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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Pauli Manninen |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Mon, 30 Aug 2004 03:01:45 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <address@hidden> 04/08/30 06:56:47
Modified files:
. : changelog
Log message:
updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.284&tr2=1.285&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.284 wesnoth/changelog:1.285
--- wesnoth/changelog:1.284 Sun Aug 29 12:47:48 2004
+++ wesnoth/changelog Mon Aug 30 06:56:47 2004
@@ -1,25 +1,43 @@
CVS HEAD:
+ * changed vision range based on potential move
+ * new and improved graphics:
+ * snow forest tiles
+ * unit images
* new scenarios for 'Heir to the Throne' campaign:
* Battle for Wesnoth (final scenario)
* scenario balancing for 'Heir to the Throne' campaign:
* Crossroads
* Test of the Clans
+ * new units
+ * Dark Queen
+ * language fixes and polishing (english)
* updated translations:
+ * finnish
* french
* spanish
* swedish
- * new units
- * Dark Queen
* made hosting games work elegantly when wesnothd is running on the same
machine
* fixed typo causing 'Troll Whelp' being recruitable in 'The Dark Hordes: A
New Chance' scenario
* fixed alignment and abilities not being shown in panel
* fixed hitpoints and experience being not translatable in default theme
* fixed escape not working in game lobby
* fixed the tools in src/tools not building
+ * fixed 'no start position for side 1' in 'The Eastern Invasion: Drowned
Plains'
+ * fixed unselected units being too dark
+ * fixed missing tag in 'The Eastern Invasion: The Duel'
+ * fixed saving with illegal characters in the filename
+ * fixed cycling units with 'n' showing invisible enemy units while it is
their turn
+ * fixed units not disappearing properly when they die
+ * fixed recall working incorrectly
+ * fix to the help system parse errors occuring, made the error message more
descriptive to help with further debugging
+ * re-implemented enhanced sound quality fix
* added error dialog when a campaign has corrupt WML
* added better error messages for machines that cannot bind to local ports
- * optimized village placement
+ * village placement optimizations
+ * help system optimizations
+ * compile speed optimizations
* squashed many compile warnings
+ * code cleanups
Version 0.8.3:
* information about encountered terrain added in the help system
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/25
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/26
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/26
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/29
- [Wesnoth-cvs-commits] wesnoth changelog, Pauli Manninen, 2004/08/29
- [Wesnoth-cvs-commits] wesnoth changelog,
Pauli Manninen <=