bridge as soon as the bulk of Saurians "
 "army will have crossed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -661,9 +873,13 @@
 "Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Each warrior trapped on the bridge or on the other side of the river will "
+"perish!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Each warrior trapped on the bridge or on the other side of the river will "
 "perish!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -672,17 +888,24 @@
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
+"must hurry up.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here we are, my friends.  Earl Lanbec'h and his kind is on our tails, we "
 "must hurry up."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
 #, fuzzy
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hurry up!  The southern bridge is going to explode! Retreat! \n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurry up!  The southern bridge is going to explode! Retreat! "
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -691,9 +914,13 @@
 "We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've had too much casualties to be able to resist to humans, we have no "
+"choice but surrender.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've had too much casualties to be able to resist to humans, we have no "
 "choice but surrender."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -708,8 +935,11 @@
 #, fuzzy
 msgid "Shan Taum The Smug"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Shan Taum The Smug\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shan Taum The Smug"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -723,19 +953,28 @@
 "#Death of Grüü\n"
 "#Death of a shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Survive the Shan Taum menace for 20 turns\n"
 "Defeat:\n"
+"#Death of a shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Survive the Shan Taum menace for 20 turns\n"
+"Defeat:\n"
 "#Death of a shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
 #, fuzzy
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, here are the mourned hills!  I hope everything will be OK.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, here are the mourned hills!  I hope everything will be OK."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -748,17 +987,24 @@
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
+"was a rival for Black Eye Karun.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Only trolls don't know that these lands are ruled by Shan Taum the Smug, who "
 "was a rival for Black Eye Karun."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
 #, fuzzy
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I doubt he would welcome the son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I doubt he would welcome the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -767,9 +1013,13 @@
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
+"loser?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Who is that?  Kapou'e!  What are you doing in my lands you ridiculous born "
 "loser?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -778,9 +1028,13 @@
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
+"brothers and to deliberate about what we have to do.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
 "brothers and to deliberate about what we have to do."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -789,9 +1043,13 @@
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
+"are as pathetic as your father!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bwahaha!  You are nothing!  Where is your land?  You became a beggar.  You "
 "are as pathetic as your father!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -800,17 +1058,24 @@
 "How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How can you talk that way about my father, you miserable coward?!  I'll make "
+"a mug with your skull!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How can you talk that way about my father, you miserable coward?!  I'll make "
 "a mug with your skull!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
 #, fuzzy
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really?  What would you drink with it?  Mint cordial?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  What would you drink with it?  Mint cordial?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -818,8 +1083,12 @@
 msgid ""
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the "
+"Smug.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -828,17 +1097,24 @@
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
+"and you are fighting each other!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is this?  Are you mad!?  Humans are to besiege our fortress at Prestim "
 "and you are fighting each other!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
 #, fuzzy
 msgid "Well, ermmm..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, ermmm...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, ermmm..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -847,25 +1123,35 @@
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
+"escorting Pirk, Gork and Vraurk.  The council is grateful for that.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
 #, fuzzy
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I know what you want from us but I'm afraid we can't help you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I know what you want from us but I'm afraid we can't help you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
 #, fuzzy
 msgid "Really?  But my people..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Really?  But my people...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Really?  But my people..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -875,10 +1161,15 @@
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You don't understand.  Orcs have been divided for ages.  The only one who "
 "gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
+"your exploits, we understood you are a worthy son of your father.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You don't understand.  Orcs have been divided for ages.  The only one who "
+"gave us some unity was your father, Black Eye Karun.  Hearing rumors from "
 "your exploits, we understood you are a worthy son of your father."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -887,25 +1178,35 @@
 "This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is true.  Now we are pressured from all sides by humans and elves; we "
+"need a leader that can unite all banners.  This one is YOU!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is true.  Now we are pressured from all sides by humans and elves; we "
 "need a leader that can unite all banners.  This one is YOU!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
 #, fuzzy
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, I'm not sure I deserve that...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, I'm not sure I deserve that..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
 #, fuzzy
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Did you hear?  There is a battle waiting for us at Prestim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Did you hear?  There is a battle waiting for us at Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -915,10 +1216,15 @@
 "of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
 "of the river and your people won't be safe.  You are the only one that can "
+"help us defend Prestim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
+"of the river and your people won't be safe.  You are the only one that can "
 "help us defend Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -929,27 +1235,39 @@
 "decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Leave your people here Kapou'e--they are safe for the moment--and go defend "
 "Prestim.  In the meantime, now that the council is complete again, we will "
 "decide if we have to form the Great Horde again and give you the leadership "
+"on it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Leave your people here Kapou'e--they are safe for the moment--and go defend "
+"Prestim.  In the meantime, now that the council is complete again, we will "
+"decide if we have to form the Great Horde again and give you the leadership "
 "on it."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
 #, fuzzy
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nooo!  Don't kill me, I surrender to you little earthworm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nooo!  Don't kill me, I surrender to you little earthworm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
 #, fuzzy
 msgid "Silent Forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Silent Forest\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Silent Forest"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -963,11 +1281,17 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Kill all elves of the Silent Forest\n"
 "Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Kill all elves of the Silent Forest\n"
+"Defeat:\n"
 "#Death of a Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -976,9 +1300,13 @@
 "So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "So here is the Silent Forest ... why is it named that way?  Is it really "
+"that silent?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"So here is the Silent Forest ... why is it named that way?  Is it really "
 "that silent?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -988,18 +1316,26 @@
 "hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It has not always been that silent.  A lot of hunters from tribes used to "
 "hunt there and fish in the Bork river.  But now, no one would enter there "
+"unless forced.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It has not always been that silent.  A lot of hunters from tribes used to "
+"hunt there and fish in the Bork river.  But now, no one would enter there "
 "unless forced."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
 #, fuzzy
 msgid "Some people say these woods are haunted."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Some people say these woods are haunted.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Some people say these woods are haunted."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1008,9 +1344,13 @@
 "The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The fact is that few people entered this forest and returned home safe.  "
+"Most likely, this forest is full of elvish renegades.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The fact is that few people entered this forest and returned home safe.  "
 "Most likely, this forest is full of elvish renegades."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1020,10 +1360,15 @@
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
 "of elvish poachers.  If we ever meet some, I'll push them into the Bork "
+"river with great delight.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Anyway, we need some rest.  We are sufficiently armed to cope with a bunch "
+"of elvish poachers.  If we ever meet some, I'll push them into the Bork "
 "river with great delight."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1032,25 +1377,35 @@
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is that?  Orcs entering our forest?  Fools!  None of them will return "
+"alive!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is that?  Orcs entering our forest?  Fools!  None of them will return "
 "alive!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
 #, fuzzy
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I agree.  We'll attack them on both sides.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I agree.  We'll attack them on both sides."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
 #, fuzzy
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No more elves?  Where are you cowards!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No more elves?  Where are you cowards!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1059,9 +1414,13 @@
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
+"Forest?  Perhaps there more are to come.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't shout that loud, stupid troll.  Do you remember we are in the Silent "
 "Forest?  Perhaps there more are to come."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1070,17 +1429,24 @@
 "I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I don't think so.  They must have fled.  Now that this forest has been "
+"cleared of elves, we can have a rest and then continue our journey.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I don't think so.  They must have fled.  Now that this forest has been "
 "cleared of elves, we can have a rest and then continue our journey."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
 #, fuzzy
 msgid "The Siege Of Barag Gór"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Siege Of Barag Gór\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Siege Of Barag Gór"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1096,19 +1462,28 @@
 "#Death of a Shaman\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Rescue the Shamans\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Rescue the Shamans\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
 #, fuzzy
 msgid "Here is Barag Gor."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Here is Barag Gor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Here is Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1117,41 +1492,57 @@
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
+"this mob.  But these filthy elves are so numerous.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no!  They are besieged by elves.  We must help our brothers to get rid of "
 "this mob.  But these filthy elves are so numerous."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
 #, fuzzy
 msgid "I have a subtle plan, chief."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I have a subtle plan, chief.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I have a subtle plan, chief."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
 #, fuzzy
 msgid "Which plan?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Which plan?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Which plan?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
 #, fuzzy
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We go and we kill all of them.  What do you think?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We go and we kill all of them.  What do you think?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
 #, fuzzy
 msgid "..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1159,8 +1550,11 @@
 msgid ""
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1170,10 +1564,15 @@
 "assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
 "assassins, now you can count on the assassins guild to help you in your "
+"quest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Freedom!  Many thanks, Son of The Black Eye.  I'm Jetto, master of "
+"assassins, now you can count on the assassins guild to help you in your "
 "quest!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1181,8 +1580,11 @@
 #, fuzzy
 msgid "They are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are retreating at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are retreating at last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1191,9 +1593,13 @@
 "We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're not out of the woods yet.  I can see that more are pouring from the "
+"forest.  We are not in safety.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're not out of the woods yet.  I can see that more are pouring from the "
 "forest.  We are not in safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1202,17 +1608,24 @@
 "You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, we have to go to a safer place.  You have helped us.  Would "
+"you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, we have to go to a safer place.  You have helped us.  Would "
 "you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
 #, fuzzy
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I need to ask for assistance from whole council.  I'm with you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance from whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1221,9 +1634,13 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near that yellow farm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near that yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1232,9 +1649,13 @@
 "Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, but I can see that more are pouring from the forest.  We are not in "
+"safety.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, but I can see that more are pouring from the forest.  We are not in "
 "safety."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1243,17 +1664,24 @@
 "You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, we have to leave to a safer place.  You have helped us.  "
+"Would you help us again and escort us to the Harbour of Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, we have to leave to a safer place.  You have helped us.  "
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
 #, fuzzy
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Yes, I need to ask for assistance to the whole council.  I'm with you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Yes, I need to ask for assistance to the whole council.  I'm with you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1262,9 +1690,13 @@
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent.  This is a dangerous journey, as we have to take a road near the "
+"elvish forest.  This is the road near this yellow farm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent.  This is a dangerous journey, as we have to take a road near the "
 "elvish forest.  This is the road near this yellow farm."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1273,9 +1705,13 @@
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
+"Tirigaz as soon as possible.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're safe, finally.  Hurry up Kapou'e, come with us, we need to reach "
 "Tirigaz as soon as possible."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1286,16 +1722,22 @@
 #, fuzzy
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've made it!  Our journey is still long.  Hurry up, my people!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've made it!  Our journey is still long.  Hurry up, my people!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
 #, fuzzy
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"They are destroying our castle!  To my rescue my merry Elves!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "They are destroying our castle!  To my rescue my merry Elves!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1303,16 +1745,23 @@
 msgid ""
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At your service, Etheliel.  Let push these evil creatures back to their "
+"quag!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
 #, fuzzy
 msgid "To the harbour of Tirigaz"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To the harbour of Tirigaz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To the harbour of Tirigaz"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1327,35 +1776,50 @@
 "#Death of Grüü\n"
 "#Death of a Shaman"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Kill all enemy leaders\n"
 "Defeat:\n"
+"#Death of a Shaman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Kill all enemy leaders\n"
+"Defeat:\n"
 "#Death of a Shaman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
 #, fuzzy
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
 #, fuzzy
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is too quiet.  Just plain boring.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is too quiet.  Just plain boring."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
 #, fuzzy
 msgid "Shut up, I just heard something."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Shut up, I just heard something.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Shut up, I just heard something."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -1364,81 +1828,112 @@
 "You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You're right.  I can see something is moving in these hills.  Looks like "
+"there are undead there.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You're right.  I can see something is moving in these hills.  Looks like "
 "there are undead there."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
 #, fuzzy
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Excellent!  It is time for exercise!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Excellent!  It is time for exercise!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
 #, fuzzy
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmmm, what neat bottle!  What is it?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, what neat bottle!  What is it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
 #, fuzzy
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is written H.O.L.Y W.A.T.E.R\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is written H.O.L.Y W.A.T.E.R"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
 #, fuzzy
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I'm thirsty ... *gulp* *gulp*\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I'm thirsty ... *gulp* *gulp*"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
 #, fuzzy
 msgid "Ahhh, that was yummy!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahhh, that was yummy!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahhh, that was yummy!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
 #, fuzzy
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The day is coming, these night creatures will soon return to the pit.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The day is coming, these night creatures will soon return to the pit."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
 #, fuzzy
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, are you forgeting we are ALSO night creatures?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, are you forgeting we are ALSO night creatures?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
 #, fuzzy
 msgid "Err... well..."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Err... well...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Err... well..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
 #, fuzzy
 msgid "Toward Mountains of Haag"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toward Mountains of Haag\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toward Mountains of Haag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -1451,11 +1946,17 @@
 "#Death of Kapou'e\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Kapou'e to the end of the mountains\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Kapou'e to the end of the mountains\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -1465,18 +1966,26 @@
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We have nearly crossed the mountains.  I feel the lands of the free tribes "
 "are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
+"up!  I can see the sign post that indicates their land.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We have nearly crossed the mountains.  I feel the lands of the free tribes "
+"are near now.  But beware, there are dwarves and wild trolls around.  Hurry "
 "up!  I can see the sign post that indicates their land."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
 #, fuzzy
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What are these orcs doing here?  They should be too tired to live.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What are these orcs doing here?  They should be too tired to live."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -1484,24 +1993,34 @@
 msgid ""
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I've never pushed so far, we are crossing the border of the Black Eye "
+"lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
 #, fuzzy
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look!  Dwarves are fighting against orcs!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look!  Dwarves are fighting against orcs!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
 #, fuzzy
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father, we should help them.  Orcs are our allies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, we should help them.  Orcs are our allies."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -1510,9 +2029,13 @@
 "I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I don't know if we should do that.  Orcs have been our allies in the past, "
+"but they have always treated us as fools.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I don't know if we should do that.  Orcs have been our allies in the past, "
 "but they have always treated us as fools."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -1521,9 +2044,13 @@
 "But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But Father, we don't know what they are seeking there, maybe this is a good "
+"occasion to get rid of these dwarves.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But Father, we don't know what they are seeking there, maybe this is a good "
 "occasion to get rid of these dwarves."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -1532,33 +2059,46 @@
 "You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You are right, my son.  We will help our orcish friends.  But take care of "
+"you ... I would be desperate if something would happen to you.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You are right, my son.  We will help our orcish friends.  But take care of "
 "you ... I would be desperate if something would happen to you."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
 #, fuzzy
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I'm done.  My people is dommed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is dommed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
 #, fuzzy
 msgid "Father!  Oh no!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father!  Oh no!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father!  Oh no!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
 #, fuzzy
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Filthy dwarves!  Now I'm to kill you to the last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Filthy dwarves!  Now I'm to kill you to the last!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -1567,8 +2107,11 @@
 #, fuzzy
 msgid "Oh no, I'm defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no, I'm defeated.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no, I'm defeated."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -1577,25 +2120,35 @@
 "My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My son!  I should have never brought him to this fight.  Now we are to "
+"return to our caverns, and we will never go back.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My son!  I should have never brought him to this fight.  Now we are to "
 "return to our caverns, and we will never go back."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
 #, fuzzy
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Our troll friends are over.  Without them there is no hope.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Our troll friends are over.  Without them there is no hope."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
 #, fuzzy
 msgid "Argh!  I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I die!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -1606,10 +2159,15 @@
 "green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
 "green hills!  The land of the free tribes is near now.  I can see the walls "
+"of Barag-Gor in the distance.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We've succeeded!  We've passed through the Mountains of Haag!  Look at these "
+"green hills!  The land of the free tribes is near now.  I can see the walls "
 "of Barag-Gor in the distance."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -1618,17 +2176,24 @@
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blemaker, many thanks for your help in this fight.  Would you like to join "
+"us in our journey with your son?  Your help would be very appreciated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blemaker, many thanks for your help in this fight.  Would you like to join "
 "us in our journey with your son?  Your help would be very appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
 #, fuzzy
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Father, I'd like to join them.  Would you mind it?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Father, I'd like to join them.  Would you mind it?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -1638,18 +2203,26 @@
 "But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My son, you're old enough to discover the world.  Me, I have to stay here.  "
 "But take care, there are plenty of creatures that seek our end, like elves "
+"or humans.  They are as clever as merciless.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My son, you're old enough to discover the world.  Me, I have to stay here.  "
+"But take care, there are plenty of creatures that seek our end, like elves "
 "or humans.  They are as clever as merciless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
 #, fuzzy
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Thanks, father.  Don't worry, I'll take care of myself.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Thanks, father.  Don't worry, I'll take care of myself."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -1659,10 +2232,15 @@
 "Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
 "Would you like to join us in our journey?  Your help would be very "
+"appreciated!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, many thanks for your help in this fight.  I'm sorry for your father.  
"
+"Would you like to join us in our journey?  Your help would be very "
 "appreciated!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -1671,9 +2249,13 @@
 "My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My father would have come to help you.  I would insult his memory not to "
+"help you.  I come!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My father would have come to help you.  I would insult his memory not to "
 "help you.  I come!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -1683,8 +2265,11 @@
 #, fuzzy
 msgid "Ouch!  This hurts!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ouch!  This hurts!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ouch!  This hurts!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -1694,16 +2279,22 @@
 #, fuzzy
 msgid "The council will never be complete again.  This is hopeless."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The council will never be complete again.  This is hopeless.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The council will never be complete again.  This is hopeless."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
 #, fuzzy
 msgid "Argh!  I'm done.  My people is doomed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh!  I'm done.  My people is doomed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh!  I'm done.  My people is doomed!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -1732,10 +2323,15 @@
 "tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "In the thirteenth year of Howgarth III, tension began to rise between Orcish "
 "tribes and human northern earldoms.  Famine led humans to colonize some "
+"orcish lands and to push orcs to desolated hills.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"In the thirteenth year of Howgarth III, tension began to rise between Orcish "
+"tribes and human northern earldoms.  Famine led humans to colonize some "
 "orcish lands and to push orcs to desolated hills."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -1746,11 +2342,17 @@
 "earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Of course, this caused violent orcish riots as orcs systematically "
 "slaughtered human colonies and villages that were on their lands.  Then, "
 "earl Lanbec'h decided to definitively address the Orcish menace and "
+"conferred a small army to his son-in-law baron Albert.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Of course, this caused violent orcish riots as orcs systematically "
+"slaughtered human colonies and villages that were on their lands.  Then, "
+"earl Lanbec'h decided to definitively address the Orcish menace and "
 "conferred a small army to his son-in-law baron Albert."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -1759,9 +2361,13 @@
 "Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Baron Albert personally led a small vanguard with the mission to establish a "
+"bridgehead inside Orcish lands.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Baron Albert personally led a small vanguard with the mission to establish a "
 "bridgehead inside Orcish lands."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -1770,15 +2376,22 @@
 "By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "By nightfall his troops reached a mountainous territory, under the authority "
+"of orcish ruler Kapou'e, the son of the Black Eye.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"By nightfall his troops reached a mountainous territory, under the authority "
 "of orcish ruler Kapou'e, the son of the Black Eye."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
 #, fuzzy
 msgid "Pirate Galleon"
 msgstr ""
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pirate Galleon\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pirate Galleon"
Index: wesnoth/po/pl/wesnoth-tdh.po
diff -u wesnoth/po/pl/wesnoth-tdh.po:1.3 wesnoth/po/pl/wesnoth-tdh.po:1.4
--- wesnoth/po/pl/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-tdh.po        Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Polish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,19 +23,40 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "The Dark Hordes"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
 msgid "A New Chance"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A New Chance\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A New Chance"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:30
@@ -41,11 +69,17 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Clear the land of monsters\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Clear the land of monsters\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:102
@@ -54,41 +88,57 @@
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange shore. He decided to claim it for his own."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After his banishment from Wesnoth for practising necromancy, the young Gwiti "
+"Ha'atel arrived on a strange land. He decided to claim it for his own.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After his banishment from Wesnoth for practising necromancy, the young Gwiti "
 "Ha'atel arrived on a strange land. He decided to claim it for his own."
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:136
 #, fuzzy
 msgid "Noooo! Not now, not when I have escaped!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Noooo! Not now, not when I have escaped!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Noooo! Not now, not when I have escaped!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:151
 #, fuzzy
 msgid "Argh! I die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I die!"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:160
 #, fuzzy
 msgid "The Wesnothians have discovered my escape! This is not good..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Wesnothians have discovered my escape! This is not good...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Wesnothians have discovered my escape! This is not good..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:4
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Brother Against Brother\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Brother Against Brother"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
@@ -101,11 +151,17 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Defeat your brother Nati Ha'atel\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Defeat your brother Nati Ha'atel\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -114,9 +170,13 @@
 "As the sun set, Gwiti discovered that his arch-rival and brother, Nati, had "
 "already ensconced himself nearby."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Back in Wesnoth, the sun set on the first battle of the war being waged. But "
+"here another war brewed, between brothers.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Back in Wesnoth, the sun set on the first battle of the war being waged. But "
 "here another war brewed, between brothers."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:74
@@ -125,9 +185,13 @@
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another in this land."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah, hated brother mine. Look well upon the setting sun, for you shall not "
+"live to see another.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah, hated brother mine. Look well upon the setting sun, for you shall not "
 "live to see another."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:79
@@ -136,17 +200,24 @@
 "This land? Do you truly not know where we are? Then you are a greater fool "
 "than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I did not live to see this one either. I gave up my life for necromancy, "
+"same as you. Do you remember?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I did not live to see this one either. I gave up my life for necromancy, "
 "same as you. Do you remember?"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:84
 #, fuzzy
 msgid "Cease your blustering, fool, and prepare to die...again."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"How well I do. But either way, prepare to die...again.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "How well I do. But either way, prepare to die...again."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:89
@@ -156,10 +227,15 @@
 "stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I will fight you with all my strength to prevent that, and I was always the "
 "stronger of us. Flee now and save your miserable hide before I make it a "
+"carpet.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I will fight you with all my strength to prevent that, and I was always the "
+"stronger of us. Flee now and save your miserable hide before I make it a "
 "carpet."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:94
@@ -168,17 +244,24 @@
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
+"make a good pillow.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Don't be silly! I'm not hairy enough to be a carpet! But your scalp would "
 "make a good pillow."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:107
 #, fuzzy
 msgid "What? I can't die! I already have! Noooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What? I can't die! I already have! Noooo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! I already have! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:112
@@ -187,17 +270,24 @@
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
+"shade to serve me one day. Until then...farewell!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha ha, did I not tell you it would be so? Perhaps I shall summon your "
 "shade to serve me one day. Until then...farewell!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:117
 #, fuzzy
 msgid "It is over. I am doomed."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is over. I am doomed...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is over. I am doomed..."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:132
@@ -205,8 +295,11 @@
 msgid ""
 "I...have failed to win this battle. I am defeated. I will not believe it."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I...have failed to win this battle. I am defeated. I will not believe it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I...have failed to win this battle. I am defeated. I will not believe it."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:137
@@ -215,41 +308,57 @@
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
+"back under my command!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Die, yes, die, and go to the Land of the Dead. Perhaps one day you will be "
 "back under my command!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:155
 #, fuzzy
 msgid "Didn't I tell you so?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Didn't I tell you so?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Didn't I tell you so?!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:167
 #, fuzzy
 msgid "And by my own hands you died!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"And by my own hands you died!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "And by my own hands you died!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:181
 #, fuzzy
 msgid "I am Gwiti the Mighty, prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I am Gwiti the Mighty, prepare to die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I am Gwiti the Mighty, prepare to die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:193
 #, fuzzy
 msgid "Now you shall die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Now you shall die!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Now you shall die!"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:203
@@ -258,9 +367,13 @@
 "You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "You miserable wretch, know that it is only by my mercy that you look upon "
+"the sun again, for you shall die before it sets.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"You miserable wretch, know that it is only by my mercy that you look upon "
 "the sun again, for you shall die before it sets."
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:208
@@ -269,9 +382,13 @@
 "May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "May I remind you that even as we speak, my undead legions are marching "
+"towards you?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"May I remind you that even as we speak, my undead legions are marching "
 "towards you?"
 
 #: data/scenarios/The_Dark_Hordes/Confrontation.cfg:4
@@ -394,8 +511,11 @@
 #, fuzzy
 msgid "Crelanu's Book"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Crelanu's Book\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Crelanu's Book"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:25
@@ -408,11 +528,17 @@
 "#Death of Gwiti\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Gwiti to take the Book\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Gwiti to take the Book\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:82
@@ -421,17 +547,24 @@
 "Time marched on, and so did Gwiti. He was nearing the place where the "
 "dreadful tome of Crelanu was hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Time marched on, and so did Gwiti. He was nearing the grove where he now "
+"knew the dreadful tome of Crelanu to be hidden.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Time marched on, and so did Gwiti. He was nearing the grove where he now "
 "knew the dreadful tome of Crelanu to be hidden."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:87
 #, fuzzy
 msgid "I feel that it must be close. Could it be in that swamp?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I feel that it must be close. Could it be in that swamp?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I feel that it must be close. Could it be in that swamp?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:92
@@ -441,43 +574,61 @@
 "grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "But the ancient mages had done their job well. The book had been hidden in a "
 "grove over which Elves and Orcs had waged war for many years, and any to "
+"approach would suffer their combined wrath...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"But the ancient mages had done their job well. The book had been hidden in a "
+"grove over which Elves and Orcs had waged war for many years, and any to "
 "approach would suffer their combined wrath..."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:97
 #, fuzzy
 msgid "Oh no. The orcs seem to have recruited the undead to their side."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh no. The orcs seem to have recruited the undead to their side.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh no. The orcs seem to have recruited the undead to their side."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:102
 #, fuzzy
 msgid "Blast it! However did the elves get a necromancer to march with them?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blast it! However did the elves get a necromancer to march with them?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it! However did the elves get a necromancer to march with them?"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:107
 #, fuzzy
 msgid "I side not with either of you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I side not with either of you!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I side not with either of you!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:112
 #, fuzzy
 msgid "A truce, then? I fear he will be the death of us both."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The book is not here, but these swamps contain enough corpses to suit my "
+"purposes.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:117
@@ -486,8 +637,11 @@
 "Very well. We have hated you Orcs for centuries, but the Undead are a danger "
 "to all that live."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What? I can't die! Noooo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What? I can't die! Noooo!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:138
@@ -496,8 +650,11 @@
 "The book is not here, but these swamps contain enough corpses to suit my "
 "purposes."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I die a terrible death... not knowing why.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I die a terrible death... not knowing why."
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:172
@@ -505,24 +662,34 @@
 #, fuzzy
 msgid "What? I can't die! Noooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A curse upon that necromancer! Why did he have to come here?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that necromancer! Why did he have to come here?!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:187
 #, fuzzy
 msgid "I die a terrible death... not knowing why."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last! This is it! Now I must laugh crazedly as a true villain always "
+"must!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last! This is it! Now I must laugh crazedly as a true villain always must!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:201
 #, fuzzy
 msgid "A curse upon that necromancer! Why did he have to come here?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My lord, we have found the necromancer at last!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My lord, we have found the necromancer at last!"
 
 #: data/scenarios/The_Dark_Hordes/Crelanus_Book.cfg:218
@@ -540,8 +707,11 @@
 #, fuzzy
 msgid "Inside the Tower"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Inside the Tower\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Inside the Tower"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:18
@@ -553,11 +723,17 @@
 "Defeat\n"
 "#Death of Gwiti Ha'atel"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Find Crelanu's Book\n"
 "Defeat\n"
+"#Death of Gwiti Ha'atel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Find Crelanu's Book\n"
+"Defeat\n"
 "#Death of Gwiti Ha'atel"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:150
@@ -566,57 +742,79 @@
 "If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "If my memory serves, this tower should have three floors. I should be able "
+"to find the Book in a few hours...!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"If my memory serves, this tower should have three floors. I should be able "
 "to find the Book in a few hours...!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:202
 #, fuzzy
 msgid "Hayaargghh! We have arrived! Command us, Master!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hayaargghh! We have arrived! Command us, Master!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hayaargghh! We have arrived! Command us, Master!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:220
 #, fuzzy
 msgid "There's a secret door here! This must be the library."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"There's a secret door here! This must be the library.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "There's a secret door here! This must be the library."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:249
 #, fuzzy
 msgid "Well, well, well. Thirty-five pieces of gold were in this chest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Well, well, well. Thirty-five pieces of gold were in this chest!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Well, well, well. Thirty-five pieces of gold were in this chest!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:275
 #, fuzzy
 msgid "Blast it, the chest is empty!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blast it, the chest is empty!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blast it, the chest is empty!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:297
 #, fuzzy
 msgid "Twenty pieces of gold is a welcome gift."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Twenty pieces of gold is a welcome gift.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Twenty pieces of gold is a welcome gift."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:323
 #, fuzzy
 msgid "I suppose thirty copper coins should not be scorned..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"I suppose thirty copper coins should not be scorned...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "I suppose thirty copper coins should not be scorned..."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:349
@@ -624,56 +822,77 @@
 msgid ""
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The chest is empty save for a few trinkets. The magic has gone out of them.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The chest is empty save for a few trinkets. The magic has gone out of them."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:375
 #, fuzzy
 msgid "Gack! This chest contains holy water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gack! This chest contains holy water!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gack! This chest contains holy water!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:397
 #, fuzzy
 msgid "Look at what the mages were guarding!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Look at what the mages were guarding!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Look at what the mages were guarding!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:423
 #, fuzzy
 msgid "Those mages had hidden away more than it seemed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Those mages had hidden away more than it seemed!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Those mages had hidden away more than it seemed!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:449
 #, fuzzy
 msgid "Two dozen gold. Plundering this tower is fun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Two dozen gold. Plundering this tower is fun!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Two dozen gold. Plundering this tower is fun!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:474
 #, fuzzy
 msgid "A pile of assorted coins is here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A pile of assorted coins is here!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A pile of assorted coins is here!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:499
 #, fuzzy
 msgid "Haha, this chest holds scores of gold coins!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha, this chest holds scores of gold coins!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha, this chest holds scores of gold coins!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:529
@@ -691,16 +910,23 @@
 msgid ""
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This is not the tome Crelanu wrote...hmmm... but it contains its "
+"whereabouts!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This is not the tome Crelanu wrote...hmmm... but it contains its whereabouts!"
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:577
 #, fuzzy
 msgid "We're done in here! Let's go slay some more enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"We're done in here! Let's go slay some more enemies.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "We're done in here! Let's go slay some more enemies."
 
 #: data/scenarios/The_Dark_Hordes/Inside_The_Tower.cfg:616
@@ -711,8 +937,11 @@
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mages and Elves\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mages and Elves"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -726,12 +955,19 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Victory:\n"
 "@Move Gwiti to the Tower of Sorcery\n"
 "@Kill both enemy leaders\n"
 "Defeat:\n"
+"#Turns run out\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Victory:\n"
+"@Move Gwiti to the Tower of Sorcery\n"
+"@Kill both enemy leaders\n"
+"Defeat:\n"
 "#Turns run out"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -741,9 +977,13 @@
 "was in a distant part of Wesnoth, and turned towards the Tower of Kaleon, "
 "where the greatest mages once studied."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After sending the Dark Spirit away for his failure, Gwiti turned towards the "
+"Tower of Kaleon, where the greatest mages once studied.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After sending the Dark Spirit away for his failure, Gwiti turned towards the "
 "Tower of Kaleon, where the greatest mages once studied."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:100
@@ -754,19 +994,28 @@
 "Soon they shall all be mine, and my power will be great enough to invade "
 "Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "At last, I have reached the main road. Unless I am far off my course, I "
 "should find the Tower of Kaleon here, filled with the secrets of ancient "
 "mages. Soon they shall all be mine, and my power will be great enough to "
+"invade Wesnoth.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"At last, I have reached the main road. Unless I am far off my course, I "
+"should find the Tower of Kaleon here, filled with the secrets of ancient "
+"mages. Soon they shall all be mine, and my power will be great enough to "
 "invade Wesnoth."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:105
 #, fuzzy
 msgid "A necromancer approaches! Can this be the same one that we banished?"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A necromancer approaches! I must send for aid.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A necromancer approaches! I must send for aid."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:110
@@ -775,17 +1024,25 @@
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Accursed and dreadful one, know that we mages, guardians of the Tower of "
+"Kaleon, shall bar your way with all our spells! Flee now and you may "
+"survive.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Accursed and dreadful one, know that we mages, guardians of the Tower of "
 "Kaleon, shall bar your way with all our spells! Flee now and you may survive."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:115
 #, fuzzy
 msgid "Quirind, know that you have the Elves at your back."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quirind, know that you have the Elves at your back.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, know that you have the Elves at your back."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:120
@@ -794,41 +1051,57 @@
 "Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Foul sorcerer of death, go far from this place or we shall send you to your "
+"own realm.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Foul sorcerer of death, go far from this place or we shall send you to your "
 "own realm."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:125
 #, fuzzy
 msgid "Not born is the one that could challenge me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Not born is the one that could challenge me!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Not born is the one that could challenge me!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:143
 #, fuzzy
 msgid "No! No! Noooo! It is over, I feel the shades reaching for me..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No! No! Noooo! It is over, I feel the shades reaching for me...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No! No! Noooo! It is over, I feel the shades reaching for me..."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:158
 #, fuzzy
 msgid "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! I have fallen, and the Tower lies stripped of its defenses!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! I have fallen, and the Tower lies stripped of its defenses!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:175
 #, fuzzy
 msgid "Quirind, we have failed! You must guard the tower."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Quirind, we have failed! You must guard the tower.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Quirind, we have failed! You must guard the tower."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:187
@@ -837,33 +1110,46 @@
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ah ha ha ha! The tower's protective spells are now in force, you cannot "
+"enter without mastering a magic equal to it.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ah ha ha ha! The tower's protective spells are now in force, you cannot "
 "enter without mastering a magic equal to it."
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:202
 #, fuzzy
 msgid "Haha! I have gained entry to the tower!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! I have gained entry to the tower!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! I have gained entry to the tower!"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:207
 #, fuzzy
 msgid "A curse upon that foul necromancer!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A curse upon that foul necromancer!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A curse upon that foul necromancer!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:4
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"The Skull of Agarash\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "The Skull of Agarash"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
@@ -886,25 +1172,35 @@
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
+"his revenge. But a Dark Spirit came to counsel him...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"After Gwiti destroyed his brother, he planned to march on Wesnoth to gain "
 "his revenge. But a Dark Spirit came to counsel him..."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:122
 #, fuzzy
 msgid "Gwitiii...Gwiti!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwitiii...Gwiti!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwitiii...Gwiti!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:127
 #, fuzzy
 msgid "A Dark Spirit? Surely this is a token of my mastery of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Dark Spirit? Surely this is my token of mastery of the undead!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Dark Spirit? Surely this is my token of mastery of the undead!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:132
@@ -913,17 +1209,24 @@
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
+"south, against the orcs, and there find the Skull of Agarash.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gwiti, do not yet march in pursuit of your revenge. First, you shall go "
 "south, against the orcs, and there find the Skull of Agarash."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:137
 #, fuzzy
 msgid "Speak on."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"What is the Skull of Agarash? Tell me more.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "What is the Skull of Agarash? Tell me more."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:142
@@ -933,18 +1236,26 @@
 "skulls, as is their custom. But one of these is the Skull of Agarash - Take "
 "it and your power will grow greater by far."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do you see the three orc clans of this land? Their banners are topped with "
 "skulls, as is their custom. But one of these is the Skull of Agarash - which "
+"once was mine. Take it and your power will grow greater by far.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do you see the three orc clans of this land? Their banners are topped with "
+"skulls, as is their custom. But one of these is the Skull of Agarash - which "
 "once was mine. Take it and your power will grow greater by far."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:174
 #, fuzzy
 msgid "Oh, no! The undead hordes have taken my banner!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Oh, no! The undead hordes have taken my banner!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Oh, no! The undead hordes have taken my banner!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:179
@@ -953,9 +1264,13 @@
 "It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It is not your banner, and it never was! That skull has marked it as mine "
+"since long ago.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It is not your banner, and it never was! That skull has marked it as mine "
 "since long ago."
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:184
@@ -964,8 +1279,11 @@
 "Argh! This is only half of the skull, and near enough to powerless! Begone, "
 "Spirit!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! This is only half of the skull!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! This is only half of the skull!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:206
@@ -976,24 +1294,33 @@
 #, fuzzy
 msgid "That skull is powerless!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"This skull is powerless!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "This skull is powerless!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:233
 #, fuzzy
 msgid "That is not the skull of Agarash!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"That is not the skull of Agarash!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "That is not the skull of Agarash!"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:245
 #, fuzzy
 msgid "It's been a long time since I fought anything myself!"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"It's been a long time since I fought anything myself!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "It's been a long time since I fought anything myself!"
 
 #: data/scenarios/The_Dark_Hordes/Underground_Pool.cfg:4
Index: wesnoth/po/pl/wesnoth-trow.po
diff -u wesnoth/po/pl/wesnoth-trow.po:1.3 wesnoth/po/pl/wesnoth-trow.po:1.4
--- wesnoth/po/pl/wesnoth-trow.po:1.3   Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth-trow.po       Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Polish translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Polish translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,12 +23,26 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
+"|| n%100>=20) ? 1 : 2);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/pl/wesnoth.po
diff -u wesnoth/po/pl/wesnoth.po:1.3 wesnoth/po/pl/wesnoth.po:1.4
--- wesnoth/po/pl/wesnoth.po:1.3        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pl/wesnoth.po    Sun Sep 12 18:22:40 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -17,85 +17,23 @@
 "Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
 "|| n%100>=20) ? 1 : 2);\n"
 
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "Następca Tronu"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "The Dark Hordes"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Son of the Black Eye"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr ""
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr ""
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr ""
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr ""
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr ""
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr ""
 
@@ -3670,6 +3608,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -3681,6 +3626,14 @@
 msgid "ambush"
 msgstr "ambush"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -3815,6 +3768,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -3868,6 +3829,14 @@
 msgid "Elvish Ranger"
 msgstr "Elvish Ranger"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 #, fuzzy
 msgid "Elvish Rider"
@@ -3927,6 +3896,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Elvish Sharpshooter"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -5935,11 +5912,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -5959,7 +5936,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -6054,90 +6031,90 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7264,6 +7241,42 @@
 msgstr ""
 
 #, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "Następca Tronu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "The Dark Hordes"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Son of the Black Eye"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+
+#, fuzzy
 #~ msgid "A Choice Must Be Made"
 #~ msgstr "A Choice Must Be Made"
 
Index: wesnoth/po/pt_BR/wesnoth-ei.po
diff -u wesnoth/po/pt_BR/wesnoth-ei.po:1.3 wesnoth/po/pt_BR/wesnoth-ei.po:1.4
--- wesnoth/po/pt_BR/wesnoth-ei.po:1.3  Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-ei.po      Sun Sep 12 18:22:40 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Portuguese translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+msgid "The Eastern Invasion"
+msgstr "A Invasão Oriental"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;&human-"
+"royalguard.png,Guarda Real,(difícil)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
@@ -251,7 +273,7 @@
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
 msgid "Holy Water"
-msgstr ""
+msgstr "Água Benta"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:813
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
Index: wesnoth/po/pt_BR/wesnoth-httt.po
diff -u wesnoth/po/pt_BR/wesnoth-httt.po:1.3 
wesnoth/po/pt_BR/wesnoth-httt.po:1.4
--- wesnoth/po/pt_BR/wesnoth-httt.po:1.3        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-httt.po    Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Portuguese translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,24 +17,42 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+msgid "Heir to the Throne"
+msgstr "Herdeiro do Trono"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
+"champion.png,Campeão,(difícil)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"É preciso escolher"
+"É preciso escolher\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"É preciso escolher"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
 #, fuzzy
@@ -41,6 +66,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -50,6 +76,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Defeat either of the enemy leaders\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -277,9 +312,12 @@
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Baía das Perolas"
+"A Baía das Perolas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Baía das Perolas"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
 #, fuzzy
@@ -292,6 +330,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -300,6 +339,14 @@
 "@Derrotar no mínimo um líder inimigo e resitir até o fim dos turnos.\n"
 "Derrota:\n"
 "#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os líderes inimigos\n"
+"@Derrotar no mínimo um líder inimigo e resitir até o fim dos 
turnos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -530,8 +577,11 @@
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Porto Blackwater\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porto Blackwater"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -546,6 +596,7 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -555,6 +606,15 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Seimus\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar líder inimigo\n"
+"@Resistir ate o fim dos turnos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Seimus"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -681,8 +741,11 @@
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Cruzamento\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cruzamento"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -696,6 +759,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -704,6 +768,14 @@
 "Derrota\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os líderes inimigos.\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
@@ -738,9 +810,12 @@
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"As Portas dos Anões"
+"As Portas dos Anões\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"As Portas dos Anões"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
 #, fuzzy
@@ -753,6 +828,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -761,6 +837,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate a entrado do Reino dos Anões.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
@@ -1168,8 +1252,11 @@
 #, fuzzy
 msgid "The Elves Besieged"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Os Elfos Sitiados\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Os Elfos Sitiados"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1183,6 +1270,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1191,6 +1279,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate o sinal no norte-oeste\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1391,8 +1487,11 @@
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O Vau de Abez\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O Vau de Abez"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -1406,6 +1505,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1414,6 +1514,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad até o lado norte do rio.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
@@ -1576,8 +1684,11 @@
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Montanha dos Grifos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Montanha dos Grifos"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -1591,11 +1702,16 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Vitória:\n"
-"@Derrotar ambos os líderes inimigos"
+"@Derrotar ambos os líderes inimigos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os líderes inimigos"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 msgid "Here are the mother Gryphon's eggs!"
@@ -1677,9 +1793,12 @@
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Alliança apressada"
+"Alliança apressada\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Alliança apressada"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
 #, fuzzy
@@ -1693,6 +1812,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1702,6 +1822,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Kalenz\n"
+"#Morte de Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar líder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
 "#Morte de Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
@@ -2093,12 +2222,8 @@
 msgstr ""
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
-#, fuzzy
 msgid "The Isle of Anduin"
-msgstr ""
-"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
-"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Ilha de Anduin"
+msgstr "A Ilha de Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
 #, fuzzy
@@ -2111,6 +2236,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2119,6 +2245,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar líder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -2216,9 +2350,12 @@
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Ilha do Amaldiçoado"
+"A Ilha do Amaldiçoado\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Ilha do Amaldiçoado"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
 #, fuzzy
@@ -2230,6 +2367,7 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2237,6 +2375,13 @@
 "@Derrotar ambos os líderes inimigos\n"
 "@Resistir ate o fim dos turnos\n"
 "Derrota:\n"
+"#Morte de Konrad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os líderes inimigos\n"
+"@Resistir ate o fim dos turnos\n"
+"Derrota:\n"
 "#Morte de Konrad"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -2345,8 +2490,11 @@
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Passagem na Montanha\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Passagem na Montanha"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -2361,6 +2509,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2369,6 +2518,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Konrad ate o fim da estrada\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
@@ -2455,9 +2612,12 @@
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"A Península de Muff Malal's"
+"A Península de Muff Malal's\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Península de Muff Malal's"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
 #, fuzzy
@@ -2469,6 +2629,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2476,6 +2637,13 @@
 "@Derrotar Muff Malal\n"
 "Derrota:\n"
 "#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar Muff Malal\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -2512,9 +2680,12 @@
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Inverno Nórdico"
+"Inverno Nórdico\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Inverno Nórdico"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
 #, fuzzy
@@ -2528,6 +2699,7 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2537,6 +2709,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Kalenz\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar líder inimigo\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -2609,8 +2790,11 @@
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mergulho no Escuro\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mergulho no Escuro"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -2624,6 +2808,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2632,6 +2817,14 @@
 "Derrota\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Achar os Anões\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
@@ -2791,8 +2984,11 @@
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Princesa de Wesnoth\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Princesa de Wesnoth"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -2960,8 +3156,11 @@
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O Cetro de Fogo\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O Cetro de Fogo"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -2976,6 +3175,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2985,6 +3185,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Kalenz\n"
+"#Morte de Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Capturar o Cetro de Fogo com Konrad ou Li'sar\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Kalenz\n"
 "#Morte de Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
@@ -2997,7 +3206,7 @@
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
 msgid "Sceptre of Fire"
-msgstr ""
+msgstr "Cetro de Fogo"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:282
 msgid ""
@@ -3005,12 +3214,17 @@
 "Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the "
 "bearer!"
 msgstr ""
+"Este cestro ancestral foi forjado pelos anões. Um símbolo da realeza de "
+"Wesnoth, o cetro tem o poder de atirar bolas de fogo nos inimigos de seu "
+"usuário!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:283
 msgid ""
 "This is the Sceptre of Fire. Only a true successor to the throne can "
 "possibly dare to take this!"
 msgstr ""
+"Este é o Cetro de Fogo. Apenas um verdadeiro herdeiro do trono tem o direito 
"
+"de tocá-lo!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:307
 msgid "Here it is at last, I have the Sceptre!"
@@ -3053,9 +3267,12 @@
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"As Planícies de Neve"
+"As Planícies de Neve\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"As Planícies de Neve"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
 #, fuzzy
@@ -3069,6 +3286,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3078,6 +3296,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar líder inimigo\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -3096,9 +3323,12 @@
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Pântano do Medo"
+"Pântano do Medo\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pântano do Medo"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
 #, fuzzy
@@ -3112,6 +3342,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3121,6 +3352,15 @@
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
 "#Morte de Li'sar\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar todos os líderes inimigos\n"
+"Derrota\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
+"#Morte de Li'sar\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -3139,8 +3379,11 @@
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O General Perdido\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O General Perdido"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -3154,6 +3397,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3162,6 +3406,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar todos os líderes inimigos\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
@@ -3267,8 +3519,11 @@
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O cerco de Elensefar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O cerco de Elensefar"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -3281,6 +3536,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3288,6 +3544,13 @@
 "@Derrotar ambos os líderes inimigos.\n"
 "Derrota:\n"
 "#Morte de Konrad\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar ambos os líderes inimigos.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
 "#Fim dos turnos"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -3465,9 +3728,12 @@
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"O Vale da Morte - A vingança da Princesa"
+"O Vale da Morte - A vingança da Princesa\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O Vale da Morte - A vingança da Princesa"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
 #, fuzzy
@@ -3480,6 +3746,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3488,6 +3755,14 @@
 "Derrota:\n"
 "#Morte de Konrad\n"
 "#Morte de Delfador\n"
+"#Morte de Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Sobreviver dois dias.\n"
+"Derrota:\n"
+"#Morte de Konrad\n"
+"#Morte de Delfador\n"
 "#Morte de Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -3767,9 +4042,13 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No vigésimo sétimo ano de Garard II, rei de Wesnoth, o reino estava "
+"mergulhado numa amarga guerra com os povos do norte.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No vigésimo sétimo ano de Garard II, rei de Wesnoth, o reino estava "
 "mergulhado numa amarga guerra com os povos do norte."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -3779,11 +4058,17 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O hoste nordista montou um campo em Galcadar, perto do vau de Abez, e o rei "
 "dirigiu suas tropas para encontrar o inimigo. Dividindo seu excército em "
 "duas metades, ele liderou uma delas e o seu filho, o príncipe Eldred, a "
+"outra.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O hoste nordista montou um campo em Galcadar, perto do vau de Abez, e o rei "
+"dirigiu suas tropas para encontrar o inimigo. Dividindo seu excército em "
+"duas metades, ele liderou uma delas e o seu filho, o príncipe Eldred, a "
 "outra."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -3794,12 +4079,19 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred era um guerreiro valente e corajoso e que podia dirigir bem seus "
 "soldados.Desafortunadamente para Garard, ele era tambem ambicioso...e "
 "traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra o "
 "rei. Garard foi morto na batalha desse dia, junto com seu irmão e todos os "
+"seus filhos, menos Eldred.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred era um guerreiro valente e corajoso e que podia dirigir bem seus "
+"soldados.Desafortunadamente para Garard, ele era tambem ambicioso...e "
+"traiçoeiro.No meio da bataIha, os homens de Eldred se revoltaram contra o "
+"rei. Garard foi morto na batalha desse dia, junto com seu irmão e todos os 
"
 "seus filhos, menos Eldred."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -3809,10 +4101,15 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A rainha de Garard, Asheviere, ficou alegre, tendo assistido a batalha de "
 "uma colina vizinha. Com certeza, o filho dela iria governar de um jeito que "
+"satisfaria melhor o desejo de poder dela do que o marido.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A rainha de Garard, Asheviere, ficou alegre, tendo assistido a batalha de "
+"uma colina vizinha. Com certeza, o filho dela iria governar de um jeito que "
 "satisfaria melhor o desejo de poder dela do que o marido."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -3821,10 +4118,15 @@
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O rei do norte, rapidamente, aceitou fazer as pazes com Eldred, em troca de "
 "um tributo. Eldred se proclamou rei e dirigiu seu excército de volta a "
+"Weldyn.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O rei do norte, rapidamente, aceitou fazer as pazes com Eldred, em troca de "
+"um tributo. Eldred se proclamou rei e dirigiu seu excército de volta a "
 "Weldyn."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -3834,10 +4136,15 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mas o arqui-mago de Garard, Delfador, escapou da batalha e galopando, chegou "
 "em Weldyn antes de Eldred. Ele juntou uma força de legalistas para combater "
+"Eldred e vingar a morte do rei.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mas o arqui-mago de Garard, Delfador, escapou da batalha e galopando, chegou "
+"em Weldyn antes de Eldred. Ele juntou uma força de legalistas para 
combater "
 "Eldred e vingar a morte do rei."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -3847,11 +4154,16 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred entrou na batalha tendo na cabeça esse conselho da sua mãe:não lute 
"
 "com ninguem, nem grande nem pequeno, que não seja o mago, cuja cabeça deve "
-"ser cortada."
+"ser cortada.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred entrou na batalha tendo na cabeça esse conselho da sua 
mãe:não "
+"lute com ninguem, nem grande nem pequeno, que não seja o mago, cuja 
cabeça "
+"deve ser cortada."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
 #, fuzzy
@@ -3859,10 +4171,15 @@
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred, de fato, encontrou Delfador frente-a-frente na batalha. A espada "
 "confrontou o bastão. O velho mago sábio contra o jovem e forte guerreiro "
+"ousado.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred, de fato, encontrou Delfador frente-a-frente na batalha. A espada "
+"confrontou o bastão. O velho mago sábio contra o jovem e forte 
guerreiro "
 "ousado."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -3871,10 +4188,14 @@
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Os homens de Delfador perderam a batalha e fugiram, mas Asheviere achou o "
-"corpo do filho espetado no chão pelo bastão de Delfador."
+"corpo do filho espetado no chão pelo bastão de Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Os homens de Delfador perderam a batalha e fugiram, mas Asheviere achou o "
+"corpo do filho espetado no chão pelo bastão de Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
 msgid ""
Index: wesnoth/po/pt_BR/wesnoth-sotbe.po
diff -u wesnoth/po/pt_BR/wesnoth-sotbe.po:1.3 
wesnoth/po/pt_BR/wesnoth-sotbe.po:1.4
--- wesnoth/po/pt_BR/wesnoth-sotbe.po:1.3       Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-sotbe.po   Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Portuguese translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Filho do Olho Negro (primeiro capítulo)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;&orcish-"
+"warlord.png,Líder da Tribo,(difícil)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/pt_BR/wesnoth-tdh.po
diff -u wesnoth/po/pt_BR/wesnoth-tdh.po:1.3 wesnoth/po/pt_BR/wesnoth-tdh.po:1.4
--- wesnoth/po/pt_BR/wesnoth-tdh.po:1.3 Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-tdh.po     Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Portuguese translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+msgid "The Dark Hordes"
+msgstr "As Hordas da Escuridão"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
+"&undead-lich.png,Lorde da Escuridão,(difícil)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
@@ -57,9 +79,12 @@
 #, fuzzy
 msgid "Brother Against Brother"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
-"Irmão contra Irmão"
+"Irmão contra Irmão\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Irmão contra Irmão"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:31
 #, fuzzy
@@ -71,6 +96,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -78,6 +104,13 @@
 "@Derrotar o seu irmão Nati Ha'atel\n"
 "Derrota:\n"
 "#Morte de Gwiti Ha'atel\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Derrotar o seu irmão Nati Ha'atel\n"
+"Derrota:\n"
+"#Morte de Gwiti Ha'atel\n"
 "#Fim dos turnos"
 
 #: data/scenarios/The_Dark_Hordes/Brother_Against_Brother.cfg:69
@@ -466,8 +499,11 @@
 #, fuzzy
 msgid "Mages and Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Magos e Elfos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Magos e Elfos"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:26
@@ -481,6 +517,7 @@
 "#Death of Gwiti Ha'atel\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -489,6 +526,14 @@
 "@Matar ambos os líderes inimigos\n"
 "Derrota:\n"
 "#Morte de Gwiti Ha'atel\n"
+"#Fim dos turnos\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vitória:\n"
+"@Mover Gwiti ate a Torre da Feitiçaria\n"
+"@Matar ambos os líderes inimigos\n"
+"Derrota:\n"
+"#Morte de Gwiti Ha'atel\n"
 "#Fim dos turnos"
 
 #: data/scenarios/The_Dark_Hordes/Mages_And_Elves.cfg:95
@@ -560,8 +605,11 @@
 #, fuzzy
 msgid "The Skull of Agarash"
 msgstr ""
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A Caveira de Agarash\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A Caveira de Agarash"
 
 #: data/scenarios/The_Dark_Hordes/The_Skull_of_Agarash.cfg:11
Index: wesnoth/po/pt_BR/wesnoth-trow.po
diff -u wesnoth/po/pt_BR/wesnoth-trow.po:1.3 
wesnoth/po/pt_BR/wesnoth-trow.po:1.4
--- wesnoth/po/pt_BR/wesnoth-trow.po:1.3        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth-trow.po    Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Portuguese translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Portuguese translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -10,16 +17,31 @@
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-08-08 15:00+0200\n"
+"PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr "A Fundação de Wesnoth"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
+"&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;&noble-"
+"lord.png,Lorde,(difícil)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/pt_BR/wesnoth.po
diff -u wesnoth/po/pt_BR/wesnoth.po:1.4 wesnoth/po/pt_BR/wesnoth.po:1.5
--- wesnoth/po/pt_BR/wesnoth.po:1.4     Sat Sep 11 21:53:33 2004
+++ wesnoth/po/pt_BR/wesnoth.po Sun Sep 12 18:22:41 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-09-11 21:11+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -16,83 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=(n > 1);\n"
 
-#: data/game.cfg:257
-msgid "Heir to the Throne"
-msgstr "Herdeiro do Trono"
-
-#: data/game.cfg:261
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
-"champion.png,Campeão,(difícil)"
-
-#: data/game.cfg:267
-msgid "The Dark Hordes"
-msgstr "As Hordas da Escuridão"
-
-#: data/game.cfg:271
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
-"&undead-lich.png,Lorde da Escuridão,(difícil)"
-
-#: data/game.cfg:276
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Filho do Olho Negro (primeiro capítulo)"
-
-#: data/game.cfg:280
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;&orcish-"
-"warlord.png,Líder da Tribo,(difícil)"
-
-#: data/game.cfg:286
-msgid "The Eastern Invasion"
-msgstr "A Invasão Oriental"
-
-#: data/game.cfg:290
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;&human-"
-"royalguard.png,Guarda Real,(difícil)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr "A Fundação de Wesnoth"
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-"&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;&noble-"
-"lord.png,Lorde,(difícil)"
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr "fiel"
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr "forte"
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr "rápido"
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr "inteligente"
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr "resistente"
 
@@ -4121,6 +4061,13 @@
 msgid "Elvish Archer"
 msgstr "Arqueiro élfico"
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 msgid "Elvish Avenger"
 msgstr "Vingador Elfo"
@@ -4130,6 +4077,14 @@
 msgid "ambush"
 msgstr "emboscada"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 msgid "Elvish Captain"
 msgstr "Capitão élfico"
@@ -4252,6 +4207,14 @@
 msgid "Elvish Marksman"
 msgstr "Atirador Elfo"
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4301,6 +4264,14 @@
 msgid "Elvish Ranger"
 msgstr "Mateiro Elfo"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 msgid "Elvish Rider"
 msgstr "Elfo Montado"
@@ -4354,6 +4325,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Atirador de elite Elfo"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 msgid "Elvish Shyde"
 msgstr "Shyde Élfico"
@@ -5995,11 +5974,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -6019,7 +5998,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -6114,90 +6093,90 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7323,6 +7302,56 @@
 msgid "Deletion of the file failed."
 msgstr ""
 
+#~ msgid "Heir to the Throne"
+#~ msgstr "Herdeiro do Trono"
+
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Guerreiro,(fácil);*&elvish-hero.png,Herói;&elvish-"
+#~ "champion.png,Campeão,(difícil)"
+
+#~ msgid "The Dark Hordes"
+#~ msgstr "As Hordas da Escuridão"
+
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ "&undead-initiate.png,Aprendiz,(fácil);*&undead-necromancer.png,Mestre;"
+#~ "&undead-lich.png,Lorde da Escuridão,(difícil)"
+
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Filho do Olho Negro (primeiro capítulo)"
+
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ "&orcish-grunt.png,Brutamontes,(fácil);*&orcish-warrior.png,Guerreiro;"
+#~ "&orcish-warlord.png,Líder da Tribo,(difícil)"
+
+#~ msgid "The Eastern Invasion"
+#~ msgstr "A Invasão Oriental"
+
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ "&human-spearman.png,Lanceiro,(fácil);*&human-swordman.png,Espadachim;"
+#~ "&human-royalguard.png,Guarda Real,(difícil)"
+
+#~ msgid "The Rise of Wesnoth"
+#~ msgstr "A Fundação de Wesnoth"
+
+#~ msgid ""
+#~ "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;"
+#~ "&noble-lord.png,Lord,(hardest)"
+#~ msgstr ""
+#~ "&noble-fighter.png,Soldado,(fácil);*&noble-commander.png,Comandante;"
+#~ "&noble-lord.png,Lorde,(difícil)"
+
 #~ msgid "{END_MESSAGE}"
 #~ msgstr "{END_MESSAGE}"
 
Index: wesnoth/po/sk/wesnoth-ei.po
diff -u wesnoth/po/sk/wesnoth-ei.po:1.3 wesnoth/po/sk/wesnoth-ei.po:1.4
--- wesnoth/po/sk/wesnoth-ei.po:1.3     Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-ei.po Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Slovak translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,27 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Eastern_Invasion.cfg:5
+#, fuzzy
+msgid "The Eastern Invasion"
+msgstr "Invázia z východu"
+
+#: data/campaigns/Eastern_Invasion.cfg:9
+#, fuzzy
+msgid ""
+"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
+"royalguard.png,Royal Guard,(hardest)"
+msgstr ""
+"&human-spearman.png,Oštepník,(ľahká);*&human-swordman.png,Bojovník;&human-"
+"royalguard.png,Kráľovský gardista,(ťažká)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
@@ -66,8 +90,11 @@
 #, fuzzy
 msgid "Captured"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V zajatí\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V zajatí"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:21
@@ -81,6 +108,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -89,6 +117,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Unikneš z orčieho väzenia\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:39
@@ -123,56 +159,77 @@
 #, fuzzy
 msgid "Why have you entered my lands?!?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prečo ste v mojej krajine?!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo ste v mojej krajine?!?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:406
 #, fuzzy
 msgid "We were traveling-"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Putovali sme...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Putovali sme..."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:411
 #, fuzzy
 msgid "Silence! Did I ask you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ticho! Pýtal som sa ťa niečo?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ticho! Pýtal som sa ťa niečo?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:416
 #, fuzzy
 msgid "Um... yes."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"É... áno.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "É... áno."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:421
 #, fuzzy
 msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Drž hubu! Už mám toho dosť! Dáme vás do super bezpečnej jaskyne!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Drž hubu! Už mám toho dosť! Dáme vás do super bezpečnej jaskyne!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:438
 #, fuzzy
 msgid "Ugh..."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ugh...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ugh..."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:443
 #, fuzzy
 msgid "Huh? Where am I? I'm tied to the ground!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Huh? Kde to som?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh? Kde to som?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:448
@@ -181,8 +238,11 @@
 "I must be in some sort of prison... hmm the guard didn't tie me very well. I "
 "can escape from these knots."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyzerá to, že som v nejakom väzení...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerá to, že som v nejakom väzení..."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:454
@@ -191,8 +251,11 @@
 "That's better! I wonder how many other prisoners have been captured that I "
 "will have to rescue."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Myslím, že teraz musím ujsť a zachrániť Dacyna a Owaeca.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že teraz musím ujsť a zachrániť Dacyna a Owaeca."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:459
@@ -201,57 +264,79 @@
 "Since they are probably tied down like I was, I will have to get into their "
 "cells in order to see them."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak ty si v tejto kobke! Poďme, musíme ujsť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak ty si v tejto kobke! Poďme, musíme ujsť!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:473
 #, fuzzy
 msgid "The high security prisoners are escaping!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zabite ich.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zabite ich."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:478
 #, fuzzy
 msgid "Kill them."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stráže nedávajú pozor! Teraz je čas na útek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stráže nedávajú pozor! Teraz je čas na útek!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:504
 #, fuzzy
 msgid "The guards are distracted! Now is the time to escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo to...? Kto to povedal?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo to...? Kto to povedal?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:509
 #, fuzzy
 msgid "What the...? Who said that?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stráže nás chcú zajtra popraviť! Prosím pomôžte nám!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stráže nás chcú zajtra popraviť! Prosím pomôžte nám!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:533
 #, fuzzy
 msgid "So you are in this cell! Come on, we have to escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veľmi dobre. Myslím, že zvyšné kobky sú dole po tejto ceste.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľmi dobre. Myslím, že zvyšné kobky sú dole po tejto ceste."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:538
 #, fuzzy
 msgid "Very well. I think the rest of the cells are further down this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže je tu uväznený aj $R2.user_description, rovnako ako Dacyn, Owaec a 
ja. "
+"Nuž, $R2.type, nasleduj ma. Musíme ujsť z tohoto väzenia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže je tu uväznený aj $R2.user_description, rovnako ako Dacyn, Owaec a 
ja. "
 "Nuž, $R2.type, nasleduj ma. Musíme ujsť z tohoto väzenia."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:549
@@ -260,10 +345,15 @@
 "So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
 "and me. Well, $R2.type, follow me. We have to get out of this dungeon."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ako dobre, že je tu $R1.type medzi nami! Myslím, že $R1.user_description "
 "bude môcť postrieľať týchto čertov bez problémov, keďže väčšina 
orkov "
+"používa len sečné zbrane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ako dobre, že je tu $R1.type medzi nami! Myslím, že $R1.user_description "
+"bude môcť postrieľať týchto čertov bez problémov, keďže väčšina 
orkov "
 "používa len sečné zbrane."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:560
@@ -273,16 +363,22 @@
 "will be able to shoot these devils without them doing anything about it, "
 "since most orcs are melee."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dacyn! Dobre, teraz môžeme skúsiť ujsť. Poznáš nejakú cestu von?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dacyn! Dobre, teraz môžeme skúsiť ujsť. Poznáš nejakú cestu von?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:571
 #, fuzzy
 msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie, ale myslím, že môžem pomôcť. Mám dojem, že viem, kde je kľúč 
od dverí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie, ale myslím, že môžem pomôcť. Mám dojem, že viem, kde je kľúč 
od dverí!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:576
@@ -291,17 +387,24 @@
 "No, but I think I can be of some help. I think I have found out where the "
 "key to the door is!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naozaj? Kde?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? Kde?"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:581
 #, fuzzy
 msgid "Really? Where?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stena v severnej časti mojej kobky, a napravo od nej vonku, je tenšia ako "
+"inde. Myslím, že sú tam tajné dvere. Poďte, pozrieme sa!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stena v severnej časti mojej kobky, a napravo od nej vonku, je tenšia ako "
 "inde. Myslím, že sú tam tajné dvere. Poďte, pozrieme sa!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:586
@@ -311,9 +414,13 @@
 "thinner than everywhere else. I think there is a hidden door there. Come, "
 "let us see!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu je nejaké tenké miesto. Teda... moment... to nie je žiadne tenké 
miesto! "
+"To sú naozaj dvere!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tu je nejaké tenké miesto. Teda... moment... to nie je žiadne tenké 
miesto! "
 "To sú naozaj dvere!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:646
@@ -322,40 +429,55 @@
 "Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
 "Its really a door!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Huh! Stráž. Zabime ho čo najrýchlejšie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Huh! Stráž. Zabime ho čo najrýchlejšie."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:656
 #, fuzzy
 msgid "Huh! A guard. Lets see how quickly we can kill it."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Našiel som kľúč! Vypadnime odtiaľto!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našiel som kľúč! Vypadnime odtiaľto!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:677
 #, fuzzy
 msgid "I have found the key! Lets get out of here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto je ten správny kľúč! Otvorme dvere, rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je ten správny kľúč! Otvorme dvere, rýchlo!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:703
 #, fuzzy
 msgid "This is the right key! Lets open the door, quick!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Unikajú väzni zo super bezpečného väzenia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Unikajú väzni zo super bezpečného väzenia!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:738
 #, fuzzy
 msgid "Help us! The guards are planning to execute us tomorrow!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hah! Zajtra? Robíte chybu, ak si myslíte, že budete žiť tak dlho.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hah! Zajtra? Robíte chybu, ak si myslíte, že budete žiť tak dlho."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:743
@@ -363,9 +485,13 @@
 msgid ""
 "Hah! Tomorrow? You make a big mistake if you believe you will live that long."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Správne, šéfe, pretože na nás útočia, a my ich teraz musíme zabiť, 
aby "
+"neušli!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Správne, šéfe, pretože na nás útočia, a my ich teraz musíme zabiť, 
aby "
 "neušli!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:748
@@ -374,17 +500,24 @@
 "Right, boss, especially since they're invading, and we need to kill them now "
 "before they escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Škoda, ale aspoň vás porazia moje obrovské armády!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Škoda, ale aspoň vás porazia moje obrovské armády!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:763
 #, fuzzy
 msgid "Argh! Oh well, at least my vast hordes will defeat you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre! Unikli sme z tých prekliatych jaskýň, a môžeme sa spojiť s 
našou "
+"armádou!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre! Unikli sme z tých prekliatych jaskýň, a môžeme sa spojiť s 
našou "
 "armádou!"
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:810
@@ -414,9 +547,13 @@
 "Good! We have escaped these accursed caves! Lets get out of these mountains "
 "as quickly as possible!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem vám za záchranu! Pomôžem vám vo vašej výprave, nech už idete 
"
+"kamkoľvek.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem vám za záchranu! Pomôžem vám vo vašej výprave, nech už idete 
"
 "kamkoľvek."
 
 #: data/scenarios/Eastern_Invasion/Captured.cfg:853
@@ -427,8 +564,11 @@
 #, fuzzy
 msgid "The Crossing"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Križovatka\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:24
@@ -442,6 +582,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -450,6 +591,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Gweddryho a Owaeca cez rieku\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:93
@@ -458,8 +607,11 @@
 "We have come to a great river. What should we do? Should we attempt to cross "
 "it?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prišli sme k veľkej rieke. Čo máme robiť? Pokúsime sa ju prekročiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prišli sme k veľkej rieke. Čo máme robiť? Pokúsime sa ju prekročiť?"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:98
@@ -469,9 +621,13 @@
 "much too great for us to defeat. Reinforcements for the undead will arrive "
 "soon. we must be across the river before that happens."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túto rieku musíme prekročiť. Nemŕtvi nás naháňajú. Čoskoro prídu 
nemŕtvym "
+"posily. Musíme byť na druhej strane rieky, než sa tak stane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Túto rieku musíme prekročiť. Nemŕtvi nás naháňajú. Čoskoro prídu 
nemŕtvym "
 "posily. Musíme byť na druhej strane rieky, než sa tak stane."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:103
@@ -480,41 +636,57 @@
 "Across this river lies the Northland. If we can get there, we may be able to "
 "get some ogres to help us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Za touto riekou leží Severná zem. Ak sa tam dostaneme, možno získame na "
+"pomoc nejakých ohyzdov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Za touto riekou leží Severná zem. Ak sa tam dostaneme, možno získame na "
 "pomoc nejakých ohyzdov."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:108
 #, fuzzy
 msgid "Grug say we no help you! We finish must battle orc with!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grug hovoriť my pomoc nie! My dokončiť musíme orkov bojovať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug hovoriť my pomoc nie! My dokončiť musíme orkov bojovať!"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:113
 #, fuzzy
 msgid "And in Wesnothish that means?..."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo to znamená vo Wesnothčine?...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo to znamená vo Wesnothčine?..."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:118
 #, fuzzy
 msgid "Orc foolish! Die you now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ork hnusný! Zomrieť ty teraz!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ork hnusný! Zomrieť ty teraz!"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:123
 #, fuzzy
 msgid "I think the ogres are trying to kill the orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mám pocit, že sa ohyzdi snažia zabiť orkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mám pocit, že sa ohyzdi snažia zabiť orkov."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:128
@@ -523,9 +695,13 @@
 "If we show ourselves as enemies of the orcs, they may help us. But I think "
 "we should cross the river before trying to convince these ogres to help."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak sa im ukážeme ako nepriatelia orkov, možno nám pomôžu. Ale myslím, 
že by "
+"sme mali prekročiť rieku skôr ako začneme ohyzdov presviedčať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak sa im ukážeme ako nepriatelia orkov, možno nám pomôžu. Ale myslím, 
že by "
 "sme mali prekročiť rieku skôr ako začneme ohyzdov presviedčať."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:178
@@ -533,8 +709,11 @@
 msgid ""
 "The undead reinforcements have arrived! We must cross the river immediately!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemŕtvym prišli posily! Musíme okamžite prekročiť rieku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemŕtvym prišli posily! Musíme okamžite prekročiť rieku!"
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:216
@@ -544,35 +723,50 @@
 "They have been convinced to work for the Crown in the past; maybe it can be "
 "done again."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre! Prešli sme. teraz skúsme, či si dokážeme získať ohyzdov na 
svoju "
 "stranu. V minulosti sa ich podarilo presvedčiť, aby pracovali pre Korunu; "
+"možno sa to podarí znova.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre! Prešli sme. teraz skúsme, či si dokážeme získať ohyzdov na 
svoju "
+"stranu. V minulosti sa ich podarilo presvedčiť, aby pracovali pre Korunu; "
 "možno sa to podarí znova."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:221
 #, fuzzy
 msgid "Grug say join you maybe he."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grug hovoriť pridať vy možno on.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grug hovoriť pridať vy možno on."
 
 #: data/scenarios/Eastern_Invasion/Crossing.cfg:232
 #, fuzzy
 msgid "Hurry up. We need to get across before these undead slaughter us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ponáhľajme sa. Potrebujeme prejsť na druhú stranu skôr než nás 
nemŕtvi "
+"pozabíjajú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ponáhľajme sa. Potrebujeme prejsť na druhú stranu skôr než nás 
nemŕtvi "
 "pozabíjajú!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
 #, fuzzy
 msgid "An Elven Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Spojenectvo elfov\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spojenectvo elfov"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
@@ -586,6 +780,7 @@
 "#Death of Dacyn\n"
 "#Death of Volas"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -594,14 +789,25 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Volas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Volas"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
 #, fuzzy
 msgid "Greetings, travelers! Welcome to my realm."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím vás, pútnici! Vitajte v mojom kraji.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, pútnici! Vitajte v mojom kraji."
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
@@ -610,9 +816,13 @@
 "Hello. I am wondering if you can help he fight these undead beasts that "
 "attack us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobrý deň. Pomohli by ste nám v boji proti týmto nemŕtvym príšerám, 
ktoré "
+"nás napadli.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobrý deň. Pomohli by ste nám v boji proti týmto nemŕtvym príšerám, 
ktoré "
 "nás napadli."
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
@@ -621,25 +831,35 @@
 "Certainly. Although we will not leave our forests, we will help you reach "
 "the northern outpost, where the officer stationed there may aid you."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Isteže. Neopustíme síce svoj les, ale pomôžeme vám dosiahnuť severnú "
+"hliadku, kde vám utáborený poručík môže pomôcť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Isteže. Neopustíme síce svoj les, ale pomôžeme vám dosiahnuť severnú "
 "hliadku, kde vám utáborený poručík môže pomôcť."
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
 #, fuzzy
 msgid "Intruders!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Votrelci!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Votrelci!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
 #, fuzzy
 msgid "What? Those pesky orcs! They are the intruders, not us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čože? Otravní orkovia! Oni sú votrelci, nie my!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čože? Otravní orkovia! Oni sú votrelci, nie my!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
@@ -647,16 +867,22 @@
 msgid ""
 "They are right in the Northern Path. We will have to fight them to move on."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sú priamo na severnej ceste. Musíme ich poraziť, ak chceme ísť ďalej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sú priamo na severnej ceste. Musíme ich poraziť, ak chceme ísť ďalej."
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
 #, fuzzy
 msgid "Bring forth the assassins, we may be able to poison them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Priveďte zabijakov, možno ich otrávime!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Priveďte zabijakov, možno ich otrávime!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
@@ -665,17 +891,24 @@
 "Your Warlordship, I am the only assassin left! Do you want me to go poison "
 "their leader?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vaše vojvodstvo, ja som jediný zvyšný zabijak! Chcete, aby som išiel 
otráviť "
+"ich veliteľa?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vaše vojvodstvo, ja som jediný zvyšný zabijak! Chcete, aby som išiel 
otráviť "
 "ich veliteľa?"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
 #, fuzzy
 msgid "Perfect! Go, into the forest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne! Choď do lesa!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne! Choď do lesa!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
@@ -684,25 +917,35 @@
 "They have sent an assassin into the forest. We will have to be careful, and "
 "make sure he does not come out and attack us unexpectedly."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poslali do lesa zabijaka. Mali by sme byť opatrní a dať si pozor, aby na 
nás "
+"nevyskočil nečakane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poslali do lesa zabijaka. Mali by sme byť opatrní a dať si pozor, aby na 
nás "
 "nevyskočil nečakane."
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
 #, fuzzy
 msgid "Hahaha! Nafga will kill the elves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Nafga pozabíja elfov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Nafga pozabíja elfov!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
 #, fuzzy
 msgid "No! This is the first time I have failed a mission, and it is my last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! To je prvýkrát, čo som nesplnil poslanie, a zároveň aj posledný!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! To je prvýkrát, čo som nesplnil poslanie, a zároveň aj posledný!"
 
 #: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
@@ -711,17 +954,24 @@
 "My assassin is dead! the elves must pay, not for his death, but for stopping "
 "him in his mission!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj zabijak je mŕtvy! Za to elfovia zaplatia. Nie za jeho smrť, ale že mu 
"
+"nedovolili splniť úlohu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj zabijak je mŕtvy! Za to elfovia zaplatia. Nie za jeho smrť, ale že mu 
"
 "nedovolili splniť úlohu!"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
 #, fuzzy
 msgid "The Escape Tunnel"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Únikový tunel\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Únikový tunel"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
@@ -733,20 +983,30 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Vyhráš, ak:\n"
 "@Dôjdeš na koniec tunela\n"
 "Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dôjdeš na koniec tunela\n"
+"Prehráš, ak:\n"
 "#Zomrie Gweddry"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
 #, fuzzy
 msgid "Where are we? I can't see where we are going."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kde sme? Nevidím, kam ideme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde sme? Nevidím, kam ideme."
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
@@ -755,16 +1015,22 @@
 "I do not know. There are trolls in here, which may try to fight us. now "
 "hurry, we have to move quickly with those Lichs still behind us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Neviem. Sú tu trollovia, možno nás napadnú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neviem. Sú tu trollovia, možno nás napadnú."
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
 #, fuzzy
 msgid "This sign says 'Dead End'"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Značka hovorí 'Slepá ulička'\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Značka hovorí 'Slepá ulička'"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
@@ -777,9 +1043,13 @@
 "We are travelers loyal to the king of Wesnoth. Will you help us escape these "
 "trolls?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My sme pútnici, poddaní kráľa z Wesnothu. Pomôžete nám ujsť pred 
týmito "
+"trollmi?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My sme pútnici, poddaní kráľa z Wesnothu. Pomôžete nám ujsť pred 
týmito "
 "trollmi?"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
@@ -788,9 +1058,13 @@
 "Yes, we will help you, for we have no love for the trolls. Anyone attacked "
 "by them deserves some help, I think."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, pomôžeme vám. Nemáme síce žiadne záväzky voči Wesnoth, ale 
veríme, že "
+"idete za vznešeným cieľom.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, pomôžeme vám. Nemáme síce žiadne záväzky voči Wesnoth, ale 
veríme, že "
 "idete za vznešeným cieľom."
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
@@ -799,16 +1073,22 @@
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
 #, fuzzy
 msgid "We have found you, human- Prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Našli sme ťa, človek... Priprav sa na smrť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našli sme ťa, človek... Priprav sa na smrť!"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
@@ -817,16 +1097,22 @@
 "So Mal-Ravanal does not follow us himself. That at least is good. But still, "
 "we must get out of this tunnel!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prenasledujú nás. Musíme ísť rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prenasledujú nás. Musíme ísť rýchlo!"
 
 #: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
 #, fuzzy
 msgid "We have reached the end of the escape tunnel. I see daylight above us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Došli sme na koniec tunela. Nad nami vidím denné svetlo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Došli sme na koniec tunela. Nad nami vidím denné svetlo."
 
 #: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
@@ -953,8 +1239,11 @@
 #, fuzzy
 msgid "Lake Vrug"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jazero Vrug\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jazero Vrug"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
@@ -968,6 +1257,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -976,14 +1266,25 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dosiahneš koniec cesty\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
 #, fuzzy
 msgid "The trail stops soon. Look at this- mountains block our path."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Cesta o chvíľu končí. Pozri na toto... hora nám bráni pokračovať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cesta o chvíľu končí. Pozri na toto... hora nám bráni pokračovať."
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
@@ -992,8 +1293,11 @@
 "None of our troops can go on this harsh terrain. We must turn back! I told "
 "you from the beginning we should have never came north of the river!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naše jednotky nemôžu ísť na taký drsný terén. Musíme sa obrátiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naše jednotky nemôžu ísť na taký drsný terén. Musíme sa obrátiť!"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
@@ -1007,9 +1311,13 @@
 "undead, and so we may be able to get around them and attack them where there "
 "are not as many enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak si dobre pamätám, tu cestou hore je jazero, a cez neho most. Je to 
jediný "
+"spôsob ako prejsť cez horu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak si dobre pamätám, tu cestou hore je jazero, a cez neho most. Je to 
jediný "
 "spôsob ako prejsť cez horu."
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
@@ -1018,8 +1326,11 @@
 "I think Dacyn is right. If we had stayed behind, we would have been defeated "
 "easily. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poďme teda. Vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme teda. Vpred!"
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
@@ -1028,24 +1339,33 @@
 "Good! We have made it to the end of the road. We can now get out of these "
 "mountains."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tento most je akýsi rozheganý...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento most je akýsi rozheganý..."
 
 #: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
 #, fuzzy
 msgid "This doesn't look good..."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tento most sa o chvíľu zrúti! Rýchlo, cez rieku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento most sa o chvíľu zrúti! Rýchlo, cez rieku!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
 #, fuzzy
 msgid "Mal-Ravanals Capital"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hlavné mesto Mal-Ravanals\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hlavné mesto Mal-Ravanals"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
@@ -1058,6 +1378,7 @@
 "#Death of Gweddry\n"
 "#Death of Dacyn"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1066,14 +1387,25 @@
 "černokňažníkov\n"
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Unikneš z hlavného mesta tak, že zabiješ jedného alebo dvoch "
+"černokňažníkov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
 "#Zomrie Dacyn"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
 #, fuzzy
 msgid "We have came all the way to Mal-Ravanal's Capital!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prešli sme až do hlavného mesta Mal-Ravanal!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prešli sme až do hlavného mesta Mal-Ravanal!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
@@ -1082,9 +1414,13 @@
 "Yes, but look! The undead forces are closing in behind us. We cannot kill "
 "Mal-Ravanal. We must turn back!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, a pozri! Nemŕtve armády sa za nami uzatvárajú. Nemôžeme dobyť 
Mal-"
+"Ravanal. Musíme sa vrátiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, a pozri! Nemŕtve armády sa za nami uzatvárajú. Nemôžeme dobyť 
Mal-"
 "Ravanal. Musíme sa vrátiť!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
@@ -1094,18 +1430,26 @@
 "Still, I think we have done some good here: these enemies are delayed by our "
 "actions."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pravda. Musíme zabiť jedného z tých černokňažníkov, čo nás 
prenasledujú, a "
 "tak ujsť. Myslím si však, že sme urobili čosi dobré: naše činy 
zdržali "
+"nepriateľa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pravda. Musíme zabiť jedného z tých černokňažníkov, čo nás 
prenasledujú, a "
+"tak ujsť. Myslím si však, že sme urobili čosi dobré: naše činy 
zdržali "
 "nepriateľa."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
 #, fuzzy
 msgid "These humans have dared to come this far into my land. Crush them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Títo ľudia sa odvážili zájsť priďaleko do mojej krajiny. Rozdrvte 
ich!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo ľudia sa odvážili zájsť priďaleko do mojej krajiny. Rozdrvte ich!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
@@ -1119,17 +1463,24 @@
 "Thank you for destroying that skeleton warrior! Every time you kill one of "
 "the Revenants, one of my ally knights is let free!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakuje vám, že ste zničili toho kostlivca-bojovníka! Vždy keď zabijete 
"
+"jedného z ich vylepšených kostlivcov, jeden z mojich rytierov sa 
oslobodí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakuje vám, že ste zničili toho kostlivca-bojovníka! Vždy keď zabijete 
"
 "jedného z ich vylepšených kostlivcov, jeden z mojich rytierov sa 
oslobodí!"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
 #, fuzzy
 msgid "Why? Are you the undead's prisoners?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prečo? Vy ste väzni nemŕtvych?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo? Vy ste väzni nemŕtvych?"
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
@@ -1139,11 +1490,17 @@
 "guard is playing a sick game- whenever one of their warriors dies, one of us "
 "is let free, but whenever you lose a fighter, they kill one of us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno. Moji spojenci a ja sme boli na výprave, keď nás nemŕtvi prepadli zo 
"
 "zálohy. Stráž s nami hrá šialenú hru... keď zomrie jeden z ich 
bojovníkov, "
 "prepustia jedného z nás, ale keď vy stratíte jednu jednotku, zabijú 
jedného "
+"z nás.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno. Moji spojenci a ja sme boli na výprave, keď nás nemŕtvi prepadli zo 
"
+"zálohy. Stráž s nami hrá šialenú hru... keď zomrie jeden z ich 
bojovníkov, "
+"prepustia jedného z nás, ale keď vy stratíte jednu jednotku, zabijú 
jedného "
 "z nás."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
@@ -1152,9 +1509,13 @@
 "This sounds like a dangerous game. We will try to free as many of you as "
 "possible before we escape from here."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To znie ako nebezpečná hra. Pokúsime sa vás oslobodiť, koľko sa len 
bude "
+"dať, než odtiaľto utečieme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To znie ako nebezpečná hra. Pokúsime sa vás oslobodiť, koľko sa len 
bude "
 "dať, než odtiaľto utečieme."
 
 #: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
@@ -1163,17 +1524,24 @@
 "There are five of us still locked up in the jail. All of us will join you if "
 "you can get us free."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Piati z nás sú ešte zavretí vo väzení. Všetci sa k vám pridáme, ak 
nás "
+"oslobodíte.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Piati z nás sú ešte zavretí vo väzení. Všetci sa k vám pridáme, ak 
nás "
 "oslobodíte."
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
 #, fuzzy
 msgid "Northern Outpost"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Severná hliadka\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Severná hliadka"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
@@ -1189,6 +1557,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1199,14 +1568,27 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Nájdeš zlodejov v dedinách\n"
+"@Zabiješ zlodejov a ďalších banditov, čo zaútočia\n"
+"@Dosiahneš značku pri Owaecovi\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
 #, fuzzy
 msgid "Hail, Gweddry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím, Gweddry!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím, Gweddry!"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
@@ -1215,9 +1597,13 @@
 "Hello. We have been forced from our positions. Do you think you can help us "
 "regain our outpost?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ahoj. Vyhnali nás z opevnenia. Myslíš, že nám môžeš pomôcť dobyť 
naspäť našu "
+"hliadku?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ahoj. Vyhnali nás z opevnenia. Myslíš, že nám môžeš pomôcť dobyť 
naspäť našu "
 "hliadku?"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
@@ -1244,18 +1630,26 @@
 "without thieves killing us. Also, we will try to go to the villages and "
 "drive the thieves out. Onward, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uvidíme, či sa dostaneme až k tebe, bez toho aby nás zlodeji pozabíjali. 
"
+"Pokúsime sa ísť do dedín a vyhnať ich odtiaľ. Vpred, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uvidíme, či sa dostaneme až k tebe, bez toho aby nás zlodeji pozabíjali. 
"
 "Pokúsime sa ísť do dedín a vyhnať ich odtiaľ. Vpred, muži!"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
 #, fuzzy
 msgid "We have defeated these bandits. Dacyn, where should we go now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili sme tých banditov. Keď už sme tu, snáď sa Owaecovi muži 
nebudú báť "
+"vyjsť z hradu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Porazili sme tých banditov. Keď už sme tu, snáď sa Owaecovi muži 
nebudú báť "
 "vyjsť z hradu."
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
@@ -1264,9 +1658,13 @@
 "Well, our outpost has been overrun by undead, and we can't go back there "
 "safely. What about yours, Owaec? Have you encountered them?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, dúfajme. Našu pevnosť prevalcovali nemŕtvi. A čo ty? Už si 
nejakých "
+"stretol?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, dúfajme. Našu pevnosť prevalcovali nemŕtvi. A čo ty? Už si 
nejakých "
 "stretol?"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
@@ -1276,10 +1674,15 @@
 "coming, I believe you. I don't think me and my men could fight against them, "
 "so we will come with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie, žiadnych som zatiaľ nestretol. Nemyslím si však, že by som tu ešte 
so "
 "svojimi mužmi mohol niečo urobiť. Pôjdeme s tebou a uvidíme, či spolu "
+"nenájdeme spôsob, ako na tých nemŕtvych pritlačiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie, žiadnych som zatiaľ nestretol. Nemyslím si však, že by som tu ešte 
so "
+"svojimi mužmi mohol niečo urobiť. Pôjdeme s tebou a uvidíme, či spolu "
 "nenájdeme spôsob, ako na tých nemŕtvych pritlačiť."
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
@@ -1288,8 +1691,11 @@
 "Very well. We are going north right now, because there are too many undead "
 "to the east and they have already passed us in the west and south."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Našiel som vás, otravní ľudia! Pripravte sa na smrť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Našiel som vás, otravní ľudia! Pripravte sa na smrť!"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
@@ -1302,9 +1708,13 @@
 "Oh no! The undead have come, and we have not had time to prepare for them! "
 "We will all die now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Nemŕtvi sú tu a my sme sa na nich nemali čas pripraviť! Teraz "
+"všetci zomrieme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie! Nemŕtvi sú tu a my sme sa na nich nemali čas pripraviť! Teraz "
 "všetci zomrieme!"
 
 #: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
@@ -1326,6 +1736,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1334,6 +1745,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zadržíš na lúke aspoň dvoch ohyzdov, kým príde tvoja armáda\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
@@ -1342,8 +1761,11 @@
 "Look, we have found a pack of Ogres. Lets see if we can capture some to "
 "train."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozri, našli sme tu zopár ohyzdov. Skúsme niektorých zajať a 
vycvičiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri, našli sme tu zopár ohyzdov. Skúsme niektorých zajať a vycvičiť."
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
@@ -1352,9 +1774,13 @@
 "Alright, we have to keep at least two of these Ogres on the grass until our "
 "troops get here to capture them."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre, potrebujeme aspoň dvoch ohyzdov zadržať na lúke, kým sem prídu "
+"posily, aby ich zajali.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre, potrebujeme aspoň dvoch ohyzdov zadržať na lúke, kým sem prídu "
 "posily, aby ich zajali."
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
@@ -1363,17 +1789,24 @@
 "We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
 "go north-east. I'll go north-west."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mali by sme ich skúsiť obkľúčiť. Gweddry, zostaň, kde si. Dacyn, choď 
na "
+"severovýchod. Ja idem na severozápad.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mali by sme ich skúsiť obkľúčiť. Gweddry, zostaň, kde si. Dacyn, choď 
na "
 "severovýchod. Ja idem na severozápad."
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
 #, fuzzy
 msgid "We have let one escape. Lets hope they all don't!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jeden nám unikol. Dúfam, že sa to nepodarí aj ostatným!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeden nám unikol. Dúfam, že sa to nepodarí aj ostatným!"
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
@@ -1382,9 +1815,13 @@
 "Good! We have managed to capture some Ogres. We can now recruit them into "
 "our army."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre! Podarilo sa nám zajať pár ohyzdov. Teraz z nich môžeme vycvičiť 
"
+"vojakov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre! Podarilo sa nám zajať pár ohyzdov. Teraz z nich môžeme vycvičiť 
"
 "vojakov."
 
 #: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
@@ -1393,8 +1830,11 @@
 "We didn't capture enough of the ogres here. We will have to go on without "
 "them."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nezajali sme dosť ohyzdov. Musíme pokračovať bez nich.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nezajali sme dosť ohyzdov. Musíme pokračovať bez nich."
 
 #: data/scenarios/Eastern_Invasion/Reject.cfg:4
@@ -1581,8 +2021,11 @@
 #, fuzzy
 msgid "The Outpost"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hliadka\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hliadka"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
@@ -1594,12 +2037,19 @@
 "Defeat:\n"
 "#Death of Gweddry"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
 "Vyhráš, ak:\n"
 "@Vydržíš, dokiaľ nedostaneš pokyny od Dacyna.\n"
 "Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Vydržíš, dokiaľ nedostaneš pokyny od Dacyna.\n"
+"Prehráš, ak:\n"
 "#Zomrie Gweddry"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
@@ -1608,24 +2058,33 @@
 "Come, brothers, let us destroy these humans that stop us from entering "
 "Wesnoth!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poďme, bratia, zničme týchto ľudí, čo nám bránia vo vstupe do 
Wesnothu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme, bratia, zničme týchto ľudí, čo nám bránia vo vstupe do 
Wesnothu!"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
 #, fuzzy
 msgid "Since we have no will of our own, we must agree with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keďže nemáme vlastnú vôľu, musíme s tebou súhlasiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keďže nemáme vlastnú vôľu, musíme s tebou súhlasiť."
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
 #, fuzzy
 msgid "No! We must hold this outpost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Musíme udržať túto hliadku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Musíme udržať túto hliadku!"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
@@ -1636,9 +2095,13 @@
 "inhabiting the body of this lich, head of an evil brotherhood of "
 "necromancers! Ha ha ha ha!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pane, nedokážeme odolávať navždy. Idem preskúmať hrad a pozrieť, či 
sa dá "
+"nejako uniknúť a varovať kráľa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pane, nedokážeme odolávať navždy. Idem preskúmať hrad a pozrieť, či 
sa dá "
 "nejako uniknúť a varovať kráľa."
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
@@ -1648,8 +2111,11 @@
 "resist. We must try to escape. I think there is a tunnel somewhere in the "
 "castle cellar."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pane! Teraz môžeme uniknúť! Našiel som tajnú bránu vedľa hradu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pane! Teraz môžeme uniknúť! Našiel som tajnú bránu vedľa hradu!"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
@@ -1657,8 +2123,11 @@
 msgid ""
 "Aha! We can escape from here now! I have found a trapdoor next to the castle!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty útočíš na MŇA?!? Vráť sa k svojmu pánovi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty útočíš na MŇA?!? Vráť sa k svojmu pánovi!"
 
 #: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
@@ -1810,8 +2279,11 @@
 #, fuzzy
 msgid "Tribal Warfare"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vojna kmeňov\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vojna kmeňov"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
@@ -1820,24 +2292,33 @@
 "Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
 "further along this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím vás, trpaslíci! Pomôžete nám poraziť týchto hnusných 
orkov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, trpaslíci! Pomôžete nám poraziť týchto hnusných orkov?"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
 #, fuzzy
 msgid "You human! Call us foul, will you?!?!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty, človek! Opovažuješ sa nás nazvať hnusnými?!?!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty, človek! Opovažuješ sa nás nazvať hnusnými?!?!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
 #, fuzzy
 msgid "Why should we help you? You're not a dwarf!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prečo by sme ti mali pomôcť? Ty nie si trpaslík!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo by sme ti mali pomôcť? Ty nie si trpaslík!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
@@ -1846,9 +2327,13 @@
 "Your people helped us in the past, in the tunnels in the South. Why won't "
 "you help us now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tvoi ľudia nám pomohli v minulosti, v južných tuneloch. Prečo by si nám 
"
+"teraz nepomohol ty?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tvoi ľudia nám pomohli v minulosti, v južných tuneloch. Prečo by si nám 
"
 "teraz nepomohol ty?"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
@@ -1856,16 +2341,22 @@
 msgid ""
 "Impossible! I can't believe any of my comrades would have helped a human!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemožné! Nemôžem uveriť, že by niekto z našej krvi pomáhal 
človeku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemožné! Nemôžem uveriť, že by niekto z našej krvi pomáhal človeku!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
 #, fuzzy
 msgid "Indeed. Why should any of us help those not in our tribe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A vôbec. Prečo by niekto z nás pomáhal tomu, kto medzi nás nepatrí?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A vôbec. Prečo by niekto z nás pomáhal tomu, kto medzi nás nepatrí?"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
@@ -1873,24 +2364,33 @@
 msgid ""
 "Will you then just let us pass, so that we may fight the orcs on our own?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Necháte nás teda aspoň pokojne prejsť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Necháte nás teda aspoň pokojne prejsť?"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
 #, fuzzy
 msgid "I am afraid that is now impossible."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obávam sa, že to je vylúčené.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obávam sa, že to je vylúčené."
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
 #, fuzzy
 msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Orkovia, pobite ich všetkých! Ľudia, elfovia, trpaslíci, všetko jedno!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Orkovia, pobite ich všetkých! Ľudia, elfovia, trpaslíci, všetko jedno!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
@@ -1899,16 +2399,22 @@
 "These orcs will die. But so will you, human. You have trespassed on Elvish "
 "land."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Títo orkovia zomrú. A takisto ty, človeče. Prenikol si na elfské 
územie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo orkovia zomrú. A takisto ty, človeče. Prenikol si na elfské 
územie."
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
 #, fuzzy
 msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale, elfské územie je to zrazu? Skap, ty elfský pes! A ty tiež, 
človek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale, elfské územie je to zrazu? Skap, ty elfský pes! A ty tiež, človek!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
@@ -1917,9 +2423,13 @@
 "These people won't listen to reason, they are blinded by their own races "
 "supposed superiority!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo ľudkovia na hlas rozumu veľa nedajú, predstavy o ich vlastnej "
+"nadradenosti ich zaslepujú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Títo ľudkovia na hlas rozumu veľa nedajú, predstavy o ich vlastnej "
 "nadradenosti ich zaslepujú!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
@@ -1928,9 +2438,13 @@
 "True. As much as I dislike killing anything but orcs and undead, it seems we "
 "will have to kill these elves, and these dwarves, before they kill us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru. A hoci nemám rád boj proti niečomu, čo nie je zlo, asi budeme 
musieť "
+"zabiť týchto elfov i týchto trpaslíkov, skôr ako oni zabijú nás.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru. A hoci nemám rád boj proti niečomu, čo nie je zlo, asi budeme 
musieť "
 "zabiť týchto elfov i týchto trpaslíkov, skôr ako oni zabijú nás."
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
@@ -1948,32 +2462,44 @@
 #, fuzzy
 msgid "Argh! I'm dead! well, dwarves are still the best!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Som mŕtvy! No a čo, trpaslíci sú aj tak najlepší!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Som mŕtvy! No a čo, trpaslíci sú aj tak najlepší!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
 #, fuzzy
 msgid "I die? Orcs rule all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zomieram? Orkovia raz zvíťazia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zomieram? Orkovia raz zvíťazia!"
 
 #: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
 #, fuzzy
 msgid "It seems these humans are more powerful than I though. Ugh."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že tí prekliati ľudia sú mocnejší než som si myslel. Ugh.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že tí prekliati ľudia sú mocnejší než som si myslel. Ugh."
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
 #, fuzzy
 msgid "Two Paths"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dve cesty\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dve cesty"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
@@ -1988,6 +2514,7 @@
 "#Death of Owaec\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1997,14 +2524,26 @@
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš jedného z veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
 "#Vyprší čas"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
 #, fuzzy
 msgid "Look! The road splits here. Which way shall we go?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hľa! Tu sa cesta rozdeľuje. Kadiaľ pôjdeme?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľa! Tu sa cesta rozdeľuje. Kadiaľ pôjdeme?"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
@@ -2014,10 +2553,15 @@
 "is a river that leads to the northlands, where orcs live. To the west there "
 "is a path that stays inside the realm of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túto oblasť poznám. Kedysi som tu hliadkoval. Priamo na sever odtiaľto je 
"
 "rieka, ktorá vedie na sever, kde žijú orkovia. Na východ ležia hory, za 
nimi "
+"kraj nemŕtvych.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Túto oblasť poznám. Kedysi som tu hliadkoval. Priamo na sever odtiaľto je 
"
+"rieka, ktorá vedie na sever, kde žijú orkovia. Na východ ležia hory, za 
nimi "
 "kraj nemŕtvych."
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
@@ -2027,9 +2571,13 @@
 "avoid the undead armies. Their hordes are too large for us to defeat, and "
 "staying inside Wesnoth would mean certain death."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asi by sme mali ísť na sever k orkom, potom sa pokúsiť prekĺznuť okolo 
a "
+"nečakane prekvapiť nemŕtvych.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asi by sme mali ísť na sever k orkom, potom sa pokúsiť prekĺznuť okolo 
a "
 "nečakane prekvapiť nemŕtvych."
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
@@ -2039,9 +2587,13 @@
 "quickly as possible. The undead hordes can't be that large, and there are "
 "orcs in the northlands."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie, myslím, že by sme mali ísť priamo do kraja nemŕtvych. Udrime tvrdo 
a "
+"rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie, myslím, že by sme mali ísť priamo do kraja nemŕtvych. Udrime tvrdo 
a "
 "rýchlo!"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
@@ -2050,9 +2602,13 @@
 "Either way we will have to fight. Look, the orcs and undead are in a "
 "conflict, and block our path!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak či onak musíme bojovať. Pozri, orkovia a nemŕtvi bojujú navzájom, a 
"
+"blokujú nám cestu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak či onak musíme bojovať. Pozri, orkovia a nemŕtvi bojujú navzájom, a 
"
 "blokujú nám cestu!"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
@@ -2061,9 +2617,13 @@
 "Well, orc, we can either continue this fight, or we can crush there pesky "
 "humans and battle later. Your call."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počul, ork, môžeme pokračovať v našom boji, alebo rozdrvíme týchto 
otravných "
+"ľudí a potom pokračujeme v boji. Vyber si.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Počul, ork, môžeme pokračovať v našom boji, alebo rozdrvíme týchto 
otravných "
 "ľudí a potom pokračujeme v boji. Vyber si."
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
@@ -2073,17 +2633,24 @@
 "fight later. (hopefully you will die, for then I will win our battle by "
 "default.)"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hm... jasné. Spojme sa proti týmto ľuďom a potom pokračuje v našom 
boji. "
+"(dúfam, že pritom zatrasieš krpcami, lebo vtedy ja vyhrám bez boja)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hm... jasné. Spojme sa proti týmto ľuďom a potom pokračuje v našom 
boji. "
 "(dúfam, že pritom zatrasieš krpcami, lebo vtedy ja vyhrám bez boja)"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
 #, fuzzy
 msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre teda, sme spojenci, zatiaľ. (ten hnusný ork pritom isto otrčí 
kopytá)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre teda, sme spojenci, zatiaľ. (ten hnusný ork pritom isto otrčí 
kopytá)"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
@@ -2092,24 +2659,33 @@
 "No! These undead has won our battle, and you will be able to enter my "
 "northern homeland!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Nemŕtvi vyhrali našu bitku, a ty môžeš ísť na sever do mojej 
domoviny!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Nemŕtvi vyhrali našu bitku, a ty môžeš ísť na sever do mojej 
domoviny!"
 
 #: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
 #, fuzzy
 msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vstúpil si do krajiny môjho pána! Nebude sa mu to páčiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vstúpil si do krajiny môjho pána! Nebude sa mu to páčiť."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
 #, fuzzy
 msgid "The Undead Border Patrol"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pohraničná hliadka nemŕtvych\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pohraničná hliadka nemŕtvych"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
@@ -2123,6 +2699,7 @@
 "#Death of Dacyn\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2131,6 +2708,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš černokňažníka alebo kosteja\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Vyprší čas"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
@@ -2140,10 +2725,15 @@
 "forward- we will all die if we do! We should turn North and help Owaec, "
 "captain of the Northern Outpost, hold off the undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Došli sme na hranicu krajiny nemŕtvych. Ďalej už iste nepôjdeme... to by 
sme "
 "všetci pomreli! Mali by sme sa otočiť na sever a pomôcť Owaecovi, 
veliteľovi "
+"severnej hliadky, odraziť nemŕtvych.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Došli sme na hranicu krajiny nemŕtvych. Ďalej už iste nepôjdeme... to by 
sme "
+"všetci pomreli! Mali by sme sa otočiť na sever a pomôcť Owaecovi, 
veliteľovi "
 "severnej hliadky, odraziť nemŕtvych."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
@@ -2152,9 +2742,13 @@
 "I am not yet sure. Whether we go forward or backward, we will have to fight. "
 "The necromancer Mal-Skraat has chased us."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som si celkom istý. Bojovať budeme, či už pôjdeme dopredu alebo 
naspäť. "
+"Černokňažník Mal-Skraat ide za nami.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie som si celkom istý. Bojovať budeme, či už pôjdeme dopredu alebo 
naspäť. "
 "Černokňažník Mal-Skraat ide za nami."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
@@ -2163,25 +2757,35 @@
 "They run from me! Still, it will not help them, the border patrol will "
 "destroy them. I may even be promoted!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Utekajú predo mnou! Ale to im nepomôže, rozdrví ich pohraničná hliadka. 
"
+"Možno ma potom povýšia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Utekajú predo mnou! Ale to im nepomôže, rozdrví ich pohraničná hliadka. 
"
 "Možno ma potom povýšia!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
 #, fuzzy
 msgid "Now I will never get promoted!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Teraz ma už nepovýšia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz ma už nepovýšia!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
 #, fuzzy
 msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poďte, vrátime sa do Wesnothu a podporíme severnú hliadku.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďte, vrátime sa do Wesnothu a podporíme severnú hliadku."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
@@ -2191,10 +2795,15 @@
 "further into these lands now, or do we want to try to turn back and defeat "
 "this necromancer?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili sme túto hliadku, ale stále sa môžeme vrátiť! Chceme ísť 
ešte "
 "hlbšie do tejto krajiny, alebo sa skúsime otočiť a poraziť toho "
+"černokňažníka?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Porazili sme túto hliadku, ale stále sa môžeme vrátiť! Chceme ísť 
ešte "
+"hlbšie do tejto krajiny, alebo sa skúsime otočiť a poraziť toho "
 "černokňažníka?"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
@@ -2206,24 +2815,33 @@
 #, fuzzy
 msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nebudeme tu strácať čas bojom s Mal-Skraatom. Vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nebudeme tu strácať čas bojom s Mal-Skraatom. Vpred!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
 #, fuzzy
 msgid "I will not say if this is a good decision, but I will follow you."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nepovedal by som, že je to dobré rozhodnutie, ale idem s tebou.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepovedal by som, že je to dobré rozhodnutie, ale idem s tebou."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
 #, fuzzy
 msgid "Noo!!! I can't be promoted if they run away!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie!!! Ak mi ujdú, nepovýšia ma!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie!!! Ak mi ujdú, nepovýšia ma!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
@@ -2232,17 +2850,24 @@
 "You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
 "turn back, going to the Northern Outpost."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu. Bola by hlúposť ísť vpred... musíme poraziť Mal-Skraata a 
vrátiť "
+"sa, ísť do severnej hliadky.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu. Bola by hlúposť ísť vpred... musíme poraziť Mal-Skraata a 
vrátiť "
 "sa, ísť do severnej hliadky."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
 #, fuzzy
 msgid "Good! if I defeat them, I can become a lich!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre! Ak ich porazím, bude zo mňa kostej!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre! Ak ich porazím, bude zo mňa kostej!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
@@ -2251,8 +2876,12 @@
 "We failed to defeat either enemy! Now more lichs will come, and we will be "
 "overwhelmed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nepodarilo sa nám poraziť nikoho! Teraz prídu ďalší kosteji a 
prevalcujú "
+"nás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepodarilo sa nám poraziť nikoho! Teraz prídu ďalší kosteji a 
prevalcujú nás!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
@@ -2261,9 +2890,13 @@
 "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
 "go further into these undead lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemôžeme strácať čas bojom s Mal-Skraatom. Či sa nám to páči alebo 
nie, "
+"musíme ísť hlbšie to tejto krajiny nemŕtvych.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemôžeme strácať čas bojom s Mal-Skraatom. Či sa nám to páči alebo 
nie, "
 "musíme ísť hlbšie to tejto krajiny nemŕtvych."
 
 #: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
@@ -2272,17 +2905,24 @@
 "Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
 "letting him escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie!!! Pôjde do hlavného mesta Mal-Ravanal a mňa potrestajú za to, že mi 
"
+"ušiel!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie!!! Pôjde do hlavného mesta Mal-Ravanal a mňa potrestajú za to, že mi 
"
 "ušiel!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
 #, fuzzy
 msgid "Undead Crossing"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Križovatka nemŕtvych\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka nemŕtvych"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
@@ -2296,6 +2936,7 @@
 "#Death of Dacyn\n"
 "#Death of Owaec"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2304,6 +2945,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zabiješ nepriateľského kosteja\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
 "#Zomrie Owaec"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
@@ -2312,8 +2961,12 @@
 "These fens look impassable. I don't think we will be able to continue on "
 "this road."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozri... tu je veľká rieka. Máme ju skúsiť prekročiť, alebo sa 
otočíme "
+"späť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri... tu je veľká rieka. Máme ju skúsiť prekročiť, alebo sa 
otočíme späť?"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
@@ -2322,10 +2975,15 @@
 "We must cross this river. We cannot try to find a way around this swamp, we "
 "will waste too much time. Already Weldyn might be in ruins!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Túto rieku musíme prekročiť. Hovorí sa, že na sever od nej žijú 
ohyzdi, a my "
 "si musíme získať ich pomoc, ak máme pooraziť nemŕtvych. Nemŕtvi to 
vedia, a "
+"preto sem poslali kosteja, aby nám prehradil cestu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Túto rieku musíme prekročiť. Hovorí sa, že na sever od nej žijú 
ohyzdi, a my "
+"si musíme získať ich pomoc, ak máme pooraziť nemŕtvych. Nemŕtvi to 
vedia, a "
 "preto sem poslali kosteja, aby nám prehradil cestu."
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
@@ -2335,9 +2993,13 @@
 "should proceed with caution. I still think we should go straight to the "
 "King, but that is now impossible."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Za touto riekou leží Severná zem. Áno, žijú tam ohyzdi, ale aj orkovia, 
"
+"ktorí sa nás pokúsia zastaviť. Mali by sme pokračovať opatrne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Za touto riekou leží Severná zem. Áno, žijú tam ohyzdi, ale aj orkovia, 
"
 "ktorí sa nás pokúsia zastaviť. Mali by sme pokračovať opatrne."
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
@@ -2346,9 +3008,13 @@
 "I will leave your bodies to rot in the river, then I will raise you up to "
 "serve in my Master's undead hordes!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nechám vaše telá zhniť v rieke, a potom vás vzkriesim ako služobníkov 
v "
+"nemŕtvych hordách môjho pána!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nechám vaše telá zhniť v rieke, a potom vás vzkriesim ako služobníkov 
v "
 "nemŕtvych hordách môjho pána!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
@@ -2356,8 +3022,11 @@
 msgid ""
 "I summon from the depths of the river those beasts which will destroy you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Z hlbín rieky privolám tvory, ktoré vás zničia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Z hlbín rieky privolám tvory, ktoré vás zničia!"
 
 #: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
@@ -2366,17 +3035,24 @@
 "It seems as if in addition to summoning undead this Lich has learned to call "
 "up demons!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že okrem privolávania nemŕtvych sa tento kostej naučil aj 
vyvolávať "
+"démonov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že okrem privolávania nemŕtvych sa tento kostej naučil aj 
vyvolávať "
 "démonov!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
 #, fuzzy
 msgid "An Unexpected Appearance"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nečakané zjavenie\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nečakané zjavenie"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
@@ -2389,6 +3065,7 @@
 "#Death of Gweddry\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2396,30 +3073,46 @@
 "@Porazíš jedného z černokňažníkov\n"
 "Prehráš, ak:\n"
 "#Zomrie Gweddry\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš jedného z černokňažníkov\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
 "#Vyprší čas"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
 #, fuzzy
 msgid "We have escaped from those dark tunnels! But where are we now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Unikli sme z tých temných tunelov! Ale kde to sme?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Unikli sme z tých temných tunelov! Ale kde to sme?"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
 #, fuzzy
 msgid "This is bad. We are in the middle of enemy territory!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie! Sme uprostred nepriateľského územia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Sme uprostred nepriateľského územia!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
 #, fuzzy
 msgid "Hahaha! We have you surrounded!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Ste obkľúčení!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Ste obkľúčení!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
@@ -2428,24 +3121,33 @@
 "Why don't we see if the new recruit can handle them. After all, there are "
 "only two!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyskúšajme, či si s nimi poradí náš nový regrút. Napokon, sú len 
dvaja!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyskúšajme, či si s nimi poradí náš nový regrút. Napokon, sú len 
dvaja!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
 #, fuzzy
 msgid "No!!! They'll kill me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie!!! Veď ma zabijú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie!!! Veď ma zabijú!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
 #, fuzzy
 msgid "So? We don't care- you're only a Dark Adept."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No a čo? Nám to nevadí... veď si len temný adept.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No a čo? Nám to nevadí... veď si len temný adept."
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
@@ -2454,9 +3156,13 @@
 "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
 "propose we kill him and use his castle as a base for our attack!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že Mal-Tar je slabý, ale jeho bratia sú stále nablízko. 
Navrhujem, "
+"aby sme ho zabili a použili jeho hrad ako základ pre náš útok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že Mal-Tar je slabý, ale jeho bratia sú stále nablízko. 
Navrhujem, "
 "aby sme ho zabili a použili jeho hrad ako základ pre náš útok!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
@@ -2466,33 +3172,46 @@
 "kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
 "don't know how far we will get, though."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak zabijeme Mal-Skraata, otvorili sme si cestu do Wesnothu, ale ak zabijeme "
+"Mal-Kallata, dostaneme sa hlbšie do krajiny nemŕtvych.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak zabijeme Mal-Skraata, otvorili sme si cestu do Wesnothu, ale ak zabijeme "
 "Mal-Kallata, dostaneme sa hlbšie do krajiny nemŕtvych."
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
 #, fuzzy
 msgid "No! You have defeated me, and can re-enter Wesnoth!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Porazili ste ma, a teraz máte voľnú cestu do Wesnothu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Porazili ste ma, a teraz máte voľnú cestu do Wesnothu!"
 
 #: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
 #, fuzzy
 msgid "You have defeated my brother, but I will follow you and kill you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Porazili ste môjho brata, ale ja si vás nájdem a zabijem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili ste môjho brata, ale ja si vás nájdem a zabijem!"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
 #, fuzzy
 msgid "Weldyn under Attack"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Útok na Weldyn\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Útok na Weldyn"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
@@ -2508,6 +3227,7 @@
 "#Death of Sudoc\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2517,6 +3237,15 @@
 "#Zomrie Gweddry\n"
 "#Zomrie Dacyn\n"
 "#Zomrie Owaec\n"
+"#Zomrie Konrad\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ noc\n"
+"Prehráš, ak:\n"
+"#Zomrie Gweddry\n"
+"#Zomrie Dacyn\n"
+"#Zomrie Owaec\n"
 "#Zomrie Konrad"
 
 #: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
@@ -2714,32 +3443,44 @@
 #, fuzzy
 msgid "No! I have failed in my mission to save Wesnoth from destruction!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Nepodarilo sa mi zachrániť Wesnoth pred zničením!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Nepodarilo sa mi zachrániť Wesnoth pred zničením!"
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:24
 #, fuzzy
 msgid "Wesnoth is doomed! Without me, Gweddry has no hope!"
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wesnoth je stratený! Bezo mňa si Gweddry neporadí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wesnoth je stratený! Bezo mňa si Gweddry neporadí!"
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:39
 #, fuzzy
 msgid "My outpost has fallen..."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Moja hliadka padla...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moja hliadka padla..."
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:44
 #, fuzzy
 msgid "ugh."
 msgstr ""
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"ach.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "ach."
 
 #: data/scenarios/Eastern_Invasion/deaths.cfg:59
Index: wesnoth/po/sk/wesnoth-httt.po
diff -u wesnoth/po/sk/wesnoth-httt.po:1.3 wesnoth/po/sk/wesnoth-httt.po:1.4
--- wesnoth/po/sk/wesnoth-httt.po:1.3   Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-httt.po       Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Slovak translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,17 +23,37 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:6
+#, fuzzy
+msgid "Heir to the Throne"
+msgstr "Dedič trónu"
+
+#: data/campaigns/Heir_To_The_Throne.cfg:10
+#, fuzzy
+msgid ""
+"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+"champion.png,Champion,(hardest)"
+msgstr ""
+"&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-champion."
+"png,Šampión,(ťažká)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 #, fuzzy
 msgid "A Choice Must Be Made"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Treba si vybrať\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Treba si vybrať"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:25
@@ -41,6 +68,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -50,6 +78,15 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš niektorého z veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:115
@@ -58,25 +95,35 @@
 "Well, thank you for helping me get back to the surface, but now I must take "
 "what is mine!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem vám teda, že ste ma priviedli späť na povrch, ale teraz si 
musím "
+"vziať, čo mi patrí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem vám teda, že ste ma priviedli späť na povrch, ale teraz si 
musím "
 "vziať, čo mi patrí!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:120
 #, fuzzy
 msgid "You still want to fight me, do you, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Chceš so mnou stále bojovať, princezná?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chceš so mnou stále bojovať, princezná?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:125
 #, fuzzy
 msgid "Did you think I was just playing around? I need to take my inheritance!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A čo si si myslel, že sa chcem hrať? Potrebujem svoje dedičstvo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo si si myslel, že sa chcem hrať? Potrebujem svoje dedičstvo!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:130
@@ -86,10 +133,15 @@
 "barely know where we are. Look to the north...there are orcs about! Look to "
 "the south...there are the hordes of the undead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je to také jednoduché! Sme späť na povrchu, ale sotva v bezpečí. 
Sotva "
 "vieme, kde sme, a pozri na sever! Tam je ale orkov! Pozri na juh, tam sú "
+"hordy nemŕtvych!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie je to také jednoduché! Sme späť na povrchu, ale sotva v bezpečí. 
Sotva "
+"vieme, kde sme, a pozri na sever! Tam je ale orkov! Pozri na juh, tam sú "
 "hordy nemŕtvych!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:135
@@ -98,9 +150,13 @@
 "Indeed there are. We will have to fight our way out. Are you with us, "
 "Princess, or against us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru sú. Budeme si musieť prebojovať cestu. Si s nami, princezná, alebo "
+"proti nám?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru sú. Budeme si musieť prebojovať cestu. Si s nami, princezná, alebo "
 "proti nám?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:140
@@ -109,25 +165,35 @@
 "Perhaps it is in both our best interests for us to remain allies for a "
 "little longer...but I do want that Scepter, and someday I will have it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asi je v našom najlepšom záujme zostať ešte chvíľu spojencami. Ale 
stále "
+"chcem to žezlo a jedného dňa ho dostanem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asi je v našom najlepšom záujme zostať ešte chvíľu spojencami. Ale 
stále "
 "chcem to žezlo a jedného dňa ho dostanem!"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:145
 #, fuzzy
 msgid "Then let us devise a battle plan."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme teda vymyslieť bojový plán.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme teda vymyslieť bojový plán."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:155
 #, fuzzy
 msgid "Well, we got out alive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dostali sme sa teda von živí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostali sme sa teda von živí."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:160
@@ -135,8 +201,12 @@
 msgid ""
 "Yes, we did. Now I suppose you want to use the Scepter against me, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, dostali. Predpokladám, že teraz chceš použiť žezlo proti nám, "
+"princezná?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, dostali. Predpokladám, že teraz chceš použiť žezlo proti nám, 
princezná?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:165
@@ -146,10 +216,15 @@
 "get. So if you promise never to come south of the great river, I will spare "
 "your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie, uvažovala som o tom... a vlastne vás ani nechcem zabiť. Čo som 
chcela, "
 "to mám. Čo keby ste mi sľúbili, že nikdy neprídete na juh od veľkej 
rieky a "
+"ja ušetrím vaše životy?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie, uvažovala som o tom... a vlastne vás ani nechcem zabiť. Čo som 
chcela, "
+"to mám. Čo keby ste mi sľúbili, že nikdy neprídete na juh od veľkej 
rieky a "
 "ja ušetrím vaše životy?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:170
@@ -158,17 +233,24 @@
 "With all due respect, Princess, it is once again we who will spare you, "
 "Scepter or no Scepter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pri všetkej úcte, princezná, to my by sme ušetrili tvoj život, či už 
so "
+"žezlom alebo bez neho.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pri všetkej úcte, princezná, to my by sme ušetrili tvoj život, či už 
so "
 "žezlom alebo bez neho."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
 #, fuzzy
 msgid "Such words in the presence of royalty! Do you want me to fry you, Elf?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takéto slová v prítomnosti majestátu! Mám ťa spražiť, elf?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takéto slová v prítomnosti majestátu! Mám ťa spražiť, elf?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:180
@@ -179,11 +261,17 @@
 "the north,  orcs, to the south, dark hordes. We must remain at peace with "
 "one another, or else all perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Priatelia, pokoj! Hoci sme von z tunelov, zďaleka nie sme v bezpečí. Sme v 
"
 "suchých divokých severných krajoch. Sotva vieme, kde sme. Pozrite na 
sever, "
 "tam sú orkovia. Pozrite na juh, tam sú temné hordy. Musíme sa navzájom "
+"pomeriť, inak zahynieme všetci.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Priatelia, pokoj! Hoci sme von z tunelov, zďaleka nie sme v bezpečí. Sme v 
"
+"suchých divokých severných krajoch. Sotva vieme, kde sme. Pozrite na 
sever, "
+"tam sú orkovia. Pozrite na juh, tam sú temné hordy. Musíme sa navzájom "
 "pomeriť, inak zahynieme všetci."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:185
@@ -192,9 +280,13 @@
 "I suppose that helping each other for a while longer would be mutually "
 "beneficial. But what should we do? How should we defend ourselves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Predpokladám, že nám vzájomná pomoc bude naďalej prospešná. Ale čo 
budeme "
+"robiť? Ako sa ubránime?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Predpokladám, že nám vzájomná pomoc bude naďalej prospešná. Ale čo 
budeme "
 "robiť? Ako sa ubránime?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:195
@@ -204,10 +296,15 @@
 "called Arkan-thoria in my people's ancient tongue. The home of my people "
 "lies to the east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môžem vám povedať, kde sme. Pri rieke, ktorú ľudia nazývajú Longlier, 
ale "
 "môj národ používa jej prastaré meno Arkan-thoria. Domovina môjho ľudu 
leží "
+"na východ odtiaľto.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môžem vám povedať, kde sme. Pri rieke, ktorú ľudia nazývajú Longlier, 
ale "
+"môj národ používa jej prastaré meno Arkan-thoria. Domovina môjho ľudu 
leží "
 "na východ odtiaľto."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:200
@@ -216,9 +313,13 @@
 "Then perhaps we should head East along the river, and seek refuge and rest "
 "there for a time?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mali by sme teda asi ísť na východ, pozdĺž rieky, a nájsť tam na čas "
+"útočisko a odpočinok?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mali by sme teda asi ísť na východ, pozdĺž rieky, a nájsť tam na čas "
 "útočisko a odpočinok?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:205
@@ -230,20 +331,30 @@
 "Cliffs of Thoria. It has been many centuries since any man or elf has passed "
 "over the Cliffs and survived. No, Prince, we must choose another way."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mali by sme tam veru hľadať útočisko, môj pane, ale nie cestou na 
východ "
 "pozdĺž rieky. Jej meno znamená 'Rieka kostí'. Mocné a zlé príšery 
striehnu "
 "na jej brehoch. Jej vodu nemožno piť a tečie cez útesy Thorie. Žiaden "
 "človeka ani elf neprešiel živý cez útesy už tisíce rokov! Nie, princ, 
musíme "
+"si zvoliť inú cestu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mali by sme tam veru hľadať útočisko, môj pane, ale nie cestou na 
východ "
+"pozdĺž rieky. Jej meno znamená 'Rieka kostí'. Mocné a zlé príšery 
striehnu "
+"na jej brehoch. Jej vodu nemožno piť a tečie cez útesy Thorie. Žiaden "
+"človeka ani elf neprešiel živý cez útesy už tisíce rokov! Nie, princ, 
musíme "
 "si zvoliť inú cestu."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:210
 #, fuzzy
 msgid "But which way, Kalenz?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Akou cestou by sme teda mali ísť, Kalenz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Akou cestou by sme teda mali ísť, Kalenz?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:215
@@ -255,28 +366,41 @@
 "cross the river one time more if we chose that route, but I know a safe "
 "place for the crossing."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sú tu dve cesty, ako sa vyhnúť rieke. Môžme cestovať na sever, cez 
dávny "
 "domov môjho ľudu, a potom odbočiť na východ, kde žije dnes, alebo 
môžeme ísť "
 "na juh a prejsť cez močiar, potom odbočiť na východ a napokon na sever. 
Ak "
 "si zvolíme túto cestu, budeme musieť ešte raz prekročiť rieku, ale 
poznám "
+"bezpečné miesto.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sú tu dve cesty, ako sa vyhnúť rieke. Môžme cestovať na sever, cez 
dávny "
+"domov môjho ľudu, a potom odbočiť na východ, kde žije dnes, alebo 
môžeme ísť "
+"na juh a prejsť cez močiar, potom odbočiť na východ a napokon na sever. 
Ak "
+"si zvolíme túto cestu, budeme musieť ešte raz prekročiť rieku, ale 
poznám "
 "bezpečné miesto."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:220
 #, fuzzy
 msgid "And will you join us in seeking refuge with the North Elves, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A ty pôjdeš s nami hľadať ochranu u Severných elfov, princezná?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ty pôjdeš s nami hľadať ochranu u Severných elfov, princezná?"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:225
 #, fuzzy
 msgid "If the Elves will promise me refuge and safe passage, then I will go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak mi elfovia prisľúbia útočisko a bezpečný prechod, potom pôjdem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak mi elfovia prisľúbia útočisko a bezpečný prechod, potom pôjdem."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:230
@@ -285,9 +409,13 @@
 "That we will, Princess. Even though you are the daughter of the Queen, our "
 "enemy, we shall not harm you on this encounter, for you have helped us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak sa stane, princezná. Hoci si dcérou kráľovnej, ktorá je naším "
+"nepriateľom, tebe neublížime, pretože si nám pomohla.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak sa stane, princezná. Hoci si dcérou kráľovnej, ktorá je naším "
 "nepriateľom, tebe neublížime, pretože si nám pomohla."
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:235
@@ -297,9 +425,13 @@
 "plains of the Elves, or to the south, beyond the armies of the Walking Dead "
 "where the dreaded swamps await."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž, máme na výber dve možnosti. Na severe za orkmi sú pradávne 
snežné pláne "
+"elfov. Na juhu za armádami chodiacich mŕtvol je Močiar hrôzy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž, máme na výber dve možnosti. Na severe za orkmi sú pradávne 
snežné pláne "
 "elfov. Na juhu za armádami chodiacich mŕtvol je Močiar hrôzy."
 
 #: data/scenarios/Heir_To_The_Throne/Battle_for_Wesnoth.cfg:4
@@ -394,8 +526,11 @@
 #, fuzzy
 msgid "The Bay of Pearls"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Perlový záliv\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Perlový záliv"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:26
@@ -409,6 +544,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -417,6 +553,14 @@
 "@Porazíš aspoň jedného veliteľa nepriateľov a vydržíš stanovený 
čas\n"
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš oboch veliteľov nepriateľov\n"
+"@Porazíš aspoň jedného veliteľa nepriateľov a vydržíš stanovený 
čas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:98
@@ -425,8 +569,11 @@
 "So this is the Bay of Pearls. It looks like they have those mermen working "
 "hard!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže toto je Perlový záliv. Vyzerá to, že tu morskí ľudia tvrdo 
pracujú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Perlový záliv. Vyzerá to, že tu morskí ľudia tvrdo 
pracujú!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:103
@@ -435,26 +582,37 @@
 "Indeed it does. It also looks like they have many, many troops. I should go "
 "around the bay and distract some of them. You and the rest rescue the mermen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru tak. A vyzerá to aj, že tu majú veľa, veľa jednotiek. Myslím, že 
by som "
 "mal ísť na opačnú stranu zálivu a odlákať niekoľkých z nich. Ty a 
zvyšní "
+"muži osloboďte morských ľudí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru tak. A vyzerá to aj, že tu majú veľa, veľa jednotiek. Myslím, že 
by som "
+"mal ísť na opačnú stranu zálivu a odlákať niekoľkých z nich. Ty a 
zvyšní "
 "muži osloboďte morských ľudí!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:108
 #, fuzzy
 msgid "Very well. Be careful!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre. Buď opatrný!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre. Buď opatrný!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:137
 #, fuzzy
 msgid "But boss, why are we only using bats and nagas?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale šéfe, prečo používame iba netopiere a nagov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale šéfe, prečo používame iba netopiere a nagov?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:143
@@ -463,81 +621,112 @@
 "Because we need to control the seas and the merman folk, and nagas and bats "
 "are best for doing that!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pretože musíme ovládať more a morský ľud, a na to sú najlepší 
nagovia a "
+"netopiere!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pretože musíme ovládať more a morský ľud, a na to sú najlepší 
nagovia a "
 "netopiere!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:149
 #, fuzzy
 msgid "But orcs are the most powerful race in all of..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale orkovia sú predsa najmocnejšia rasa zo všetkých...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale orkovia sú predsa najmocnejšia rasa zo všetkých..."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:155
 #, fuzzy
 msgid "Shut up, worm! I'm the boss!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Drž hubu, červ! Ja som tu šéfom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Drž hubu, červ! Ja som tu šéfom!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:183
 #, fuzzy
 msgid "Ha ha ha! Now orcs will rule over land and sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hahaha! Teraz budú orkovia vládnuť na zemi aj v mori!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hahaha! Teraz budú orkovia vládnuť na zemi aj v mori!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:189
 #, fuzzy
 msgid "(Sigh) Will someone kill this idiot for me, please?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach... bol by tu niekto ochotný zabiť toho idiota, prosím?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach... bol by tu niekto ochotný zabiť toho idiota, prosím?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:201
 #, fuzzy
 msgid "But...but...how can this be happening to me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale... ale... prečo mi to stalo?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale... ale... prečo mi to stalo?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:206
 #, fuzzy
 msgid "Who was that idiot?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto bol ten idiot?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto bol ten idiot?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:257
 #, fuzzy
 msgid "Free at last! Now death to the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne sloboda! Smrť orkom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sloboda! Smrť orkom!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:318
 #, fuzzy
 msgid "Now that we are free, together we can defeat our oppressors!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Teraz, keď sme slobodní, môžeme spolu poraziť utláčateľov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz, keď sme slobodní, môžeme spolu poraziť utláčateľov!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:364
 #, fuzzy
 msgid "Freedom! Now where are those Orcs? Let me at 'em!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sloboda! Kde sú teraz tí orkovia? Pustite ma na nich!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sloboda! Kde sú teraz tí orkovia? Pustite ma na nich!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:419
@@ -546,18 +735,26 @@
 "Thank you for rescuing us! Now we can help you fight the evil Orcs!\n"
 "The main cage where they keep most of the mermen is in the south-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujeme, že ste nás zachránili! Teraz vám pomôžeme bojovať proti 
zlým "
 "orkom!\n"
+"Hlavná klietka, v ktorej držia väčšinu morských ľudí, je na 
juhovýchode!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujeme, že ste nás zachránili! Teraz vám pomôžeme bojovať proti 
zlým "
+"orkom!\n"
 "Hlavná klietka, v ktorej držia väčšinu morských ľudí, je na 
juhovýchode!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:481
 #, fuzzy
 msgid "Death to the orcs! Come, let us all fight them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Smrť orkom! Poďte chlapi, ideme všetci proti nim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Smrť orkom! Poďte chlapi, ideme všetci proti nim!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:504
@@ -565,8 +762,11 @@
 msgid ""
 "At last, we have freed the mermen. Go back to the ocean and live in peace."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne sme oslobodili morských ľudí. Vráťte sa do oceánu a žite v 
pokoji.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme oslobodili morských ľudí. Vráťte sa do oceánu a žite v 
pokoji."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:513
@@ -575,25 +775,35 @@
 "My lord! You may need the help of some of us who have skill in the sea in "
 "future. We would like to offer you help, and come with you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! V budúcnosti by sa vám mohla hodiť pomoc od nás, čo žijeme v 
mori. "
+"Radi vám ponúkneme pomoc a prídeme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj pane! V budúcnosti by sa vám mohla hodiť pomoc od nás, čo žijeme v 
mori. "
 "Radi vám ponúkneme pomoc a prídeme."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:518
 #, fuzzy
 msgid "Now where is Delfador? I hope he's safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kde je Delfador? Dúfam, že je v bezpečí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde je Delfador? Dúfam, že je v bezpečí!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:529
 #, fuzzy
 msgid "I am perfectly safe, friend!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V úplnom bezpečí, priateľu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V úplnom bezpečí, priateľu!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:534
@@ -601,8 +811,11 @@
 msgid ""
 "There you are! I am so glad you are all right! Now we may have a little rest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tu si! Som taký rád, že si v poriadku! Teraz si môžeme odpočinúť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu si! Som taký rád, že si v poriadku! Teraz si môžeme odpočinúť."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:539
@@ -613,18 +826,26 @@
 "city-state. If the city falls, there is no telling how many other lands she "
 "may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obávam sa, že na odpočinok niet času. Konrád, Aševiera začala 
obliehať "
 "Elensefar, čím porušila stáročné prímerie medzi Wesnothom a mestským 
štátom "
+"Elense. Ak porazí mesto, nikto netuší, koľko ďalších krajín môže 
pohltiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obávam sa, že na odpočinok niet času. Konrád, Aševiera začala 
obliehať "
+"Elensefar, čím porušila stáročné prímerie medzi Wesnothom a mestským 
štátom "
 "Elense. Ak porazí mesto, nikto netuší, koľko ďalších krajín môže 
pohltiť!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:545
 #, fuzzy
 msgid "Oh no! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie! Čo budeme robiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Čo budeme robiť?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:551
@@ -633,9 +854,13 @@
 "You must lead our men to the city, and help defend it. Or recapture it if it "
 "falls before you arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíš viesť našich mužov do mesta a pomôcť ho brániť. Ak padne skôr 
ako "
+"prídeš, musíš ho opäť dobyť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíš viesť našich mužov do mesta a pomôcť ho brániť. Ak padne skôr 
ako "
 "prídeš, musíš ho opäť dobyť."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:557
@@ -643,8 +868,11 @@
 msgid ""
 "I must do that? But what about you, Delfador? You're coming with me, right?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musím? A čo ty, Delfador? Pôjdeš tam so mnou, však?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musím? A čo ty, Delfador? Pôjdeš tam so mnou, však?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:563
@@ -654,26 +882,37 @@
 "must make haste with them to the Elven Council. It seems that the time to "
 "stop Asheviere is shorter than I had thought."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty a 
musím sa s "
 "nimi poponáhľať na elfský koncil. Zdá sa, že máme menej času na 
zastavenie "
+"Aševiery, než som si myslel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty a 
musím sa s "
+"nimi poponáhľať na elfský koncil. Zdá sa, že máme menej času na 
zastavenie "
 "Aševiery, než som si myslel."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:569
 #, fuzzy
 msgid "But Delfador! I can't do it on my own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale Delfador! Ja to sám nedokážem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale Delfador! Ja to sám nedokážem!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:579
 #, fuzzy
 msgid "On your own? My lord! We, your loyal soldiers, will support you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sám? Pane! Vaši verní vojaci budú stáť pri vás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sám? Pane! Vaši verní vojaci budú stáť pri vás!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:584
@@ -682,17 +921,24 @@
 "You will prevail. I have faith in you. Head north. Elensefar is but three "
 "days travel if you make haste."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládneš to. Dôverujem ti. Cestuj na sever. Elensefar je tri dni ďaleko, 
ak "
+"sa poponáhľaš.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvládneš to. Dôverujem ti. Cestuj na sever. Elensefar je tri dni ďaleko, 
ak "
 "sa poponáhľaš."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:589
 #, fuzzy
 msgid "Very well. But how do I get there?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre. Ale ako sa dostanem do Elensefaru?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre. Ale ako sa dostanem do Elensefaru?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:594
@@ -701,26 +947,37 @@
 "It is north-west of here, a few leagues inland. There are two ways to go, by "
 "ship or on foot. Each has its own dangers. You must choose between them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je to severozápadne odtiaľto, len pár míľ od pobrežia smerom do 
vnútrozemia. "
 "Sú dve možnosti, ako sa tam dostať, loďou alebo po súši. Každá cesta 
má "
+"svoje ťažkosti a nebezpečenstvá. Vyber si, ako sa tam chceš dostať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je to severozápadne odtiaľto, len pár míľ od pobrežia smerom do 
vnútrozemia. "
+"Sú dve možnosti, ako sa tam dostať, loďou alebo po súši. Každá cesta 
má "
 "svoje ťažkosti a nebezpečenstvá. Vyber si, ako sa tam chceš dostať."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:597
 #, fuzzy
 msgid "Ships? Ugh! I have been sea sick for the last time. We shall walk!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lode? Fuj! V poslednej dobe mám morskú chorobu. Pôjdeme pešo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lode? Fuj! V poslednej dobe mám morskú chorobu. Pôjdeme pešo!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:602
 #, fuzzy
 msgid "Safe journey to you, Konrad. Until we meet again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Šťastnú cestu, Konrád. Opäť sa uvidíme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Šťastnú cestu, Konrád. Opäť sa uvidíme!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:621
@@ -728,16 +985,22 @@
 msgid ""
 "Going by ship we may at least get a little rest for ourselves. By sea it is!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak pôjdeme loďou, aspoň si trochu oddýchneme. Ideme po mori!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak pôjdeme loďou, aspoň si trochu oddýchneme. Ideme po mori!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:626
 #, fuzzy
 msgid "Safe voyage to you then, Konrad. May the weather be fair."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž teda šťastnú cestu, Konrád. Dúfam, že budeš mať dobré 
počasie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž teda šťastnú cestu, Konrád. Dúfam, že budeš mať dobré počasie."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:718
@@ -746,9 +1009,13 @@
 "Have you not been able to defeat our foes in all these days? They have "
 "summoned reinforcements. Surely now our doom is upon us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedokázal si za celé tie dni poraziť našich nepriateľov? Privolali si "
+"posily. Teraz sme už naisto stratení!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nedokázal si za celé tie dni poraziť našich nepriateľov? Privolali si "
 "posily. Teraz sme už naisto stratení!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:732
@@ -758,9 +1025,13 @@
 "defeat the Orcs and free more of their prisoners, more urgent business calls "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrád! Nemôžeme tu stráiť viac času. Hoci by bolo dobré poraziť 
orkov a "
+"oslobodiť všetkých zajatcov, volajú nás naliehavejšie povinnosti!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrád! Nemôžeme tu stráiť viac času. Hoci by bolo dobré poraziť 
orkov a "
 "oslobodiť všetkých zajatcov, volajú nás naliehavejšie povinnosti!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:737
@@ -769,9 +1040,13 @@
 "Delfador, thank goodness you have survived! This has been a tough battle, "
 "but why can we not finish it? Why must we leave?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, vďaka nebesám, že si prežil! Bol to tuhý boj, ale prečo ho "
+"nemôžeme dokončiť? Prečo musíme odísť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, vďaka nebesám, že si prežil! Bol to tuhý boj, ale prečo ho "
 "nemôžeme dokončiť? Prečo musíme odísť?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:742
@@ -781,18 +1056,26 @@
 "century-old treaty between Wesnoth and the Elense city-state. If the city "
 "falls, there is no telling how many other lands she may swallow up!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nesiem zlé správy: Aševiera začala obliehať Elensefar, čím porušila 
stáročné "
 "prímerie medzi Wesnothom a Elensefarom. Musíš viesť našich mužov do 
mesta, "
+"brániť ho -- alebo znova dobyť, ak padne skôr ako prídeš.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nesiem zlé správy: Aševiera začala obliehať Elensefar, čím porušila 
stáročné "
+"prímerie medzi Wesnothom a Elensefarom. Musíš viesť našich mužov do 
mesta, "
 "brániť ho -- alebo znova dobyť, ak padne skôr ako prídeš."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:747
 #, fuzzy
 msgid "I must do this? But you are coming with me, aren't you, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musím? Ale ty pôjdeš so mnou, však, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musím? Ale ty pôjdeš so mnou, však, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:752
@@ -802,10 +1085,15 @@
 "seeing to. I must ride at once to make council with the Elves. I will meet "
 "you in Elensefar, after you have secured it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty, 
ktoré musím "
 "preskúmať. Musím okamžite vyraziť na elfský koncil. Stretneme sa v "
+"Elensefare, keď ho zachrániš.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obávam sa, že nie, Konrád. Našiel som nejaké dôležité dokumenty, 
ktoré musím "
+"preskúmať. Musím okamžite vyraziť na elfský koncil. Stretneme sa v "
 "Elensefare, keď ho zachrániš."
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:757
@@ -814,9 +1102,13 @@
 "I fear I will struggle to do this on my own...but what must be must be. How "
 "do I get to Elensefar?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bojím sa, že to bude nad moje sily, ale ak to musí byť, nech je tak. Ako 
sa "
+"dostanem do Elensefaru?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bojím sa, že to bude nad moje sily, ale ak to musí byť, nech je tak. Ako 
sa "
 "dostanem do Elensefaru?"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:773
@@ -826,10 +1118,15 @@
 "be safest. Sail along the coast, and you can land mere miles from Elensefar. "
 "Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keďže si porazil nadvládu orkov nad moriami, najbezpečnejšie bude 
cestovať "
 "loďou. Plav sa pozdĺž pobrežia a pristaneš len pár míľ od Elensefaru. 
"
+"Ponáhľaj sa!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keďže si porazil nadvládu orkov nad moriami, najbezpečnejšie bude 
cestovať "
+"loďou. Plav sa pozdĺž pobrežia a pristaneš len pár míľ od Elensefaru. 
"
 "Ponáhľaj sa!"
 
 #: data/scenarios/Heir_To_The_Throne/Bay_of_Pearls.cfg:787
@@ -838,9 +1135,13 @@
 "With the Orcs controlling the seas, going by ship would not be safe. Travel "
 "by land, Elensefar is only six days' march up the coast. Make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keďže orkovia ovládajú moria, cestovať loďou by nebolo bezpečné. 
Cestuj po "
+"zemi, Elensefar je šesť dní pochodu od pobrežia. Ponáhľaj sa!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keďže orkovia ovládajú moria, cestovať loďou by nebolo bezpečné. 
Cestuj po "
 "zemi, Elensefar je šesť dní pochodu od pobrežia. Ponáhľaj sa!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:4
@@ -848,8 +1149,11 @@
 #, fuzzy
 msgid "Blackwater Port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prístav Blackwater\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prístav Blackwater"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:28
@@ -864,6 +1168,7 @@
 "#Death of Delfador\n"
 "#Death of Sir Kaylan"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -873,6 +1178,15 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Seimus\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa nepriateľov\n"
+"@Vydržíš odolávať stanovený čas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Seimus"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:104
@@ -883,19 +1197,28 @@
 "of the king desperately hold the port, as it is one of the only places where "
 "they can ship supplies and weapons."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V prístave Blackwater by sme si mali môcť prenajať loď, ale zdá sa, že 
sem "
 "smerujú aj orkovia. Rebeli, ktorí nenávidia Aševieru a sú verní 
kráľovej "
 "pamiatke, zúfalo chránia tento prístav, pretože je to jedno z mála 
miest, "
+"kde môžu prepravovať zásoby a zbrane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V prístave Blackwater by sme si mali môcť prenajať loď, ale zdá sa, že 
sem "
+"smerujú aj orkovia. Rebeli, ktorí nenávidia Aševieru a sú verní 
kráľovej "
+"pamiatke, zúfalo chránia tento prístav, pretože je to jedno z mála 
miest, "
 "kde môžu prepravovať zásoby a zbrane."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:109
 #, fuzzy
 msgid "Delfador, some Orcs are following us! We must make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Defaldor, nejakí orkovia idú po našej stope! Musíme sa ponáhľať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Defaldor, nejakí orkovia idú po našej stope! Musíme sa ponáhľať!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:114
@@ -905,10 +1228,15 @@
 "the Elves. It is good to see you again, although I would prefer it were not "
 "in such sad times."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, môj starý priateľ! Počuli sme, že prichádzaš, a že elfovia 
boli "
 "napadnutí. Je dobré ťa opäť vidieť, hoci by som dal prednosť, keby to 
nebolo "
+"v takýchto smutných časoch.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, môj starý priateľ! Počuli sme, že prichádzaš, a že elfovia 
boli "
+"napadnutí. Je dobré ťa opäť vidieť, hoci by som dal prednosť, keby to 
nebolo "
 "v takýchto smutných časoch."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:119
@@ -918,10 +1246,15 @@
 "the few who is willing to oppose the dark crown. Rumor has it that his lance "
 "has slain fifty men and a hundred orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrád, to je Kaylan, jeden z najmocnejších jazdeckých pánov a jeden z 
mála, "
 "ktorí sú ochotní postaviť sa proti temnej korune. Povráva sa, že jeho 
kopija "
+"už zabila päťdesiat mužov a sto orkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrád, to je Kaylan, jeden z najmocnejších jazdeckých pánov a jeden z 
mála, "
+"ktorí sú ochotní postaviť sa proti temnej korune. Povráva sa, že jeho 
kopija "
 "už zabila päťdesiat mužov a sto orkov."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:124
@@ -930,17 +1263,24 @@
 "It seems the orcs have come here too, to try to wrest this port from our "
 "hands. Our defenses are still weak, but reinforcements will arrive soon!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že sem prišli aj orkovia, aby nám skúsili vytrhnúť tento 
prístav z "
+"rúk. Naša obrana je stále slabá, ale čoskoro dorazia posily!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že sem prišli aj orkovia, aby nám skúsili vytrhnúť tento 
prístav z "
 "rúk. Naša obrana je stále slabá, ale čoskoro dorazia posily!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:130
 #, fuzzy
 msgid "We will help you fight them off until the reinforcements arrive."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pomôžeme vám ich poraziť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pomôžeme vám ich poraziť."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:135
@@ -951,18 +1291,26 @@
 "strength of the port. A ship is due here in two days, surely it will be able "
 "to take you to safety."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "S vašou pomocou si ich možno dokážeme udržať od tela. Ale nesmiete sa 
tu "
 "dlho zdržať, lebo vaše prežitie je pre našu vec ešte dôležitejšie 
ako sila "
+"prístavu. Loď sem pripláva o dva dni, iste vás dokáže odviezť do 
bezpečia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"S vašou pomocou si ich možno dokážeme udržať od tela. Ale nesmiete sa 
tu "
+"dlho zdržať, lebo vaše prežitie je pre našu vec ešte dôležitejšie 
ako sila "
 "prístavu. Loď sem pripláva o dva dni, iste vás dokáže odviezť do 
bezpečia."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:140
 #, fuzzy
 msgid "And the ship will take us to Anduin?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tá loď nás vezme na Anduin?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tá loď nás vezme na Anduin?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:145
@@ -971,8 +1319,11 @@
 "Yes, we will sail to the Isle of Anduin, my home Konrad, and the home of "
 "many mages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, poplavíme sa na ostrov Anduin, môj domov, Konrád, domov mnohých 
mágov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, poplavíme sa na ostrov Anduin, môj domov, Konrád, domov mnohých 
mágov."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:150
@@ -982,9 +1333,13 @@
 "Konrad, and the support of my men - from now on you will be able to recruit "
 "horsemen."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pošlem vám jedného jazdca pod vaše velenie. Ponúkam ti moju pomoc, 
Konrád, i "
+"pomoc mojich mužov - odteraz budeš môcť verbovať jazdcov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pošlem vám jedného jazdca pod vaše velenie. Ponúkam ti moju pomoc, 
Konrád, i "
 "pomoc mojich mužov - odteraz budeš môcť verbovať jazdcov."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:155
@@ -993,9 +1348,13 @@
 "Thank you, sir. But how shall I best use these horsemen? How do they differ "
 "from Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem, pane. Ale ako by som tých jazdcov najlepšie využil? V čom sa 
líšia "
+"od elfov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem, pane. Ale ako by som tých jazdcov najlepšie využil? V čom sa 
líšia "
 "od elfov?"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:160
@@ -1008,6 +1367,7 @@
 "are better at day, and worse at night. Horsemen are unmatched on open land, "
 "though Elves will serve you better in rugged terrain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfovia sú mocná rasa, Konrád, omnoho mocnejšia, než sú moji muži 
zvyčajne "
@@ -1015,6 +1375,13 @@
 "ale pri boji môžu urobiť výpad, čím spôsobia dvojnásobné zranenie, 
hoci aj "
 "ich zranenie môže byť dvojnásobné. Takisto slúžia poriadku, čo 
znamená, že "
 "sú lepší počas dňa a horší v noci. Jazdec nemá roveň na otvorenom "
+"priestranstve, hoci elf je lepší v náročnom teréne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfovia sú mocná rasa, Konrád, omnoho mocnejšia, než sú moji muži 
zvyčajne "
+"ochotní priznať. Ale jazdci sú mocní iným spôsobom. Nemajú útok na 
diaľku, "
+"ale pri boji môžu urobiť výpad, čím spôsobia dvojnásobné zranenie, 
hoci aj "
+"ich zranenie môže byť dvojnásobné. Takisto slúžia poriadku, čo 
znamená, že "
+"sú lepší počas dňa a horší v noci. Jazdec nemá roveň na otvorenom "
 "priestranstve, hoci elf je lepší v náročnom teréne."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:165
@@ -1023,9 +1390,13 @@
 "Recruit troops wisely, Konrad, and remember that you can recall experienced "
 "units from past battles to help you fight again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Verbuj jednotky múdro, Konrád, a pamätaj, že si môžeš privolať 
skúsenejšie "
+"jednotky z minulých bojov, aby ti opäť pomohli.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Verbuj jednotky múdro, Konrád, a pamätaj, že si môžeš privolať 
skúsenejšie "
 "jednotky z minulých bojov, aby ti opäť pomohli."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:183
@@ -1034,8 +1405,12 @@
 "Reinforcements have arrived! Forward men! I expect each of you to bring me "
 "back the head of an orc!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Posily sú tu! Dopredu, muží! Očakávam, že mi každý z vás prinesie 
hlavu "
+"orka!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Posily sú tu! Dopredu, muží! Očakávam, že mi každý z vás prinesie 
hlavu orka!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:188
@@ -1044,9 +1419,13 @@
 "So many foul humans riding on horses! There is no way we can defeat them. "
 "Quick, we must make our escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľa odporných ľudí na koňoch! Týchto nedokážeme poraziť. Rýchlo, 
musíme "
+"utiecť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veľa odporných ľudí na koňoch! Týchto nedokážeme poraziť. Rýchlo, 
musíme "
 "utiecť!"
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:240
@@ -1055,16 +1434,23 @@
 "Thank you for the help, friends. The ship should arrive soon, it will take "
 "you to Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem vám za pomoc, priatelia. Loď by príde čoskoro a vezme vás na "
+"Anduin.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem vám za pomoc, priatelia. Loď by príde čoskoro a vezme vás na 
Anduin."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:255
 #, fuzzy
 msgid "We should embark now."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mali by sme sa nalodiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mali by sme sa nalodiť."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:260
@@ -1073,17 +1459,24 @@
 "Safe voyage to you, friends. Rest assured that we will never surrender to "
 "the forces of the Dark Queen."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bezpečnú plavbu, priatelia. Dúfajme, že sa nikdy nepoddáme silám temnej 
"
+"kráľovnej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bezpečnú plavbu, priatelia. Dúfajme, že sa nikdy nepoddáme silám temnej 
"
 "kráľovnej."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:271
 #, fuzzy
 msgid "I have failed in my duty to protect the Rightful Heir and the port"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nedokázal som ochrániť obyvateľov prístavu Blackwater...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedokázal som ochrániť obyvateľov prístavu Blackwater..."
 
 #: data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:276
@@ -1091,16 +1484,22 @@
 msgid ""
 "Without his help, we will be unable to use the ships. There is no hope..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bez jeho pomoci nedokážeme použiť lode, nemáme šancu...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bez jeho pomoci nedokážeme použiť lode, nemáme šancu..."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:4
 #, fuzzy
 msgid "Crossroads"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Križovatka\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Križovatka"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:16
@@ -1114,6 +1513,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1122,14 +1522,25 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš oboch veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:99
 #, fuzzy
 msgid "Here we come to the great cross-roads. We should go north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prichádzame na veľkú križovatku. Chceme ísť na severovýchod.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame na veľkú križovatku. Chceme ísť na severovýchod."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:104
@@ -1139,33 +1550,46 @@
 "strategy, and she has hired Orcs to guard them. We shall have to fight to "
 "travel them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozor! Tieto lesy nie sú bezpečné! Aševiera najala orkov, aby strážili 
cesty "
+"kvôli ich strategickému významu. Budeme sa odtiaľto musieť 
prebojovať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozor! Tieto lesy nie sú bezpečné! Aševiera najala orkov, aby strážili 
cesty "
 "kvôli ich strategickému významu. Budeme sa odtiaľto musieť prebojovať."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:109
 #, fuzzy
 msgid "Then fight we shall. Let it begin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak budeme bojovať! Začíname.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak budeme bojovať! Začíname."
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:129
 #, fuzzy
 msgid "Victory is ours, men. Let us proceed north-east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muži, zvíťazili sme. Pokračujeme na severovýchod!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muži, zvíťazili sme. Pokračujeme na severovýchod!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:153
 #, fuzzy
 msgid "Stay on the path! The hills here are not safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Držte sa cesty! Lesy sú tu nebezpečné!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Držte sa cesty! Lesy sú tu nebezpečné!"
 
 #: data/scenarios/Heir_To_The_Throne/Crossroads.cfg:177
@@ -1173,16 +1597,22 @@
 msgid ""
 "Beware the hills! There are many Orcs in hiding, preparing to ambush you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyvarujte sa lesa! Skrýva sa tu mnoho orkov pripravených prepadnúť 
vás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyvarujte sa lesa! Skrýva sa tu mnoho orkov pripravených prepadnúť vás!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:4
 #, fuzzy
 msgid "The Dwarven Doors"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Trpaslíčia brána\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trpaslíčia brána"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:27
@@ -1196,6 +1626,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1204,22 +1635,36 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda do brány trpasličieho kráľovstva.\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:138
 #, fuzzy
 msgid "The doors are closed and barred from the inside!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvere sú zatvorené a zvnútra zapreté!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvere sú zatvorené a zvnútra zapreté!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:143
 #, fuzzy
 msgid "We can't get in! What should we do now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nedostaneme sa dovnútra! Čo teraz urobíme?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedostaneme sa dovnútra! Čo teraz urobíme?"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:148
@@ -1228,41 +1673,57 @@
 "It is said that the orcs used an old mine tunnel to surprise the dwarves. It "
 "must be that one in the north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hovorí sa, že orkovia použili starú banskú šachtu, aby prekvapili "
+"trpaslíkov. Musí to byť tá na severovýchode.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hovorí sa, že orkovia použili starú banskú šachtu, aby prekvapili "
 "trpaslíkov. Musí to byť tá na severovýchode."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:153
 #, fuzzy
 msgid "Then we must make it to that tunnel!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme ísť teda cez šachtu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme ísť teda cez šachtu!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:169
 #, fuzzy
 msgid "This old mine seems to be connected to the main tunnels."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Táto stará baňa je zrejme prepojená na hlavné tunely.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Táto stará baňa je zrejme prepojená na hlavné tunely."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:174
 #, fuzzy
 msgid "I am hesitant to enter. It will be so difficult in the darkness!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nechce sa mi ísť tam. Potme to bude veľmi náročné!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nechce sa mi ísť tam. Potme to bude veľmi náročné!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:179
 #, fuzzy
 msgid "There is no time for idle chatter or delay of any kind. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie je čas na reči, vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je čas na reči, vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:201
@@ -1271,8 +1732,11 @@
 "We have defeated the foul Orcs guarding this land, but we must continue "
 "without rest. More will surely come!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Váham, či vstúpiť. Potme to bude veľmi ťažké!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Váham, či vstúpiť. Potme to bude veľmi ťažké!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:206
@@ -1281,17 +1745,24 @@
 "Indeed we must not delay. I remember now, the mines in the North-East are "
 "the best way to enter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž, nemôžeme čakať. Teraz si spomínam, že severovýchodné bane sú 
najlepšou "
+"cestu dnu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž, nemôžeme čakať. Teraz si spomínam, že severovýchodné bane sú 
najlepšou "
 "cestu dnu!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:211
 #, fuzzy
 msgid "But Konrad's party was not alone in entering the mines..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lenže Konrádova družina nevstupovala do baní sama...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lenže Konrádova družina nevstupovala do baní sama..."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:245
@@ -1301,9 +1772,13 @@
 "there is all this chaos before us! Come on, men! We must make it to the "
 "mines, which lie ahead of us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uf! Dostali sme sa cez nebezpečnú horskú hmlu, a teraz je pred nami tento "
+"chaos! Poďte, muži! Musíme sa dostať do baní, stále sú ešte pred 
nami!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uf! Dostali sme sa cez nebezpečnú horskú hmlu, a teraz je pred nami tento "
 "chaos! Poďte, muži! Musíme sa dostať do baní, stále sú ešte pred 
nami!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:257
@@ -1312,8 +1787,11 @@
 "The defense of the dwarves must have been strong. Look at those ruined "
 "towers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Trpaslíčia obrana bola vraj silná. Pozrite na tie zrúcané veže!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trpaslíčia obrana bola vraj silná. Pozrite na tie zrúcané veže!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:262
@@ -1322,25 +1800,35 @@
 "The battle outside was fierce, and lasted a full half-year. But the battles "
 "inside the tunnels were worse."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bitka na zemi bola neľútosná a trvala pol roka, ale boje v tuneloch boli "
+"horšie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bitka na zemi bola neľútosná a trvala pol roka, ale boje v tuneloch boli "
 "horšie."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:282
 #, fuzzy
 msgid "Ruarrrrr!!!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruarrrrr!!!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruarrrrr!!!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:287
 #, fuzzy
 msgid "A monster was hiding in that lake!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V tom jazere žije príšera!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tom jazere žije príšera!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:296
@@ -1349,25 +1837,35 @@
 "The legend was true! There are always tentacled creatures hiding in the "
 "lakes near the Dwarven Kingdoms"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Povesti neklamú! V jazerách blízko trpasličieho kráľovstva sa vždy 
ukrývajú "
+"príšery s chápadlami.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Povesti neklamú! V jazerách blízko trpasličieho kráľovstva sa vždy 
ukrývajú "
 "príšery s chápadlami."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:311
 #, fuzzy
 msgid "At last, this is the entrance to the Dwarven Kingdoms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne, toto je vchod do trpasličieho kráľovstva.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, toto je vchod do trpasličieho kráľovstva."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:316
 #, fuzzy
 msgid "All can I see are ruins and poor villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja tu vidím iba ruiny a schátrané dediny.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja tu vidím iba ruiny a schátrané dediny."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:321
@@ -1376,17 +1874,24 @@
 "The poor villagers that once lived here and traded with the dwarves are now "
 "held in slavery by the orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Úbohí dedinčania, ktorí tu kedysi žili a obchodovali s trpaslíkmi, sú 
teraz "
+"otrokmi orkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Úbohí dedinčania, ktorí tu kedysi žili a obchodovali s trpaslíkmi, sú 
teraz "
 "otrokmi orkov."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:326
 #, fuzzy
 msgid "Slaves to the evil orcs? We must liberate them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Otroci zlých orkov? Musíme ich oslobodiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otroci zlých orkov? Musíme ich oslobodiť!"
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:331
@@ -1395,9 +1900,13 @@
 "That would not be a wise choice, for our mission is to retreive the Scepter "
 "of Fire. If we tarry in this place, hordes of orcs will surround us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je to múdry nápad, našou úlohou je získať Ohnivé žezlo. Ak 
spomalíme v "
+"pochode, obkľúčia nás hordy orkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie je to múdry nápad, našou úlohou je získať Ohnivé žezlo. Ak 
spomalíme v "
 "pochode, obkľúčia nás hordy orkov."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:336
@@ -1406,17 +1915,24 @@
 "Konrad, heed the words of Defaldor. We shall return to wrest the grip of the "
 "orcs from these lands."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrád, počúvaj Defaldora, raz sa vrátime a potom krajinu pozdvihneme z "
+"orčích pazúrov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrád, počúvaj Defaldora, raz sa vrátime a potom krajinu pozdvihneme z "
 "orčích pazúrov."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:341
 #, fuzzy
 msgid "This does not please me, but I will listen to your advice."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nerád to počujem, ale poslúchnem vašu radu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nerád to počujem, ale poslúchnem vašu radu."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:360
@@ -1425,34 +1941,48 @@
 "My uncle used to smuggle...err...I mean...trade food for the Dwarves. He "
 "could get grain carts in under the very noses of those ugly orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj strýko kedysi pašoval... ééé... chcem povedať... predával jedlo "
 "trpaslíkom. Dokázal previezť vozy obilia týmto škaredým orkom priamo 
pred "
-"rypákmi."
-
+"rypákmi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj strýko kedysi pašoval... ééé... chcem povedať... predával jedlo "
+"trpaslíkom. Dokázal previezť vozy obilia týmto škaredým orkom priamo 
pred "
+"rypákmi."
+
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:365
 #, fuzzy
 msgid "He must be hiding in one of those villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Iste sa ukrýva v niektorej z týchto dedín.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iste sa ukrýva v niektorej z týchto dedín."
 
 #: data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:439
 #, fuzzy
 msgid "Haw! My niece's friends are mine friends too"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha! Priatelia mojej netere sú aj mojimi priateľmi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha! Priatelia mojej netere sú aj mojimi priateľmi."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:4
 #, fuzzy
 msgid "The Elven Council"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfia rada\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfia rada"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:81
@@ -1462,18 +1992,26 @@
 "half a century - a generation in the way your race counts time - since any "
 "man has been considered Elf-friend enough to stand here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravíme vás a vítame v našom hlavnom meste. Je to pre vás česť. 
Prešlo už "
 "pol storočia - v čase vášho druhu jedna generácia - odkedy sme nejakého 
"
+"človeka považovali natoľko za priateľa elfov, aby sem mohol vstúpiť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravíme vás a vítame v našom hlavnom meste. Je to pre vás česť. 
Prešlo už "
+"pol storočia - v čase vášho druhu jedna generácia - odkedy sme nejakého 
"
 "človeka považovali natoľko za priateľa elfov, aby sem mohol vstúpiť."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:86
 #, fuzzy
 msgid "We are indeed honored."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je to pre nás česť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je to pre nás česť."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:91
@@ -1482,9 +2020,13 @@
 "I might also say that it is you who are honored. It has been so long since "
 "you have been graced by with the presence of a princess of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rovnako je to česť aj pre vás. Je to dávno, čo vás poctila svojou "
+"prítomnosťou wesnothská princezná.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rovnako je to česť aj pre vás. Je to dávno, čo vás poctila svojou "
 "prítomnosťou wesnothská princezná."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:96
@@ -1493,9 +2035,13 @@
 "Silence, foolish girl! With such arrogance, is it any surprise that the "
 "royal family of Wesnoth long ago saw their ancient alliances fall to pieces?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mlč, hlúpe dievča! Pri toľkej drzosti je vari prekvapením, že sa 
kráľovskej "
+"rodine Wesnothu rozpadli prastaré spojenectvá už pred rokmi?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mlč, hlúpe dievča! Pri toľkej drzosti je vari prekvapením, že sa 
kráľovskej "
 "rodine Wesnothu rozpadli prastaré spojenectvá už pred rokmi?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:101
@@ -1504,9 +2050,13 @@
 "Yes...you are right, sir. It is I who am honored to be here, and I apologize "
 "for my discourtesy."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno... máte pravdu, pane. Je to pre mňa česť, byť tu, a prosím o 
prepáčenie "
+"za moju nezdvorilosť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno... máte pravdu, pane. Je to pre mňa česť, byť tu, a prosím o 
prepáčenie "
 "za moju nezdvorilosť."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:106
@@ -1515,9 +2065,13 @@
 "Delfador the Great. As wise with his tongue in advice as he is strong with "
 "his staff in battle. A rare combination, especially among men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador Veľký. Múdry, keď dáva rady, a silný, keď bojuje palicou. 
Zriedkavá "
+"kombinácia, najmä u človeka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador Veľký. Múdry, keď dáva rady, a silný, keď bojuje palicou. 
Zriedkavá "
 "kombinácia, najmä u človeka."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:111
@@ -1527,19 +2081,28 @@
 "since I last laid eyes on you, Konrad, yet you are now a grown man. A brave "
 "warrior stands before me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ako rýchlo dozrieva ľudský druh! Iba devätnásť rokov prešlo, odkedy 
som ťa "
 "prvýkrát videla, Konrád, a už si zrelým mužom. Predo mnou stojí 
statočný "
+"bojovník!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ako rýchlo dozrieva ľudský druh! Iba devätnásť rokov prešlo, odkedy 
som ťa "
+"prvýkrát videla, Konrád, a už si zrelým mužom. Predo mnou stojí 
statočný "
 "bojovník!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:116
 #, fuzzy
 msgid "Forgive me, Elf, but I'm afraid I do not recall meeting you before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prepáčte mi, elfka, ale obávam sa, že si nespomínam na žiadne naše "
+"predchádzajúce stretnutie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prepáčte mi, elfka, ale obávam sa, že si nespomínam na žiadne naše "
 "predchádzajúce stretnutie."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:121
@@ -1548,17 +2111,24 @@
 "Konrad, this is Parandra. She helped me rescue you from the clutches of "
 "Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konrád, toto je Parandra. Pomáhala mi zachrániť ťa z Aševierinho 
zovretia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konrád, toto je Parandra. Pomáhala mi zachrániť ťa z Aševierinho 
zovretia."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:126
 #, fuzzy
 msgid "I had no idea! Thank you, my lady. It is a pleasure to meet you again."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To som netušil! Ďakujem vám, pani moja. Je mi potešením opäť sa s vami 
"
+"stretnúť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To som netušil! Ďakujem vám, pani moja. Je mi potešením opäť sa s vami 
"
 "stretnúť."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:131
@@ -1567,9 +2137,13 @@
 "Rescued him from my mother? But nineteen years ago Konrad would have been an "
 "infant! What is this you are talking about?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zachránila ho pred mojou matkou? Ale pred devätnástimi rokmi bol Konrád 
len "
+"dieťa! O čom to hovoríte?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zachránila ho pred mojou matkou? Ale pred devätnástimi rokmi bol Konrád 
len "
 "dieťa! O čom to hovoríte?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:136
@@ -1579,10 +2153,15 @@
 "unjustly. When Konrad was an infant, she ordered all the princes put to "
 "death, so she could sieze control."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tvoja matka má na rukách veľa krvi, dieťa. Mnohých nespravodlivo zabila. 
Keď "
 "bol Konrád ešte dieťaťom, prikázala usmrtiť všetkých princov, aby 
mohla "
+"prevziať moc.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tvoja matka má na rukách veľa krvi, dieťa. Mnohých nespravodlivo zabila. 
Keď "
+"bol Konrád ešte dieťaťom, prikázala usmrtiť všetkých princov, aby 
mohla "
 "prevziať moc."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:141
@@ -1591,9 +2170,13 @@
 "She had them murdered? There were others too, not just Konrad? Surely you do "
 "not speak the truth! Parandra, what do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dala ich zabiť? Boli aj iní ako Konrád? To iste nie je pravda! Parandra, 
čo "
+"na to poviete?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dala ich zabiť? Boli aj iní ako Konrád? To iste nie je pravda! Parandra, 
čo "
 "na to poviete?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:146
@@ -1602,17 +2185,24 @@
 "Princess, when Delfador the Great speaks of the Queen Mother, Asheviere, "
 "ordering the princes of Wesnoth to be put to death, he speaks the truth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princezná, keď Delfador Veľký hovorí, že kráľovná matka Aševiera 
rozkázala "
+"usmrtiť princov z Wesnothu, hovorí pravdu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princezná, keď Delfador Veľký hovorí, že kráľovná matka Aševiera 
rozkázala "
 "usmrtiť princov z Wesnothu, hovorí pravdu."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:151
 #, fuzzy
 msgid "And what say you, Elf-king?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A čo tvrdíte vy, kráľ elfov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo tvrdíte vy, kráľ elfov?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:156
@@ -1623,10 +2213,15 @@
 "allowed Orcs to desecrate the lands, abandoning all respect for the peoples "
 "around her."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nevidel som to na vlastné oči, Princezná, ale počul som mnoho 
spoľahlivých "
 "správ. Aševiera má skutočne na rukách krv princov. Dovolila orkom 
znesvätiť "
+"krajinu a nebrala ohľad na ľudí okolo nej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nevidel som to na vlastné oči, Princezná, ale počul som mnoho 
spoľahlivých "
+"správ. Aševiera má skutočne na rukách krv princov. Dovolila orkom 
znesvätiť "
 "krajinu a nebrala ohľad na ľudí okolo nej."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:167
@@ -1636,10 +2231,15 @@
 "accept me as Queen. I will rule justly and fairly. My mother is only Queen "
 "Mother. The throne is rightfully mine, and with the Scepter I can prove it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Potom si musím vziať žezlo. Vrátim sa a ľud ma prijme ako kráľovnú. 
Budem "
 "vládnuť spravodlivo. Moja matka je iba kráľovnou matkou. Trón je po 
práve "
+"môj, a pomocou žezla to dokážem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Potom si musím vziať žezlo. Vrátim sa a ľud ma prijme ako kráľovnú. 
Budem "
+"vládnuť spravodlivo. Moja matka je iba kráľovnou matkou. Trón je po 
práve "
 "môj, a pomocou žezla to dokážem."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:172
@@ -1648,9 +2248,13 @@
 "Princess, there is some good in you, but the throne is not yours to claim. "
 "Konrad has the Scepter. He will take the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princezná, v tebe je dosť dobra, ale trón ti nepatrí. Konrád má žezlo. 
On "
+"získa trón.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princezná, v tebe je dosť dobra, ale trón ti nepatrí. Konrád má žezlo. 
On "
 "získa trón."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:179
@@ -1661,10 +2265,15 @@
 "will rule from it with justice and fairness. I may even accept you as my "
 "advisor and counselor, Delfador"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž teraz mám žezlo! Vrátim sa a ľud ma prijme ako kráľovnú! Moja 
matka je "
 "iba kráľovnou matkou. Trón je po práve môj a ja z neho budem vládnuť "
+"spravodlivo. Možno vás prijmem ako svojho radcu, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž teraz mám žezlo! Vrátim sa a ľud ma prijme ako kráľovnú! Moja 
matka je "
+"iba kráľovnou matkou. Trón je po práve môj a ja z neho budem vládnuť "
 "spravodlivo. Možno vás prijmem ako svojho radcu, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:184
@@ -1673,17 +2282,24 @@
 "Though you have the Scepter, Princess, it is rightfully Konrad's. You  have "
 "it now only because we helped you get it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Možno máte žezlo, princezná, ale po práve patrí Konrádovi. Máte ho 
iba vďaka "
+"tomu, že sme vám ho pomáhali získať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Možno máte žezlo, princezná, ale po práve patrí Konrádovi. Máte ho 
iba vďaka "
 "tomu, že sme vám ho pomáhali získať."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:189
 #, fuzzy
 msgid "And if I refuse to give it to him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A čo ak mu ho odmietnem dať?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo ak mu ho odmietnem dať?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:194
@@ -1692,9 +2308,13 @@
 "If it is necessary, princess, I will ask Konrad to fight you in a duel for "
 "it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak to bude nevyhnutné, princezná, požiadam Konráda, aby si ho od vás "
+"vybojoval.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak to bude nevyhnutné, princezná, požiadam Konráda, aby si ho od vás "
 "vybojoval."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:199
@@ -1703,17 +2323,24 @@
 "Delfador! Li'sar has become our friend. I don't want to fight her! As long "
 "as she rules well, what does it matter if she becomes queen?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Li'sar sa stala našou priateľkou. Nebudem s ňou bojovať! Ak 
bude "
+"vládnuť dobre, čo na tom záleží, či sa stane kráľovnou?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Li'sar sa stala našou priateľkou. Nebudem s ňou bojovať! Ak 
bude "
 "vládnuť dobre, čo na tom záleží, či sa stane kráľovnou?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:204
 #, fuzzy
 msgid "You are the rightful heir. You should be king, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty si právoplatný dedič. Ty by si mal byť kráľom, Konrád.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty si právoplatný dedič. Ty by si mal byť kráľom, Konrád."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:212
@@ -1723,18 +2350,26 @@
 "just. A warrior who has respect, and appreciates peace. Yet the throne is "
 "not the place for him. You know of what I speak, Delfador."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, vychoval si Konráda ako šikového a múdreho, čestného a "
 "spravodlivého. Je to bojovník, ktorí si ctí mier. A predsa trón nie je 
pre "
+"neho. Ty rozumieš, o čom hovorím, Delfador.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, vychoval si Konráda ako šikového a múdreho, čestného a "
+"spravodlivého. Je to bojovník, ktorí si ctí mier. A predsa trón nie je 
pre "
 "neho. Ty rozumieš, o čom hovorím, Delfador."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:217
 #, fuzzy
 msgid "But I do not! What is your meaning, Parandra?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale ja nerozumiem! Čo to má znamenať, Parandra?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale ja nerozumiem! Čo to má znamenať, Parandra?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:222
@@ -1743,9 +2378,13 @@
 "In time, things will be revealed, fair Princess. For the moment, go forth "
 "and claim the throne of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Príde čas, keď sa veci odkryjú, krásna princezná. Do tej chvíle choď 
a bojuj "
+"o wesnothský trón.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Príde čas, keď sa veci odkryjú, krásna princezná. Do tej chvíle choď 
a bojuj "
 "o wesnothský trón."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:227
@@ -1755,10 +2394,15 @@
 "speak to no-one of what we know, I see no reason why Konrad would not best "
 "have the throne."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Parandra, čo hovoríš, môže mnohým pripadať správne, ale hoci ani 
jeden z nás "
 "nechce hovoriť o tom, čo vieme, nevidím dôvod, prečo by Konrád nemal 
byť "
+"radšej na tróne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Parandra, čo hovoríš, môže mnohým pripadať správne, ale hoci ani 
jeden z nás "
+"nechce hovoriť o tom, čo vieme, nevidím dôvod, prečo by Konrád nemal 
byť "
 "radšej na tróne."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:232
@@ -1768,18 +2412,26 @@
 "the world of men. But in this, you are mistaken. Li'sar is the heir. She "
 "should take the throne. Now that I have met her for myself, I am sure of it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V mnohých veciach máš pravdu, Delfador, a tvoja múdrosť nemá vo svete 
ľudí "
 "rovného. Ale v tomto sa mýliš. Dedičom je Li'sar. Ona má prevziať 
trón. Keď "
+"som ju teraz sama uvidela, som si tým istá.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V mnohých veciach máš pravdu, Delfador, a tvoja múdrosť nemá vo svete 
ľudí "
+"rovného. Ale v tomto sa mýliš. Dedičom je Li'sar. Ona má prevziať 
trón. Keď "
 "som ju teraz sama uvidela, som si tým istá."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:237
 #, fuzzy
 msgid "She will claim the throne, and not me? What should I do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ona dobyje trón a nie ja? Čo mám robiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ona dobyje trón a nie ja? Čo mám robiť?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:242
@@ -1789,10 +2441,15 @@
 "not convince you otherwise. I have seen the way you look at her, Konrad. I "
 "think that now you would follow her even to the ends of the earth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Li'sar sa stane kráľovnou, ale ty pôjdeš s ňou. Myslím, že na nič 
iné by si "
 "ani nepristal. Videla som, ako na ňu hľadíš, Konrád. Myslím si, že by 
si ju "
+"nasledoval aj na koniec sveta.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Li'sar sa stane kráľovnou, ale ty pôjdeš s ňou. Myslím, že na nič 
iné by si "
+"ani nepristal. Videla som, ako na ňu hľadíš, Konrád. Myslím si, že by 
si ju "
 "nasledoval aj na koniec sveta."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:247
@@ -1800,8 +2457,11 @@
 msgid ""
 "With all due respect, my lady, she is my cousin! There is nothing between us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pri všetkej úcte, moja pani, je to moja sesternica! Medzi nami nič nie 
je!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pri všetkej úcte, moja pani, je to moja sesternica! Medzi nami nič nie je!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:252
@@ -1811,10 +2471,15 @@
 "would surely be safer for you. The Elves could show you things that would "
 "amaze you, things that no man has seen before."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak je to ako hovoríš, Konrád, zostať teda medzi nami. Tu budeš vo 
väčšom "
 "bezpečí. Elfovia ti môžu ukázať mnoho úžasných vecí, ktoré ešte 
žiaden "
+"človek nevidel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak je to ako hovoríš, Konrád, zostať teda medzi nami. Tu budeš vo 
väčšom "
+"bezpečí. Elfovia ti môžu ukázať mnoho úžasných vecí, ktoré ešte 
žiaden "
 "človek nevidel."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:257
@@ -1823,16 +2488,22 @@
 "That is a generous offer, my lady, but you are indeed right, I would rather "
 "go with Li'sar."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je to lákavá ponuka, moja pani, ale máte pravdu. Radšej pôjdem s 
Li'sar.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je to lákavá ponuka, moja pani, ale máte pravdu. Radšej pôjdem s Li'sar."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:262
 #, fuzzy
 msgid "And what say you, Uradredia?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A čo povieš ty, Uradredia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A čo povieš ty, Uradredia?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:267
@@ -1840,8 +2511,11 @@
 msgid ""
 "Tell me, Li'sar, are you willing to fight your own mother for the throne?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Povedz mi, Li'sar, si ochotná bojovať o trón so svojou matkou?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Povedz mi, Li'sar, si ochotná bojovať o trón so svojou matkou?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:272
@@ -1850,9 +2524,13 @@
 "It is for the good of the country. If it is necessary, I will fight her, Elf-"
 "king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak je to pre dobro krajiny. Ak je to nevyhnutné, budem s ňou bojovať, 
kráľ "
+"elfov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak je to pre dobro krajiny. Ak je to nevyhnutné, budem s ňou bojovať, 
kráľ "
 "elfov."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:277
@@ -1862,10 +2540,15 @@
 "do not concur, the words of Parandra, daughter of Elandria are wise. Rest "
 "here for a time, and then go forth with them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cítim, že táto dáma hovorí pravdu. Delfador, hoci viem, že 
nesúhlasíš, slová "
 "Parandry, dcéry Elandrie, sú múdre. Na čas si tu odpočiňte a potom "
+"pokračujte.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Cítim, že táto dáma hovorí pravdu. Delfador, hoci viem, že 
nesúhlasíš, slová "
+"Parandry, dcéry Elandrie, sú múdre. Na čas si tu odpočiňte a potom "
 "pokračujte."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:282
@@ -1873,8 +2556,11 @@
 msgid ""
 "And you have been with us for a time, Kalenz son of Kliada, what say you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty si s nami strávil dlhý čas, Kalenz, syn Kliady, čo hovoríš ty?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty si s nami strávil dlhý čas, Kalenz, syn Kliady, čo hovoríš ty?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:287
@@ -1885,11 +2571,17 @@
 "both our lives and our limbs. She lacks experience, and has too much of the "
 "brashness of youth, but she will make a good Queen in time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Múdre slová už dnes boli vyrieknuté, Delfador. Prešli sme s Li'sar 
najťažšie "
 "chvíle, riskovali sme po jej boku život i zdravie. Napriek tomu sme stále "
 "živí a zdraví. Chýbajú jej skúsenosti a má priveľa mladistvej 
nerozvážnosti, "
+"ale keď príde čas, bude dobrou kráľovnou.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Múdre slová už dnes boli vyrieknuté, Delfador. Prešli sme s Li'sar 
najťažšie "
+"chvíle, riskovali sme po jej boku život i zdravie. Napriek tomu sme stále "
+"živí a zdraví. Chýbajú jej skúsenosti a má priveľa mladistvej 
nerozvážnosti, "
 "ale keď príde čas, bude dobrou kráľovnou."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:292
@@ -1899,9 +2591,13 @@
 "journey? The Ford of Abez will not be passable, for surely it will be "
 "watched and guarded by many men."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rada elfov teda prehovorila. Ale ktorou cestou máme pokračovať? Cez brod "
+"Abez neprejdeme, tam na nás budú určite čakať mnohí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rada elfov teda prehovorila. Ale ktorou cestou máme pokračovať? Cez brod "
 "Abez neprejdeme, tam na nás budú určite čakať mnohí."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:297
@@ -1912,10 +2608,15 @@
 "there you can return to Wesnoth and surprise the Dark Queen, catching her "
 "off guard."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Existuje ďalšia cesta, ktorou sa môžete vrátiť do Wesnothu: cez dračie 
hory "
 "a cez temné údolie. Dostanete sa do východných krajov, skadiaľ sa 
môžete "
+"vrátiť do Wesnothu a zaskočiť zlú kráľovnú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Existuje ďalšia cesta, ktorou sa môžete vrátiť do Wesnothu: cez dračie 
hory "
+"a cez temné údolie. Dostanete sa do východných krajov, skadiaľ sa 
môžete "
 "vrátiť do Wesnothu a zaskočiť zlú kráľovnú."
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:302
@@ -1924,8 +2625,12 @@
 "Mountains of the dragons? That sounds very dangerous! I didn't even think "
 "there were such things as dragons!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dračie hory? To znie dosť nebezpečne! Ani som netušil, že draci naozaj "
+"žijú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dračie hory? To znie dosť nebezpečne! Ani som netušil, že draci naozaj 
žijú!"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:307
@@ -1935,9 +2640,13 @@
 "retain their name of old. Still, that path will be dangerous for us. Is "
 "there not another route we might take?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tých horách už dlhé roky nikto draka nezočil, ale staré meno im 
zostalo. "
+"Naša cesta však bude nebezpečná aj bez toho. Nemôžeme ísť iným 
smerom?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V tých horách už dlhé roky nikto draka nezočil, ale staré meno im 
zostalo. "
 "Naša cesta však bude nebezpečná aj bez toho. Nemôžeme ísť iným 
smerom?"
 
 #: data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:312
@@ -1947,18 +2656,26 @@
 "and then go forth, friends. Fortune has smiled upon you so far, despite "
 "great dangers. Perhaps she will continue to do so."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Všetky cesty sú nebezpečné, ale na tejto je aspoň nejaká nádej. 
Odpočiňte si "
 "a potom pokračujte, priatelia. Štastena vám zatiaľ priala napriek 
všetkým "
+"nebezpečenstvám. Snáď vám zachová priazeň i naďalej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Všetky cesty sú nebezpečné, ale na tejto je aspoň nejaká nádej. 
Odpočiňte si "
+"a potom pokračujte, priatelia. Štastena vám zatiaľ priala napriek 
všetkým "
 "nebezpečenstvám. Snáď vám zachová priazeň i naďalej."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:4
 #, fuzzy
 msgid "The Elves Besieged"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfovia v obkľúčení\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfovia v obkľúčení"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:26
@@ -1972,6 +2689,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1980,6 +2698,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda k smerovke na severozápade\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:188
@@ -1989,9 +2715,14 @@
 "whom she despised. Orcish mercenaries were hired and dispatched to bring "
 "about their ruin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V štrnástom roku svojej vlády obrátila Aševiera pozornosť na elfov, 
ktorými "
+"dovtedy pohŕdala. Najala orčích žoldnierov a vyslala ich, aby zničili "
+"elfov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V štrnástom roku svojej vlády obrátila Aševiera pozornosť na elfov, 
ktorými "
 "dovtedy pohŕdala. Najala orčích žoldnierov a vyslala ich, aby zničili 
elfov."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:193
@@ -2000,25 +2731,35 @@
 "Master Delfador! Look, there are Orcs coming from all directions! What shall "
 "we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Majster Delfador! Aha, zo všetkých strán prichádzajú orkovia! Čo budeme 
"
+"robiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Majster Delfador! Aha, zo všetkých strán prichádzajú orkovia! Čo budeme 
"
 "robiť?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:198
 #, fuzzy
 msgid "There are too many to fight, far too many. We must escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je ich príliš veľa. S takým množstvom nemôžeme bojovať. Musíme 
ujsť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich príliš veľa. S takým množstvom nemôžeme bojovať. Musíme 
ujsť!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:203
 #, fuzzy
 msgid "But to where? This is the only home we have! What about the Elves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale kam? Toto je náš jediný domov! A čo bude s elfmi?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale kam? Toto je náš jediný domov! A čo bude s elfmi?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:208
@@ -2027,9 +2768,13 @@
 "We will fight them, but you must escape, Konrad. It is imperative that you "
 "escape!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My budeme bojovať, ale ty musíš ujsť, Konrád. Najdôležitejšie je, aby 
si ty "
+"unikol!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My budeme bojovať, ale ty musíš ujsť, Konrád. Najdôležitejšie je, aby 
si ty "
 "unikol!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:213
@@ -2040,19 +2785,28 @@
 "us, and then you must make it to the sign post in the north-west. I will "
 "protect you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme na sever. Možno sa nám podarí dostať na ostrov Anduin. Ak to "
 "dokážeme, určite budeme v bezpečí. Konrád, musíme najať niekoľko 
elfov, aby "
 "nám pomohli, a potom sa musíš dostať k značke na severozápadnom 
rázcestí. Ja "
+"ťa budem chrániť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pôjdeme na sever. Možno sa nám podarí dostať na ostrov Anduin. Ak to "
+"dokážeme, určite budeme v bezpečí. Konrád, musíme najať niekoľko 
elfov, aby "
+"nám pomohli, a potom sa musíš dostať k značke na severozápadnom 
rázcestí. Ja "
 "ťa budem chrániť!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:218
 #, fuzzy
 msgid "Very well, let us hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre, tak teda bežme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre, tak teda bežme!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:223
@@ -2061,9 +2815,13 @@
 "Attack the Elves, my grunts, and take their villages. Let us claim this land "
 "for the Queen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Útočte na elfov, moji chrochti, obsaďte ich osady a dobyjeme tento kraj 
pre "
+"kráľovnú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Útočte na elfov, moji chrochti, obsaďte ich osady a dobyjeme tento kraj 
pre "
 "kráľovnú!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:231
@@ -2072,49 +2830,68 @@
 "Remember, it is rumored that the filthy mage and one that he protects are in "
 "these parts. They are the ones we want!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pamätajte, vraví sa, že je tu niekde ten špinavý mág a ten, ktorého 
chráni. "
+"To sú tí, ktorých chceme dostať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pamätajte, vraví sa, že je tu niekde ten špinavý mág a ten, ktorého 
chráni. "
 "To sú tí, ktorých chceme dostať!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:237
 #, fuzzy
 msgid "Ha ha! We will rip the filthy Elves to pieces!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! Roztrháme tých špinavých elfov na kúsky!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! Roztrháme tých špinavých elfov na kúsky!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:243
 #, fuzzy
 msgid "Let them come. We will fight them with all we have!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nech len prídu. Budeme s nimi bojovať do posledného dychu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nech len prídu. Budeme s nimi bojovať do posledného dychu!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:248
 #, fuzzy
 msgid "Be careful, Konrad! Guard him well, Delfador!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Daj si pozor, Konrád! Chráň ho dobre, Delfador!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Daj si pozor, Konrád! Chráň ho dobre, Delfador!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:253
 #, fuzzy
 msgid "And so it has begun!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tak to celé začalo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak to celé začalo."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:273
 #, fuzzy
 msgid "OK, we have made it this far! But where do we go next?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre, potiaľto sme to zvládli! Ale kam pôjdeme teraz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre, potiaľto sme to zvládli! Ale kam pôjdeme teraz?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:278
@@ -2123,9 +2900,13 @@
 "We must travel north, and try to make it to the Isle of Anduin. Hopefully we "
 "will find refuge there."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pocestujeme na sever a skúsime sa dostať na ostrov Anduin. Snáď tam 
nájdeme "
+"útočisko.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pocestujeme na sever a skúsime sa dostať na ostrov Anduin. Snáď tam 
nájdeme "
 "útočisko."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:283
@@ -2133,8 +2914,11 @@
 msgid ""
 "Of course you are right, Delfador. But what will become of the Elves here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Iste máš pravdu, Delfador. Ale čo sa stane s našimi elfmi?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iste máš pravdu, Delfador. Ale čo sa stane s našimi elfmi?"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:288
@@ -2143,65 +2927,90 @@
 "The Elves will fight. They may even prevail. But I fear things do not bode "
 "well for them. Let us not speak of it now. Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfovia budú bojovať. Možno nakoniec zvíťazia. Ale obávam sa, že to 
asi "
+"nedopadne dobre. Radšej o tom teraz nehovorme. Vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfovia budú bojovať. Možno nakoniec zvíťazia. Ale obávam sa, že to 
asi "
 "nedopadne dobre. Radšej o tom teraz nehovorme. Vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:293
 #, fuzzy
 msgid "Good luck, Konrad! Don't worry about us, we will fight as best we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veľa šťastia, Konrád! Neboj sa o nás, budeme bojovať zo všetkých 
síl!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľa šťastia, Konrád! Neboj sa o nás, budeme bojovať zo všetkých 
síl!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:309
 #, fuzzy
 msgid "I...I don't think I can make it anymore"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja... už ďalej nevládzem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja... už ďalej nevládzem."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:314
 #, fuzzy
 msgid "Prince...you must keep fighting! Nooooooo!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princ... musíš bojovať ďalej! Nieeeeeee!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princ... musíš bojovať ďalej! Nieeeeeee!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:319
 #, fuzzy
 msgid "It is over, I am doomed..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je po všetkom, som stratený...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je po všetkom, som stratený..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:334
 #, fuzzy
 msgid "I have...have failed in my duty to protect the prince! I am defeated."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zlyhal som... nesplnil som svoju povinnosť ochrániť princa, prehral som.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zlyhal som... nesplnil som svoju povinnosť ochrániť princa, prehral som."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:339
 #, fuzzy
 msgid "Don't die, Delfador! Please, you have to stay alive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nezomieraj! Delfador! Prosím, zostaň nažive!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nezomieraj! Delfador! Prosím, zostaň nažive!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:344
 #, fuzzy
 msgid "Ugh"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uf\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uf"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:356
@@ -2209,72 +3018,99 @@
 msgid ""
 "Oh, no! We have run out of time, they have arrived with reinforcements..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie! Náš čas vypršal, ich posily dorazili...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Náš čas vypršal, ich posily dorazili..."
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:369
 #, fuzzy
 msgid "Die, Villain, die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skap, darebák, skap!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skap, darebák, skap!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:381
 #, fuzzy
 msgid "Only the foolish oppose me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Len blázon sa mi stavia do cesty!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Len blázon sa mi stavia do cesty!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:393
 #, fuzzy
 msgid "I am Galdrad. You will have to fight me to get any further!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som Galdrad. Cesta ďalej vedie len cez moju mŕtvolu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Galdrad. Cesta ďalej vedie len cez moju mŕtvolu!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:405
 #, fuzzy
 msgid "Only a fool would dare to attack me!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Len blázon by sa ma opovážil napadnúť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Len blázon by sa ma opovážil napadnúť!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:417
 #, fuzzy
 msgid "I am Delfador the Great. Prepare to die!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som Delfador Veľký, priprav sa na smrť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Delfador Veľký, priprav sa na smrť!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:429
 #, fuzzy
 msgid "Let me through, you rogue!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pusti ma, darebák!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pusti ma, darebák!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:445
 #, fuzzy
 msgid "They are destroying our home!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ničia náš domov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ničia náš domov!"
 
 #: data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:450
 #, fuzzy
 msgid "There can be no looking back. We must go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Už niet cesty späť. Musíme ísť, rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už niet cesty späť. Musíme ísť, rýchlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Epilogue.cfg:4
@@ -2322,8 +3158,11 @@
 #, fuzzy
 msgid "The Ford of Abez"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Brod Abez\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Brod Abez"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:27
@@ -2337,6 +3176,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2345,22 +3185,36 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda na severný breh rieky.\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:146
 #, fuzzy
 msgid "Stop! You shall not pass! Quick, reinforcements, protect the Princess!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stoj! Tadiaľto neprejdeš! Rýchlo, posily, chráňte princeznú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stoj! Tadiaľto neprejdeš! Rýchlo, posily, chráňte princeznú!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:196
 #, fuzzy
 msgid "Ruaarrrrrrrr!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ruaarrrrrrrr!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ruaarrrrrrrr!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:201
@@ -2377,17 +3231,24 @@
 "Creatures of the deep are upon us! This may be very dangerous. Be quick! We "
 "must get to the other side with all haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Príšery z hlbín idú po nás! To je veľmi nebezpečné. Rýchlo, musíme 
sa čo "
+"najrýchlejšie dostať na druhý breh rieky!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Príšery z hlbín idú po nás! To je veľmi nebezpečné. Rýchlo, musíme 
sa čo "
 "najrýchlejšie dostať na druhý breh rieky!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:223
 #, fuzzy
 msgid "We made it across the river safely! Where to now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bezpečne sme prešli cez rieku! Kam teraz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bezpečne sme prešli cez rieku! Kam teraz?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:229
@@ -2396,9 +3257,13 @@
 "If we are to have any hope of penetrating into Knalga, we must continue "
 "north to seek help from the northern Dwarves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme pokračovať na sever. Musíme získať pomoc severných trpaslíkov, 
ak "
+"máme mať šancu preniknúť do Knalgy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme pokračovať na sever. Musíme získať pomoc severných trpaslíkov, 
ak "
 "máme mať šancu preniknúť do Knalgy."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:235
@@ -2407,17 +3272,24 @@
 "I cannot believe it. They have made it away! We must make chase. After them, "
 "men! Let us cross the river too! We will meet again, foul imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tomu neverím, oni to dokázali! Musíme ich dobehnúť. Za nimi, muži, tú 
rieku "
+"prebrodíme aj my! Ešte sa stretneme, hnusný podvodník.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tomu neverím, oni to dokázali! Musíme ich dobehnúť. Za nimi, muži, tú 
rieku "
 "prebrodíme aj my! Ešte sa stretneme, hnusný podvodník."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:241
 #, fuzzy
 msgid "Do you think she's really going to chase us, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Myslíš, že nás bude naozaj prenasledovať, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslíš, že nás bude naozaj prenasledovať, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:247
@@ -2427,9 +3299,13 @@
 "difficult for her. We must continue onward. If she makes it across before "
 "winter, then so be it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Istotne sa o to pokúsi, ale morské príšery jej to sťažia. My musíme "
+"pokračovať. Ak prejde cez rieku, skôr ako príde zima, nech je tak!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Istotne sa o to pokúsi, ale morské príšery jej to sťažia. My musíme "
 "pokračovať. Ak prejde cez rieku, skôr ako príde zima, nech je tak!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:267
@@ -2440,19 +3316,28 @@
 "lands, but they are now filled only with chaos. This is where your father "
 "and uncle were betrayed, almost nineteen years ago now, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je brod Abez. Keď prebrodíme rieku, opustíme Wesnoth a vstúpime do "
 "severných krajov. V tých krajoch kedysi vládli trpaslíci, ale dnes tam "
 "vládne už len chaos. Tu vďaka zrade prišiel o život tvoj otec i strýc. 
Je to "
+"už skoro devätnásť rokov, Konrád.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto je brod Abez. Keď prebrodíme rieku, opustíme Wesnoth a vstúpime do "
+"severných krajov. V tých krajoch kedysi vládli trpaslíci, ale dnes tam "
+"vládne už len chaos. Tu vďaka zrade prišiel o život tvoj otec i strýc. 
Je to "
 "už skoro devätnásť rokov, Konrád."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:272
 #, fuzzy
 msgid "Really? So what happened, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naozaj? A čo sa stalo, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? A čo sa stalo, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:277
@@ -2463,42 +3348,59 @@
 "faced each other, neither willing to ford the river. On the fourth day, the "
 "northern armies crossed and attacked us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kráľove sily táborili tu. Sily Severu táborili na severnej strane rieky. 
Tri "
 "dni a tri noci stáli armády proti sebe, nikto nechcel prebrodiť rieku ako "
+"prvý. Na štvrtý deň severná armáda prebrodila rieku a napadla nás.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kráľove sily táborili tu. Sily Severu táborili na severnej strane rieky. 
Tri "
+"dni a tri noci stáli armády proti sebe, nikto nechcel prebrodiť rieku ako "
 "prvý. Na štvrtý deň severná armáda prebrodila rieku a napadla nás."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:282
 #, fuzzy
 msgid "And then...we were defeated?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A potom... porazili nás?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A potom... porazili nás?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:287
 #, fuzzy
 msgid "We were winning the battle. We were repelling them..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyhrávali sme boj. Odrážali sme ich.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyhrávali sme boj. Odrážali sme ich."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:292
 #, fuzzy
 msgid "And then the king's son, in the heat of battle, turned upon the king!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Až kým sa kráľov syn v zápale boja neotočil proti kráľovi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Až kým sa kráľov syn v zápale boja neotočil proti kráľovi!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:297
 #, fuzzy
 msgid "But you avenged the murder. You killed the prince. Right, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale ty si vraždu pomstil. Zabil si princa, však, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale ty si vraždu pomstil. Zabil si princa, však, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:302
@@ -2508,10 +3410,15 @@
 "know not now whether it was wisdom or cowardice, but I did flee, seeing no "
 "further hope on that day."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď som videl, že je kráľ zradený a jeho vlajka padla, ušiel som z 
bojiska. "
 "Či už to bola múdrosť alebo zbabelstvo, keď som videl, že nemáme 
žiadne "
+"šance, ušiel som z bojiska.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keď som videl, že je kráľ zradený a jeho vlajka padla, ušiel som z 
bojiska. "
+"Či už to bola múdrosť alebo zbabelstvo, keď som videl, že nemáme 
žiadne "
 "šance, ušiel som z bojiska."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:307
@@ -2520,17 +3427,24 @@
 "Oh, but the Elves always told me that you killed the prince, Delfador, even "
 "though you never talked about it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach, ale elfovia mi vždy vraveli, že si zabil princa, Delfador, hoci ty si 
o "
+"tom nikdy nehovoril.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach, ale elfovia mi vždy vraveli, že si zabil princa, Delfador, hoci ty si 
o "
 "tom nikdy nehovoril."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:312
 #, fuzzy
 msgid "That foolish boy killed himself."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ten hlúpy chlapec sa zahubil sám.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ten hlúpy chlapec sa zahubil sám."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:317
@@ -2549,19 +3463,28 @@
 "the heat of battle, that boy, fool that he was, came charging at me, "
 "slashing wildly. I had little choice but to end his life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zorganizoval som mužov, aby bojovali proti vierolomnému kráľovi, a "
 "samozrejme proti Aševiere, ktorá za tým všetkým stála. Boli voči nám 
v "
 "presile, asi štyria na jedného. V zápale boja ten chlapec, ten hlúpy "
+"chlapec, vybehol oproti mne a divoko mával mečom. Nemal som na výber.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zorganizoval som mužov, aby bojovali proti vierolomnému kráľovi, a "
+"samozrejme proti Aševiere, ktorá za tým všetkým stála. Boli voči nám 
v "
+"presile, asi štyria na jedného. V zápale boja ten chlapec, ten hlúpy "
 "chlapec, vybehol oproti mne a divoko mával mečom. Nemal som na výber."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:327
 #, fuzzy
 msgid "So it is true, you did kill him?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže je pravda, že si ho zabil?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže je pravda, že si ho zabil?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:332
@@ -2570,9 +3493,13 @@
 "He did die in battle at my hand. It is sad that your brothers did not have "
 "the opportunity to experience such an honorable death, Konrad."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Padol v boji, mojou rukou. Je smutné, že tvoji bratia nemali príležitosť 
ani "
+"na takúto 'čestnú ' smrť, Konrád.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Padol v boji, mojou rukou. Je smutné, že tvoji bratia nemali príležitosť 
ani "
 "na takúto 'čestnú ' smrť, Konrád."
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:337
@@ -2582,9 +3509,13 @@
 "immediately. And, look! It seems that the guard-towers on the river banks "
 "are manned!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pri všetkej úcte, páni, musíme sa poponáhľať. Musíme súrne 
prebrodiť rieku. "
+"Pozrite! Zdá sa, že v strážnych vežiach na brehu rieky je ktosi na 
stráži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pri všetkej úcte, páni, musíme sa poponáhľať. Musíme súrne 
prebrodiť rieku. "
 "Pozrite! Zdá sa, že v strážnych vežiach na brehu rieky je ktosi na 
stráži!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:342
@@ -2593,17 +3524,24 @@
 "Look! Some of the southerners, men of Wesnoth, are trying to cross into our "
 "lands! We will slaughter them by the river's edge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha! Nejakí južania, ľudia z Wesnothu, sa snažia prejsť do našej 
krajiny! "
+"Pobijeme ich z brehu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aha! Nejakí južania, ľudia z Wesnothu, sa snažia prejsť do našej 
krajiny! "
 "Pobijeme ich z brehu!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:347
 #, fuzzy
 msgid "Isn't there somewhere else we can cross? Maybe upstream?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nedá sa prejsť niekde inde? Proti toku rieky?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedá sa prejsť niekde inde? Proti toku rieky?"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:352
@@ -2615,12 +3553,19 @@
 "like rats! Look to the west! Asheviere has a border fort, and it seems to be "
 "full of soldiers! We must cross here, and quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zima sa už rýchlo blíži. Máme len pár dní, aby sme prešli, a 
najbližší most "
 "je ďaleko proti prúdu. Ak po príchode zimy zostaneme uväznení na južnom 
"
 "brehu rieky, bude to samovražda, Aševiera nás pochytá ako myši! Pozrite 
na "
 "západ! Aševiera tam má pobrežnú pevnosť, a zdá sa, že plná vojakov! 
Musíme "
+"prejsť tu, a rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zima sa už rýchlo blíži. Máme len pár dní, aby sme prešli, a 
najbližší most "
+"je ďaleko proti prúdu. Ak po príchode zimy zostaneme uväznení na južnom 
"
+"brehu rieky, bude to samovražda, Aševiera nás pochytá ako myši! Pozrite 
na "
+"západ! Aševiera tam má pobrežnú pevnosť, a zdá sa, že plná vojakov! 
Musíme "
 "prejsť tu, a rýchlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:357
@@ -2629,25 +3574,35 @@
 "There they are! So it is true, they foiled the undead. Now they are trying "
 "to leave Wesnoth. We can't let them cross the river. After them, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tam sú! Takže je to pravda, porazili nemŕtvych. Teraz chcú opustiť 
Wesnoth. "
+"Nesmieme ich nechať prekročiť rieku. Za nimi, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tam sú! Takže je to pravda, porazili nemŕtvych. Teraz chcú opustiť 
Wesnoth. "
 "Nesmieme ich nechať prekročiť rieku. Za nimi, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Ford_of_Abez.cfg:362
 #, fuzzy
 msgid "Not her again! Quickly! We must hurry!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zase ona! Rýchlo, ponáhľajme sa!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zase ona! Rýchlo, ponáhľajme sa!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:4
 #, fuzzy
 msgid "Gryphon Mountain"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gryfonia hora\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryfonia hora"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:25
@@ -2661,6 +3616,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2669,22 +3625,36 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš matku gryfonov a veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:100
 #, fuzzy
 msgid "Here are the mother Gryphon's eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tu sú vajcia matky gryfonov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sú vajcia matky gryfonov!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:105
 #, fuzzy
 msgid "Excellent! We should be able to breed Gryphons for our own uses now!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vynikajúco! Teraz si dokážeme sami vychovať vlastných gryfonov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vynikajúco! Teraz si dokážeme sami vychovať vlastných gryfonov!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:125
@@ -2693,25 +3663,35 @@
 "Ha ha! We have killed this foul beast of the air, and can deny the rebels "
 "its eggs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha ha! Zabili sme tú hnusnú vzdušnú potvoru, a rebeli nedostanú 
vajcia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha ha! Zabili sme tú hnusnú vzdušnú potvoru, a rebeli nedostanú vajcia!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:166
 #, fuzzy
 msgid "What is this place? That is one big mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo je to za miesto? To je ale vysoká hora!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to za miesto? To je ale vysoká hora!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:171
 #, fuzzy
 msgid "That is the fabled Gryphon Mountain."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je povestná Gryfonia hora! Musíme tu byť opatrní, vyrušiť gryfonov 
môže "
+"byť nebezpečné.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto je povestná Gryfonia hora! Musíme tu byť opatrní, vyrušiť gryfonov 
môže "
 "byť nebezpečné."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:176
@@ -2720,9 +3700,13 @@
 "Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train "
 "the young to be flying mounts. Would that work, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Gryfonia hora! Mohli by sme ukradnúť pár gryfoních vajec a vychovať z 
nich "
+"lietajúcich nosičov? Dá sa to, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Gryfonia hora! Mohli by sme ukradnúť pár gryfoních vajec a vychovať z 
nich "
 "lietajúcich nosičov? Dá sa to, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:181
@@ -2732,17 +3716,24 @@
 "prove dangerous...and yet such mounts could help us greatly later. Whatever "
 "we do, we must pass by this place."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môžeme to skúsiť, ale je to veľmi nebezpečné! Ale možno nám neskôr 
gryfony "
+"budú veľmi užitočné. Tak či tak, musíme prejsť cez toto miesto.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môžeme to skúsiť, ale je to veľmi nebezpečné! Ale možno nám neskôr 
gryfony "
 "budú veľmi užitočné. Tak či tak, musíme prejsť cez toto miesto."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:186
 #, fuzzy
 msgid "Well, let's start climbing the mountain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre, vylezme najprv na horu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre, vylezme najprv na horu!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:195
@@ -2751,25 +3742,35 @@
 "It appears that we are not the only ones are interested in this mountain. "
 "Once again the Queen opposes us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že nie sme jediní, kto má o túto horu záujem. Opäť nás 
kráľovná "
+"dobehla!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že nie sme jediní, kto má o túto horu záujem. Opäť nás 
kráľovná "
 "dobehla!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:200
 #, fuzzy
 msgid "Quickly, men! Onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rýchlo, muži! Vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rýchlo, muži! Vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:209
 #, fuzzy
 msgid "We have defeated them! Now what do we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Porazili sme ich! Čo teraz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Porazili sme ich! Čo teraz?"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:214
@@ -2779,10 +3780,15 @@
 "or Anduin before winter falls. We must therefore cross the great river and "
 "continue toward the land of the Dwarves. Hurry, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme pokračovať na sever. Je príliš neskoro na to, aby sme sa vrátili 
do "
 "bezpečia Elensefara alebo Anduinu, než nás dostihne zima. Musíme teda "
+"prekročiť veľkú riaku a pokračovať smerom do krajiny trpaslíkov. 
Poďme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme pokračovať na sever. Je príliš neskoro na to, aby sme sa vrátili 
do "
+"bezpečia Elensefara alebo Anduinu, než nás dostihne zima. Musíme teda "
 "prekročiť veľkú riaku a pokračovať smerom do krajiny trpaslíkov. 
Poďme!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:225
@@ -2791,9 +3797,13 @@
 "With these gryphon eggs we should be able to breed gryphons that will serve "
 "us. Then we can hire gryphon riders!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Z týchto gryfoních vajec by sme mohli dokázať vychovať gryfonov, ktorí 
nám "
+"poslúžia. Budeme môcť najať gryfoních jazdcov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Z týchto gryfoních vajec by sme mohli dokázať vychovať gryfonov, ktorí 
nám "
 "poslúžia. Budeme môcť najať gryfoních jazdcov!"
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:235
@@ -2802,25 +3812,35 @@
 "It is a shame we could not get those Gryphon eggs - they would surely have "
 "given us an advantage sometime. Still, we must continue."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Škoda, že sme nedokázali získať tie gryfonie vajcia - jedného dňa by 
sa nám "
+"iste hodili. Tak či tak, musíme pokračovať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Škoda, že sme nedokázali získať tie gryfonie vajcia - jedného dňa by 
sa nám "
 "iste hodili. Tak či tak, musíme pokračovať."
 
 #: data/scenarios/Heir_To_The_Throne/Gryphon_Mountain.cfg:242
 #, fuzzy
 msgid "Let us continue onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pokračujme vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pokračujme vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:4
 #, fuzzy
 msgid "Hasty Alliance"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nečakané spojenectvo\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nečakané spojenectvo"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:21
@@ -2835,6 +3855,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2844,22 +3865,37 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
 "#Zomrie Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:85
 #, fuzzy
 msgid "Where are we? Which way now? I am tired of this darkness!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kde sme? Ktorým smerom teraz? Už ma tá temnota unavuje!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kde sme? Ktorým smerom teraz? Už ma tá temnota unavuje!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:90
 #, fuzzy
 msgid "I am not sure of the way. Let me think for a moment."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie som si istý. Musím chvíľku pouvažovať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som si istý. Musím chvíľku pouvažovať."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:148
@@ -2874,16 +3910,22 @@
 #, fuzzy
 msgid "What in the world are you doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo tu do čerta robíte?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tu do čerta robíte?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:158
 #, fuzzy
 msgid "Tracking you down, of course! You have escaped me for the last time!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prenasledujeme vás, samozrejme! Bol to váš posledný útek!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prenasledujeme vás, samozrejme! Bol to váš posledný útek!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:163
@@ -2893,9 +3935,13 @@
 "manner of creatures, and you still want to fight us? You will bring us all "
 "to ruin!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bláznivé dievča! Sme tu v najhlbšej jaskyni, okolo nás asi všetky druhy 
"
+"príšer a ty chceš s nami stále bojovať? Takto tu pomrieme všetci!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bláznivé dievča! Sme tu v najhlbšej jaskyni, okolo nás asi všetky druhy 
"
 "príšer a ty chceš s nami stále bojovať? Takto tu pomrieme všetci!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:168
@@ -2905,18 +3951,26 @@
 "to you and your treason here. Then I will get the Scepter, and return to the "
 "daylight again!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepokúšaj sa ma prekabátiť! Viem, prečo ste sem prišli! Lenže ja tu "
 "skoncujem s vami i s vašou zradou, a potom si vezmem žezlo a vrátim sa na "
+"denné svetlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nepokúšaj sa ma prekabátiť! Viem, prečo ste sem prišli! Lenže ja tu "
+"skoncujem s vami i s vašou zradou, a potom si vezmem žezlo a vrátim sa na "
 "denné svetlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:291
 #, fuzzy
 msgid "Surprise! Die, you sun-lovers!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prekvapenie! Skapte, slnkomilné tvory!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prekvapenie! Skapte, slnkomilné tvory!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:296
@@ -2925,9 +3979,13 @@
 "Now we are surrounded! Do you still want to fight us, Princess? Surely that "
 "would lead to doom for us all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz sme obkľúčení! Chceš s nami stále bojovať, princezná? To bude 
pre nás "
+"všetkých iste osudné!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Teraz sme obkľúčení! Chceš s nami stále bojovať, princezná? To bude 
pre nás "
 "všetkých iste osudné!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:301
@@ -2936,9 +3994,13 @@
 "I see we have little choice but to help each other. Let us fight together "
 "until we return to the surface. Agreed?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vidím, že nemáme na výber a musíme si pomáhať. Budeme si pomáhať, 
kým "
+"nedorazíme opäť na povrch, súhlasíte?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vidím, že nemáme na výber a musíme si pomáhať. Budeme si pomáhať, 
kým "
 "nedorazíme opäť na povrch, súhlasíte?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:306
@@ -2947,17 +4009,24 @@
 "Very well, I promise that you will reach the surface again, or we shall all "
 "perish together, Princess."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre teda, ručím za to, že sa opäť dostaneš na povrch, alebo tu 
zahynieme "
+"spolu, princezná.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre teda, ručím za to, že sa opäť dostaneš na povrch, alebo tu 
zahynieme "
 "spolu, princezná."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:311
 #, fuzzy
 msgid "But once we escape from this hole, I have a score to settle with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale keď sa odtiaľto dostaneme, porátam sa s vami!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale keď sa odtiaľto dostaneme, porátam sa s vami!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:322
@@ -2966,9 +4035,13 @@
 "Well, we have helped each other survive so far, Princess. Now let's continue "
 "together. What do you say?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž, zatiaľ sme si navzájom pomohli prežiť, princezná. Môžeme ďalej "
+"pokračovať spolu?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž, zatiaľ sme si navzájom pomohli prežiť, princezná. Môžeme ďalej "
 "pokračovať spolu?"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:327
@@ -2977,25 +4050,35 @@
 "Yes. We agreed to help each other get out of these pits alive, did we not? "
 "Let us continue to pool our resources. Here is my purse, full of gold."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre teda, dohodli sme sa, že si navzájom pomôžeme dostať sa živí z 
týchto "
+"dier, však? Rozdelíme si prostriedky. Tu je moja peňaženka, plná 
zlata.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre teda, dohodli sme sa, že si navzájom pomôžeme dostať sa živí z 
týchto "
 "dier, však? Rozdelíme si prostriedky. Tu je moja peňaženka, plná zlata."
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:332
 #, fuzzy
 msgid "You receive 200 pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dostal si 500 zlatých!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostal si 500 zlatých!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:347
 #, fuzzy
 msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujeme, princezná. Poďte, muži, ideme nájsť žezlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujeme, princezná. Poďte, muži, ideme nájsť žezlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Hasty_Alliance.cfg:370
@@ -3003,24 +4086,33 @@
 #, fuzzy
 msgid "I can't believe it should end like this!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Neverím, že to má takto skončiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neverím, že to má takto skončiť!"
 
 #: data/scenarios/Heir_To_The_Throne/High_King_at_Sea.cfg:4
 #, fuzzy
 msgid "High King at Sea"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"High King at Sea\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "High King at Sea"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:4
 #, fuzzy
 msgid "Test of the Clans"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Test klanov\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Test klanov"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:26
@@ -3036,6 +4128,7 @@
 "#Death of Li'sar\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3046,6 +4139,16 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz\n"
 "#Zomrie Li'sar\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa klanu, Bayara\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Home_Clan.cfg:117
@@ -3175,8 +4278,11 @@
 #, fuzzy
 msgid "Home of the North Elves"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Domov severných elfov\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Domov severných elfov"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:26
@@ -3192,6 +4298,7 @@
 "#Death of Li'sar\n"
 "#Turns run out before reaching the forest"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3202,6 +4309,16 @@
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz\n"
 "#Zomrie Li'sar\n"
+"#Vyprší čas skôr ako dosiahneš les\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dosiahneš elfí les a vydržíš odolávať stanovený čas\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
 "#Vyprší čas skôr ako dosiahneš les"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:132
@@ -3209,16 +4326,22 @@
 msgid ""
 "There you are! You must come quickly to the home of the Elves in the east!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak tu ste! Musíte rýchlo ísť do domova elfov na východe!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak tu ste! Musíte rýchlo ísť do domova elfov na východe!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:144
 #, fuzzy
 msgid "There they are! Charge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tam sú! Do zbrane!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tam sú! Do zbrane!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:156
@@ -3227,9 +4350,13 @@
 "There are some Orcs! We must let them fight the men of Wesnoth, and avoid "
 "engaging them at all costs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tam sú nejakí orkovia! Nechajme ich bojovať proti ľuďom z Wesnothu, a za 
"
+"žiadnu cenu sa do toho nenechajme zatiahnuť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tam sú nejakí orkovia! Nechajme ich bojovať proti ľuďom z Wesnothu, a za 
"
 "žiadnu cenu sa do toho nenechajme zatiahnuť!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:175
@@ -3238,8 +4365,12 @@
 "At last, friends, we have almost reached the home of my people, the North "
 "Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne, priatelia, už sme takmer dosiahli domov môjho ľudu, Severných "
+"elfov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, priatelia, už sme takmer dosiahli domov môjho ľudu, Severných 
elfov."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:180
@@ -3247,8 +4378,11 @@
 msgid ""
 "After being in this wilderness for so long, it will be good to get some rest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Po toľko putovaní divočinou si všetci radi oddýchneme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Po toľko putovaní divočinou si všetci radi oddýchneme!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:185
@@ -3257,8 +4391,11 @@
 "But there is a great fog around us again! We don't know what dangers may lie "
 "ahead!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Opäť je pred nami veľká hmla! Nevieme aké nebezpečenstvá na nás 
môžu čakať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opäť je pred nami veľká hmla! Nevieme aké nebezpečenstvá na nás 
môžu čakať!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:190
@@ -3267,25 +4404,35 @@
 "So long as we move ahead with caution and prudence, I am sure we will reach "
 "the safety and hospitality of the Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dokým postupujeme rozvážne a opatrne, som si istý, že sa dostaneme do "
+"bezpečia a elfovia sa o nás postarajú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dokým postupujeme rozvážne a opatrne, som si istý, že sa dostaneme do "
 "bezpečia a elfovia sa o nás postarajú."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:215
 #, fuzzy
 msgid "My lords! I have found you at last."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Moji páni! Konečne som vás našiel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moji páni! Konečne som vás našiel."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:221
 #, fuzzy
 msgid "Greetings, Eonihar, old friend! Why have you been searching for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vitaj, Eonihar, starý priateľu! Prečo si nás hľadal?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vitaj, Eonihar, starý priateľu! Prečo si nás hľadal?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:227
@@ -3294,18 +4441,26 @@
 "When my lord learnt of your coming, he sent riders out looking for you! "
 "There is trouble afoot!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď sa môj pán dopočul o vašom príchode, vyslal jazdcov, aby vás 
hľadali! "
 "Ťažkosti sú nablízku. Na juhu za vami prichádzajú muži z Wesnothu a na 
"
+"severe proti nim stoja orkovia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keď sa môj pán dopočul o vašom príchode, vyslal jazdcov, aby vás 
hľadali! "
+"Ťažkosti sú nablízku. Na juhu za vami prichádzajú muži z Wesnothu a na 
"
 "severe proti nim stoja orkovia!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:233
 #, fuzzy
 msgid "Trouble? What kind of trouble?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Problémy? Aké problémy?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Problémy? Aké problémy?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:239
@@ -3315,18 +4470,26 @@
 "we believe they are looking for you! There is not a moment to lose. You must "
 "make haste to the Elven forest. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na juhu sme videli veľký zástup ľudí z Wesnothu. A sme presvedčení, 
že "
 "hľadajú vás! Nemôžeme stratiť ani chvíľku. Musíte sa poponáhľať 
do elfieho "
+"lesa. Len tam budete v bezpečí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na juhu sme videli veľký zástup ľudí z Wesnothu. A sme presvedčení, 
že "
+"hľadajú vás! Nemôžeme stratiť ani chvíľku. Musíte sa poponáhľať 
do elfieho "
 "lesa. Len tam budete v bezpečí!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:245
 #, fuzzy
 msgid "I only hope we can avoid them. We will have to bear north-east."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dúfam len, že sa im vyhneme. Musíme ísť na severovýchod.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dúfam len, že sa im vyhneme. Musíme ísť na severovýchod."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:251
@@ -3336,10 +4499,15 @@
 "men, and are even now gathering a great host to oppose them to the north! It "
 "is now certain that there will be a great battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To nie je všetko, pane. Hnusní orkovia sa dopočuli, že prichádzajú 
ľudia, a "
 "teraz sa zhromažďujú na severe proti nim! Je isté, že sa tam odohrá 
veľká "
+"bitka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To nie je všetko, pane. Hnusní orkovia sa dopočuli, že prichádzajú 
ľudia, a "
+"teraz sa zhromažďujú na severe proti nim! Je isté, že sa tam odohrá 
veľká "
 "bitka."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:257
@@ -3348,9 +4516,13 @@
 "This sounds very dangerous. Perhaps we should retreat to the West, and hide "
 "until the battle is over?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To znie veľmi nebezpečne. Nemali by sme ujsť na západ a ukryť sa tam, 
kým "
+"bitka neskončí?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To znie veľmi nebezpečne. Nemali by sme ujsť na západ a ukryť sa tam, 
kým "
 "bitka neskončí?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:263
@@ -3359,9 +4531,13 @@
 "I think these wild lands are too dangerous for that! Anyhow...I expected you "
 "to be on the side of Wesnoth, Princess?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že táto divočina je ešte nebezpečnejšia! Napokon... 
predpokladám, že "
+"stojíš na strane Wesnothu, princezná?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Myslím, že táto divočina je ešte nebezpečnejšia! Napokon... 
predpokladám, že "
 "stojíš na strane Wesnothu, princezná?"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:269
@@ -3371,10 +4547,15 @@
 "would be on your side until we made it out of these lands, and I will keep "
 "my promise!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som princezná a mám svoju česť. Nie som zbojník ako ty! Sľúbila 
som, že "
 "budem na vašej strane, kým sa nedostaneme z týchto krajín, a ja svoje 
slovo "
+"dodržím!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som princezná a mám svoju česť. Nie som zbojník ako ty! Sľúbila 
som, že "
+"budem na vašej strane, kým sa nedostaneme z týchto krajín, a ja svoje 
slovo "
 "dodržím!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:275
@@ -3383,17 +4564,24 @@
 "Sir, madam, there is no time to lose! You must make it East, to the home of "
 "my people. Only there will you be safe!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pane, pani, nemôžeme už strácať čas! Musíte ísť na východ, do 
domoviny môjho "
+"ľudu. Len tam budete v bezpečí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pane, pani, nemôžeme už strácať čas! Musíte ísť na východ, do 
domoviny môjho "
 "ľudu. Len tam budete v bezpečí!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:281
 #, fuzzy
 msgid "Come then, Konrad, let us go."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poď teda, Konrád, ideme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poď teda, Konrád, ideme."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:287
@@ -3402,9 +4590,13 @@
 "My lord has begun assembling a party of Elves to come and escort you into "
 "the forest. Beware, for we are all in great danger!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pán začal zhromažďovať skupinu elfov, ktorá príde a odprevadí 
vás do "
+"lesa. Buďte opatrní, lebo nebezpečenstvo je obrovské!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj pán začal zhromažďovať skupinu elfov, ktorá príde a odprevadí 
vás do "
 "lesa. Buďte opatrní, lebo nebezpečenstvo je obrovské!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:301
@@ -3414,9 +4606,13 @@
 "the battle passes. If you stay with me here for a little while, we will all "
 "be safe."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vitaj, priateľ elfov! Vitaj v Emetrii. Musíš tu vyčkať, kým bitka 
neskončí. "
+"Ak tu s nami chvíľku pobudneš, budeme všetci v bezpečí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vitaj, priateľ elfov! Vitaj v Emetrii. Musíš tu vyčkať, kým bitka 
neskončí. "
 "Ak tu s nami chvíľku pobudneš, budeme všetci v bezpečí."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:306
@@ -3426,9 +4622,13 @@
 "as of your kin in the South! My men will help you hold out against our "
 "enemies."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem ti, pán El'rien. Pohostinnosť severných elfov je rovnako štedrá 
ako "
+"na juhu! Moji muži vám pomôžu odrážať nepriateľov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem ti, pán El'rien. Pohostinnosť severných elfov je rovnako štedrá 
ako "
 "na juhu! Moji muži vám pomôžu odrážať nepriateľov."
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:327
@@ -3437,16 +4637,22 @@
 "We have not yet reached the forest, and the battle still rages. We will "
 "never get there now! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nedosiahli sme les a bitka stále zúri. Už sa tam nedostaneme! Porazili 
nás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nedosiahli sme les a bitka stále zúri. Už sa tam nedostaneme! Porazili 
nás!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:338
 #, fuzzy
 msgid "Elf-friends, you have made it to safety!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Priatelia elfov, dostali ste sa do bezpečia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Priatelia elfov, dostali ste sa do bezpečia!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:343
@@ -3454,24 +4660,33 @@
 msgid ""
 "El'rien, we have the Scepter of Fire with us! We must escort them to Elensia!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"El'rien, máme Ohnivé žezlo! Musíme ich odprevadiť do Elensie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "El'rien, máme Ohnivé žezlo! Musíme ich odprevadiť do Elensie!"
 
 #: data/scenarios/Heir_To_The_Throne/Home_North_Elves.cfg:348
 #, fuzzy
 msgid "Indeed. We will escort you to our capital, where we will make Council."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Istotne. Odprevadíme vás do nášho hlavného mesta, kde zvoláme radu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Istotne. Odprevadíme vás do nášho hlavného mesta, kde zvoláme radu."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:4
 #, fuzzy
 msgid "The Isle of Anduin"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ostrov Anduin\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ostrov Anduin"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:32
@@ -3485,6 +4700,7 @@
 "#Death of Delfador\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3493,6 +4709,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:87
@@ -3500,24 +4724,33 @@
 msgid ""
 "This is no time to return to our vessel! We must take control of the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemáme sa čas vrátiť na loď! Musíme dobyť tento ostrov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme sa čas vrátiť na loď! Musíme dobyť tento ostrov!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:163
 #, fuzzy
 msgid "And so the party landed on the Isle of Anduin."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tak družina zakotvila na ostrove Anduin...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak družina zakotvila na ostrove Anduin..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:168
 #, fuzzy
 msgid "So this is Anduin. It looks a little...desolate"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže toto je Anduin. Vyzerá trochu... zničene.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Anduin. Vyzerá trochu... zničene."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:173
@@ -3526,9 +4759,13 @@
 "I fear so, Konrad. It seems that the Orcs have come even here. Here to the "
 "place where I was born, where I was trained."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bojím sa, že je to tak, Konrád. Zdá sa, že orkovia prišli aj sem. Tu je 
"
+"miesto, kde som sa narodil, kde ma cvičili.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bojím sa, že je to tak, Konrád. Zdá sa, že orkovia prišli aj sem. Tu je 
"
 "miesto, kde som sa narodil, kde ma cvičili."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:178
@@ -3537,8 +4774,11 @@
 "Who is that? Oh, a party of elves has landed. We shall drive them back into "
 "the sea!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto je to? Á, pristála nám tu skupinka elfov, zaženieme ich späť do 
mora!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je to? Á, pristála nám tu skupinka elfov, zaženieme ich späť do 
mora!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:183
@@ -3547,17 +4787,24 @@
 "I did not think the Orcs would have come here. This island used to be so "
 "beautiful. We must recapture it! To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslel som, že by sa sem orkovia mohli dostať. Tento ostrov bol kedysi "
+"prekrásny. Musíme ho dobyť späť! Do zbrane!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemyslel som, že by sa sem orkovia mohli dostať. Tento ostrov bol kedysi "
 "prekrásny. Musíme ho dobyť späť! Do zbrane!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:202
 #, fuzzy
 msgid "I found someone hiding in the village!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Našiel som niekoho skrytého v dedine!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Našiel som niekoho skrytého v dedine!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:207
@@ -3566,41 +4813,57 @@
 "My lords, I have been hiding in the village from the orcs, like many of the "
 "other mages here. Perhaps we can work together to recapture the island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Moji páni, schovával som sa v dedine pred orkami, ako mnohí ďalší 
mágovia. "
+"Možno by sme spolu dokázali dobyť ostrov naspäť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Moji páni, schovával som sa v dedine pred orkami, ako mnohí ďalší 
mágovia. "
 "Možno by sme spolu dokázali dobyť ostrov naspäť!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:212
 #, fuzzy
 msgid "Certainly, let us join together to fight the evil ones"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Iste, spojme sa v boji proti zlu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iste, spojme sa v boji proti zlu."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:217
 #, fuzzy
 msgid "You can now recruit mages"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Teraz môžeš verbovať mágov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Teraz môžeš verbovať mágov."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:238
 #, fuzzy
 msgid "Delfador, my old master! You have saved the island from the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, môj starý majster! Zachránil si ostrov pred orkmi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, môj starý majster! Zachránil si ostrov pred orkmi!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:244
 #, fuzzy
 msgid "My apprentice! How did the island fall to such as these?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj učeň! Ako mohol ostrov podľahnúť takýmto tu?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj učeň! Ako mohol ostrov podľahnúť takýmto tu?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:250
@@ -3611,11 +4874,17 @@
 "holding me until a ship could arrive to take me to Weldyn where I am to "
 "stand trial for treason for training mages!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nepočul si o tom, majster Delfador? Aševiera sa snaží ovládnuť celé 
západné "
 "pobrežie. Najala mnohých orkov a poslala ich sem. Držali ma tu, kým 
nepríde "
 "loď, aby ma zobrali do Weldynu, kde mám byť súdený za zradu kvôli 
výcviku "
+"mágov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nepočul si o tom, majster Delfador? Aševiera sa snaží ovládnuť celé 
západné "
+"pobrežie. Najala mnohých orkov a poslala ich sem. Držali ma tu, kým 
nepríde "
+"loď, aby ma zobrali do Weldynu, kde mám byť súdený za zradu kvôli 
výcviku "
 "mágov!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:256
@@ -3624,9 +4893,13 @@
 "We have come from fighting her forces at Blackwater. Where else has she "
 "attacked?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prišli sme z Blackwateru, kde sme bojovali proti jej silám. Kde inde ešte "
+"útočila?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prišli sme z Blackwateru, kde sme bojovali proti jej silám. Kde inde ešte "
 "útočila?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:262
@@ -3637,10 +4910,15 @@
 "richer every day. There are even rumors that she may break the ancient "
 "treaty and attack Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ovládla aj Perlový záliv, kde dlho žili morskí muži, a narobila z nich "
 "otrokov. Tam sa ponárajú pre perly, z ktorých ona každým dňom bohatne. "
+"Hovorí sa, že vraj porušila aj dávne spojenectvo a napadla Elensefar!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ovládla aj Perlový záliv, kde dlho žili morskí muži, a narobila z nich "
+"otrokov. Tam sa ponárajú pre perly, z ktorých ona každým dňom bohatne. "
 "Hovorí sa, že vraj porušila aj dávne spojenectvo a napadla Elensefar!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:268
@@ -3649,9 +4927,13 @@
 "Can't we strike back at her? How many forces does she have at the Bay of "
 "Pearls? Can we take it back from her?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemôžeme na ňu udrieť späť? Aké veľké sily má v Perlovom zálive? 
Môžeme ho "
+"dobyť naspäť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemôžeme na ňu udrieť späť? Aké veľké sily má v Perlovom zálive? 
Môžeme ho "
 "dobyť naspäť?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:274
@@ -3660,17 +4942,24 @@
 "We must indeed go there. Let us therefore rest here a little, and then set "
 "sail for the Bay. Hopefully we will defeat her forces there!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru, musíme tam ísť. Oddýchnime si tu trochu a potom sa poplavíme do "
+"zálivu. Dúfajme, že tam porazíme jej sily!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru, musíme tam ísť. Oddýchnime si tu trochu a potom sa poplavíme do "
 "zálivu. Dúfajme, že tam porazíme jej sily!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:12
 #, fuzzy
 msgid "Isle of the Damned"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ostrov zatratených\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ostrov zatratených"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:23
@@ -3683,6 +4972,7 @@
 "Defeat:\n"
 "#Death of Konrad"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3690,6 +4980,13 @@
 "@Porazíš oboch veliteľov nepriateľov\n"
 "@Vydržíš odolávať stanovený čas\n"
 "Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš oboch veliteľov nepriateľov\n"
+"@Vydržíš odolávať stanovený čas\n"
+"Prehráš, ak:\n"
 "#Zomrie Konrád"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:93
@@ -3700,10 +4997,15 @@
 "sudden gust of wind flung Konrad overboard as he attempted to secure the "
 "sails..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale cesta nebola taká hladká, ako dúfali. Búrka udrela na loď. Všetci 
boli "
 "na palube a zúfalo sa snažili loď zachrániť. Keď sa Konrád pokúšal 
upevniť "
+"sťažeň, prudký poryv vetra ho zhodil z paluby...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale cesta nebola taká hladká, ako dúfali. Búrka udrela na loď. Všetci 
boli "
+"na palube a zúfalo sa snažili loď zachrániť. Keď sa Konrád pokúšal 
upevniť "
 "sťažeň, prudký poryv vetra ho zhodil z paluby..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:99
@@ -3712,17 +5014,24 @@
 "The mermen finally saved Konrad from the sea, but were unable to get him "
 "back to the ship. With great effort though, they reached a nearby island..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Morskí ľudia zachránili Konráda pred utopením, ale nedokázali nájsť 
loď. Po "
+"dlhej námahe ho dopravili na neďaleký ostrov...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Morskí ľudia zachránili Konráda pred utopením, ale nedokázali nájsť 
loď. Po "
 "dlhej námahe ho dopravili na neďaleký ostrov..."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:126
 #, fuzzy
 msgid "Whew, I survived. But now where am I? Is this island inhabited?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Uf, prežil som. Ale kde to som? Žije niekto na tomto ostrove?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Uf, prežil som. Ale kde to som? Žije niekto na tomto ostrove?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:131
@@ -3732,9 +5041,13 @@
 "that the fiends of the undead have come in great numbers and turned the "
 "island into an ugly wasteland."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "O tomto ostrove sa šíria len tie najhoršie zvesti, pane. Hovorí sa, že 
sem "
+"prišli obrovské hordy nemŕtvych a premenili ostrov na desivú pustatinu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"O tomto ostrove sa šíria len tie najhoršie zvesti, pane. Hovorí sa, že 
sem "
 "prišli obrovské hordy nemŕtvych a premenili ostrov na desivú pustatinu."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:136
@@ -3743,9 +5056,13 @@
 "Let's hope these rumors are not true! I have none of my men with me! How "
 "could I defend myself?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dúfajme, že sú to len plané reči! Nie je tu žiaden z mojich mužov! Ako 
sa "
+"budem brániť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dúfajme, že sú to len plané reči! Nie je tu žiaden z mojich mužov! Ako 
sa "
 "budem brániť?"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:141
@@ -3755,17 +5072,24 @@
 "recruit some of them to help, we might have some hope of holding off the "
 "undead hordes!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na ostrove je stále niekoľko elfov, pane, možno ak si niekoľkých najmeš 
na "
+"pomoc, budeme mať nejakú nádej proti hordám nemŕtvych!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na ostrove je stále niekoľko elfov, pane, možno ak si niekoľkých najmeš 
na "
 "pomoc, budeme mať nejakú nádej proti hordám nemŕtvych!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:153
 #, fuzzy
 msgid "Maybe we can make a deal! Help us defeat those evil creatures!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Možno sa dokážeme dohodnúť! Pomôžte nám poraziť tie zlé tvory!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Možno sa dokážeme dohodnúť! Pomôžte nám poraziť tie zlé tvory!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:186
@@ -3774,8 +5098,11 @@
 "There are some ancient temples to the south-west, I wonder what might be "
 "inside them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na juhozápade je niekoľko starobylých chrámov, ktovie čo sa v nich 
skrýva!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na juhozápade je niekoľko starobylých chrámov, ktovie čo sa v nich 
skrýva!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:201
@@ -3783,8 +5110,11 @@
 #, fuzzy
 msgid "Looks like there is somebody hidden in the temple."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že sa v tomto chráme niekto skrýva.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že sa v tomto chráme niekto skrýva."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:233
@@ -3793,33 +5123,46 @@
 "I was hiding in this holy place, planning how to defeat the evil undeads. "
 "Now with your help, I can destroy them."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ukryl som sa na svätom mieste, aby som si premyslel, ako poraziť zlých "
+"nemŕtvych, teraz s vašou pomocou ich dokážeme rozdrviť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ukryl som sa na svätom mieste, aby som si premyslel, ako poraziť zlých "
 "nemŕtvych, teraz s vašou pomocou ich dokážeme rozdrviť."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:281
 #, fuzzy
 msgid "Surprise! Searching for Mages, and all I get is these foul humans!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prekvapenie! Hľadám tu mágov a narazím na hnusných ľudí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prekvapenie! Hľadám tu mágov a narazím na hnusných ľudí!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:316
 #, fuzzy
 msgid "The temple seems to be empty."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Chrám je zrejme prázdny.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chrám je zrejme prázdny."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:328
 #, fuzzy
 msgid "Fight on against the undead without me, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bojujte proti nemŕtvym bezo mňa, priatelia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bojujte proti nemŕtvym bezo mňa, priatelia!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:438
@@ -3828,9 +5171,13 @@
 "We have wrested control of the island from the evil undead! Now all we have "
 "to do is wait for the ship to arrive, so we can make our way to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobyli sme tento ostrov od zlých nemŕtvych! Teraz musíme už len čakať 
na "
+"príchod lode, ktorá nás odvezie do Elensefaru!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobyli sme tento ostrov od zlých nemŕtvych! Teraz musíme už len čakať 
na "
 "príchod lode, ktorá nás odvezie do Elensefaru!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:453
@@ -3839,9 +5186,13 @@
 "Together we have vanquished the foul undead! Come, I will join you on your "
 "noble quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spolu sme porazili ohavných nemŕtvych! Poďme, pridám sa k vašej 
vznešenej "
+"výprave.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Spolu sme porazili ohavných nemŕtvych! Poďme, pridám sa k vašej 
vznešenej "
 "výprave."
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:472
@@ -3850,9 +5201,13 @@
 "Thank goodness we have found you, sir! Come aboard quickly, we shall take "
 "you away from this horrible island!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vďaka nebesám, že sme vás našli, pane! Poďte rýchlo na palubu, 
odvezieme vás "
+"z tohoto strašného ostrova!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vďaka nebesám, že sme vás našli, pane! Poďte rýchlo na palubu, 
odvezieme vás "
 "z tohoto strašného ostrova!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:477
@@ -3861,9 +5216,13 @@
 "It's a shame complete victory could not be ours, but thank goodness I am "
 "rescued! On to Elensefar!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je hanba, že sme nezvíťazili, ale vďaka nebesám, že som prežil! Vpred 
do "
+"Elensefaru!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je hanba, že sme nezvíťazili, ale vďaka nebesám, že som prežil! Vpred 
do "
 "Elensefaru!"
 
 #: data/scenarios/Heir_To_The_Throne/Isle_of_the_Damned.cfg:488
@@ -3873,18 +5232,26 @@
 "resisting the foul undead. May fate be with you in your noble quest, and may "
 "we meet again some day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem vám za pomoc, bratia. Zostanem tu, aby som ďalej bojoval proti "
 "nemŕtvym. Nech je vám osud na vašej vznešenej výprave naklonený, a 
kiež sa "
+"jedného dňa opäť stretneme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem vám za pomoc, bratia. Zostanem tu, aby som ďalej bojoval proti "
+"nemŕtvym. Nech je vám osud na vašej vznešenej výprave naklonený, a 
kiež sa "
 "jedného dňa opäť stretneme!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:4
 #, fuzzy
 msgid "Mountain Pass"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Horský priesmyk\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Horský priesmyk"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:28
@@ -3899,6 +5266,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -3907,22 +5275,36 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Konráda na koniec cesty\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:105
 #, fuzzy
 msgid "Look, Konrad, before us lies the great road built by the dwarves!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozri, Konrád, pred nami leží veľká cesta, ktorú vybudovali 
trpaslíci!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozri, Konrád, pred nami leží veľká cesta, ktorú vybudovali trpaslíci!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:110
 #, fuzzy
 msgid "But I can hardly see with all this mist around!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sotva vidím cez tú hmlu naokolo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sotva vidím cez tú hmlu naokolo!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:115
@@ -3932,18 +5314,26 @@
 "not take kindly to visitors. It is he who causes the mists, so that "
 "travellers will lose their way and become prey for his creatures."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme si dať pozor... v týchto horách vraj žije čarodej, ktorý nemá 
rád "
 "návštevníkov. On je na vine, že sa cestovatelia strácajú, a potom ich 
jeho "
+"príšery požierajú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme si dať pozor... v týchto horách vraj žije čarodej, ktorý nemá 
rád "
+"návštevníkov. On je na vine, že sa cestovatelia strácajú, a potom ich 
jeho "
 "príšery požierajú."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:120
 #, fuzzy
 msgid "His...creatures? We must keep to the road, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jeho... príšery? Držme sa cesty, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeho... príšery? Držme sa cesty, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:125
@@ -3954,18 +5344,27 @@
 "he and his brother have traveled the mountain, wreacking havoc on the "
 "dwarven villages."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vraví sa, že je to mocný nepriateľ, Konrád. Vraví sa, že keď 
trpaslíci "
 "stavali túto cestu, vyrušili pritom z odpočinku pradávneho mága, a 
odvtedy "
+"sa on a jeho brat túlajú po horách a zosielajú pohromy na trpaslíčie "
+"dediny.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vraví sa, že je to mocný nepriateľ, Konrád. Vraví sa, že keď 
trpaslíci "
+"stavali túto cestu, vyrušili pritom z odpočinku pradávneho mága, a 
odvtedy "
 "sa on a jeho brat túlajú po horách a zosielajú pohromy na trpaslíčie 
dediny."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:130
 #, fuzzy
 msgid "Let us then go carefully...but quickly, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poďme teda opatrne, ale rýchlo, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme teda opatrne, ale rýchlo, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:171
@@ -3975,10 +5374,15 @@
 "you, a great wizard and his trolls are in the mountains and will surely "
 "attack. I will summon my tribesmen to aid you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, pocestní! Ja som Stalrag, náčelník týchto dedín. Varujem 
vás, v "
 "horách žije mocný čarodej a jeho trollovia, a určite na vás zaútočia. 
"
+"Privolám svoj kmeň, aby vám pomáhal!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím vás, pocestní! Ja som Stalrag, náčelník týchto dedín. Varujem 
vás, v "
+"horách žije mocný čarodej a jeho trollovia, a určite na vás zaútočia. 
"
 "Privolám svoj kmeň, aby vám pomáhal!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:176
@@ -3987,17 +5391,24 @@
 "If this is true, Konrad, perhaps we should take another route and go around "
 "the mountain, rather then to try and defeat these new foes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak je to pravda, Konrád, asi by sme mali zvoliť inú cestu a ísť okolo 
hory, "
+"radšej ako skúšať poraziť týchto nových nepriateľov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak je to pravda, Konrád, asi by sme mali zvoliť inú cestu a ísť okolo 
hory, "
 "radšej ako skúšať poraziť týchto nových nepriateľov."
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:181
 #, fuzzy
 msgid "What do you say, Delfador?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo na to povieš, Delfador?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo na to povieš, Delfador?"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:186
@@ -4006,9 +5417,13 @@
 "No! We do not have the time to waste. Let us make for the top of the pass, "
 "wary of mountain trolls, and taking care lest we come too close to the water!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Nemáme času nazvyš, dostaneme sa ho do priesmyku, dáme si pozor na "
+"horských trollov, a budeme sa vyhýbať vode!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Nemáme času nazvyš, dostaneme sa ho do priesmyku, dáme si pozor na "
 "horských trollov, a budeme sa vyhýbať vode!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:191
@@ -4017,9 +5432,13 @@
 "The Shinsplitters will aid you in your quest. Look, they rise from the "
 "villages to the west, the mighty Shinsplitters! To battle!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naši kostilamovia vám pomôžu na ceste, hľa, už prichádzajú zo 
západných "
+"dedín, mocní kostilamovia! Do boja!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naši kostilamovia vám pomôžu na ceste, hľa, už prichádzajú zo 
západných "
 "dedín, mocní kostilamovia! Do boja!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:213
@@ -4034,34 +5453,48 @@
 "take care of my family. Dwarven hospitality will welcome you wherever you "
 "go, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Želám vám veľa šťastia na ceste, ja sa musím vrátiť do svojej dediny 
a "
 "postarať sa o rodinu, trpasličia pohostinnosť je vám k dispozícii, 
kamkoľvek "
+"pôjdete, priatelia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Želám vám veľa šťastia na ceste, ja sa musím vrátiť do svojej dediny 
a "
+"postarať sa o rodinu, trpasličia pohostinnosť je vám k dispozícii, 
kamkoľvek "
 "pôjdete, priatelia!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:223
 #, fuzzy
 msgid "Let us move onward!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poďme vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poďme vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Mountain_Pass.cfg:243
 #, fuzzy
 msgid "Aaargh! I am done for! Fight on without me, Brethren!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaargh! Je po mne! Bojujte ďalej bezo mňa, bratia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaargh! Je po mne! Bojujte ďalej bezo mňa, bratia!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:4
 #, fuzzy
 msgid "Muff Malal's Peninsula"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Muff Malalov poloostrov\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Muff Malalov poloostrov"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:24
@@ -4074,6 +5507,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4081,6 +5515,13 @@
 "@Porazíš Muff Malala\n"
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš Muff Malala\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:77
@@ -4089,33 +5530,46 @@
 "But the road to Elensefar was a treacherous one. Konrad and his men were set "
 "upon by the fiends of the undead."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale cesta do Elensefaru bola zradná. Konráda a jeho mužov napadli "
+"nepriateľskí nemŕtvi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale cesta do Elensefaru bola zradná. Konráda a jeho mužov napadli "
 "nepriateľskí nemŕtvi."
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:82
 #, fuzzy
 msgid "My lord! In yonder ruins there seems to be some movement!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj pane! V hentých ruinách akoby sa niečo hýbalo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! V hentých ruinách akoby sa niečo hýbalo!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:87
 #, fuzzy
 msgid "It looks like there are the undead there! Prepare for battle men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyzer to, akoby tam boli nemŕtvi! Pripravte sa na boj, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzer to, akoby tam boli nemŕtvi! Pripravte sa na boj, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:92
 #, fuzzy
 msgid "To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do zbrane!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do zbrane!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:97
@@ -4124,8 +5578,11 @@
 "Ahh, a party of Elves approaches. Soon we shall have Elven zombies serving "
 "us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Á, blíži sa k nám skupina elfov. Čoskoro nám budú slúžiť elfie 
zombie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Á, blíži sa k nám skupina elfov. Čoskoro nám budú slúžiť elfie 
zombie!"
 
 #: data/scenarios/Heir_To_The_Throne/Muff_Malal_Peninsula.cfg:107
@@ -4134,17 +5591,24 @@
 "Victory is ours! Let us just hope that this delay will not hamper our quest "
 "to save Elensefar. We must move onward with haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvíťazili sme! Len dúfajme, že toto zdržanie neohrozí naše poslanie "
+"zachrániť Elensefar. Musíme sa ponáhľať vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvíťazili sme! Len dúfajme, že toto zdržanie neohrozí naše poslanie "
 "zachrániť Elensefar. Musíme sa ponáhľať vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:4
 #, fuzzy
 msgid "Northern Winter"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zima na severe\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zima na severe"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:25
@@ -4159,6 +5623,7 @@
 "#Death of Kalenz\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4168,6 +5633,15 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:101
@@ -4175,9 +5649,13 @@
 msgid ""
 "This winter is bitterly cold! Perhaps we should stop here and rest a while."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Táto zima je ukrutne mrazivá! Možno by sme sa mali zastaviť a chvíľu si 
"
+"oddýchnuť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Táto zima je ukrutne mrazivá! Možno by sme sa mali zastaviť a chvíľu si 
"
 "oddýchnuť."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:106
@@ -4186,9 +5664,13 @@
 "Stop and rest? My lord, we must go hard after the Scepter of Fire, lest it "
 "fall into the hands of our enemies!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zastaviť a oddýchnuť? Môj pane, musíme sa ponáhľať za Ohnivým 
žezlom, inak "
+"by mohlo padnúť do rúk našich nepriateľov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zastaviť a oddýchnuť? Môj pane, musíme sa ponáhľať za Ohnivým 
žezlom, inak "
 "by mohlo padnúť do rúk našich nepriateľov!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:111
@@ -4199,10 +5681,15 @@
 "money. This land looks fertile enough. Surely we can settle here for the "
 "winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Odkedy nás obiehali nemŕtvi v tom hnusnom údolí, sme stále na pochode. 
Teraz "
 "na nás udrela zima, a minuli sme väčšinu peňazí. Táto krajina vyzerá 
pomerne "
+"úrodne: iste tu môžeme prezimovať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Odkedy nás obiehali nemŕtvi v tom hnusnom údolí, sme stále na pochode. 
Teraz "
+"na nás udrela zima, a minuli sme väčšinu peňazí. Táto krajina vyzerá 
pomerne "
 "úrodne: iste tu môžeme prezimovať!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:116
@@ -4212,10 +5699,15 @@
 "do not think I could endure another like the fording of the river for many "
 "days."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, chvíľu si odpočiňme! Som si istý, že nás čaká ešte veľa 
prekážok, ale "
 "nemyslím si, že by som v najbližších dňoch zvládol niečo, čo sa 
vyrovná tomu "
+"prebrodeniu rieky.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, chvíľu si odpočiňme! Som si istý, že nás čaká ešte veľa 
prekážok, ale "
+"nemyslím si, že by som v najbližších dňoch zvládol niečo, čo sa 
vyrovná tomu "
 "prebrodeniu rieky."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:121
@@ -4224,9 +5716,13 @@
 "We are chasing the Scepter of Fire, the fate of the realm is in our hands, "
 "and you humans want to stop and rest? Onward, I say!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sme na výprave za Ohnivým žezlom, osud celej ríše je v našich rukách a 
vy, "
+"ľudia, chcete zastaviť a oddychovať? Hovorím: vpred!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sme na výprave za Ohnivým žezlom, osud celej ríše je v našich rukách a 
vy, "
 "ľudia, chcete zastaviť a oddychovať? Hovorím: vpred!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:126
@@ -4237,27 +5733,39 @@
 "soon. But in these wild north lands, we must fight even for the right to "
 "rest. Look to the north! Those foul orcs will not allow us any peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Majú pravdu, Kalenz. Chcel som získať žezlo skôr než uplynie jeden 
mesiac, "
 "ale nedá sa to. Ak si čoskoro neoddýchneme, naši vojaci začnú 
dezertovať. "
 "Ale v týchto divokých severných krajoch musíme bojovať aj o právo 
odpočinku. "
+"Pozrite na sever! Tí hnusní orkovia nám nedovolia pokojne odpočívať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Majú pravdu, Kalenz. Chcel som získať žezlo skôr než uplynie jeden 
mesiac, "
+"ale nedá sa to. Ak si čoskoro neoddýchneme, naši vojaci začnú 
dezertovať. "
+"Ale v týchto divokých severných krajoch musíme bojovať aj o právo 
odpočinku. "
 "Pozrite na sever! Tí hnusní orkovia nám nedovolia pokojne odpočívať!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:131
 #, fuzzy
 msgid "Then we shall wrest control of the land from them. To arms men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak im vezmeme moc nad touto krajinou. Do zbrane, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak im vezmeme moc nad touto krajinou. Do zbrane, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:145
 #, fuzzy
 msgid "More snow is falling. We must finish this battle quickly. Onward men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Padá stále viac snehu. Musíme túto bitku rýchlo skončiť. Vpred, 
muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Padá stále viac snehu. Musíme túto bitku rýchlo skončiť. Vpred, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:168
@@ -4266,9 +5774,13 @@
 "Victory is ours! We have secured the land from the Orcs. Now we can rest "
 "here while the cold winter passes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Víťazstvo je naše! Dobyli sme krajinu od orkov. Teraz si tu môžeme "
+"oddýchnuť, kým sa zima pominie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Víťazstvo je naše! Dobyli sme krajinu od orkov. Teraz si tu môžeme "
 "oddýchnuť, kým sa zima pominie."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:173
@@ -4277,9 +5789,13 @@
 "Let us not rest for too long though, friends. We must still reach the "
 "ancient Dwarven lands before our foes do."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lež neoddychujme príliš dlho, priatelia: stále to musíme stihnúť do 
dávnych "
+"trpasličích krajov prv než nepriateľ.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lež neoddychujme príliš dlho, priatelia: stále to musíme stihnúť do 
dávnych "
 "trpasličích krajov prv než nepriateľ."
 
 #: data/scenarios/Heir_To_The_Throne/Northern_Winter.cfg:178
@@ -4288,17 +5804,24 @@
 "And so after many days of rest, the party set out once again for the Dwarven "
 "kingdom..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak po mnohých dňoch odpočinku, družina opäť vyrazila do kráľovstva 
"
+"trpaslíkov...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tak po mnohých dňoch odpočinku, družina opäť vyrazila do kráľovstva 
"
 "trpaslíkov..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:4
 #, fuzzy
 msgid "Plunging into the Darkness"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vpád do temnoty\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vpád do temnoty"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:22
@@ -4312,6 +5835,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4320,14 +5844,25 @@
 "Prehráš, ak\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Nájdeš trpaslíkov\n"
+"Prehráš, ak\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:201
 #, fuzzy
 msgid "It's so dark in here I can hardly see!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je tu hrozná tma! Sotva vidím!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tu hrozná tma! Sotva vidím!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:206
@@ -4336,33 +5871,46 @@
 "It is dark indeed. We shall have to light torches, and tread slowly and "
 "carefully. Hopefully there are still Dwarves down here who can aid us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru, je tu tma. Musíme zapáliť fakle a postupovať pomaly a obozretne. "
+"Dúfajme, že tu dole ešte stále sú trpaslíci, ktorí nám pomôžu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru, je tu tma. Musíme zapáliť fakle a postupovať pomaly a obozretne. "
 "Dúfajme, že tu dole ešte stále sú trpaslíci, ktorí nám pomôžu!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:211
 #, fuzzy
 msgid "Indeed. We Elves are not well skilled in these dark pits."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru. My elfovia nie sme zvyknutí na takéto tmavé diery.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru. My elfovia nie sme zvyknutí na takéto tmavé diery."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:226
 #, fuzzy
 msgid "Who are these that approach? Surface-dwellers! On your guard, men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto sa to tu približuje? Bytosti z povrchu! Na stráž, muži!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto sa to tu približuje? Bytosti z povrchu! Na stráž, muži!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:233
 #, fuzzy
 msgid "We come in peace, friends. We come in peace!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prichádzame v pokoji, priatelia. Prichádzame v pokoji!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame v pokoji, priatelia. Prichádzame v pokoji!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:240
@@ -4371,17 +5919,24 @@
 "Oh, do you? I see that you are accompanied by Elves. Can we Dwarves not live "
 "in peace without the treacherous Elves coming to bother us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Určite? Vidím, že dokonca aj v prievode elfov. Vari my trpaslíci 
nemôžeme "
+"žiť v pokoji bez toho, aby nás vyrušovali zradní elfovia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Určite? Vidím, že dokonca aj v prievode elfov. Vari my trpaslíci 
nemôžeme "
 "žiť v pokoji bez toho, aby nás vyrušovali zradní elfovia?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:247
 #, fuzzy
 msgid "Why such harsh words, Dwarf? Elves have never done you any harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prečo tie tvrdé slová, trpaslík? Elfovia vám nikdy neublížili.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prečo tie tvrdé slová, trpaslík? Elfovia vám nikdy neublížili."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:254
@@ -4391,10 +5946,15 @@
 "come to honor our alliance. Many Dwarves were slaughtered, and you cowardly "
 "Elves did nothing to help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nikdy nám neublížili? Sám som tam bol, keď nám elfovia neprišli na 
pomoc, "
 "ako kázalo spojenectvo. Mnoho trpaslíkov bolo pobitých a vy zbabelí 
elfovia "
+"ste pre nás prstom nepohli!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nikdy nám neublížili? Sám som tam bol, keď nám elfovia neprišli na 
pomoc, "
+"ako kázalo spojenectvo. Mnoho trpaslíkov bolo pobitých a vy zbabelí 
elfovia "
 "ste pre nás prstom nepohli!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:261
@@ -4403,9 +5963,13 @@
 "You go too far! I am Kalenz, a mighty Elvish lord! How dare such as you, "
 "snivelling in his tunnel, call me a coward?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zachádzaš priďaleko! Ja som Kalenz, mocný vládca elfov! Ako sa ma 
niekto, "
+"kto tu fňuká zalezený v tuneli, opovažuje nazvať zbabelcom?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zachádzaš priďaleko! Ja som Kalenz, mocný vládca elfov! Ako sa ma 
niekto, "
 "kto tu fňuká zalezený v tuneli, opovažuje nazvať zbabelcom?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:268
@@ -4414,9 +5978,13 @@
 "Peace, friends! Peace! The evil Orcs roam the lands above us, we must not "
 "fight among ourselves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pokoj, priatelia! Pokoj! Keď zlí orkovia bojujú v krajinách nad nami, 
musíme "
+"vari aj my bojovať medzi sebou?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pokoj, priatelia! Pokoj! Keď zlí orkovia bojujú v krajinách nad nami, 
musíme "
 "vari aj my bojovať medzi sebou?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:275
@@ -4425,17 +5993,24 @@
 "Very well! Explain your presence here then, human. Who are you? Why have you "
 "risked life and limb to come to Knalga, home of the Dwarves?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dobre hovoríš! Kto si? Vysvetli nám svoju prítomnosť, človek. Prečo si 
"
+"riskoval zdravie i život na ceste to Knalgy, domova trpaslíkov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dobre hovoríš! Kto si? Vysvetli nám svoju prítomnosť, človek. Prečo si 
"
 "riskoval zdravie i život na ceste to Knalgy, domova trpaslíkov?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:282
 #, fuzzy
 msgid "Well, we...we..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No, my... my...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, my... my..."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:289
@@ -4444,9 +6019,13 @@
 "We have come so that an heir may claim his inheritance, that a king may "
 "claim his throne. We seek the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "My sme prišli, aby dedič mohol obhájiť svoje dedičstvo. Kráľ, dedič 
trónu. "
+"Hľadáme Ohnivé žezlo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"My sme prišli, aby dedič mohol obhájiť svoje dedičstvo. Kráľ, dedič 
trónu. "
 "Hľadáme Ohnivé žezlo."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:296
@@ -4454,8 +6033,11 @@
 msgid ""
 "The Scepter of Fire? Are you out of your minds? Surely you speak in jest!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ohnivé žezlo? Čo ste sa pomiatli? Orčite iba žartujete!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo? Čo ste sa pomiatli? Orčite iba žartujete!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:303
@@ -4465,10 +6047,15 @@
 "Dwarves in finding it. But know that we will find it, whether you help us or "
 "not."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nežartujeme, priateľu. Hľadáme Ohnivé žezlo. Potrebujeme, aby nám pri 
jeho "
 "hľadaní pomohli trpaslíci. Ak chcete, pomôžte nám. My ho nájdeme, či 
už s "
+"vašou pomocou, alebo bez nej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nežartujeme, priateľu. Hľadáme Ohnivé žezlo. Potrebujeme, aby nám pri 
jeho "
+"hľadaní pomohli trpaslíci. Ak chcete, pomôžte nám. My ho nájdeme, či 
už s "
 "vašou pomocou, alebo bez nej."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:310
@@ -4477,17 +6064,24 @@
 "Your speech is like that of a fool. No-one even knows if the Scepter of Fire "
 "exists. And who is this heir, this king that you speak of?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hovoríš ako blázon. Nikto ani nevie, či Ohnivé žezlo existuje. A kto je 
"
+"akože tým dedičom, tým kráľom, o ktorom hovoríš?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hovoríš ako blázon. Nikto ani nevie, či Ohnivé žezlo existuje. A kto je 
"
 "akože tým dedičom, tým kráľom, o ktorom hovoríš?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:317
 #, fuzzy
 msgid "I am, sir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som to, pane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som to, pane."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:324
@@ -4496,9 +6090,13 @@
 "You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I "
 "haven't had such a laugh in a long time. And who are you, old man?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty? Haha! Tento chlapec predo mnou že je kráľom Wesnothu? Haha! Už dlho 
som "
+"sa tak nezasmial. A ty si kto, starec?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty? Haha! Tento chlapec predo mnou že je kráľom Wesnothu? Haha! Už dlho 
som "
 "sa tak nezasmial. A ty si kto, starec?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:331
@@ -4507,9 +6105,13 @@
 "I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector "
 "of his heir."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Delfador. Delfador Veľký, archmág kráľa Gararda, a ochranca jeho "
+"dediča.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som Delfador. Delfador Veľký, archmág kráľa Gararda, a ochranca jeho "
 "dediča."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:338
@@ -4519,18 +6121,26 @@
 "will tell you, old man, you are not Delfador. Men! Take these liars out of "
 "my sight. Delfador perished many years ago."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty... ty že si Delfador? Ja som videl Delfadora, keď som bol ešte mladým "
 "trpaslíkom a poviem ti, starec, ty nie si Delfador. Muži! Vyžeňte týchto 
"
+"luhárov spred mojich očí. Delfador sa pominul už pred rokmi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty... ty že si Delfador? Ja som videl Delfadora, keď som bol ešte mladým "
+"trpaslíkom a poviem ti, starec, ty nie si Delfador. Muži! Vyžeňte týchto 
"
 "luhárov spred mojich očí. Delfador sa pominul už pred rokmi."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:377
 #, fuzzy
 msgid "I am Delfador the Great! Any who dare oppose me shall perish!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som Delfador Veľký! Kto sa proti mne postaví, zahynie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Delfador Veľký! Kto sa proti mne postaví, zahynie!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:384
@@ -4538,24 +6148,33 @@
 msgid ""
 "You...you really are Delfador! But we had news that you were dead, years ago!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ty... ty si vážne Delfador! Ale my sme počuli, že si zomrel, už pred 
rokmi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ty... ty si vážne Delfador! Ale my sme počuli, že si zomrel, už pred 
rokmi!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:391
 #, fuzzy
 msgid "They thought I was dead. They hoped I was dead. Yet still I live."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mysleli si, že som mŕtvi. Dúfali, že som mŕtvy. No ja stále žijem.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mysleli si, že som mŕtvi. Dúfali, že som mŕtvy. No ja stále žijem."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:398
 #, fuzzy
 msgid "And you really think that you can find the Scepter of Fire?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A ty si naozaj myslíš, že dokážete nájsť Ohnivé žezlo?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ty si naozaj myslíš, že dokážete nájsť Ohnivé žezlo?"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:405
@@ -4566,11 +6185,17 @@
 "about that: Dwarves will be killed, perhaps many Dwarves. But surely it is "
 "better than hiding from the Orcs like worms."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno. Ak nám pomôžete, priatelia, všetky poklady Knalgy, ktoré nájdeme, 
sú "
 "vaše. My chceme len to žezlo. Bude to nebezpečné. Nerobte si ilúzie: "
 "trpaslíci budú zomierať, možno mnoho trpaslíkov. Ale istotne je to 
lepšie "
+"než sa ukrývať pred orkmi ako červy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno. Ak nám pomôžete, priatelia, všetky poklady Knalgy, ktoré nájdeme, 
sú "
+"vaše. My chceme len to žezlo. Bude to nebezpečné. Nerobte si ilúzie: "
+"trpaslíci budú zomierať, možno mnoho trpaslíkov. Ale istotne je to 
lepšie "
 "než sa ukrývať pred orkmi ako červy."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:412
@@ -4579,25 +6204,35 @@
 "You are right, friend. I will put my best men at your disposal. We know not "
 "where the Scepter is though. Legend says it is hidden in the eastern tunnels."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, priateľu. Dám vám k dispozícii svojich najlepších mužov. 
Ale "
+"nevieme, kde je žezlo. Povesť hovorí, že je ukryté vo východných 
tuneloch.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu, priateľu. Dám vám k dispozícii svojich najlepších mužov. 
Ale "
 "nevieme, kde je žezlo. Povesť hovorí, že je ukryté vo východných 
tuneloch."
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:419
 #, fuzzy
 msgid "Then to the eastern tunnels we shall go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pôjdeme teda do východných tunelov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme teda do východných tunelov!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:440
 #, fuzzy
 msgid "Hmm...there seems to be a secret passage behind these rocks!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm... za týmito skalami je tajný priechod!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... za týmito skalami je tajný priechod!"
 
 #: data/scenarios/Heir_To_The_Throne/Plunging_Into_the_Darkness.cfg:467
@@ -4606,16 +6241,22 @@
 "There is a great fortune in this chest of treasure! I can count two hundred "
 "pieces of gold!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V tejto truhlici je obrovské bohatstvo! Je to dvesto zlatých!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:4
 #, fuzzy
 msgid "The Princess of Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Princezná z Wesnothu\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Princezná z Wesnothu"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:10
@@ -4623,16 +6264,22 @@
 msgid ""
 "...but one of the Orcs survived long enough to send the news to the queen..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...jeden z orkov však prežil a priniesol kráľovnej dôležitú 
novinu...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...jeden z orkov však prežil a priniesol kráľovnej dôležitú novinu..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:15
 #, fuzzy
 msgid "...and she sent her most able commander."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...a ona vyslala svojho najlepšieho veliteľa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...a ona vyslala svojho najlepšieho veliteľa."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:38
@@ -4660,16 +6307,22 @@
 msgid ""
 "On the road to Knalga, the party was opposed by the forces of Asheviere."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na ceste do Knalgy, skupinu zastavili AÅ¡evierine sily.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na ceste do Knalgy, skupinu zastavili AÅ¡evierine sily."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:121
 #, fuzzy
 msgid "The Queen has sent me to stop you, you imposter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kráľovná ma poslala, aby som ťa zastavila, podvodník!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kráľovná ma poslala, aby som ťa zastavila, podvodník!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:126
@@ -4677,24 +6330,33 @@
 msgid ""
 "That's the princess, Li'sar. The daughter of the Queen, and her successor!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je princezná Li'sar. Kráľovnina dcéra a následníčka!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je princezná Li'sar. Kráľovnina dcéra a následníčka!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:131
 #, fuzzy
 msgid "I'm no imposter. It seems that your mother has lied to you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie som žiaden podvodník, zrejme ti matka o všetkom klamala.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som žiaden podvodník, zrejme ti matka o všetkom klamala."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:137
 #, fuzzy
 msgid "This is treason! Your lies will perish with you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zradca! Tvoje lži skončia spolu s tebou!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zradca! Tvoje lži skončia spolu s tebou!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:142
@@ -4702,32 +6364,45 @@
 msgid ""
 "There is no use in reasoning. She will understand only one thing. To arms!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zbytočne ju presviedčaš. Je iba jeden argument, ktorému porozumie. Do "
+"zbrane!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zbytočne ju presviedčaš. Je iba jeden argument, ktorému porozumie. Do 
zbrane!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:167
 #, fuzzy
 msgid "This is taking too much time, I had best call some reinforcements!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Trvá to zbytočne dlho, radšej si ešte privolám posily!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Trvá to zbytočne dlho, radšej si ešte privolám posily!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:191
 #, fuzzy
 msgid "Maybe I was not using enough forces..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Asi som nepoužila dosť sily...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Asi som nepoužila dosť sily..."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:202
 #, fuzzy
 msgid "I surrender! Don't hurt me, Imposter."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vzdávam sa! Neubližuj mi, podvodník.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vzdávam sa! Neubližuj mi, podvodník."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:207
@@ -4735,25 +6410,35 @@
 msgid ""
 "I said before I'm not an imposter, but if you yield, I will spare your life."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už som ti povedal, že nie som podvodník, ale ak si ma vypočuješ, 
ušetrím "
+"tvoj život.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Už som ti povedal, že nie som podvodník, ale ak si ma vypočuješ, 
ušetrím "
 "tvoj život."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:212
 #, fuzzy
 msgid "Let me go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pusti ma!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pusti ma!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:217
 #, fuzzy
 msgid "Think about the story of the old king. Ask somebody who knew of him."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Spomeň si na príbeh o starom kráľovi. Opýtaj sa niekoho, kto ho 
poznal.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spomeň si na príbeh o starom kráľovi. Opýtaj sa niekoho, kto ho poznal."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:222
@@ -4762,9 +6447,13 @@
 "The old king? I have heard about that, but I know it is not true. My mother "
 "told me."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Starý kráľ? Už som o ňom počula, ale viem, že to nie je pravda. Mama 
mi to "
+"povedala.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Starý kráľ? Už som o ňom počula, ale viem, že to nie je pravda. Mama 
mi to "
 "povedala."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:227
@@ -4775,11 +6464,17 @@
 "on the wrong side of it, we may not have the opportunity to spare your life "
 "a second time."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tvoja matka ťa oklamala, dieťa. Odporúčam ti, aby si si to rozmyslela. 
Buď "
 "sa k nám pridaj, alebo odíď preč. Čoskoro nadíde veľká bitka, a ak v 
nej "
 "budeš na nesprávnej strane, možno nebudeme mať na výber ušetriť tvoj 
život "
+"po druhýkrát.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tvoja matka ťa oklamala, dieťa. Odporúčam ti, aby si si to rozmyslela. 
Buď "
+"sa k nám pridaj, alebo odíď preč. Čoskoro nadíde veľká bitka, a ak v 
nej "
+"budeš na nesprávnej strane, možno nebudeme mať na výber ušetriť tvoj 
život "
 "po druhýkrát."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:234
@@ -4788,17 +6483,24 @@
 "I am not a child, and I do not want to talk about it! You said you would "
 "spare me, so be on your way. The northern road should be safe for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som dieťa a o tomto sa nebudem baviť! Ak hovoríte, že ma ušetríte, "
+"konajte, ako chcete. Odíďte v pokoji severnou cestou.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie som dieťa a o tomto sa nebudem baviť! Ak hovoríte, že ma ušetríte, "
 "konajte, ako chcete. Odíďte v pokoji severnou cestou."
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:240
 #, fuzzy
 msgid "Good day then, Princess. Come, men, to the northern road!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dovidenia, princezná. Poďme, muži, severnou cestou!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dovidenia, princezná. Poďme, muži, severnou cestou!"
 
 #: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:246
@@ -4807,17 +6509,24 @@
 "(He he, little do they know just how many undead have wandered the northern "
 "road of late. Surely they are doomed!)"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "(Hehe, netušia, aké hromady nemŕtvych tiahli nedávno na sever. Naisto je 
po "
+"nich!)\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"(Hehe, netušia, aké hromady nemŕtvych tiahli nedávno na sever. Naisto je 
po "
 "nich!)"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:4
 #, fuzzy
 msgid "Return to Wesnoth"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Návrat do Wesnothu\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Návrat do Wesnothu"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:25
@@ -4832,6 +6541,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4841,6 +6551,15 @@
 "#Zomrie Konrád\n"
 "#Zomrie Li'sar\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš všetkých vodcov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Li'sar\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Return_to_Wesnoth.cfg:92
@@ -4881,8 +6600,11 @@
 #, fuzzy
 msgid "The Sceptre of Fire"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ohnivé žezlo\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:31
@@ -4897,6 +6619,7 @@
 "#Death of Kalenz\n"
 "#Death of Li'sar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -4906,22 +6629,37 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Kalenz\n"
+"#Zomrie Li'sar\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Získa Ohnivé žezlo Konrád alebo Li'sar\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
 "#Zomrie Li'sar"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:49
 #, fuzzy
 msgid "The Sceptre must be getting close now! Where shall we go?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Žezlo je niekde nablízku! Kam pôjdeme?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Žezlo je niekde nablízku! Kam pôjdeme?"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:54
 #, fuzzy
 msgid "Yes, I feel it is near here! We must search for it carefully."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, cítim, že je tu blízko! Musíme ho opatrne hľadať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, cítim, že je tu blízko! Musíme ho opatrne hľadať."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:279
@@ -4945,16 +6683,22 @@
 #, fuzzy
 msgid "Here it is at last, I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne je tu, mám žezlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne je tu, mám žezlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:312
 #, fuzzy
 msgid "So it is in our hands! Now let us leave this stinking pit."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak, a je v našich rukách! Teraz opustime túto smradľavú dieru.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak, a je v našich rukách! Teraz opustime túto smradľavú dieru."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:317
@@ -4962,24 +6706,34 @@
 msgid ""
 "I think that if we travel just a little north, we might be able to get out."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Myslím, že ak pôjdeme len kúsok na sever, dostaneme sa von.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že ak pôjdeme len kúsok na sever, dostaneme sa von."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:338
 #, fuzzy
 msgid "At last! I have the Sceptre!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne! Mám žezlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne! Mám žezlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:343
 #, fuzzy
 msgid "Indeed. You managed to reach it Li'sar. I hope you shall use it wisely."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru. Podarilo sa ti ho dosiahnuť, Li'sar. Dúfam, že ho budeš múdro "
+"používať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru. Podarilo sa ti ho dosiahnuť, Li'sar. Dúfam, že ho budeš múdro 
používať."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:348
@@ -4988,9 +6742,13 @@
 "Well my first use for it is going to be to help us get out of this hole! I "
 "hope you consider that wise."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Jeho prvé použitie bude určite dostať nás z tejto jamy! Dúfam, že je 
to pre "
+"teba dosť múdre.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Jeho prvé použitie bude určite dostať nás z tejto jamy! Dúfam, že je 
to pre "
 "teba dosť múdre."
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:353
@@ -4999,25 +6757,35 @@
 "The Sceptre makes its wielder powerful, but hardly immortal, child. Use it "
 "prudently. Now come, I believe there is an exit to the north!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Žezlo robí svojho majiteľa mocným, ale nie nesmrteľným, dieťa. 
Používaj ho s "
+"rozvahou. Teraz poďme, verím, že niekde na severe je východ!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Žezlo robí svojho majiteľa mocným, ale nie nesmrteľným, dieťa. 
Používaj ho s "
 "rozvahou. Teraz poďme, verím, že niekde na severe je východ!"
 
 #: data/scenarios/Heir_To_The_Throne/Sceptre.cfg:358
 #, fuzzy
 msgid "I think I know what I'm doing. Come, let us go!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Myslím, že viem, čo robím. Poďme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Myslím, že viem, čo robím. Poďme!"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:4
 #, fuzzy
 msgid "Snow Plains"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Snežné pláne\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Snežné pláne"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:26
@@ -5032,6 +6800,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5041,6 +6810,15 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš veliteľa nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:79
@@ -5049,9 +6827,13 @@
 "These fields of snow were once the home of my people. We left here centuries "
 "ago. Legends say a great sword of fire was left behind."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tieto zasnežené polia boli kedysi domovom môjho ľudu. Odišli sme pred "
+"stáročiami. Povesť hovorí, že sme tu nechali veľký ohnivý meč.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tieto zasnežené polia boli kedysi domovom môjho ľudu. Odišli sme pred "
 "stáročiami. Povesť hovorí, že sme tu nechali veľký ohnivý meč."
 
 #: data/scenarios/Heir_To_The_Throne/Snow_Plains.cfg:84
@@ -5060,16 +6842,22 @@
 "This sword may prove useful on our journey ahead. I wonder where it could be "
 "hidden."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tento meč by sa nám mohol zísť na ďalšej ceste. Len ktovie, kde je 
ukrytý.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tento meč by sa nám mohol zísť na ďalšej ceste. Len ktovie, kde je 
ukrytý."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:4
 #, fuzzy
 msgid "Swamp Of Dread"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Močiar hrôzy\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Močiar hrôzy"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:26
@@ -5084,6 +6872,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5093,6 +6882,15 @@
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
 "#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš všetkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
+"#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:133
@@ -5101,9 +6899,13 @@
 "This land is cursed. The Liches have lived here for years amassing great "
 "armies and fortunes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Táto krajina je prekliata. Kosteji, ktorí tu žijú, nahromadili veľké 
armády "
+"a bohatstvo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Táto krajina je prekliata. Kosteji, ktorí tu žijú, nahromadili veľké 
armády "
 "a bohatstvo."
 
 #: data/scenarios/Heir_To_The_Throne/Swamp_Of_Dread.cfg:138
@@ -5112,17 +6914,24 @@
 "The Liches are all over this swamp. I hope I have made a wise choice in "
 "taking this path."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kosteji žijú po celom močiari. Snáď som si vybral dobre, keď som chcel 
ísť "
+"tadiaľto.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kosteji žijú po celom močiari. Snáď som si vybral dobre, keď som chcel 
ísť "
 "tadiaľto."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:4
 #, fuzzy
 msgid "The Lost General"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stratený generál\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stratený generál"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:22
@@ -5136,6 +6945,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5144,14 +6954,25 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš všetkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:105
 #, fuzzy
 msgid "These are some of the main Dwarvish caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto boli hlavné trpaslíčie jaskyne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto boli hlavné trpaslíčie jaskyne."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:110
@@ -5160,65 +6981,90 @@
 "Underground roads once led to the differents parts of the complex, but now "
 "everything lies in ruins."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Podzemné cesty viedli do rôznych častí systému, ale teraz leží všetko 
v "
+"troskách.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Podzemné cesty viedli do rôznych častí systému, ale teraz leží všetko 
v "
 "troskách."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:124
 #, fuzzy
 msgid "The sign says 'Guest quarters'."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Značka hovorí 'Izby pre hostí'\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Značka hovorí 'Izby pre hostí'"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:145
 #, fuzzy
 msgid "My uncle's family drowned after the orcs flooded that cavern..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Strýcova rodina sa celá utopila, keď orkovia zaplavili jaskyňu...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Strýcova rodina sa celá utopila, keď orkovia zaplavili jaskyňu..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:159
 #, fuzzy
 msgid "These passages seem to have been used recently."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdá sa, že niekto nedávno použil tieto priechody.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdá sa, že niekto nedávno použil tieto priechody."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:173
 #, fuzzy
 msgid "There is a big cave-in south of here."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Južne odtiaľto je veľká jaskyňa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Južne odtiaľto je veľká jaskyňa."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:186
 #, fuzzy
 msgid "RUMBLE! RUMBLE! RUMBLE!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"TRESK! TRESK! TRESK!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "TRESK! TRESK! TRESK!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:191
 #, fuzzy
 msgid "The rocks are moving!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skaly sa hýbu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skaly sa hýbu!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:253
 #, fuzzy
 msgid "Who goes there? Friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto je tam? Priateľ či nepriateľ?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je tam? Priateľ či nepriateľ?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:258
@@ -5227,57 +7073,79 @@
 "We are desperately trying to rid these tunnels of the foul Orcs! Please help "
 "us in our quest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zúfalo sa snažíme vyčistiť tieto tunely od hnusných orkov! Prosím 
pomôžte "
+"nám v našej snahe.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zúfalo sa snažíme vyčistiť tieto tunely od hnusných orkov! Prosím 
pomôžte "
 "nám v našej snahe."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:270
 #, fuzzy
 msgid "Ah, a foul Orc! Let us rid these tunnels of its kind!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hľa, hnusný ork! Vyčistime tieto tunely od ich druhu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľa, hnusný ork! Vyčistime tieto tunely od ich druhu!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:282
 #, fuzzy
 msgid "I did not know that the undead were in these pits!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nevedel som, že v týchto jaskyniach sú aj nemŕtvi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nevedel som, že v týchto jaskyniach sú aj nemŕtvi!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:294
 #, fuzzy
 msgid "Who is this foul enemy that we fight?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto je ten darebák, s ktorým bojujeme?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je ten darebák, s ktorým bojujeme?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:299
 #, fuzzy
 msgid "I am Lionel. I am the Lost General. I will avenge myself upon you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja som Lionel. Som stratený generál. Pomstím sa vám všetkým!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja som Lionel. Som stratený generál. Pomstím sa vám všetkým!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:304
 #, fuzzy
 msgid "Avenge? What have we done to you that you must avenge?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pomstíš? Čo sme ti také urobili, za čo sa musíš pomstiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pomstíš? Čo sme ti také urobili, za čo sa musíš pomstiť?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:309
 #, fuzzy
 msgid "Lionel? A General? I remember that name..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Lionel? Generál? Spomínam si na to meno...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Lionel? Generál? Spomínam si na to meno..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:314
@@ -5288,11 +7156,17 @@
 "this cavern, to starve to death. The Dwarves were no help, leaving me to "
 "die. Now I will get revenge on you all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Spomínaš si na mňa? Hej. Bol som najlepší kráľov generál a on ma 
poslal do "
 "týchto dier nájsť žezlo. Ale orkovia mňa i mojich mužov uväznili v 
tejto "
 "jaskyni, kde sme zomreli od hladu. Trpaslíci nám nepomohli a nechali ma "
+"umrieť. Teraz sa vám všetkým pomstím!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Spomínaš si na mňa? Hej. Bol som najlepší kráľov generál a on ma 
poslal do "
+"týchto dier nájsť žezlo. Ale orkovia mňa i mojich mužov uväznili v 
tejto "
+"jaskyni, kde sme zomreli od hladu. Trpaslíci nám nepomohli a nechali ma "
 "umrieť. Teraz sa vám všetkým pomstím!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:339
@@ -5301,16 +7175,23 @@
 "Argh! I am vanquished! But at least by worthy foes, instead of those foul "
 "Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach! Porazili ma! Ale aspoň to bol dôstojný nepriateľ, nie tí hnusní "
+"orkovia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach! Porazili ma! Ale aspoň to bol dôstojný nepriateľ, nie tí hnusní 
orkovia."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:344
 #, fuzzy
 msgid "Rest in peace, Lionel. The poor, lost general."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Odpočívaj v pokoji, Lionel. Úbohý stratený generál.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Odpočívaj v pokoji, Lionel. Úbohý stratený generál."
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:349
@@ -5322,28 +7203,41 @@
 "not asking for directions when I became lost. May you have better fortune in "
 "your quest than I did!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som zničený, ale moju úlohu treba splniť. Hoci ste nepriatelia, ste jej "
 "hodní, a preto vám poviem, že Žezlo je odtiaľto na východ, na ceste, z "
 "ktorej ste prišli, hlboko v jaskyniach. Spravil som chybu, že som sa "
 "neopýtal na smer, keď som sa stratil. Želám vám viac šťastia pri 
hľadaní, "
+"než som mal ja!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Som zničený, ale moju úlohu treba splniť. Hoci ste nepriatelia, ste jej "
+"hodní, a preto vám poviem, že Žezlo je odtiaľto na východ, na ceste, z "
+"ktorej ste prišli, hlboko v jaskyniach. Spravil som chybu, že som sa "
+"neopýtal na smer, keď som sa stratil. Želám vám viac šťastia pri 
hľadaní, "
 "než som mal ja!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Lost_General.cfg:405
 #, fuzzy
 msgid "The earth shakes."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zem sa trasie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zem sa trasie."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:4
 #, fuzzy
 msgid "The Siege of Elensefar"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obliehanie Elensefaru\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obliehanie Elensefaru"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:24
@@ -5356,6 +7250,7 @@
 "#Death of Konrad\n"
 "#Turns run out"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5363,6 +7258,13 @@
 "@Porazíš oboch veliteľov nepriateľov\n"
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš oboch veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
 "#Vyprší čas"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:112
@@ -5371,25 +7273,35 @@
 "The party arrived at Elensefar at last, but found that the city had already "
 "fallen to the evil Orcs."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skupina konečne dorazila do Elensefaru, ale zistila, že mesto už dobyli 
zlí "
+"orkovia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skupina konečne dorazila do Elensefaru, ale zistila, že mesto už dobyli 
zlí "
 "orkovia."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:117
 #, fuzzy
 msgid "My lord! It seems the city has already fallen!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj pane! Zdá sa, že mesto už padlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! Zdá sa, že mesto už padlo!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:122
 #, fuzzy
 msgid "This is terrible news! We must retake the city!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je strašná novina! Musíme mesto dobyť naspäť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je strašná novina! Musíme mesto dobyť naspäť!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:127
@@ -5398,9 +7310,13 @@
 "There are so many of them. This will not be easy! And look to the south! It "
 "seems that the undead are allied with the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich tak veľa. Nebude to ľahké! A ozrite na juh, zdá sa, že sa 
nemŕtvi "
+"spojili s orkmi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je ich tak veľa. Nebude to ľahké! A ozrite na juh, zdá sa, že sa 
nemŕtvi "
 "spojili s orkmi!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:132
@@ -5409,8 +7325,12 @@
 "Here come the Elves! With our newly forged alliance with the Orcs, we will "
 "crush them with ease!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Už idú elfovia! Naše nové spojenectvo s orkmi nám pomôže ľahko ich "
+"rozdrviť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už idú elfovia! Naše nové spojenectvo s orkmi nám pomôže ľahko ich 
rozdrviť!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:137
@@ -5419,24 +7339,33 @@
 "We must take the city, and destroy the evil undead before reinforcements "
 "arrive!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme dobyť mesto a zničiť zlých nemŕtvych, skôr ako prídu posily!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme dobyť mesto a zničiť zlých nemŕtvych, skôr ako prídu posily!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:167
 #, fuzzy
 msgid "In the night, three dark figures creep out of the forest."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V noci sa z lesa vyplížili tri tmavé postavy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V noci sa z lesa vyplížili tri tmavé postavy."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:172
 #, fuzzy
 msgid "Halt! Who goes there, friend or foe?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stáť! Kto je tam? Priateľ či nepriateľ?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stáť! Kto je tam? Priateľ či nepriateľ?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:177
@@ -5445,17 +7374,24 @@
 "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to "
 "help you against the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravíme ťa, priateľu. Sme členovia elensefarskej zlodejskej gildy. Radi 
vám "
+"pomôžeme proti orkom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravíme ťa, priateľu. Sme členovia elensefarskej zlodejskej gildy. Radi 
vám "
 "pomôžeme proti orkom!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:182
 #, fuzzy
 msgid "Thieves, hmmm? Who says we can trust such as you?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zlodeji, hmmm? Prečo by sme vám mali dôverovať?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zlodeji, hmmm? Prečo by sme vám mali dôverovať?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:187
@@ -5464,25 +7400,35 @@
 "We would understand if you don't trust us, of course, but it is in our "
 "mutual interest to rid the city of the Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Samozrejme chápeme, že nám nedôverujete, ale je v našom spoločnom 
záujme "
+"vyhnať orkov z mesta!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Samozrejme chápeme, že nám nedôverujete, ale je v našom spoločnom 
záujme "
 "vyhnať orkov z mesta!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:192
 #, fuzzy
 msgid "Hmm...I have to consider this..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmm... to si musím rozmyslieť...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmm... to si musím rozmyslieť..."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:195
 #, fuzzy
 msgid "Very well. You may join us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne. Môžete sa k nám pridať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Môžete sa k nám pridať."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:200
@@ -5491,17 +7437,24 @@
 "We will serve you well, for we respect the help you are providing to our "
 "city. You shall find that there is honor, even among thieves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Poslúžime vám dobre, pretože si vážime pomoc, ktorú poskytujete 
nášmu mestu. "
+"Uvidíte, že aj medzi zlodejmi existuje česť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Poslúžime vám dobre, pretože si vážime pomoc, ktorú poskytujete 
nášmu mestu. "
 "Uvidíte, že aj medzi zlodejmi existuje česť."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:213
 #, fuzzy
 msgid "We cannot trust your motives. We shall rescue the city on our own!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemôžeme dôverovať vašim motívom. Zachránime toto mesto sami!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemôžeme dôverovať vašim motívom. Zachránime toto mesto sami!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:218
@@ -5510,32 +7463,44 @@
 "Very well, we shall be gone then. You shall have to recapture the city "
 "without our help!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nuž dobre, my odídeme. Budete musieť dobyť mesto bez našej pomoci!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nuž dobre, my odídeme. Budete musieť dobyť mesto bez našej pomoci!"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:233
 #, fuzzy
 msgid "Finally, we have retaken the city! Let us rest here, friends."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne sme to mesto dobyli! Oddýchnime si tu, priatelia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme to mesto dobyli! Oddýchnime si tu, priatelia."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:242
 #, fuzzy
 msgid "Victory! The thieves of Elensefar will be in your service, my lord"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Víťazstvo! Zlodeji z Elensefaru vám budú vždy k službám, pane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Víťazstvo! Zlodeji z Elensefaru vám budú vždy k službám, pane."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:247
 #, fuzzy
 msgid "The party rested for three days, after which an old friend returned."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skupina oddychovala tri dni, a potom sa starý priateľ vrátil.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skupina oddychovala tri dni, a potom sa starý priateľ vrátil."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:268
@@ -5544,17 +7509,24 @@
 "Greetings, friends. I see that you have rescued the city! I knew that you "
 "could do it."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím vás, priatelia. Vidím, že ste zachránili mesto! Vedel som, že 
to "
+"dokážete.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím vás, priatelia. Vidím, že ste zachránili mesto! Vedel som, že 
to "
 "dokážete."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:274
 #, fuzzy
 msgid "Delfador! So good to see you! Where have you been?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador! Som rád, že ťa vidím! Kde si bol?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador! Som rád, že ťa vidím! Kde si bol?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:280
@@ -5564,17 +7536,24 @@
 "the Northern Elves who came to the Council to offer us the support of the "
 "North Elves."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stretol som sa s elfským Veľkým koncilom. Toto je Kalenz, vládca 
Severých "
+"elfov, ktorý nám na koncile ponúkol podporu Severných elfov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stretol som sa s elfským Veľkým koncilom. Toto je Kalenz, vládca 
Severých "
 "elfov, ktorý nám na koncile ponúkol podporu Severných elfov."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:286
 #, fuzzy
 msgid "Greetings, friend."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zdravím ťa, priateľu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zdravím ťa, priateľu."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:292
@@ -5583,25 +7562,35 @@
 "Delfador, we have captured this city, but surely Asheviere's men will come "
 "and attack us! What should we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador, dobyli sme toto mesto, ale Aševierini muži isto prídu a 
zaútočia "
+"na nás! Čo máme robiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador, dobyli sme toto mesto, ale Aševierini muži isto prídu a 
zaútočia "
 "na nás! Čo máme robiť?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:298
 #, fuzzy
 msgid "The Council has met and decided: we must capture the Scepter of Fire."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Koncil sa stretol a dospel k rozhodnutiu: musíme získať Ohnivé žezlo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Koncil sa stretol a dospel k rozhodnutiu: musíme získať Ohnivé žezlo."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:304
 #, fuzzy
 msgid "The Scepter of Fire? What's that?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ohnivé žezlo? Čo je to?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ohnivé žezlo? Čo je to?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:310
@@ -5614,20 +7603,30 @@
 "of it, at constant war with the Orcs, the Scepter was lost somewhere in the "
 "great caverns."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počas vlády Gararda I, tvojho strýcovho otca, trpaslíci z Knalgy vyrobili 
"
 "pre kráľa čarovné žezlo. Ich najlepší kováči na ňom pracovali celé 
roky. No "
 "hneď ako bolo dokončené, orkovia napadli tunely Knalgy. Teraz je v Knalge "
 "chaos, a hoci v niektorých jej častiach stále žijú trpaslíci a bojujú 
s "
+"orkmi, žezlo sa stratilo v niektorej z veľkých jaskýň.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Počas vlády Gararda I, tvojho strýcovho otca, trpaslíci z Knalgy vyrobili 
"
+"pre kráľa čarovné žezlo. Ich najlepší kováči na ňom pracovali celé 
roky. No "
+"hneď ako bolo dokončené, orkovia napadli tunely Knalgy. Teraz je v Knalge "
+"chaos, a hoci v niektorých jej častiach stále žijú trpaslíci a bojujú 
s "
 "orkmi, žezlo sa stratilo v niektorej z veľkých jaskýň."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:316
 #, fuzzy
 msgid "But what has this to do with me?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó, ale čo to má spoločné so mnou?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, ale čo to má spoločné so mnou?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:322
@@ -5637,25 +7636,35 @@
 "edict that whichever member of the royal family could retrieve the Scepter "
 "of Fire would rule the land."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garard II, tvoj strýc, vyberal následníka. Vydal nariadenie, že ktorý 
člen "
+"kráľovskej rodiny získa Ohnivé žezlo, bude vládnuť v krajine.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Garard II, tvoj strýc, vyberal následníka. Vydal nariadenie, že ktorý 
člen "
 "kráľovskej rodiny získa Ohnivé žezlo, bude vládnuť v krajine."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:328
 #, fuzzy
 msgid "Oh, and you want me to get this scepter?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ó, a vy chcete, aby som získal to žezlo?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ó, a vy chcete, aby som získal to žezlo?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:334
 #, fuzzy
 msgid "We will help you get it, my lord."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Budeme vám pritom pomáhať, môj pane.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Budeme vám pritom pomáhať, môj pane."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:340
@@ -5665,34 +7674,48 @@
 "help seal her place as ruler. But if you get the Scepter first, the people "
 "will support you as the king."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čas sa kráti. Myslíme si, že aj Aševiera hľadá to žezlo, aby si 
poistila "
 "svoje miesto na tróne. Ak sa však dostanete k žezlu ako prvý, ľudia vás 
"
+"podporia ako kráľa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čas sa kráti. Myslíme si, že aj Aševiera hľadá to žezlo, aby si 
poistila "
+"svoje miesto na tróne. Ak sa však dostanete k žezlu ako prvý, ľudia vás 
"
 "podporia ako kráľa."
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:346
 #, fuzzy
 msgid "Me? King?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Mňa? Ako kráľa?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Mňa? Ako kráľa?"
 
 #: data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:352
 #, fuzzy
 msgid "Yes, Konrad. I believe you will be king one day. Now let us make haste!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, Konrád. Verím, že jedného dňa budeš kráľom. A teraz sa 
ponáhľajme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, Konrád. Verím, že jedného dňa budeš kráľom. A teraz sa 
ponáhľajme!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:4
 #, fuzzy
 msgid "The Valley of Death - The Princess's Revenge"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Údolie smrti - Pomsta princeznej\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Údolie smrti - Pomsta princeznej"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:25
@@ -5706,6 +7729,7 @@
 "#Death of Delfador\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -5714,6 +7738,14 @@
 "Prehráš, ak:\n"
 "#Zomrie Konrád\n"
 "#Zomrie Delfador\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ dva dni\n"
+"Prehráš, ak:\n"
+"#Zomrie Konrád\n"
+"#Zomrie Delfador\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:175
@@ -5722,25 +7754,35 @@
 "My lord! This road does not seem as safe as we had hoped. Look around us at "
 "the hills - there are undead about!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj pane! Táto cesta nevyzerá tak bezpečne, ako sme dúfali. Pozrite na 
tie "
+"kopce navôkol: tam je ale nemŕtvych!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj pane! Táto cesta nevyzerá tak bezpečne, ako sme dúfali. Pozrite na 
tie "
 "kopce navôkol: tam je ale nemŕtvych!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:180
 #, fuzzy
 msgid "Who are these who approach? Let us kill them all!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ktože sa to blíži? Pobime ich všetkých!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ktože sa to blíži? Pobime ich všetkých!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:185
 #, fuzzy
 msgid "To arms, men! The undead hordes approach!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do zbrane, muži! Blížia sa hordy nemŕtvych!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do zbrane, muži! Blížia sa hordy nemŕtvych!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:190
@@ -5749,41 +7791,57 @@
 "Let us never surrender to these foul beasts of the pit! We fight until "
 "victory, or until every one of us is slain!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nikdy sa nevzdáme týmto ohavným príšerám noci! Budeme bojovať až kým 
"
+"nezvíťazíme alebo všetci nepadneme!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nikdy sa nevzdáme týmto ohavným príšerám noci! Budeme bojovať až kým 
"
 "nezvíťazíme alebo všetci nepadneme!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:199
 #, fuzzy
 msgid "There are just so many! What shall we do?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je ich tak veľa! Čo budeme robiť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich tak veľa! Čo budeme robiť?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:204
 #, fuzzy
 msgid "Let us hold them off as long as we can!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Budeme ich odrážať tak dlho, ako budeme vládať!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Budeme ich odrážať tak dlho, ako budeme vládať!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:251
 #, fuzzy
 msgid "I have come once again to aid you, friends!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Opäť som vám prišiel na pomoc, priatelia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opäť som vám prišiel na pomoc, priatelia!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:256
 #, fuzzy
 msgid "White mages? Come to help us? But what are they doing here?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bieli mágovia? Prišli nám pomôcť? Ale čo tu robia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bieli mágovia? Prišli nám pomôcť? Ale čo tu robia?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:261
@@ -5792,9 +7850,13 @@
 "That is Moremirmu! He helped us fight the undead in the Isles of the Damned, "
 "let us hope he can help us once more!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je Moremirmu! Pomohol nám bojovať proti nemŕtvym na Ostrove 
zatratených, "
+"dúfajme, že nám opäť pomôže!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je Moremirmu! Pomohol nám bojovať proti nemŕtvym na Ostrove 
zatratených, "
 "dúfajme, že nám opäť pomôže!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:273
@@ -5803,41 +7865,57 @@
 "The sun rises in the east. Surely the undead do not have the power to "
 "continue their onslaught through another day!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slnce vychádza na východe. Nemŕtvi istotne nemajú silu pokračovať v 
zabíjaní "
+"ďalší deň!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Slnce vychádza na východe. Nemŕtvi istotne nemajú silu pokračovať v 
zabíjaní "
 "ďalší deň!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:278
 #, fuzzy
 msgid "Indeed not! I feel we have survived this battle."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru nie! Zdá sa mi, že sme tento boj prežili.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru nie! Zdá sa mi, že sme tento boj prežili."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:283
 #, fuzzy
 msgid "Whew! That was a difficult battle, but they are retreating at last!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ojoj! Bol to ťažký boj, ale konečne ustupujú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ojoj! Bol to ťažký boj, ale konečne ustupujú!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:307
 #, fuzzy
 msgid "Yes! We have fought them off!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno! Porazili sme ich!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno! Porazili sme ich!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:322
 #, fuzzy
 msgid "Thank you for returning to help us, Moremirmu."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem ti, že si sa nám vrátil na pomoc, Moremirmu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem ti, že si sa nám vrátil na pomoc, Moremirmu."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:327
@@ -5848,10 +7926,15 @@
 "of how you were tricked into traveling these dangerous lands. We could do "
 "nothing but help you!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bolo mi povinnosťou i potešením, môj pane! Boli sme na večeri s 
niekoľkými "
 "princezninými strážami, odpočívali sme po púti, a oni začali 
rozprávať, ako "
+"vás nalákali do týchto nebezpečných končín. Museli sme vám 
pomôcť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bolo mi povinnosťou i potešením, môj pane! Boli sme na večeri s 
niekoľkými "
+"princezninými strážami, odpočívali sme po púti, a oni začali 
rozprávať, ako "
 "vás nalákali do týchto nebezpečných končín. Museli sme vám pomôcť!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:332
@@ -5860,9 +7943,13 @@
 "So, she tricked us into coming this way! Where may we go now? Which way will "
 "be safe for us?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže ona nás na túto cestu poslala úmyselne! Kam pôjdeme teraz? Ktorá 
cesta "
+"je bezpečná?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže ona nás na túto cestu poslala úmyselne! Kam pôjdeme teraz? Ktorá 
cesta "
 "je bezpečná?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:337
@@ -5873,11 +7960,17 @@
 "able to ford the great river at Abez. Make haste though, for you will not be "
 "able to ford the river in winter!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíš sa dostať z dosahu tejto podlej kráľovnej, môj pane. Ak pôjdete 
týmto "
 "smerom, na severovýchod, za gryfonie hory, budete môcť pri Abeze 
prebrodiť "
 "veľkú rieku. Ale ponáhľajte sa, lebo keď udrie zima, nebudete môcť 
prebrodiť "
+"rieku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíš sa dostať z dosahu tejto podlej kráľovnej, môj pane. Ak pôjdete 
týmto "
+"smerom, na severovýchod, za gryfonie hory, budete môcť pri Abeze 
prebrodiť "
+"veľkú rieku. Ale ponáhľajte sa, lebo keď udrie zima, nebudete môcť 
prebrodiť "
 "rieku!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:342
@@ -5886,9 +7979,13 @@
 "Thank you for your counsel, good friend! May our paths meet again in happier "
 "times!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujeme ti za radu, dobrý priateľu! Nech sa naše cesty opäť spoja v "
+"šťastnejších časoch!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujeme ti za radu, dobrý priateľu! Nech sa naše cesty opäť spoja v "
 "šťastnejších časoch!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:358
@@ -5897,16 +7994,22 @@
 "It greatly saddens me that Moremirmu was slain on the field, after he helped "
 "us."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veľmi ma rmúti, že bol Moremirmu zabitý v boji, keď sa nám vrátil na 
pomoc.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veľmi ma rmúti, že bol Moremirmu zabitý v boji, keď sa nám vrátil na 
pomoc."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:363
 #, fuzzy
 msgid "May he rest peacefully!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nech odpočíva v pokoji!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nech odpočíva v pokoji!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:368
@@ -5915,8 +8018,11 @@
 "He died fighting for you, Prince, just as any of us would be willing to die "
 "for you."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zomrel v boji pre teba, princ, tak ako sú ochotní zomrieť aj mnohí z 
nás.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zomrel v boji pre teba, princ, tak ako sú ochotní zomrieť aj mnohí z 
nás."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:375
@@ -5925,8 +8031,12 @@
 "This place makes me feel uneasy, even with the undead retreating. Where may "
 "we go now?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto miesto ma znervózňuje ešte aj keď nemŕtvi odišli. Kam môžeme 
teraz "
+"ísť?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto miesto ma znervózňuje ešte aj keď nemŕtvi odišli. Kam môžeme 
teraz ísť?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:380
@@ -5936,26 +8046,37 @@
 "corner. We must make haste to the north lands, across the great river. Let "
 "us go quickly!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Wesnoth už pre nás nie je bezpečnou krajinou. Kráľovnine sily snoria v "
 "každom kúte. Musíme sa pomáhľať do severných krajov, cez veľkú 
rieku. Poďme "
+"rýchlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Wesnoth už pre nás nie je bezpečnou krajinou. Kráľovnine sily snoria v "
+"každom kúte. Musíme sa pomáhľať do severných krajov, cez veľkú 
rieku. Poďme "
 "rýchlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Death.cfg:385
 #, fuzzy
 msgid "Indeed! Let us go from here!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Veru! Poďme odtiaľto!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Veru! Poďme odtiaľto!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:4
 #, fuzzy
 msgid "The Valley of Statues"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Údolie sôch\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Údolie sôch"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:80
@@ -5969,6 +8090,7 @@
 "#Death of Li'sar\n"
 "#Death of Kalenz"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyhráš, ak:\n"
@@ -5977,6 +8099,14 @@
 "#Zomrie alebo skamenie Konrád\n"
 "#Zomrie alebo skamenie Delfador\n"
 "#Zomrie Li'sar\n"
+"#Zomrie Kalenz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyhráš, ak:\n"
+"@Porazíš všetkých nepriateľov\n"
+"Prehráš, ak:\n"
+"#Zomrie alebo skamenie Konrád\n"
+"#Zomrie alebo skamenie Delfador\n"
+"#Zomrie Li'sar\n"
 "#Zomrie Kalenz"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:124
@@ -5987,16 +8117,22 @@
 #, fuzzy
 msgid "Look ahead of us, Orcs and Trolls!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozrite dopredu, orkovia a trollovia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozrite dopredu, orkovia a trollovia!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:269
 #, fuzzy
 msgid "But they look strange -- look, they're just statues!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyzerajú akosi čudne -- aha, sú to len sochy!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerajú akosi čudne -- aha, sú to len sochy!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:274
@@ -6004,41 +8140,57 @@
 msgid ""
 "That's very strange, why would someone make statues of such foul creatures?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je dosť čudné, prečo by niekto robil sochy takýchto mrzkých 
tvorov?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je dosť čudné, prečo by niekto robil sochy takýchto mrzkých tvorov?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:279
 #, fuzzy
 msgid "Who are these that approach our valley, my apprentice?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto sa to blíži do nášho údolia, žiak môj?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto sa to blíži do nášho údolia, žiak môj?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:284
 #, fuzzy
 msgid "Halt! You will not pass by this way!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Stáť! Touto cestou už ani krok!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Stáť! Touto cestou už ani krok!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:289
 #, fuzzy
 msgid "We seek only free passage through your valley. We mean no harm."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Chceme cez vaše údolie iba pokojne prejsť. Nemáme zlé úmysly.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chceme cez vaše údolie iba pokojne prejsť. Nemáme zlé úmysly."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:294
 #, fuzzy
 msgid "No-one passes by us. We rule this valley, and you cannot defeat us!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cez naše územie nebude nikto prechádzať. Vládneme v tomto údolí, a vy 
nás "
+"neporazíte!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Cez naše územie nebude nikto prechádzať. Vládneme v tomto údolí, a vy 
nás "
 "neporazíte!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:299
@@ -6047,9 +8199,13 @@
 "If you do not let us through, we will pierce you with sword and bow! Come, "
 "let us take up arms against them!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ak nás nenecháte prejsť, naše meče a luky vás rozprášia! Poďme, do 
útoku na "
+"nich!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ak nás nenecháte prejsť, naše meče a luky vás rozprášia! Poďme, do 
útoku na "
 "nich!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:304
@@ -6058,17 +8214,24 @@
 "Do you really think by mere force of arms you can defeat us? Some Orcs were "
 "once foolish enough to think that as well..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj si myslíš, že nás môže poraziť púha sila zbraní? Niekoľko 
orkov sa už "
+"o tú hlúposť pokúšalo...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naozaj si myslíš, že nás môže poraziť púha sila zbraní? Niekoľko 
orkov sa už "
 "o tú hlúposť pokúšalo..."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:309
 #, fuzzy
 msgid "Does he mean that these who stand in front of us were once live Orcs?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Chce tým povedať, že to, čo stojí pred nami, boli kedysi živí 
orkovia?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Chce tým povedať, že to, čo stojí pred nami, boli kedysi živí orkovia?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:314
@@ -6077,17 +8240,24 @@
 "Careful, I have heard of such things. We must proceed with caution, and try "
 "to discover the nature of the power these wizards wield."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Opatrne, o takých veciach som už počul. Musíme napredovať obozretne a "
+"pokúsiť sa odhaliť podstatu moci týchto čarodejov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Opatrne, o takých veciach som už počul. Musíme napredovať obozretne a "
 "pokúsiť sa odhaliť podstatu moci týchto čarodejov."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:319
 #, fuzzy
 msgid "This place feels eerie. Is there no other way?"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto miesto pôsobí zvláštne. Nemáme inú cestu?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto miesto pôsobí zvláštne. Nemáme inú cestu?"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:324
@@ -6096,25 +8266,35 @@
 "I for one am not afraid of these who would oppose us. I feel certain that "
 "once a sword is driven through them, they will threaten us no more."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja sa nezľaknem nikoho, kto sa proti nám postaví. Keď raz niekoho 
prepichne "
+"meč, ten už nám neublíži.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja sa nezľaknem nikoho, kto sa proti nám postaví. Keď raz niekoho 
prepichne "
 "meč, ten už nám neublíži."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:329
 #, fuzzy
 msgid "There is no other way, but it is carefully that we shall proceed."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemáme inej cesty, no postupujme opatrne.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme inej cesty, no postupujme opatrne."
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:350
 #, fuzzy
 msgid "All I can see in here is a large mirror!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vidím tu iba jedno veľké zrkadlo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vidím tu iba jedno veľké zrkadlo!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:355
@@ -6123,57 +8303,80 @@
 "I have heard of such things -- quickly, smash it! Perhaps the power of the "
 "Cockatrices is tied to it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už som o takom čomsi počul -- rýchlo, rozbi ho! Možno je v ňom ukrytá 
moc "
+"baziliškov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Už som o takom čomsi počul -- rýchlo, rozbi ho! Možno je v ňom ukrytá 
moc "
 "baziliškov!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:360
 #, fuzzy
 msgid "Very well, I'll smash it!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne, tak ho rozbijem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne, tak ho rozbijem!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:368
 #, fuzzy
 msgid "No! The power of my creations is destroyed!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Moje stvorenia stratili svoju moc!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Moje stvorenia stratili svoju moc!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:375
 #, fuzzy
 msgid "Free from this prison of stone at last! Now we will gain revenge!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne sme voľní z kameňa! Pomsta bude sladká!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme voľní z kameňa! Pomsta bude sladká!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:380
 #, fuzzy
 msgid "First we have to fight these silly birds, and now foul Orcs!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Najprv musíme bojovať s týmito šialenými vtákmi, a teraz aj s hnusnými 
"
+"orkmi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Najprv musíme bojovať s týmito šialenými vtákmi, a teraz aj s hnusnými 
orkmi!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:385
 #, fuzzy
 msgid "Fall on them men!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na nich, chlapi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na nich, chlapi!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:407
 #, fuzzy
 msgid "With Konrad turned into a statue, surely all is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keď Konrád skamenel, všetko je stratené!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď Konrád skamenel, všetko je stratené!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:422
@@ -6182,9 +8385,13 @@
 "No! Delfador has been turned to stone! Without him we have no chance of "
 "unworking the wizard's power. All is lost!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Delfador sa premenil na kameň! Bez neho nemáme šancu zlomiť 
čarodejnú "
+"moc. Všetko je stratené!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Delfador sa premenil na kameň! Bez neho nemáme šancu zlomiť 
čarodejnú "
 "moc. Všetko je stratené!"
 
 #: data/scenarios/Heir_To_The_Throne/Valley_of_Statues.cfg:434
@@ -6201,33 +8408,46 @@
 "These Cockatrices will turn all our troops to stone, as they have the Orcs "
 "if we cannot find a way to undo their power!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo baziliškovia premenia všetky naše jednotky na kameň, rovnako ako 
orkov, "
+"ak nenájdeme spôsob ako zlomiť ich moc!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Títo baziliškovia premenia všetky naše jednotky na kameň, rovnako ako 
orkov, "
 "ak nenájdeme spôsob ako zlomiť ich moc!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:9
 #, fuzzy
 msgid "We are vanquished, for I have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prehrali sme, bol som porazený!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prehrali sme, bol som porazený!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:40
 #, fuzzy
 msgid "Argh! I am finished!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach! Skončil som!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach! Skončil som!"
 
 #: data/scenarios/Heir_To_The_Throne/deaths.cfg:54
 #, fuzzy
 msgid "No! This is the end! We have been defeated!"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! To je koniec! Porazili nás!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! To je koniec! Porazili nás!"
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:5
@@ -6236,9 +8456,13 @@
 "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the "
 "kingdom was plunged into a bitter war with the Peoples of the North."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V dvadsiatom siedmom roku vlády Gararda II, kráľa Wesnothu, bolo 
kráľovstvo "
+"zatiahnuté do krutej vojny so Severným národom.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V dvadsiatom siedmom roku vlády Gararda II, kráľa Wesnothu, bolo 
kráľovstvo "
 "zatiahnuté do krutej vojny so Severným národom."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:10
@@ -6248,10 +8472,15 @@
 "led his forces to meet them. Splitting his army in two, he led one half "
 "while his son, the crown prince Eldred, led the other."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Severná armáda táborila v Galcadare, neďaleko brodu Abez, a kráľ viedol 
"
 "svoje sily proti nim. Rozdelil armádu na dve polovice. Sám viedol jednu z "
+"nich a jeho syn, korunný princ Eldred, viedol druhú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Severná armáda táborila v Galcadare, neďaleko brodu Abez, a kráľ viedol 
"
+"svoje sily proti nim. Rozdelil armádu na dve polovice. Sám viedol jednu z "
 "nich a jeho syn, korunný princ Eldred, viedol druhú."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:15
@@ -6262,11 +8491,17 @@
 "the heat of battle,  Eldred's men turned on the king. And so, Garard was "
 "slain in battle that day, along with his brother and all his sons but Eldred."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred bol statočný a odvážny bojovník, a viedol svojich vojakov dobre. 
Na "
 "Garardovo nešťastie, bol aj ambiciózny... a vierolomný. V zápale boja sa 
"
 "Eldredovi muži obrátili proti svojmu kráľovi. Garard toho dňa padol v 
boji, "
+"spolu so svojím bratom a všetkými synmi okrem Eldreda.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred bol statočný a odvážny bojovník, a viedol svojich vojakov dobre. 
Na "
+"Garardovo nešťastie, bol aj ambiciózny... a vierolomný. V zápale boja sa 
"
+"Eldredovi muži obrátili proti svojmu kráľovi. Garard toho dňa padol v 
boji, "
 "spolu so svojím bratom a všetkými synmi okrem Eldreda."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:20
@@ -6276,10 +8511,15 @@
 "battle from a nearby hill. The rule of her son would surely satisfy her lust "
 "for power far better than her husband's had."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Garardova kráľovná, Aševiera, to s potešením sledovala z neďalekého 
kopca, "
 "kam si prišla vychutnať boj. Jej syn bude iste vládnuť spôsobom, ktorý "
+"uspokojí jej hlad po moci omnoho lepšie, ako to dokázal jej manžel.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Garardova kráľovná, Aševiera, to s potešením sledovala z neďalekého 
kopca, "
+"kam si prišla vychutnať boj. Jej syn bude iste vládnuť spôsobom, ktorý "
 "uspokojí jej hlad po moci omnoho lepšie, ako to dokázal jej manžel."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:25
@@ -6288,9 +8528,13 @@
 "In exchange for tribute, the Northern king happily made peace with Eldred, "
 "who proclaimed himself king and led his army back to Weldyn."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Severný kráľ ochotne uzavrel s Eldredom mier podmienený pravidelnými "
+"poplatkami. Eldred sa prehlásil kráľom a obrátil armádu späť do 
Weldynu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Severný kráľ ochotne uzavrel s Eldredom mier podmienený pravidelnými "
 "poplatkami. Eldred sa prehlásil kráľom a obrátil armádu späť do 
Weldynu."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:30
@@ -6300,10 +8544,15 @@
 "haste, reached Weldyn first. He mustered a force of loyalists to fight "
 "Eldred and avenge the king's death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale Garardov archmág, Delfador, unikol z boja a rýchlo cválajúc sa 
vrátil do "
 "Weldynu ako prvý. Vytvoril oddiel verných, aby bojovali proti Eldredovi a "
+"pomstili kráľovu smrť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale Garardov archmág, Delfador, unikol z boja a rýchlo cválajúc sa 
vrátil do "
+"Weldynu ako prvý. Vytvoril oddiel verných, aby bojovali proti Eldredovi a "
 "pomstili kráľovu smrť."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:35
@@ -6313,10 +8562,15 @@
 "ringing in his ears: 'Fight no one great or small except the old mage, whose "
 "head should be severed from his shoulders.'"
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred prišiel na bojisko a v hlave si držal jasnú radu od svojej matky: "
 "Nebojuj s nikým silným ani slabým, okrem toho starého mága, ktorého 
hlava "
+"musí spadnúť z pliec čo najskôr.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred prišiel na bojisko a v hlave si držal jasnú radu od svojej matky: "
+"Nebojuj s nikým silným ani slabým, okrem toho starého mága, ktorého 
hlava "
 "musí spadnúť z pliec čo najskôr."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:40
@@ -6325,9 +8579,13 @@
 "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword "
 "clashed against staff, as the wise old mage fought the brash young warrior."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Eldred sa teda v boji stretol tvárou v tvár s Delfadorom. Meč sa zrazil s "
+"palicou. Múdry mág stál proti mladému, silnému, horlivému 
bojovníkovi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Eldred sa teda v boji stretol tvárou v tvár s Delfadorom. Meč sa zrazil s "
 "palicou. Múdry mág stál proti mladému, silnému, horlivému bojovníkovi."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:45
@@ -6336,9 +8594,13 @@
 "In the end Delfador's men were defeated and routed, but Asheviere found her "
 "son's lifeless body, fixed to the ground by the great mage's staff."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfadorovi muži prehrali a boli rozprášení, ale Aševiera našla telo 
svojho "
+"syna pribité k zemi Delfadorovou palicou.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfadorovi muži prehrali a boli rozprášení, ale Aševiera našla telo 
svojho "
 "syna pribité k zemi Delfadorovou palicou."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:50
@@ -6348,10 +8610,15 @@
 "Knowing that the king's young nephews were next in line to the throne, she "
 "ordered them all killed, and declared herself Queen of Wesnoth."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aševiera prevzala velenie armády a viedla ju naspäť do Weldynu. Uvedomila 
"
 "si, že najbližšími následníkmi trónu sú kráľovi synovci, a tak ich 
rozkázala "
+"všetkých zabiť a sama sa prehlásila kráľovnou, Matkou Wesnothu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aševiera prevzala velenie armády a viedla ju naspäť do Weldynu. Uvedomila 
"
+"si, že najbližšími následníkmi trónu sú kráľovi synovci, a tak ich 
rozkázala "
 "všetkých zabiť a sama sa prehlásila kráľovnou, Matkou Wesnothu."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:55
@@ -6361,10 +8628,15 @@
 "the palace and stole away Konrad, the youngest of Garard's nephews, thereby "
 "saving him from death."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď sa dopočul o Aševieriných príkazoch, Delfador tajne prenikol do 
paláca a "
 "uniesol Konráda, najmladšieho z Garardových synovcov, a tak ho zachránil "
+"pred smrťou.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keď sa dopočul o Aševieriných príkazoch, Delfador tajne prenikol do 
paláca a "
+"uniesol Konráda, najmladšieho z Garardových synovcov, a tak ho zachránil "
 "pred smrťou."
 
 #: data/scenarios/Heir_To_The_Throne/intro.cfg:60
@@ -6374,7 +8646,12 @@
 "the protection of the Elves, watching sadly as Asheviere's reign of terror "
 "over the land began..."
 msgstr ""
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Delfador odniesol dieťa do lesov na západe a vychoval ho pod ochranou 
elfov, "
+"zatiaľ čo s trpkosťou sledoval, ako v krajine začala Aševierina "
+"hrôzovláda...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Delfador odniesol dieťa do lesov na západe a vychoval ho pod ochranou 
elfov, "
 "zatiaľ čo s trpkosťou sledoval, ako v krajine začala Aševierina 
hrôzovláda..."
Index: wesnoth/po/sk/wesnoth-sotbe.po
diff -u wesnoth/po/sk/wesnoth-sotbe.po:1.3 wesnoth/po/sk/wesnoth-sotbe.po:1.4
--- wesnoth/po/sk/wesnoth-sotbe.po:1.3  Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-sotbe.po      Sun Sep 12 18:22:41 2004
@@ -1,4 +1,11 @@
 # #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Slovak translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -24,22 +31,42 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
+#, fuzzy
+msgid "Son of the Black Eye (chapter I)"
+msgstr "Syn Čierneho Oka (Kapitola I)"
+
+#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
+#, fuzzy
+msgid ""
+"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+"warlord.png,Warlord,(hardest)"
+msgstr ""
+"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,Bojovník;&orcish-"
+"warlord.png,Vojvoda,(ťažká)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 #, fuzzy
 msgid "Black Flag"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čierna vlajka\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čierna vlajka\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čierna vlajka"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:28
@@ -54,6 +81,7 @@
 "#Turns run out"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -70,6 +98,14 @@
 "Preháš, ak:\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš Slowhanda\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Vyprší čas"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:121
@@ -77,10 +113,13 @@
 msgid "Transport Galleon"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obchodná loď\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:123
@@ -88,10 +127,13 @@
 msgid "Transport"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obchodná loď\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obchodná loď"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:132
@@ -99,10 +141,13 @@
 msgid "So here is Tirigaz."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak toto je Tirigaz.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak toto je Tirigaz.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak toto je Tirigaz."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:137
@@ -112,12 +157,16 @@
 "should help them."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme 
im "
 "pomôcť.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme 
im "
+"pomôcť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vyzerá to, že ich idú napadnúť piráti zo Širokého mora. Mali by sme 
im "
 "pomôcť."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:142
@@ -125,10 +174,13 @@
 msgid "I propose that Gork, you and I call for reinforcements."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Navrhujem, aby sme Gork, ty a ja išli privolať posily.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Navrhujem, aby sme Gork, ty a ja išli privolať posily.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Navrhujem, aby sme Gork, ty a ja išli privolať posily."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:147
@@ -138,11 +190,15 @@
 "brothers?  Are you a coward, Vraurk?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, "
 "Vraurk?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, "
+"Vraurk?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Privolať posily? Ty nechceš bojovať za našich bratov? Si taký bojko, 
Vraurk?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:152
@@ -150,10 +206,13 @@
 msgid "Me?  I'll show you if I'm a coward!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja? Ja ti hneď ukážem, kto je tu bojko!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ja? Ja ti hneď ukážem, kto je tu bojko!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ja? Ja ti hneď ukážem, kto je tu bojko!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:157
@@ -162,10 +221,13 @@
 "It is not time for quarreling!  I'm to contain them, go find reinforcements."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je čas na škriepky! Ja ich zadržím, vy choďte privolať posily.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie je čas na škriepky! Ja ich zadržím, vy choďte privolať posily.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie je čas na škriepky! Ja ich zadržím, vy choďte privolať posily."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:162
@@ -173,10 +235,13 @@
 msgid "This is a wise choice.  Good luck, son of the Black Eye."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je múdre slovo. Veľa šťastia, syn Čierneho Oka.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je múdre slovo. Veľa šťastia, syn Čierneho Oka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je múdre slovo. Veľa šťastia, syn Čierneho Oka."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:176
@@ -186,12 +251,16 @@
 "attack them from sea!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! Náš plán ide dobre, obkľúčime ich na zemi, a naši spojenci ich 
napadnú "
 "z mora!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Haha! Náš plán ide dobre, obkľúčime ich na zemi, a naši spojenci ich 
napadnú "
+"z mora!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Haha! Náš plán ide dobre, obkľúčime ich na zemi, a naši spojenci ich 
napadnú "
 "z mora!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:186
@@ -202,6 +271,7 @@
 "without naval forces, we can wipe humans out of this region."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu 
pre "
@@ -210,6 +280,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu 
pre "
 "posily. Bez námorných jednotiek síce pirátov neporazíme, ale môžeme 
aspoň "
+"vyčistiť toto územie od ľudí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Napadli nás z oboch strán! Grüü, zadrž ich, kým za dobehnem do Tirigazu 
pre "
+"posily. Bez námorných jednotiek síce pirátov neporazíme, ale môžeme 
aspoň "
 "vyčistiť toto územie od ľudí."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:191
@@ -217,10 +291,13 @@
 msgid "I love this strategy, chief!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je úžasná stratégia, náčelník!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je úžasná stratégia, náčelník!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je úžasná stratégia, náčelník!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:260
@@ -228,10 +305,13 @@
 msgid "Pillage!  Let's plunder these orcs!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rabovačka! Ideme vylúpiť týchto orkov!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rabovačka! Ideme vylúpiť týchto orkov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rabovačka! Ideme vylúpiť týchto orkov!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:272
@@ -239,10 +319,13 @@
 msgid "Aaaargh!  I die!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh! Zomieram!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aaaargh! Zomieram!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aaaargh! Zomieram!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:277
@@ -250,10 +333,13 @@
 msgid "Finally you paid for all of what you did to my Orc brothers!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne si zaplatil za všetko, čo si urobil mojim bratom orkom!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne si zaplatil za všetko, čo si urobil mojim bratom orkom!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne si zaplatil za všetko, čo si urobil mojim bratom orkom!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:285
@@ -263,12 +349,16 @@
 "must leave."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sme naspäť! Máme zlé správy. Ľudia sa zhromažďujú za naším 
chrbtom, musíme "
 "odísť.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sme naspäť! Máme zlé správy. Ľudia sa zhromažďujú za naším 
chrbtom, musíme "
+"odísť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sme naspäť! Máme zlé správy. Ľudia sa zhromažďujú za naším 
chrbtom, musíme "
 "odísť."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:290
@@ -278,10 +368,13 @@
 "to flee!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale kde je zvyšok rady? Netrmácali sme sa tak ďaleko, aby sme teraz 
ušli!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale kde je zvyšok rady? Netrmácali sme sa tak ďaleko, aby sme teraz 
ušli!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale kde je zvyšok rady? Netrmácali sme sa tak ďaleko, aby sme teraz ušli!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:295
@@ -292,12 +385,16 @@
 "city."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máme od nich správu, že všetci ušli na východ, blízko Žalostných 
kopcov. "
 "Myslím, že by sme za nimi mali ísť čo najrýchlejšie a evakuovať toto 
mesto.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máme od nich správu, že všetci ušli na východ, blízko Žalostných 
kopcov. "
+"Myslím, že by sme za nimi mali ísť čo najrýchlejšie a evakuovať toto 
mesto.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máme od nich správu, že všetci ušli na východ, blízko Žalostných 
kopcov. "
 "Myslím, že by sme za nimi mali ísť čo najrýchlejšie a evakuovať toto 
mesto."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:300
@@ -308,6 +405,7 @@
 "after this desert, we'll have to cross the Silent Forest!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých 
škorpiónov "
@@ -316,6 +414,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých 
škorpiónov "
 "a zbojníkov. Ísť okolo by zase trvalo celú večnosť! A navyše, po tejto 
"
+"púšti, musíme prejsť cez Tichý les!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale to je až za Púšťou smrti, ktorá je plná obrovských jedovytých 
škorpiónov "
+"a zbojníkov. Ísť okolo by zase trvalo celú večnosť! A navyše, po tejto 
"
 "púšti, musíme prejsť cez Tichý les!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:305
@@ -325,12 +427,16 @@
 "promises to be fun."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme teda na výber... Nikdy som ešte nejedol škoprióny, ale vidím, 
že si "
 "na tejto výprave užijeme kopu zábavy.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme teda na výber... Nikdy som ešte nejedol škoprióny, ale vidím, 
že si "
+"na tejto výprave užijeme kopu zábavy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemáme teda na výber... Nikdy som ešte nejedol škoprióny, ale vidím, 
že si "
 "na tejto výprave užijeme kopu zábavy."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:8
@@ -338,10 +444,13 @@
 msgid "Clash of Armies"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zrážka armád\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zrážka armád\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zrážka armád"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:30
@@ -357,6 +466,7 @@
 "#Death of Inarix"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -373,6 +483,14 @@
 "Preháš, ak:\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Zomrie Inarix\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Úspešne ubrániš Prestim počas štyroch dní\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Zomrie Inarix"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:197
@@ -380,10 +498,13 @@
 msgid "So here we are, they are preparing to assault."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže sme tu, a oni sa pripravujú na útok.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže sme tu, a oni sa pripravujú na útok.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže sme tu, a oni sa pripravujú na útok."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:203
@@ -391,10 +512,13 @@
 msgid "Prestim's walls are rock hard, they' ll break clean off on them."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Múry Prestimi sú pevné ako skala, rozbijú sa na nich.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Múry Prestimi sú pevné ako skala, rozbijú sa na nich.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Múry Prestimi sú pevné ako skala, rozbijú sa na nich."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:209
@@ -405,6 +529,7 @@
 "humans to enter Prestim ... needless to say, this would be the end for us."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry 
Prestimi "
@@ -413,6 +538,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry 
Prestimi "
 "podopierajú tri veže. Ak zničia jednu z nich, trhlina umožní ľuďom 
vstúpiť "
+"do Prestimi... a to by bol náš koniec.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie som si taký istý. Každá pevnosť má svoje slabé miesto. Múry 
Prestimi "
+"podopierajú tri veže. Ak zničia jednu z nich, trhlina umožní ľuďom 
vstúpiť "
 "do Prestimi... a to by bol náš koniec."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:215
@@ -422,10 +551,13 @@
 "tribes into the Great Horde."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dostal som správy od Rady, že zjednocujúklany do Veľkej Hordy."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:221
@@ -433,10 +565,13 @@
 msgid "Great!  When do they arrive?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé! Kedy prídu?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skvelé! Kedy prídu?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé! Kedy prídu?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:227
@@ -444,10 +579,13 @@
 msgid "In four days minimum.  I fear it will be too late."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Najskôr za štyri dni. Obávam sa, že už bude neskoro.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Najskôr za štyri dni. Obávam sa, že už bude neskoro.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Najskôr za štyri dni. Obávam sa, že už bude neskoro."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:233
@@ -455,10 +593,13 @@
 msgid "I don't think so, there is still a way.."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím si. Stále tu je jedna možnosť...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemyslím si. Stále tu je jedna možnosť...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím si. Stále tu je jedna možnosť..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:239
@@ -466,10 +607,13 @@
 msgid "Which one?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aká?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aká?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aká?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:245
@@ -479,12 +623,16 @@
 "previously.  If we manage to defend it, we might still have a chance."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Väčšina útočníkov prekročí rieku v brode, kde predtým stál most. Ak 
ho "
 "ubránime, možno máme nádej.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Väčšina útočníkov prekročí rieku v brode, kde predtým stál most. Ak 
ho "
+"ubránime, možno máme nádej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Väčšina útočníkov prekročí rieku v brode, kde predtým stál most. Ak 
ho "
 "ubránime, možno máme nádej."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:251
@@ -492,10 +640,13 @@
 msgid "And if we fail?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ak nie?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A ak nie?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A ak nie?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:257
@@ -505,12 +656,16 @@
 "mother earth."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Potom zaútočia na Prestim v presile piati na jedného. Nech nám je matka 
zem "
 "milostivá.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Potom zaútočia na Prestim v presile piati na jedného. Nech nám je matka 
zem "
+"milostivá.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Potom zaútočia na Prestim v presile piati na jedného. Nech nám je matka 
zem "
 "milostivá."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:263
@@ -518,10 +673,13 @@
 msgid "Great."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Skvelé.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Skvelé."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:269
@@ -529,10 +687,13 @@
 msgid "Then, the battle for Prestim began."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka o Prestim.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak začala bitka o Prestim.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka o Prestim."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:289
@@ -540,10 +701,13 @@
 msgid "We arrive to honor our alliance, Earl Lanbec'h."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame na pomoc ako spojenci, gróf Lanbec'h.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prichádzame na pomoc ako spojenci, gróf Lanbec'h.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prichádzame na pomoc ako spojenci, gróf Lanbec'h."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:384
@@ -551,10 +715,13 @@
 msgid "Here we are!  Hold on Prestim, we arrive to push them to the river!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sme! Bráňte Prestim, my ich zatlačíme cez rieku!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tu sme! Bráňte Prestim, my ich zatlačíme cez rieku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sme! Bráňte Prestim, my ich zatlačíme cez rieku!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:390
@@ -562,10 +729,13 @@
 msgid "They are too numerous now, RETREAT !"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich príliš veľa, ÚSTUP!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je ich príliš veľa, ÚSTUP!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je ich príliš veľa, ÚSTUP!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:413
@@ -581,12 +751,16 @@
 "and won't get out of them."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obrana Prestimi pod tvojím velením bola hrdinská, takýto odpor iste 
podlomil "
 "morálku ľudí. Teraz ustúpia do svojich pevností a nevylezú z nich.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obrana Prestimi pod tvojím velením bola hrdinská, takýto odpor iste 
podlomil "
+"morálku ľudí. Teraz ustúpia do svojich pevností a nevylezú z nich.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obrana Prestimi pod tvojím velením bola hrdinská, takýto odpor iste 
podlomil "
 "morálku ľudí. Teraz ustúpia do svojich pevností a nevylezú z nich."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:425
@@ -596,12 +770,16 @@
 "tails!  They won't have a rest untill we'll destitute Earl Lanbec'h!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prišiel čas ukázať im, kto sme, a viesť Veľkú Hordu za nimi! Nebudú 
mať "
 "pokoja, kým nepadne gróf Lanbec'h!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Prišiel čas ukázať im, kto sme, a viesť Veľkú Hordu za nimi! Nebudú 
mať "
+"pokoja, kým nepadne gróf Lanbec'h!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Prišiel čas ukázať im, kto sme, a viesť Veľkú Hordu za nimi! Nebudú 
mať "
 "pokoja, kým nepadne gróf Lanbec'h!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:432
@@ -610,12 +788,16 @@
 "Kapou'e will come back in Son of the Black Eye chapter II, 'The Great Horde'."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e sa ešte ukáže v druhej kapitole kampane Syn Čierneho Oka: 
'Veľká "
 "Horda'.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e sa ešte ukáže v druhej kapitole kampane Syn Čierneho Oka: 
'Veľká "
+"Horda'.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e sa ešte ukáže v druhej kapitole kampane Syn Čierneho Oka: 
'Veľká "
 "Horda'."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Clash_Of_Armies.cfg:449
@@ -623,10 +805,13 @@
 msgid "No!  The walls of prestim are destroyed, we are done!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Múry Prestimi sú zničené, je s nami koniec!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie! Múry Prestimi sú zničené, je s nami koniec!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie! Múry Prestimi sú zničené, je s nami koniec!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:8
@@ -634,10 +819,13 @@
 msgid "The Desert of Death"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Púšť smrti\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Púšť smrti\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Púšť smrti"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:29
@@ -652,6 +840,7 @@
 "#Death of a Shaman"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -668,6 +857,14 @@
 "Preháš, ak:\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš Ar Danta\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:116
@@ -677,12 +874,16 @@
 "and we have nearly finished our food."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil 
takú "
 "horúčavu, a už nám pomaly dochádza jedlo.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil 
takú "
+"horúčavu, a už nám pomaly dochádza jedlo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Odkedy sme vošli vo tejto púšte, uplynuli dva dni. Nikdy som nezažil 
takú "
 "horúčavu, a už nám pomaly dochádza jedlo."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:121
@@ -692,12 +893,16 @@
 "delicious."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som 
si na "
 "ňom pochutil.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som 
si na "
+"ňom pochutil.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Som hladný a ešte sme nenašli žiadneho veľkého škorpióna. Iste by som 
si na "
 "ňom pochutil."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:126
@@ -707,12 +912,16 @@
 "clubs are useless against their heavy shells."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dúfam, že ani žiadneho nenájdeme! Sú to strašné obrnené príšery a 
proti ich "
 "tvrdým pancierom nepomôže ani trollí kyjak.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Dúfam, že ani žiadneho nenájdeme! Sú to strašné obrnené príšery a 
proti ich "
+"tvrdým pancierom nepomôže ani trollí kyjak.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Dúfam, že ani žiadneho nenájdeme! Sú to strašné obrnené príšery a 
proti ich "
 "tvrdým pancierom nepomôže ani trollí kyjak."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:131
@@ -722,12 +931,16 @@
 "sharp blades.  But I hope too we won't meet them."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počul som, že najlepšia zbraň na ne je ostrý meč priamo do oka. Ale 
tiež "
 "dúfam, že ich nestretneme.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počul som, že najlepšia zbraň na ne je ostrý meč priamo do oka. Ale 
tiež "
+"dúfam, že ich nestretneme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Počul som, že najlepšia zbraň na ne je ostrý meč priamo do oka. Ale 
tiež "
 "dúfam, že ich nestretneme."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:136
@@ -737,12 +950,16 @@
 "mentioned on the map before the sun get high."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slnce sa dvíha, mali by sme prerušiť cestu a nájsť oázu z tejto mapy, 
skôr "
 "než príde poludnie.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Slnce sa dvíha, mali by sme prerušiť cestu a nájsť oázu z tejto mapy, 
skôr "
+"než príde poludnie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Slnce sa dvíha, mali by sme prerušiť cestu a nájsť oázu z tejto mapy, 
skôr "
 "než príde poludnie."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:141
@@ -751,10 +968,13 @@
 "Stay alert!  This oasis is known to be a den of outlaws and desert pillagers."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Buďte opatrní! Táto oáza je známy brloh zbojníkov a výpalníkov.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Buďte opatrní! Táto oáza je známy brloh zbojníkov a výpalníkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Buďte opatrní! Táto oáza je známy brloh zbojníkov a výpalníkov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
@@ -763,10 +983,13 @@
 msgid "We've done it!  Now we need some rest, before we continue our journey."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Teraz si musíme odpočinúť, a môžeme pokračovať v 
ceste.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvládli sme to! Teraz si musíme odpočinúť, a môžeme pokračovať v 
ceste.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Teraz si musíme odpočinúť, a môžeme pokračovať v 
ceste."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:7
@@ -774,10 +997,13 @@
 msgid "End Of Peace"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Koniec mieru\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Koniec mieru\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Koniec mieru"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:28
@@ -791,6 +1017,7 @@
 "#Turns run out"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -805,6 +1032,13 @@
 "@Porazíš Alberta a jeho vojská\n"
 "Prehráš, ak:\n"
 "#Zomrie Kapou'e\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš Alberta a jeho vojská\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
 "#Vyprší čas"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:98
@@ -814,12 +1048,16 @@
 "Let's slay all of them and give this land back to our people!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľaďte, vojaci! Tí orkovia ani netušia, že prišla ich posledná 
chvíľka. "
 "Zabime ich všetkých a vráťme túto zem nášmu ľudu!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hľaďte, vojaci! Tí orkovia ani netušia, že prišla ich posledná 
chvíľka. "
+"Zabime ich všetkých a vráťme túto zem nášmu ľudu!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hľaďte, vojaci! Tí orkovia ani netušia, že prišla ich posledná 
chvíľka. "
 "Zabime ich všetkých a vráťme túto zem nášmu ľudu!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:103
@@ -828,10 +1066,13 @@
 "We are attacked by these humans!  Hurry up, we must defend our fathers' land!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo ľudia na nás útočia! Rýchlo, musíme chrániť zem našich 
otcov!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Títo ľudia na nás útočia! Rýchlo, musíme chrániť zem našich 
otcov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Títo ľudia na nás útočia! Rýchlo, musíme chrániť zem našich otcov!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:108
@@ -839,10 +1080,13 @@
 msgid "The battle begun."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak začala bitka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak začala bitka."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:120
@@ -850,10 +1094,13 @@
 msgid "Argh!  I die!  But other humans will go and slay you, filthy orcs!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram! Ale prídu ďalší ľudia a pobijú vás, špinaví 
orkovia!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Zomieram! Ale prídu ďalší ľudia a pobijú vás, špinaví 
orkovia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram! Ale prídu ďalší ľudia a pobijú vás, špinaví orkovia!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:129
@@ -861,10 +1108,13 @@
 msgid "Hurrah!  Victory!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurá! Víťazstvo!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hurá! Víťazstvo!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hurá! Víťazstvo!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:134
@@ -874,12 +1124,16 @@
 "army.  We have just defeated a vanguard, they are coming massively."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme 
len "
 "ich predvoj, ale blížia sa ich sem masy.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme 
len "
+"ich predvoj, ale blížia sa ich sem masy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tentokrát sme vyhrali, ale ľudia si chystajú veľkú armádu. Porazili sme 
len "
 "ich predvoj, ale blížia sa ich sem masy."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:139
@@ -887,10 +1141,13 @@
 msgid "What should be do, chief?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo budeme robiť, náčelník?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo budeme robiť, náčelník?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo budeme robiť, náčelník?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:144
@@ -918,12 +1175,16 @@
 "infested of dwarves and wild trolls."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale slobodné kmene žijú až za pohorím Haag. Tie hory sú plné 
trpaslíkov a "
 "divokých trollov.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale slobodné kmene žijú až za pohorím Haag. Tie hory sú plné 
trpaslíkov a "
+"divokých trollov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale slobodné kmene žijú až za pohorím Haag. Tie hory sú plné 
trpaslíkov a "
 "divokých trollov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/End_Of_Peace.cfg:154
@@ -933,12 +1194,16 @@
 "past--maybe they can help us.  Hurry up, we must leave now."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
 "spojencami -- azda nám pomôžu. Ponáhľajme sa, musíme ísť.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
+"spojencami -- azda nám pomôžu. Ponáhľajme sa, musíme ísť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemáme na výber, prejdeme tadiaľ. Trollovia boli v minulosti našimi "
 "spojencami -- azda nám pomôžu. Ponáhľajme sa, musíme ísť."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:200
@@ -949,6 +1214,7 @@
 "commando of elves, we already tried to assault it twice without success."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený 
most "
@@ -957,6 +1223,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený 
most "
 "cez rieku Gork dnes ráno dobylo malé komando elfov. Dva razy sme ich 
skúšali "
+"napadnúť, ale bez úspechu.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne posily! Nech ste ktokoľvek, vitajte v Prestimi! Náš opevnený 
most "
+"cez rieku Gork dnes ráno dobylo malé komando elfov. Dva razy sme ich 
skúšali "
 "napadnúť, ale bez úspechu."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:205
@@ -964,10 +1234,13 @@
 msgid "Ah!  They are no match against my mace."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha! Môj palcát ich rozmačká.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ha! Môj palcát ich rozmačká.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ha! Môj palcát ich rozmačká."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:210
@@ -978,6 +1251,7 @@
 "be able to cross the river."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je horšie, zvedovia hlásia, že naši spojenci saurovia na čele s 
Inarixom "
@@ -986,6 +1260,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je horšie, zvedovia hlásia, že naši spojenci saurovia na čele s 
Inarixom "
 "sú stále zablokovaní na druhej strane rieky, pár kilometrov odtiaľto. "
+"Nepodarí sa im prekročiť rieku.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo je horšie, zvedovia hlásia, že naši spojenci saurovia na čele s 
Inarixom "
+"sú stále zablokovaní na druhej strane rieky, pár kilometrov odtiaľto. "
 "Nepodarí sa im prekročiť rieku."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:215
@@ -995,12 +1273,16 @@
 "Humans will arrive soon.  We must destroy the southern bridge on the river."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfovia a trpaslíci sa pridali k ľuďom proti nám, a táboria neďaleko. 
Ľudia "
 "tu budú už čoskoro. Musíme zničiť južný most cez rieku.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Elfovia a trpaslíci sa pridali k ľuďom proti nám, a táboria neďaleko. 
Ľudia "
+"tu budú už čoskoro. Musíme zničiť južný most cez rieku.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Elfovia a trpaslíci sa pridali k ľuďom proti nám, a táboria neďaleko. 
Ľudia "
 "tu budú už čoskoro. Musíme zničiť južný most cez rieku."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:220
@@ -1008,10 +1290,13 @@
 msgid "We must do something!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme niečo urobiť!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Musíme niečo urobiť!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Musíme niečo urobiť!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:225
@@ -1019,10 +1304,13 @@
 msgid "I know what we must do.  Kill elves and help Inarix cross."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo musíme urobiť. Zabiť elfov a pomôcť Inarixovi cez rieku.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Viem, čo musíme urobiť. Zabiť elfov a pomôcť Inarixovi cez rieku.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo musíme urobiť. Zabiť elfov a pomôcť Inarixovi cez rieku."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:230
@@ -1033,12 +1321,16 @@
 "army will have crossed!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nebude to také ľahké! Naši nepriatelia sú dobre opevnení. A 
nezabudnite, "
 "akonáhle väčšina saurskej armády prejde cez južný most, zničíme 
ho!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nebude to také ľahké! Naši nepriatelia sú dobre opevnení. A 
nezabudnite, "
+"akonáhle väčšina saurskej armády prejde cez južný most, zničíme 
ho!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nebude to také ľahké! Naši nepriatelia sú dobre opevnení. A 
nezabudnite, "
 "akonáhle väčšina saurskej armády prejde cez južný most, zničíme ho!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:235
@@ -1048,10 +1340,13 @@
 "perish!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Každý, kto zostane na nesprávnej strane rieky, zahynie!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Každý, kto zostane na nesprávnej strane rieky, zahynie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Každý, kto zostane na nesprávnej strane rieky, zahynie!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:258
@@ -1061,12 +1356,16 @@
 "must hurry up."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musíme 
sa "
 "poponáhľať.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musíme 
sa "
+"poponáhľať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tu sme, priatelia. Gróf Lanbec'h a jeho družina je nám v pätách, musíme 
sa "
 "poponáhľať."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:288
@@ -1074,10 +1373,13 @@
 msgid "Hurry up!  The southern bridge is going to explode! Retreat! "
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rýchlo! Južný most vyletí do vzduchu! Ústup!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rýchlo! Južný most vyletí do vzduchu! Ústup!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rýchlo! Južný most vyletí do vzduchu! Ústup!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:320
@@ -1087,10 +1389,13 @@
 "choice but surrender."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Utrpeli sme priveľké straty a nedokážeme ľuďom vzdorovať. Musíme sa 
vzdať.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Utrpeli sme priveľké straty a nedokážeme ľuďom vzdorovať. Musíme sa 
vzdať.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Utrpeli sme priveľké straty a nedokážeme ľuďom vzdorovať. Musíme sa 
vzdať."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:382
@@ -1098,10 +1403,13 @@
 msgid "At the saurians! Rip them to the last!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na saurov! Roztrhajte ich na kúsky!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Na saurov! Roztrhajte ich na kúsky!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Na saurov! Roztrhajte ich na kúsky!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Saving_Inarix.cfg:387
@@ -1109,10 +1417,13 @@
 msgid "It is too late, we are defeated."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je neskoro, porazili nás.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je neskoro, porazili nás.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je neskoro, porazili nás."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:8
@@ -1120,10 +1431,13 @@
 msgid "Shan Taum The Smug"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Namyslený Shan Taum\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Namyslený Shan Taum\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Namyslený Shan Taum"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:29
@@ -1138,6 +1452,7 @@
 "#Death of a shaman"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1154,6 +1469,14 @@
 "Preháš, ak:\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Prežiješ 20 ťahov útoku Shana Tauma\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:94
@@ -1161,10 +1484,13 @@
 msgid "At last, here are the mourned hills!  I hope everything will be OK."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, tu sú Žalostné kopce! Dúfam, že je všetko OK.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne, tu sú Žalostné kopce! Dúfam, že je všetko OK.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne, tu sú Žalostné kopce! Dúfam, že je všetko OK."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:99
@@ -1178,12 +1504,16 @@
 "was a rival for Black Eye Karun."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iba trollovia nevedia, že v týchto končinách vládne Namyslený Shan 
Taum, "
 "bývalý súper môjho otca Karuna Čierne Oko.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Iba trollovia nevedia, že v týchto končinách vládne Namyslený Shan 
Taum, "
+"bývalý súper môjho otca Karuna Čierne Oko.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Iba trollovia nevedia, že v týchto končinách vládne Namyslený Shan 
Taum, "
 "bývalý súper môjho otca Karuna Čierne Oko."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:109
@@ -1191,10 +1521,13 @@
 msgid "I doubt he would welcome the son of the Black Eye."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím, že by uvítal syna Čierneho Oka.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemyslím, že by uvítal syna Čierneho Oka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím, že by uvítal syna Čierneho Oka."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:114
@@ -1204,10 +1537,13 @@
 "loser?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je tam? Kapou'e! Čo hľadáš na mojom území, ty patetická troska?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kto je tam? Kapou'e! Čo hľadáš na mojom území, ty patetická troska?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kto je tam? Kapou'e! Čo hľadáš na mojom území, ty patetická troska?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:119
@@ -1217,12 +1553,16 @@
 "brothers and to deliberate about what we have to do."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
 "našich bratov a dohodli sa s tebou, čo urobíme.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
+"našich bratov a dohodli sa s tebou, čo urobíme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zadrž, Shan Taum. Nie sme tu kvôli sporom, ame tu, aby sme sprevádzali "
 "našich bratov a dohodli sa s tebou, čo urobíme."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:124
@@ -1232,12 +1572,16 @@
 "are as pathetic as your father!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako 
"
 "tvoj otec!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako 
"
+"tvoj otec!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bwahaha! Ty si nula! Kde máš svoj kraj? Si žobrák. Si rovnako trápny ako 
"
 "tvoj otec!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:129
@@ -1247,12 +1591,16 @@
 "a mug with your skull!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z 
tvojej "
 "lebky si urobím pohár!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z 
tvojej "
+"lebky si urobím pohár!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ako sa opovažuješ hovoriť tak o mojom otcovi, ty úbohý zbabelec?! Z 
tvojej "
 "lebky si urobím pohár!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:134
@@ -1260,10 +1608,13 @@
 msgid "Really?  What would you drink with it?  Mint cordial?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vážne? A čo z neho budeš piť? Kvapky proti hnačke?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Vážne? A čo z neho budeš piť? Kvapky proti hnačke?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Vážne? A čo z neho budeš piť? Kvapky proti hnačke?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:139
@@ -1272,10 +1623,13 @@
 "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rozzúrený Kapou'e zaútočil na namysleného orka Shana Tauma.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rozzúrený Kapou'e zaútočil na namysleného orka Shana Tauma.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rozzúrený Kapou'e zaútočil na namysleného orka Shana Tauma."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:159
@@ -1285,12 +1639,16 @@
 "and you are fighting each other!?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to? Zbláznili ste sa!? Ľudia obliehajú našu pevnosť Prestim, a vy 
tu "
 "bojujete jeden s druhým!?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to? Zbláznili ste sa!? Ľudia obliehajú našu pevnosť Prestim, a vy 
tu "
+"bojujete jeden s druhým!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo je to? Zbláznili ste sa!? Ľudia obliehajú našu pevnosť Prestim, a vy 
tu "
 "bojujete jeden s druhým!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:164
@@ -1298,10 +1656,13 @@
 msgid "Well, ermmm..."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, ehmmm...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No, ehmmm...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, ehmmm..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:169
@@ -1311,12 +1672,16 @@
 "escorting Pirk, Gork and Vraurk.  The council is grateful for that."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu 
pomoc, "
 "a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vďačná.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu 
pomoc, "
+"a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vďačná.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, zvesti hovoria, že si prešiel dlhú púť, aby si vyhľadal našu 
pomoc, "
 "a pritom si sprevádzal Pirka, Gorka a Vraurka. Rada je ti za to vďačná."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:174
@@ -1324,10 +1689,13 @@
 msgid "I know what you want from us but I'm afraid we can't help you."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo od nás chceš, ale asi ti nemôžeme pomôcť.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Viem, čo od nás chceš, ale asi ti nemôžeme pomôcť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Viem, čo od nás chceš, ale asi ti nemôžeme pomôcť."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:179
@@ -1335,10 +1703,13 @@
 msgid "Really?  But my people..."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? Ale môj ľud...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naozaj? Ale môj ľud...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naozaj? Ale môj ľud..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:184
@@ -1349,6 +1720,7 @@
 "your exploits, we understood you are a worthy son of your father."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nerozumieš tomu. Orkovia boli rozdelení celé stáročia. Jediný, kto nás 
ako "
@@ -1357,6 +1729,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nerozumieš tomu. Orkovia boli rozdelení celé stáročia. Jediný, kto nás 
ako "
 "tak vedel zjednotiť, bol tvoj otec, Karun Čierne Oko. Správy o tebe 
zatiaľ "
+"nasvedčujú, že si synom hodným svojho otca.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nerozumieš tomu. Orkovia boli rozdelení celé stáročia. Jediný, kto nás 
ako "
+"tak vedel zjednotiť, bol tvoj otec, Karun Čierne Oko. Správy o tebe 
zatiaľ "
 "nasvedčujú, že si synom hodným svojho otca."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:189
@@ -1366,12 +1742,16 @@
 "need a leader that can unite all banners.  This one is YOU!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je pravda. Teraz na nás zo všetkých strán útočia ľudia a elfovia; "
 "potrebujeme vodcu, ktorý nás všetkých zjednotí. Dokážeš to len TY!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To je pravda. Teraz na nás zo všetkých strán útočia ľudia a elfovia; "
+"potrebujeme vodcu, ktorý nás všetkých zjednotí. Dokážeš to len TY!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To je pravda. Teraz na nás zo všetkých strán útočia ľudia a elfovia; "
 "potrebujeme vodcu, ktorý nás všetkých zjednotí. Dokážeš to len TY!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:194
@@ -1379,10 +1759,13 @@
 msgid "Well, I'm not sure I deserve that..."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, nie som si istý, či si zaslúžim toľkú...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"No, nie som si istý, či si zaslúžim toľkú...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "No, nie som si istý, či si zaslúžim toľkú..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:199
@@ -1390,10 +1773,13 @@
 msgid "Did you hear?  There is a battle waiting for us at Prestim!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počuli ste? Čaká na nás bitka pri Prestimi!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Počuli ste? Čaká na nás bitka pri Prestimi!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Počuli ste? Čaká na nás bitka pri Prestimi!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:204
@@ -1404,6 +1790,7 @@
 "help us defend Prestim!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, ak Prestim padne, ľudia získajú výbornú základňu na tejto 
strane "
@@ -1412,6 +1799,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Kapou'e, ak Prestim padne, ľudia získajú výbornú základňu na tejto 
strane "
 "rieky a náš ľud nebude v bezpečí. Ty si jediný, kto nám vie pomôcť 
ubrániť "
+"Prestim!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Kapou'e, ak Prestim padne, ľudia získajú výbornú základňu na tejto 
strane "
+"rieky a náš ľud nebude v bezpečí. Ty si jediný, kto nám vie pomôcť 
ubrániť "
 "Prestim!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:209
@@ -1423,6 +1814,7 @@
 "on it."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nechaj tu svojich ľudí, Kapou'e -- nateraz sú tu v bezpečí -- a choď 
brániť "
@@ -1431,6 +1823,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nechaj tu svojich ľudí, Kapou'e -- nateraz sú tu v bezpečí -- a choď 
brániť "
 "Prestim. Medzitým, kým je rada opäť pohromade, rozhodneme, či nastal 
čas "
+"znovuvytvoriť Veľkú Hordu a zveriť ti jej vedenie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nechaj tu svojich ľudí, Kapou'e -- nateraz sú tu v bezpečí -- a choď 
brániť "
+"Prestim. Medzitým, kým je rada opäť pohromade, rozhodneme, či nastal 
čas "
 "znovuvytvoriť Veľkú Hordu a zveriť ti jej vedenie."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Shan_Taum_The_Smug.cfg:230
@@ -1438,10 +1834,13 @@
 msgid "Nooo!  Don't kill me, I surrender to you little earthworm."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nieee! Nezabíjaj ma, vzdávam sa, ty prízemný chudák.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nieee! Nezabíjaj ma, vzdávam sa, ty prízemný chudák.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nieee! Nezabíjaj ma, vzdávam sa, ty prízemný chudák."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:8
@@ -1449,10 +1848,13 @@
 msgid "Silent Forest"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tichý les\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tichý les\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tichý les"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
@@ -1467,6 +1869,7 @@
 "#Death of a Shaman"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1483,6 +1886,14 @@
 "Preháš, ak:\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zabiješ všetkých elfov v Tichom lese\n"
+"Preháš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
@@ -1492,10 +1903,13 @@
 "that silent?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Tichý les... Prečo sa tak volá? Je naozaj taký tichý?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Takže toto je Tichý les... Prečo sa tak volá? Je naozaj taký tichý?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Takže toto je Tichý les... Prečo sa tak volá? Je naozaj taký tichý?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
@@ -1506,12 +1920,16 @@
 "unless forced."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie vždy bol taký tichý. Lovci z mnohých kmeňov sem chodili loviť a 
rybáriť "
 "v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusí.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nie vždy bol taký tichý. Lovci z mnohých kmeňov sem chodili loviť a 
rybáriť "
+"v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nie vždy bol taký tichý. Lovci z mnohých kmeňov sem chodili loviť a 
rybáriť "
 "v rieke Bork. Ale teraz sem nikto nevstúpi, ak nemusí."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
@@ -1519,10 +1937,13 @@
 msgid "Some people say these woods are haunted."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Niektorí tvrdia, že v lese straší.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Niektorí tvrdia, že v lese straší.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Niektorí tvrdia, že v lese straší."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
@@ -1532,12 +1953,16 @@
 "Most likely, this forest is full of elvish renegades."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je fakt, že z tých, čo vošli do tohto lesa, sa len málokto vrátil 
domov. Les "
 "je pravdepodobne plný elfích odpadlíkov.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je fakt, že z tých, čo vošli do tohto lesa, sa len málokto vrátil 
domov. Les "
+"je pravdepodobne plný elfích odpadlíkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je fakt, že z tých, čo vošli do tohto lesa, sa len málokto vrátil 
domov. Les "
 "je pravdepodobne plný elfích odpadlíkov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
@@ -1548,6 +1973,7 @@
 "river with great delight."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak či onak, potrebujeme oddych. Máme dosť zbraní, aby sme si poradili s "
@@ -1556,6 +1982,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Tak či onak, potrebujeme oddych. Máme dosť zbraní, aby sme si poradili s "
 "hŕstkou elfích zlodejov. Ak nejakého stretnem, s veľkou radosťou ho 
strčím "
+"do rieky Bork.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Tak či onak, potrebujeme oddych. Máme dosť zbraní, aby sme si poradili s "
+"hŕstkou elfích zlodejov. Ak nejakého stretnem, s veľkou radosťou ho 
strčím "
 "do rieky Bork."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
@@ -1565,10 +1995,13 @@
 "alive!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to? Orkovia v našom lese? Blázni! Ani jeden sa nevráti živý!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo je to? Orkovia v našom lese? Blázni! Ani jeden sa nevráti živý!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo je to? Orkovia v našom lese? Blázni! Ani jeden sa nevráti živý!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
@@ -1576,10 +2009,13 @@
 msgid "I agree.  We'll attack them on both sides."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Súhlasím. Napadneme ich z oboch strán.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Súhlasím. Napadneme ich z oboch strán.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Súhlasím. Napadneme ich z oboch strán."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
@@ -1587,10 +2023,13 @@
 msgid "No more elves?  Where are you cowards!?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už žiadni elfovia? Kde ste, zbabelci!?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Už žiadni elfovia? Kde ste, zbabelci!?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Už žiadni elfovia? Kde ste, zbabelci!?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
@@ -1600,12 +2039,16 @@
 "Forest?  Perhaps there more are to come."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekrič tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno 
tu "
 "ešte nejakí sú.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nekrič tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno 
tu "
+"ešte nejakí sú.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nekrič tak nahlas, hlúpy troll. Nepamätáš, že sme v Tichom lese? Možno 
tu "
 "ešte nejakí sú."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
@@ -1615,12 +2058,16 @@
 "cleared of elves, we can have a rest and then continue our journey."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím si. Museli ujsť. Keďže sme tento les vyčistili od elfov, 
môžeme si "
 "tu pred cestou oddýchnuť.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nemyslím si. Museli ujsť. Keďže sme tento les vyčistili od elfov, 
môžeme si "
+"tu pred cestou oddýchnuť.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nemyslím si. Museli ujsť. Keďže sme tento les vyčistili od elfov, 
môžeme si "
 "tu pred cestou oddýchnuť."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:6
@@ -1628,10 +2075,13 @@
 msgid "The Siege Of Barag Gór"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obliehanie Barag Góru\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Obliehanie Barag Góru\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Obliehanie Barag Góru"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:29
@@ -1648,6 +2098,7 @@
 "#Turns run out"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1666,6 +2117,15 @@
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
 "#Zomrie Å¡aman\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Zachrániš šamanov\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
 "#Vyprší čas"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:136
@@ -1673,10 +2133,13 @@
 msgid "Here is Barag Gor."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je Barag Gor.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Toto je Barag Gor.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Toto je Barag Gor."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:141
@@ -1686,12 +2149,16 @@
 "this mob.  But these filthy elves are so numerous."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Obliehajú ich elfovia. Musíme našim bratom pomôcť poraziť 
túto "
 "zberbu. Ale tých špinavých elfov je tak veľa.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie! Obliehajú ich elfovia. Musíme našim bratom pomôcť poraziť 
túto "
+"zberbu. Ale tých špinavých elfov je tak veľa.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie! Obliehajú ich elfovia. Musíme našim bratom pomôcť poraziť 
túto "
 "zberbu. Ale tých špinavých elfov je tak veľa."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:146
@@ -1699,10 +2166,13 @@
 msgid "I have a subtle plan, chief."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Náčelník, vymyslel som plán.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Náčelník, vymyslel som plán.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Náčelník, vymyslel som plán."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:151
@@ -1710,10 +2180,13 @@
 msgid "Which plan?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aký plán?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aký plán?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aký plán?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:156
@@ -1721,10 +2194,13 @@
 msgid "We go and we kill all of them.  What do you think?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme a všetkých ich zabijeme. Čo na to povieš?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pôjdeme a všetkých ich zabijeme. Čo na to povieš?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pôjdeme a všetkých ich zabijeme. Čo na to povieš?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:161
@@ -1732,10 +2208,13 @@
 msgid "..."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:166
@@ -1744,10 +2223,13 @@
 "Then, Kapou'e launched his desperate attack to stop the siege of Barag Gor."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "A tak Kapou'e zahájil zúfalý útok proti obliehateľom Barag Goru."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:199
@@ -1758,12 +2240,16 @@
 "quest!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sloboda! Veľká vďaka, syn Čierneho Oka. Ja som Jetto, majster zabijakov. "
 "Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sloboda! Veľká vďaka, syn Čierneho Oka. Ja som Jetto, majster zabijakov. "
+"Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sloboda! Veľká vďaka, syn Čierneho Oka. Ja som Jetto, majster zabijakov. "
 "Odteraz môžeš na svojej výprave rátať s pomocou cechu zabijakov!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:230
@@ -1772,10 +2258,13 @@
 msgid "They are retreating at last!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne utekajú!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne utekajú!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne utekajú!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:235
@@ -1785,12 +2274,16 @@
 "forest.  We are not in safety."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ešte sme nevyšli z lesa. Vidím, že v lese sú ešte ďalší. Nie sme tu 
v "
 "bezpečí.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ešte sme nevyšli z lesa. Vidím, že v lese sú ešte ďalší. Nie sme tu 
v "
+"bezpečí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ešte sme nevyšli z lesa. Vidím, že v lese sú ešte ďalší. Nie sme tu 
v "
 "bezpečí."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:240
@@ -1800,12 +2293,16 @@
 "you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
+"ešte raz a odprevadíte nás do prístavu Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:245
@@ -1813,10 +2310,13 @@
 msgid "Yes, I need to ask for assistance from whole council.  I'm with you."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:250
@@ -1826,12 +2326,16 @@
 "elvish forest.  This is the road near that yellow farm."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
+"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:288
@@ -1841,10 +2345,13 @@
 "safety."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, ale vidím, že v lese sú ešte ďalší. Nie sme tu v bezpečí.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, ale vidím, že v lese sú ešte ďalší. Nie sme tu v bezpečí.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, ale vidím, že v lese sú ešte ďalší. Nie sme tu v bezpečí."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:293
@@ -1854,12 +2361,16 @@
 "Would you help us again and escort us to the Harbour of Tirigaz?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
+"ešte raz a odprevadíte nás do prístavu Tirigaz?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu, musíme ísť na bezpečnejšie miesto. Pomohli ste nám. 
Pomôžete nám "
 "ešte raz a odprevadíte nás do prístavu Tirigaz?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:298
@@ -1867,10 +2378,13 @@
 msgid "Yes, I need to ask for assistance to the whole council.  I'm with you."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Áno, potrebujem vyhľadať pomoc celej rady. Idem s vami."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:303
@@ -1880,12 +2394,16 @@
 "elvish forest.  This is the road near this yellow farm."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
+"elfieho lesa. Je to cesta vedľa tej žltej farmy.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne. Toto je nebezpečná výprava, pretože musíme ísť cestou 
povedľa "
 "elfieho lesa. Je to cesta vedľa tej žltej farmy."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:331
@@ -1895,12 +2413,16 @@
 "Tirigaz as soon as possible."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme v bezpečí. Rýchlo, Kapou'e, poď s nami, musíme prísť do 
Tirigazu "
 "čo najrýchlejšie.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Konečne sme v bezpečí. Rýchlo, Kapou'e, poď s nami, musíme prísť do 
Tirigazu "
+"čo najrýchlejšie.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Konečne sme v bezpečí. Rýchlo, Kapou'e, poď s nami, musíme prísť do 
Tirigazu "
 "čo najrýchlejšie."
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:364
@@ -1912,10 +2434,13 @@
 msgid "We've made it!  Our journey is still long.  Hurry up, my people!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Naša výprava je ešte ďaleká. Pomáhľajte sa, ľud 
môj!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvládli sme to! Naša výprava je ešte ďaleká. Pomáhľajte sa, ľud 
môj!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvládli sme to! Naša výprava je ešte ďaleká. Pomáhľajte sa, ľud 
môj!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:406
@@ -1923,10 +2448,13 @@
 msgid "They are destroying our castle!  To my rescue my merry Elves!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ničia náš hrad! Bráňte ho, chrabrí elfovia!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ničia náš hrad! Bráňte ho, chrabrí elfovia!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ničia náš hrad! Bráňte ho, chrabrí elfovia!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/The_Siege_Of_Barag_Gor.cfg:419
@@ -1935,10 +2463,13 @@
 "At your service, Etheliel.  Let push these evil creatures back to their quag!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "K tvojim službám, Etheliel. Zažeňme tieto zlé tvory späť do bahna!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"K tvojim službám, Etheliel. Zažeňme tieto zlé tvory späť do bahna!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "K tvojim službám, Etheliel. Zažeňme tieto zlé tvory späť do bahna!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:7
@@ -1946,10 +2477,13 @@
 msgid "To the harbour of Tirigaz"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do prístavu Tirigaz\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Do prístavu Tirigaz\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Do prístavu Tirigaz"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:43
@@ -1965,6 +2499,7 @@
 "#Death of a Shaman"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -1983,6 +2518,15 @@
 "#Vyprší čas\n"
 "#Zomrie Kapou'e\n"
 "#Zomrie Grüü\n"
+"#Zomrie Å¡aman\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Porazíš všetkých veliteľov nepriateľov\n"
+"Prehráš, ak:\n"
+"#Vyprší čas\n"
+"#Zomrie Kapou'e\n"
+"#Zomrie Grüü\n"
 "#Zomrie Å¡aman"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:153
@@ -1990,10 +2534,13 @@
 msgid "Ahhh, I'm so tired.  It was a good idea to halt in such a quiet place."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ááách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom 
mieste.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ááách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom 
mieste.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ááách, aký som unavený. Dobre, že sme sa zastavili na tomto tichom 
mieste."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:158
@@ -2001,10 +2548,13 @@
 msgid "It is too quiet.  Just plain boring."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tu príliš ticho. Strašná nuda.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je tu príliš ticho. Strašná nuda.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tu príliš ticho. Strašná nuda."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:163
@@ -2012,10 +2562,13 @@
 msgid "Shut up, I just heard something."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ticho, práve som niečo začul.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ticho, práve som niečo začul.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ticho, práve som niečo začul."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:168
@@ -2025,11 +2578,15 @@
 "there are undead there."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu. V tamtých kopcoch vidím nejaký pohyb. Zdá sa, že sú tam "
 "nemŕtvi.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu. V tamtých kopcoch vidím nejaký pohyb. Zdá sa, že sú tam "
+"nemŕtvi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu. V tamtých kopcoch vidím nejaký pohyb. Zdá sa, že sú tam 
nemŕtvi."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:173
@@ -2037,10 +2594,13 @@
 msgid "Excellent!  It is time for exercise!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne! Je čas na rozcvičku!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Výborne! Je čas na rozcvičku!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Výborne! Je čas na rozcvičku!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:189
@@ -2048,10 +2608,13 @@
 msgid "Hmmm, what neat bottle!  What is it?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, aká pekná fľaška! Čo je to?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Hmmm, aká pekná fľaška! Čo je to?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Hmmm, aká pekná fľaška! Čo je to?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:194
@@ -2059,10 +2622,13 @@
 msgid "It is written H.O.L.Y W.A.T.E.R"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tam napísané: svä... te... ná... vo... da...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Je tam napísané: svä... te... ná... vo... da...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Je tam napísané: svä... te... ná... vo... da..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:199
@@ -2070,10 +2636,13 @@
 msgid "I'm thirsty ... *gulp* *gulp*"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som smädný... *glg* *glg*\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Som smädný... *glg* *glg*\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Som smädný... *glg* *glg*"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:204
@@ -2081,10 +2650,13 @@
 msgid "Ahhh, that was yummy!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach, to bola lahoda!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach, to bola lahoda!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach, to bola lahoda!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:217
@@ -2092,10 +2664,13 @@
 msgid "The day is coming, these night creatures will soon return to the pit."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blíži sa deň, nočné príšery budú musieť zaliezť do dier.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blíži sa deň, nočné príšery budú musieť zaliezť do dier.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blíži sa deň, nočné príšery budú musieť zaliezť do dier."
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:222
@@ -2103,10 +2678,13 @@
 msgid "Grüü, are you forgeting we are ALSO night creatures?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, zabudol si, že aj MY sme nočné príšery?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, zabudol si, že aj MY sme nočné príšery?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, zabudol si, že aj MY sme nočné príšery?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/To_The_Harbour_Of_Tirigaz.cfg:227
@@ -2114,10 +2692,13 @@
 msgid "Err... well..."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha... no...\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Aha... no...\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Aha... no..."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:6
@@ -2125,10 +2706,13 @@
 msgid "Toward Mountains of Haag"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cez pohorie Haag\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Cez pohorie Haag\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Cez pohorie Haag"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:27
@@ -2142,6 +2726,7 @@
 "#Turns run out"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "\n"
@@ -2156,6 +2741,13 @@
 "@Dostaneš Kapou'eho na koniec pohoria\n"
 "Prehráš, ak:\n"
 "#Zomrie Kapou'e\n"
+"#Vyprší čas\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"\n"
+"Vyhráš, ak:\n"
+"@Dostaneš Kapou'eho na koniec pohoria\n"
+"Prehráš, ak:\n"
+"#Zomrie Kapou'e\n"
 "#Vyprší čas"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:104
@@ -2166,6 +2758,7 @@
 "up!  I can see the sign post that indicates their land."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sme už skoro na konci pohoria. Cítim, že sa blížime ku kraju slobodných 
"
@@ -2174,6 +2767,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Sme už skoro na konci pohoria. Cítim, že sa blížime ku kraju slobodných 
"
 "kmeňov. Ale pozor, naokolo sú trpaslíci a divokí trollovia. Rýchlo! 
Vidím tu "
+"značku ich územia.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Sme už skoro na konci pohoria. Cítim, že sa blížime ku kraju slobodných 
"
+"kmeňov. Ale pozor, naokolo sú trpaslíci a divokí trollovia. Rýchlo! 
Vidím tu "
 "značku ich územia."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:109
@@ -2181,10 +2778,13 @@
 msgid "What are these orcs doing here?  They should be too tired to live."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tu robia tí orkovia? Asi ich už omrzel život.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Čo tu robia tí orkovia? Asi ich už omrzel život.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Čo tu robia tí orkovia? Asi ich už omrzel život."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:123
@@ -2193,10 +2793,13 @@
 "I've never pushed so far, we are crossing the border of the Black Eye lands."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nikdy som nebol tak ďaleko, prekročili sme hranice územia Čierneho Oka.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Nikdy som nebol tak ďaleko, prekročili sme hranice územia Čierneho Oka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Nikdy som nebol tak ďaleko, prekročili sme hranice územia Čierneho Oka."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:161
@@ -2204,10 +2807,13 @@
 msgid "Look!  Dwarves are fighting against orcs!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozrite! Trpaslíci bojujú s orkami!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pozrite! Trpaslíci bojujú s orkami!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pozrite! Trpaslíci bojujú s orkami!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:166
@@ -2215,10 +2821,13 @@
 msgid "Father, we should help them.  Orcs are our allies."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, mali by sme im pomôcť. Orkovia sú naši spojenci.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Otče, mali by sme im pomôcť. Orkovia sú naši spojenci.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, mali by sme im pomôcť. Orkovia sú naši spojenci."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:171
@@ -2228,12 +2837,16 @@
 "but they have always treated us as fools."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neviem, či by sme mali. Orkovia boli síce v minulosti našimi spojencami, 
ale "
 "vždy nami pohŕdali ako hlupákmi.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Neviem, či by sme mali. Orkovia boli síce v minulosti našimi spojencami, 
ale "
+"vždy nami pohŕdali ako hlupákmi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Neviem, či by sme mali. Orkovia boli síce v minulosti našimi spojencami, 
ale "
 "vždy nami pohŕdali ako hlupákmi."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:176
@@ -2243,12 +2856,16 @@
 "occasion to get rid of these dwarves."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale otče, nevieme predsa, čo tu hľadajú. Možno je to tá pravá 
príležitosť "
 "zbaviť sa týchto trpaslíkov.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ale otče, nevieme predsa, čo tu hľadajú. Možno je to tá pravá 
príležitosť "
+"zbaviť sa týchto trpaslíkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ale otče, nevieme predsa, čo tu hľadajú. Možno je to tá pravá 
príležitosť "
 "zbaviť sa týchto trpaslíkov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:181
@@ -2258,12 +2875,16 @@
 "you ... I would be desperate if something would happen to you."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, synak. Pomôžeme našim orčím priateľom. Ale dávaj si 
pozor... "
 "Nezniesol by som, keby sa ti niečo stalo.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Máš pravdu, synak. Pomôžeme našim orčím priateľom. Ale dávaj si 
pozor... "
+"Nezniesol by som, keby sa ti niečo stalo.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Máš pravdu, synak. Pomôžeme našim orčím priateľom. Ale dávaj si 
pozor... "
 "Nezniesol by som, keby sa ti niečo stalo."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:193
@@ -2271,10 +2892,13 @@
 msgid "Argh!  I'm done.  My people is dommed!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Koniec. Môj ľud je porazený!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Koniec. Môj ľud je porazený!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Koniec. Môj ľud je porazený!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:208
@@ -2282,10 +2906,13 @@
 msgid "Father!  Oh no!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče! Ach nie!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Otče! Ach nie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče! Ach nie!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:213
@@ -2293,10 +2920,13 @@
 msgid "Filthy dwarves!  Now I'm to kill you to the last!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Špinaví trpaslíci! Teraz vás pobijem do posledného!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Špinaví trpaslíci! Teraz vás pobijem do posledného!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Špinaví trpaslíci! Teraz vás pobijem do posledného!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:225
@@ -2306,10 +2936,13 @@
 msgid "Oh no, I'm defeated."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie, som porazený.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ach nie, som porazený.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ach nie, som porazený."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:235
@@ -2319,12 +2952,16 @@
 "return to our caverns, and we will never go back."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do 
našich "
 "jaskýň a už z nich nikdy nevychádzajme.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do 
našich "
+"jaskýň a už z nich nikdy nevychádzajme.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj syn! Nikdy som ho nemal pustiť do toho boja. Teraz sa vráťme do 
našich "
 "jaskýň a už z nich nikdy nevychádzajme."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:245
@@ -2332,10 +2969,13 @@
 msgid "Our troll friends are over.  Without them there is no hope."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naši trollí spojenci sú preč. Bez nich nemáme nádej.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Naši trollí spojenci sú preč. Bez nich nemáme nádej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Naši trollí spojenci sú preč. Bez nich nemáme nádej."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:260
@@ -2343,10 +2983,13 @@
 msgid "Argh!  I die!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Zomieram!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Zomieram!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:287
@@ -2358,12 +3001,16 @@
 "of Barag-Gor in the distance."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvíťazli sme! Prešli sme cez pohorie Haag! Pozrite na tie zelené kopce! "
 "Krajina slobodných kmeňov je blízko. V diaľke vidím múry Barag-Goru.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Zvíťazli sme! Prešli sme cez pohorie Haag! Pozrite na tie zelené kopce! "
+"Krajina slobodných kmeňov je blízko. V diaľke vidím múry Barag-Goru.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Zvíťazli sme! Prešli sme cez pohorie Haag! Pozrite na tie zelené kopce! "
 "Krajina slobodných kmeňov je blízko. V diaľke vidím múry Barag-Goru."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:292
@@ -2373,12 +3020,16 @@
 "us in our journey with your son?  Your help would be very appreciated!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blemaker, veľmi ti ďakujem za pomoc v tomto boji. Chcel by si sa so svojím 
"
 "synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Blemaker, veľmi ti ďakujem za pomoc v tomto boji. Chcel by si sa so svojím 
"
+"synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Blemaker, veľmi ti ďakujem za pomoc v tomto boji. Chcel by si sa so svojím 
"
 "synom pripojiť k našej výprave? Veľmi by sme ocenili vašu pomoc!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:298
@@ -2386,10 +3037,13 @@
 msgid "Father, I'd like to join them.  Would you mind it?"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, rád by som sa pridal. Dovolíš mi to?\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Otče, rád by som sa pridal. Dovolíš mi to?\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Otče, rád by som sa pridal. Dovolíš mi to?"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:303
@@ -2400,6 +3054,7 @@
 "or humans.  They are as clever as merciless."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu. 
Ale "
@@ -2408,6 +3063,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu. 
Ale "
 "buď opatrný, tam vonku na nás číha mnoho nebezpečných tvorov, 
napríklad "
+"elfovia a ľudia. Sú bystrí a neľútostní.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Synak, máš dosť rokov na to, aby si sa vybral do sveta. Ja zostanem tu. 
Ale "
+"buď opatrný, tam vonku na nás číha mnoho nebezpečných tvorov, 
napríklad "
 "elfovia a ľudia. Sú bystrí a neľútostní."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:308
@@ -2415,10 +3074,13 @@
 msgid "Thanks, father.  Don't worry, I'll take care of myself."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem, otče. Neboj sa, postarám sa o seba.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ďakujem, otče. Neboj sa, postarám sa o seba.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ďakujem, otče. Neboj sa, postarám sa o seba."
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:320
@@ -2429,12 +3091,16 @@
 "appreciated!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, veľmi ti ďakujem za pomoc v tomto boji. Je mi ľúto tvojho otca. 
Chcel "
 "by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Grüü, veľmi ti ďakujem za pomoc v tomto boji. Je mi ľúto tvojho otca. 
Chcel "
+"by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Grüü, veľmi ti ďakujem za pomoc v tomto boji. Je mi ľúto tvojho otca. 
Chcel "
 "by si sa pripojiť k našej výprave? Veľmi by sme ocenili tvoju pomoc!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Towards_Mountains_of_Haag.cfg:325
@@ -2444,10 +3110,13 @@
 "help you.  I come!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Môj otec by išiel s vami. Pomôžem vám v mene jeho pamiatky. Idem!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:15
@@ -2458,10 +3127,13 @@
 msgid "Ouch!  This hurts!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ouch! To bolí!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Ouch! To bolí!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Ouch! To bolí!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:20
@@ -2472,10 +3144,13 @@
 msgid "The council will never be complete again.  This is hopeless."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rada už nikdy nebude úplná. Stratili sme nádej.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Rada už nikdy nebude úplná. Stratili sme nádej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Rada už nikdy nebude úplná. Stratili sme nádej."
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:87
@@ -2483,10 +3158,13 @@
 msgid "Argh!  I'm done.  My people is doomed!"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Je po mne. Môj ľud zahynie!\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Argh! Je po mne. Môj ľud zahynie!\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Argh! Je po mne. Môj ľud zahynie!"
 
 #: data/scenarios/Son_Of_The_Black_Eye/deaths.cfg:126
@@ -2494,10 +3172,13 @@
 msgid "Without Inarix to lead his saurians, there is no hope."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bez Inarixa, ktorý povedie saurov, nemáme nádej.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Bez Inarixa, ktorý povedie saurov, nemáme nádej.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Bez Inarixa, ktorý povedie saurov, nemáme nádej."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:5
@@ -2529,6 +3210,7 @@
 "orcish lands and to push orcs to desolated hills."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V trinástom roku vlády Howgartha III, začalo rásť napätie medzi 
orkskými "
@@ -2537,6 +3219,10 @@
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "V trinástom roku vlády Howgartha III, začalo rásť napätie medzi 
orkskými "
 "kmeňmi a ľudskými grófstvami na severe. Hlad viedol ľudí kolonizovať 
orkské "
+"územia a zatláčať orkov do pustých kopcov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"V trinástom roku vlády Howgartha III, začalo rásť napätie medzi 
orkskými "
+"kmeňmi a ľudskými grófstvami na severe. Hlad viedol ľudí kolonizovať 
orkské "
 "územia a zatláčať orkov do pustých kopcov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:17
@@ -2548,6 +3234,7 @@
 "conferred a small army to his son-in-law baron Albert."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
@@ -2558,6 +3245,11 @@
 "To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
 "zabíjali ľudské kolónie a dediny na svojom území. Vtedy sa gróf 
Lanbec'h "
 "rozhodol definitívne čeliť orkskej hrozbe a zveril malú armádu svojmu "
+"zaťovi, barónovi Albertovi.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"To samozrejme vyvolalo násilné nájazdy orkov, pri ktorých systematicky "
+"zabíjali ľudské kolónie a dediny na svojom území. Vtedy sa gróf 
Lanbec'h "
+"rozhodol definitívne čeliť orkskej hrozbe a zveril malú armádu svojmu "
 "zaťovi, barónovi Albertovi."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:23
@@ -2567,12 +3259,16 @@
 "bridgehead inside Orcish lands."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na 
území "
 "orkov.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na 
území "
+"orkov.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Barón Albert osobne viedol malý predvoj s cieľom vybudovať pevnosť na 
území "
 "orkov."
 
 #: data/scenarios/Son_Of_The_Black_Eye/story.cfg:29
@@ -2582,12 +3278,16 @@
 "of orcish leader Kapou'e, the son of the Black Eye."
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď prišla noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca 
orkov "
 "Kapou'e, syn Čierneho Oka.\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Keď prišla noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca 
orkov "
+"Kapou'e, syn Čierneho Oka.\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Keď prišla noc, jeho vojsko dosiahlo hornaté územie, kde vládol vládca 
orkov "
 "Kapou'e, syn Čierneho Oka."
 
 #: data/scenarios/Son_Of_The_Black_Eye/utils.cfg:192
@@ -2595,8 +3295,11 @@
 msgid "Pirate Galleon"
 msgstr ""
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pirátska loď\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Pirátska loď\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Pirátska loď"
Index: wesnoth/po/sk/wesnoth-tdh.po
diff -u wesnoth/po/sk/wesnoth-tdh.po:1.3 wesnoth/po/sk/wesnoth-tdh.po:1.4
--- wesnoth/po/sk/wesnoth-tdh.po:1.3    Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-tdh.po        Sun Sep 12 18:22:41 2004
@@ -16,9 +16,26 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/The_Dark_Hordes.cfg:6
+#, fuzzy
+msgid "The Dark Hordes"
+msgstr "Temné hordy"
+
+#: data/campaigns/The_Dark_Hordes.cfg:10
+#, fuzzy
+msgid ""
+"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+"&undead-lich.png,Dark Lord,(hardest)"
+msgstr ""
+"&undead-adept.png,Učeník,(ľahká);*&undead-necromancer.png,Majster;&undead-"
+"lich.png,Temný pán,(ťažká)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 #, fuzzy
Index: wesnoth/po/sk/wesnoth-trow.po
diff -u wesnoth/po/sk/wesnoth-trow.po:1.3 wesnoth/po/sk/wesnoth-trow.po:1.4
--- wesnoth/po/sk/wesnoth-trow.po:1.3   Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth-trow.po       Sun Sep 12 18:22:41 2004
@@ -1,3 +1,10 @@
+# #-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
+# Slovak translations for Battle for Wesnoth package.
+# Copyright (C) 2004 Wesnoth development team
+# This file is distributed under the same license as the Battle for Wesnoth 
package.
+# Automatically generated, 2004.
+#
 # #-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#
 # Slovak translations for Battle for Wesnoth package.
 # Copyright (C) 2004 Wesnoth development team
@@ -16,10 +23,23 @@
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.2-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
+msgid "The Rise of Wesnoth"
+msgstr ""
+
+#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
+msgid ""
+"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
+"lord.png,Lord,(hardest)"
+msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"
Index: wesnoth/po/sk/wesnoth.po
diff -u wesnoth/po/sk/wesnoth.po:1.3 wesnoth/po/sk/wesnoth.po:1.4
--- wesnoth/po/sk/wesnoth.po:1.3        Sat Sep 11 21:53:33 2004
+++ wesnoth/po/sk/wesnoth.po    Sun Sep 12 18:22:41 2004
@@ -7,7 +7,7 @@
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-11 23:01+0200\n"
+"POT-Creation-Date: 2004-09-12 17:19+0200\n"
 "PO-Revision-Date: 2004-08-08 15:00+0200\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -16,89 +16,23 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
 
-#: data/game.cfg:257
-#, fuzzy
-msgid "Heir to the Throne"
-msgstr "Dedič trónu"
-
-#: data/game.cfg:261
-#, fuzzy
-msgid ""
-"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
-"champion.png,Champion,(hardest)"
-msgstr ""
-"&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-champion."
-"png,Šampión,(ťažká)"
-
-#: data/game.cfg:267
-#, fuzzy
-msgid "The Dark Hordes"
-msgstr "Temné hordy"
-
-#: data/game.cfg:271
-#, fuzzy
-msgid ""
-"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
-"&undead-lich.png,Dark Lord,(hardest)"
-msgstr ""
-"&undead-adept.png,Učeník,(ľahká);*&undead-necromancer.png,Majster;&undead-"
-"lich.png,Temný pán,(ťažká)"
-
-#: data/game.cfg:276
-#, fuzzy
-msgid "Son of the Black Eye (chapter I)"
-msgstr "Syn Čierneho Oka (Kapitola I)"
-
-#: data/game.cfg:280
-#, fuzzy
-msgid ""
-"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
-"warlord.png,Warlord,(hardest)"
-msgstr ""
-"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,Bojovník;&orcish-"
-"warlord.png,Vojvoda,(ťažká)"
-
-#: data/game.cfg:286
-#, fuzzy
-msgid "The Eastern Invasion"
-msgstr "Invázia z východu"
-
-#: data/game.cfg:290
-#, fuzzy
-msgid ""
-"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
-"royalguard.png,Royal Guard,(hardest)"
-msgstr ""
-"&human-spearman.png,Oštepník,(ľahká);*&human-swordman.png,Bojovník;&human-"
-"royalguard.png,Kráľovský gardista,(ťažká)"
-
-#: data/game.cfg:296
-msgid "The Rise of Wesnoth"
-msgstr ""
-
-#: data/game.cfg:300
-msgid ""
-"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
-"lord.png,Lord,(hardest)"
-msgstr ""
-
-#: data/game.cfg:370
+#: data/game.cfg:319
 msgid "loyal"
 msgstr ""
 
-#: data/game.cfg:378
+#: data/game.cfg:327
 msgid "strong"
 msgstr ""
 
-#: data/game.cfg:393
+#: data/game.cfg:342
 msgid "quick"
 msgstr ""
 
-#: data/game.cfg:407
+#: data/game.cfg:356
 msgid "intelligent"
 msgstr ""
 
-#: data/game.cfg:416
+#: data/game.cfg:365
 msgid "resilient"
 msgstr ""
 
@@ -3920,6 +3854,13 @@
 msgid "Elvish Archer"
 msgstr ""
 
+#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
+msgid ""
+"Elvish Archers are trained from youth in archery, and so skilled in long-"
+"range combat. Able to fire many arrows quickly and accurately, these Archers "
+"make up a large portion of the Elvish military."
+msgstr ""
+
 #: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
 #, fuzzy
 msgid "Elvish Avenger"
@@ -3931,6 +3872,14 @@
 msgid "ambush"
 msgstr "prepad"
 
+#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
+msgid ""
+"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
+"forms of combat. Avengers are considered the best of all woodsmen in "
+"Wesnoth, and can ambush their foes in the forest, because they cannot be "
+"seen in the woods until just after they have attacked."
+msgstr ""
+
 #: data/units/Elvish_Captain.cfg:3
 #, fuzzy
 msgid "Elvish Captain"
@@ -4065,6 +4014,14 @@
 msgid "Elvish Marksman"
 msgstr ""
 
+#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
+msgid ""
+"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
+"60% chance to hit enemies, even those hidden in difficult terrain. This "
+"great skill with the bow compensates for their lack of skill in melee combat "
+"and lesser speed."
+msgstr ""
+
 #: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
 #: data/units/Elvish_Sharpshooter.cfg:38
 #: data/units/Elvish_Sharpshooter.cfg:117
@@ -4117,6 +4074,14 @@
 msgid "Elvish Ranger"
 msgstr "Elf hraničiar"
 
+#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
+msgid ""
+"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
+"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
+"Rangers cannot be seen by enemies while they are in forest, unless they have "
+"just made an attack, or there are enemies adjacent to them."
+msgstr ""
+
 #: data/units/Elvish_Rider.cfg:3
 #, fuzzy
 msgid "Elvish Rider"
@@ -4175,6 +4140,14 @@
 msgid "Elvish Sharpshooter"
 msgstr "Elf ostreľovač"
 
+#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
+msgid ""
+"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
+"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
+"when firing very quickly. Sharpshooters are excellent at picking off "
+"entrenched enemies."
+msgstr ""
+
 #: data/units/Elvish_Shyde.cfg:3
 #, fuzzy
 msgid "Elvish Shyde"
@@ -6184,11 +6157,11 @@
 msgid "#(Invalid)"
 msgstr ""
 
-#: src/dialogs.cpp:365 src/game.cpp:924
+#: src/dialogs.cpp:365 src/game.cpp:931
 msgid "Campaign"
 msgstr ""
 
-#: src/dialogs.cpp:367 src/game.cpp:971
+#: src/dialogs.cpp:367 src/game.cpp:978
 msgid "Multiplayer"
 msgstr ""
 
@@ -6208,7 +6181,7 @@
 msgid "Scenario Start"
 msgstr ""
 
-#: src/dialogs.cpp:384 src/game.cpp:947
+#: src/dialogs.cpp:384 src/game.cpp:954
 msgid "Difficulty"
 msgstr ""
 
@@ -6303,90 +6276,90 @@
 msgid "Vera.ttf"
 msgstr ""
 
-#: src/game.cpp:136
+#: src/game.cpp:137
 msgid "Do you want to save a replay of this scenario?"
 msgstr ""
 
-#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
+#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
 msgid "Name:"
 msgstr ""
 
-#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
+#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
 msgid "The game could not be saved"
 msgstr ""
 
-#: src/game.cpp:198
+#: src/game.cpp:199
 msgid "Do you want to save your game?"
 msgstr ""
 
-#: src/game.cpp:581
+#: src/game.cpp:587
 msgid "The Battle for Wesnoth"
 msgstr ""
 
-#: src/game.cpp:801 src/multiplayer_connect.cpp:104
+#: src/game.cpp:807 src/multiplayer_connect.cpp:104
 msgid ""
 "This save is from a different version of the game. Do you want to try to "
 "load it?"
 msgstr ""
 
-#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
+#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
 #: src/playlevel.cpp:747
 msgid "The file you have tried to load is corrupt"
 msgstr ""
 
-#: src/game.cpp:917
+#: src/game.cpp:924
 msgid "There are no campaigns available"
 msgstr ""
 
-#: src/game.cpp:925
+#: src/game.cpp:932
 msgid "Choose the campaign you want to play:"
 msgstr ""
 
-#: src/game.cpp:948
+#: src/game.cpp:955
 msgid "Select difficulty level:"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Join Official Server"
 msgstr ""
 
-#: src/game.cpp:966
+#: src/game.cpp:973
 msgid "Log on to the official Wesnoth multiplayer server"
 msgstr ""
 
-#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
+#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
 msgid "Join Game"
 msgstr ""
 
-#: src/game.cpp:967
+#: src/game.cpp:974
 msgid "Join a server or hosted game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host Multiplayer Game"
 msgstr ""
 
-#: src/game.cpp:968
+#: src/game.cpp:975
 msgid "Host a game without using a server"
 msgstr ""
 
-#: src/game.cpp:971 src/multiplayer_client.cpp:269
+#: src/game.cpp:978 src/multiplayer_client.cpp:269
 msgid "Login"
 msgstr ""
 
-#: src/game.cpp:1051
+#: src/game.cpp:1058
 msgid "Language"
 msgstr ""
 
-#: src/game.cpp:1052
+#: src/game.cpp:1059
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1137
+#: src/game.cpp:1144
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1139
+#: src/game.cpp:1146
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -7513,6 +7486,54 @@
 msgstr ""
 
 #, fuzzy
+#~ msgid "Heir to the Throne"
+#~ msgstr "Dedič trónu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
+#~ "champion.png,Champion,(hardest)"
+#~ msgstr ""
+#~ "&elvish-fighter.png,Vojak,(ľahká);*&elvish-hero.png,Hrdina;&elvish-"
+#~ "champion.png,Šampión,(ťažká)"
+
+#, fuzzy
+#~ msgid "The Dark Hordes"
+#~ msgstr "Temné hordy"
+
+#, fuzzy
+#~ msgid ""
+#~ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
+#~ "&undead-lich.png,Dark Lord,(hardest)"
+#~ msgstr ""
+#~ 
"&undead-adept.png,Učeník,(ľahká);*&undead-necromancer.png,Majster;&undead-"
+#~ "lich.png,Temný pán,(ťažká)"
+
+#, fuzzy
+#~ msgid "Son of the Black Eye (chapter I)"
+#~ msgstr "Syn Čierneho Oka (Kapitola I)"
+
+#, fuzzy
+#~ msgid ""
+#~ "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
+#~ "warlord.png,Warlord,(hardest)"
+#~ msgstr ""
+#~ 
"&orcish-grunt.png,Chrocht,(ľahká);*&orcish-warrior.png,Bojovník;&orcish-"
+#~ "warlord.png,Vojvoda,(ťažká)"
+
+#, fuzzy
+#~ msgid "The Eastern Invasion"
+#~ msgstr "Invázia z východu"
+
+#, fuzzy
+#~ msgid ""
+#~ "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;"
+#~ "&human-royalguard.png,Royal Guard,(hardest)"
+#~ msgstr ""
+#~ 
"&human-spearman.png,Oštepník,(ľahká);*&human-swordman.png,Bojovník;&human-"
+#~ "royalguard.png,Kráľovský gardista,(ťažká)"
+
+#, fuzzy
 #~ msgid "Captured"
 #~ msgstr "V zajatí"
 
Index: wesnoth/po/sv/wesnoth-ei.po
diff -u wesnoth/po/sv/wesnoth-ei.po:1.9 wesnoth/po/sv/wesnoth-ei.po:1.10
--- wesnoth/po/sv/wesnoth-ei.po:1.9     Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-ei.po Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:18+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-ei.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
 #: data/campaigns/Eastern_Invasion.cfg:5
 msgid "The Eastern Invasion"
-msgstr ""
+msgstr "Invasion i Öst"
 
 #: data/campaigns/Eastern_Invasion.cfg:9
 msgid ""
 "&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
 "royalguard.png,Royal Guard,(hardest)"
 msgstr ""
+"&human-spearman.png,Spjutbärare,(lätt);*&human-swordman.png,Svärdssoldat;"
+"&human-royalguard.png,Kunglig Vakt,(svårt)"
 
 #: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
 msgid "Approaching Weldyn"
Index: wesnoth/po/sv/wesnoth-httt.po
diff -u wesnoth/po/sv/wesnoth-httt.po:1.7 wesnoth/po/sv/wesnoth-httt.po:1.8
--- wesnoth/po/sv/wesnoth-httt.po:1.7   Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-httt.po       Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-11 16:45+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-httt.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:6
 msgid "Heir to the Throne"
-msgstr ""
+msgstr "Tronarvingen"
 
 #: data/campaigns/Heir_To_The_Throne.cfg:10
 msgid ""
 "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
 "champion.png,Champion,(hardest)"
 msgstr ""
+"&elvish-fighter.png,Krigare,(lätt);*&elvish-hero.png,Hjälte;&elvish-champion."
+"png,Förkämpe,(svårt)"
 
 #: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
 msgid "A Choice Must Be Made"
Index: wesnoth/po/sv/wesnoth-sotbe.po
diff -u wesnoth/po/sv/wesnoth-sotbe.po:1.9 wesnoth/po/sv/wesnoth-sotbe.po:1.10
--- wesnoth/po/sv/wesnoth-sotbe.po:1.9  Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-sotbe.po      Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:19+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-sotbe.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
 #: data/campaigns/Son_Of_The_Black_Eye.cfg:5
 msgid "Son of the Black Eye (chapter I)"
-msgstr ""
+msgstr "Svartögats son (kapitel I)"
 
 #: data/campaigns/Son_Of_The_Black_Eye.cfg:9
 msgid ""
 "&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
 "warlord.png,Warlord,(hardest)"
 msgstr ""
+"&orcish-grunt.png,Fotsoldat,(lätt);*&orcish-warrior.png,Krigare;&orcish-"
+"warlord.png,Krigsherre,(svårt)"
 
 #: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
 msgid "Black Flag"
Index: wesnoth/po/sv/wesnoth-tdh.po
diff -u wesnoth/po/sv/wesnoth-tdh.po:1.10 wesnoth/po/sv/wesnoth-tdh.po:1.11
--- wesnoth/po/sv/wesnoth-tdh.po:1.10   Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-tdh.po        Sun Sep 12 18:22:41 2004
@@ -1,29 +1,36 @@
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 16:19+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-tdh.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 
 #: data/campaigns/The_Dark_Hordes.cfg:6
 msgid "The Dark Hordes"
-msgstr ""
+msgstr "De mörka horderna"
 
 #: data/campaigns/The_Dark_Hordes.cfg:10
 msgid ""
 "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
 "&undead-lich.png,Dark Lord,(hardest)"
 msgstr ""
+"&undead-adept.png,Lärling,(lätt);*&undead-necromancer.png,Mästare;&undead-"
+"lich.png,Mörkrets Furste,(svårt)"
 
 #: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
 msgid "A New Chance"
Index: wesnoth/po/sv/wesnoth-trow.po
diff -u wesnoth/po/sv/wesnoth-trow.po:1.10 wesnoth/po/sv/wesnoth-trow.po:1.11
--- wesnoth/po/sv/wesnoth-trow.po:1.10  Sun Sep 12 15:53:55 2004
+++ wesnoth/po/sv/wesnoth-trow.po       Sun Sep 12 18:22:41 2004
@@ -1,22 +1,26 @@
+#, fuzzy
 msgid ""
 msgstr ""
 "Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
 "POT-Creation-Date: 2004-08-08 15:00+0200\n"
-"PO-Revision-Date: 2004-09-12 17:01+0200\n"
+"PO-Revision-Date: 2004-09-12 16:15+0200\n"
 "Last-Translator: tephlon\n"
 "Language-Team: Swedish\n"
 "MIME-Version: 1.0\n"
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"#-#-#-#-#  wesnoth-trow.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
+"X-Generator: KBabel 1.3.1\n"
 "#-#-#-#-#  wesnoth.po (Battle for Wesnoth 0.8.4-CVS)  #-#-#-#-#\n"
 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
 "X-Generator: KBabel 1.3.1\n"
 
 #: data/campaigns/The_Rise_of_Wesnoth.cfg:5
-#, fuzzy
 msgid "The Rise of Wesnoth"
 msgstr "Wesnoths uppgång"
 
@@ -25,6 +29,8 @@
 "&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
 "lord.png,Lord,(hardest)"
 msgstr ""
+"&noble-fighter.png,Krigare,(lätt);*&noble-commander.png,Befälhavare;&noble-"
+"lord.png,Furste,(svårt)"
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
 msgid "Lizard Beach"




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