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[Wesnoth-cvs-commits] wesnoth/data game.cfg


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg
Date: Wed, 01 Sep 2004 13:29:35 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/09/01 17:24:36

Modified files:
        data           : game.cfg 

Log message:
        undeadfoot deep walking, spirits slowed by open water

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.112&tr2=1.113&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.112 wesnoth/data/game.cfg:1.113
--- wesnoth/data/game.cfg:1.112 Tue Aug 31 12:52:57 2004
+++ wesnoth/data/game.cfg       Wed Sep  1 17:24:36 2004
@@ -989,7 +989,7 @@
        [movetype]
        name=undeadfoot
                [movement costs]
-               deep water=100
+               deep water=4
                shallow water=3
                swamp water=2
                grassland=1
@@ -1005,7 +1005,7 @@
                [/movement costs]
 
                [defense]
-               deep water=80
+               deep water=90
                shallow water=80
                swamp water=70
                grassland=60
@@ -1077,8 +1077,8 @@
        name=spirit
        flies=true
                [movement costs]
-               deep water=1
-               shallow water=1
+               deep water=4
+               shallow water=3
                swamp water=1
                grassland=1
                sand=1




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