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[Wesnoth-cvs-commits] wesnoth/data game.cfg units/Ghost.cfg units/Nig...


From: Pauli Manninen
Subject: [Wesnoth-cvs-commits] wesnoth/data game.cfg units/Ghost.cfg units/Nig...
Date: Tue, 31 Aug 2004 08:57:42 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Pauli Manninen <address@hidden> 04/08/31 12:52:57

Modified files:
        data           : game.cfg 
        data/units     : Ghost.cfg Nightgaunt.cfg Shadow.cfg Spectre.cfg 
                         Wraith.cfg 

Log message:
        spirit movetype (higher resistances), changed ghosts to use spirit 
movetype, reduced hitpoints for spirits.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/game.cfg.diff?tr1=1.111&tr2=1.112&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Ghost.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Nightgaunt.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Shadow.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Spectre.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Wraith.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text

Patches:
Index: wesnoth/data/game.cfg
diff -u wesnoth/data/game.cfg:1.111 wesnoth/data/game.cfg:1.112
--- wesnoth/data/game.cfg:1.111 Tue Aug 31 12:39:59 2004
+++ wesnoth/data/game.cfg       Tue Aug 31 12:52:57 2004
@@ -1072,6 +1072,51 @@
                holy=200
                [/resistance]
        [/movetype]
+
+       [movetype]
+       name=spirit
+       flies=true
+               [movement costs]
+               deep water=1
+               shallow water=1
+               swamp water=1
+               grassland=1
+               sand=1
+               forest=1
+               hills=1
+               mountains=1
+               village=1
+               castle=1
+               cave=1
+               cavewall=100
+               tundra=1
+               [/movement costs]
+
+               [defense]
+               deep water=50
+               shallow water=50
+               swamp water=50
+               grassland=50
+               sand=50
+               forest=50
+               hills=50
+               mountains=50
+               village=50
+               castle=50
+               cave=60
+               tundra=50
+               [/defense]
+
+               [resistance]
+               blade=50
+               pierce=50
+               impact=50
+               fire=70
+               cold=30
+               holy=100
+               [/resistance]
+       [/movetype]
+
        [movetype] 
                name=lizard
                flies=false
Index: wesnoth/data/units/Ghost.cfg
diff -u wesnoth/data/units/Ghost.cfg:1.14 wesnoth/data/units/Ghost.cfg:1.15
--- wesnoth/data/units/Ghost.cfg:1.14   Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Ghost.cfg        Tue Aug 31 12:52:57 2004
@@ -4,9 +4,9 @@
 race=undead
 image=undead-ghost.png
 image_defensive=undead-ghost-defend.png
-hitpoints=30
-movement_type=undeadfly
-movement=8
+hitpoints=15
+movement_type=spirit
+movement=7
 experience=30
 level=1
 alignment=chaotic
Index: wesnoth/data/units/Nightgaunt.cfg
diff -u wesnoth/data/units/Nightgaunt.cfg:1.5 
wesnoth/data/units/Nightgaunt.cfg:1.6
--- wesnoth/data/units/Nightgaunt.cfg:1.5       Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Nightgaunt.cfg   Tue Aug 31 12:52:57 2004
@@ -4,9 +4,9 @@
 race=undead
 image=undead-nightgaunt.png
 image_defensive=undead-nightgaunt-defend.png
-hitpoints=60
-movement_type=undeadfly
-movement=8
+hitpoints=30
+movement_type=spirit
+movement=7
 experience=500
 level=3
 alignment=chaotic
Index: wesnoth/data/units/Shadow.cfg
diff -u wesnoth/data/units/Shadow.cfg:1.10 wesnoth/data/units/Shadow.cfg:1.11
--- wesnoth/data/units/Shadow.cfg:1.10  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Shadow.cfg       Tue Aug 31 12:52:57 2004
@@ -4,9 +4,9 @@
 race=undead
 image=undead-shadow.png
 image_defensive=undead-shadow-defend.png
-hitpoints=44
-movement_type=undeadfly
-movement=8
+hitpoints=22
+movement_type=spirit
+movement=7
 experience=100
 level=2
 alignment=chaotic
Index: wesnoth/data/units/Spectre.cfg
diff -u wesnoth/data/units/Spectre.cfg:1.7 wesnoth/data/units/Spectre.cfg:1.8
--- wesnoth/data/units/Spectre.cfg:1.7  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Spectre.cfg      Tue Aug 31 12:52:57 2004
@@ -4,9 +4,9 @@
 race=undead
 image=undead-spectre.png
 image_defensive=undead-spectre-defend.png
-hitpoints=52
-movement_type=undeadfly
-movement=8
+hitpoints=26
+movement_type=spirit
+movement=7
 experience=500
 level=3
 alignment=chaotic
Index: wesnoth/data/units/Wraith.cfg
diff -u wesnoth/data/units/Wraith.cfg:1.14 wesnoth/data/units/Wraith.cfg:1.15
--- wesnoth/data/units/Wraith.cfg:1.14  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Wraith.cfg       Tue Aug 31 12:52:57 2004
@@ -4,9 +4,9 @@
 race=undead
 image=undead-wraith.png
 image_defensive=undead-wraith-defend.png
-hitpoints=40
-movement_type=undeadfly
-movement=8
+hitpoints=20
+movement_type=spirit
+movement=7
 experience=150
 level=2
 alignment=chaotic




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